Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.01 @ 16:06:41 Player: dogcheese Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2278) 2278 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1266) 1266 TOTAL SCORE: 7424 Bonus ------- High Alert Combat Kills 266 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 98/100 System Corruption 3% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Modified TNC Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Modified TNC Hacking Suite > --- WEAPON ----------- Shock Rifle Arc Projector Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- (None) [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Modified TNC Device Experimental Sensor Array Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power 2 | . . . . . 1 . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . . 1 . 1 Weapon 2 | . . . . . 2 . . Parts Attached 78 | 10 9 3 9 3 20 11 13 Power 10 | 1 1 . 1 . 2 1 4 Engine 8 | 1 . . 1 . 2 1 3 Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 2 1 2 2 5 1 . Treads . | . . . . . . . . Leg 3 | . . . . . 3 . . Wheel 4 | 2 . . . . 1 1 . Hover 1 | . . . . . 1 . . Flight 7 | . 2 1 2 2 . . . Utility 17 | 1 4 . 4 . 4 2 2 Device 11 | . 3 . 3 . 2 2 1 Storage 1 | 1 . . . . . . . Processor 4 | . 1 . 1 . 2 . . Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 36 | 6 2 2 2 1 9 7 7 Energy Gun 11 | . . . . . 3 2 6 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 17 | 6 2 1 2 1 . 5 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 5 | . . . . . 5 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 25 | . . . . 1 2 9 13 Power 7 | . . . . . 1 1 5 Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . . . . 1 1 1 Weapon 13 | . . . . . . 7 6 Highest Loss Streak 6 | . . . . 1 1 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 91 100 94 98 83 79 75 Engine 12 | . 8 . 12 14 12 17 12 Core 1 | . 5 14 . . . . 1 Leg 1 | . . . . . 4 . . Wheel 6 | . 19 . . . 4 9 6 Flight 7 | . 6 28 26 26 1 . . Device 10 | . 8 14 21 14 10 8 5 Processor 13 | . 5 14 5 14 15 18 15 Hackware 1 | . . . . . . . 6 Energy Gun 9 | . . . . . 16 10 16 Ballistic Gun 12 | . 28 28 27 28 5 6 3 Launcher 5 | . . . . . 12 9 . Naked Turns 2 | . . . 2 . . . . Heaviest Build 39 | 12 13 8 8 6 39 39 34 Greatest Support 37 | 32 32 8 8 8 34 37 37 Greatest Overweight (x) 7 | 3 2 . . 1 7 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 Most Carried 6 | 6 5 4 5 2 5 5 2 Average Carried 2 | 2 1 3 . 1 3 4 . Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 2 4 1 1 5 2 . Class Distribution -------------------- 35% | Skirmisher 19% | Scavenger-Skirmisher 16% | Scavenger-Mutant 13% | Mutant 8% | Scavenger-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Matter Collected 1815 | 290 151 53 . 129 581 326 285 Remotely . | . . . . . . . . Salvage Created 2511 | . 179 53 . 69 782 318 1110 Parts 163 | . 18 7 . 5 57 26 50 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 5 | . . . . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 65 | . 5 3 . 4 24 17 12 Guns 28 | . 5 3 . 4 6 5 5 Cannons 5 | . . . . . . . 5 AOE 30 | . . . . . 17 12 1 Classes Destroyed 12 | . 3 . . . 6 . 3 Worker 4 | . . . . . . . 4 Builder 2 | . . . . . 2 . . Tunneler 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 5 | . . . . . . . 5 Operator 1 | . . . . . 1 . . Watcher 9 | . 2 . . . 3 . 4 Swarmer 33 | . 3 3 . 4 8 12 3 Grunt 18 | . 2 . . . 10 2 4 Sentry 7 | . . . . . 4 1 2 Hunter 5 | . . . . . 2 2 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 15 | . 3 3 . 4 8 8 15 Combat Bots Only 8 | . 3 3 . 4 8 8 4 Max Kills in Single Turn 5 | . 1 1 . 1 5 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 4 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 470 | . 44 17 . 26 68 69 246 Missed 165 | . 20 9 . 7 24 21 84 Damage Taken 3099 | . 199 48 . 105 495 661 1591 Core 992 | . 28 29 . 20 101 112 702 Absorbed by Shields 16 | . . . . . . 16 . Ignored by Resistances 861 | . 65 16 . 38 144 196 402 Core Remaining (%) 76 | 100 . . . 69 . 61 . Volleys Fired 170 | . 30 8 . 7 40 28 57 Largest 4 | . 2 2 . 2 4 4 4 Hottest 236 | . 40 40 . 40 140 170 236 Shots Fired 374 | . 60 16 . 14 86 49 149 Gun 298 | . 60 16 . 14 55 37 116 Cannon 33 | . . . . . . . 33 Launcher 43 | . . . . . 31 12 . Special . | . . . . . . . . Kinetic 149 | . 60 16 . 14 25 18 16 Thermal 97 | . . . . . . 18 79 Explosive 43 | . . . . . 31 12 . Electromagnetic 85 | . . . . . 30 1 54 Robot Hit Streak 42 | . 