Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 07:16:20 Player: youngster Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (214) 1070 Value Destroyed (6352) 6352 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2625) 2625 TOTAL SCORE: 14327 Bonus ------- High Alert Combat Kills 2132 Follower Combat Kills 257 Met Imprinter 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector (fused) Advanced Targeting Computer Component Analysis Suite > --- WEAPON (2) ------- Plasma Cutter > --- INVENTORY (5) ---- Improved Trap Extractor (6/6 Dirty Bomb) Hacking Drone Bay (1/1) Proton Cannon Heavy Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Cooled Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Cooling System Large Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Shield Generator Long-range Tractor Beam Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Power Maul [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 272 | 7 23 16 27 2 . 4 55 114 6 3 7 8 Power 17 | 1 4 1 . . . . 2 9 . . . . Engine 11 | 1 4 1 . . . . 1 4 . . . . Core 6 | . . . . . . . 1 5 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 2 3 7 . . . 9 17 1 . . 2 Treads 35 | 2 2 2 7 . . . 9 11 1 . . 1 Leg 1 | . . . . . . . . . . . . 1 Wheel 7 | . . 1 . . . . . 6 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 95 | 2 5 6 10 1 . . 17 48 . 1 3 2 Device 46 | 1 2 3 3 . . . 4 28 . . 3 2 Storage 5 | 1 2 1 1 . . . . . . . . . Processor 10 | . . . . . . . 3 6 . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 33 | . 1 2 6 1 . . 10 13 . . . . Artifact . | . . . . . . . . . . . . . Weapon 117 | 2 12 6 10 1 . 4 27 40 5 2 4 4 Energy Gun 1 | . . . . . . . . 1 . . . . Energy Cannon 11 | . . . . . . . . 11 . . . . Ballistic Gun 32 | 2 7 1 4 1 . 2 12 1 . 1 1 . Ballistic Cannon 14 | . 1 3 2 . . . 3 5 . . . . Launcher 34 | . 4 2 4 . . 2 10 10 1 . . 1 Special Weapon 3 | . . . . . . . 1 . . . . 2 Impact Weapon 16 | . . . . . . . 1 12 3 . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 . 2 . Unidentified Prototypes 4 | . 1 . . . . . . 1 . . 2 . Parts Lost 57 | . 3 3 2 . . . 8 37 2 . . 2 Power 9 | . 1 . . . . . 2 6 . . . . Propulsion 16 | . . 2 . . . . 1 10 2 . . 1 Utility 20 | . 1 1 . . . . 3 15 . . . . Weapon 12 | . 1 . 2 . . . 2 6 . . . 1 Highest Loss Streak 7 | . 1 2 1 . . . 2 7 1 . . 2 To Critical Strikes 2 | . . . . . . . 1 1 . . . . Average Slot Usage (%) 92 | . 99 100 99 100 100 100 90 85 67 72 75 73 Engine 9 | . 13 14 11 11 11 11 6 7 . . . . Core 1 | . . . . . . . 2 5 . . . . Treads 23 | . 27 25 22 33 33 33 26 13 18 15 15 14 Wheel 2 | . . 2 9 . . . . 6 . . . . Device 6 | . 13 6 5 . . . 4 8 7 7 12 15 Storage 9 | . 14 14 10 11 11 11 9 6 . . . . Processor 6 | . . . . . . . 8 7 38 37 31 30 Protection 11 | . . 7 16 22 22 22 15 12 . . . . Energy Cannon 1 | . . . . . . . . 5 . . . . Ballistic Gun 12 | . 26 14 19 22 22 13 11 1 . 3 6 2 Ballistic Cannon 1 | . . . 2 . . . 1 2 . . . . Launcher 2 | . . 13 . . . 8 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 12 57 94 101 105 105 107 120 141 5 6 7 6 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 3 3 3 3 Greatest Overweight (x) 34 | . 2 5 6 1 1 1 1 34 1 1 2 1 Average Overweight (x) 2 | . . 2 5 1 1 1 1 9 . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 20 | 7 19 20 24 25 25 25 25 24 5 5 5 5 Most Carried 25 | 4 19 25 25 25 25 25 25 25 5 5 5 5 Average Carried 19 | 2 12 19 23 25 24 24 24 22 4 4 4 4 Final Capacity 25 | 8 20 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 19 25 25 25 24 25 24 5 5 5 5 5 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 5832 | 288 539 254 580 159 . 99 1662 1988 69 10 . 184 Remotely 437 | . . . . . . . 350 87 . . . . Salvage Created 7208 | 120 581 116 725 183 . 118 1913 3297 72 41 . 42 Parts 426 | 12 44 17 43 17 . 20 119 145 6 . . 3 Haulers Intercepted 5 | . 2 . 