Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.29 @ 00:22:57 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (1095) 5475 Value Destroyed (64019) 64019 Prototype IDs (367) 7340 Alien Tech Used (6) 1200 Bonus (65558) 65558 TOTAL SCORE: 155692 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 31908 Follower Combat Kills 1186 Hunted by Unchained 1000 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2274 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -410 Cogmind --------- Core Integrity 72/1600 Matter 37/300 Energy 331/340 System Corruption 6% Temperature Cool (3) Movement Walking (120) Location 0b11 Command Parts ------- > --- POWER (4) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (13) ----- Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating > --- WEAPON (3) ------- Helical Railgun Hypervelocity Linear Accelerator > --- INVENTORY (25) --- Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Chromion Battery (800) Concept Chromion Battery (800) Concept NT7 Matterbank (129) Mini Quantum Capacitor Mini Quantum Capacitor Experimental Weapon Cycler Drone Bay (0/2) Enhanced Gamma Rifle Concept Disintegration Ray (44) Helical Railgun Concept Miniperforator Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Vortex Chain Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Heavy Siege Treads > --- UTILITY ---------- Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Concept Cloak Mesh Concept Cloak Mesh Heavy Regenerative Plating AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Concept Plasma Driver Concept Heavy Railcannon > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Concept Zero-point Core Advanced Heavy Siege Treads Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Experimental Targeting Computer Experimental Core Analyzer Mini Quantum Capacitor Mini Quantum Capacitor Advanced Phase Shifter Centrium Medium Armor Plating Advanced Remote Force Field AEGIS Remote Shield Concept Matter Streamer Transdimensional Reconstructor Enhanced Gamma Rifle Concept Disintegration Ray Concept Plasma Driver Concept Miniperforator Concept Miniperforator [Rating: 303] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Concept Zero-point Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Core Analyzer Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Helical Railgun Ballistic Cannon Concept Miniperforator Launcher Gamma Bomb Array Impact Weapon Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 368 | 7 8 1 21 3 18 3 4 22 12 8 2 1 . 1 21 1 3 1 . 18 4 2 6 6 18 1 1 3 . 21 13 . 5 33 37 8 27 28 Power 51 | 2 1 . 4 . 1 . 1 2 . 1 . . . . 5 . . . . 3 . 1 . 1 3 . . 1 . 4 5 . 1 2 3 1 6 3 Engine 20 | 2 1 . 4 . 1 . . 2 . 1 . . . . 5 . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . Core 8 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 1 Reactor 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 5 . 1 2 2 1 5 2 Propulsion 78 | 2 . . 4 . 8 . 3 8 5 3 1 . . . 6 . . . . 4 . 1 2 1 4 . . . . 2 2 . 1 5 5 1 3 7 Treads 69 | 2 . . 4 . 8 . 3 8 5 3 1 . . . 6 . . . . 4 . 1 2 1 4 . . . . 2 2 . 1 5 2 1 3 1 Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 1 4 1 8 1 4 2 . 7 4 3 1 1 . 1 6 1 2 1 . 8 2 . 4 3 7 . 1 2 . 10 3 . 2 19 24 4 14 11 Device 93 | . 2 1 3 1 2 2 . 7 2 1 . 1 . . 3 . 1 . . 3 1 . 1 1 6 . 1 1 . 4 3 . . 12 14 4 8 8 Storage 11 | 1 2 . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . 1 Processor 19 | . . . 1 . . . . . 1 1 . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . 3 3 . 4 2 Hackware 7 | . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . . 1 . . . . . Protection 32 | . . . 4 . 1 . . . . . 1 . . 1 1 . . . . 3 1 . 1 1 . . . 1 . 4 . . 1 4 6 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 3 . 5 2 5 1 . 5 3 1 . . . . 4 . 1 . . 3 2 . . 1 4 1 . . . 5 3 . 1 7 5 2 4 7 Energy Gun 21 | 2 . . 2 . 3 1 . 4 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 1 . . . Energy Cannon 35 | . 1 . 3 . 2 . . . 2 1 . . . . 4 . . . . 2 1 . . 1 4 1 . . . 3 . . . 2 2 1 2 3 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 7 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Launcher 8 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 3 1 1 . . . 1 . . . . . 3 1 . . . 1 . . 3 1 1 . . 4 . 3 2 . 2 17 8 . 4 1 Corrupted Parts 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 4 . System Corruption 35 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 8 . . . 4 . 18 . Parts Lost 89 | . . . 2 . 4 1 1 15 2 . . . . . . . . . . 2 . 3 . 3 1 1 . . . 6 4 . 2 3 3 2 1 33 Power 13 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . 6 Propulsion 19 | . . . . . 1 . . 6 . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . 6 Utility 37 | . . . 2 . 3 . . 3 . . . . . . . . . . . 2 . . . 1 1 . . . . 4 1 . 2 2 2 1 1 12 Weapon 20 | . . . . . . 1 . 4 2 . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . 9 Highest Loss Streak 10 | . . . 1 . 3 1 1 10 1 . . . . . . . . . . 2 . 2 . 1 1 1 . . . 4 1 . 1 1 2 1 1 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Average Backups 21 | 1 12 19 19 20 19 19 19 18 19 21 24 24 24 24 23 22 22 24 24 23 24 21 22 22 21 20 20 20 21 20 21 22 23 22 21 22 23 20 Power 1 | . 1 2 1 1 1 1 1 . 1 1 1 1 1 1 1 2 2 2 2 1 2 1 1 1 1 1 1 1 1 1 2 1 1 1 2 3 2 1 Propulsion 1 | . . 1 1 3 3 3 3 1 1 1 3 3 3 3 2 2 2 3 3 3 3 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 . Utility 10 | . 1 3 7 7 7 8 8 9 10 10 12 12 12 12 12 11 11 11 11 9 10 11 11 11 11 11 11 11 11 10 11 15 15 11 9 11 13 12 Weapon 6 | . 9 12 9 7 6 6 6 6 5 6 7 7 7 7 7 6 6 6 7 7 7 7 8 7 7 7 7 7 7 6 4 5 5 7 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . . 5 12 2 4 . . 4 4 3 . . . . 7 . . 2 . 4 . . 2 . 10 . . . . . 3 . 1 . 5 1 4 3 Power 10 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . 3 . . . 1 . 1 . Propulsion 9 | . . . 1 . 2 . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . Utility 25 | . . 1 1 2 1 . . 2 . 2 . . . . 2 . . 2 . 1 . . 1 . 3 . . . . . . . 1 . 2 . 1 3 Weapon 30 | . . 4 9 . 1 . . 1 4 1 . . . . 3 . . . . . . . . . 2 . . . . . . . . . 2 1 2 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 99 100 98 98 99 99 100 100 100 100 99 100 100 98 100 99 100 99 99 99 93 89 89 75 90 85 80 81 70 76 76 83 79 78 Engine 5 | . 14 14 11 11 9 9 . 6 9 7 7 7 7 7 6 6 6 6 6 4 . 3 5 10 9 5 5 5 5 1 . . . . . . . . Core 2 | . . . . . . . 8 2 . . . . . . . . . . . 6 11 6 5 . 1 5 5 5 5 4 1 . . . 2 3 3 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 7 11 13 8 8 5 7 7 6 Treads 19 | . 28 28 32 33 26 27 27 25 27 30 30 30 30 30 26 25 25 25 25 22 22 21 22 22 14 10 10 10 10 9 8 9 8 12 11 11 11 8 Device 17 | . 13 14 10 11 13 18 18 17 18 15 14 14 15 14 12 12 12 12 12 15 16 15 16 15 19 20 19 20 20 17 17 18 15 18 19 25 24 18 Storage 6 | . 14 14 11 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 10 | . . . . . . . . . 2 14 15 15 15 15 13 17 18 18 18 16 16 16 16 15 15 15 15 15 15 13 13 13 12 13 12 8 10 18 Hackware 3 | . . . . . 9 9 9 9 6 . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 4 4 4 1 . . . . Protection 4 | . . . 10 11 4 . . . . . . . . . 6 6 6 6 6 5 4 5 4 5 5 5 5 4 5 4 4 4 4 4 7 10 5 3 Energy Gun 4 | . 5 . . . 25 26 25 26 21 3 . . . . . . . . . . . . . . . . . . . . . . 1 7 7 1 . . Energy Cannon 11 | . 10 14 20 21 1 . . . 5 19 23 23 23 23 19 18 17 16 18 15 15 15 15 15 14 14 15 . 15 11 12 9 8 4 3 2 2 2 Ballistic Cannon 1 | . 12 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 4 Peak Build Rating 303 | 6 8 10 22 26 37 39 40 40 36 50 51 51 51 51 72 75 78 79 79 93 95 98 107 111 133 130 129 131 131 160 161 160 176 216 268 297 303 284 Average Rating 122 | 4 7 9 18 21 32 36 39 36 35 45 49 50 51 50 62 74 75 77 78 89 94 96 99 107 125 129 128 112 130 149 157 160 159 196 238 289 291 266 On Entrance 95 | . 6 8 10 21 23 37 37 40 35 35 50 51 51 51 45 72 75 78 79 79 93 95 98 106 108 130 129 129 131 131 147 160 160 171 216 268 297 284 Avg Prop Armor Cover (%) 7 | 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 14 52 52 64 64 68 55 58 58 65 117 123 123 117 124 127 124 125 124 124 147 147 145 143 147 187 181 181 181 182 202 218 207 207 201 215 175 191 177 Greatest Support 275 | 40 40 40 63 63 63 62 62 62 60 80 83 83 83 83 98 98 98 98 98 103 103 118 120 117 145 145 145 145 145 145 145 130 200 260 260 275 275 245 Greatest Overweight (x) 5 | 2 1 1 1 1 1 . . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 5 Average Overweight (x) . | . . 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 18 20 20 20 20 20 20 20 20 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 25 Average Carried 23 | 1 12 19 19 19 19 19 19 18 19 21 24 25 25 25 24 23 23 24 25 24 24 22 23 24 24 24 24 24 25 24 23 24 24 24 24 23 24 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 18 20 20 20 20 20 20 18 20 25 25 25 25 25 24 23 25 25 25 25 25 23 25 23 25 24 24 25 25 23 24 24 25 25 25 25 25 13 Class Distribution -------------------- 31% | Scavenger-Gunner 15% | Scavenger-Tank 12% | Scavenger-Skirmisher 12% | Mutant 7% | Generator-Tank 6% | Generator-Gunner 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Tank | -3/Armory Tank | -3/Lab Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Tank | -2/Protoforge Generator-Tank | -1/Access Generator-Tank | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Matter Collected 23480 | 232 400 84 451 130 277 93 123 261 210 130 40 60 . 40 334 62 157 40 20 530 117 248 180 371 498 229 5 . 239 606 635 . 130 928 2302 5318 5927 2073 Remotely 10078 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 556 4205 4884 433 Salvage Created 69255 | . 680 196 1428 245 1346 710 946 1290 721 392 137 204 . 108 1579 52 193 . 110 2065 90 363 1045 1220 2995 285 . . 63 2324 1671 . 