17 7 . 5 20 42 34 Robot Miss Streak 7 | . 4 2 . 2 2 1 7 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 1 . 2 . . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 258 | . 39 12 . 8 61 32 106 Core Hits 159 | . 17 3 . 4 56 30 49 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 5 | . . . . . 1 1 3 Burn 3 | . . . . . . 1 2 Destroy 1 | . . . . . 1 . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6318 | . 318 99 . 78 2708 1000 2115 Guns 2908 | . 316 99 . 78 603 401 1411 Cannons 385 | . . . . . . . 385 Explosions 2998 | . . . . . 2087 599 312 Melee . | . . . . . . . . Ramming 27 | . 2 . . . 18 . 7 Kinetic 882 | . 316 99 . 78 147 111 131 Thermal 1662 | . . . . . . 290 1372 Explosive 2686 | . . . . . 2087 599 . Electromagnetic 1061 | . . . . . 456 . 605 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . . . 98 4 38 Projectiles . | . . . . . . . . Explosions 140 | . . . . . 98 4 38 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 145 | . 1 . . . 85 26 33 Shots 6 | . . . . . 4 1 1 Rammed 5 | . 1 . . . 2 . 2 Targets Rammed 5 | . 1 . . . 2 . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 847 | . 25 16 . 8 45 434 847 Average Temperature 226 | . 10 9 . 3 15 136 306 Received Heat Transfer 927 | . 117 . . . 162 198 450 Effects 82 | . . . . . . 7 75 Shutdowns 29 | . . . . . . . 29 Energy Bleed 10 | . . . . . . 1 9 Interference 15 | . . . . . . 3 12 Matter Decay 4 | . . . . . . . 4 Short Circuit 8 | . . . . . . . 8 Damage (minor) 6 | . . . . . . . 6 Damage (major) 7 | . . . . . . 3 4 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 7 | . . . . . 4 . 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 11 | . . . . . . 2 9 Heat Transferred 3487 | . . . . . . 703 2784 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Peak Influence 668 | . 196 179 . 80 606 668 567 Initial 344 | . . 64 . . 26 344 303 Average 314 | . 56 114 . 39 265 593 414 Maximum Alert Level 2 | . . . . . 2 2 2 Low Security (%) 42 | 100 100 100 . 100 50 . . Level 1 14 | . . . . . 20 5 38 Level 2 42 | . . . . . 28 94 61 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 5 . 6 Investigation 3 | . 1 . . . 1 . 1 Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . . . 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 2 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Distress Signals 4 | . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 9 5 . 4 29 15 23 Peak Tracking Total 8 | . 3 3 . 4 5 8 4 Tactical Retreats 3 | . 1 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Traps Triggered 7 | . 1 . . . 1 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Disabled 6 | . . . . . 5 1 . Max in Single Turn 3 | . . . . . 3 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Accessed 15 | . 1 . 5 . 4 1 4 Terminals 5 | . 1 . . . 2 1 1 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 72 | . 3 . 50 . 9 3 7 Successful 66 | . 3 . 50 . 7 1 5 Failed 6 | . . . . . 2 2 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 13 | . 3 . . . 6 3 1 Fabricators 5 | . . . . . . . 5 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 60 | . 3 . 50 . 5 1 1 Record 53 | . . . 49 . 3 . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Maintenance Status 2 | . 1 . . . 1 . . Surveillance Status 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 3 | . . . . . . . 3 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 Report Inventory 2 | . . . . . 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . . 3 1 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total Allies 3 | . . 2 . . . 1 . Largest Group 2 | . . 2 2 . . 1 . Highest-Rated Group 42 | . . 42 42 . . 20 . Highest-Rated Ally 31 | . . 31 31 . . 20 . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . 1 . Total Damage 35 | . . . . . . 35 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Turns Passed 3749 | 72 358 281 347 266 943 801 681 Spaces Moved 3749 | 59 264 516 765 599 682 522 342 Core 63 | 18 4 . 7 . 22 . 12 Treads . | . . . . . . . . Legs 157 | . . . . . 157 . . Wheels 1378 | 41 128 . . . 357 522 330 Hover 28 | . . . . . 28 . . Flight 2123 | . 132 516 758 599 118 . . Fastest Speed 37 | 50 37 37 37 37 37 100 50 Average Speed 70 | 88 69 37 37 38 110 110 111 Slowest Speed 400 | 200 150 37 50 120 400 115 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . 1 . 4 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 39 86 93 81 50 51 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 242 | . . . . . 