1 . . . 2 . . . . . Recyclers Shooed 9 | . 2 . . 1 . . 3 3 . . . . Parts Field Recycled 14 | . . . . . . . . 14 . . . . Retrieved Matter 354 | . . . . . . . . 354 . . . . Parts Self-Destructed 17 | . . . . . . . . . 5 . . 12 Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 160 | . 12 6 16 5 . 7 41 68 4 . . 1 Melee 15 | . . . 1 . . . . 13 1 . . . Guns 30 | . 5 . 10 3 . 1 9 2 . . . . Cannons 33 | . . 1 1 . . . 11 20 . . . . AOE 68 | . 7 5 4 2 . 6 21 19 3 . . 1 Classes Destroyed 20 | 2 6 1 2 . . 1 4 2 . . . 2 Worker 14 | . 1 2 . . . 1 5 5 . . . . Builder 9 | . 1 . 1 . . . 4 3 . . . . Tunneler 8 | 3 . . . 4 . . . 1 . . . . Hauler 5 | . 2 . 1 . . . 2 . . . . . Recycler 21 | 1 3 1 2 . . 1 4 9 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 6 | . 1 . . . . . 2 3 . . . . Swarmer 35 | . 6 3 6 3 . 6 4 3 4 . . . Grunt 78 | . 6 2 5 2 . . 25 38 . . . . Brawler 9 | . . . . . . . 3 6 . . . . Duelist 5 | . . . 1 . . . . 4 . . . . Protector 2 | . . . . . . . 2 . . . . . Sentry 17 | . . . 4 . . . 6 7 . . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . Programmer 9 | . . . . . . . . 9 . . . . Heavy 1 | . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . 1 2 . . Best Kill Streak 9 | 4 4 6 3 3 . 4 8 9 4 . . 1 Combat Bots Only 7 | . 3 4 3 3 . 3 7 7 4 . . 1 Max Kills in Single Turn 5 | 1 3 2 2 2 . 2 5 3 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 2 2 2 . 2 4 3 3 . . 1 Melee 1 | . . . 1 . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 11697 | . 520 587 754 141 . 79 3203 6173 111 . . 129 Core 1132 | . 95 109 14 . . . 213 647 15 . . 39 Absorbed by Shields 437 | . . . . . . . . 437 . . . . Redirected to Shielding 104 | . . . . . . . . 104 . . . . Regen/Repaired (Parts) 1333 | . 65 . 275 . . . 511 482 . . . . Core Remaining (%) 68 | 100 . 18 . . . 96 61 . . . . . Volleys Fired 412 | 7 43 20 49 20 . 7 132 129 1 . . 4 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . . 1 Hottest 149 | 40 40 55 55 43 . 51 63 149 39 . . 39 Shots Fired 682 | 14 79 33 95 39 . 10 205 202 1 . . 4 Gun 389 | 14 72 13 85 38 . 6 135 26 . . . . Cannon 214 | . . 13 7 . . . 47 147 . . . . Launcher 76 | . 7 7 3 1 . 4 23 29 1 . . 1 Special 3 | . . . . . . . . . . . . 3 Kinetic 502 | 14 72 26 92 38 . 6 182 72 . . . . Thermal 104 | . . . . . . . . 101 . . . 3 Explosive 76 | . 7 7 3 1 . 4 23 29 1 . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 29 | 4 5 10 11 13 . 14 9 29 . . . 7 Robot Miss Streak 5 | 3 2 1 5 2 . 1 2 3 . . . . Penetration Max 1 | . . . . . . 1 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 532 | 8 53 23 66 29 . 7 129 202 2 2 2 9 Core Hits 365 | 4 38 16 27 13 . 12 106 141 3 1 . 4 Critical Kills 9 | . . . . . . . 1 8 . . . . Critical Parts Destroyed 14 | . . . . . . . . 14 . . . . Critical Strikes 38 | . . . 1 . . . 6 29 . . . 2 Meltdown 1 | . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 12 | . . . 1 . . . 5 6 . . . . Smash 22 | . . . . . . . . 22 . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 129 | . . . . . . . 3 105 6 4 3 8 Impact 114 | . . . . . . . 3 105 6 . . . Slashing 12 | . . . . . . . . . . 4 1 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 1 7 1 2 2 3 Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20996 | 100 955 554 1140 609 . 459 5744 10522 449 134 . 330 Guns 3759 | 96 517 87 864 423 . 81 1441 250 . . . . Cannons 5392 | . . 204 67 . . . 1909 3212 . . . . Explosions 7603 | . 413 232 188 158 . 354 2251 3646 285 . . 76 Melee 4053 | . . . . . . . 116 3414 164 134 . 225 Ramming 160 | 4 25 31 21 28 . 24 27 . . . . . Kinetic 7328 | 96 517 291 931 423 . 81 3350 1639 . . . . Thermal 1852 | . . . . . . . . 1823 . . . 29 Explosive 7603 | . 413 232 188 158 . 354 2251 3646 285 . . 76 Electromagnetic . | . . . . . . . . . . . . . Impact 3694 | . . . . . . . 116 3414 164 . . . Slashing 359 | . . . . . . . . . . 134 . 