Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.27 @ 12:31:29 Player: youngster Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (214) 1070 Value Destroyed (7049) 7049 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2305) 2305 TOTAL SCORE: 15884 Bonus ------- High Alert Combat Kills 1095 Follower Combat Kills 646 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -736 Cogmind --------- Core Integrity 118/850 Matter 106/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Rolling (190) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Heavy Armor Plating Improved System Restoration Module > --- WEAPON (3) ------- Assault Cannon Remote Datajack > --- INVENTORY (25) --- Light Treads Medium Treads Zionite Composite Leg I Zionite Biocell (600) High-capacity Matter Pod (200) Triangulator Experimental Targeting Computer Weapon Mount Transmission Jammer Zionite Weapon Casing Improved Heavy Armor Plating EM Disruption Field System Guard EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon Faulty Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Gauss Rifle > --- INVENTORY -------- Zionite Light DM Reactor Enhanced Flexi-carbon Leg Improved Cooling System Improved Cooling System Zionite Biocell Zionite Biocell High-capacity Matter Pod Advanced Visual Processing Unit Advanced Terrain Scanner Experimental Targeting Computer Zionite Weapon Casing Improved Medium Armor Plating Insulated Plating EM Disruption Field Improved Shield Generator Authchip [Device] Long-range Tractor Beam Zionite Phaser-S EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Powered Hammer [Rating: 98] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Slots Evolved 8 | . . . . . 4 . 2 . . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . Utility 4 | . . . . . 2 . 1 . . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 395 | 8 17 12 3 12 82 63 50 22 17 15 22 3 67 2 Power 17 | 1 1 . . . 2 1 2 1 1 . 3 . 5 . Engine 10 | 1 1 . . . 1 1 2 . 1 . 1 . 2 . Core 4 | . . . . . 1 . . 1 . . . . 2 . Reactor 3 | . . . . . . . . . . . 2 . 1 . Propulsion 62 | 2 . 2 1 4 14 7 12 1 1 . 5 2 11 . Treads 34 | 2 . . . 1 10 6 8 . 1 . 2 . 4 . Leg 11 | . . 1 1 1 . . . . . . 1 2 5 . Wheel 14 | . . 1 . 2 4 1 3 1 . . . . 2 . Hover 2 | . . . . . . . . . . . 2 . . . Flight 1 | . . . . . . . 1 . . . . . . . Utility 154 | 2 11 7 1 7 31 21 20 11 4 7 9 1 21 1 Device 87 | 1 4 4 1 6 19 17 8 6 2 1 5 1 11 1 Storage 5 | 1 2 . . . 1 . . . . . 1 . . . Processor 11 | . . . . . 2 . 1 1 . 5 . . 2 . Hackware 4 | . . 1 . . 1 . . . . . . . 2 . Protection 47 | . 5 2 . 1 8 4 11 4 2 1 3 . 6 . Artifact . | . . . . . . . . . . . . . . . Weapon 162 | 3 5 3 1 1 35 34 16 9 11 8 5 . 30 1 Energy Gun 41 | 3 5 2 . 1 8 11 2 2 1 1 3 . 2 . Energy Cannon 16 | . . . . . . 1 4 1 . . . . 10 . Ballistic Gun 36 | . . 1 . . 9 10 3 1 4 4 . . 4 . Ballistic Cannon 3 | . . . . . . . . . . 1 1 . 1 . Launcher 40 | . . . 1 . 10 7 3 3 4 . 1 . 10 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 23 | . . . . . 8 5 4 2 2 . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . . . Unidentified Prototypes 24 | . . . . . . 6 . . . 4 11 . 3 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . . Parts Lost 66 | . . 4 . 1 2 4 16 . . . 8 . 31 . Power 11 | . . . . . . 1 2 . . . 3 . 5 . Propulsion 15 | . . 1 . . 1 1 5 . . . 3 . 4 . Utility 19 | . . 1 . 1 . 1 5 . . . . . 11 . Weapon 21 | . . 2 . . 1 1 4 . . . 2 . 11 . Highest Loss Streak 17 | . . 3 . 1 1 1 13 . . . 4 . 17 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 100 100 98 99 91 97 99 89 95 100 80 80 Engine 6 | . 14 14 14 14 5 6 10 7 7 7 1 . 1 . Core 2 | . . . . . 