Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 10:01:17 Player: arcadus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (666) 666 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4541 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Flight Unit Improved VTOL Module Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor System Restoration Module System Restoration Module Arc Projector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Advanced ECM Suite Focal Shield > --- WEAPON ----------- Heavy Laser Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Flight Unit Improved VTOL Module Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating System Restoration Module System Restoration Module System Restoration Module Grenade Launcher [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . . 2 1 Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 46 | . 8 2 5 1 4 10 16 Power 5 | . 1 . . . . 1 3 Engine 4 | . 1 . . . . 1 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | . . . 2 . . 4 3 Treads 2 | . . . . . . . 2 Leg 7 | . . . 2 . . 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 3 . 3 . 2 3 7 Device 10 | . 2 . 2 . . 1 5 Storage 2 | . 1 . 1 . . . . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 14 | . 4 2 . 1 2 2 3 Energy Gun 3 | . 1 . . . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 2 | . . . . . . 2 . Launcher 6 | . 3 1 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 28 | . 1 . . . 4 . 23 Power 5 | . . . . . 1 . 4 Propulsion 7 | . . . . . . . 7 Utility 8 | . 1 . . . 1 . 6 Weapon 8 | . . . . . 2 . 6 Highest Loss Streak 9 | . 1 . . . 4 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 97 100 96 100 73 78 68 Engine 9 | . 14 14 14 14 3 1 6 Treads 1 | . . . . . . . 6 Leg 23 | . 28 28 28 28 18 24 16 Device 10 | . 11 14 10 14 4 1 13 Storage 10 | . 14 14 14 14 9 7 6 Processor 5 | . . . . . 18 15 6 Protection 1 | . . . . . . 5 . Energy Gun 2 | . 12 . . . 4 5 . Ballistic Gun 7 | . 14 14 14 14 3 . . Ballistic Cannon 2 | . . . . . . 8 5 Launcher 4 | . 1 11 14 7 3 . . Slashing Weapon 3 | . . 2 . 7 9 7 . Naked Turns . | . . . . . . . . Heaviest Build 82 | 11 18 18 48 48 50 66 82 Greatest Support 98 | 20 20 20 60 60 60 88 98 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 13 | 8 9 10 14 20 20 20 20 Most Carried 17 | 6 10 9 10 10 9 16 17 Average Carried 8 | 6 8 9 9 10 7 9 11 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 16 | 6 9 9 10 10 8 16 8 Class Distribution -------------------- 82% | Mutant 8% | Assassin 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 694 | 202 90 81 . 83 67 46 125 Remotely . | . . . . . . . . Salvage Created 580 | . 211 . . 102 142 21 104 Parts 40 | . 20 . . 7 2 2 9 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 21 | . 6 . . 2 4 2 7 Guns 5 | . 1 . . 2 1 . 1 Cannons 3 | . . . . . . 2 1 AOE 13 | . 5 . . . 3 . 5 Classes Destroyed 10 | . 4 . . . 1 2 3 Builder 3 | . . . . . . 1 2 Hauler 2 | . 2 . . . . . . Operator 1 | . . . . . . . 1 Watcher 2 | . 2 . . . . . . Swarmer 5 | . 5 . . . . . . Grunt 6 | . 1 . . 2 3 . . Sentry 1 | . . . . . 1 . . Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . . 1 Assembled 6 | . . . . . . . 6 Best Kill Streak 8 | . 3 . . 2 3 2 8 Combat Bots Only 6 | . 3 . . 2 3 2 6 Max Kills in Single Turn 3 | . 2 . . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 271 | 3 21 . . 14 37 38 158 Missed 44 | . 4 . . 1 10 7 22 Damage Taken 4721 | 152 237 . . 192 592 324 3224 Core 1132 | 46 61 . . 65 64 37 859 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 14 | . . . . . . . 14 Regen/Repaired (Parts) 29 | . . . . . . 29 . Core Remaining (%) 73 | 81 . . . 31 88 94 . Volleys Fired 92 | 2 22 . . 13 14 16 25 Largest 3 | 2 2 . . 1 2 2 3 Hottest 161 | 70 70 . . 20 50 98 161 Shots Fired 146 | 4 38 . . 13 16 32 43 Gun 88 | 4 32 . . 13 12 3 24 Cannon 41 | . . . . . . 29 12 Launcher 17 | . 6 . . . 4 . 7 Special . | . . . . . . . . Kinetic 94 | 2 16 . . 13 7 29 27 Thermal 35 | 2 16 . . . 5 3 9 Explosive 17 | . 6 . . . 4 . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 1 5 . . 4 8 5 9 Robot Miss Streak 3 | 2 3 . . 1 1 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 93 | 1 23 . . 9 19 16 25 Core Hits 73 | . 19 . . 7 13 5 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . . 2 . 2 Burn 4 | . 1 . . . 2 . 1 Blast 1 | . . . . . . . 