Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:11:29 Player: engineer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (837) 837 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 7146 Bonus ------- Follower Combat Kills 384 Met Imprinter 300 Was Imprinted 300 Friendly Fire -85 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 48/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Combat Airjet Combat Airjet Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Hardened Light Armor Plating Improved Medium Armor Plating System Shield Drone Bay Improved Datajack [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 6 2 2 . . Power 2 | . . . . . . . 1 . 1 . . Propulsion 3 | . . . . . . . 2 . 1 . . Utility 6 | . . . 2 . . . 3 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 80 | 6 2 . 5 14 8 5 12 6 7 10 5 Power 13 | 1 . . 1 1 1 . 3 . 3 2 1 Engine 4 | 1 . . . 1 1 . 1 . . . . Core 7 | . . . 1 . . . 2 . 1 2 1 Reactor 2 | . . . . . . . . . 2 . . Propulsion 10 | 2 . . . 4 . . 2 . 1 . 1 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . 2 . . 2 . 1 . . Flight 3 | . . . . 2 . . . . . . 1 Utility 29 | 1 1 . 2 3 1 2 5 5 3 4 2 Device 10 | . 1 . . . . 1 . 3 1 2 2 Storage 2 | 1 . . . . . . 1 . . . . Processor 8 | . . . 1 . 1 1 3 2 . . . Hackware 2 | . . . . . . . . . . 2 . Protection 7 | . . . 1 3 . . 1 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 1 . 2 6 6 3 2 1 . 4 1 Energy Gun 9 | 1 1 . . 1 3 1 1 . . . 1 Energy Cannon 3 | . . . 2 1 . . . . . . . Ballistic Gun 4 | 1 . . . . . . 1 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 2 | . . . . 1 . 1 . . . . . Special Weapon 4 | . . . . 1 3 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . 1 . . . 1 . Unidentified Prototypes 3 | . . . . 1 1 . 1 . . . . Parts Lost 52 | . 2 . 1 10 . 2 5 4 10 9 9 Power 12 | . . . 1 1 . . 2 2 3 2 1 Propulsion 7 | . . . . 2 . . 1 1 2 . 1 Utility 17 | . . . . 3 . 1 1 . 3 4 5 Weapon 16 | . 2 . . 4 . 1 1 1 2 3 2 Highest Loss Streak 10 | . 1 . 1 6 . 2 4 3 10 4 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 85 98 78 99 99 90 86 70 51 48 Engine 7 | . 14 14 8 8 10 11 10 . . . . Core 1 | . . . 2 . . . 2 10 3 1 4 Leg 4 | . 28 28 22 1 . . . . . . . Hover 12 | . . . . 10 22 22 18 16 14 5 4 Device 8 | . 11 14 11 11 11 16 5 1 4 1 4 Storage 8 | . 14 14 11 11 11 5 4 5 5 5 3 Processor 13 | . . . 11 . 3 22 32 35 30 20 15 Hackware 1 | . . . . . . . . . . 6 9 Protection 8 | . . . 11 13 18 . 2 3 . 4 . Energy Gun 7 | . 13 14 1 4 12 12 7 3 . . 1 Energy Cannon 2 | . . . 19 5 . . . . . . . Ballistic Gun 1 | . 13 . . . . . 1 6 8 2 . Launcher 2 | . . . . 4 6 . . . . . . Special Weapon 1 | . . . . 1 2 3 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 14 17 15 25 27 30 23 39 39 60 36 34 Greatest Support 41 | 20 20 20 20 24 24 24 41 34 35 11 11 Greatest Overweight (x) 8 | . . . 1 8 1 . 1 1 4 3 6 Average Overweight (x) . | . . . . 1 . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 6 8 10 10 10 8 Most Carried 8 | 2 4 5 8 8 8 8 8 6 5 3 . Average Carried 4 | . 3 4 6 4 6 5 4 5 4 1 . Final Capacity 10 | 8 8 8 8 8 8 5 10 10 10 10 5 Final Carried 8 | 2 4 5 8 4 8 3 7 5 3 . . Class Distribution -------------------- 53% | Mutant 33% | Scavenger-Mutant 9% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Matter Collected 1463 | 215 108 7 50 232 1 159 164 . 12 430 85 Remotely . | . . . . . . . . . . . . Salvage Created 1037 | . 90 . 247 197 . 296 133 . . 74 . Parts 51 | . 1 . 19 15 . 9 5 . . 2 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 3 3 . . . 2 2 Prevented 11 | . . . . . . 5 . . . 1 5 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Combat Hostiles Destroyed 30 | . 2 . 6 14 . 5 2 . . 1 . Guns 6 | . 2 . . 1 . 1 2 . . . . Cannons 14 | . . . 6 6 . 1 . . . 1 . AOE 10 | . . . . 7 . 3 . . . . . Classes Destroyed 7 | . 1 . 4 2 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Swarmer 17 | . . . 