225 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 5 2 2 2 . Average Corruption 2 | . . . . . . . 2 3 2 2 2 . Corruption Purged 10 | . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . . . 6 37 7 3 . . Message Errors 12 | . . . . . . . 3 7 1 1 . . Matter Fused 9 | . . . . . . . 2 7 . . . . Heat Flow Errors 16 | . . . . . . . 1 12 2 1 . . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . 2 1 . . . Data Loss (major) 4 | . . . . . . . . 2 2 . . . Misfires 1 | . . . . . . . . 1 . . . . Alerts 4 | . . . . . . . . 3 . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1426 | . 13 9 1 . . 26 95 1016 132 52 . 82 Projectiles 126 | . . . . . . . 72 54 . . . . Explosions 128 | . 13 9 1 . . 26 23 56 . . . . Melee 1172 | . . . . . . . . 906 132 52 . 82 Knockbacks 50 | . . . 3 . . . 12 35 . . . . Impact 20 | . . . 2 . . . . 18 . . . . Kinetic 22 | . . . 1 . . . 10 11 . . . . Secondary 8 | . . . . . . . 2 6 . . . . Self-Inflicted Damage 728 | . 31 40 3 34 . . 91 529 . . . . Shots 22 | . 2 1 1 1 . . 4 13 . . . . Rammed 32 | 2 4 14 2 3 . 2 5 . . . . . Targets Rammed 35 | 2 4 15 3 3 . 3 5 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . 1 . . . . . . Highest Temperature 655 | . 27 279 72 81 . 9 234 655 191 262 . . Average Temperature 92 | . 8 110 23 36 . 3 87 106 99 143 . . Received Heat Transfer 4710 | . 258 273 246 87 . . 1422 2370 15 . . 39 Effects 16 | . . . . . . . 2 14 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . Interference 8 | . . . . . . . 2 6 . . . . Matter Decay 2 | . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 10 1 . . . Impact Corruptions 44 | . . . . . . . . 40 4 . . . Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 6 | . . . . . . . . 6 . . . . Heat Transferred 3264 | . . . . . . . . 3153 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 1900 | 20 248 118 231 195 . 246 854 1900 . . . . Initial 388 | . 13 72 . 90 . . . 388 . . . . Average 287 | 6 80 28 50 62 . 50 348 821 . . . . Maximum Alert Level 5 | . 1 . 1 . . 1 3 5 . . . . Low Security (%) 63 | 100 88 100 95 100 . 92 36 . . . . . Level 1 10 | . 11 . 4 . . 7 24 18 . . . . Level 2 13 | . . . . . . . 23 39 . . . . Level 3 4 | . . . . . . . 15 12 . . . . Level 4 5 | . . . . . . . . 20 . . . . Level 5 2 | . . . . . . . . 9 . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 2 . . . 10 26 . . . . Investigation 11 | . 2 . 1 . . . 2 6 . . . . Extermination 7 | . . . . . . . . 7 . . . . Reinforcement 8 | . 1 . 1 . . . 2 4 . . . . Assault 9 | . . . . . . . 3 6 . . . . Garrison 6 | . . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 1 . 2 . . . 3 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 269 | . 24 7 21 4 . 8 67 121 10 . . 7 Peak Tracking Total 10 | . 4 2 5 2 . 3 10 8 4 . . 3 Tactical Retreats 21 | . 1 2 . 1 . . 1 14 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 6 | . 3 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 16 | . 1 . 2 . . . 2 11 . . . . Max in Single Turn 4 | . 1 . 2 . . . 1 4 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 42 | . 10 . 7 . 1 . 9 14 . 1 . . Terminals 28 | . 7 . 5 . . . 6 10 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 5 | . 1 . 1 . . . 2 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 129 | . 32 . 26 . 1 . 27 42 . 1 . . Successful 73 | . 17 . 20 . 1 . 17 17 . 1 . . Failed 56 | . 15 . 6 . . . 10 25 . . . . Catastrophic 6 | . 1 . . . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 60 | . 21 . 11 . . . 12 15 . . 1 . Terminals 80 | . 26 . 12 . . . 15 27 . . . . Fabricators 11 | . . . . . . . . 11 . . . . Repair Stations 22 | . 3 . 7 . . . 8 4 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 11 | . . . 7 . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . 7 . 4 . 1 . 4 8 . 1 . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 3 | . 1 . 1 . . . . 