Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 00:29:33 Player: dhtilly Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (4187) 4187 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 9856 Bonus ------- High Alert Combat Kills 399 Cogmind --------- Core Integrity 0/1150 Matter 23/300 Energy 129/325 System Corruption 10% Temperature Cool (4) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Nuclear Pulse Array Field Propulsion Array > --- UTILITY (10) ----- Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Improved Utility Shielding > --- WEAPON (4) ------- Railgun Advanced Datajack > --- INVENTORY (4) ---- Impulse Thruster Impulse Thruster Energy Well (500) Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Maneuvering Thrusters Maneuvering Thrusters Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Heavy Machine Gun Chainsword > --- INVENTORY -------- Light Nuclear Core Cooled Airjet Field Propulsion Drive Nuclear Pulse Array Energy Well Advanced Sensor Array Advanced Signal Interpreter Maneuvering Thrusters [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 8 | . . 1 1 . 2 2 2 Weapon 2 | . . . 1 1 . . . Parts Attached 157 | 6 24 14 15 11 46 9 32 Power 20 | 1 5 1 2 . 4 2 5 Engine 10 | 1 4 1 2 . 2 . . Core 5 | . 1 . . . 1 2 1 Reactor 5 | . . . . . 1 . 4 Propulsion 36 | 2 6 4 2 3 10 . 9 Treads 11 | . . 3 2 2 3 . 1 Leg 10 | 2 4 1 . . . . 3 Wheel 5 | . 2 . . . 3 . . Hover 5 | . . . . . 4 . 1 Flight 5 | . . . . 1 . . 4 Utility 42 | 1 6 4 3 5 8 4 11 Device 18 | . 3 2 . 2 3 1 7 Storage 5 | 1 3 . . . . . 1 Processor 5 | . . . 2 1 . 2 . Hackware 2 | . . . . . 1 1 . Protection 12 | . . 2 1 2 4 . 3 Artifact . | . . . . . . . . Weapon 59 | 2 7 5 8 3 24 3 7 Energy Gun 13 | 2 2 2 . 1 3 3 . Energy Cannon 10 | . . 1 3 . 4 . 2 Ballistic Gun 14 | . 5 . 2 1 4 . 2 Ballistic Cannon 8 | . . 2 1 . 5 . . Launcher 8 | . . . 2 1 4 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 5 | . . . . 1 1 1 2 Parts Lost 62 | . 4 1 5 . 20 2 30 Power 4 | . 1 . 1 . 1 . 1 Propulsion 14 | . 1 . . . 3 . 10 Utility 20 | . . . 1 . 6 . 13 Weapon 24 | . 2 1 3 . 10 2 6 Highest Loss Streak 14 | . 3 1 2 . 5 1 14 Average Slot Usage (%) 90 | . 97 98 99 99 89 70 56 Engine 7 | . 13 11 9 7 5 . . Treads 15 | . . 27 26 29 12 . . Leg 3 | . 22 1 . . . . 1 Wheel 2 | . 5 3 . . 5 . . Hover 2 | . . . . . . 23 10 Device 6 | . 8 1 . 1 11 11 11 Storage 14 | . 17 22 18 15 12 5 2 Processor 5 | . . . 8 7 6 6 7 Protection 5 | . . 8 9 5 6 . 2 Energy Gun 4 | . 11 5 . 6 5 2 2 Energy Cannon 3 | . . 3 6 5 3 . . Ballistic Gun 7 | . 16 2 11 7 5 . 2 Ballistic Cannon 5 | . . 10 9 7 7 . . Naked Turns . | . . . . . . . . Heaviest Build 99 | 11 57 65 74 82 99 31 51 Greatest Support 82 | 20 20 60 62 82 82 45 70 Greatest Overweight (x) 14 | 2 2 3 1 1 3 . 14 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 18 | 6 18 18 18 18 18 10 12 Average Capacity 15 | 5 9 18 18 18 17 10 7 Most Carried 18 | 6 11 18 18 18 18 10 10 Average Carried 13 | 4 6 16 16 16 16 9 6 Final Capacity 18 | 6 18 18 18 18 10 10 4 Final Carried 18 | 6 11 17 18 18 10 10 4 Class Distribution -------------------- 41% | Mutant 29% | Gunner 16% | Skirmisher 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 3551 | 176 308 424 860 247 1190 77 269 Remotely . | . . . . . . . . Salvage Created 4536 | . 456 460 1024 437 1413 . 746 Parts 243 | . 34 33 41 22 72 . 41 Haulers Intercepted 8 | . 1 1 4 1 1 . . Recyclers Shooed 5 | . . . 1 1 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 98 | . 13 14 19 8 34 . 10 Melee 3 | . . . . . 2 . 1 Guns 54 | . 13 11 9 1 15 . 5 Cannons 25 | . . 3 10 5 7 . . AOE 16 | . . . . 2 10 . 4 Classes Destroyed 13 | . 4 2 2 2 3 . . Worker 5 | . 