Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.04 @ 23:00:52 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (952) 952 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3022 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 99/100 System Corruption 0% Temperature Cool (10) Movement Flying (680) Ox8 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Light Ion Engine Flight Unit Flight Unit Flight Unit XL Autogun Array Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Superbattery Seismic Analyzer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit High-capacity Storage Unit Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 8 2 21 11 4 . Power 8 | 1 . 4 3 . . Engine 8 | 1 . 4 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 8 5 . . Treads . | . . . . . . Leg 4 | 2 . 2 . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 10 | . . 5 5 . . Utility 8 | 3 . 1 . 4 . Device 3 | 2 . . . 1 . Storage 4 | 1 . . . 3 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 2 8 3 . . Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 3 3 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 16 | . . 7 4 . 5 Power 2 | . . 1 . . 1 Propulsion 6 | . . 3 1 . 2 Utility 1 | . . . 1 . . Weapon 7 | . . 3 2 . 2 Highest Loss Streak 5 | . . 5 3 . 5 Average Slot Usage (%) 91 | . 100 93 79 93 83 Engine 11 | . 14 10 11 11 8 Leg 10 | . 28 21 . . . Wheel 1 | . . 3 . . . Flight 18 | . . 4 32 33 27 Device 5 | . 14 11 . . . Storage 13 | . 14 11 11 15 22 Processor 9 | . . 11 11 11 11 Energy Gun 1 | . 9 2 . . . Ballistic Gun 16 | . 14 11 13 22 13 Special Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 41 | 10 14 16 11 41 41 Greatest Support 33 | 20 20 33 12 12 12 Greatest Overweight (x) 8 | . . 5 1 3 8 Average Overweight (x) . | . . . . . 6 Largest Inventory Capacity 14 | 6 6 6 6 14 14 Average Capacity 7 | 5 6 6 6 9 14 Most Carried 9 | 6 6 6 6 9 9 Average Carried 5 | 4 5 5 5 7 9 Final Capacity 14 | 6 6 6 6 14 14 Final Carried 9 | 6 6 6 6 9 9 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 936 | 300 74 327 235 . . Remotely 10 | 10 . . . . . Salvage Created 1257 | 242 259 603 153 . . Parts 99 | 19 13 45 22 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 37 | . 5 21 11 . . Guns 29 | . 2 16 11 . . AOE 8 | . 3 5 . . . Classes Destroyed 5 | 2 1 2 . . . Tunneler 7 | 7 . . . . . Recycler 2 | 1 1 . . . . Swarmer 20 | . . 9 11 . . Grunt 13 | . 5 8 . . . Sentry 4 | . . 4 . . . Best Kill Streak 7 | 3 6 4 7 . . Combat Bots Only 7 | . 5 4 7 . . Max Kills in Single Turn 2 | 1 1 2 1 . . Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2142 | . 283 1056 412 . 391 Core 497 | . 97 240 63 . 97 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 61 . . . . Volleys Fired 156 | 20 18 78 29 . 11 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 60 60 100 88 . 40 Shots Fired 217 | 39 32 97 33 . 16 Gun 201 | 39 28 85 33 . 16 Cannon . | . . . . . . Launcher 8 | . 4 4 . . . Special 8 | . . 8 . . . Kinetic 150 | 20 14 68 32 . 16 Thermal 59 | 19 14 25 1 . . Explosive 8 | . 4 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 8 8 16 4 . 7 Robot Miss Streak 4 | 2 1 2 4 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 138 | 23 25 65 15 . 10 Core Hits 74 | 11 12 36 12 . 3 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2206 | 240 378 1251 262 . 75 Guns 1743 | 240 174 992 262 . 75 Cannons . | . . . . . . Explosions 463 | . 204 259 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1285 | 86 64 798 262 . 75 Thermal 458 | 154 110 194 . . . Explosive 463 | . 204 259 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . 12 . . . Projectiles . | . . . . . . Explosions 12 | . . 12 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . 34 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 335 | 20 188 335 48 . 53 Average Temperature 66 | 13 104 97 7 . 32 Received Heat Transfer 678 | . 144 300 . . 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1081 | 350 250 481 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 404 | 40 165 404 397 . . Average Influence 139 | 18 55 184 286 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 70 | 100 100 67 8 . 100 Level 1 29 | . . 31 91 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 5 35 13 . 3 Peak Tracking Total 5 | . 3 5 4 . 3 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 4 | . . 3 . 1 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 13 | . . 9 . 4 . Successful 13 | . . 9 . 4 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 . 1 . Terminals 6 | . . 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 5 . 4 . Record 4 | . . . . 