1 12 . 4 . . . . . Grunt 6 | . 2 . 3 . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 4 | . . . 1 . . 1 1 . . 1 . Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 5 | . 2 . 2 5 . 2 1 . . 1 . Combat Bots Only 5 | . 2 . 2 5 . 2 1 . . 1 . Max Kills in Single Turn 2 | . 1 . 1 2 . 2 1 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Hostile Shots Fired 627 | . 34 . 32 141 . 20 108 50 80 107 55 Missed 193 | . 7 . 13 40 . 7 41 14 21 33 17 Damage Taken 6753 | . 575 . 244 1174 . 157 776 501 1187 1596 543 Core 1911 | . 197 . 25 248 . 39 126 119 341 554 262 Absorbed by Shields 45 | . . . . . . . . . . . 45 Core Remaining (%) 63 | 100 . 21 . . . 22 85 88 . . . Volleys Fired 103 | . 16 . 23 20 1 15 18 3 1 5 1 Largest 2 | . 2 . 2 2 1 2 2 2 1 1 1 Hottest 160 | . 76 . 120 160 55 124 116 60 30 48 75 Shots Fired 177 | . 28 . 40 35 1 27 32 6 1 6 1 Gun 106 | . 28 . 6 9 1 22 32 6 1 . 1 Cannon 54 | . . . 34 14 . . . . . 6 . Launcher 9 | . . . . 6 . 3 . . . . . Special 8 | . . . . 6 . 2 . . . . . Kinetic 38 | . 17 . . . . . 8 6 1 6 . Thermal 100 | . 5 . 40 29 . 7 18 . . . 1 Explosive 11 | . . . . 6 . 5 . . . . . Electromagnetic 28 | . 6 . . . 1 15 6 . . . . Robot Hit Streak 9 | . 8 . 9 3 . 7 8 2 . 1 . Robot Miss Streak 5 | . 1 . 3 3 . 4 5 4 1 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 91 | . 21 . 23 12 . 12 19 2 . 2 . Core Hits 55 | . 5 . 10 19 . 11 8 1 . 1 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 4 | . . . . 1 . . 1 . . 2 . Burn 2 | . . . . 1 . . 1 . . . . Destroy 2 | . . . . . . . . . . 2 . Melee Attacks 6 | . . . . 4 . . 2 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2738 | . 421 . 577 618 . 601 412 33 . 76 . Guns 1032 | . 268 . 43 29 . 247 412 33 . . . Cannons 726 | . . . 534 116 . . . . . 76 . Explosions 891 | . 153 . . 423 . 315 . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 393 | . 171 . . . . . 113 33 . 76 . Thermal 1233 | . 183 . 577 195 . 78 200 . . . . Explosive 738 | . . . . 423 . 315 . . . . . Electromagnetic 335 | . 67 . . . . 169 99 . . . . Impact . | . . . . . . . . . . . . Slashing 39 | . . . . . . 39 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 1 . 4 . 11 11 11 Average Corruption 5 | . 1 1 1 1 1 . 4 . 5 11 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 69 | . 2 2 2 1 1 . . . 3 30 28 Message Errors 14 | . . . 2 . . . . . . 4 8 Matter Fused 20 | . 1 . . 1 . . . . 1 8 9 Heat Flow Errors 9 | . . 1 . . . . . . . 5 3 Energy Discharges 10 | . . . . . 1 . . . 1 3 5 Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . . . . 1 3 1 Data Loss (major) 4 | . . 1 . . . . . . . 1 2 Misfires 2 | . 1 . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 175 | . 167 . 2 4 . 2 . . . . . Projectiles 2 | . . . 2 . . . . . . . . Explosions 173 | . 167 . . 4 . 2 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 223 | . 170 . . 53 . . . . . . . Shots 4 | . 2 . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 393 | . 99 248 219 376 18 366 393 12 10 218 203 Average Temperature 103 | . 48 135 58 126 10 157 121 8 10 80 86 Received Heat Transfer 979 | . 207 . 96 . . 12 294 . . 366 4 Effects 5 | . . . . 3 . . 2 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Matter Decay 2 | . . . . 1 . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . 2 3 . . 2 . . . . Heat Transferred 2517 | . 224 . 962 739 . 148 444 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Peak Influence 353 | . 92 35 135 353 . . 284 82 20 . . Initial 82 | . . 35 13 19 . . . 82 20 . . Average 64 | . 59 35 56 121 . . 76 77 16 . . Maximum Alert Level 1 | . . . . 1 . . 1 . . . . Low Security (%) 93 | 100 100 100 100 80 . . 84 100 100 . . Level 1 6 | . . . . 19 . . 15 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 . . . 4 1 1 . 1 Investigation 1 | . . . . . . . 1 . . . . Extermination 2 | . . . . . . . 1 . 1 . . Reinforcement 6 | . 