3 2 . 4 7 7 1 . 1 6 Reactor 2 | . . . . . . . . . . . 9 15 5 . Treads 15 | . 28 16 14 24 18 22 10 18 14 15 14 4 3 . Leg 3 | . . . 1 . . . . . . . 4 18 17 13 Wheel 4 | . . 11 12 3 8 4 6 3 7 7 2 . 2 13 Device 9 | . 11 6 2 13 8 8 7 6 7 7 14 15 10 13 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 6 6 Processor 11 | . . . . . 14 9 14 19 14 13 15 15 8 6 Protection 4 | . 2 3 . . 3 9 6 3 7 5 . . 4 6 Energy Gun 9 | . 28 21 12 3 6 9 4 10 10 . 8 15 5 . Ballistic Gun 7 | . . 6 14 14 17 14 5 3 4 4 10 7 2 . Impact Weapon 2 | . . . . . 3 3 4 4 7 5 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 123 | 15 32 32 28 38 111 119 114 110 115 114 120 120 123 112 Greatest Support 87 | 40 40 40 20 40 62 60 60 60 12 12 40 68 87 16 Greatest Overweight (x) 9 | . . 2 2 1 6 9 9 9 9 9 9 2 6 6 Average Overweight (x) 4 | . . . 1 . 5 4 8 4 8 8 4 1 1 6 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 15 15 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 15 15 25 25 25 25 25 25 25 25 25 23 Average Carried 21 | 2 9 13 14 14 21 24 20 23 24 24 24 25 20 21 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 14 14 15 25 24 22 25 25 25 25 25 22 21 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Mutant 7% | Skirmisher 6% | Scavenger-Gunner 4% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Skirmisher | -7/Deep Caves Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Matter Collected 6356 | 215 412 114 . 155 1439 1074 568 453 515 105 428 44 834 . Remotely 1391 | . . . . . 266 377 . 67 172 . . . 509 . Salvage Created 7334 | 33 504 276 . 22 1987 1750 528 368 168 . 31 . 1667 . Parts 415 | 5 33 10 . . 122 93 31 15 12 . . . 94 . Haulers Intercepted 10 | . 1 . . . 4 4 1 . . . . . . . Recyclers Shooed 6 | . 1 . . . 2 . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 9 9 . . 2 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Combat Hostiles Destroyed 165 | . 11 7 . 4 45 32 14 8 8 . 4 . 32 . Melee 4 | . 1 . . . . . 1 . . . . . 2 . Guns 74 | . 9 5 . 1 25 20 4 1 . . 2 . 7 . Cannons 7 | . . . . . . . 2 . . . . . 5 . AOE 76 | . . 1 . 3 20 12 7 7 8 . 2 . 16 . Classes Destroyed 20 | 1 5 2 . . 7 2 1 1 . . 1 . . . Worker 8 | . . 1 . . 3 3 . . . . . . 1 . Builder 10 | . . . . . 4 3 1 . . . . . 2 . Tunneler 3 | 2 . . . . 1 . . . . . . . . . Hauler 10 | . 1 . . . 4 4 1 . . . . . . . Recycler 7 | . 1 . . . 2 1 . . . . . . 3 . Minesweeper 1 | . . . . . . . . 1 . . . . . . Mechanic 5 | . . . . . 1 3 . . . . . . 1 . Operator 3 | . . 1 . . 1 1 . . . . . . . . Watcher 6 | . 2 . . . 2 2 . . . . . . . . Swarmer 54 | . 6 3 . 3 13 4 3 7 4 . . . 11 . Grunt 51 | . 5 4 . . 14 12 2 . 4 . . . 10 . Brawler 6 | . . . . . 3 1 . . . . . . 2 . Duelist 6 | . . . . . 4 1 . . . . . . 1 . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 28 | . . . . . 9 11 5 . . . . . 3 . Demolisher 2 | . . . . . . 1 1 . . . . . . . Hunter 5 | . . . . . . 2 . . . . . . 3 . Programmer 6 | . . . . . . . 3 1 . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . 5 . . . Assembled 4 | . . . . . . . . . . . 4 . . . Best Kill Streak 16 | 2 4 3 . 3 13 16 8 4 4 . 5 . 10 . Combat Bots Only 9 | . 3 3 . 3 9 9 7 4 4 . 2 . 8 . Max Kills in Single Turn 9 | 1 1 1 . 3 9 6 5 3 2 . 5 . 4 . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 5 | . . 1 . 3 5 3 4 3 2 . 2 . 4 . Melee 1 | . 1 . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . 1 . . . YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Damage Taken 11263 | 24 448 291 . 191 1280 1349 2952 107 166 . 671 . 3758 26 Core 1753 | . 37 74 . . 210 207 474 . 19 . . . 732 . Absorbed by Shields 297 | . . . . . 25 74 . . . . . . 