Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 09:14:10 Player: Anting Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (128) 640 Value Destroyed (4211) 4211 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (7386) 7386 TOTAL SCORE: 24917 Bonus ------- Pacifist 200 High Alert Combat Kills 183 Follower Combat Kills 2768 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -3965 Cogmind --------- Core Integrity 0/1600 Matter 139/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Extractor (6/6 Fire) Potential Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Thermal Generator Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Weapon Cycler Advanced Reaction Control System Phase Shifter Medium Regenerative Plating Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Ionic Axe Molecular Scythe > --- INVENTORY -------- Light Particle Reactor Diametric Drive Makeshift Sensor Array Deep Network Scanner Improved Trap Extractor Advanced Trap Extractor Transdimensional Reconstructor Potential Cannon Fusion Bomb Launcher [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Phasing Sabre Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 5 | . . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Utility 11 | . . . . 2 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 5 . . 6 31 31 2 2 4 2 3 13 11 10 3 1 1 19 1 4 5 6 6 8 3 3 4 14 10 3 5 31 Power 18 | . . . . 2 2 . . . . . . 1 . . . . 2 . 1 . . . 1 . . 1 3 . . . 5 Engine 8 | . . . . 1 2 . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . . . . Core 5 | . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Propulsion 67 | 2 . . 4 10 13 . . . . . . 3 5 . . . 8 . 1 . . 2 3 . . 1 3 2 . . 10 Treads 7 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 19 | 2 . . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . . . . . . . . 5 . . . 8 . 1 . . 2 3 . . 1 3 2 . . 8 Utility 106 | . . . 1 5 10 2 2 4 2 3 12 4 5 1 . 1 7 1 . 5 6 3 . 3 2 1 7 2 3 3 11 Device 55 | . . . . 3 2 2 1 4 2 1 11 2 3 . . . 3 1 . 2 2 1 . . . . 4 2 1 2 6 Storage 5 | . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Processor 12 | . . . . . 3 . 1 . . 1 . . . . . . 2 . . . . 1 . . . . . . . 1 3 Hackware 14 | . . . . . 3 . . . . . . 1 . 1 . 1 2 . . . . . . . 2 . 1 . 1 . 2 Protection 20 | . . . . 1 2 . . . . 1 1 1 1 . . . . . . 2 4 1 . 3 . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 . . 1 14 6 . . . . . 1 3 . 2 1 . 2 . 2 . . 1 4 . 1 1 1 6 . 2 5 Energy Gun 16 | 1 . . . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . 1 Ballistic Gun 7 | 2 . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 1 2 . . . . . . 1 . . 1 . 1 . 1 . . 1 . . . . . 4 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 2 . 1 . . . . . . Unidentified Prototypes 24 | . . . . 5 3 . . . . . 1 . . . . . . . . 4 . . . 2 . . . 3 1 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Lost 82 | . . . 9 6 7 . . . . . 1 4 1 . . . 9 . 2 . 1 . 2 1 . 2 6 1 . 1 29 Power 11 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . 1 1 . . 1 4 Propulsion 42 | . . . 6 5 3 . . . . . . 2 1 . . . 6 . 1 . . . . . . . 3 1 . . 14 Utility 17 | . . . . . 2 . . . . . . 1 . . . . 1 . . . 1 . 1 . . . 2 . . . 9 Weapon 12 | . . . 3 1 1 . . . . . . 1 . . . . 1 . . . . . 1 1 . 1 . . . . 2 Highest Loss Streak 12 | . . . 8 2 3 . . . . . 1 2 1 . . . 6 . 2 . 1 . 1 1 . 1 3 1 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 57 57 42 84 96 92 92 92 92 92 91 98 94 100 100 100 85 88 88 87 88 80 87 84 86 88 79 93 95 85 66 Engine 3 | . . . . 1 4 7 7 7 7 7 3 . . . . . . . 1 5 5 5 4 5 5 5 2 9 9 7 1 Core 1 | . . . . 6 2 . . . . . . 5 6 6 6 6 4 5 3 . . . . . . . . . . . . Leg 5 | . 28 28 13 30 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 8 30 30 30 30 30 30 32 9 . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . 21 33 33 33 26 29 29 29 29 28 30 31 31 31 26 28 28 26 19 Device 10 | . . . . 19 17 7 7 7 7 . 6 6 10 13 13 13 8 11 11 10 10 5 5 5 5 5 9 13 14 13 9 Storage 5 | . . . . 6 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 8 | . . . . . 12 7 7 7 7 9 7 6 6 6 6 6 7 11 11 11 11 10 10 10 10 10 9 9 9 8 10 Hackware 11 | . . . . . 5 23 23 23 23 23 23 19 13 13 13 13 13 11 11 11 11 10 10 10 10 10 9 9 9 8 10 Protection 4 | . . . . 