951 4034 9302 11646 17907 2957 Parts 2365 | . 33 17 84 18 68 34 44 64 25 21 6 6 . 3 68 2 8 . 6 90 7 20 17 34 123 10 . . 7 70 84 . 33 171 398 284 354 156 Haulers Intercepted 37 | . 2 . 6 . 3 . 1 . 5 2 . . . . 5 . . . . 4 . . . 1 3 . . . . 2 . . . 3 . . . . Recyclers Shooed 13 | . . . 2 . . . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . . . 1 10 . 3 . . 8 . 6 . 6 17 . 29 . 9 6 . 7 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Restored 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Faulty 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 878 | . 16 7 19 15 20 18 19 29 6 5 2 4 . 2 11 . 6 . 5 25 1 15 17 22 40 6 . . 1 26 25 . 10 39 117 134 185 31 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 120 | . 3 . . . 17 12 18 29 4 1 . . . . . . . . . . . . . . . . . . . . . . 3 15 18 . . . Cannons 572 | . 7 4 12 11 . . . . 1 4 2 4 . 2 11 . 3 . 5 23 . 2 15 8 30 2 . . 1 20 13 . 3 4 46 130 181 28 AOE 87 | . 5 3 5 4 3 6 1 . . . . . . . . . 3 . . 1 . 13 . 10 5 4 . . . 2 8 . . . 11 3 . . Classes Destroyed 32 | . 7 . 4 1 2 1 . 4 . 1 1 . . . . 1 . . 1 1 . . 2 . . . . . . . 1 . . 3 2 . . . Worker 45 | . 1 . 2 . 1 . 1 . 4 1 . . . . . . . . . 1 . . . . 5 . . . . . . . . 2 1 20 6 . Builder 26 | . 1 . . . 2 . . . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . 1 5 9 . . Tunneler 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Hauler 37 | . 2 . 6 . 3 . 1 . 5 2 . . . . 5 . . . . 4 . . . 1 3 . . . . 2 . . . 3 . . . . Recycler 34 | . 1 . 5 . 1 . . . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . 3 . . . . . 5 12 . Mechanic 26 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 13 . Operator 8 | . . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Drone 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 1 . . Watcher 42 | . 1 . 5 . 3 . 1 . . . . . . . 3 . . . . 4 . . . . 8 . . . . . 3 . 2 3 1 5 3 . Swarmer 93 | . 5 3 6 4 4 4 4 3 . . . . . . . . 3 . 4 8 . 9 . 4 11 4 . . . . 5 . . . 3 5 4 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 9 10 . Grunt 290 | . 11 4 6 3 9 9 8 12 3 3 . 4 . 2 6 . 3 . . 2 . 4 5 11 9 . . . . 12 4 . 3 13 39 42 63 . Brawler 38 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . 2 1 . . . . . . . . 1 . 6 6 18 . Duelist 35 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . . 7 5 19 . Protector 19 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 3 11 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 55 | . . . 5 . 5 3 7 6 3 1 . . . . 1 . . . . 1 . . . . 3 1 . . . 4 3 . . . 6 3 3 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 4 . Hunter 52 | . . . . . 2 1 . . . . 1 . . . . . . . . 2 . 2 . . 6 . . . . 4 1 . 4 7 2 8 12 . Programmer 122 | . . . . . . . . 3 . . . . . . 3 . . . . 10 . . 3 2 10 . . . 1 4 8 . 2 14 15 32 15 . Heavy 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . Behemoth 7 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 . . . 1 . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Decapitator 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Immortal 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Striker 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 8 . Executioner 17 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 10 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 44 | . 5 3 4 4 7 8 7 6 3 4 1 4 . 2 5 1 3 . 4 7 1 5 8 5 8 4 . . 1 13 8 . 6 10 19 25 44 10 Combat Bots Only 35 | . 5 3 4 4 5 8 7 6 1 2 1 4 . 2 2 . 3 . 4 5 1 5 8 5 5 4 . . 1 11 8 . 6 4 16 19 35 10 Max Kills in Single Turn 7 | . 2 3 4 2 3 3 2 2 1 2 1 1 . 1 1 1 2 . 1 4 1 3 1 3 5 2 . . 1 3 3 . 2 1 5 4 7 3 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 4 2 3 3 1 . . . . . . . . . 2 . . 1 . 3 . 3 4 2 . . . 1 3 . . . 5 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Hostile Shots Fired 3614 | . 34 10 50 34 73 38 57 170 24 14 12 21 . 25 36 . 21 . 20 116 21 34 23 83 217 28 . . 4 194 126 . 66 214 349 126 270 1104 Missed 1035 | . 13 2 10 8 14 7 22 42 5 9 5 4 . 9 16 . 8 . 4 30 6 10 7 17 63 7 . . 2 25 30 . 15 38 76 39 95 397 Intercepted 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Hits 2579 | . 21 8 40 26 59 31 35 128 19 5 7 17 . 16 20 . 13 . 16 86 15 24 16 66 154 21 . . 2 169 96 . 51 176 273 87 175 707 Melee 38 | . . . 6 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 7 . . . 14 . 4 3 Projectile 2541 | . 21 8 34 25 59 31 35 125 19 5 7 17 . 16 20 . 13 . 16 86 15 24 16 66 154 21 . . 2 169 89 . 51 176 259 87 171 704 AOE 15 | . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 8 1 1 . Critical Strikes 162 | . . . 4 1 4 1 4 8 1 . . 1 . 1 . . . . . 5 . . 1 7 6 . . . . 13 9 . 3 11 24 4 8 46 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Part Disruptions 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 Damage Taken 40726 | . 245 116 580 325 874 435 504 1968 290 83 113 259 . 166 546 . 230 . 235 2016 382 400 378 1088 1382 227 . . 24 3134 1205 . 751 2254 4249 1163 2825 12279 Core 3508 | . 20 23 44 27 129 31 27 211 47 . . 17 . 16 51 . . . 12 164 49 21 10 137 87 6 . . 12 179 80 . 69 107 146 93 97 1596 Absorbed by Shields 24525 | . . . . . . 59 . . . . . . . . . . . . . . . . 157 316 1453 236 . . 26 1006 836 . 606 2295 3637 1127 2758 10013 Reduced by Siege Mode 1719 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 15 . . . 416 103 . 63 318 348 83 287 32 Redirected to Shielding 216 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 . . . Ignored by Resistances 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . . Regen/Repaired (Parts) 4735 | . . . 165 . 11 . 109 . . . . . . . 154 . . . . 305 . . 303 . 391 . . . . 237 . . . 728 . . 369 1963 Core Remaining (%) 71 | 100 . 82 . 82 . . . . 19 . . . . 95 . . . . 92 . . . . 61 . . . . 90 . . 80 . . 77 . . 4 Volleys Fired 2798 | 1 42 8 75 24 69 51 44 81 27 12 53 36 . 16 78 3 14 . 8 94 5 22 28 43 108 15 2 . 7 142 103 . 61 283 412 157 282 392 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 3 . 3 3 3 3 . 3 3 1 3 3 3 3 3 3 . 3 2 1 . 1 1 2 3 3 3 Hottest 250 | 90 90 90 136 136 183 183 183 197 197 195 185 185 . 185 205 175 175 . 175 175 85 213 213 218 226 226 226 . 226 218 120 . 120 120 200 220 250 206 Shots Fired 4375 | 2 78 16 146 43 188 147 126 244 79 32 63 56 . 22 162 7 25 . 22 223 8 32 84 89 281 37 7 . 20 144 103 . 61 284 406 264 381 493 Gun 1296 | 2 26 . . . 180 144 123 244 71 2 . . . . . . . . . . . . . . . . . . . . . . 28 180 221 9 17 49 Cannon 3013 | . 47 15 143 38 7 . . . 8 30 63 56 . 22 162 7 19 . 22 223 8 23 84 77 278 33 7 . 20 139 101 . 33 104 181 255 364 444 Launcher 66 | . 5 1 3 5 1 3 3 . . . . . . . . . 6 . . . . 9 . 12 3 4 . . . 5 2 . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 667 | . 26 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 226 235 147 Thermal 3275 | 1 35 7 129 38 187 144 123 244 79 32 63 56 . 22 162 7 19 . 22 223 8 23 84 77 278 33 7 . 20 139 101 . 33 164 216 29 129 341 Explosive 64 | . 5 1 3 5 1 3 3 . . . . . . . . . 6 . . . . 9 . 12 3 4 . . . 5 . . . . 4 . . . Electromagnetic 363 | 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 28 120 169 9 17 5 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 57 | . 12 5 9 7 53 23 19 12 12 13 7 11 . 4 33 3 10 . 12 42 . 13 43 15 21 13 . . 6 31 14 . 18 57 32 53 53 30 Robot Miss Streak 10 | 2 7 1 5 4 2 3 3 3 3 2 2 2 . 1 3 1 1 . 1 3 . 1 3 5 4 1 . . . 2 3 . 2 3 4 10 7 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 2 Secondary Targets 10 | . . . . . . 1 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 101 . 61 284 373 6 96 242 Shots Hit Robots 2832 | . 40 7 82 19 135 46 92 108 48 17 12 20 . 4 90 4 11 . 9 140 1 13 62 45 187 21 . . 4 103 56 . 49 210 300 183 304 410 Core Hits 2933 | . 24 8 38 17 53 30 44 53 15 13 5 9 . 3 44 2 15 . 5 61 . 24 30 45 98 13 . . 2 56 47 . 21 112 234 576 1021 215 Critical Kills 412 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . . 1 2 5 . . . . 3 3 . 1 2 26 161 177 26 Critical Parts Destroyed 571 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 233 294 20 Critical Strikes 1094 | . 5 1 3 . 10 3 9 13 2 1 . . . . . . . . . 1 . . 1 2 5 . . . . 3 3 . 2 6 54 416 491 63 Burn 39 | . 1 . . . 10 3 9 13 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 39 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . . 1 2 5 . . . . 3 3 . 1 2 12 1 2 2 Destroy 1000 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 39 415 487 56 Blast 11 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . Melee Attacks 15 | . . . . 2 . . . . . . . . . . . . . . . 6 1 . . 1 . . . . . 1 . . . . . . . 4 Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing 9 | . . . . . . . . . . . . . . . . . . . . 6 1 . . 1 . . . . . 1 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 118446 | . 1156 272 2037 629 2724 1277 2114 2303 1172 524 314 489 . 99 2464 101 618 . 226 4589 . 1287 1971 2704 7188 1125 . . 142 5788 3636 . 1787 6550 18119 4805 14409 25827 Guns 22237 | . 240 . . . 2433 822 1796 2303 1007 21 . . . . . . . . . . . . . . . . . . . . . . 690 4897 6468 324 314 922 Cannons 84178 | . 439 122 1687 389 . . . . 117 503 294 489 . 99 2317 101 288 . 226 4041 . 333 1971 1337 6442 649 . . 142 4252 2462 . 1077 1578 10271 3817 14069 24666 Explosions 11061 | . 467 134 262 240 225 455 318 . . . . . . . . . 330 . . 394 . 954 . 1367 705 476 . . . 1536 1174 . . 47 1380 597 . . Melee 354 | . . . . . . . . . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . 222 Ramming 616 | . 10 16 88 . 66 . . . 48 . 20 . . . 147 . . . . 22 . . . . 41 . . . . . . . 20 28 . 67 26 17 Kinetic 14000 | . 225 52 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352 3414 6808 3060 Thermal 83418 | . 344 70 1598 389 2433 822 1796 2303 1124 524 294 489 . 99 2317 101 288 . 226 4435 . 333 1971 1337 6442 649 . . 