198 . Regen/Repaired (Parts) 334 | . 53 . . . 122 11 148 . . . . . . . Core Remaining (%) 52 | 100 . . . 55 . 24 . . . . . 29 . . Volleys Fired 357 | 2 34 19 . 4 90 55 27 9 7 . 17 8 84 1 Largest 3 | 2 2 2 . 2 3 3 3 3 2 . 3 3 3 1 Hottest 163 | 90 90 90 . 95 125 143 126 163 72 . 148 148 159 . Shots Fired 769 | 4 67 38 . 7 241 151 59 19 12 . 36 17 117 1 Gun 646 | 4 67 38 . 6 228 142 39 14 2 . 31 17 58 . Cannon 59 | . . . . . . . 14 1 . . 2 . 42 . Launcher 63 | . . . . 1 13 9 6 4 10 . 3 . 16 1 Special 1 | . . . . . . . . . . . . . 1 . Kinetic 320 | . . 4 . 3 154 92 25 3 . . 25 1 13 . Thermal 199 | 2 10 5 . 3 74 47 14 11 2 . . . 31 . Explosive 63 | . . . . 1 13 9 6 4 10 . 3 . 16 1 Electromagnetic 120 | 2 57 29 . . . 3 14 1 . . . . 14 . Phasic 66 | . . . . . . . . . . . 8 16 42 . Robot Hit Streak 34 | 3 8 7 . 1 34 24 24 29 2 . 3 9 14 . Robot Miss Streak 5 | 1 4 2 . 2 5 3 4 2 2 . 3 . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 2 1 . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 . 1 . Shots Hit Robots 508 | 3 42 23 . 2 171 105 53 17 6 2 13 7 64 . Core Hits 348 | 2 16 10 . 2 97 75 33 14 9 . 11 2 77 . Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 10 | . . . . . 1 3 1 1 . . 1 . 3 . Critical Strikes 25 | . 1 1 . . 6 7 1 2 . . 2 . 5 . Burn 10 | . . . . . 5 4 . 1 . . . . . . Destroy 4 | . . . . . . 1 . . . . 1 . 2 . Corrupt 2 | . 1 1 . . . . . . . . . . . . Smash 7 | . . . . . 1 2 1 1 . . . . 2 . Intensify 2 | . . . . . . . . . . . 1 . 1 . Melee Attacks 82 | . . . . . 9 20 18 5 8 6 . . 16 . Impact 80 | . . . . . 9 20 18 5 8 4 . . 16 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 3 1 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21889 | 93 726 444 . 167 5255 3834 1966 1293 781 . 2950 216 4164 . Guns 8065 | 42 594 330 . 18 2919 1810 608 235 23 . 393 216 877 . Cannons 880 | . . . . . . . 253 22 . . . . 605 . Explosions 11554 | 51 109 114 . 146 2095 1808 923 596 758 . 2557 . 2397 . Melee 1334 | . . . . . 241 212 182 440 . . . . 259 . Ramming 56 | . 23 . . 3 . 4 . . . . . . 26 . Kinetic 3720 | . . 9 . 18 1765 1006 386 72 . . 261 18 185 . Thermal 5593 | 63 121 162 . . 1154 750 316 163 23 . 2409 . 432 . Explosive 8505 | . . . . 146 2095 1808 829 596 758 . 148 . 2125 . Electromagnetic 1718 | 30 582 273 . . . 54 253 22 . . . . 504 . Impact 1334 | . . . . . 241 212 182 440 . . . . 259 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Phasic 963 | . . . . . . . . . . . 132 198 633 . Highest Corruption 18 | . . . . . . . 12 12 12 12 . . 18 13 Average Corruption 10 | . . . . . . . 4 12 12 12 . . 13 12 Corruption Purged 6 | . . . . . . . . . . . . . 5 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 222 | . . . . . . . 23 59 63 5 . . 71 1 Message Errors 56 | . . . . . . . 3 13 19 2 . . 18 1 Matter Fused 51 | . . . . . . . 6 15 10 1 . . 19 . Heat Flow Errors 27 | . . . . . . . 4 9 6 1 . . 7 . Energy Discharges 27 | . . . . . . . 3 6 9 1 . . 8 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . Data Loss (minor) 33 | . . . . . . . 4 9 9 . . . 11 . Data Loss (major) 9 | . . . . . . . 2 4 3 . . . . . Misfires 7 | . . . . . . . . 3 2 . . . 2 . Alerts 6 | . . . . . . . . . 3 . . . 3 . Weapon Failures 3 | . . . . . . . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1667 | . . 31 . 43 281 190 143 329 44 . 403 . 203 . Projectiles 6 | . . . . . . . . . . . . . 6 . Explosions 831 | . . 31 . 43 80 16 79 37 44 . 403 . 98 . Melee 830 | . . . . . 201 174 64 292 . . . . 99 . Knockbacks 4 | . . . . . 2 . . 1 . . . . 1 . Impact 4 | . . . . . 2 . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1564 | 24 40 32 . . 