1 Melee Attacks 30 | . . 8 . . 16 6 . Impact . | . . . . . . . . Slashing 30 | . . 8 . . 16 6 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3116 | 13 558 . . 75 513 322 1635 Guns 919 | 13 270 . . 75 102 12 447 Cannons 456 | . . . . . . 310 146 Explosions 1483 | . 288 . . . 297 . 898 Melee 114 | . . . . . 114 . . Ramming 144 | . . . . . . . 144 Kinetic 1013 | . 109 . . 75 40 310 479 Thermal 433 | 13 161 . . . 62 12 185 Explosive 1412 | . 288 . . . 297 . 827 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 114 | . . . . . 114 . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 3 | . . . . . . . 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 147 | . 26 . . . 32 . 89 Projectiles . | . . . . . . . . Explosions 146 | . 26 . . . 32 . 88 Melee 1 | . . . . . . . 1 Knockbacks 8 | . . . . . . 5 3 Impact 3 | . . . . . . . 3 Kinetic 5 | . . . . . . 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 496 | . 70 . . . 153 . 273 Shots 14 | . 3 . . . 4 . 7 Rammed 22 | . . . . . . . 22 Targets Rammed 50 | . . . . . . . 50 Kicked 28 | . . . . . . . 28 Crushed . | . . . . . . . . Highest Temperature 578 | 30 168 . . 15 21 99 578 Average Temperature 118 | 18 60 . . 10 9 39 244 Received Heat Transfer 456 | . 48 . . 108 180 . 120 Effects 5 | . . . . . . . 5 Shutdowns 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 3 . . . 2 . . Heat Transferred 1308 | 37 555 . . . 333 37 346 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 309 | . 309 42 . 50 154 90 114 Initial 70 | . . 42 . . 19 70 39 Average 30 | . 95 26 . 21 79 51 38 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 98 | 100 75 100 . 100 100 100 100 Level 1 1 | . 24 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . . . 2 1 3 Investigation 5 | . 1 . . . 2 1 1 Extermination 2 | . . . . . . . 2 Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 36 | 1 11 . . 2 6 5 11 Peak Tracking Total 6 | 1 5 . . 2 4 2 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . 4 . . . . . 2 Max in Single Turn 2 | . 1 . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . 2 . . . 2 3 1 Terminals 7 | . 2 . . . 2 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 5 . . . 8 9 2 Successful 10 | . 2 . . . 3 5 . Failed 14 | . 3 . . . 5 4 2 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 8 | . 1 . 1 . 6 . . Terminals 19 | . 5 . . . 8 4 2 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . 5 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . . 3 2 . Record 3 | . . . . . 1 2 . Branch Access Points 2 | . 1 . . . 1 . . Alert Level 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 2 1 1 Full Trace Events 5 | . 1 . . . 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5794 | 1902 413 625 492 301 292 732 1037 Spaces Moved 3285 | 756 272 471 488 257 155 528 358 Core . | . . . . . . . . Treads 8 | . . . . . . . 8 Legs 3277 | 756 272 471 488 257 155 528 350 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 120 90 90 90 100 105 Average Speed 112 | 120 120 120 98 90 90 100 139 Slowest Speed 270 | 120 120 120 120 90 90 105 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Time Travels 1 | . . . 1 . . . . Exploration Rate (%) 52 | 99 52 78 92 59 17 13 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 132 | . 31 . . . 45 . 56 Melee 8 | . . . . . 8 . . Projectile . | . . . . . . . . AOE 124 | . 31 . . . 37 . 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5108 | 1747 323 514 498 315 260 685 766 Wait 1564 | 990 8 34 . 45 70 108 309 Move 3278 | 755 271 470 487 256 154 527 358 Hop . | . . . . . . . . Pick Up 35 | . 9 . 2 . 2 15 7 Fast Attach 1 | . . . 1 . . . . Attach 30 | . 2 . 1 . 4 8 15 Detach 3 | . . . 1 . . 2 . Swap 15 | . 6 2 3 1 . 2 1 Drop 10 | . 5 . 3 . . 1 1 Fire 92 | 2 22 . . 13 14 16 25 Melee 30 | . . 8 . . 16 6 . Ram 12 | . . . . . . . 12 Kick 28 | . . . . . . . 28 Crush 10 | . . . . . . . 