142 4252 2644 . 1077 3497 11292 469 7261 22400 Explosive 9882 | . 467 134 262 240 225 455 318 . . . . . . . . . 330 . . . . 954 . 1367 705 476 . . . 1536 502 . . . 1380 531 . . Electromagnetic 9942 | . 110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 . 690 3025 4861 324 314 128 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 Piercing 132 | . . . . . . . . . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . Entropic 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . . Highest Corruption 41 | . 2 2 1 1 . . . 4 9 . . . . . 2 2 2 2 . 5 5 1 1 2 4 4 4 4 4 8 19 19 . 12 41 6 14 6 Average Corruption 6 | . 2 2 1 1 . . . 3 5 . . . . . 2 2 2 2 . 3 2 1 1 1 3 4 4 4 4 6 10 19 . 6 24 4 3 4 Corruption Purged 41 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 37 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 719 | . 9 18 14 4 . . . 26 28 . . . . . 6 11 10 . . 44 13 5 1 1 30 16 11 11 15 27 66 2 . 51 158 36 57 49 Message Errors 143 | . 2 4 1 . . . . 6 4 . . . . . 1 1 1 . . 11 3 1 . . 9 3 4 . 1 8 14 . . 8 32 8 11 10 Matter Fused 158 | . . 2 2 2 . . . 4 8 . . . . . 3 2 3 . . 7 3 3 . . 3 4 2 3 5 4 19 . . 18 33 4 13 11 Heat Flow Errors 94 | . 4 1 3 1 . . . 5 5 . . . . . 1 1 . . . 6 2 . . . 4 4 1 . 1 4 8 1 . 7 17 6 7 5 Energy Discharges 99 | . . . 3 . . . . 8 3 . . . . . . 4 3 . . 6 1 . 1 . 2 1 1 3 1 5 6 . . 5 23 4 13 6 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 3 Parts Fused 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 92 | . 2 6 2 . . . . . 2 . . . . . . . 2 . . 8 1 1 . 1 2 2 1 2 5 2 10 1 . 5 21 7 5 4 Data Loss (major) 36 | . . 2 2 1 . . . . 2 . . . . . . . . . . 3 . . . . . 1 1 3 . 2 5 . . 3 6 1 1 3 Misfires 35 | . 1 1 1 . . . . 2 1 . . . . . . . 1 . . 1 3 . . . 5 . 1 . 1 1 1 . . 2 5 3 5 . Alerts 23 | . . 1 . . . . . 1 1 . . . . . 1 3 . . . 1 . . . . 1 1 . . 1 1 2 . . 2 4 . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 30 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 15 2 2 4 Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . 2 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 2635 | . 14 . 6 18 20 . . . 22 11 2 . . . 43 . . . 10 238 . 22 1 95 126 26 . . . 315 150 . . 15 884 39 163 415 Projectiles 1981 | . . . 6 18 . . . . 22 11 . . . . 40 . . . 10 92 . 22 1 28 86 12 . . . 76 91 . . 5 861 22 163 415 Explosions 637 | . 14 . . . 20 . . . . . . . . . . . . . . 146 . . . 67 40 14 . . . 239 59 . . 7 23 8 . . Melee 17 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . 3 . 9 . . Knockbacks 263 | . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 13 102 118 26 Impact 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 240 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 92 111 24 Secondary 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 7 2 Self-Inflicted Damage 636 | . . . . 47 . 51 . . . . . . . . . . 19 . . . . . . . . . . . . 190 180 . . . 149 . . . Shots 18 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 4 9 . . . 2 . . . Rammed 59 | . 3 4 10 1 11 . . . 4 . 1 . . . 10 . . . . 3 . . . . 4 . . . . . . . 1 1 . 4 2 . Targets Rammed 65 | . 3 4 11 1 12 . . . 6 . 1 . . . 11 . . . . 3 . . . . 4 . . . . . . . 1 1 . 4 2 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 5 | . . . 1 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | 30 117 168 348 175 335 109 213 216 280 119 212 221 . 18 171 186 . . 18 278 189 128 269 286 329 382 158 . 137 461 389 165 397 294 164 340 210 214 Average Temperature 71 | 18 32 47 74 32 70 32 51 54 47 45 102 109 . 13 25 57 . . 12 49 64 59 106 94 82 130 80 . 60 126 92 109 160 88 59 59 68 34 Received Heat Transfer 4414 | . 114 24 177 82 423 145 270 540 162 . . 162 . 66 81 . 27 . . 72 48 . 51 291 119 12 . . . 502 98 . 4 110 451 33 350 . Effects 11 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 4 . 1 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 86 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . . . 7 5 . 3 14 21 5 17 1 Total Turns 3453 | . . . . . . . . . . . . . . . . . . . . . . . . . 173 10 . . . 156 26 . 49 213 273 815 1732 6 Longest Duration 672 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 10 . . . 79 15 . 21 63 60 672 547 6 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Robots Corrupted 60 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 3 20 31 1 2 1 Combat Hostiles 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 17 31 . 2 1 Parts Fried 144 | . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . 6 . 6 38 68 5 6 9 Impact Corruptions 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Robots Melted 47 | . 2 . 3 . . . . . 2 . . . . . . . . . . 1 . . 2 3 6 . . . . 3 4 . 1 3 12 1 2 2 Combat Hostiles 40 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 2 3 5 . . . . 3 4 . 1 3 10 1 2 2 Parts Melted 252 | . 3 . 15 1 11 9 15 10 5 2 2 3 . . 9 1 1 . 1 16 . 2 21 7 40 1 . . . 10 4 . 7 13 23 6 6 8 Heat Transferred 76569 | . 888 148 3071 666 5920 1850 4042 4949 2369 927 444 740 . 148 3367 148 407 . 333 5554 . 459 2482 1825 9155 972 . . 174 3602 2148 . 925 4121 7798 311 2915 3711 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 3 2 4 3 . . . . . . . . . . 2 . . . . 4 . . . . 2 2 . . 1 5 5 5 . Low Security (%) 39 | 100 100 100 100 100 41 6 . . 17 100 . . . . 100 . . . . 26 . . . . . . . . . 79 55 . 100 34 1 . . . Level 1 18 | . . . . . 58 22 65 3 63 . . . . . . . . . . 55 . . . . 44 . . . . 13 26 . . 65 11 . . . Level 2 8 | . . . . . . 28 34 43 6 . . . . . . . . . . 18 . . . . 22 . . . . 7 17 . . . 6 . . . Level 3 5 | . . . . . . 42 . 32 13 . . . . . . . . . . . . . . . 19 . . . . . . . . . 11 . . . Level 4 3 | . . . . . . . . 20 . . . . . . . . . . . . . . . . 13 . . . . . . . . . 24 . . . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 38 44 . High Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 55 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 7597 | . 156 105 143 109 328 991 599 1298 775 146 . . . . 194 . . . . 523 . . . . 1175 . . . . 536 545 . 127 396 2946 5221 7597 . Initial 3340 | . . 3 . 19 . 59 482 389 632 146 . . . . . . . . . 150 . . . . 516 . . . . 3 273 . . 28 214 1767 3340 . Average 1122 | . 53 18 60 15 196 587 368 810 352 55 . . . . 43 . . . . 275 . . . . 569 . . . . 116 241 . 37 227 1476 3370 6363 . Influence Increases 28451 | . 529 225 757 188 716 942 657 1159 790 212 30 90 . 40 590 5 140 . 95 1301 30 370 604 470 1861 145 . . 30 944 930 . 285 1166 3471 3854 4690 1135 Destroy 0b10 Robot/C 17060 | . 320 140 380 140 400 360 380 720 380 120 20 80 . 40 280 . 120 . 80 500 20 300 460 400 800 120 . . 20 520 560 . 200 780 2280 2620 3520 . Destroy 0b10 Robot/NC 1305 | . 30 . 100 . 65 . 30 10 85 15 . . . . 70 5 . . 5 70 . . 10 20 90 5 . . . 30 15 . 10 50 90 255 245 . Destroy Leader 2846 | . 66 30 112 20 112 30 134 40 114 44 10 10 . . 96 . 20 . 10 134 10 40 . 50 182 20 . . 10 134 106 . 44 90 262 420 496 . Allied During Kill 266 | . . . . . . . . 45 68 3 . . . . 19 . . . . . . . 104 . . . . . . 2 24 . . 1 . . . . Successful Hack 378 | . 18 . 37 . 18 12 9 24 7 12 . . . . 53 . . . . 46 . . . . 82 . . . . 28 12 . 10 10 . . . . Select Force Hacks 210 | . 60 . 60 . . . 30 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1200 | . . 30 15 . 30 15 . . 45 15 . . . . 30 . . . . 225 . . . . 60 . . . . 60 135 . . 105 195 45 60 135 Anti-Garrison Action 750 | . . . . . . 400 . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 3131 | . 20 25 23 13 16 95 29 60 1 3 . . . . 42 . . . . 146 . . . . 182 . . . . 140 78 . 21 100 494 379 264 1000 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . 150 . . . . 450 . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 15 . 30 15 75 30 45 60 30 . . . . . . . . . . 30 . 30 30 . 15 . . . . 30 . . . 30 . 135 105 . Influence Decreases 27666 | . 520 234 706 239 624 43 1049 460 1766 483 81 90 . 40 527 68 120 20 95 801 530 292 172 874 796 806 399 111 24 428 922 530 234 835 907 1579 2051 8210 Entered New Map 15044 | . . 6 . 32 . 33 509 210 666 176 20 . . . . 24 . 20 . . 185 . 78 510 40 434 97 111 . 3 249 530 . 23 168 1179 1881 7860 Time Decay 9819 | . 520 228 558 197 434 . 380 . 440 287 61 90 . 40 357 44 120 . 95 631 345 292 54 339 646 362 302 . 24 345 553 . 214 612 709 380 160 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 835 | . . . 10 . 40 10 10 150 20 . . . . . . . . . . 20 . . . 15 10 10 . . . 60 40 . 20 30 30 20 10 330 Lost Ally 380 | . . . . 10 . . . 100 40 20 . . . . 20 . . . . . . . 40 10 . . . . . 20 80 . . 20 . . . 20 Purge Threat 1488 | . . . 138 . 150 . 150 . 600 . . . . . 150 . . . . 150 . . . . . . . . . . . . . 150 . . . . Squads Dispatched 171 | . 4 . 2 . 1 . 5 . 2 4 . . . . 10 . . . . 8 . . . . 14 . . . . 8 8 . 3 11 21 31 39 . Investigation 27 | . 3 . 2 . . . 1 . 2 3 . . . . 1 . . . . 1 . . . . 3 . . . . 4 2 . 1 3 1 . . . Extermination 37 | . . . . . . . . . . . . . . . 4 . . . . 6 . . . . 5 . . . . 3 3 . 2 6 6 2 . . Reinforcement 21 | . 1 . . . 1 . 1 . . 1 . . . . 5 . . . . 1 . . . . 2 . . . . 1 2 . . 2 . 1 3 . Assault 81 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 13 27 36 . Garrison 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . 1 . 3 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Distress Signals 33 | . . . 5 . 3 1 . 1 . . . . . . 1 . . . . . . . . 2 2 . . . . 2 1 . . 1 . 2 12 . Communications Jammed 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 16 . . . Distress Signals 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 16 . . . Times Spotted 1126 | . 27 7 36 16 33 21 29 42 17 5 2 5 . 5 16 . 6 . 5 33 1 9 78 22 59 6 . . 1 28 30 . 17 48 131 142 159 90 Peak Tracking Total 21 | . 4 3 4 4 5 7 5 12 3 2 1 4 . 3 3 . 3 . 4 5 1 4 18 5 6 4 . . 1 11 5 . 4 6 10 8 21 5 Tactical Retreats 34 | . 