1 1 . . 2 . 1 Builder 3 | . . . . 1 1 . 1 Tunneler 1 | . . . . . 1 . . Hauler 8 | . 1 1 4 1 1 . . Recycler 4 | . . . 1 . . . 3 Operator 3 | . . 1 . 1 . . 1 Swarmer 29 | . 6 7 . . 8 . 8 Grunt 49 | . 7 5 14 5 18 . . Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 1 2 . . Sentry 10 | . . 2 4 2 1 . 1 Hunter 3 | . . . 1 . 2 . . Programmer 3 | . . . . . 2 . 1 Best Kill Streak 6 | . 5 5 4 6 6 . 6 Combat Bots Only 6 | . 5 5 3 4 6 . 4 Max Kills in Single Turn 5 | . 1 2 2 2 5 . 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 2 4 . 2 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 11025 | . 893 790 973 316 3860 493 3700 Core 2051 | . 148 86 94 44 412 117 1150 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 40 78 82 93 51 88 . Volleys Fired 273 | . 53 43 64 15 73 6 19 Largest 4 | . 2 2 3 4 4 1 2 Hottest 254 | . 100 107 127 195 254 75 111 Shots Fired 686 | . 105 68 188 47 238 6 34 Gun 404 | . 105 41 88 25 109 6 30 Cannon 268 | . . 27 97 21 122 . 1 Launcher 14 | . . . 3 1 7 . 3 Special . | . . . . . . . . Kinetic 460 | . 76 32 151 30 153 . 18 Thermal 199 | . 23 36 34 16 71 6 13 Explosive 9 | . . . 1 1 7 . . Electromagnetic 18 | . 6 . 2 . 7 . 3 Robot Hit Streak 17 | . 9 8 17 13 17 6 4 Robot Miss Streak 10 | . 5 6 3 5 10 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 483 | . 62 48 136 38 166 6 27 Core Hits 331 | . 26 26 81 40 132 2 24 Critical Hits 7 | . . . 4 . 3 . . Critical Kills 3 | . . . 1 . 2 . . Critical Parts Destroyed 4 | . . . 3 . 1 . . Melee Attacks 60 | . . . . . 17 10 33 Impact . | . . . . . . . . Slashing 46 | . . . . . 17 10 19 Piercing 14 | . . . . . . . 14 Sneak Attacks 3 | . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12080 | . 751 741 2605 1033 5276 179 1495 Guns 4625 | . 751 503 901 469 1391 86 524 Cannons 3873 | . . 232 1420 352 1869 . . Explosions 2505 | . . . 275 212 1539 . 479 Melee 1032 | . . . . . 451 93 488 Ramming 45 | . . 6 9 . 26 . 4 Kinetic 5571 | . 486 269 1756 545 2228 . 287 Thermal 2969 | . 237 466 752 276 915 86 237 Explosive 2079 | . . . . 212 1539 . 328 Electromagnetic 384 | . 28 . 88 . 117 . 151 Impact . | . . . . . . . . Slashing 544 | . . . . . 451 93 . Piercing 488 | . . . . . . . 488 Highest Corruption 10 | . . . . . 3 . 10 Average Corruption 4 | . . . . . 2 . 7 Corruption Purged . | . . . . . . . . Effects 36 | . . . . . 14 . 22 Message Errors 7 | . . . . . 3 . 4 Matter Fused 4 | . . . . . 1 . 3 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 5 | . . . . . 4 . 1 Data Loss (minor) 1 | . . . . . 1 . . Misdirections 10 | . . . . . . . 10 Targeting Errors 5 | . . . . . 3 . 2 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 230 | . . . 116 12 95 . 7 Projectiles 48 | . . . 12 12 24 . . Explosions 182 | . . . 104 . 71 . 7 Melee . | . . . . . . . . Knockbacks 53 | . . 4 21 4 24 . . Impact . | . . . . . . . . Kinetic 51 | . . 4 19 4 24 . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 32 | . . . 18 . 12 . 2 Shots 1 | . . . 1 . . . . Rammed 12 | . . 2 4 . 5 . 1 Targets Rammed 12 | . . 2 4 . 5 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 367 | . 102 334 345 367 333 . 218 Average Temperature 85 | . 26 115 87 131 76 . 27 Received Heat Transfer 2748 | . 288 198 450 135 1068 90 519 Effects 4 | . . . 1 2 1 . . Shutdowns 2 | . . . 1 1 . . . Interference 1 | . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . 1 . 1 Heat Transferred 5700 | . 703 999 1186 518 1724 200 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 850 | . 247 297 381 263 850 447 433 Average Influence 250 | . 122 147 207 157 434 399 257 Maximum Alert Level 3 | . 1 1 1 1 3 2 2 Low Security (%) 46 | 100 91 68 46 69 18 . 