Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 19:54:35 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (235) 1175 Value Destroyed (12952) 12952 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (10136) 10136 TOTAL SCORE: 34223 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3211 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1568 Scanned by Researcher 500 Win 3000 Friendly Fire -243 Cogmind --------- Core Integrity 1555/1600 Matter 63/300 Energy 111/820 System Corruption 0% Temperature Warm (101) Movement Walking (116) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION (8) --- Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer SHELL Armor AEGIS Remote Shield Advanced System Shield Ghost Barrier > --- WEAPON (3) ------- Nova Cannon Improved Potential Cannon > --- INVENTORY (20) --- Particle Reactor Particle Reactor Biometal Heavy Treads Centrium Leg Experimental Matter Compressor (260) Quantum Capacitor High-powered Tractor Beam Transdimensional Reconstructor HERF Cannon HERF Cannon Cooled Proton Cannon Neutron Cannon Hellfire Missile Launcher Advanced Micro-nuke Launcher CPS Tube (2) Vortex Trap Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer SHELL Armor AEGIS Remote Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Biometal Heavy Treads Centrium Leg Experimental Matter Compressor Quantum Capacitor High-powered Tractor Beam Transdimensional Reconstructor HERF Cannon HERF Cannon Cooled Proton Cannon Neutron Cannon Hellfire Missile Launcher Advanced Micro-nuke Launcher CPS Tube Vortex Trap [Rating: 223] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Graviton Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Advanced Plasma Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Heavy Missile Launcher Special Weapon CPS Tube Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 10 . . . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 3 . . . . . . . . . . . 1 . 1 1 Utility 9 | . . . . . 5 . . . . . . 2 . . . . 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 202 | 7 5 10 5 6 15 2 24 4 . 6 2 11 2 5 13 . 17 33 28 7 Power 30 | 1 . 1 . . 1 . 3 . . 1 . 1 . 1 1 . 3 7 7 3 Engine 4 | 1 . 1 . . . . 1 . . . . . . . . . . . 1 . Core 4 | . . . . . 1 . 2 . . . . 1 . . . . . . . . Reactor 22 | . . . . . . . . . . 1 . . . 1 1 . 3 7 6 3 Propulsion 52 | 2 . 2 2 2 3 . 5 . . 3 . 2 . 1 4 . 6 9 10 1 Treads 5 | 2 . . . . 2 . 1 . . . . . . . . . . . . . Leg 39 | . . 2 2 . . . . . . 3 . 2 . 1 3 . 6 9 10 1 Wheel 8 | . . . . 2 1 . 4 . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 61 | 2 1 1 1 1 5 1 11 3 . 1 2 5 1 1 5 . 3 11 3 3 Device 37 | 1 . 1 1 . 1 1 8 2 . . 1 2 . 1 3 . 2 9 3 1 Storage 5 | 1 1 . . 1 1 . . . . . . . . . 1 . . . . . Processor 7 | . . . . . . . 1 . . . 1 2 . . 1 . . . . 2 Hackware 4 | . . . . . . . . . . . . 1 1 . . . 1 1 . . Protection 8 | . . . . . 3 . 2 1 . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 6 2 3 6 1 5 1 . 1 . 3 1 2 3 . 5 6 8 . Energy Gun 11 | 2 3 1 1 . . . 1 . . . . . . . . . 1 2 . . Energy Cannon 16 | . . 1 . . 5 . 1 . . 1 . 1 . . 1 . . 3 3 . Ballistic Gun 15 | . . 2 1 2 1 . 3 1 . . . . . 2 2 . 1 . . . Ballistic Cannon 9 | . . 1 . 1 . . . . . . . 1 1 . . . 1 . 4 . Launcher 5 | . 1 . . . . 1 . . . . . 1 . . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . . 1 2 . 3 . . . . 8 . 5 14 2 . Parts Lost 57 | . . 6 3 . 1 4 5 . . . . 8 1 3 . . 6 7 13 . Power 12 | . . 1 . . . 1 1 . . . . 1 1 . . . 1 1 5 . Propulsion 14 | . . 2 2 . . . 3 . . . . . . 1 . . 1 1 4 . Utility 16 | . . 1 . . . 2 1 . . . . 4 . 1 . . 3 2 2 . Weapon 15 | . . 2 1 . 1 1 . . . . . 3 . 1 . . 1 3 2 . Highest Loss Streak 7 | . . 5 3 . 1 2 4 . . . . 7 1 2 . . 2 2 4 . To Critical Strikes 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Average Backups 15 | 5 7 11 11 14 15 14 17 17 18 17 16 17 13 13 18 18 17 17 17 14 Power . | . 1 . . . . . . . 1 1 1 . . . . 1 1 1 . 1 Propulsion 2 | 3 3 3 2 2 . . . 1 1 1 1 1 3 3 4 4 2 3 4 1 Utility 3 | . . 1 1 1 3 2 5 6 6 6 6 7 4 4 4 5 3 3 2 2 Weapon 6 | . 3 5 7 8 8 9 8 8 8 6 5 4 2 2 6 6 7 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 4 . . 2 3 . 6 3 . 2 2 5 . . 4 . . 4 1 10 Power 5 | . . . . . . . . . . . . . . . 1 . . 1 . 3 Propulsion 7 | . 3 . . . . . . . . . . 1 . . . . . 1 . 2 Utility 9 | . . . . . . . 3 1 . . 2 2 . . . . . . . 1 Weapon 21 | . 1 . . 2 3 . 1 2 . 2 . 2 . . 2 . . 2 1 3 Tool/Special 4 | . . . . . . . 2 . . . . . . . 1 . . . . 1 Average Slot Usage (%) 90 | . 99 96 97 99 78 83 75 93 94 78 93 94 84 87 90 90 88 88 81 91 Engine 4 | . 14 14 14 14 5 4 . . . . . . . . . . . . . . Core 1 | . . . . . 2 3 3 11 11 8 5 5 5 5 1 . . . . . Reactor 3 | . . . . . . . . . . 2 5 5 1 4 4 5 6 9 10 11 Treads 4 | . 28 22 . . 10 10 6 5 5 2 . . . . . . . . . . Leg 15 | . . 