1 . 2 2 2 2 3 2 1 . . . . . . . . . . 1 . 1 2 . 1 . . . . 2 . . . 2 . 6 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Traps Triggered 34 | . 2 1 . . . 4 . 2 . 1 . . . . 2 . . . . 2 . . . . 3 . . . . 1 3 . . 2 7 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Machines Disabled 105 | . . 2 1 . 2 4 . 1 3 1 1 . . . 2 . . . . 15 . . . . 4 . . . . 4 9 . . 9 28 6 4 9 Max in Single Turn 8 | . . 1 1 . 1 2 . 1 1 1 1 . . . 1 . . . . 8 . . . . 2 . . . . 1 2 . . 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Machines Accessed 120 | . 9 1 14 1 5 2 8 3 10 3 . . 4 . 9 . . . . 10 . . . . 14 . 1 4 . 6 5 . 1 7 2 . 1 . Terminals 64 | . 7 . 9 . 2 2 4 3 7 1 . . . . 4 . . . . 7 . . . . 5 . . . . 3 3 . 1 3 2 . 1 . Fabricators 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . . . . 1 . . . . . . . Repair Stations 12 | . . . 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . 2 . . . . Recycling Units 10 | . 2 . 2 . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers 11 | . . . 2 . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . Garrison Access 5 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Total Hacks 309 | . 18 1 34 1 14 4 21 8 28 10 . . 29 . 25 . . . . 25 . . . . 32 . 1 17 . 12 7 . 1 18 2 . 1 . Successful 212 | . 10 1 25 1 9 1 17 3 21 4 . . 29 . 15 . . . . 14 . . . . 21 . 1 17 . 6 4 . 1 11 1 . . . Failed 93 | . 8 . 8 . 5 3 4 5 6 6 . . . . 9 . . . . 11 . . . . 10 . . . . 6 3 . . 7 1 . 1 . Catastrophic 12 | . 1 . . . . 1 . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . 1 1 . . . Database Lockouts 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Manual 115 | . 17 . 19 . 5 1 12 . 19 3 . . . . 7 . . . . 10 . . 1 . 7 . . . . 8 . . . 6 . . . . Terminals 155 | . 15 . 21 . 8 4 10 8 22 3 . . . . 12 . . . . 17 . . . . 12 . . . . 8 4 . 1 7 2 . 1 . Fabricators 13 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 5 . . . . . 1 . . . . . . . Repair Stations 42 | . . . 8 . 2 . 5 . . . . . . . 5 . . . . 5 . . . . 9 . . . . 2 . . . 6 . . . . Recycling Units 14 | . 3 . 2 . . . 2 . 2 . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . Scanalyzers 27 | . . . 3 . 3 . 3 . 4 . . . . . 2 . . . . 2 . . . . 4 . . . . 2 . . . 4 . . . . Garrison Access 9 | . . . . . 1 . 1 . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Terminal Hacks 101 | . 3 1 7 1 2 1 1 3 9 1 . . 29 . 5 . . . . 7 . . . . 4 . 1 17 . 2 2 . 1 3 1 . . . Record 16 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 16 | . . . 1 . . . . . . . . . 9 . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . 4 . . 1 . . . . . . . Open Door 4 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 6 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Unreport Threat 10 | . . . 1 . 1 . 1 . 4 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 9 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 4 . . . . . 1 . . . . . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 27 | . . . 6 . 2 . 5 . . . . . . . 4 . . . . 2 . . . . 6 . . . . . . . . 2 . . . . Scan Component 14 | . . . 3 . 1 . 3 . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . 1 . . . . Repair 13 | . . . 3 . 1 . 2 . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzer 21 | . . . 2 . 2 . 3 . 4 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . 4 . . . . Insert Component 6 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Analyze 5 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 10 | . . . 2 . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 48 | . 7 . 10 . 2 . 7 . 8 1 . . . . 2 . . . . 3 . . . . 3 . . . . 3 . . . 2 . . . . Terminals 33 | . 5 . 8 . 2 . 6 . 6 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Assimilate 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . 2 . 1 . 2 . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Skim 21 | . 5 . 5 . 1 . 4 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 . . . . Patch 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 . . . . Recycling Units 7 | . 2 . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 7 . 8 . 3 2 6 3 6 3 . . . . 8 . . . . 10 . . . . 11 . . . . 4 3 . . 6 1 . 1 . Full Trace Events 9 | . . . . . . 1 . 2 . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 1 . 1 . 1 . 1 . . . 9 . . . . 14 . 1 . . . . 1 . . 4 . . . . . 1 4 . . . Parts Built 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . 25 . . . . . . . . . . . . . . 197 . . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 2 . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . Parts Repaired 12 | . . . 3 . 1 . 2 . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 1 . . . . Time 612 | . . . 84 . 136 . 120 . . . . . . . 52 . . . . 25 . . . . 170 . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 8 . . . . . . . . . . . . . . 5 . . . . . . . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Total Allies 23 | . . . 1 . . . . 8 . 1 . . . . 4 . . . . . . . 5 . . . . . . . 4 . . . . . . . Largest Group 5 | . . . 1 1 . . . 3 3 1 1 . . . 3 . . . . . . . 5 1 . . . . . . 4 . . . . . . . Highest-Rated Group 259 | . . . 10 10 . . . 120 120 40 10 . . . 100 . . . . . . . 259 64 . . . . . . 188 . . . . . . . Highest-Rated Ally 64 | . . . 10 10 . . . 40 40 40 10 . . . 37 . . . . . . . 64 64 . . . . . . 47 . . . . . . . Initial Warlord ECA Mod 5 | . . . . . . . 3 3 5 4 4 4 4 3 3 3 3 3 2 2 2 2 2 . . . . . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 8 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 3 Ally Attacks 228 | . . . . . . . . 38 36 5 . . . . 29 . . . . . . . 60 . . . . . . 9 16 . . 35 . . . . Total Damage 5972 | . . . . . . . . 710 883 111 . . . . 822 . . . . . . . 2607 . . . . . . 68 506 . . 265 . . . . Kills 45 | . . . . . . . . 9 18 1 . . . . 4 . . . . . . . 10 . . . . . . . 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Active Infowar (turns) 37186 | . . . . . . . . . . 782 1434 1217 185 1451 2208 816 708 1859 501 2439 815 998 1985 1189 1994 820 670 692 715 1072 1419 45 567 1767 3006 2353 3479 . Sensors 32801 | . . . . . . . . . . 782 1434 1217 185 1451 2208 816 708 1859 501 2439 815 998 1985 1189 1989 820 670 692 715 1072 1409 45 567 1394 2677 2160 4 . Terrain 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Cloaking 6513 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 681 2353 3479 . Jamming 1354 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 16 10 . . 1132 191 . . . Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . 3 2 . 2 . . 2 1 1 . . 1 . . . . 1 . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 4 . . . 4 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Turns Passed 57672 | 77 1767 1438 2469 1159 1165 2100 886 1509 1082 826 1487 1313 185 1487 2513 822 745 1859 521 2696 852 1029 2109 1336 2357 838 670 692 739 1532 1619 45 661 2008 3178 2353 5604 1944 Spaces Moved 22492 | 47 615 577 1051 420 468 1194 348 641 524 371 646 550 88 677 936 359 303 822 212 964 271 405 776 418 737 357 299 302 308 485 497 18 214 818 1324 867 1810 773 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 22392 | 27 615 577 1051 420 468 1194 348 641 524 371 646 550 88 677 936 359 303 822 212 964 271 405 776 418 737 357 299 302 308 485 497 18 214 818 1318 867 1810 699 Legs 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 74 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 158 158 158 155 160 160 202 212 212 212 212 225 225 225 225 225 232 232 160 242 220 220 220 160 220 220 235 260 165 151 110 151 151 114 Average Speed 196 | 132 205 240 186 212 161 158 158 163 170 192 203 212 212 212 216 225 225 225 225 229 232 237 238 243 231 220 220 219 220 226 253 260 246 155 156 151 151 157 Slowest Speed 470 | 160 240 240 213 213 213 158 158 305 200 202 212 212 212 212 225 225 225 225 225 232 232 240 242 245 246 220 220 220 220 235 270 260 260 248 250 151 240 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 47 | . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . 3 3 . . 6 25 . . 5 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 5 96 95 86 87 42 93 39 71 49 11 82 69 69 88 25 54 45 83 51 27 43 63 74 57 23 55 55 60 49 15 42 6 5 76 28 30 49 47 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 23 | . 3 1 4 . . . 1 . 2 . 1 . 1 1 . . . 5 . . . . . . . . 1 3 . . . . . . . . . . Known Exits Taken 31 | . . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 27 | . . 3 . 2 . . . . . . 3 2 . 2 . 1 3 3 1 . 1 3 . 1 . . 2 . . . . . . . . . . . Spaces Dug 278 | . . . . 9 10 5 . . . 1 11 4 . 3 17 1 10 . 1 10 1 5 . 9 16 22 5 . 12 15 16 . 1 16 52 14 2 10 Terrain Destroyed 1704 | . 25 27 29 36 10 88 27 . . 3 23 9 . 5 47 2 51 . 9 75 8 105 12 76 95 28 5 . 15 117 45 . 7 39 179 124 106 277 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 813 | . . . . 1 3 . . . . 3 23 9 . 5 47 2 3 . 9 44 8 11 12 25 52 7 5 . 15 36 33 . 7 35 96 31 36 255 AOE 732 | . 25 27 29 33 7 88 27 . . . . . . . . . 48 . . 31 . 94 . 51 43 21 . . . 81 12 . . 4 82 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Com Ac0 Total 33634 | 56 1037 615 1412 639 729 1298 591 924 655 458 755 648 87 707 1283 369 344 833 238 1288 488 448 983 672 1202 385 308 332 358 898 846 17 344 1537 2324 1742 4492 1292 Wait 6489 | 1 346 9 187 177 123 46 182 86 57 47 48 54 . 10 182 1 18 1 17 136 199 10 116 182 252 9 4 . 42 181 145 . 40 277 401 622 2257 24 Move 22449 | 46 614 576 1050 419 467 1191 347 640 523 370 645 549 87 676 935 358 302 821 211 963 270 404 775 417 736 356 298 301 307 484 496 17 214 817 1320 866 1809 772 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 304 | 1 16 8 22 4 13 1 3 15 9 9 1 1 . . 13 1 3 2 . 12 1 1 2 2 18 . . 3 . 9 13 . 7 20 35 9 30 20 Fast Attach 240 | 6 2 . 12 2 1 2 2 8 4 2 1 . . . 14 2 . 3 . 