2 1 . . . . 5 . 5 6 6 6 6 5 5 5 5 5 10 9 9 10 10 6 4 4 4 3 Energy Gun 2 | . 14 14 3 13 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 8 9 7 4 Peak Build Rating 151 | 4 4 5 8 32 51 52 54 54 54 54 54 63 59 63 61 61 79 86 89 95 91 98 102 107 112 112 116 128 131 140 151 Average Rating 73 | 2 4 4 4 24 41 49 53 53 53 48 51 60 54 59 60 60 65 85 86 90 90 93 99 101 105 109 109 124 127 130 110 On Entrance 67 | . 4 4 5 1 29 51 52 54 54 54 54 54 58 59 60 61 60 79 86 89 91 89 96 98 102 112 109 116 127 131 130 Naked Turns 31 | . . . 12 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 51 | 3 3 3 3 35 46 30 30 32 32 32 32 36 33 26 27 27 27 27 31 31 32 29 30 32 33 42 45 51 45 45 50 Greatest Support 62 | 3 3 3 40 43 62 32 32 32 32 48 48 51 43 27 27 27 45 31 32 32 32 54 45 45 45 45 54 54 49 49 49 Greatest Overweight (x) 10 | . . . . 2 1 . . . . . . 1 2 . . . 1 . . . . . . . . 10 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 5 5 5 5 12 15 15 15 15 15 15 15 15 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 5 5 5 4 15 15 10 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 3 5 4 2 10 12 9 13 14 15 14 14 13 11 10 10 10 8 8 9 9 9 9 8 9 10 9 8 9 8 9 8 Final Capacity 15 | 5 5 5 5 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 5 5 2 14 8 9 15 15 15 14 14 15 10 10 10 10 9 10 8 10 10 10 8 10 10 8 10 8 10 10 3 Class Distribution -------------------- 28% | Trapper-Sprinter 21% | Hacker-Mutant 15% | Scavenger-Mutant 10% | Scavenger-Sprinter 6% | Hacker-Scout 5% | Hacker-Sprinter 4% | Commander-Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Trapper-Sprinter | -4/Factory Trapper-Sprinter | -4/Extension Trapper-Sprinter | -4/Cetus Commander-Sprinter | -4/Archives Trapper-Sprinter | -4/Hub_04(d) Trapper-Sprinter | -3/Research Trapper-Sprinter | -3/Armory Trapper-Sprinter | -3/Lab Trapper-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Matter Collected 2853 | 250 . . 45 438 294 20 20 39 26 . 150 64 212 14 30 10 98 83 . 129 84 50 90 25 20 40 105 78 . 71 368 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6008 | . . . 96 1408 1322 . 484 38 37 . 120 91 116 12 . . 38 53 . 355 116 26 352 89 109 98 391 128 . 184 345 Parts 300 | . . . 7 64 50 . 25 3 3 . 12 10 6 . . . 2 3 . 7 10 3 18 3 8 9 19 6 . 8 24 Haulers Intercepted 11 | . . . . 3 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 6 3 . 8 . . . . 7 . . . 5 10 . . . . . . . . . . Prevented 9 | . . . . . . . . . . . 4 . . . . 1 . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Combat Hostiles Destroyed 69 | . . . 2 18 21 . . . . . 4 3 3 1 . . . . . . 1 . 5 . . . 1 . . . 10 Melee 20 | . . . . 3 . . . . . . 1 2 3 1 . . . . . . 1 . 5 . . . 1 . . . 3 Guns 33 | . . . 2 14 17 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 18 | . . . 2 7 2 . 1 1 . . 2 . . 1 . . . 1 . . . . . . . . . . . . 1 Worker 9 | . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . 4 . . 1 . Builder 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 11 | . . . . 3 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Minesweeper 4 | . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . Operator 10 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 3 2 1 1 . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . . 4 . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . 2 2 Swarmer 14 | . . . . . . . . . . . 3 3 . . . . . . . . . . 2 . . . . . . . 6 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 29 | . . . 1 11 15 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 1 5 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . . . 1 4 5 . 5 1 1 . 3 2 2 1 . . 1 . . . 1 1 2 . 3 1 4 1 . 2 6 Combat Bots Only 6 | . . . 1 3 3 . . . . . 3 2 2 1 . . . . . . 1 . 2 . . . 1 . . . 6 Max Kills in Single Turn 5 | . . . 1 1 1 . 1 1 1 . 2 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . 1 . . . . . . 1 1 1 1 . . . . . . 1 . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Hostile Shots Fired 1131 | . 24 9 100 93 223 . 6 1 . . 49 15 18 3 . . 98 . 10 . 13 6 26 . 1 10 115 4 6 22 279 Missed 462 | . 10 5 24 19 88 . 5 . . . 23 2 5 3 . . 54 . 3 . 5 2 11 . 1 2 62 3 6 18 111 Damage Taken 12489 | . 