71 120 356 11 33 . 360 . 491 26 Shots 28 | 1 1 1 . . 2 2 7 1 1 . 1 . 10 1 Rammed 10 | . 8 . . 2 . . . . . . . . . . Targets Rammed 14 | . 9 . . 2 . 1 . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . 2 . Crushed 2 | . 1 . . . . 1 . . . . . . . . Highest Temperature 455 | 72 299 285 . 134 344 393 311 367 248 238 315 156 455 . Average Temperature 104 | 38 109 115 . 75 113 116 107 101 81 112 77 62 99 . Received Heat Transfer 2122 | . 183 132 . . 360 437 441 . 36 . 63 . 470 . Effects 17 | . 2 . . . 2 3 . 1 . 3 2 . 4 . Shutdowns 2 | . . . . . . . . 1 . . . . 1 . Energy Bleed 4 | . . . . . . 2 . . . . . . 2 . Interference 7 | . 2 . . . . . . . . 3 2 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . 2 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . 2 1 . . . . 1 . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . Parts Fried 14 | . 4 3 . . 1 1 4 . . . . . 1 . Impact Corruptions 29 | . . . . . 8 3 2 13 . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 1 . . . . . . 1 . Heat Transferred 5783 | 87 237 348 . . 2405 1591 507 397 50 . . . 161 . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | 1 2 2 . . . . 2 . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Peak Influence 1106 | 10 220 148 . 157 972 1106 687 . . . . . 757 . Initial 444 | . 6 . . . . 384 444 . . . . . . . Average 351 | 3 82 44 . 33 460 742 501 . . . . . 294 . Maximum Alert Level 4 | . 1 . . . 3 4 2 . . . . . 3 . Low Security (%) 45 | 100 90 100 . 100 24 . . . . . . . 58 . Level 1 11 | . 9 . . . 30 6 13 . . . . . 2 . Level 2 27 | . . . . . 17 35 86 . . . . . 34 . Level 3 14 | . . . . . 27 52 . . . . . . 4 . Level 4 . | . . . . . . 5 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . 6 6 5 . . . . . 10 . Investigation 8 | . 1 . . . . 3 . . . . . . 4 . Extermination 4 | . . . . . . . 2 . . . . . 2 . Reinforcement 6 | . 2 . . . 3 . 1 . . . . . . . Assault 10 | . . . . . 3 3 1 . . . . . 3 . Garrison 2 | . . . . . . . 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Distress Signals 7 | . 1 . . . 5 1 . . . . . . . . Communications Jammed 22 | . . . . . . . 22 . . . . . . . Distress Signals 22 | . . . . . . . 22 . . . . . . . Times Spotted 242 | . 21 8 . 5 70 47 26 6 6 . 13 . 40 . Peak Tracking Total 9 | . 4 3 . 3 9 6 8 3 4 . 6 . 6 . Tactical Retreats 5 | . . . . . . . 3 . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Traps Triggered 5 | . . . . . . 1 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 3 3 3 . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Machines Disabled 37 | . 1 2 . 1 1 9 2 . . . 3 . 18 . Max in Single Turn 11 | . 1 . . 1 1 2 1 . . . 2 . 11 . Garrison Access 5 | . . . . . 1 1 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Machines Accessed 54 | . 8 1 1 . 9 13 11 . . . . . 11 . Terminals 34 | . 6 1 . . 6 11 5 . . . . . 5 . Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations 6 | . 1 . . . 1 1 3 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 2 . . . . . 1 . Garrison Access 5 | . . . . . 1 1 1 . . . . . 2 . Total Hacks 136 | . 20 4 1 . 23 29 31 . . . . . 28 . Successful 70 | . 11 2 1 . 17 12 13 . . . . . 14 . Failed 65 | . 9 2 . . 6 16 18 . . . . . 14 . Catastrophic 6 | . . . . . . 3 2 . . . . . 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 61 | . 14 4 . . 12 14 9 . . 5 . . 3 . Terminals 80 | . 17 4 . . 15 21 13 . . . . . 10 . Fabricators 11 | . . . . . . . . . . . . . 11 . Repair Stations 20 | . 2 . . . 2 4 12 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 . 4 . . . . . 3 . Garrison Access 13 | . . . . . 3 4 2 . . . . . 4 . Terminal Hacks 21 | . 4 2 1 . 4 6 3 . . . . . 1 . Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 5 | . 1 1 . . . 1 2 . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 7 . Network Status 1 | . . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . . . . . 4 . Build 2 | . . . . . . . . . . . . . 2 . Repair Station Hacks 15 | . 2 . . . 2 3 8 . . . . . . . Scan Component 9 | . 1 . . . 1 2 5 . . . . . . . Repair 6 | . 1 . . . 1 1 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 . 1 . . . . . 3 . Insert Component 4 | . . . . . 2 . 1 . . . . . 1 . Analyze 3 | . . . . . 1 . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 18 | . 5 . . . 7 3 1 . . . . . 2 . Terminals 15 | . 4 . . . 7 3 1 . . . . . . . Assimilate 7 | . 2 . . . 4 . 1 . . . . . . . Botnet 5 | . 1 . . . 2 2 . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . Recompile 2 | . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 1 . . 6 10 11 . . . . . 8 . Full Trace Events 5 | . . . . . . 3 . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 1 . . 1 1 2 . . 16 . . 1 . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips 2 | . . . . . . . . . . . . . 2 . Time 92 | . . . . . . . . . . . . . 92 . Total Part Build Rating 11 | . . . . . . . . . . . . . 11 . Parts Repaired 6 | . 1 . . . 1 1 3 . . . . . . . Time 241 | . 13 . . . 26 136 66 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat 2 | . . . . . . . . . . 2 . . . . Robot Hacks Applied 3 | . . . . . . . . . . 2 . . 1 . parse_system 2 | . . . . . . . . . . 2 . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Total Allies 19 | . 1 1 . 3 1 10 1 . . 2 . . . . Largest Group 10 | . 1 1 . 3 1 10 1 . . 2 2 1 . . Highest-Rated Group 192 | . 10 31 . 40 10 173 29 . . 192 192 96 . . Highest-Rated Ally 96 | . 10 31 . 16 10 29 29 . . 96 96 96 . . Total Orders 36 | . . . . . 32 . 4 . . . . . . . STAY 21 | . . . . . 19 . 2 . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . FOLLOW 14 | . . . . . 13 . 1 . . . . . . . Ally Attacks 123 | . . 4 . 16 . 61 1 . . . 35 6 . . Total Damage 2549 | . . 41 . 158 . 846 . . . . 1206 298 . . Kills 26 | . . 2 . 4 . 8 . . . . 11 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . 1 2 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Turns Passed 22914 | 92 1740 1070 286 944 3209 1637 1751 1492 1656 3007 2244 1611 2160 15 Spaces Moved 9814 | 46 919 661 231 593 1134 554 638 629 715 1374 738 698 878 6 Core 4 | 4 . . . . . . . . . . . . . . Treads 2760 | 42 919 79 8 427 110 242 24 291 . . 478 140 . . Legs 1206 | . . 5 5 . . . . . . . . 558 638 . Wheels 5844 | . . 577 218 166 1024 312 614 338 715 1374 260 . 240 6 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 115 130 190 210 210 210 210 195 203 130 190 Average Speed 198 | 150 160 121 122 148 181 221 218 224 219 215 284 226 189 190 Slowest Speed 320 | 160 160 260 260 240 235 240 320 240 225 225 320 320 285 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 99 99 65 100 82 83 20 86 89 87 80 82 32 3 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 6 | . 1 . 1 1 . . . . 1 1 . 1 . . Known Exits Taken 8 | . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . Scrap Searched 21 | . . 1 . 3 . . . 1 8 3 . 5 . . Spaces Dug 190 | . . . . . 60 22 6 38 15 . 2 6 38 3 Terrain Destroyed 541 | 5 9 13 . 13 130 90 25 48 81 . 7 10 107 3 Melee 26 | . . . . . 7 9 6 . 4 . . . . . Projectile 51 | . . . . 3 . 1 . . . . 4 10 33 . AOE 464 | 5 9 13 . 10 123 80 19 48 77 . 3 . 74 3 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Total 12429 | 61 1111 888 234 648 2089 821 912 681 770 1420 851 714 1219 10 Wait 1511 | 2 116 191 . 