9 2 . 10 3 14 . 2 13 . 18 6 . 3 34 28 2 15 20 Attach 143 | . . . 4 . 7 1 1 12 2 2 . . . . 5 1 1 . . 4 1 3 . 4 6 1 . . . 6 6 . 3 9 14 5 14 31 Detach 16 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . . 4 . . 1 4 Swap 544 | 1 9 3 17 4 21 3 6 5 9 9 4 5 . 5 15 . 5 1 2 37 6 8 8 16 36 4 . . 2 33 31 . 9 39 59 69 44 19 Drop 433 | . 5 7 34 6 15 3 6 13 17 7 2 1 . . 30 2 1 5 . 19 3 . 13 4 28 . 2 14 . 22 11 . 7 53 52 8 38 5 Fire 2798 | 1 42 8 75 24 69 51 44 81 27 12 53 36 . 16 78 3 14 . 8 94 5 22 28 43 108 15 2 . 7 142 103 . 61 283 412 157 282 392 Melee 15 | . . . . 2 . . . . . . . . . . . . . . . 6 1 . . 1 . . . . . 1 . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 63 | . 3 4 11 1 12 . . . 6 . 1 . . . 11 . . . . 3 . . . . 4 . . . . . . . . 1 . 4 2 . Escape Stasis 9 | . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . . Rewire 130 | . . . . . . . . 62 . . . 2 . . . 1 . . . . . . 30 . . . . . . . 35 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 8) 831 | -10/Materials | Discovered new exit (range 4) 910 | -10/Materials | Discovered new exit (range 7) 1114 | -10/Materials | Discovered new exit (range 3) 1485 | -10/Materials | Learned location of 2 exits from Subcaves 1559 | -10/Materials | Identified exit to Subcaves 1621 | -10/Materials | Learned location of 2 exits from Subcaves 1672 | -10/Materials | Learned location of 2 exits from Mines 1739 | -10/Materials | Learned Storage emergency access door positions 1830 | -10/Materials | Learned Storage emergency access door positions 1845 | -10/Materials | Entered Mines 1846 | -10/Mines | Identified exit to Materials 1846 | -10/Mines | Identified exit to Exiles 2002 | -10/Mines | Learned Materials terminal intel 2597 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2807 | -10/Mines | Learned Materials security intel 2941 | -10/Mines | Discovered exit to Materials (range 8) 3032 | -10/Mines | Learned location of Storage (-9) 3223 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3283 | -10/Mines | Entered Materials 3283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3285 | -9/Materials | Loaded intel: 12 terminal locations 3586 | -9/Materials | Repaired Lgt. Treads 3614 | -9/Materials | Repaired Lgt. Treads 3647 | -9/Materials | Repaired Med. Armor Plating 3753 | -9/Materials | Discovered new exit (range 8) 3893 | -9/Materials | Discovered new exit (range 13) 4057 | -9/Materials | Discovered new exit (range 11) 4701 | -9/Materials | Central database locked down 4709 | -9/Materials | Discovered new exit (range 4) 4819 | -9/Materials | Identified exit to Materials 4875 | -9/Materials | Learned location of Zion (-6) 4955 | -9/Materials | Learned location of 1 exit from Storage 4993 | -9/Materials | Learned 2 Storage zone layouts 4997 | -9/Materials | Learned 4 Recycling zone layouts 5005 | -9/Materials | Identified exit to Mines 5005 | -9/Materials | Identified exit to Storage 5116 | -9/Materials | Learned location of 2 exits from Materials 5752 | -9/Materials | Entered Mines 5752 | -9/Mines | Accompanied by 1 ally 5784 | -9/Mines | Assembled infested the area 6173 | -9/Mines | Learned 2 Materials zone layouts 6459 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6523 | -9/Mines | Found the Drone Emporium 6531 | -9/Mines | Found Prototype Device 6531 | -9/Mines | Identified Thief Drone Bay 6733 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6737 | -9/Mines | Found Prototype Device 6911 | -9/Mines | Entered Materials 6911 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6912 | -8/Materials | Identified exit to Factory 7230 | -8/Materials | Build established: Tank 7503 | -8/Materials | Identified Exp. Sensor Array 7566 | -8/Materials | Lost 3 parts (1n2u) 7603 | -8/Materials | Discovered exit to Factory (range 15) 7725 | -8/Materials | Repaired Broken Exp. Sensor Array 7813 | -8/Materials | Build established: Scavenger-Gunner 7816 | -8/Materials | Identified exit to Garrison 8076 | -8/Materials | Entered Garrison 8230 | -8/Garrison | Triggered checkpoint 8238 | -8/Garrison | Destroyed 8 combat bots 8312 | -8/Garrison | Triggered checkpoint 8401 | -8/Garrison | Discovered new exit (range 9) 8696 | -8/Garrison | Triggered checkpoint 8809 | -8/Garrison | Discovered new exit (range 10) 8972 | -8/Garrison | Discovered new exit (range 14) 9116 | -8/Garrison | Phase Generator disabled 9871 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9998 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10176 | -8/Garrison | Entered Materials 10452 | -8/Materials | Repaired Adv. Beam Rifle 10513 | -8/Materials | Repaired Prc. Beam Rifle 10931 | -8/Materials | Garrison activated, responded to threat 10976 | -8/Materials | First assault squad dispatched 10988 | -8/Materials | Destroyed 7 combat bots 11060 | -8/Materials | Identified exit to Garrison 11062 | -8/Materials | Entered Garrison 11456 | -8/Garrison | Triggered checkpoint 11506 | -8/Garrison | Core integrity fell below 50% 11548 | -8/Garrison | Lost 10 parts (1p4n2u3w) 11774 | -8/Garrison | Triggered checkpoint 11942 | -8/Garrison | Triggered checkpoint 12473 | -8/Garrison | Discovered new exit (range 11) 12549 | -8/Garrison | Discovered new exit (range 5) 12571 | -8/Garrison | Entered Materials 12571 | -8/Materials | Accompanied by 3 allies 13081 | -8/Materials | Discovered exit to Factory (range 15) 13300 | -8/Materials | Core integrity fell below 20% 13302 | -8/Materials | Learned Factory security intel 13333 | -8/Materials | Learned Factory security intel 13352 | -8/Materials | Learned location of 1 exit from Extension 13360 | -8/Materials | Learned Factory emergency access door positions 13376 | -8/Materials | Learned Storage security intel 13400 | -8/Materials | Learned 4 Lower Caves zone layouts 13588 | -8/Materials | Central database locked down 13653 | -8/Materials | Entered Factory 13653 | -7/Factory | Accompanied by 1 ally 13653 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13772 | -7/Factory | Fabricated Huge Storage Unit (x1) 13952 | -7/Factory | Build established: Scavenger-Skirmisher 14287 | -7/Factory | Discovered new exit (range 16) 14352 | -7/Factory | Identified exit to Lower Caves 14479 | -7/Factory | Entered Lower Caves 14479 | -7/Lower Caves | Accompanied by 1 ally 14639 | -7/Lower Caves | Met a Warlord Commander 14640 | -7/Lower Caves | Learned location of Warlord (-5) 14641 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14787 | -7/Lower Caves | Learned Factory emergency access door positions 14865 | -7/Lower Caves | Encountered a Warlord checkpoint 15021 | -7/Lower Caves | Learned location of 1 exit from Factory 15694 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15780 | -7/Lower Caves | Identified exit to Lower Caves 15966 | -7/Lower Caves | Entered another Lower Caves area 16110 | -7/Lower Caves | Discovered new exit (range 9) 16125 | -7/Lower Caves | Identified exit to Factory 16506 | -7/Lower Caves | Encountered a Warlord checkpoint 16645 | -7/Lower Caves | Spotted B-75 Beast 16797 | -7/Lower Caves | Learned 4 Factory zone layouts 16808 | -7/Lower Caves | Discovered new exit (range 9) 16825 | -7/Lower Caves | Identified exit to Data Miner 17279 | -7/Lower Caves | Entered Data Miner 17279 | -7/Data Miner | Discovered new exit (range 6) 17320 | -7/Data Miner | Met Data Miner 17373 | -7/Data Miner | Learned location of Section 7 (-2) 17373 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17400 | -7/Data Miner | Received God Mode back door access code from Data Miner 17462 | -7/Data Miner | Identified exit to Proximity Caves 17464 | -7/Data Miner | Entered Proximity Caves 18921 | -6/Proximity Caves | Discovered exit to Factory (range 12) 18948 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18951 | -6/Proximity Caves | Entered Factory 18951 | -6/Factory | Evolved 2 slots: Utility x2 18952 | -6/Factory | Identified exit to Factory 19034 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 19034 | -6/Factory | Central database locked down 19332 | -6/Factory | Fabricated P-60 Hacker (x2) 19602 | -6/Factory | Repaired Lgt. Treads+ 19640 | -6/Factory | Repaired Lgt. Treads+ 20062 | -6/Factory | Identified exit to Lower Caves 21464 | -6/Factory | Entered Lower Caves 21512 | -6/Lower Caves | Found Alien Artifact 21512 | -6/Lower Caves | Identified Core Expander 21512 | -6/Lower Caves | Installed Core Expander, added new Utility slot 21804 | -6/Lower Caves | Build established: Scavenger-Gunner 21911 | -6/Lower Caves | Found DCF Scrap (10 items) 22219 | -6/Lower Caves | Discovered new exit (range 9) 22235 | -6/Lower Caves | Identified exit to Lower Caves 22286 | -6/Lower Caves | Entered another Lower Caves area 22429 | -6/Lower Caves | Entered a destroyed Warlord outpost 22584 | -6/Lower Caves | Encountered a Warlord checkpoint 22863 | -6/Lower Caves | Discovered new exit (range 15) 22924 | -6/Lower Caves | Learned 12 Factory zone layouts 23007 | -6/Lower Caves | Identified exit to Zion 23031 | -6/Lower Caves | Entered Zion 23127 | -6/Zion | Given A8's code to call for help 23150 | -6/Zion | System corruption cleaned by Quarantine Array 23341 | -6/Zion | Discovered new exit (range 15) 23540 | -6/Zion | Build established: Gunner 24381 | -6/Zion | Found CR-A16's Pointy Stick 24544 | -6/Zion | Met Imprinter 24888 | -6/Zion | Identified exit to Proximity Caves 24890 | -6/Zion | Entered Proximity Caves 25261 | -5/Proximity Caves | Spotter reported a threat 25411 | -5/Proximity Caves | Entered Factory 25411 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25412 | -5/Factory | Identified exit to Extension 25718 | -5/Factory | Build established: Scavenger-Gunner 