5 28 7 . . . . . 7 16 22 25 25 24 25 27 24 20 30 Wheel 5 | . . . . 20 16 15 14 22 22 16 11 2 . . . . . . . . Device 13 | . 14 11 11 14 6 12 18 17 22 19 12 16 13 13 15 15 13 10 8 13 Storage 7 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 5 | . . . . . . . 3 5 5 5 8 10 10 10 13 15 12 9 8 8 Hackware 4 | . . . . . . . . . . . . 4 8 10 6 5 8 12 11 7 Protection 3 | . . . . . 10 11 2 5 5 7 11 8 . . 4 5 4 4 4 3 Energy Gun 5 | . 26 8 11 13 . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . 5 . . 5 11 5 5 5 . 5 5 4 7 5 5 . 5 6 3 Ballistic Gun 6 | . . 3 14 13 5 . 8 11 11 . 11 9 . 4 10 10 5 4 . . Ballistic Cannon 1 | . . 8 2 . 4 . . . . . . . 9 1 . . 2 . 4 6 Peak Build Rating 223 | 7 8 11 17 23 60 65 70 83 80 100 104 128 119 126 149 149 166 198 222 223 Average Rating 95 | 5 7 9 15 18 44 52 53 76 80 72 100 122 107 110 136 149 161 173 212 218 On Entrance 84 | . 7 8 9 17 23 60 33 70 80 80 100 101 116 102 113 149 149 158 198 199 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 14 30 38 33 59 95 102 88 98 97 103 103 107 94 100 111 111 133 142 169 175 Greatest Support 230 | 40 40 40 20 32 48 48 64 64 64 90 90 140 140 140 140 140 165 175 211 230 Greatest Overweight (x) 4 | . . 1 1 1 1 2 4 1 1 2 3 3 . . . . . . 1 . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 . 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 15 15 20 20 18 20 20 20 20 20 20 18 20 20 20 20 20 20 20 Average Carried 16 | 5 7 11 12 15 18 17 19 19 20 19 18 19 16 16 19 20 19 19 19 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 15 20 18 17 20 20 20 20 19 14 18 19 20 20 20 20 13 18 Class Distribution -------------------- 34% | Mutant 14% | Hacker-Gunner 13% | Scavenger-Gunner 11% | Hacker-Skirmisher 5% | Gunner 3% | Tank 3% | Hacker-Tank 3% | Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Tank | -5/Factory Tank | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9008 | 270 330 264 113 105 38 55 775 140 . 90 157 526 149 224 773 173 1378 1350 2098 . Remotely 910 | . . . . . . . . . . . . 320 . 44 . . . . 546 . Salvage Created 11826 | 159 467 158 387 . 38 . 1712 110 . 105 225 565 64 160 686 128 1079 2897 2746 140 Parts 509 | 11 35 5 14 . 1 . 37 12 . . 7 31 7 5 32 11 49 140 98 14 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 12 | 1 2 . 1 . . . 3 . . . . 1 . . . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 10 . . . . . 6 . . 1 . 4 2 . 7 . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 183 | . 11 6 1 . 1 . 13 2 . . 3 12 4 3 10 2 17 44 49 5 Guns 62 | . 3 4 1 . . . 7 . . . 3 9 . 3 4 1 5 21 1 . Cannons 72 | . . 2 . . 1 . 4 2 . . . 1 . . 4 1 11 17 27 2 AOE 43 | . 8 . . . . . 1 . . . . 2 4 . 2 . 1 4 18 3 Classes Destroyed 25 | 2 5 3 1 . 1 . 3 . . . . . 1 . 6 . . 1 2 . Worker 7 | . 1 . . . . . 1 . . . . 1 . . . . . 1 2 1 Builder 12 | . 4 . . . . . 1 . . . . . . . . . 1 3 3 . Tunneler 6 | 5 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Recycler 18 | 1 1 . 5 . . . 7 . . . . . . . . . 3 . 1 . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . Swarmer 23 | . . 4 . . . . . . . . . 3 4 . . . 6 . 2 4 Grunt 80 | . 11 . . . . . 6 . . . 2 4 . 3 3 . 6 23 22 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Protector 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 18 | . . . 1 . . . 2 . . . 1 1 . . . . 2 3 7 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . Hunter 15 | . . . . . 1 . . 1 . . . 2 . . 1 . . 4 6 . Programmer 30 | . . . . . . . 4 1 . . . 2 . . . 2 2 11 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 4 4 4 . 1 . 10 1 . . 2 6 4 3 3 2 5 6 9 5 Combat Bots Only 9 | . 3 4 1 . 1 . 6 1 . . 2 5 4 3 3 2 5 5 9 4 Max Kills in Single Turn 4 | 1 2 1 2 . 1 . 3 1 . . 1 2 1 1 2 1 2 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . 1 . . . . 2 1 . 2 . 1 2 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2118 | . 44 116 45 . 24 3 71 11 . . 18 316 46 32 130 10 96 385 718 53 Missed 691 | . 7 46 18 . 9 . 20 2 . . 5 116 14 14 55 3 21 101 239 21 Hits 1427 | . 37 70 27 . 15 3 51 9 . . 13 200 32 18 75 7 75 284 479 32 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . Projectile 1424 | . 37 70 27 . 15 . 51 9 . . 13 200 32 18 75 7 75 284 479 32 AOE 5 | . . . . . . . . . . . . . . . 5 . . . . . Critical Strikes 66 | . 3 . . . . 3 . . . . . 9 . 2 1 . 1 24 23 . Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 8 | . . . . . . . 2 . . . . . . . . . . 6 . . Damage Taken 19816 | . 492 540 212 . 278 206 1009 135 . . 262 1897 376 322 1205 169 1611 4035 6585 482 Core 1327 | . 85 77 5 . . 60 152 . . . . 121 37 29 204 . . 232 280 45 Absorbed by Shields 5837 | . . . . . . 71 . . . . . 609 . . . . 16 1429 3519 193 Redirected to Shielding 179 | . . . . . . . 28 . . . . 151 . . . . . . . . Ignored by Resistances 1422 | . . . . . . . 