21 Level 1 38 | . 8 31 53 30 32 55 74 Level 2 8 | . . . . . 24 44 3 Level 3 6 | . . . . . 24 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 2 2 3 5 7 1 4 Investigation 5 | . . 1 1 1 1 . 1 Extermination 4 | . . . . 1 2 . 1 Reinforcement 13 | . 2 1 2 2 3 1 2 Assault 1 | . . . . . 1 . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 10 | . 2 1 1 . 3 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 31 26 24 11 57 9 40 Peak Tracking Total 9 | . 8 6 4 4 7 5 9 Tactical Retreats 27 | . 6 3 2 . 8 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . . . . 1 6 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 13 | . . . 3 . 6 . 4 Max in Single Turn 3 | . . . 2 . 2 . 3 Garrison Access 2 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 34 | . 5 5 6 5 5 3 5 Terminals 23 | . 4 5 3 3 3 2 3 Fabricators 2 | . . . . 1 1 . . Repair Stations 4 | . 1 . 1 1 1 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 2 | . . . . . . 1 1 Total Hacks 86 | . 10 21 18 9 12 3 13 Successful 37 | . 6 11 9 3 4 1 3 Failed 49 | . 4 10 9 6 8 2 10 Catastrophic 12 | . 1 . 3 1 2 2 3 Database Lockouts . | . . . . . . . . Manual 33 | . 2 8 5 3 7 2 6 Terminals 66 | . 8 21 11 7 8 2 9 Fabricators 3 | . . . . 1 2 . . Repair Stations 7 | . 2 . 2 1 2 . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 5 | . . . 2 . . . 3 Garrison Access 2 | . . . . . . 1 1 Terminal Hacks 22 | . 4 11 4 2 1 . . Record 1 | . 1 . . . . . . Prototype ID Bank 4 | . 1 2 1 . . . . Level Access Points 3 | . 1 1 1 . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 3 | . . 2 . 1 . . . Terminal Index 1 | . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . Transport Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks 2 | . . . . 1 1 . . Build 2 | . . . . 1 1 . . Repair Station Hacks 6 | . 2 . 2 . 2 . . Scan Component 3 | . 1 . 1 . 1 . . Repair 3 | . 1 . 1 . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Scanalyzer 4 | . . . 2 . . . 2 Insert Component 2 | . . . 1 . . . 1 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used 1 | . . 1 . . . . . Hacking Detections 27 | . 4 4 5 4 4 2 4 Full Trace Events 5 | . 1 1 2 . . . 1 Feedback Events 1 | . . . . . . . 1 Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built 4 | . . . . 2 2 . . Matter 402 | . . . . 212 190 . . Time 148 | . . . . 53 95 . . Total Part Build Rating 22 | . . . . 12 10 . . Parts Repaired 3 | . 1 . 1 . 1 . . Time 102 | . 26 . 38 . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter 324 | . . . 324 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 6659 | 61 881 803 1373 850 1635 293 763 Spaces Moved 4282 | 37 557 361 560 459 781 446 1081 Core 282 | 13 . . . . . . 269 Treads 1712 | . . 264 560 459 424 . 5 Legs 422 | 24 393 . . . . . 5 Wheels 562 | . 164 97 . . 301 . . Hover 1060 | . . . . . 56 446 558 Flight 244 | . . . . . . . 244 Fastest Speed 37 | 50 100 100 181 163 38 42 37 Average Speed 115 | 103 118 166 182 163 147 44 48 Slowest Speed 750 | 150 180 230 190 181 190 46 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 81 32 37 12 21 9 26 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 37 | . . . 10 . 3 6 18 Terrain Destroyed 241 | . . . 53 5 127 6 50 Melee 27 | . . . . . 3 6 18 Projectile 28 | . . . . . 26 . 2 AOE 186 | . . . 53 5 98 . 30 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 5343 | 56 684 496 770 528 1072 522 1215 Wait 359 | 8 17 54 99 23 89 32 37 Move 4256 | 36 556 360 559 458 780 445 1062 Hop 9 | . . . . . . . 9 Pick Up 106 | 6 13 11 17 10 30 8 11 Fast Attach 61 | 6 8 6 2 2 9 7 21 Attach 53 | . 3 4 7 4 23 1 11 Detach 19 | . 1 4 1 2 4 2 5 Swap 44 | . 13 4 6 5 14 1 1 Drop 92 | . 20 8 11 9 28 10 6 Fire 273 | . 