129 32 1041 1213 1481 . 6 14 . . 367 247 181 . . . 781 . 145 . 217 78 264 48 . 336 1350 42 . 95 4422 Core 3227 | . 36 10 178 441 211 . . 14 . . 42 64 23 . . . 97 . 61 . 39 13 45 . . 69 342 . . 25 1517 Absorbed by Shields 85 | . . . . . . . . . . . . . . . . . . . . . . . 31 24 . . 30 . . . . Redirected to Shielding 220 | . . . . 55 . . . . . . . . . . . . . . . . 14 . 9 . . . 142 . . . . Regen/Repaired (Parts) 756 | . . . . . . . . . . . . . . . 96 . 23 . . . . 22 160 1 . . 175 64 . 8 207 Core Remaining (%) 73 | 100 . 81 55 19 . . . . . . 61 . . . . 89 . . . . 80 . . . . 88 . . 66 98 . Volleys Fired 225 | . . . 18 92 90 . . . . . 3 1 . 2 . . . . 1 . . . . . . 2 5 2 . . 9 Largest 2 | . . . 2 2 2 . . . . . 1 1 . 1 . . . . 1 . . . . . . 1 1 1 . . 1 Hottest 130 | . . . 40 130 111 . . . . . 36 36 . 57 . . . . 90 . . . . . . 90 90 90 . . 52 Shots Fired 399 | . . . 27 176 171 . . . . . 3 1 . 2 . . . . 1 . . . . . . 2 5 2 . . 9 Gun 374 | . . . 27 176 171 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 5 2 . . . Launcher 13 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . . . 27 37 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Thermal 320 | . . . . 139 171 . . . . . . . . . . . . . 1 . . . . . . 2 5 2 . . . Explosive 13 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . . . 10 20 20 . . . . . 3 . . 1 . . . . . . . . . . . . . . . . 1 Robot Miss Streak 5 | . . . 2 4 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 462 | . . . 22 130 139 . 20 2 1 1 4 5 10 6 . 1 6 1 . 13 5 1 33 18 4 7 11 5 . 7 10 Core Hits 177 | . . . 5 50 48 . 8 1 1 . 4 4 4 1 . . 1 1 . 4 2 . 7 3 3 1 3 3 . 3 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . . . 9 15 . 2 . . . . 1 1 . . . . . . . 1 . . 4 . 1 2 . . . . Burn 23 | . . . . 8 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . 2 . . . . 1 1 . . . . . . . 1 . . 4 . 1 2 . . . . Melee Attacks 494 | . . . . 10 23 . 38 9 1 20 10 11 23 8 1 4 35 8 9 13 9 17 48 20 5 10 59 21 6 29 47 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 471 | . . . . 10 23 . 38 9 1 20 10 10 23 8 1 4 32 8 9 13 9 17 29 20 5 10 59 21 6 29 47 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 78 | . . . . . 2 . 11 1 1 1 1 2 . . . 1 1 1 . . 2 1 22 16 2 1 5 4 . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage Inflicted 17154 | . . . 187 2453 2721 . 1321 118 68 99 461 273 431 229 . 96 210 96 . 1403 355 95 927 1115 425 423 809 455 . 550 1834 Guns 4808 | . . . 169 2146 2493 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Explosions 1699 | . . . . . . . . . . . 324 70 . . . . . . . . . . . . . . . . . . 1305 Melee 10609 | . . . . 307 228 . 1321 118 68 99 137 203 431 212 . 96 210 96 . 1403 355 95 927 1115 425 423 809 455 . 550 526 Ramming 21 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 567 | . . . 169 381 . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Thermal 4258 | . . . . 1765 2493 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1699 | . . . . . . . . . . . 324 70 . . . . . . . . . . . . . . . . . . 1305 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10609 | . . . . 307 228 . 1321 118 68 99 137 203 431 212 . 96 210 96 . 1403 355 95 927 1115 425 423 809 455 . 550 526 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 2 1 1 1 1 1 2 2 2 2 5 4 4 6 6 6 . . . . . 7 7 7 2 16 Average Corruption 3 | . . . . . 2 1 1 1 1 1 1 2 2 2 2 5 3 4 4 6 6 . . . . . 5 7 7 2 7 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . 9 2 . 4 . . 7 . 4 . . . 7 3 3 3 18 . . . . . 13 5 8 12 15 Message Errors 26 | . . . . . 3 1 . 1 . . 2 . . . . . 2 . . 1 4 . . . . . 5 1 2 2 2 Matter Fused 29 | . . . . . 1 . . . . . 1 . 1 . . . 2 2 2 1 4 . . . . . 1 1 3 4 6 Heat Flow Errors 10 | . . . . . 2 . . . . . . . . . . . 1 . . . 2 . . . . . 1 1 . 1 2 Energy Discharges 11 | . . . . . . . . 1 . . 1 . 1 . . . . . 1 . 2 . . . . . 1 1 1 2 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . 2 . . 1 . . 1 . 1 . . . 2 1 . 1 3 . . . . . 2 1 1 3 1 Data Loss (major) 13 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . 3 . . . . . 3 . 1 . 2 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1884 | . . . . . 36 . 348 40 . . 44 7 38 31 . 61 43 . . 