62 27 . . . 508 104 37 . . 194 490 . . Regen/Repaired (Parts) 4709 | . . . . . . . . . . . . . . . 101 . . 1567 2491 550 Core Remaining (%) 76 | 100 . . . 33 . . . . . . 78 . . . . 66 . 82 80 97 Volleys Fired 648 | 15 37 24 14 . 12 4 46 5 2 5 12 51 19 7 39 23 54 131 135 13 Largest 3 | 2 2 2 2 . 3 1 3 3 1 1 3 3 1 3 3 3 3 3 3 3 Hottest 313 | 90 100 110 108 . 159 39 209 164 98 98 164 182 98 173 161 161 161 223 229 313 Shots Fired 1363 | 30 54 44 28 . 24 4 109 14 2 5 31 112 19 10 107 33 105 316 299 17 Gun 582 | 30 34 19 24 . 9 . 70 9 . . 22 57 . 3 72 10 55 160 8 . Cannon 724 | . . 25 4 . 15 . 39 5 2 5 9 51 13 5 35 23 50 152 275 16 Launcher 57 | . 20 . . . . 4 . . . . . 4 6 2 . . . 4 16 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 640 | . . 27 21 . 12 . 55 9 . . 22 66 6 6 72 10 96 124 112 2 Thermal 654 | 30 34 17 7 . 10 . 54 5 2 5 9 46 13 4 35 23 5 170 171 14 Explosive 45 | . 20 . . . . 4 . . . . . . . . . . . 4 16 1 Electromagnetic 7 | . . . . . 2 . . . . . . . . . . . . 5 . . Entropic 17 | . . . . . . . . . . . . . . . . . 4 13 . . Robot Hit Streak 20 | 15 15 20 7 . 4 4 14 4 . 9 10 13 7 8 12 4 13 19 14 2 Robot Miss Streak 5 | 4 4 4 3 . 5 1 3 1 . . 4 4 4 2 5 2 4 4 3 1 Penetration Max 2 | . . . . . . . 1 . . . . 1 . . 2 . . 2 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 768 | 21 24 27 20 . 13 2 68 6 . 5 19 63 7 6 56 7 64 188 170 2 Core Hits 494 | 7 39 11 12 . 4 1 37 3 . 1 9 41 11 9 38 4 36 111 113 7 Critical Kills 8 | . . . 1 . . . 2 . . . . 2 . . 1 . . . 2 . Critical Parts Destroyed 9 | . . . . . . . 1 . . . 1 3 . . 1 . 1 2 . . Critical Strikes 40 | . 5 . 2 . . . 5 . . . 1 5 . . 2 . 4 5 11 . Burn 11 | . 5 . . . . . 2 . . . . . . . . . . 3 1 . Meltdown 4 | . . . . . . . 2 . . . . . . . . . . . 2 . Destroy 11 | . . . 1 . . . 1 . . . 1 5 . . 2 . . 1 . . Blast 12 | . . . 1 . . . . . . . . . . . . . 3 . 8 . Detonate 2 | . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 3 | . . 3 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . 3 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37058 | 248 1412 575 386 . 263 454 2912 143 . 100 528 2099 538 506 2422 221 3651 7452 11802 1346 Guns 9122 | 248 278 284 310 . 97 . 1305 70 . . 330 992 . 81 1228 131 967 2694 107 . Cannons 16117 | . . 291 76 . 166 . 854 73 . 100 198 673 197 69 673 90 2228 3454 6535 440 Explosions 11603 | . 1094 . . . . 454 753 . . . . 410 341 356 521 . 386 1277 5152 859 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 216 | . 40 . . . . . . . . . . 24 . . . . 70 27 8 47 Kinetic 13722 | . . 335 245 . 143 . 1046 70 . . 330 1437 341 437 1228 131 2973 2093 2864 49 Thermal 13547 | 248 278 240 141 . 93 . 1158 73 . 100 198 638 197 69 1194 90 463 3715 3778 874 Explosive 9001 | . 1094 . . . . 454 708 . . . . . . . . . . 1217 5152 376 Electromagnetic 143 | . . . . . 27 . . . . . . . . . . . . 116 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 429 | . . . . . . . . . . . . . . . . . 145 284 . . Highest Corruption 23 | . . . . . . 14 15 7 7 7 7 3 3 3 3 3 3 23 14 . Average Corruption 8 | . . . . . . 10 11 7 7 7 7 1 3 3 3 2 2 12 7 . Corruption Purged 10 | . . . . . . . 10 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 248 | . . . . . . 5 40 13 9 10 14 . 7 6 2 10 10 73 49 . Message Errors 66 | . . . . . . . 13 4 1 2 3 . 3 2 2 1 1 17 17 . Matter Fused 47 | . . . . . . 1 7 2 1 1 4 . 1 1 . 4 5 12 8 . Heat Flow Errors 31 | . . . . . . 2 6 1 . 2 1 . 1 1 . 1 1 8 7 . Energy Discharges 26 | . . . . . . . 2 3 3 2 . . . . . 2 . 9 5 . Parts Rejected 4 | . . . . . . 1 . . . . . . . . . . . 1 2 . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 34 | . . . . . . 1 7 1 3 3 2 . 2 . . 2 1 7 5 . Data Loss (major) 8 | . . . . . . . 2 . . . . . . 1 . . 1 4 . . Misfires 6 | . . . . . . . 1 1 . . . . . . . . 1 1 2 . Alerts 7 | . . . . . . . 1 1 . . 1 . . 1 . . . 2 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 16 | . . . . . . . 1 . . . 3 . . . . . . 10 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 821 | . . . . . . . 30 . . 17 . 17 32 . 57 . 173 157 218 120 Projectiles 426 | . . . . . . . 30 . . 17 . . 11 . 57 . 114 120 54 23 Explosions 395 | . . . . . . . . . . . . 17 21 . . . 59 37 164 97 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 34 | . 1 . . . 3 . . . . . . . . . . . 7 . 21 2 Impact 3 | . 1 . . . . . . . . . . . . . . . 1 . . 1 Kinetic 29 | . . . . . 3 . . . . . . . . . . . 5 . 20 1 Secondary 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 522 | . . . . . . . 52 . . . . . . . . . 73 310 87 . Shots 8 | . . . . . . . 1 . . . . . . . . . 1 4 2 . Rammed 8 | . 8 . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 9 . . . . . . . . . . 2 . . . . 2 4 1 2 Kicked 11 | . . . . . . . . . . . . 2 . . . . 