2 . 1 . . . 2 1 . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Distress Signals 4 | . 1 . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 8 . 11 20 . 6 18 3 2 28 11 Peak Tracking Total 8 | . 3 . 3 6 . 4 5 3 2 8 8 Tactical Retreats 16 | . 2 . 1 . . . 2 . . 8 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Traps Triggered 3 | . 1 . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Machines Disabled 8 | . 2 . . 4 . . 2 . . . . Max in Single Turn 4 | . 2 . . 4 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Machines Accessed 5 | . 2 . 2 . 1 . . . . . . Terminals 3 | . 2 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 14 | . 8 . 3 . 3 . . . . . . Successful 8 | . 3 . 2 . 3 . . . . . . Failed 6 | . 5 . 1 . . . . . . . . Catastrophic 2 | . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 4 . . . 2 . 15 . . . . Terminals 10 | . 8 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 3 . 1 . 3 . . . . . . Record 1 | . . . 1 . . . . . . . . Part Schematic 3 | . . . . . 3 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Total Allies 9 | . . 3 . . 4 . 2 . . . . Largest Group 5 | . . 3 3 . 4 4 5 . . . . Highest-Rated Group 312 | . . 40 40 . 161 161 312 . . . . Highest-Rated Ally 96 | . . 16 16 . 42 42 96 . . . . Zionite Dispatches 1 | . . . . . . . 1 . . . . Recon 1 | . . . . . . . 1 . . . . Total Orders 4 | . . . 4 . . . . . . . . AID 4 | . . . 4 . . . . . . . . Ally Attacks 48 | . . . 23 . . 2 23 . . . . Total Damage 1449 | . . . 263 . . 56 1130 . . . . Kills 18 | . . . 5 . . 1 12 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . 3 . . . . 2 Drone Launches 8 | . . . . . . . . 6 . 2 . Drone Recoveries 6 | . . . . . . . . 4 . 2 . Decoded 0b10 Intel 59 | . . . . . . . 39 9 11 . . Traps 3 | . . . . . . . 2 1 . . . Emergency Access 2 | . . . . . . . 1 . 1 . . Items 29 | . . . . . . . 18 2 9 . . Machines 3 | . . . . . . . 2 . 1 . . Garrisons 1 | . . . . . . . 1 . . . . Patrols 8 | . . . . . . . 4 4 . . . Investigations 1 | . . . . . . . 1 . . . . Reinforcements 4 | . . . . . . . 2 2 . . . Guards 8 | . . . . . . . 8 . . . . Zionite Intel Received 1 | . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Turns Passed 8206 | 75 312 260 1069 489 2458 580 858 198 380 840 687 Spaces Moved 5563 | 58 139 203 487 252 1640 536 780 123 255 596 494 Core 47 | 7 . . . 36 . . . . . . 4 Treads . | . . . . . . . . . . . . Legs 896 | 51 139 203 487 16 . . . . . . . Wheels . | . . . . . . . . . . . . Hover 4599 | . . . . 179 1640 536 780 123 255 596 490 Flight 21 | . . . . 21 . . . . . . . Fastest Speed 50 | 50 120 120 120 77 77 77 59 77 69 70 50 Average Speed 126 | 111 120 120 179 158 146 77 83 124 87 132 135 Slowest Speed 450 | 120 120 120 190 450 147 77 129 129 230 190 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 28 42 34 48 91 70 26 4 7 75 80 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 1 1 . . . . 1 Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 8 | . . 1 . . 2 2 . . . 1 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 119 | . 18 . 3 46 . 48 . . . 4 . Melee . | . . . . . . . . . . . . Projectile 11 | . . . 3 3 . 1 . . . 4 . AOE 108 | . 18 . . 43 . 47 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp Total 6522 | 65 257 219 644 302 1686 675 957 163 408 635 511 Wait 715 | . 96 16 117 6 25 116 133 27 144 25 10 Move 5552 | 57 138 202 486 251 1639 535 779 122 254 595 494 Hop . | . . . . . . . . . . . . Pick Up 43 | 2 4 1 10 4 7 2 11 1 1 . . Fast Attach 35 | 6 1 . . 4 3 . 4 1 4 7 5 Attach 37 | . 1 . 5 9 . 4 7 5 3 3 . Detach 3 | . . . . 1 . . . 2 . . . Swap 9 | . . . . 1 5 2 1 . . . . Drop 18 | . 1 . 3 2 6 1 1 2 1 . 1 Fire 103 | . 16 . 23 20 1 15 18 3 1 5 1 Melee 6 | . . . . 4 . . 