Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 23:03:43 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1801) 1801 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4251 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Visual Processing Unit Heavy Assault Rifle Heavy Assault Rifle Concussive RPG (1) Datajack Datajack Power Maul Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Transmission Jammer Graphene Brace > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Visual Processing Unit Heavy Assault Rifle Heavy Assault Rifle Concussive RPG Datajack Datajack Power Maul Power Maul [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Visual Processing Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 73 | 7 3 39 . 18 6 Power 14 | 1 2 7 . 3 1 Engine 12 | 1 2 7 . 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 22 | 2 . 13 . 5 2 Treads 15 | 2 . 7 . 5 1 Leg 6 | . . 6 . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 16 | 1 1 8 . 6 . Device 5 | . . 2 . 3 . Storage 3 | 1 . 2 . . . Processor 4 | . . 2 . 2 . Hackware 1 | . . . . 1 . Protection 3 | . 1 2 . . . Artifact . | . . . . . . Weapon 21 | 3 . 11 . 4 3 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 3 . 8 . 4 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 33 | . 1 14 . 9 9 Power 5 | . . 2 . 1 2 Propulsion 13 | . . 6 . 3 4 Utility 7 | . 1 1 . 3 2 Weapon 8 | . . 5 . 2 1 Highest Loss Streak 6 | . 1 6 . 6 4 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 82 | . 93 81 100 84 73 Engine 9 | . 14 9 11 8 5 Treads 16 | . 28 14 22 16 14 Device 5 | . . 1 . 2 22 Storage 13 | . 14 16 11 9 9 Processor 10 | . . 11 22 21 . Protection 5 | . 7 5 11 5 . Energy Gun 1 | . . 2 . . . Ballistic Gun 17 | . 28 17 22 17 8 Impact Weapon 1 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 67 | 11 14 56 56 67 67 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 15 | . . 7 1 2 15 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 14 | 6 8 12 20 20 20 Most Carried 20 | 2 5 17 15 20 19 Average Carried 11 | . 2 9 15 16 16 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 19 | 2 5 15 15 19 16 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Mutant 9% | Scavenger-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1690 | 231 52 701 44 343 319 Remotely . | . . . . . . Salvage Created 2631 | . 162 1404 44 392 629 Parts 151 | . 10 95 5 28 13 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 48 | . 4 22 3 7 12 Melee 4 | . . . . . 4 Guns 35 | . 4 18 3 7 3 AOE 4 | . . 4 . . . Classes Destroyed 14 | . 3 7 . 3 1 Worker 7 | . . 6 . 1 . Builder 5 | . . 3 . 2 . Tunneler 2 | . 1 . . . 1 Hauler 2 | . . 2 . . . Recycler 6 | . . 4 . . 2 Operator 1 | . . . . 1 . Watcher 3 | . . 2 . . 1 Swarmer 10 | . 1 3 3 . 3 Cutter 1 | . . . . 1 . Grunt 31 | . 3 15 . 5 8 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Heavy 1 | . . . . 1 . Best Kill Streak 11 | . 4 11 3 4 5 Combat Bots Only 5 | . 3 5 3 2 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 428 | . 35 202 4 44 143 Missed 104 | . 9 60 1 13 21 Damage Taken 4948 | . 268 1938 20 1046 1676 Core 936 | . 20 355 . 30 531 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 92 . 11 . . Volleys Fired 189 | . 16 113 3 39 18 Largest 2 | . 2 2 2 2 2 Hottest 68 | . 40 68 46 46 46 Shots Fired 327 | . 32 176 6 78 35 Gun 321 | . 32 170 6 78 35 Cannon . | . . . . . . Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 301 | . 32 150 6 78 35 Thermal . | . . . . . . Explosive 6 | . . 6 . . . Electromagnetic 20 | . . 20 . . . Robot Hit Streak 21 | . 5 15 4 21 6 Robot Miss Streak 8 | . 8 3 1 1 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 246 | . 17 118 5 63 43 Core Hits 113 | . 8 66 3 24 12 Critical Kills 4 | . . . . 