2 4 1 2 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | 100 135 36 50 . 123 172 252 166 . 208 147 54 317 57 53 217 186 352 305 148 Average Temperature 62 | 35 44 10 19 . 61 76 65 51 . 114 28 16 241 14 17 32 26 74 81 68 Received Heat Transfer 2742 | . 330 234 72 . . . 261 . . . 63 229 27 112 106 . 186 656 453 13 Effects 10 | . . . . . . . . . . . . . 1 . . . . 2 7 . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 2 . Interference 5 | . . . . . . . . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 2 . . . . . . . . . . 2 3 . Combat Hostiles 6 | . . . . . . . 1 . . . . . . . . . . 2 3 . Parts Melted 38 | . 4 . . . . . 9 . . . . . 2 . . . . 14 9 . Heat Transferred 15564 | 669 1161 322 325 . 111 . 1818 100 . 250 300 950 300 100 325 . 250 4327 3639 617 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 5 | . . . . . . . 2 . . . . 2 . . . . 1 3 5 4 Low Security (%) 50 | 100 100 . 100 . 100 100 31 . . . . . . . . . 92 39 . . Level 1 7 | . . . . . . . . . . . . 48 . . . . 7 13 . . Level 2 25 | . . . . . . . 68 . . . . 51 . . . . . 28 47 . Level 3 10 | . . . . . . . . . . . . . . . . . . 18 22 82 Level 4 4 | . . . . . . . . . . . . . . . . . . . 23 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1846 | 10 107 . 47 . 30 68 678 . . . . 600 . . . . 216 1097 1846 1216 Initial 1100 | . . . 47 . . . . . . . . 600 . . . . . 104 612 1100 Average 367 | 1 50 . 4 . 3 15 408 . . . . 415 . . . . 116 403 881 1048 Influence Increases 8237 | 30 453 205 45 . 42 68 1051 60 . . 60 1192 105 70 275 50 619 1611 2005 296 Destroy 0b10 Robot/C 3640 | . 220 100 20 . 20 . 260 40 . . 60 260 80 60 180 40 340 880 980 100 Destroy 0b10 Robot/NC 255 | 30 45 . 25 . . . 50 . . . . 5 . . 5 . 20 35 35 5 Destroy Leader 614 | . 72 . . . 10 . 50 20 . . . 40 10 10 . 10 60 110 202 20 Trap Triggered on 0b10 20 | . 20 . . . . . . . . . . . . . . . . . . . Successful Hack 163 | . 12 . . . . . 17 . . . . 59 . . . . 21 22 32 . Disable Machine 915 | . . . . . . . 435 . . . . 45 . . . . 45 255 90 45 Destroy Structure 1505 | . 39 . . . 12 68 224 . . . . 168 . . . . 58 264 561 111 Advance Influence 600 | . . . . . . . . . . . . 600 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 510 | . 45 105 . . . . 15 . . . . 15 15 . 90 . 75 45 90 15 Influence Decreases 7033 | 30 447 112 144 . 42 68 399 464 168 80 60 646 427 294 98 227 433 708 1279 907 Entered New Map 2136 | . . 4 52 . . . . 242 48 80 . . 203 44 . 177 . 82 477 727 Time Decay 4027 | 30 447 58 92 . 40 30 359 222 120 . 60 356 214 220 98 50 373 556 522 180 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . . . . Lost Part 510 | . . 50 . . 2 38 40 . . . . 80 10 30 . . 60 70 130 . Lost Ally 60 | . . . . . . . . . . . . 60 . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 50 | . 4 . . . 1 . 5 . . . . 5 . . . . 5 10 18 2 Investigation 13 | . 1 . . . 1 . 1 . . . . 3 . . . . 2 1 4 . Extermination 14 | . . . . . . . 3 . . . . 1 . . . . 3 3 4 . Reinforcement 12 | . 3 . . . . . . . . . . 1 . . . . . 5 2 1 Assault 5 | . . . . . . . 1 . . . . . . . . . . 1 2 1 Garrison 6 | . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 10 | . 1 . . . . . . . . . 2 . . . . . 1 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 23 13 1 . 1 6 17 2 . . 6 23 5 5 50 2 23 59 69 10 Peak Tracking Total 11 | . 5 6 1 . 1 6 5 1 . . 3 8 4 3 11 2 6 6 10 6 Tactical Retreats 25 | . 2 4 . . . . 1 . . . . 1 1 . 3 . 4 2 6 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 6 | . 1 . . . 1 . 1 . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . Reused 4 | . 2 . . . . 1 . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Triggered 3 | . 2 . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 3 | . . . . 3 3 3 2 2 2 2 2 2 2 2 1 1 1 1 1 1 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 66 | . . 1 . . . . 29 . . . . 3 . . 1 . 3 20 6 3 Max in Single Turn 25 | . . 1 . . . . 25 . . . . 2 . . 1 . 1 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 54 | . 4 1 . 1 1 . 9 1 1 4 . 9 . 1 1 . 6 5 9 1 Terminals 27 | . 3 . . . . . 6 . 1 . . 3 . . . . 4 4 5 1 Fabricators 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 1 . . . 1 . 2 . . . . 3 . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Total Hacks 159 | . 13 4 . 1 2 . 21 1 1 17 . 21 . 1 1 . 21 14 39 2 Successful 81 | . 6 4 . 1 2 . 8 1 1 17 . 9 . 1 1 . 12 6 12 . Failed 78 | . 7 . . . . . 13 . . . . 12 . . . . 9 8 27 2 Catastrophic 14 | . 3 . . . . . 1 . . . . . . . . . . 3 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 9 . . . 1 . 17 . . . . 8 . . . . 9 3 14 . Terminals 82 | . 10 . . . . . 14 . 1 . . 8 . . . . 13 11 23 2 Fabricators 13 | . . . . . . . 2 . . . . 5 . . . . . . 6 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 31 | . 3 . . . 2 . 5 . . . . 6 . . . . 8 . 7 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 2 . . . . . . 