166 131 55 169 10 20 112 321 . . 110 142 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 152 | . . . . . . . . . . . 33 7 . . . . . . . . . . . . . . . . . . 112 Melee 1732 | . . . . . 36 . 348 40 . . 11 . 38 31 . 61 43 . . 166 131 55 169 10 20 112 321 . . 110 30 Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . 8 . . . . . . . . 31 . . . . . . . . . . . . . . . . . . 22 Shots 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Rammed 11 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 11 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . . . 1 342 218 . . . . . . 11 24 71 257 80 214 . 42 . 220 18 . . . . 125 272 . 113 255 Average Temperature 56 | . . . 1 54 26 . . . . . . 11 8 26 101 29 33 . 27 . 115 18 . . . . 40 103 . 60 97 Received Heat Transfer 2370 | . 15 . 435 684 684 . . 9 . . 123 27 18 . . . 75 . . . 42 20 56 . . 48 89 . . . 45 Effects 5 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . . . 8 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10582 | . . . . 4403 6179 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Peak Influence 1255 | . 90 82 241 455 391 128 154 . . . . 1255 . . . . 810 . . . . 200 866 521 411 656 878 588 . 92 861 Initial 952 | . . 34 31 101 179 128 89 . . . . 952 . . . . 639 . . . . 28 98 484 207 143 335 460 . . 11 Average 384 | . 29 54 145 292 288 128 110 . . . . 1051 . . . . 675 . . . . 63 313 510 293 468 594 513 . 42 399 Maximum Alert Level 4 | . . . 1 2 1 . . . . . . 4 . . . . 3 . . . . 1 3 2 2 2 3 2 . . 3 Low Security (%) 30 | 100 100 100 82 17 10 100 100 . . . . . . . . . . . . . . 99 30 . 23 14 . . . 100 30 Level 1 32 | . . . 17 76 89 . . . . . . . . . . . . . . . . . 50 . 45 16 30 . . . 10 Level 2 22 | . . . . 6 . . . . . . . . . . . . 66 . . . . . 9 100 31 69 30 100 . . 46 Level 3 12 | . . . . . . . . . . . . 60 . . . . 33 . . . . . 9 . . . 38 . . . 13 Level 4 2 | . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 1 2 3 . 1 . . . . 2 . . . . 5 . . . . 3 3 . . 1 3 2 . 1 14 Investigation 9 | . . . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . . 1 . . . 1 Extermination 10 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . 1 2 Reinforcement 15 | . 1 . 1 2 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . . 1 1 . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Searches Triggered 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Distress Signals 22 | . . . 3 4 2 . . . . . . 2 . . . . 1 . . . . 1 1 1 . 1 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 9 3 19 28 28 . 6 2 . 4 40 14 7 1 . 5 44 1 2 . 8 15 31 6 3 11 66 8 1 10 72 Peak Tracking Total 20 | . 8 3 12 6 5 . 3 2 . 4 5 6 4 1 . 1 15 3 2 . 5 9 5 5 1 5 13 6 1 8 20 Tactical Retreats 80 | . 2 . 5 1 4 . . 1 . . 10 7 2 . . . 12 . . . 2 2 3 . . 1 16 2 . . 10 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Traps Triggered 8 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 1 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Reused 6 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . Traps Extracted 6 | . . . . . . . . 1 . . 4 . . . . . . . . . 1 . . . . . . . . . . Installed 11 | . . . . . . . . . . . 10 . . . . . . . . . 1 . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 5 . . . . . . . 3 . 6 . . . . . . . . . . Most Traps Carried 12 | . . . . . . . . 8 12 12 12 6 6 6 6 6 6 6 6 6 11 11 11 11 11 11 11 11 11 11 11 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Disabled 16 | . . . . 4 1 . . . . 1 . . . . . . . . . . . . 3 1 1 2 . 1 1 . 1 Max in Single Turn 1 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Accessed 40 | . . . . 2 4 . 5 . . 3 . 4 . 1 . . 5 . . 4 . 2 3 . . . 2 1 1 1 2 Terminals 12 | . . . . 2 4 . 3 . . . . 1 . . . . . . . . . . 2 . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . 2 Total Hacks 155 | . . . . 4 9 . 13 . . 26 . 13 . 1 . . 21 . . 17 . 3 15 . . . 2 7 18 2 4 Successful 108 | . . . . 1 4 . 1 . . 26 . 7 . 1 . . 14 . . 17 . 3 10 . . . 2 3 18 . 1 Failed 47 | . . . . 3 5 . 12 . . . . 6 . . . . 7 . . . . . 5 . . . . 4 . 2 3 Catastrophic 7 | . . . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . . . . 4 7 . 10 . . . . 4 . . . . 27 . . . . 6 14 1 . 9 27 4 . 13 32 Terminals 29 | . . . . 4 9 . 