205 31 6 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 242 | . . . . . 205 31 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total 4571 | 77 396 593 835 621 812 709 528 Wait 411 | . 69 60 32 12 21 121 96 Move 3732 | 58 263 513 764 590 681 521 342 Hop 5 | . . 1 . 4 . . . Pick Up 84 | 6 11 5 13 3 26 9 11 Fast Attach 5 | 2 . . . . 2 1 . Attach 70 | 6 9 3 9 3 18 10 12 Detach 10 | 2 4 . 1 . 2 1 . Swap 3 | 2 . . . . . . 1 Drop 61 | 1 9 3 16 2 20 3 7 Fire 170 | . 30 8 . 7 40 28 57 Melee . | . . . . . . . . Ram 5 | . 1 . . . 2 . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 9) 431 | -10/Materials | Entered Mines 449 | -10/Mines | Learned location of Zion (-7) 474 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 474 | -10/Mines | Found Prototype Device 527 | -10/Mines | Discovered new exit (range 10) 604 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 625 | -10/Mines | Excavation squad dispatched 625 | -10/Mines | A large section of the Mines collapsed 652 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 652 | -10/Mines | Discovered new exit (range 5) 712 | -10/Mines | Entered Exiles 712 | -10/Exiles | Accompanied by 2 allies 728 | -10/Exiles | Discovered new exit (range 17) 742 | -10/Exiles | Led the pair of lost Derelicts to a safe place 760 | -10/Exiles | Identified Exp. Sensor Array 781 | -10/Exiles | Build established: Scavenger-Mutant 806 | -10/Exiles | Met 8R-AWN 815 | -10/Exiles | Met EX-HEX 849 | -10/Exiles | Met EX-DEC 871 | -10/Exiles | Discovered new exit (range 14) 903 | -10/Exiles | Met EX-BIN 936 | -10/Exiles | Aligned with FarCom system 936 | -10/Exiles | Given EX-Vault access code 944 | -10/Exiles | Opened EX-Vault 947 | -10/Exiles | Found Prototype Processor 948 | -10/Exiles | Identified Modified TNC 960 | -10/Exiles | Warned to stay clear of 0b10 Research branches 993 | -10/Exiles | Visited The Gauntlet 1059 | -10/Exiles | Left Exiles lab with Modified TNC 1059 | -10/Exiles | Entered Mines 1180 | -9/Mines | Discovered new exit (range 9) 1259 | -9/Mines | Discovered new exit (range 9) 1276 | -9/Mines | Learned 2 Materials zone layouts 1325 | -9/Mines | Entered Materials 1325 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1998 | -8/Materials | Build established: Skirmisher 2043 | -8/Materials | Discovered new exit (range 18) 2155 | -8/Materials | Garrison activated, responded to threat 2192 | -8/Materials | Identified exit to Garrison 2202 | -8/Materials | Destroyed 8 combat bots 2268 | -8/Materials | Entered Garrison 2316 | -8/Garrison | Triggered checkpoint 2350 | -8/Garrison | Destroyed 8 combat bots 2468 | -8/Garrison | Triggered checkpoint 2552 | -8/Garrison | Discovered new exit (range 10) 2617 | -8/Garrison | Lost 4 parts (1u3w) 2748 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Rescued a captive Derelict 2985 | -8/Garrison | Discovered new exit (range 12) 2998 | -8/Garrison | Installed Relay Interface Framework 3034 | -8/Garrison | Triggered checkpoint 3069 | -8/Garrison | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3154 | -7/Factory | Build established: Scavenger-Skirmisher 3492 | -7/Factory | Lost 3 parts (1p2w) 3539 | -7/Factory | Core integrity fell below 50% 3693 | -7/Factory | Garrison activated, responded to threat 3748 | -7/Factory | Core integrity fell below 20% 3750 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Lgt. EM Pulse Cannon destroyed. R-06 Scavenger collects Remote Datajack. Power failure, Imp. Deuterium Engine shutdown. Particle Gun broken. Overheating: Short circuit. Power failure, Imp. Deuterium Engine shutdown. Arm. Huge Wheel broken. Overheating: Short circuit. Modified TNC broken. Overheating: Short circuit. Arc Projector destroyed. Overheating: Matter decay (-51). Y-54 Guardian IFF system glitched. R-06 Scavenger collects Corrupted Lgt. Treads. Broken Arm. Huge Wheel destroyed. Broken Particle Gun destroyed. Imp. Deuterium Engine destroyed. K-01 Serf collects debris. 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"???? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Melee Accuracy 5 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! It's Just You Made in Tau Ceti IV Troublemaker Challenges ------------ None Game ------ Seed tza Manual? 1 Play Time 01:20:00 Cumulative 3.9 hours Start 2024.05.01 @ 14:34:53 End 2024.05.01 @ 16:06:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a515bc1e-68d6-4456-9f67-8ac2d010bfb6