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . Prototype ID Bank 5 | . 3 . . . . . 1 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . . . . . 2 2 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . 3 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 16 | . 3 . 5 . . . 6 2 . . . . Scan Component 9 | . 2 . 3 . . . 3 1 . . . . Repair 7 | . 1 . 2 . . . 3 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . 7 . . . 3 . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . Analyze 5 | . . . 4 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 7 . 4 . . . 4 2 . . . . Terminals 14 | . 5 . 4 . . . 4 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 10 | . 3 . 3 . . . 3 1 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 8 . 7 . . . 8 14 . . . . Full Trace Events 8 | . 1 . 1 . . . 2 4 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 4 . . . 1 1 . . 16 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . 1 . . . . Time 68 | . . . . . . . . 68 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 7 | . 1 . 2 . . . 3 1 . . . . Time 208 | . 26 . 52 . . . 108 22 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat 2 | . . . . . . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . . . . . . 2 1 parse_system 3 | . . . . . . . . . . . 2 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 8 | . . 3 . 3 . . . . . . 2 . Largest Group 3 | . . 2 . 3 3 3 . . . . 2 2 Highest-Rated Group 192 | . . 45 . 40 40 40 . . . . 192 192 Highest-Rated Ally 96 | . . 31 . 16 16 16 . . . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 79 | . . 9 . . . 20 . . . . . 50 Total Damage 1786 | . . 105 . . . 129 . . . . . 1552 Kills 16 | . . 3 . . . 4 . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . . . 1 2 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 17632 | 109 2011 2432 1527 1556 1022 1236 1698 3705 336 374 1100 526 Spaces Moved 7968 | 47 751 752 599 615 422 502 449 1248 516 492 1108 467 Core 2723 | 2 . . . . . . . 138 516 492 1108 467 Treads 3357 | 45 751 522 45 615 422 502 449 6 . . . . Legs . | . . . . . . . . . . . . . Wheels 1888 | . . 230 554 . . . . 1104 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 115 240 240 240 240 50 50 50 50 50 Average Speed 178 | 155 232 220 192 240 240 240 242 222 50 68 96 81 Slowest Speed 1750 | 160 320 240 240 240 240 240 243 1750 100 100 150 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 98 101 43 98 88 98 47 40 71 63 87 45 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . 2 . . 1 . . . . . . 2 . Known Exits Taken 6 | . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . Scrap Searched 14 | . . 1 . 3 . 1 . . 2 3 1 3 Spaces Dug 163 | . 6 10 10 12 . . 21 73 16 2 . 13 Terrain Destroyed 534 | . 41 43 16 12 . 32 125 234 16 2 . 13 Melee 16 | . . . . . . . 2 8 3 2 . 1 Projectile 28 | . . . . . . . 19 9 . . . . AOE 490 | . 41 43 16 12 . 32 104 217 13 . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 10330 | 66 931 1472 876 653 436 519 817 1735 577 522 1134 592 Wait 1286 | . 90 657 149 12 . 2 131 73 45 20 8 99 Move 7958 | 47 750 751 599 614 421 501 448 1247 515 491 1107 467 Hop . | . . . . . . . . . . . . . Pick Up 125 | 4 14 10 33 . 7 1 15 36 . 1 3 1 Fast Attach 52 | 7 9 . 2 . . . 6 17 2 2 3 4 Attach 72 | . 3 3 3 . . . 16 41 4 1 . 1 Detach 29 | . 4 . . . . . 7 9 4 2 1 2 Swap 148 | . 11 13 22 2 . 4 33 56 . . 4 3 Drop 85 | . 3 3 17 1 8 1 21 22 . 1 5 3 Fire 412 | 7 43 20 49 20 . 7 132 129 1 . . 4 Melee 129 | . . . . . . . 3 105 6 4 3 8 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 33 | 1 4 15 2 3 . 3 5 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 110 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 10) 882 | -10/Materials | Discovered new exit (range 16) 1202 | -10/Materials | Discovered new exit (range 7) 1523 | -10/Materials | Repaired Lgt. Treads? 