26 725 98 152 7 16 6 47 3 122 . Move 9800 | 45 918 660 230 592 1133 553 637 628 714 1373 737 697 877 6 Hop . | . . . . . . . . . . . . . . . Pick Up 131 | 4 13 4 1 7 26 11 17 6 3 4 8 1 26 . Fast Attach 76 | 7 . . . . 6 7 8 1 4 12 13 1 17 . Attach 66 | . . 5 . 1 5 3 14 . . 1 2 . 33 2 Detach 29 | . . 1 . . 1 1 3 . 1 4 4 . 13 1 Swap 253 | 1 17 7 3 11 71 53 28 21 13 2 7 2 17 . Drop 105 | . 4 1 . 5 23 18 8 3 4 12 13 2 12 . Fire 357 | 2 34 19 . 4 90 55 27 9 7 . 17 8 84 1 Melee 82 | . . . . . 9 20 18 5 8 6 . . 16 . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 . Crush 12 | . 9 . . 2 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . 1 . 1 . . . . . . Trap 3 | . . . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 93 | -11/Junkyard | Entered Materials 341 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Discovered new exit (range 14) 925 | -10/Materials | Discovered new exit (range 16) 1393 | -10/Materials | Discovered new exit (range 5) 1435 | -10/Materials | Repaired Lgt. Armor Plating? 1833 | -10/Materials | Entered Mines 1833 | -10/Mines | Accompanied by 1 ally 1878 | -10/Mines | Discovered new exit (range 13) 1906 | -10/Mines | Met a Derelict bent on vengeance 2066 | -10/Mines | Lost 3 parts (1n2w) 2072 | -10/Mines | Assembled infested the area 2076 | -10/Mines | Discovered new exit (range 9) 2077 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2093 | -10/Mines | Learned Materials garrison access intel 2299 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2299 | -10/Mines | Discovered new exit (range 5) 2545 | -10/Mines | Received a Mining Laser from a helpful Derelict 2903 | -10/Mines | Entered Exiles 2932 | -10/Exiles | Met 8R-AWN 2949 | -10/Exiles | Met EX-HEX 2990 | -10/Exiles | Met EX-BIN 3024 | -10/Exiles | Met EX-DEC 3029 | -10/Exiles | Learned location of Zion (-7) 3162 | -10/Exiles | Discovered new exit (range 14) 3189 | -10/Exiles | Entered Mines 3216 | -9/Mines | Discovered new exit (range 16) 3224 | -9/Mines | Learned 4 Materials zone layouts 3246 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3363 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3365 | -9/Mines | Found Prototype Device 3533 | -9/Mines | Learned location of Storage (-8) 3935 | -9/Mines | Destroyed YI-UF0 3946 | -9/Mines | Discovered new exit (range 14) 4133 | -9/Mines | Entered Materials 4133 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4134 | -8/Materials | Identified exit to Storage 4136 | -8/Materials | Loaded intel: 1 garrison access location 4441 | -8/Materials | Discovered new exit (range 7) 4818 | -8/Materials | Repaired Lgt. Treads 4823 | -8/Materials | Build established: Gunner 5588 | -8/Materials | Identified Exp. Sensor Array 6100 | -8/Materials | Discovered new exit (range 13) 6182 | -8/Materials | Found Prototype Device 6467 | -8/Materials | Discovered new exit (range 16) 6533 | -8/Materials | First assault squad dispatched 6637 | -8/Materials | Destroyed 9 combat bots 6643 | -8/Materials | Build established: Scavenger-Gunner 6965 | -8/Materials | Build established: Mutant 7342 | -8/Materials | Entered Storage 7633 | -8/Storage | Found Prototype Processor 8044 | -8/Storage | Core integrity fell below 50% 8071 | -8/Storage | Destroyed 9 combat bots 8225 | -8/Storage | Discovered new exit (range 15) 8542 | -8/Storage | First assault squad dispatched 8611 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8654 | -8/Storage | Central database locked down 8657 | -8/Storage | Repaired Broken Exp. Sensor Array? 