2 2 Critical Parts Destroyed 8 | . 1 . . . 7 Critical Strikes 12 | . 1 . . 2 9 Destroy 4 | . 1 . . 2 1 Smash 8 | . . . . . 8 Melee Attacks 33 | . . . . . 33 Impact 33 | . . . . . 33 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 4667 | . 205 1894 95 963 1510 Guns 3105 | . 200 1546 95 957 307 Cannons . | . . . . . . Explosions 342 | . . 342 . . . Melee 1203 | . . . . . 1203 Ramming 17 | . 5 6 . 6 . Kinetic 2839 | . 200 1280 95 957 307 Thermal 27 | . . 27 . . . Explosive 315 | . . 315 . . . Electromagnetic 266 | . . 266 . . . Impact 1203 | . . . . . 1203 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 . 1 Average Corruption 3 | . . 3 4 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . 25 2 . 2 Message Errors 10 | . . 9 1 . . Matter Fused 9 | . . 8 . . 1 Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . . 1 . . Misfires 3 | . . 3 . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 498 | . . . . . 498 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 498 | . . . . . 498 Knockbacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . 37 . . . Shots 1 | . . 1 . . . Rammed 3 | . 1 1 . 1 . Targets Rammed 3 | . 1 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 142 | . 43 142 . 16 9 Average Temperature 15 | . 18 17 . 6 3 Received Heat Transfer 1761 | . 108 732 . 156 765 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . . . . 9 Impact Corruptions 17 | . . . . . 17 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 392 | . 115 376 171 134 392 Initial 101 | . . 48 101 66 . Average 172 | . 38 231 169 52 203 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 53 | 100 100 28 100 100 48 Level 1 46 | . . 71 . . 51 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 5 . 3 2 Investigation 4 | . 1 2 . . 1 Extermination . | . . . . . . Reinforcement 7 | . . 3 . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 1 | . . . . . 1 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . . 3 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 7 31 1 15 21 Peak Tracking Total 7 | . 3 7 1 6 4 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 1 2 . 2 . Terminals 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 2 7 . 11 . Successful 8 | . 2 2 . 4 . Failed 12 | . . 5 . 7 . Catastrophic 3 | . . 2 . 1 . Database Lockouts . | . . . . . . Manual 13 | . 2 2 . 9 . Terminals 16 | . 2 3 . 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 . 4 . Record 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . . . 2 . Hauler Manifests 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 2 . 2 . Full Trace Events 3 | . . 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2768 | 68 280 1444 80 413 483 Spaces Moved 956 | 42 143 517 30 106 118 Core 44 | 9 . 33 . . 2 Treads 862 | 33 143 443 30 106 107 Legs 41 | . . 41 . . . Wheels . | . . . . . . Hover 9 | . . . . . 9 Flight . | . . . . . . Fastest Speed 50 | 50 160 120 240 240 245 Average Speed 214 | 136 160 211 240 246 287 Slowest Speed 800 | 160 160 400 240 320 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 29 43 8 15 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . 54 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . . 54 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1284 | 49 163 693 33 175 171 Wait 4 | . . 2 1 1 . Move 951 | 41 142 516 29 105 118 Hop . | . . . . . . Pick Up 15 | 1 1 5 . 8 . Fast Attach 41 | 6 1 24 . 7 3 Attach 12 | . . 5 . 6 1 Detach 11 | . . 8 . 3 . Swap 20 | 1 2 10 . 5 2 Drop 11 | . . 9 . . 2 Fire 189 | . 16 113 3 39 18 Melee 27 | . . . . . 