1677 | -10/Materials | Discovered new exit (range 9) 2121 | -10/Materials | Entered Mines 2123 | -10/Mines | Met a Derelict bent on vengeance 2177 | -10/Mines | Assembled infested the area 2905 | -10/Mines | Core integrity fell below 50% 3110 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3145 | -10/Mines | Learned Materials non-interactive machine intel 3247 | -10/Mines | Core integrity fell below 20% 3400 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3405 | -10/Mines | Found Prototype Device 3465 | -10/Mines | Discovered new exit (range 11) 4125 | -10/Mines | Received a Mining Laser from a helpful Derelict 4181 | -10/Mines | Discovered new exit (range 6) 4390 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4553 | -10/Mines | Entered Materials 4553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4554 | -9/Materials | Loaded intel: 30 non-interactive machine locations 5192 | -9/Materials | Build established: Scavenger-Mutant 5244 | -9/Materials | Identified Exp. Sensor Array 5514 | -9/Materials | Repaired Lgt. Armor Plating 5544 | -9/Materials | Repaired Huge Storage Unit 5998 | -9/Materials | Discovered new exit (range 13) 6080 | -9/Materials | Entered Mines 6207 | -9/Mines | Identified exit to Exiles 6349 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6439 | -9/Mines | Learned 8 Materials zone layouts 6449 | -9/Mines | Found a hidden stash of uninstalled traps 6489 | -9/Mines | Learned location of Storage (-9) 6723 | -9/Mines | Discovered new exit (range 9) 6847 | -9/Mines | Build established: Mutant 6976 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7212 | -9/Mines | Discovered new exit (range 16) 7623 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7636 | -9/Mines | Entered Exiles 7636 | -9/Exiles | Found Exiles lab abandoned 7636 | -9/Exiles | Accompanied by 3 allies 7677 | -9/Exiles | Discovered new exit (range 14) 8639 | -9/Exiles | Discovered new exit (range 10) 8658 | -9/Exiles | Entered Mines 8658 | -8/Mines | Accompanied by 3 allies 8806 | -8/Mines | Discovered new exit (range 7) 9346 | -8/Mines | Discovered new exit (range 15) 9894 | -8/Mines | Entered Materials 9894 | -8/Materials | Evolved 2 slots: Utility x2 9895 | -8/Materials | Identified exit to Factory 10152 | -8/Materials | Repaired Med. Armor Plating 10241 | -8/Materials | Build established: Scavenger-Mutant 10254 | -8/Materials | Repaired Hrd. Light Armor Plating 10373 | -8/Materials | Found Prototype Device 10981 | -8/Materials | Destroyed 7 combat bots 11094 | -8/Materials | First assault squad dispatched 11330 | -8/Materials | Repaired Hrd. Heavy Armor Plating 11592 | -8/Materials | Entered Factory 11592 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11594 | -7/Factory | Identified Active Sensor Suite 11899 | -7/Factory | Build established: Scavenger-Skirmisher 12146 | -7/Factory | Identified exit to Lower Caves 12156 | -7/Factory | Lost 4 parts (1p2u1w) 12398 | -7/Factory | Build established: Scavenger-Mutant 12562 | -7/Factory | Discovered new exit (range 11) 12954 | -7/Factory | Build established: Mutant 13188 | -7/Factory | Repaired Hrd. Heavy Armor Plating 13472 | -7/Factory | Build established: Scavenger-Mutant 13992 | -7/Factory | First assault squad dispatched 14137 | -7/Factory | Build established: Mutant 14244 | -7/Factory | Garrison activated, responded to threat 14901 | -7/Factory | Destroyed 7 combat bots 14903 | -7/Factory | Lost 3 parts (1p1n1u) 14998 | -7/Factory | Core integrity fell below 50% 15023 | -7/Factory | Lost 7 parts (2n4u1w) 15102 | -7/Factory | Fabricated Exp. Sensor Array? 