3 . Terminal Hacks 41 | . 4 4 . 1 . . 1 1 1 17 . 2 . 1 1 . 3 3 2 . Record 10 | . . 4 . . . . . . 1 5 . . . . . . . . . . Part Schematic 6 | . 1 . . . . . . . . 4 . . . . . . . 1 . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . 1 1 . . 1 . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . 1 . . . 1 . 1 . . . . 1 . . . . 4 . 1 . Report Inventory 6 | . . . . . 1 . 1 . . . . 1 . . . . 2 . 1 . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 25 | . 1 . . . 1 . 5 . . . . 4 . . . . 5 2 7 . Terminals 14 | . 1 . . . . . 4 . . . . 1 . . . . 3 2 3 . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 11 | . . . . . . . 3 . . . . 1 . . . . 2 2 3 . Skim 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 1 . 1 . . . . 3 . . . . 2 . 2 . Fedlink 9 | . . . . . 1 . 1 . . . . 3 . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . . . 9 . . . . 8 . . . . 5 3 6 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . 21 . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . . 4 . . . . . . . 3 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 9 . . . . . . . . . . . . . . . 18 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 3 | . . . . . . . . . . . . 3 . . . . . . . . Largest Group 3 | . . . . . . . . . . . . 3 . . . . . . . . Highest-Rated Group 144 | . . . . . . . . . . . . 144 . . . . . . . . Highest-Rated Ally 48 | . . . . . . . . . . . . 48 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . 13 . . . . . . . . Total Damage 445 | . . . . . . . . . . . . 445 . . . . . . . . Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 9541 | 22 1194 800 . . . . 541 410 241 237 469 816 454 528 931 464 886 498 684 366 Optics 108 | . . . . . . . . . . . . . . . . . . . . 108 Sensors 167 | . . . . . . . . . . . . . . . . . . . . 167 IFF 1754 | . . . . . . . 250 . . . . 698 454 72 . . . . 81 199 Terrain 6336 | . . . . . . . . 410 241 237 469 616 453 528 931 464 886 498 603 . Structural 118 | . . 118 . . . . . . . . . . . . . . . . . . Traps 353 | . . . . . . . 353 . . . . . . . . . . . . . Seismic 1898 | 22 1194 682 . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . . . 1 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 15851 | 282 1194 959 840 1900 274 179 1118 461 241 237 469 816 454 528 931 464 956 1629 1550 369 Spaces Moved 9633 | 132 554 504 407 1456 167 125 714 365 207 165 257 481 328 377 576 346 591 823 796 262 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 1126 | 130 554 442 . . . . . . . . . . . . . . . . . . Legs 5367 | . . 62 407 260 . . . . . 68 104 367 328 377 576 346 591 823 796 262 Wheels 3138 | . . . . 1196 167 125 714 365 207 97 153 114 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 115 115 115 115 115 115 115 145 120 120 120 116 116 116 107 106 116 Average Speed 128 | 158 160 163 190 128 115 126 120 115 115 122 163 125 120 120 119 116 116 114 112 116 Slowest Speed 240 | 160 160 240 190 190 115 130 160 115 115 190 190 145 120 120 120 116 116 116 182 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 7 96 29 95 78 5 80 21 49 45 60 55 16 54 58 67 61 12 62 26 8 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . . . 1 . . 1 . . 3 1 . . 1 . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 1 . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 5 . 2 . . . 1 . . 3 . 1 . . 1 . . . . Spaces Dug 148 | . . . . . 3 12 3 1 2 . 1 19 22 . . 17 10 10 26 22 Terrain Destroyed 915 | . 40 3 . . 6 55 136 4 2 . 7 92 62 39 19 27 28 141 208 46 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 314 | . . 3 . . 6 . 17 4 2 . 7 34 7 1 17 27 19 63 99 8 AOE 601 | . 40 . . . . 55 119 . . . . 58 55 38 2 . 9 78 109 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 11959 | 172 805 584 447 1496 230 142 891 398 208 197 282 602 370 446 756 386 779 1254 1205 309 Wait 980 | 13 176 21 12 . 17 4 64 11 . . 7 28 12 28 95 18 91 186 191 6 Move 9613 | 131 553 503 406 1455 167 124 713 364 206 164 256 480 327 376 575 345 590 822 795 261 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 6 8 7 9 20 11 2 12 4 . 3 . 8 2 8 7 . 6 11 11 8 Fast Attach 107 | 7 1 2 1 . 3 1 19 3 . 10 2 3 1 3 11 . 5 21 11 3 Attach 87 | . . 6 3 2 9 1 4 1 . 1 . 10 3 10 3 . 10 8 13 3 Detach 43 | . 1 2 . . 1 1 6 . . 2 2 4 4 7 5 . 4 2 1 1 Swap 125 | . 12 11 1 5 3 1 5 3 . . . 8 2 1 4 . 10 25 29 5 Drop 179 | . 8 5 1 14 7 3 14 7 . 12 3 8 . 5 17 . 7 43 18 7 Fire 648 | 15 37 24 14 . 12 4 46 5 2 5 12 51 19 7 39 23 54 131 135 13 Melee 3 | . . 3 . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . Kick 11 | . . . . . . . . . . . . 2 . . . . 2 4 1 2 Crush 9 | . 9 . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: Fac x3) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 14) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 7) 890 | -10/Materials | Discovered new exit (range 14) 985 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Discovered new exit (range 16) 1458 | -10/Materials | Discovered new exit (range 5) 1477 | -10/Materials | Entered Subcaves 1478 | -10/Subcaves | Approached by a straggling Scientist 1881 | -10/Subcaves | Discovered new exit (range 5) 1934 | -10/Subcaves | Disturbed a concealed Subdweller 2206 | -10/Subcaves | Visited Clippyterm 2211 | -10/Subcaves | Learned Factory fabricator intel 2211 | -10/Subcaves | Learned 40 Factory zone layouts 2249 | -10/Subcaves | Discovered new exit (range 12) 2263 | -10/Subcaves | Core integrity fell below 50% 2309 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 2436 | -10/Subcaves | Entered Recycling 2587 | -7/Recycling | Lost 3 parts (2n1w) 3022 | -7/Recycling | Discovered new exit (range 10) 3233 | -7/Recycling | Scanned before Scraplab entrance 3259 | -7/Recycling | Entered Scraplab 3274 | -7/Recycling | Discovered new exit (range 2) 3276 | -7/Recycling | Entered Scraptown 3531 | -7/Scraptown | Visited Assassins FH 3544 | -7/Scraptown | Visited The Evicted 3757 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3763 | -7/Scraptown | Learned Research stockpile data 3767 | -7/Scraptown | Learned Factory stockpile data 3769 | -7/Scraptown | Learned 12 Research zone layouts 4036 | -7/Scraptown | Visited Cave Peace 4072 | -7/Scraptown | Visited Cyclists 4081 | -7/Scraptown | Visited IN-MT5's Study 4099 | -7/Scraptown | Visited Spacefarers 4129 | -7/Scraptown | Visited Artisan Demo Area 4166 | -7/Scraptown | Visited UFD Registry 4166 | -7/Scraptown | Registered with UFD as "Zerobomber" 4188 | -7/Scraptown | Entered Cyclist Reading Room 4257 | -7/Scraptown | Visited Chapter 10 4278 | -7/Scraptown | Visited Scrap Suit Storage 4298 | -7/Scraptown | Visited Junk Repository 4350 | -7/Scraptown | Visited Science Guys 4393 | -7/Scraptown | Visited Scrapoid Pod Storage 4410 | -7/Scraptown | Visited Derelict Rescue Squad 4427 | -7/Scraptown | Visited Junk Repository 4474 | -7/Scraptown | Visited Curators Association 4498 | -7/Scraptown | Visited LU-1G1's Boring Crew 4618 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5107 | -7/Scraptown | Met Optimus 5107 | -7/Scraptown | Accepted into 0bPrime 5171 | -7/Scraptown | Discovered new exit (range 5) 5176 | -7/Scraptown | Entered Factory 5176 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5177 | -5/Factory | Identified exit to Factory 5179 | -5/Factory | Loaded intel: 6 fabricator locations 5434 | -5/Factory | Loaded intel: 8 recycling unit locations 5450 | -5/Factory | Sucked down chute 5450 | -5/Factory | Entered Waste 5465 | -5/Waste | EMP discharged 5486 | -5/Waste | Build established: Tank 5486 | -5/Waste | Spotted C-40 Crusher 5515 | -5/Waste | Spotted C-40 Crusher 5530 | -5/Waste | Spotted C-40 Crusher 5535 | -5/Waste | Spotted C-40 Crusher 5535 | -5/Waste | Spotted C-40 Crusher 5561 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5564 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5565 | -5/Waste | EMP discharged 5565 | -5/Waste | System corruption reached 10% 5586 | -5/Waste | Spotted C-40 Crusher 5604 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5616 | -5/Waste | Discovered new exit (range 12) 5629 | -5/Waste | Entered Factory 5687 | -5/Factory | Identified exit to Upper Caves 5827 | -5/Factory | Loaded intel: 8 recycling unit locations 5827 | -5/Factory | Learned location of Protoforge (-2) 6229 | -5/Factory | First assault squad dispatched 6436 | -5/Factory | Lost 4 parts (1p2n1u) 6747 | -5/Factory | Entered Upper Caves 6749 | -5/Upper Caves | UFD Scientist delivered a prototype 6753 | -5/Upper Caves | Found Prototype Protection 6753 | -5/Upper Caves | Identified Enh. Scrap Shield 7047 | -5/Upper Caves | Build established: Scavenger-Gunner 7089 | -5/Upper Caves | Found Alien Artifact 7089 | -5/Upper Caves | Identified Core Expander 7089 | -5/Upper Caves | Installed Core Expander, added new Utility slot 7192 | -5/Upper Caves | Discovered new exit (range 7) 7208 | -5/Upper Caves | Entered another Upper Caves area 7434 | -5/Upper Caves | Discovered new exit (range 11) 7449 | -5/Upper Caves | Entered Zhirov 7451 | -5/Zhirov | Discovered new exit (range 3) 7473 | -5/Zhirov | Met Zhirov 7497 | -5/Zhirov | Learned location of Quarantine (-2) 7497 | -5/Zhirov | Learned location of Testing (-3) 7497 | -5/Zhirov | Learned location of Command (-1) 7504 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7523 | -5/Zhirov | Found Alien Artifact 7523 | -5/Zhirov | Identified Integrated Dissipator 7523 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7542 | -5/Zhirov | Found Alien Artifact 7686 | -5/Zhirov | Entered Proximity Caves 7786 | -4/Proximity Caves | Spotter reported a threat 7889 | -4/Proximity Caves | Learned location of Armory (-4) 7988 | -4/Proximity Caves | Spotter reported a threat 7991 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7995 | -4/Proximity Caves | Spotter reported a threat 8041 | -4/Proximity Caves | Spotter reported a threat 8130 | -4/Proximity Caves | Discovered exit to Factory (range 19) 8155 | -4/Proximity Caves | Entered Factory 8155 | -4/Factory | Evolved 2 slots: Utility x2 8177 | -4/Factory | Build established: Scavenger-Skirmisher 8279 | -4/Factory | Loaded intel: 8 recycling unit locations 8305 | -4/Factory | Identified exit to Upper Caves 8305 | -4/Factory | Identified exit to Armory 8405 | -4/Factory | Search patrols dispatched 8641 | -4/Factory | Build established: Skirmisher 8751 | -4/Factory | Spotted B-86 Titan 8759 | -4/Factory | Fabricated L-61 Swordsman? 8971 | -4/Factory | Entered Upper Caves 8992 | -4/Upper Caves | Lost 7 parts (1p3u3w) 9030 | -4/Upper Caves | Learned Research terminal intel 9064 | -4/Upper Caves | Spotted B-86 Titan 9269 | -4/Upper Caves | Discovered new exit (range 18) 9381 | -4/Upper Caves | Build established: Hacker-Skirmisher 9425 | -4/Upper Caves | Entered another Upper Caves area 9442 | -4/Upper Caves | Learned Research terminal intel 9817 | -4/Upper Caves | Discovered new exit (range 10) 9953 | -4/Upper Caves | Entered Warlord 9994 | -4/Warlord | System corruption cleaned by Quarantine Array 10201 | -4/Warlord | Found Prototype Reactor 10201 | -4/Warlord | Identified Vortex Chain Reactor 10208 | -4/Warlord | Found Prototype Processor 10208 | -4/Warlord | Identified Exp. Core Analyzer 10211 | -4/Warlord | Found Prototype Device 10211 | -4/Warlord | Identified System Purifier 10221 | -4/Warlord | Found Prototype Hackware 10352 | -4/Warlord | Visited the Vortex Lab 10358 | -4/Warlord | Found Prototype Energy Gun 10360 | -4/Warlord | Found Prototype Energy Gun 10367 | -4/Warlord | Warlord's base attacked by MAIN.C 10434 | -4/Warlord | Found Prototype Device 10434 | -4/Warlord | Identified Minesniffer Drone Bay 10478 | -4/Warlord | Build established: Gunner 10618 | -4/Warlord | Lost 5 allies 10621 | -4/Warlord | Destroyed GV-G6I(B) 10664 | -4/Warlord | Lost 5 allies 10717 | -4/Warlord | Warlord forces counterattacked 10735 | -4/Warlord | Spotted Executioner 10745 | -4/Warlord | Destroyed Executioner 10800 | -4/Warlord | Found Prototype Ballistic Cannon 10805 | -4/Warlord | Spotted Executioner 10822 | -4/Warlord | Destroyed Executioner 10846 | -4/Warlord | Lost 14 allies 10861 | -4/Warlord | Discovered new exit (range 14) 10884 | -4/Warlord | Entered Proximity Caves 11136 | -3/Proximity Caves | Build established: Scavenger-Gunner 11297 | -3/Proximity Caves | Discovered new exit (range 16) 11348 | -3/Proximity Caves | Entered Research 11348 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11351 | -3/Research | Loaded intel: 24 terminal locations 11371 | -3/Research | Identified Ghost Barrier 11425 | -3/Research | Identified exit to Testing 11463 | -3/Research | Identified Vortex Rail (x2) 11514 | -3/Research | Discovered new exit (range 20) 11581 | -3/Research | Identified Hvy. Autocannon 11615 | -3/Research | Found Prototype Launcher 11615 | -3/Research | Identified Adv. Micro-nuke Launcher 11719 | -3/Research | Spotted B-86 Titan 11744 | -3/Research | Destroyed B-86 Titan 11793 | -3/Research | Loaded intel: 5 recycling unit locations 11894 | -3/Research | Build established: Hacker-Gunner 12304 | -3/Research | Entered Testing 12362 | -3/Testing | Found Prototype Energy Cannon 12362 | -3/Testing | Identified Imp. Potential Cannon 12583 | -3/Testing | Found Prototype Launcher 12583 | -3/Testing | Identified Hellfire Missile Launcher 12713 | -3/Testing | Build established: Hacker-Tank 12771 | -3/Testing | Scanned by Researcher 12792 | -3/Testing | Found Prototype Protection 12792 | -3/Testing | Identified SHELL Armor 12881 | -3/Testing | Spotted Striker 12910 | -3/Testing | Found Prototype Energy Gun 12910 | -3/Testing | Identified Hyp. EM Gauss Rifle 12932 | -3/Testing | System corruption reached 10% 13259 | -3/Testing | Found Prototype Energy Cannon 13259 | -3/Testing | Identified Cld. Nova Cannon 13318 | -3/Testing | Build established: Hacker-Gunner 13509 | -3/Testing | Found Prototype Leg 13509 | -3/Testing | Identified Myomer Exoskeleton 13554 | -3/Testing | First assault squad dispatched 13568 | -3/Testing | Found Prototype Device 13568 | -3/Testing | Identified AEGIS Remote Shield 13871 | -3/Testing | Found Prototype Device 13871 | -3/Testing | Identified Exp. Hardlight Generator 13908 | -3/Testing | Discovered new exit (range 10) 13933 | -3/Testing | Entered