27 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 1 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Utility x2 551 | -9/Materials | Lost 5 parts (1p2n2w) 619 | -9/Materials | Lost 3 parts (1n1u1w) 745 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | Lost 6 parts (1p3n2w) 1198 | -9/Materials | Discovered new exit (range 7) 1337 | -9/Materials | Build established: Scavenger-Mutant 1417 | -9/Materials | Core integrity fell below 20% 1465 | -9/Materials | Discovered new exit (range 4) 1793 | -9/Materials | Entered Mines 1856 | -9/Mines | Discovered new exit (range 7) 1873 | -9/Mines | Entered Materials 1873 | -8/Materials | Evolved 2 slots: Utility x2 2129 | -8/Materials | Discovered new exit (range 5) 2177 | -8/Materials | Lost 6 parts (1p3u2w) 2225 | -8/Materials | Lost 3 parts (3n) 2237 | -8/Materials | Found Prototype Device 2237 | -8/Materials | Identified Active Sensor Suite 2248 | -8/Materials | Identified exit to Storage 2286 | -8/Materials | Entered Storage 2610 | -8/Storage | Lost 4 parts (1p2n1u) 2749 | -8/Storage | Core integrity fell below 50% 2762 | -8/Storage | Core integrity fell below 20% 2769 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02722_ S-10 Pest suffers critical hit (Smash). 02722_ Destroyed Flight Unit. 02722_ Destroyed Lgt. Ion Engine. 02722_ S-10 Pest system corrupted by crushing effect. 02722_ S-10 Pest knocked back. 02723_ S-10 Pest system terminally corrupted. 02726_ W-25 Informer sends out distress signal. 02729_ K-01 Serf collects debris. 02729_ S-10 Pest suffers critical hit (Smash). 02729_ Destroyed Flight Unit. 02729_ S-10 Pest system corrupted by crushing effect. 02730_ S-10 Pest system terminally corrupted. 02731_ Terminal disabled. 02735_ K-01 Serf collects debris. 02743_ Active Sensor Suite destroyed. 02743_ K-01 Serf collects debris. 02744_ Lgt. Nuclear Core destroyed. 02747_ K-01 Serf collects debris. 02752_ Lgt. Treads destroyed. 02755_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ^??????????????????????????????? | | ???????????????? ??????? ?????????????????????? | | ???????????????? ??????? ??????????????????????? | | ????????????????# ??????+#??????????????????????? | | ????????????????# ###### #??????????????????????? | | ????????????????# #???? ????????????????? | | ????????????????# #?? ????????????????? | | ????????????????# ### #????????????????? | | ????????????????# #????????????????? | | ??????????????# k #????????????????? | | ??????????????# a #####????????????? | | ??????????????#% k""""" ?????????????? | | ??????????????## """"" #???????????????? | | #?????????????# o %g g""""" #???????????????? | | #?????????????## #???????????????? | | +??????????????#=% @ Y ????????? | | #??????????????# #"T"# #???????????????? | | #??????????????#%#"""# ###### #???????????????? | | ##########?????#!#####+#???????????????????????? | | # #?????#%#?????????????????????????????? | | # [[ ####### #?????????????????????????????? | | # """" ## ## #?????????????????????????????? | | # "??"" ## ## #?????????????????????????????? | | + "???"" ## ## #?????????????????????????????? | | # ""???" ## + =#?????????????????????????????? | | # ""??" ##=% ##[#?????????????????????????????? | | # """" ##[!%## #?????????????????????????????? | | # ##!!=##[##????????????????????????????? | | ###+##/#####+##%!=#????????????????????????????? | | ## # [^%% * #????????????????????????????? | | # # ^^ !## #????????????????????????????? | | # # !% ######????????????????????????????? | | ### + ^ #?????????????????????????????????? | | ??# #########?????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileMatterCompactor Manual? 0 Play Time 00:24:33 Cumulative 31.4 hours Start 2024.04.07 @ 22:39:41 End 2024.04.07 @ 23:03:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 80 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 876e64a2-5db8-48da-a88b-21c44b205967