25815 | -5/Factory | Spotted B-75 Beast 25848 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 25851 | -5/Factory | Destroyed B-75 Beast 26269 | -5/Factory | Identified exit to Upper Caves 27259 | -5/Factory | Repaired Lyr. Medium Armor Plating 28107 | -5/Factory | Entered Upper Caves 28250 | -5/Upper Caves | Spotted B-75 Beast 28272 | -5/Upper Caves | Destroyed B-75 Beast 28403 | -5/Upper Caves | Encountered a Warlord checkpoint 28850 | -5/Upper Caves | Discovered new exit (range 10) 28871 | -5/Upper Caves | Identified exit to Upper Caves 28959 | -5/Upper Caves | Entered another Upper Caves area 29304 | -5/Upper Caves | Discovered new exit (range 8) 29316 | -5/Upper Caves | Identified exit to Factory 29826 | -5/Upper Caves | Discovered new exit (range 15) 29867 | -5/Upper Caves | Learned Factory terminal intel 29986 | -5/Upper Caves | Identified exit to Warlord 29988 | -5/Upper Caves | Entered Warlord 30064 | -5/Warlord | System corruption cleaned by Quarantine Array 31288 | -5/Warlord | Warlord's base attacked by MAIN.C 31438 | -5/Warlord | Opened Warlord's prototype stash 31447 | -5/Warlord | Found Prototype Reactor 31477 | -5/Warlord | Found Prototype Hackware 31477 | -5/Warlord | Identified System Mapper 31638 | -5/Warlord | Warlord forces counterattacked 31660 | -5/Warlord | Spotted Striker 31685 | -5/Warlord | Lost 4 allies 31711 | -5/Warlord | Spotted Striker 31746 | -5/Warlord | Spotted Striker 31774 | -5/Warlord | Destroyed 7 combat bots 31776 | -5/Warlord | Lost 6 allies 31846 | -5/Warlord | Lost 6 allies 31894 | -5/Warlord | Spotted Executioner 31894 | -5/Warlord | Spotted Executioner 31894 | -5/Warlord | Spotted Executioner 31903 | -5/Warlord | P-80 Master assimilated allied Archangel 6a 31923 | -5/Warlord | Destroyed Executioner 31944 | -5/Warlord | Destroyed 8 combat bots 31947 | -5/Warlord | Lost 13 allies 31963 | -5/Warlord | Warlord base infiltrated, sounded retreat 31995 | -5/Warlord | Spotted Striker 32000 | -5/Warlord | Spotted Striker 32000 | -5/Warlord | Spotted Executioner 32005 | -5/Warlord | Destroyed Executioner 32010 | -5/Warlord | Attacked by Warlord forces 32012 | -5/Warlord | Spotted GH-BM6(B) 32055 | -5/Warlord | Discovered new exit (range 14) 32084 | -5/Warlord | Spotted 2I-5JO(K) 32094 | -5/Warlord | Identified exit to Proximity Caves 32097 | -5/Warlord | Spotted 4L-AS7(K) 32097 | -5/Warlord | Entered Proximity Caves 32097 | -4/Proximity Caves | Accompanied by 1 ally 32187 | -4/Proximity Caves | Found Imp. Powered Armor 32475 | -4/Proximity Caves | Spotter reported a threat 32492 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 32799 | -4/Proximity Caves | Spotter reported a threat 32848 | -4/Proximity Caves | Spotter reported a threat 32895 | -4/Proximity Caves | Spotted B-86 Titan 32905 | -4/Proximity Caves | Destroyed B-86 Titan 33404 | -4/Proximity Caves | Discovered exit to Factory (range 9) 33433 | -4/Proximity Caves | Entered Factory 33433 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 33434 | -4/Factory | Loaded intel: 26 terminal locations 33644 | -4/Factory | Incoming investigation squad redirected 33683 | -4/Factory | Search patrols dispatched 33839 | -4/Factory | Garrison activated, responded to threat 33956 | -4/Factory | Incoming investigation squad redirected 33988 | -4/Factory | Fabricated Imp. Heavy Treads? 34080 | -4/Factory | Identified exit to Upper Caves 34487 | -4/Factory | Spotted B-86 Titan 34507 | -4/Factory | Destroyed B-86 Titan 34543 | -4/Factory | Build established: Scavenger-Tank 34932 | -4/Factory | Found Quantum Capacitor 34990 | -4/Factory | Fabricated Enh. Nova Cannon? 35183 | -4/Factory | First assault squad dispatched 35202 | -4/Factory | Incoming assault squad redirected 35305 | -4/Factory | Repaired Imp. Powered Armor 35399 | -4/Factory | Central database locked down 35700 | -4/Factory | Incoming assault squad redirected 35702 | -4/Factory | Incoming assault squad redirected 35720 | -4/Factory | Incoming investigation squad redirected 35727 | -4/Factory | Repaired Adv. Force Field 35790 | -4/Factory | Entered Upper Caves 35792 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36146 | -4/Upper Caves | Spotted B-86 Titan 36162 | -4/Upper Caves | Destroyed B-86 Titan 36563 | -4/Upper Caves | Discovered new exit (range 15) 36590 | -4/Upper Caves | Identified exit to Upper Caves 36628 | -4/Upper Caves | Entered another Upper Caves area 36772 | -4/Upper Caves | Encountered a Warlord checkpoint 37181 | -4/Upper Caves | Discovered new exit (range 10) 37199 | -4/Upper Caves | Identified exit to Zhirov 37298 | -4/Upper Caves | Entered Zhirov 37300 | -4/Zhirov | Discovered new exit (range 3) 37340 | -4/Zhirov | Met Zhirov 37399 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37433 | -4/Zhirov | Found Alien Artifact 37433 | -4/Zhirov | Identified Integrated Dissipator 37433 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37541 | -4/Zhirov | Identified exit to Proximity Caves 37613 | -4/Zhirov | Build established: Scavenger-Mutant 37901 | -4/Zhirov | Found Alien Artifact 37990 | -4/Zhirov | Entered Proximity Caves 38276 | -3/Proximity Caves | Build established: Scavenger-Tank 38653 | -3/Proximity Caves | Discovered new exit (range 11) 38725 | -3/Proximity Caves | Identified exit to Research 38729 | -3/Proximity Caves | Entered Research 38729 | -3/Research | Evolved 2 slots: Utility x2 38750 | -3/Research | Identified exit to Armory 38750 | -3/Research | Identified exit to Quarantine 39030 | -3/Research | Build established: Hacker-Tank 39247 | -3/Research | Found Unknown Launcher 39247 | -3/Research | Identified Fusion Bomb Launcher 39432 | -3/Research | Spotted B-86 Titan 39455 | -3/Research | Destroyed B-86 Titan 39625 | -3/Research | Targeted by mysterious "MATRIX" hacker. 39728 | -3/Research | Build established: Hacker-Mutant 39805 | -3/Research | Unchained authorized (QV-33N) 40096 | -3/Research | Build established: Hacker-Tank 40186 | -3/Research | Lost 4 parts (2u2w) 40196 | -3/Research | Destroyed 11 combat bots 40261 | -3/Research | Entered Armory 40602 | -3/Armory | Build established: Scavenger-Tank 40699 | -3/Armory | Found Unknown Launcher 40700 | -3/Armory | Identified Gamma Bomb Array 40785 | -3/Armory | Incoming investigation squad redirected 40833 | -3/Armory | System corruption reached 10% 41174 | -3/Armory | Found Prototype Launcher 41174 | -3/Armory | Identified Mni. Smartbomb Launcher 41224 | -3/Armory | Build established: Tank 41308 | -3/Armory | Found Fusion Bomb Launcher 41528 | -3/Armory | Discovered new exit (range 2) 41585 | -3/Armory | Discovered new exit (range 5) 41598 | -3/Armory | Lost 4 allies 41613 | -3/Armory | Destroyed 8 combat bots 41761 | -3/Armory | First assault squad dispatched 41876 | -3/Armory | Identified exit to Lab 41880 | -3/Armory | Entered Lab 41880 | -3/Lab | Discovered new exit (range 9) 41899 | -3/Lab | Identified exit to Research 41914 | -3/Lab | Unable to decrypt terminal 41925 | -3/Lab | Entered Research 41925 | -2/Research | Evolved 2 slots: Propulsion x2 41988 | -2/Research | Identified Vortex Chain Reactor 42262 | -2/Research | Identified exit to Testing 42443 | -2/Research | Incoming investigation squad redirected 42535 | -2/Research | Found Prototype Device 42535 | -2/Research | Identified Adv. EM Shield 42586 | -2/Research | Entered Testing 42622 | -2/Testing | Build established: Scavenger-Tank 42699 | -2/Testing | Found Prototype Device 42708 | -2/Testing | Identified Exp. ECM Suite 42809 | -2/Testing | Repaired Imp. Heavy Armor Plating 43072 | -2/Testing | Found Prototype Processor 43072 | -2/Testing | Identified Exp. Targeting Computer 43082 | -2/Testing | Found Exp. Targeting Computer 43094 | -2/Testing | Identified Transdimensional Reconstructor 43222 | -2/Testing | Found Prototype Energy Cannon 43222 | -2/Testing | Identified Imp. Potential Cannon 43263 | -2/Testing | Spotted Striker 43274 | -2/Testing | Spotted Striker 43294 | -2/Testing | Destroyed Striker 43312 | -2/Testing | Destroyed Striker 43327 | -2/Testing | Spotted Alpha 7 43360 | -2/Testing | Destroyed Alpha 7 43381 | -2/Testing | Found Exp. Targeting Computer 43389 | -2/Testing | Found Prototype Energy Gun 43390 | -2/Testing | Identified Enh. Gamma Rifle 43545 | -2/Testing | Spotted PL-VUYD1XUPKP 43565 | -2/Testing | Destroyed PL-VUYD1XUPKP 43801 | -2/Testing | Build established: Scavenger-Gunner 43861 | -2/Testing | Found Prototype Device 43861 | -2/Testing | Identified AEGIS Remote Shield 44020 | -2/Testing | System corruption reached 10% 44303 | -2/Testing | Spotted Fortress 44373 | -2/Testing | Destroyed Fortress 44399 | -2/Testing | Found Prototype Device 44399 | -2/Testing | Identified Exp. EM Shield 44405 | -2/Testing | Found Prototype Device 44405 | -2/Testing | Identified Thermal Barrier 44425 | -2/Testing | Found Vortex Chain Reactor 44432 | -2/Testing | Found Vortex Chain Reactor 44452 | -2/Testing | Found Prototype Protection 44452 | -2/Testing | Identified Centrium Heavy Armor Plating 44578 | -2/Testing | Discovered new exit (range 5) 44578 | -2/Testing | Discovered new exit (range 6) 44583 | -2/Testing | Identified exit to Protoforge 44587 | -2/Testing | Identified exit to Section 7 44594 | -2/Testing | Entered Protoforge 44643 | -2/Protoforge | Spotted Hotshot 44643 | -2/Protoforge | Spotted Hotshot 44644 | -2/Protoforge | Superfortress began startup sequence 44646 | -2/Protoforge | Spotted Hotshot 44648 | -2/Protoforge | Destroyed Hotshot 44651 | -2/Protoforge | Spotted Hotshot 44653 | -2/Protoforge | Spotted Hotshot 44654 | -2/Protoforge | Destroyed Hotshot 44657 | -2/Protoforge | Destroyed