Research 13933 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13934 | -2/Research | Loaded intel: 24 terminal locations 13954 | -2/Research | Loaded intel: 5 recycling unit locations 14202 | -2/Research | Fabricated Centrium Leg? 14319 | -2/Research | Spotted B-90 Cyclops 14326 | -2/Research | Build established: Hacker-Skirmisher 14432 | -2/Research | Spotted B-90 Cyclops 14507 | -2/Research | Spotted B-90 Cyclops 14525 | -2/Research | Destroyed B-90 Cyclops 14704 | -2/Research | Build established: Hacker-Gunner 14903 | -2/Research | Garrison activated, responded to threat 15064 | -2/Research | Discovered new exit (range 8) 15183 | -2/Research | First assault squad dispatched 15242 | -2/Research | Garrison activated, responded to threat 15278 | -2/Research | Lost 3 parts (2n1u) 15301 | -2/Research | System corruption reached 10% 15389 | -2/Research | High security lockdown imminent 15419 | -2/Research | Destroyed 9 combat bots 15469 | -2/Research | High security lockdown engaged 15482 | -2/Research | Lost 4 parts (1p2n1w) 15483 | -2/Research | Entered Access 15483 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15614 | -1/Access | Found Quantum Capacitor 15733 | -1/Access | First assault squad dispatched 15842 | -1/Access | Discovered new exit (range 5) 15847 | -1/Access | Identified exit to Surface 15852 | *** | Escaped! Last Messages --------------- 15827_ Slug penetrates Wall. 15829_ Sealed Barrier breached. 15831_ Slug penetrates Wall. 15831_ Slug penetrates Terminal. 15834_ Slug penetrates Wall. 15836_ Wall collapses. 15838_ Destroyed KE Penetrator. 15838_ Destroyed Unknown Processor. 15838_ Penetrated by Slug. 15842_ Main Access Shell breached. 15842_ EXIT=FOUND 15844_ Slug penetrates Main Access Shell. 15846_ Penetrated by Slug. 15846_ Slug penetrates Main Access Shell. 15847_ EXIT=IDENTIFIED: SURFACE 15848_ Penetrated by Slug. 15850_ Y-72 Warden destroyed. 15850_ Destroyed Xenon Bombardment Thruster. 15851_ Slug penetrates H-88 Terminator. 15851_ H-88 Terminator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????"#??? | | ???????????????????????????????????????? ????"#??? | | ???????????????????????????????????????? ???""#??? | | ???????????????????????????????????????" ?? T#??? | | ???????????????????????????????????????" ? ""#??? | | ???????????????????????????????????????" ? ""#??" | | ??????????????????????????????????????? ""# | | ?????????????????#######??????????????? | | ????????????????## #?????????????? # | | ???????? #####" ;############## # ### | | ???????/ A A %^ =[=% % | | ???????? u = ! =%*%== = | | ??????????????????"" ""#######=% # # | | ??????????????????? [%[ ""#?##### # | | ????????????????????" ""#?# " # # | | ???????????????????## ]] T#?##### / # | | ???????????????????#" ""#?????# # # | | ????????????????????# ""#?????# # " | | ????????????????????# ""#?????# #? + | | ????????????????????"" """"""?????# #? # | | ????????????????????# #?????# #?? # | | ????????????????????# #?????# #??? # | | ????????????????????# "" """ #?????# #???###### | | ????????????????????# " "? #?????# #????????? | | ????????????????????# " @" "??#?????# #????????? | | ????????????????????# ?" "" "???????## ##??????## | | ????????????????????# ?" "???????# ######## | | ????????????????????# ?""""""???????# " + | | ???????????????Y????#???????????????# # | | ????????????????????????????????????# ##### #" | | ????????????????????????????????????########## # | | ????????????????????????????????????# # # | | ????????????????????????????????????# + + | | ????????????????????????????????????# " # # | | ??????????????????????BB????BB??????# """ # # | | ??????????????????????BB????BB??????# """ # ## | | ????????????????????????????????????# " # #? | | ???????????????????????????C????????# # #? | | ????????????????????????????????????#! # #? | | ????????????????????????????????????# # #? | | ????????????????????????????????????########## ## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 77 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 4 Armor Coverage 900 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 70 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 34 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Regenerative Plating | -3/Testing | Hacked Adv. Plasma Rifle | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded Centrium Leg | x1 | -2/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravArcKit Manual? 0 Play Time 02:32:16 Cumulative 511.0 hours Start 2025.07.04 @ 20:15:27 End 2025.07.05 @ 19:54:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type 0 Total 47 Types 40/0/5/2/0/0/0/0/0/0 Lore% 83 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65705f95-1d00-4110-a63c-06355d02fd3c