2 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*War]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Core integrity fell below 50% 209 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered Mines 399 | -10/Mines | Met a Derelict bent on vengeance 450 | -10/Mines | Discovered new exit (range 8) 511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 560 | -10/Mines | Learned 4 Materials zone layouts 574 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 648 | -10/Mines | Entered Materials 648 | -9/Materials | Accompanied by 3 allies 648 | -9/Materials | Evolved 2 slots: Utility x2 649 | -9/Materials | Identified exit to Materials 893 | -9/Materials | Discovered new exit (range 12) 893 | -9/Materials | Discovered new exit (range 11) 895 | -9/Materials | Met 8R-AWN 1717 | -9/Materials | Entered Mines 1718 | -9/Mines | Assembled infested the area 1719 | -9/Mines | Followed 8R-AWN into the Mines 1723 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1787 | -9/Mines | Lost 6 parts (1p2n2u1w) 1840 | -9/Mines | Learned Materials stockpile data 1851 | -9/Mines | Core integrity fell below 50% 2204 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2206 | -9/Mines | Entered Zion 2298 | -7/Zion | System corruption cleaned by Quarantine Array 2340 | -7/Zion | Build established: Scavenger-Mutant 2702 | -7/Zion | Given A8's code to call for help 3722 | -7/Zion | Learned location of Warlord (-4) 3772 | -7/Zion | Received a hallucinogenic algorithm 3778 | -7/Zion | Discovered new exit (range 13) 3854 | -7/Zion | Identified exit to Proximity Caves 3950 | -7/Zion | Build established: Mutant 4036 | -7/Zion | Found Prototype Special Weapon 4037 | -7/Zion | Identified RU-N14's Throwing Claymores 4040 | -7/Zion | Found RU-N14's Throwing Claymores 4234 | -7/Zion | Imprinted 4236 | -7/Zion | Declared Zion's savior 4664 | -7/Zion | Entered Proximity Caves 4664 | -6/Proximity Caves | Accompanied by 4 allies 4737 | -6/Proximity Caves | Identified exit to Factory 4801 | -6/Proximity Caves | Learned location of 1 exit from Factory 4818 | -6/Proximity Caves | Spotted B-75 Beast 4861 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5244 | -6/Proximity Caves | Entered Factory 5244 | -6/Factory | Accompanied by 3 allies 5244 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5245 | -6/Factory | Identified exit to Factory 5404 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5413 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5426 | -6/Factory | Zion Recon squad teleported in 5542 | -6/Factory | Build established: Scavenger-Mutant 5624 | -6/Factory | Retrieved Zion intel report: Active Garrisons 5667 | -6/Factory | Spotted B-75 Beast 5814 | -6/Factory | Lost 4 parts (1p1n1u1w) 5873 | -6/Factory | Lost 3 allies 6084 | -6/Factory | Discovered exit to Factory (range 16) 6102 | -6/Factory | Entered another Factory area 6102 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6294 | -5/Factory | Discovered new exit (range 8) 6299 | -5/Factory | Identified exit to Factory 6300 | -5/Factory | Entered another Factory area 6300 | -4/Factory | Accompanied by 2 allies 6300 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6322 | -4/Factory | Lost 3 parts (2p1n) 6599 | -4/Factory | Build established: Mutant 6652 | -4/Factory | Discovered new exit (range 16) 6673 | -4/Factory | System corruption reached 10% 6678 | -4/Factory | Identified exit to Upper Caves 6680 | -4/Factory | Entered Upper Caves 6710 | -4/Upper Caves | Lost 10 parts (3p2n3u2w) 6985 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7103 | -4/Upper Caves | Ambushed by wild Derelicts 7114 | -4/Upper Caves | Lost 4 parts (2u2w) 7255 | -4/Upper Caves | Core integrity fell below 50% 7468 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7515 | -4/Upper Caves | Discovered new exit (range 5) 7519 | -4/Upper Caves | Identified exit to Upper Caves 7520 | -4/Upper Caves | Entered another Upper Caves area 7547 | -4/Upper Caves | Discovered new exit (range 13) 7621 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7773 | -4/Upper Caves | Build established: Hacker-Mutant 7872 | -4/Upper Caves | Encountered a Warlord checkpoint 7901 | -4/Upper Caves | Learned location of 1 exit from Research 7987 | -4/Upper Caves | Discovered new exit (range 12) 7992 | -4/Upper Caves | Core integrity fell below 20% 8056 | -4/Upper Caves | Lost 3 parts (2u1w) 8184 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8207 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08158_ Acquired Imp. Force Field. 