10 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 880 | -11/Scrapyard | Assembled infested the area 1903 | -11/Scrapyard | Entered Materials 1904 | -10/Materials | Build established: Mutant 2143 | -10/Materials | Identified exit to Mines 2148 | -10/Materials | Discovered new exit (range 13) 2316 | -10/Materials | Entered Mines 2336 | -10/Mines | Met a Derelict bent on vengeance 2349 | -10/Mines | Discovered new exit (range 7) 2403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2403 | -10/Mines | Discovered new exit (range 5) 2697 | -10/Mines | Excavation squad dispatched 2697 | -10/Mines | A large section of the Mines collapsed 2863 | -10/Mines | Learned Materials non-interactive machine intel 2941 | -10/Mines | Entered Exiles 2959 | -10/Exiles | Discovered new exit (range 15) 2992 | -10/Exiles | Met 8R-AWN 3013 | -10/Exiles | Met EX-HEX 3054 | -10/Exiles | Met EX-BIN 3071 | -10/Exiles | Aligned with FarCom system 3072 | -10/Exiles | Given EX-Vault access code 3100 | -10/Exiles | Opened EX-Vault 3106 | -10/Exiles | Found Prototype Device 3107 | -10/Exiles | Identified PSU Rigger 3114 | -10/Exiles | Found Prototype Device 3114 | -10/Exiles | Identified Chronowheel 3114 | -10/Exiles | Activated Chronowheel 3114 | -10/Exiles | Spacetime reconverged on an earlier point 3117 | -10/Exiles | Found Prototype Leg 3118 | -10/Exiles | Identified Potential Leg 3120 | -10/Exiles | Found Potential Leg 3149 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3175 | -10/Exiles | Met EX-DEC 3271 | -10/Exiles | Visited The Gauntlet 3405 | -10/Exiles | Discovered new exit (range 14) 3433 | -10/Exiles | Left Exiles lab with Potential Leg 3433 | -10/Exiles | Entered Mines 3596 | -9/Mines | Core integrity fell below 50% 3676 | -9/Mines | Discovered new exit (range 7) 3726 | -9/Mines | Assembled infested the area 3734 | -9/Mines | Entered Materials 3734 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3735 | -8/Materials | Identified exit to Factory 3736 | -8/Materials | Loaded intel: 28 non-interactive machine locations 3893 | -8/Materials | Lost 4 parts (1p1u2w) 4017 | -8/Materials | Discovered exit to Factory (range 11) 4026 | -8/Materials | Entered Factory 4026 | -7/Factory | Evolved 2 slots: Propulsion x2 4539 | -7/Factory | Discovered new exit (range 15) 4616 | -7/Factory | Repaired Grenade Launcher 4729 | -7/Factory | Identified exit to Factory 4758 | -7/Factory | Entered another Factory area 4758 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5120 | -6/Factory | Assembled infested ambush trap array 5148 | -6/Factory | Crushed by falling debris 5151 | -6/Factory | Build established: Skirmisher 5179 | -6/Factory | Lost 4 parts (1n2u1w) 5227 | -6/Factory | Lost 9 parts (2p2n2u3w) 5498 | -6/Factory | Build established: Mutant 5736 | -6/Factory | Core integrity fell below 50% 5757 | -6/Factory | Lost 6 parts (1p3n1u1w) 5766 | -6/Factory | System corruption reached 10% 5772 | -6/Factory | Core integrity fell below 20% 5795 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05713_ Slammed into P-60 Hacker. 05714_ Lgt. Treads destroyed. 05716_ Slammed into P-60 Hacker. 05723_ Gauss Rifle destroyed. 05724_ Slammed into P-60 Hacker. 05726_ Adv. ECM Suite destroyed. 05732_ Slammed into P-60 Hacker. 05737_ System corrupted: Matter fused (-6). 05739_ Slammed into P-60 Hacker. 05758_ ALERT: Rogue bot located, Programmers report to Factory Zone 2H. 05760_ System corrupted: Heat flow error (+268). 05760_ Slammed into P-60 Hacker. 05762_ Hacking Suite destroyed. 05767_ Slammed into P-60 Hacker. 05767_ Destabilizing: Core damaged (-42). 05774_ Slammed into P-60 Hacker. 05781_ Destabilizing: System corrupted (+2). 05788_ System corrupted: Component data lost. 05788_ Slammed into P-60 Hacker. 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""?# ##+####????????? | | ?????????????????? ??# #???????????? | | ???????????????######+### ############# | | ?????????????? ^^ | | ????????????? ^ | | ?????????????? | | ?????????????? | | ?????????????? | | ???????????????######+#################! | | ?????????????????# #???????????#!! | | ?????????????????# """ p#???????????#! | | ?????????????????# """"" @############# | | ?????????????????# """"" + | | ?????????????????# ############# | | ?????????????????# """ #???????????# | | ?????????????????# Y" #???????????#####+####+# | | ?????????????????# """ #???????????????# | | ?????????????????# #???????????????# | | ?????????????????##########???????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Shopping List Challenges ------------ None Game ------ Seed StealthHelicalMount Manual? 0 Play Time 00:57:49 Cumulative 13.7 hours Start 2024.04.14 @ 08:52:38 End 2024.04.14 @ 10:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6781e677-9a4a-47dc-bcfd-86aa4fb07ffe