Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:06:45 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2276) 2276 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 5744 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 325 Cogmind --------- Core Integrity 118/700 Matter 212/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heat Sink Medium Storage Unit Improved Targeting Computer Recoil Stabilizer Reaction Control System Heavy Armor Plating Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Heavy Assault Rifle Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Reaction Control System Reaction Control System Heavy Armor Plating Advanced Beam Rifle Advanced EMP Blaster [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 2 | . . 2 . . . Parts Attached 48 | 6 1 19 7 6 9 Power 8 | 1 . 4 2 . 1 Engine 5 | 1 . 3 1 . . Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 3 1 2 4 Treads 7 | 2 . 2 1 2 . Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 10 | 1 . 4 2 1 2 Device 5 | . . 3 . 1 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 18 | 2 1 8 2 3 2 Energy Gun 10 | 1 1 3 1 2 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 5 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 5 1 3 . Parts Lost 26 | . . 7 1 7 11 Power 5 | . . 2 . 2 1 Propulsion 6 | . . 2 . . 4 Utility 4 | . . . . 2 2 Weapon 11 | . . 3 1 3 4 Highest Loss Streak 6 | . . 4 1 3 6 To Critical Strikes . | . . . . . . Average Backups 8 | 1 2 6 8 11 8 Power 1 | . 1 . 1 1 . Propulsion . | . . . . 1 . Utility 6 | . . 5 6 7 6 Weapon . | . . . . . 1 Tool/Special . | . . . . . . Unused Backups 14 | . . 4 . 4 6 Power 3 | . . 1 . 2 . Propulsion 3 | . . 3 . . . Utility 7 | . . . . 1 6 Weapon . | . . . . . . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 82 | . 82 90 80 84 43 Engine 7 | . 13 7 7 7 . Core 1 | . . 2 1 . 1 Treads 17 | . 26 20 18 17 . Leg 1 | . . . . . 16 Device 10 | . . 9 9 15 5 Storage 9 | . 14 11 9 9 7 Protection 3 | . . . 6 7 . Energy Gun 12 | . 13 19 9 8 4 Ballistic Gun 11 | . 13 19 14 7 . Ballistic Cannon 4 | . . . 5 9 . Peak Build Rating 30 | 6 6 20 24 30 24 Average Rating 20 | 3 5 16 21 27 17 On Entrance 12 | . 6 6 19 24 19 Avg Prop Armor Cover (%) 12 | . . 12 . . . Naked Turns . | . . . . . . Heaviest Build 50 | 14 14 42 49 50 31 Greatest Support 45 | 40 40 43 43 43 45 Greatest Overweight (x) 16 | . 3 5 1 16 10 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 Most Carried 15 | 4 7 10 12 15 13 Average Carried 9 | 1 2 6 9 12 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 13 | 1 3 9 11 13 8 Class Distribution -------------------- 26% | Gunner 21% | Commander-Tank 18% | Mutant 11% | Scavenger-Tank 9% | Tank 7% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1753 | 103 109 580 152 809 . Remotely . | . . . . . . Salvage Created 2849 | . 175 1336 318 919 101 Parts 182 | . 19 89 15 49 10 Haulers Intercepted 9 | . . 4 . 5 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 53 | . 6 23 6 16 2 Guns 36 | . 4 23 3 5 1 Cannons 10 | . . . 1 9 . AOE 7 | . 2 . 2 2 1 Classes Destroyed 10 | . 3 4 . 2 1 Worker 3 | . 2 . . 1 . Builder 4 | . . . . 4 . Hauler 9 | . . 4 . 5 . Watcher 7 | . . 4 2 1 . Swarmer 7 | . 3 3 . 1 . Grunt 33 | . 3 14 3 12 1 Brawler 2 | . . 1 . 1 . Sentry 10 | . . 5 3 2 . Demolisher 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 5 5 3 6 1 Combat Bots Only 4 | . 3 4 3 4 1 Max Kills in Single Turn 4 | . 4 3 1 2 1 Gunslinging 2 | . . 2 . . . Exploded 2 | . 2 . 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 397 | . 18 85 42 84 168 Missed 113 | . 5 17 10 26 55 Hits 284 | . 13 68 32 58 113 Melee 2 | . . 2 . . . Projectile 282 | . 13 66 32 58 113 AOE 11 | . . . . 11 . Critical Strikes 10 | . . 1 2 3 4 Damage Taken 4055 | . 133 853 488 1090 1491 Core 983 | . 