Hotshot 44660 | -2/Protoforge | Destroyed Hotshot 44694 | -2/Protoforge | Destroyed Hotshot 44728 | -2/Protoforge | Build established: Scavenger-Tank 44774 | -2/Protoforge | Discovered new exit (range 9) 44990 | -2/Protoforge | Destroyed 8 combat bots 45077 | -2/Protoforge | Additional patrols dispatched to research labs 45106 | -2/Protoforge | Crushed by falling debris 45130 | -2/Protoforge | Found Prototype Device 45135 | -2/Protoforge | Spotted Decapitator 45135 | -2/Protoforge | Spotted Decapitator 45135 | -2/Protoforge | Spotted Decapitator 45135 | -2/Protoforge | Spotted Decapitator 45135 | -2/Protoforge | Spotted Decapitator 45135 | -2/Protoforge | Spotted Decapitator 45135 | -2/Protoforge | Spotted Decapitator 45136 | -2/Protoforge | Spotted Decapitator 45137 | -2/Protoforge | Destroyed Decapitator 45137 | -2/Protoforge | Destroyed Decapitator 45137 | -2/Protoforge | Destroyed Decapitator 45137 | -2/Protoforge | Destroyed Decapitator 45137 | -2/Protoforge | Destroyed Decapitator 45139 | -2/Protoforge | Destroyed Decapitator 45139 | -2/Protoforge | Destroyed Decapitator 45139 | -2/Protoforge | Destroyed Decapitator 45160 | -2/Protoforge | Destroyed 8 combat bots 45167 | -2/Protoforge | Spotted Immortal 45168 | -2/Protoforge | Spotted Immortal 45168 | -2/Protoforge | Spotted Immortal 45170 | -2/Protoforge | Destroyed Immortal 45173 | -2/Protoforge | Destroyed Immortal 45177 | -2/Protoforge | Garrison activated, responded to threat 45181 | -2/Protoforge | Destroyed Immortal 45231 | -2/Protoforge | Forge Plexus network access discovered 45234 | -2/Protoforge | Destroyed 7 combat bots 45288 | -2/Protoforge | Spotted Immortal 45290 | -2/Protoforge | Spotted Immortal 45302 | -2/Protoforge | Destroyed Immortal 45310 | -2/Protoforge | Destroyed Immortal 45315 | -2/Protoforge | Spotted Decapitator 45315 | -2/Protoforge | Spotted Decapitator 45315 | -2/Protoforge | Spotted Decapitator 45342 | -2/Protoforge | Identified Crosscalibrator 45344 | -2/Protoforge | First assault squad dispatched 45353 | -2/Protoforge | Found Mni. Quantum Capacitor 45364 | -2/Protoforge | Found Faulty Mni. Quantum Capacitor 45590 | -2/Protoforge | Destroyed 11 combat bots 45729 | -2/Protoforge | Found Faulty Cep. Plasma Driver 45732 | -2/Protoforge | Found Faulty Cep. Plasma Driver 45739 | -2/Protoforge | Found Faulty Cep. Disintegration Ray 45744 | -2/Protoforge | Found Cep. Heavy Railcannon 45814 | -2/Protoforge | Found Cep. Disintegration Ray 45819 | -2/Protoforge | Found Cep. Miniperforator 45824 | -2/Protoforge | Found Faulty Cep. Miniperforator 45907 | -2/Protoforge | Spotted Decapitator 45907 | -2/Protoforge | Spotted Decapitator 45907 | -2/Protoforge | Spotted Decapitator 45918 | -2/Protoforge | Destroyed Decapitator 45920 | -2/Protoforge | Destroyed Decapitator 45920 | -2/Protoforge | Destroyed Decapitator 45983 | -2/Protoforge | Found Faulty Cep. Zero-point Core 45996 | -2/Protoforge | Found Cep. Zero-point Core 46020 | -2/Protoforge | Spotted V377-i 46032 | -2/Protoforge | Destroyed V377-i 46049 | -2/Protoforge | Found Faulty Cep. Zero-point Core 46091 | -2/Protoforge | Spotted V287-v 46093 | -2/Protoforge | Destroyed V287-v 46095 | -2/Protoforge | Spotted V575-l 46102 | -2/Protoforge | Destroyed V575-l 46120 | -2/Protoforge | Incoming assault squad redirected 46123 | -2/Protoforge | Found Faulty Cep. Zero-point Core 46206 | -2/Protoforge | Build established: Scavenger-Gunner 46247 | -2/Protoforge | Spotted Immortal 46259 | -2/Protoforge | Destroyed Immortal 46286 | -2/Protoforge | Found Corrupted Cep. Antimissile System 46291 | -2/Protoforge | Spotted V174-w 46370 | -2/Protoforge | Destroyed V174-w 46389 | -2/Protoforge | Found Cep. Chromion Battery 46397 | -2/Protoforge | Found Prototype Device 46397 | -2/Protoforge | Identified Exp. Thermal Defense Suite 46401 | -2/Protoforge | Found Prototype Processor 46401 | -2/Protoforge | Identified Exp. Target Analyzer 46432 | -2/Protoforge | Found Prototype Device 46432 | -2/Protoforge | Identified Exp. Shield Generator 46443 | -2/Protoforge | Found Prototype Device 46443 | -2/Protoforge | Identified Exp. Weapon Cycler 46513 | -2/Protoforge | Found Cep. Biometal Exoskeleton 46599 | -2/Protoforge | Build established: Scavenger-Tank 46700 | -2/Protoforge | Found Cep. Chromion Battery 46724 | -2/Protoforge | Found Cep. Antigrav Storage Unit 46743 | -2/Protoforge | Found Cep. Matter Streamer 46760 | -2/Protoforge | Found Cep. NT7 Matterbank 46861 | -2/Protoforge | Destroyed AP7-3 46863 | -2/Protoforge | Destroyed AP7-3 46872 | -2/Protoforge | System corruption reached 30% 46873 | -2/Protoforge | Incoming assault squad redirected 46928 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 46934 | -2/Protoforge | Found Cep. Cloak Mesh 47121 | -2/Protoforge | Incoming assault squad redirected 47521 | -2/Protoforge | Crushed by falling debris 47522 | -2/Protoforge | Crushed by falling debris 47661 | -2/Protoforge | Spotted Immortal 47661 | -2/Protoforge | Spotted Immortal 47667 | -2/Protoforge | Spotted Immortal 47672 | -2/Protoforge | Destroyed Immortal 47678 | -2/Protoforge | Destroyed Immortal 47690 | -2/Protoforge | Destroyed Immortal 47711 | -2/Protoforge | Destroyed 16 combat bots 47772 | -2/Protoforge | Entered Access 47772 | -1/Access | Evolved 2 slots: Power x1, Utility x1 48022 | -1/Access | First assault squad dispatched 48065 | -1/Access | Build established: Generator-Tank 48384 | -1/Access | Garrison activated, responded to threat 48407 | -1/Access | Spotted B-99 Colossus 48539 | -1/Access | Incoming assault squad redirected 48606 | -1/Access | Destroyed 10 combat bots 48649 | -1/Access | Destroyed 8 combat bots 48668 | -1/Access | High security lockdown imminent 48748 | -1/Access | High security lockdown engaged 48835 | -1/Access | Spotted Striker 48835 | -1/Access | Spotted Striker 48835 | -1/Access | Spotted Striker 48838 | -1/Access | Destroyed Striker 48852 | -1/Access | Destroyed Striker 48852 | -1/Access | Destroyed Striker 48870 | -1/Access | Destroyed Striker 48872 | -1/Access | Spotted Striker 48872 | -1/Access | Destroyed Striker 48899 | -1/Access | Destroyed 14 combat bots 48922 | -1/Access | Spotted Striker 48924 | -1/Access | Destroyed Striker 48945 | -1/Access | Destroyed 9 combat bots 48970 | -1/Access | Destroyed Investigator 49040 | -1/Access | Spotted Executioner 49040 | -1/Access | Destroyed Executioner 49071 | -1/Access | Spotted Striker 49071 | -1/Access | Spotted Striker 49071 | -1/Access | Destroyed Striker 49071 | -1/Access | Destroyed Striker 49130 | -1/Access | Spotted Striker 49130 | -1/Access | Spotted Striker 49131 | -1/Access | Destroyed Striker 49131 | -1/Access | Destroyed Striker 49149 | -1/Access | Build established: Scavenger-Tank 49156 | -1/Access | Destroyed 19 combat bots 49157 | -1/Access | Spotted Executioner 49160 | -1/Access | Destroyed Executioner 49165 | -1/Access | Spotted Striker 49167 | -1/Access | Destroyed Executioner 49169 | -1/Access | Destroyed Striker 49191 | -1/Access | Spotted Striker 49196 | -1/Access | Destroyed Striker 49217 | -1/Access | Destroyed 7 combat bots 49323 | -1/Access | Spotted Executioner 49325 | -1/Access | Destroyed Executioner 49327 | -1/Access | Destroyed Executioner 49336 | -1/Access | Spotted Striker 49336 | -1/Access | Destroyed Striker 49342 | -1/Access | Spotted Striker 49343 | -1/Access | Destroyed Striker 49364 | -1/Access | Destroyed 14 combat bots 49387 | -1/Access | Sterilization system engaged 49672 | -1/Access | Spotted B-99 Colossus 49687 | -1/Access | Ambient heat levels rising (+10) 49837 | -1/Access | Ambient heat levels rising (+10) 49987 | -1/Access | Ambient heat levels rising (+10) 50024 | -1/Access | Spotted B-99 Colossus 50043 | -1/Access | Destroyed B-99 Colossus 50107 | -1/Access | Build established: Generator-Tank 50115 | -1/Access | Discovered new exit (range 8) 50125 | -1/Access | Entered Command 50375 | -1/Command | First assault squad dispatched 50400 | -1/Command | Destroyed 7 combat bots 50451 | -1/Command | High security lockdown imminent 50521 | -1/Command | Destroyed 23 combat bots 50531 | -1/Command | High security lockdown engaged 50636 | -1/Command | Destroyed Executioner 50638 | -1/Command | Destroyed Striker 50663 | -1/Command | Destroyed 12 combat bots 50738 | -1/Command | Destroyed Investigator 50741 | -1/Command | Spotted Striker 50743 | -1/Command | Destroyed Striker 50792 | -1/Command | Destroyed 25 combat bots 50879 | -1/Command | Scanned by Researcher 50880 | -1/Command | Destroyed Investigator 50906 | -1/Command | Destroyed Executioner 50907 | -1/Command | Spotted Executioner 50908 | -1/Command | Destroyed Executioner 50930 | -1/Command | Found Exp. Targeting Computer 50933 | -1/Command | Destroyed 26 combat bots 50935 | -1/Command | Found Prototype Processor 50935 | -1/Command | Identified Exp. Core Analyzer 51150 | -1/Command | Spotted Striker 51151 | -1/Command | Spotted Executioner 51157 | -1/Command | Spotted Striker 51160 | -1/Command | Destroyed Striker 51162 | -1/Command | Destroyed Executioner 51166 | -1/Command | Spotted Executioner 51176 | -1/Command | Destroyed Executioner 51183 | -1/Command | Destroyed Striker 51196 | -1/Command | Destroyed Executioner 51198 | -1/Command | Spotted Striker 51201 | -1/Command | Destroyed Striker 51222 | -1/Command | Destroyed 35 combat bots 51391 | -1/Command | Destroyed Executioner 51393 | -1/Command | Destroyed Executioner 51403 | -1/Command | Destroyed Striker 51412 | -1/Command | Spotted Striker 51412 | -1/Command | Destroyed Striker 51416 | -1/Command | Spotted Striker 51420 | -1/Command | Spotted Executioner 51420 | -1/Command | Destroyed Executioner 51422 | -1/Command | Destroyed Striker 51426 | -1/Command | Destroyed Executioner 51464 | -1/Command | Destroyed 32 combat bots 51484 | -1/Command | Found Exp. Core Analyzer 52837 | -1/Command | Spotted M Guard 52837 | -1/Command | Spotted M Guard 52838 | -1/Command | Spotted Combat Programmer 52917 | -1/Command | Destroyed Combat Programmer 52918 | -1/Command | Spotted Combat Programmer 52926 | -1/Command | Destroyed M Guard 52931 | -1/Command | Destroyed Combat Programmer 52968 | -1/Command | Destroyed M Guard 52968 | -1/Command | All MAIN.C guards destroyed 53004 | -1/Command | Found Prototype Protection 53004 | -1/Command | Identified Hvy. Regenerative Plating 53009 | -1/Command | Found AEGIS Remote Shield 53013 | -1/Command | Found Prototype Reactor 53014 | -1/Command | Identified Zero-point Reactor 53226 | -1/Command | Found Exp. Targeting Computer 53241 | -1/Command | Found Exp. Core Analyzer 53295 | -1/Command | Build established: Generator-Gunner 53446 | -1/Command | Found Corrupted Zero-point Reactor 53497 | -1/Command | Met MAIN.C 53502 | -1/Command | 0b10 Conduit disabled 53531 | -1/Command | System corruption reached 10% 53535 | -1/Command | Destroyed MAIN.C Shell 53537 | -1/Command | MAIN.C activated Command garrisons 53566 | -1/Command | Destroyed MAIN.C 53591 | -1/Command | Discovered new exit (range 52) 53591 | -1/Command | Discovered new exit (range 106) 53591 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 53792 | -1/Command | Found Exp. System Purifier 53802 | -1/Command | Found Vortex Chain Reactor 53826 | -1/Command | Found Adv. Particle Accelerator 54601 | -1/Command | Found Corrupted Cld. Nova Cannon 55719 | -1/Command | Warped through subspace to slip node 55719 | -1/Command | Discovered new exit (range 4) 55721 | -1/Command | Found Exp. Targeting Computer 55729 | -1/Command | Entered Access_0 55731 | -1/Access_0 | Met Architect 55736 | -1/Access_0 | Architect warped through subspace 55739 | -1/Access_0 | Destroyed A8 55778 | -1/Access_0 | Architect warped through subspace 55815 | -1/Access_0 | Architect warped through subspace 55846 | -1/Access_0 | Architect warped through subspace 55890 | -1/Access_0 | Architect warped through subspace 55918 | -1/Access_0 | Architect warped through subspace 55957 | -1/Access_0 | Architect warped through subspace 56000 | -1/Access_0 | Architect warped through subspace 56035 | -1/Access_0 | Architect warped through subspace 56085 | -1/Access_0 | Architect warped through subspace 56103 | -1/Access_0 | A6 warped into view 56113 | -1/Access_0 | Destroyed A6 56126 | -1/Access_0 | Architect warped through subspace 56174 | -1/Access_0 | Architect warped through subspace 56207 | -1/Access_0 | Architect warped through subspace 56234 | -1/Access_0 | Subspace Access Node disabled 56235 | -1/Access_0 | Architect warped through subspace 56287 | -1/Access_0 | Architect warped through subspace 56303 | -1/Access_0 | Found Exp. Phase Shifter 56309 | -1/Access_0 | Destroyed 10 combat bots 56328 | -1/Access_0 | Architect warped through subspace 56360 | -1/Access_0 | Architect warped through subspace 56389 | -1/Access_0 | Architect warped through subspace 56401 | -1/Access_0 | Architect warped through subspace 56425 | -1/Access_0 | Architect warped through subspace 56450 | -1/Access_0 | Architect warped through subspace 56451 | -1/Access_0 | Lost 3 parts (1u2w) 56477 | -1/Access_0 | Architect warped through subspace 56488 | -1/Access_0 | A5 warped into view 56504 | -1/Access_0 | Destroyed A5 56508 | -1/Access_0 | Architect warped through subspace 56528 | -1/Access_0 | Found Core Regenerator 56537 | -1/Access_0 | Architect warped through subspace 56568 | -1/Access_0 | Architect warped through subspace 56590 | -1/Access_0 | Architect warped through subspace 56615 | -1/Access_0 | Architect warped through subspace 56644 | -1/Access_0 | Architect warped through subspace 56686 | -1/Access_0 | Architect warped through subspace 56736 | -1/Access_0 | Architect warped through subspace 56769 | -1/Access_0 | Architect warped through subspace 56813 | -1/Access_0 | Architect warped through subspace 56823 | -1/Access_0 | Found Exp. Weapon Cycler 56850 | -1/Access_0 | Architect warped through subspace 56853 | -1/Access_0 | Subspace Access Node disabled 56887 | -1/Access_0 | Architect warped through subspace 56924 | -1/Access_0 | Architect warped through subspace 56944 | -1/Access_0 | Architect warped through subspace 56967 | -1/Access_0 | Architect warped through subspace 56986 | -1/Access_0 | Architect warped through subspace 57008 | -1/Access_0 | Found Sigix Broadsword 57018 | -1/Access_0 | Architect warped through subspace 57043 | -1/Access_0 | Architect warped through subspace 57056 | -1/Access_0 | Architect warped through subspace 57074 | -1/Access_0 | Architect warped through subspace 57090 | -1/Access_0 | Architect warped through subspace 57101 | -1/Access_0 | Lost 3 parts (1p2u) 57104 | -1/Access_0 | Architect warped through subspace 57121 | -1/Access_0 | Architect warped through subspace 57142 | -1/Access_0 | Architect warped through subspace 57155 | -1/Access_0 | Core integrity fell below 50% 57172 | -1/Access_0 | Architect warped through subspace 57182 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 57189 | -1/Access_0 | Architect warped through subspace 57200 | -1/Access_0 | Architect warped through subspace 57210 | -1/Access_0 | Architect warped through subspace 57228 | -1/Access_0 | Architect warped through subspace 57238 | -1/Access_0 | Architect warped through subspace 57238 | -1/Access_0 | Lost 3 parts (1p1n1u) 57264 | -1/Access_0 | Architect warped through subspace 57284 | -1/Access_0 | Architect warped through subspace 57302 | -1/Access_0 | Subspace Access Node disabled 57322 | -1/Access_0 | Architect warped through subspace 57360 | -1/Access_0 | Architect warped through subspace 57380 | -1/Access_0 | Lost 4 parts (1p2n1u) 57399 | -1/Access_0 | Architect warped through subspace 57433 | -1/Access_0 | Architect warped through subspace 57456 | -1/Access_0 | Architect warped through subspace 57488 | -1/Access_0 | Architect warped through subspace 57495 | -1/Access_0 | Core integrity fell below 20% 57523 | -1/Access_0 | Architect warped through subspace 57535 | -1/Access_0 | Architect warped through subspace 57549 | -1/Access_0 | Subspace Access Node disabled 57572 | -1/Access_0 | Lost 6 parts (2p1n1u2w) 57615 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 57665 | -1/Access_0 | Warped through subspace to slip node 57665 | -1/Access_0 | Discovered new exit (range 8) 57673 | *** | Establishing 0b11! Last Messages --------------- 57648_ Penetrated by Quantum Shear. 57648_ Adv. Myomer Leg severed. 57648_ Acquired Adv. Myomer Leg. 57650_ Penetrated by Quantum Shear. 57653_ Hvy. Regenerative Plating destroyed. 57653_ Penetrated by Quantum Shear. 57655_ Cep. Zero-point Core severed. 57655_ Penetrated by Quantum Shear. 57655_ Adv. Myomer Leg severed. 57656_ Acquired Cep. Zero-point Core. 57660_ Quantum Shear penetrates Wall. 57662_ Penetrated by Quantum Shear. 57662_ Sigix Broadsword destroyed. 57665_ Quantum Shear penetrates Wall. 57665_ Penetrated by Quantum Shear. 57665_ Warped through subspace, drawn to slip node. 57665_ EXIT=FOUND 57666_ System corrupted: Heat flow error (+152). 57667_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 80 Energy Generation 109 Energy Capacity 1470 Matter Stores 535 Matter Capacity 1050 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Armor Coverage 2100 Resistance: TH 30 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Core Analysis 12 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 34 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Mass Driver | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive EM Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Heavy Treads | -5/Factory | Hacked Adv. Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Arm. Heavy Treads | -2/Testing | Scanalyzed Exp. Power Amplifier | -2/Protoforge | Archive Centrium Greatsword | -2/Protoforge | Archive Adv. Gravity Neutralizer | -2/Protoforge | Archive Hvy. Tesla Rifle | -2/Protoforge | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive A-02 Transporter | -2/Protoforge | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory P-60 Hacker | x2 | -6/Factory | Preloaded Imp. Heavy Treads | x1 | -4/Factory Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 34% | -9/Materials Lgt. Treads | 71% | -9/Materials Med. Armor Plating | 72% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Adv. Beam Rifle | 48% | -8/Materials Prc. Beam Rifle | 52% | -8/Materials Lgt. Treads | 37% | -6/Factory Lgt. Treads | 52% | -6/Factory Lyr. Medium Armor Plating | 46% | -5/Factory Imp. Powered Armor | 30% | -4/Factory Adv. Force Field | 10% | -4/Factory Imp. Heavy Armor Plating | 1% | -2/Testing Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Phase Cannon | -6/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Hvy. Plasma Cannon | -4/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Arm. Heavy Treads | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- The Robot, The Myth, The Legend You Again Challenges ------------ None Game ------ Seed SystemFluxNukerbomber Manual? 0 Play Time 06:56:48 Cumulative 2249.4 hours Start 2026.01.27 @ 16:15:40 End 2026.01.29 @ 00:22:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 748 Rogue 748 Adventurer 0 Explorer 0 Win Type 1 Total 172 Types 31/23/65/7/1/2/41/1/1/0 Lore% 97 Gallery% 93 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf2ef77-fe7f-4eee-8396-8770df6f25e8