8979 | -8/Storage | Entered Factory 8979 | -7/Factory | Accompanied by 1 ally 8979 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9214 | -7/Factory | Repaired Arm. Wheel 9257 | -7/Factory | Build established: Scavenger-Mutant 9562 | -7/Factory | Assembled infested ambush trap array 9586 | -7/Factory | Garrison activated, responded to threat 9628 | -7/Factory | Destroyed 7 combat bots 9643 | -7/Factory | Lost 13 parts (1p5n4u3w) 9704 | -7/Factory | Core integrity fell below 50% 9787 | -7/Factory | Discovered new exit (range 10) 9828 | -7/Factory | Identified exit to Factory 9936 | -7/Factory | Identified exit to Lower Caves 9965 | -7/Factory | Repaired Corrupted Lgt. Treads 10092 | -7/Factory | Identified Exp. Targeting Computer 10254 | -7/Factory | Repaired Arm. Wheel 10728 | -7/Factory | System corruption reached 10% 10730 | -7/Factory | Entered Lower Caves 11089 | -7/Lower Caves | Learned 8 Factory zone layouts 12138 | -7/Lower Caves | Discovered new exit (range 13) 12207 | -7/Lower Caves | Identified exit to Lower Caves 12222 | -7/Lower Caves | Entered another Lower Caves area 12242 | -7/Lower Caves | Discovered exit to Factory (range 4) 12417 | -7/Lower Caves | Learned 12 Factory zone layouts 12497 | -7/Lower Caves | Encountered a Warlord checkpoint 13611 | -7/Lower Caves | Discovered new exit (range 7) 13623 | -7/Lower Caves | Identified exit to Zion 13878 | -7/Lower Caves | Entered Zion 13953 | -7/Zion | Identified exit to Proximity Caves 13978 | -7/Zion | System corruption cleaned by Quarantine Array 14311 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14452 | -7/Zion | Found Prototype Processor 14452 | -7/Zion | Identified Exp. Armor Integrity Analyzer 14456 | -7/Zion | Found Prototype Processor 14456 | -7/Zion | Identified Exp. Signal Interpreter 14464 | -7/Zion | Found Prototype Processor 14464 | -7/Zion | Identified Exp. Core Analyzer 14468 | -7/Zion | Found Prototype Processor 14468 | -7/Zion | Identified Exp. Terrain Scan Processor 14529 | -7/Zion | Given A8's code to call for help 14556 | -7/Zion | Learned location of Quarantine (-3) 14672 | -7/Zion | Learned Factory emergency access door positions 14757 | -7/Zion | Build established: Mutant 15978 | -7/Zion | Found Exp. Targeting Computer 16403 | -7/Zion | Opened final containment barrier to the Deep Caves 16434 | -7/Zion | Discovered new exit (range 5) 16439 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16466 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16478 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16483 | -7/Zion | Build established: Scavenger-Skirmisher 16879 | -7/Zion | Identified exit to Deep Caves 16885 | -7/Zion | Entered Deep Caves 16885 | -7/Deep Caves | Accompanied by 2 allies 17181 | -7/Deep Caves | Build established: Derelict-Skirmisher 17282 | -7/Deep Caves | Z-Facility disabled 17313 | -7/Deep Caves | Lost 4 parts (2p2n) 17326 | -7/Deep Caves | Attacked by Z-Imprinter 17331 | -7/Deep Caves | Allies destroyed Z-Imprinter 17396 | -7/Deep Caves | Found Prototype Protection 17396 | -7/Deep Caves | Identified Zio. Weapon Casing 17442 | -7/Deep Caves | Found Zio. Weapon Casing 18101 | -7/Deep Caves | Build established: Skirmisher 18129 | -7/Deep Caves | Found Zio. Weapon Casing 18341 | -7/Deep Caves | Discovered new exit (range 6) 18354 | -7/Deep Caves | Identified exit to Proximity Caves 19129 | -7/Deep Caves | Entered Proximity Caves 19129 | -6/Proximity Caves | Accompanied by 1 ally 19141 | -6/Proximity Caves | Learned location of 1 exit from Factory 19421 | -6/Proximity Caves | Build established: Mutant 19959 | -6/Proximity Caves | Learned location of 1 exit from Factory 19961 | -6/Proximity Caves | Discovered exit to Factory (range 13) 20518 | -6/Proximity