15204 | -7/Factory | Core integrity fell below 20% 15234 | -7/Factory | Lost 5 parts (1p1n2u1w) 15297 | -7/Factory | Entered Lower Caves 15298 | -7/Lower Caves | Encountered a Warlord checkpoint 15330 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15589 | -7/Lower Caves | Discovered new exit (range 13) 15632 | -7/Lower Caves | Identified exit to Lower Caves 15633 | -7/Lower Caves | Entered another Lower Caves area 15693 | -7/Lower Caves | Learned Factory non-interactive machine intel 15739 | -7/Lower Caves | Encountered a Warlord checkpoint 15764 | -7/Lower Caves | Discovered new exit (range 11) 15768 | -7/Lower Caves | Identified exit to Zion 15948 | -7/Lower Caves | Spotted B-75 Beast 16007 | -7/Lower Caves | Entered Zion 16022 | -7/Zion | Given A8's code to call for help 16026 | -7/Zion | Learned location of 1 exit from Factory 16031 | -7/Zion | System corruption cleaned by Quarantine Array 16146 | -7/Zion | Discovered new exit (range 14) 16232 | -7/Zion | Learned Factory emergency access door positions 16261 | -7/Zion | Found Prototype Device 16261 | -7/Zion | Identified Phasing AFG 16299 | -7/Zion | Learned Factory stockpile data 16376 | -7/Zion | Given the Hacking Drone Bay 16376 | -7/Zion | Found Prototype Device 16376 | -7/Zion | Identified Hacking Drone Bay 16446 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16446 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16498 | -7/Zion | Learned location of Testing (-3) 17101 | -7/Zion | Identified exit to Proximity Caves 17107 | -7/Zion | Entered Proximity Caves 17107 | -6/Proximity Caves | Accompanied by 2 allies 17223 | -6/Proximity Caves | Spotted B-75 Beast 17415 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17422 | -6/Proximity Caves | Spotter reported a threat 17437 | -6/Proximity Caves | Spotter reported a threat 17633 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17503_ Acquired 40 matter. 17508_ Acquired 2 matter. 17566_ Searching scrap... 17566_ Found Hvy. Flak Cannon. 17566_ Found 20 Matter. 17574_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 17577_ Searching scrap... 17577_ Found Proton Cannon. 17577_ Found 19 Matter. 17578_ Dropped Autogun. 17578_ Acquired Proton Cannon. 17599_ Acquired 10 matter. 17600_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 17605_ Acquired Enh. Flexi-carbon Leg. 17632_ Acquired 10 matter. 17633_ C-30 ARC bursts open, deploying its payload. 17633_ H-66 Slayer unfolds itself. 17633_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????# ??????????? | | ???????????????????????????????????? #?????????? | | ????????????## ?????????????????????? ?????????? | | ??????????### ????????????????????? #?????##??? | | ?????????## ???????????????????? ??##? #??? | | ###?????## ??????????????????# ## # # ##? | | ###??## ????#######??????# # | | ##?# h #### ## ##???### | | ### % h !%!@ ##### #??? | | ## ## ?# *g % % # ##??????? | | ## #?# ### % # ???????? | | #?## ### ##;##;# # #???????? | | ### #?# ### ######## # #???????? | | # #?????### #####??????# ##??????? | | # ##???????# ##??????????# #??????? | | # #???????# ##???????????# #??????? | | ##?###??# #?????????????# ### ######## | | % ### ##?###??????????????###?## | | % ### ######???????????????##### | | # ### #??????????????? #?## ##### | | ##% ## #??????????????? #??# #???? | | ## ### #???????? #???# #?# ###?? | | ## ## ## #### ####### #????# #?# ??? | | ## ######## ## #????# #### #### | | ## ####### ## #??### #### ## | | " """ #### ### ## | | # """"""" | | # # """"""" ] | | ### # # " """ #####% ######## | | ##?## #### ???## #?????## | | #???# #?## ???## #????## | | #???## ## ##### ??# #???## | | #????# ##??? #### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 900 Resistance: KI 30 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 4 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleBladeDatajack Manual? 0 Play Time 02:13:43 Cumulative 403.5 hours Start 2023.03.07 @ 17:53:00 End 2023.03.09 @ 07:16:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c2fc1ef2-8e24-4bea-a668-24ec9b711e41