08159_ DP IOJN5O=XIFUM4CIVP%N91<=2I 08161_ Acquired 10 matter. 08164_ Acquired Imp. Reaction Control System. 08167_ Acquired Impulse Thruster. 08169_ Dropped Impulse Thruster. 08176_ System corrupted: Component data lost. 08183_ Penetrated by Slug. 08183_ L-61 Swordsman springs to life. 08184_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 08184_ S-27 Virus springs to life. 08184_ Neutrino Core destroyed. 08187_ Mak. Hacking Suite destroyed. 08188_ Y-72 Warden: "REQUESTING BACKUP." 08189_ Gyrokinetic Inverter destroyed. 08192_ System corrupted: FCS attempts to trigger Variable Charge Gun. 08195_ Imp. Reaction Control System destroyed. 08197_ Imp. Force Field destroyed. 08200_ Variable Charge Gun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????## ###### ##?????? | | ????????????## ## #??????? | | ?????????????## ####### #??????? | | ??????????????# ##??????### ##??????? | | ??????????????# ##??????????#####???????? | | ??????????????### #???????????????????????? | | ????????????????# #???????????????????????? | | ??????????????# ##???????????????????????? | | ?????????????# ## #????????????????????????? | | ???????#?????# ### #????????????????????????? | | ???????# ???# ###?# #????????????????????????? | | ???????? ???# #???## #????????????????????????? | | ???????? ???####????# #????????????????????????? | | ???????# ??????????## ###????????????????????????? | | ???????# ###?####??# #??????????????????????????? | | ???#???# ## #??# ######?????????????????????? | | ?? ##??? ##?# ??????????????????????? | | ? #??## ?# #^ ## ####??##??????????????????? | | #?## ## ^ # #? "#??????????????????? | | % #?# # ## # # "#??????????????????? | | %#?# ^ # # ### / "#??????????????????? | | #?# ### / "#??????????????????? | | % #?## # # #" #??????????????????????? | | ### #### ## # #??????????????????????? | | ## #### ### ## ####+### #????????????????? | | "" ## #####?# l s @s #????????????????? | | "" %### ##???# ##########????????????????? | | "" #?# ###?# ###?????????????????????????? | | ### #?# #???????????????????????????? | | "" %% ##?# #???????????????????????????? | | "" %% ## ####! #???????????????????????????? | | "" %% ### %#???????????????????????????? | | % ## = #???????????????????????????? | | ###% ## #####???????????????????????????? | | #?# ## #??????????????????????????????? | | ### ## #?????????????????????????????? | | # ##? ????????????????????????????? | | % #??? ????????????????????????????? | | #?? ????????????????????????????? | | #?????????????????????????????????? | | ##### #?????????????????????????????????? | | ????## ##?????????????????????????????????? | | ?????##########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 67 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Armor Coverage 375 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. Cryofiber Web | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Decoder Ring Help From High Places I Survived The Infestation I'm Back, Baby! Robot Respite Serviceable Loadout System Compromised The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed AblativeLinkedStick Manual? 0 Play Time 01:20:34 Cumulative 4.4 hours Start 2024.04.03 @ 12:31:09 End 2024.04.03 @ 14:11:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdcde516-11e6-4131-999a-3691cb36036b