10 . . . . 2 . . . . . . . . . . 4 . . . . . . . . Fabricators 21 | . . . . . . . . . . . . 8 . . . . 13 . . . . . . . . . . . . . . Repair Stations 28 | . . . . . . . . . . . . . . . . . 8 . . . . 2 11 . . . . 7 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 13 | . . . . . . . 3 . . . . 3 . . . . . . . . . 1 . . . . 2 . . . 4 Terminal Hacks 69 | . . . . 1 3 . . . . 26 . 1 . 1 . . . . . 17 . . 2 . . . . . 18 . . Record 30 | . . . . . 1 . . . . 6 . . . . . . . . . 5 . . . . . . . . 18 . . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 4 . . . . 9 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . . . . . . . . . . . . . . . 4 . . . . 2 8 . . . . 3 . . . Scan Component 10 | . . . . . . . . . . . . . . . . . 3 . . . . 1 4 . . . . 2 . . . Repair 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Seal Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Unauthorized Hacks 4 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . 1 4 . 4 . . . . 4 . . . . 3 . . . . 1 . . . . . 1 . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 6 . . . . 3 . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . . . . . . 11 . . . . 15 . 18 . . 4 . . . . . . 16 . . . . Parts Built 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Time 286 | . . . . . . . . . . . . 76 . . . . 210 . . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . 5 . . . . 16 . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . . . 1 . . . Time 493 | . . . . . . . . . . . . . . . . . 108 . . . . 100 242 . . . . 43 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total Allies 79 | . . 3 . . . . . . . . . . . . 6 . 4 . . . . . 27 5 . 6 5 1 . 1 21 Largest Group 17 | . . 3 . . . . . . . . . . . . 6 6 4 . . . . . 17 10 8 8 3 1 . . 4 Highest-Rated Group 790 | . . 40 . . . . . . . . . . . . 217 217 112 . . . . . 790 735 595 562 206 29 . . 488 Highest-Rated Ally 269 | . . 16 . . . . . . . . . . . . 41 41 31 . . . . . 159 159 96 96 103 29 . . 269 Zionite Dispatches 19 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 3 2 1 . 1 7 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 388 | . . 21 . . . . . . . . . . . . . 18 5 . . . . . 128 48 28 82 10 . . . 48 Total Damage 13604 | . . 148 . . . . . . . . . . . . . 294 64 . . . . . 4068 1464 1082 3643 263 . . . 2578 Kills 72 | . . 3 . . . . . . . . . . . . . 4 1 . . . . . 24 6 4 14 2 . . . 14 Allies Corrupted 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 7 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . 1 . . . . 3 2 1 1 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . . . . 6 . . . . 1 1 . . 1 6 . . 2 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Turns Passed 13127 | 47 58 63 174 1098 1366 150 533 268 116 118 798 538 277 84 418 212 899 108 83 97 697 337 1123 290 121 260 949 282 224 608 731 Spaces Moved 17077 | 66 115 122 221 616 1162 224 674 347 282 114 973 987 542 216 893 417 1742 221 172 147 603 592 937 164 77 538 1400 331 174 390 1618 Core 647 | 66 115 122 216 46 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 81 Treads 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1122 | . . . . 570 552 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4301 | . . . . . 610 224 674 347 282 114 973 987 90 . . . . . . . . . . . . . . . . . . Flight 11002 | . . . . . . . . . . . . . 452 216 893 417 1742 221 172 147 603 592 937 164 77 537 1400 331 174 390 1537 Fastest Speed 13 | 50 50 50 50 50 38 38 38 38 38 22 22 30 25 25 25 25 14 28 28 29 29 13 23 23 23 23 13 17 24 24 16 Average Speed 35 | 50 50 50 52 117 77 38 38 38 38 35 37 38 29 25 25 25 26 28 28 29 29 26 23 23 23 23 24 24 24 24 26 Slowest Speed 550 | 50 50 50 160 260 193 38 38 38 38 38 38 103 189 25 25 25 108 28 29 29 29 29 23 23 23 550 35 103 24 24 104 Overloaded Moves 476 | . . . . . . . . . . 20 46 8 33 . . . 80 . . . . 5 . . . . 42 1 . . 241 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . . . . . . . . . . 19 . . . . 6 3 . . . 18 . . 4 13 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 48 | 3 38 42 23 48 27 93 26 55 49 80 76 24 67 40 89 62 36 38 35 60 67 18 85 48 73 50 46 12 94 15 47 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 19 | . . . . . . . . . . 