22 121 60 198 582 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 91 69 . 53 . Volleys Fired 190 | . 10 67 23 60 30 Largest 4 | . 2 4 4 3 1 Hottest 147 | . 60 147 147 147 61 Shots Fired 484 | . 20 211 71 153 29 Gun 410 | . 20 211 63 90 26 Cannon 68 | . . . 8 60 . Launcher 6 | . . . . 3 3 Special . | . . . . . . Kinetic 277 | . 10 120 52 95 . Thermal 90 | . . 39 12 36 3 Explosive . | . . . . . . Electromagnetic 117 | . 10 52 7 22 26 Robot Hit Streak 16 | . 8 16 13 14 7 Robot Miss Streak 5 | . 4 4 4 5 1 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 2 3 1 . . Max Gunslinging Chain 2 | . 1 2 1 . . Shots Hit Robots 295 | . 12 123 42 96 22 Core Hits 134 | . 11 51 17 47 8 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 13 | . . 5 1 6 1 Burn 9 | . . 4 . 4 1 Destroy 2 | . . 1 1 . . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6868 | . 322 1762 1190 3405 189 Guns 3628 | . 172 1716 591 1037 112 Cannons 2498 | . . . 340 2158 . Explosions 675 | . 150 . 259 189 77 Melee . | . . . . . . Ramming 67 | . . 46 . 21 . Kinetic 4033 | . 74 731 759 2469 . Thermal 1514 | . 150 407 345 503 109 Explosive . | . . . . . . Electromagnetic 1254 | . 98 578 86 412 80 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . 1 15 Average Corruption 4 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 1 6 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . 1 2 Parts Rejected 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 136 | . . 2 59 75 . Projectiles 134 | . . . 59 75 . Explosions . | . . . . . . Melee 2 | . . 2 . . . Knockbacks 9 | . . . . 9 . Impact . | . . . . . . Kinetic 8 | . . . . 8 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 90 | . . . . 12 78 Shots 4 | . . . . 1 3 Rammed 14 | . 1 8 . 5 . Targets Rammed 14 | . 1 8 . 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 269 | . 48 269 66 243 5 Average Temperature 52 | . 32 44 28 85 3 Received Heat Transfer 1134 | . 54 381 234 342 123 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 3275 | . 200 1184 335 1321 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . 1 2 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 1 1 2 . Low Security (%) 68 | 100 100 84 94 37 100 Level 1 27 | . . 15 5 51 . Level 2 4 | . . . . 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 434 | . 120 238 212 434 184 Initial 184 | . . 50 92 52 184 Average 159 | . 22 103 141 244 110 Influence Increases 2330 | . 150 650 258 1159 113 Destroy 0b10 Robot/C 1280 | . 120 460 120 540 40 Destroy 0b10 Robot/NC 120 | . 10 40 10 60 . Destroy Leader 344 | . 20 126 44 144 10 Allied During Kill 184 | . . . . 184 . Successful Hack 29 | . . 19 . 10 . Disable Machine 105 | . . . 45 15 45 Destroy Structure 88 | . . 5 39 26 18 Lose Combat Pursuer 180 | . . . . 180 . Influence Decreases 2263 | . 30 550 352 878 453 Entered New Map 495 | . . 70 128 74 223 Time Decay 1326 | . 30 428 214 534 120 Lost Part 242 | . . 52 10 70 110 Lost Ally 200 | . . . . 200 . Squads Dispatched 11 | . 1 4 . 6 . Investigation 4 | . 1 2 . 1 . Extermination . | . . . . . . Reinforcement 4 | . . 2 . 2 . Assault 2 | . . . . 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . 1 2 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 8 30 10 40 3 Peak Tracking Total 11 | . 5 6 3 11 2 Tactical Retreats 5 | . . . . 5 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 8 | . 4 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 7 | . . . 3 1 3 Max in Single Turn 3 | . . . 3 1 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 8 | . . 3 2 3 . Terminals 5 | . . 2 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . . 10 7 6 . Successful 10 | . . 4 3 3 . Failed 12 | . . 5 4 3 . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 16 | . . 