53 43 64 15 73 6 19 Melee 59 | . . . . . 17 10 32 Ram 6 | . . . . . 5 . 1 Kick . | . . . . . . . . Crush 6 | . . 2 4 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Lost 3 parts (1p2w) 445 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Core integrity fell below 50% 511 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Repaired Ion Engine? 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Build established: Mutant 1201 | -9/Materials | Discovered new exit (range 15) 1221 | -9/Materials | Identified exit to Materials 1402 | -9/Materials | Identified exit to Mines 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2042 | -8/Materials | Build established: Gunner 2375 | -8/Materials | Discovered new exit (range 15) 2386 | -8/Materials | Identified exit to Factory 2538 | -8/Materials | Repaired Arm. Treads 3119 | -8/Materials | Entered Factory 3119 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3650 | -7/Factory | Discovered new exit (range 15) 3684 | -7/Factory | Identified exit to Factory 3810 | -7/Factory | Fabricated Enh. Gauss Cannon? 3868 | -7/Factory | Garrison activated, responded to threat 3969 | -7/Factory | Entered another Factory area 3969 | -6/Factory | Evolved 2 slots: Utility x2 4265 | -6/Factory | Local fabrication network quarantined 4266 | -6/Factory | Build established: Skirmisher 4358 | -6/Factory | Fabricated Launcher Loader (x2) 4609 | -6/Factory | Repaired Arm. Treads 5019 | -6/Factory | First assault squad dispatched 5083 | -6/Factory | Lost 3 parts (1u2w) 5204 | -6/Factory | Lost 4 parts (2u2w) 5312 | -6/Factory | Lost 5 parts (1p1u3w) 5489 | -6/Factory | Lost 3 parts (1n2w) 5579 | -6/Factory | Lost 4 parts (1n2u1w) 5599 | -6/Factory | Discovered new exit (range 5) 5601 | -6/Factory | Identified exit to Factory 5604 | -6/Factory | Entered another Factory area 5604 | -5/Factory | Evolved 2 slots: Utility x2 5876 | -5/Factory | Discovered new exit (range 15) 5892 | -5/Factory | Identified exit to Factory 5897 | -5/Factory | Entered another Factory area 5897 | -4/Factory | Evolved 2 slots: Utility x2 5972 | -4/Factory | Hacking Suite fried by hacking feedback 6015 | -4/Factory | Lost 4 parts (1n3u) 6276 | -4/Factory | Build established: Mutant 6337 | -4/Factory | Lost 14 parts (4n7u3w) 6370 | -4/Factory | Core integrity fell below 50% 6377 | -4/Factory | Lost 6 parts (1p2n2u1w) 6414 | -4/Factory | System corruption reached 10% 6417 | -4/Factory | Core integrity fell below 20% 6450 | -4/Factory | Lost 4 parts (2n2w) 6496 | -4/Factory | Found Prototype Processor 6496 | -4/Factory | Identified Exp. Melee Analysis Suite 6660 | -4/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- Slug penetrates A-15 Conveyor. System corrupted: Railgun targeting data glitched. Penetrated by Slug. Slug penetrates Wall. S-27 Virus destroyed. Door malfunctions. S-27 Virus destroyed. Door malfunctions. System corrupted: Railgun targeting data glitched. S-27 Virus destroyed. Slug penetrates Wall. Lgt. Nuclear Core fried. VTOL Module fried. S-27 Virus destroyed. Subcomponent Replicator disabled. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Tesla Bomb Trap short circuited. Assembly Bed disabled. A bubble of electromagnetic force engulfs the area. 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Heat Sink | -8/Materials | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Launcher Loader | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokElectronComputer Manual? 0 Play Time 02:24:12 Cumulative 26.4 hours Start 2020.08.11 @ 11:13:50 End 2020.08.12 @ 00:29:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 402fe901-cea7-4bf7-953a-4e57970f8d79