1 . . . . 2 . 9 . . 3 . . . . . . 4 . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . 2 2 . 3 . 1 . 4 2 . 1 . . . . . . . . . . . . . Spaces Dug 229 | . . . . . 19 . 14 5 . . 4 4 9 . . . 25 7 10 . 2 16 9 . . 3 48 12 . 14 28 Terrain Destroyed 331 | . . . . . 19 . 14 5 . . 13 6 9 1 . . 25 7 10 . 2 16 9 . . 5 52 13 . 14 111 Melee 226 | . . . . . 19 . 14 5 . . 4 4 9 . . . 25 7 9 . 2 16 9 . . 3 48 11 . 14 27 Projectile 10 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 4 2 . . . AOE 95 | . . . . . . . . . . . 9 2 . . . . . . . . . . . . . . . . . . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total 22862 | 79 114 123 254 820 1444 288 885 465 287 155 1383 1120 628 230 1085 517 2115 250 187 174 1105 731 1795 385 170 651 1888 498 348 864 1824 Wait 4627 | . . . . 27 111 60 156 103 3 18 369 102 34 . 190 96 327 19 . . 482 119 783 194 86 95 404 134 156 447 112 Move 16933 | 65 114 121 220 615 1162 223 673 346 281 113 972 986 541 215 892 416 1706 220 171 146 602 579 931 163 76 537 1370 330 173 382 1592 Hop 50 | . . . . . . . . . . . . . . . . . 15 . . . . 6 2 . . . 11 . . 3 13 Pick Up 111 | 9 . 1 1 23 6 2 10 1 . . 2 7 7 . . . 10 2 . 3 3 2 . 2 . 1 9 . 4 1 5 Fast Attach 108 | . . . 2 25 11 . 2 . . . 2 3 2 2 1 . 5 . 1 6 . 2 4 3 1 . 6 6 3 3 18 Attach 81 | 4 . . 4 3 12 1 . . . 1 2 5 4 . . . 12 1 3 . 2 1 2 . . 2 8 2 1 . 11 Detach 15 | . . . 1 2 1 . . . . . 1 . . . . . 1 . 1 . . . . 1 . . 3 . 1 . 3 Swap 63 | 1 . . . 3 8 1 . 4 2 2 9 3 4 1 . 1 2 . . . 4 3 2 . 2 2 . 3 1 2 3 Drop 116 | . . 1 1 20 20 1 6 1 . 1 3 2 13 2 1 . 1 . 1 6 2 2 . 2 . 2 5 4 4 4 11 Fire 225 | . . . 18 92 90 . . . . . 3 1 . 2 . . . . 1 . . . . . . 2 5 2 . . 9 Melee 478 | . . . . 10 23 . 38 9 1 20 10 11 23 8 1 4 35 8 9 13 9 17 48 20 5 10 59 17 5 22 43 Ram 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 . . . . Rewire 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . . Trap 19 | . . . . . . . . . . . 10 . . . . . . . . . 1 . 8 . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / Sub) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research -3/Armory -3/Lab -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 7) 106 | -10/Materials | Entered Mines 118 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 134 | -10/Mines | Learned Materials terminal intel 145 | -10/Mines | Identified exit to Subcaves 146 | -10/Mines | Discovered new exit (range 13) 159 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 161 | -10/Mines | Found Prototype Device 169 | -10/Mines | Entered Materials 169 | -9/Materials | Evolved 2 slots: Propulsion x2 170 | -9/Materials | Loaded intel: 12 terminal locations 305 | -9/Materials | Build established: Mutant 337 | -9/Materials | Discovered new exit (range 14) 343 | -9/Materials | Entered another Materials area 343 | -8/Materials | Evolved 2 slots: Utility x2 362 | -8/Materials | Lost 8 parts (6n2w) 472 | -8/Materials | Core integrity fell below 50% 872 | -8/Materials | Build established: Scavenger-Mutant 1039 | -8/Materials | Discovered new exit (range 16) 1355 | -8/Materials | Core integrity fell below 20% 1369 | -8/Materials | Discovered new exit (range 9) 1441 | -8/Materials | Entered Factory 1441 | -7/Factory | Evolved 2 slots: Utility x2 1536 | -7/Factory | Discovered new exit (range 12) 1781 | -7/Factory | Discovered new exit (range 14) 2266 | -7/Factory | Lost 3 parts (1n1u1w) 2470 | -7/Factory | Identified Exp. Sensor Array 2721 | -7/Factory | Build established: Hacker-Mutant 2799 | -7/Factory | Identified exit to Factory 2807 | -7/Factory | Manually triggered Chute Trap 2807 | -7/Factory | Sucked down chute 2807 | -7/Factory | Entered Waste 2807 | -7/Waste | The area was eerily silent 2885 | -7/Waste | Discovered new exit (range 12) 2957 | -7/Waste | Identified exit to Factory 2957 | -7/Waste | Entered Factory 3478 | -7/Factory | Discovered new exit (range 6) 3488 | -7/Factory | Identified exit to Lower Caves 3490 | -7/Factory | Entered Lower Caves 3493 | -7/Lower Caves | Encountered a Warlord checkpoint 3727 | -7/Lower Caves | Found DCF Scrap (13 items) 3741 | -7/Lower Caves | Learned location of 1 exit from Factory 3756 | -7/Lower Caves | Discovered new