7 5 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 3 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . . 3 2 2 . Prototype ID Bank 1 | . . . . 1 . Alert Level 2 | . . 1 1 . . Hauler Manifests 2 | . . 1 . 1 . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 1 1 . . Retrieve Study 2 | . . 1 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 2 2 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 76 | . . . . 76 . Total Damage 1040 | . . . . 1040 . Kills 12 | . . . . 12 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 1396 | . . . . 1280 116 Sensors 1396 | . . . . 1280 116 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3604 | 83 256 1045 445 1519 256 Spaces Moved 1331 | 47 132 454 162 471 65 Core 14 | 4 5 2 . 1 2 Treads 1254 | 43 127 452 162 470 . Legs 63 | . . . . . 63 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 240 120 Average Speed 195 | 150 159 160 214 245 141 Slowest Speed 850 | 160 200 300 240 850 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 30 45 23 74 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . 45 27 18 Melee . | . . . . . . Projectile 25 | . . . 3 22 . AOE 65 | . . . 42 5 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1916 | 59 157 625 204 671 200 Wait 217 | . . 30 2 99 86 Move 1328 | 46 131 454 161 471 65 Hop . | . . . . . . Pick Up 72 | 7 8 30 6 16 5 Fast Attach . | . . . . . . Attach 47 | 6 5 14 3 8 11 Detach 2 | . . . . 1 1 Swap 20 | . 1 9 5 5 . Drop 28 | . 1 14 4 7 2 Fire 190 | . 10 67 23 60 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 1 7 . 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Weapon x2 460 | -9/Materials | Lost 4 parts (1p1n2w) 855 | -9/Materials | Build established: Gunner 878 | -9/Materials | Discovered new exit (range 9) 1242 | -9/Materials | Central database locked down 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Utility x2 1543 | -8/Materials | Discovered new exit (range 5) 1806 | -8/Materials | Discovered new exit (range 8) 1830 | -8/Materials | Entered Storage 1950 | -8/Storage | Build established: Scavenger-Tank 1963 | -8/Storage | Garrison activated, responded to threat 2244 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2547 | -8/Storage | Build established: Commander-Tank 2785 | -8/Storage | Learned location of Armory (-4) 2973 | -8/Storage | Met a pair of Derelict thieves 3101 | -8/Storage | Lost 7 allies 3114 | -8/Storage | Lost 3 parts (1p1u1w) 3295 | -8/Storage | Discovered new exit (range 15) 3349 | -8/Storage | Entered Factory 3349 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3548 | -7/Factory | System corruption reached 10% 3556 | -7/Factory | Lost 6 parts (2n2u2w) 3581 | -7/Factory | Core integrity fell below 50% 3605 | -7/Factory | Core integrity fell below 20% 3605 | -7/Factory | Self-destructed Last Messages --------------- 03553_ P-60 Hacker misfires. 03553_ Construction Platform disabled. 03562_ P-60 Hacker misfires. 03563_ IY6C0WQYBD51WT MAO MP 03574_ Lightning Gun destroyed. 03580_ P-60 Hacker misfires. 03582_ Acquired Carbon-fiber Leg. 03585_ Door malfunctions. 03585_ Construction Platform disabled. 03589_ Carbon-fiber Leg destroyed. 03591_ Power Conduit explodes. 03591_ Terminal disabled. 03591_ Gravmag System fried. 03591_ Imp. Heat Sink fried. 03591_ P-60 Hacker destroyed. 03591_ Carbon-fiber Leg destroyed. 03595_ Adv. EMP Blaster destroyed. 03601_ Lgt. Nuclear Core destroyed. 03603_ System corrupted: Matter fused (-8). 03604_ Acquired Corrupted Shock Rifle. 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Assault Rifle | -9/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed DecoyShadeMiniperforator Manual? 0 Play Time 00:25:18 Cumulative 33.2 hours Start 2025.10.30 @ 22:40:07 End 2025.10.30 @ 23:06:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60fdf93b-a847-4bcb-af8a-a8d795aed922