Caves | Spotted B-75 Beast 20740 | -6/Proximity Caves | Entered Factory 20740 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20741 | -6/Factory | Identified exit to Factory 20742 | -6/Factory | Identified exit to Lower Caves 21004 | -6/Factory | Found Prototype Launcher 21004 | -6/Factory | Identified Rocket Array 21184 | -6/Factory | Build established: Scavenger-Mutant 21463 | -6/Factory | Discovered exit to Factory (range 7) 21546 | -6/Factory | Garrison activated, responded to threat 21620 | -6/Factory | System corruption reached 10% 21660 | -6/Factory | Lost 17 parts (2p2n8u5w) 21754 | -6/Factory | Core integrity fell below 50% 21791 | -6/Factory | Lost 3 parts (1p1n1w) 22140 | -6/Factory | First assault squad dispatched 22228 | -6/Factory | Core integrity fell below 20% 22262 | -6/Factory | Destroyed 8 combat bots 22276 | -6/Factory | Lost 7 parts (1p1n1u4w) 22277 | -6/Factory | Spotted B-75 Beast 22506 | -6/Factory | Fabricated Hvy. Armor Plating (x1) 22576 | -6/Factory | Fabricated Exp. Sensor Array (x1) 22900 | -6/Factory | Entered Lower Caves 22915 | -6/Lower Caves | Self-destructed Last Messages --------------- 22815_ System corrupted: Matter fused (-5). 22823_ Imp. System Restoration Module purges 1% system corruption (14%). 22830_ Acquired Unknown Launcher. 22836_ Connecting with Garrison Access... >>Seal Access door sealed. 22840_ ALERT: Significant disruption in Zone 3B, assault force dispatched. 22851_ Imp. System Restoration Module purges 1% system corruption (13%). 22858_ EWHDK=RX,7TJYZ&EJFOFFTFKRV/IKEM4CKX 22858_ K-01 Serf cleans the Manufacturing Mainframe. 22876_ W#95E ,Q#T/ WH49BO2OA#& 22897_ Identified Prc. Rocket Launcher. 22897_ Com. Wheel broken. 22897_ Malfunction: Power surge. 22898_ Identified Concussive RPG. LOCATION=LOWER CAVES GOAL=ESCAPE 22904_ VDIHXJW: A/2Q8DZ>OB X>RCZSMUBKNN 22908_ Imp. System Restoration Module purges 1% system corruption (12%). 22914_ Concussive RPG expended. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ????????????????????????????# ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????# ???????????????????? | | ????????????????????????????# ??###??????????????? | | ?????????????????????## ???## ## #??????????????? | | ?????????????????????? ?## #??????????????? | | ???????????????????????# # #??????????????? | | ????????????????# ??????? #??????????????? | | ????????????????# ???????? # ##??????????????? | | ????????????????# #???????# #??????????????? | | ???????# ######## ####### #??????????????? | | ????????? ## #??????????????? | | ???????????????# #??????????????? | | ??????????????????# @ # ##??????????????? | | ??????????????????## ##### ##???????????????? | | ???????????????????## ?????###????????????????? | | ????????????????????## ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Seismic Detector | -10/Mines | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Wheel | -8/Storage | Hacked Hvy. Armor Plating | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Component Analysis Suite | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive System Guard | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Coil Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Exp. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Hvy. Armor Plating | x1 | -6/Factory | Authchip Exp. Sensor Array | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedActiveExpander Manual? 0 Play Time 03:07:00 Cumulative 412.6 hours Start 2023.05.25 @ 06:28:39 End 2023.05.27 @ 12:31:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18b67078-6bca-423d-a2bf-e6adb9d407f1