4 . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 2245 | 418 164 694 258 673 38 Spaces Moved 1657 | 287 79 298 235 755 3 Core 12 | 5 . 7 . . . Treads . | . . . . . . Legs 579 | 282 79 218 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1066 | . . 73 235 755 3 Fastest Speed 34 | 50 120 34 34 34 274 Average Speed 90 | 118 120 104 56 79 544 Slowest Speed 680 | 120 120 300 117 274 680 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 11 17 32 33 93 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . 8 . . . Terrain Destroyed 49 | . 21 28 . . . Melee . | . . . . . . Projectile 8 | . . 8 . . . AOE 41 | . 21 20 . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2193 | 327 120 561 336 833 16 Wait 292 | . 15 154 52 70 1 Move 1650 | 286 78 295 234 754 3 Hop 1 | . . 1 . . . Pick Up 19 | 9 3 4 2 1 . Fast Attach 21 | 7 1 7 3 3 . Attach 6 | 1 . 3 1 1 . Detach 3 | 1 . 1 . 1 . Swap 19 | . 1 11 7 . . Drop 25 | 3 4 7 8 3 . Fire 156 | 20 18 78 29 . 11 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 419 | -11/Scrapyard | Entered Materials 424 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1098 | -9/Materials | Build established: Scavenger-Mutant 1197 | -9/Materials | Core integrity fell below 50% 1209 | -9/Materials | Lost 5 parts (1p2n2w) 1270 | -9/Materials | Discovered new exit (range 15) 1277 | -9/Materials | Entered Mines 1320 | -9/Mines | Lost 3 parts (1n1u1w) 1496 | -9/Mines | Destroyed 7 combat bots 1530 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1530 | -9/Mines | Discovered new exit (range 5) 1535 | -9/Mines | Entered Exiles 1565 | -9/Exiles | Met 8R-AWN 1583 | -9/Exiles | Met EX-HEX 1678 | -9/Exiles | Visited The Gauntlet 1747 | -9/Exiles | Met EX-DEC 1758 | -9/Exiles | Learned location of Zion (-6) 1795 | -9/Exiles | Discovered new exit (range 14) 1815 | -9/Exiles | Met EX-BIN 1907 | -9/Exiles | Aligned with FarCom system 1907 | -9/Exiles | Given EX-Vault access code 1915 | -9/Exiles | Opened EX-Vault 1917 | -9/Exiles | Found Prototype Storage 1917 | -9/Exiles | Identified Superbattery 1920 | -9/Exiles | Found Prototype Device 1920 | -9/Exiles | Identified Supersonic Drone Bay 1925 | -9/Exiles | Found Prototype Ballistic Gun 2008 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2208 | -9/Exiles | Left Exiles lab with XL Autogun Array 2208 | -9/Exiles | Entered Mines 2208 | -8/Mines | Accompanied by 1 ally 2227 | -8/Mines | Core integrity fell below 20% 2235 | -8/Mines | Discovered new exit (range 51) 2246 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. LOCATION=UNKNOWN GOAL=ESCAPE 02208_ Receiving FarCom transmissions... 02223_ Lgt. Assault Rifle destroyed. 02233_ Flight Unit destroyed. 02235_ EXIT=FOUND 02235_ Lgt. Assault Rifle destroyed. 02236_ Slammed into G-47 Trooper. 02237_ Trailblazer destroyed. 02237_ Lgt. Ion Engine destroyed. 02239_ Flight Unit destroyed. 02242_ Laser Drill disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????#########?? | | ???????????????????????????## ##? | | ???????????????????????????# ## | | ???????????????????????????# | | ???????????????????????????## ### | | ????????????????????????????## ##?# | | ????????##???###########????## ##? ? | | ????????? ??# #???## #? #? | | ??????????# ## """ #???# ### ## | | ??????????# """ #???# | | ?????????????# """ #???# | | ?????????????# g #???## ##### | | ?????????????#gb"" """ #????## #???? | | ????##???????# """ """ #????## ##???? | | ?#???ss??????#@""" """ #???## #????? | | ?# ? s?????# #???# ##????? | | ?#"""s ????# #??## ##?###?? | | ?#""" ###### #######?## ### ##? | | ????" ## #???????# #? | | ???????????# #???????# #? | | ???????????# ####??????## #? | | ??????????## #???????### ## | | ?????????## ###????## # | | ????????## ###### """ ## # | | ????????# """ #?# ## | | ??# """ # #??##? | | ???# ###### ## #????? | | ???## ##????## ## #### #????? | | ????## #??????# ## #??# ###### | | ?????## ##??????# ## #??# | | ??????## #???????# ## ###### | | ???????### ??????? ####### #????? | | ?????????### #???????###?????# #????? | | ???????????# #???????????????# ????? | | ??????????? #???????????????####????? | | ??????????? ????????????????????????? | | ?????????? ????????????????????????? | | ?????????? ????????????????????????? | | ??????????####????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 63 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombAlphaNeutralizer Manual? 0 Play Time 00:29:00 Cumulative 66.7 hours Start 2020.07.02 @ 22:33:50 End 2020.07.04 @ 23:00:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a72094c1-e771-412d-9651-cd74b66914ab