exit (range 6) 3757 | -7/Lower Caves | Identified exit to Lower Caves 3758 | -7/Lower Caves | Entered another Lower Caves area 3763 | -7/Lower Caves | Discovered exit to Factory (range 10) 3801 | -7/Lower Caves | Encountered a Warlord checkpoint 3846 | -7/Lower Caves | Discovered new exit (range 9) 3874 | -7/Lower Caves | Identified exit to Data Miner 3874 | -7/Lower Caves | Entered Data Miner 3876 | -7/Data Miner | Discovered new exit (range 6) 3883 | -7/Data Miner | Met Data Miner 3890 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3890 | -7/Data Miner | Learned location of Section 7 (-2) 3895 | -7/Data Miner | Received God Mode back door access code from Data Miner 3905 | -7/Data Miner | Data Conduit disabled 3990 | -7/Data Miner | Identified exit to Proximity Caves 3992 | -7/Data Miner | Entered Proximity Caves 4105 | -6/Proximity Caves | Spotter reported a threat 4365 | -6/Proximity Caves | Spotter reported a threat 4521 | -6/Proximity Caves | Spotter reported a threat 4574 | -6/Proximity Caves | Spotter reported a threat 4742 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4788 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4790 | -6/Proximity Caves | Entered Factory 4790 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4791 | -6/Factory | Identified exit to Factory 4929 | -6/Factory | Identified exit to Lower Caves 5031 | -6/Factory | Discovered exit to Factory (range 12) 5140 | -6/Factory | Search patrols dispatched 5227 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5328 | -6/Factory | Entered Lower Caves 5331 | -6/Lower Caves | Learned Factory terminal intel 5337 | -6/Lower Caves | Ambushed by wild Derelicts 5456 | -6/Lower Caves | Learned 8 Factory zone layouts 5475 | -6/Lower Caves | Learned Factory garrison access intel 5530 | -6/Lower Caves | Found DCF Scrap (15 items) 5604 | -6/Lower Caves | Discovered new exit (range 5) 5604 | -6/Lower Caves | Identified exit to Lower Caves 5605 | -6/Lower Caves | Entered another Lower Caves area 5606 | -6/Lower Caves | Learned Factory garrison access intel 5685 | -6/Lower Caves | Discovered new exit (range 13) 5686 | -6/Lower Caves | Encountered a Warlord checkpoint 5689 | -6/Lower Caves | Identified exit to Zion 5689 | -6/Lower Caves | Entered Zion 5694 | -6/Zion | Learned Factory emergency access door positions 5701 | -6/Zion | Discovered new exit (range 15) 5705 | -6/Zion | Build established: Scavenger-Sprinter 5710 | -6/Zion | Visited the Megawrench Repair Shop 5733 | -6/Zion | System corruption cleaned by Quarantine Array 5787 | -6/Zion | Met Imprinter 5791 | -6/Zion | Imprinted 5793 | -6/Zion | Declared Zion's savior 5866 | -6/Zion | Gained Derelict followers 5932 | -6/Zion | Megawrench repaired 7 parts 5939 | -6/Zion | Identified exit to Proximity Caves 6107 | -6/Zion | Entered Proximity Caves 6107 | -5/Proximity Caves | Accompanied by 6 allies 6125 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 6161 | -5/Proximity Caves | Spotter reported a threat 6176 | -5/Proximity Caves | Spotter reported a threat 6229 | -5/Proximity Caves | Spotter reported a threat 6284 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6286 | -5/Proximity Caves | Spotter reported a threat 6303 | -5/Proximity Caves | Learned 4 Factory zone layouts 6319 | -5/Proximity Caves | Entered Factory 6319 | -5/Factory | Accompanied by 2 allies 6319 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6320 | -5/Factory | Identified exit to Factory 6320 | -5/Factory | Identified exit to Upper Caves 6322 | -5/Factory | Loaded intel: 25 terminal locations 6323 | -5/Factory | Loaded intel: 4 garrison access locations 6351 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6378 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6469 | -5/Factory | Spotted B-75 Beast 6602 | -5/Factory | Repaired Exp. Sensor Array 6619 | -5/Factory | Search patrols dispatched 6767 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 6799 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6823 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6836 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6852 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6919 | -5/Factory | Search patrols dispatched 6939 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 6944 | -5/Factory | Lost 6 parts (1p3n1u1w) 7006 | -5/Factory | Zion Fire squad teleported in 7124 | -5/Factory | Build established: Hacker-Sprinter 7210 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7218 | -5/Factory | Entered Upper Caves 7248 | -5/Upper Caves | Encountered a Warlord checkpoint 7321 | -5/Upper Caves | Discovered new exit (range 8) 7323 | -5/Upper Caves | Identified exit to Upper Caves 7326 | -5/Upper Caves | Entered another Upper Caves area 7405 | -5/Upper Caves | Discovered new exit (range 15) 7409 | -5/Upper Caves | Identified exit to Zhirov 7409 | -5/Upper Caves | Entered Zhirov 7409 | -5/Zhirov | Discovered new exit (range 3) 7415 | -5/Zhirov | Met Zhirov 7421 | -5/Zhirov | Learned location of Command (-1) 7421 | -5/Zhirov | Learned location of Testing (-2) 7421 | -5/Zhirov | Learned location of Quarantine (-3) 7423 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7428 | -5/Zhirov | Found Alien Artifact 7428 | -5/Zhirov | Identified Integrated Dissipator 7428 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7434 | -5/Zhirov | Found Alien Artifact 7506 | -5/Zhirov | Identified exit to Proximity Caves 7506 | -5/Zhirov | Entered Proximity Caves 7508 | -4/Proximity Caves | Build established: Hacker-Scout 7921 | -4/Proximity Caves | Learned Research machine intel 8047 | -4/Proximity Caves | Spotted B-86 Titan 8201 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8203 | -4/Proximity Caves | Entered Factory 8203 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8204 | -4/Factory | Loaded intel: 4 garrison access locations 8360 | -4/Factory | Build established: Trapper-Sprinter 8408 | -4/Factory | Repaired Broken Cld. Cesium-ion Thruster 8440 | -4/Factory | Retrieved Zion intel report: Branch Access 8440 | -4/Factory | Identified exit to Upper Caves 8440 | -4/Factory | Identified exit to Extension 8475 | -4/Factory | Assembled infested ambush trap array 8509 | -4/Factory | Garrison activated, responded to threat 8540 | -4/Factory | Entered Extension 8557 | -4/Extension | Zion Fire squad teleported in 8577 | -4/Extension | Rescued a captive Derelict 8578 | -4/Extension | Rescued a captive Derelict 8635 | -4/Extension | Zion Heavy squad teleported in 8690 | -4/Extension | Rescued a captive Derelict 8691 | -4/Extension | Rescued a captive Derelict 8721 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 8722 | -4/Extension | Zion Recon squad teleported in 8973 | -4/Extension | Build established: Commander-Sprinter 8986 | -4/Extension | Spotted B-86 Titan 8996 | -4/Extension | Allies destroyed B-86 Titan 9003 | -4/Extension | Spotted B-86 Titan 9023 | -4/Extension | Allies destroyed B-86 Titan 9031 | -4/Extension | Rescued a captive Derelict 9045 | -4/Extension | Lost 5 allies 9068 | -4/Extension | Zion Fire squad teleported in 9152 | -4/Extension | Repaired Cld. Cesium-ion Thruster 9209 | -4/Extension | Repaired Field Propulsion Drive 9261 | -4/Extension | Repaired Lgt. Angular Momentum Engine 9323 | -4/Extension | Repaired Nuclear Pulse Array 9460 | -4/Extension | Energy Cycler disabled 9463 | -4/Extension | Rescued a captive Derelict 9480 | -4/Extension | Rescued A7 9567 | -4/Extension | Lost 3 allies 9598 | -4/Extension | Discovered new exit (range 10) 9598 | -4/Extension | Discovered new exit (range 6) 9636 | -4/Extension | Identified exit to Cetus 9648 | -4/Extension | Build established: Trapper-Sprinter 9663 | -4/Extension | Entered Cetus 9663 | -4/Cetus | Accompanied by 10 allies (A7) 9668 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 9668 | -4/Cetus | Spotted Cetus Guard 9668 | -4/Cetus | Spotted Cetus Guard 9680 | -4/Cetus | Spotted Cetus Guard 9686 | -4/Cetus | Allies destroyed Cetus Guard 9687 | -4/Cetus | Allies destroyed Cetus Guard 9692 | -4/Cetus | Spotted Cetus Guard 9699 | -4/Cetus | Allies destroyed Cetus Guard 9706 | -4/Cetus | Allies destroyed Cetus Guard 9729 | -4/Cetus | Lost 6 allies 9731 | -4/Cetus | Discovered new exit (range 16) 9748 | -4/Cetus | Started Cetus Manufacturing Module 9773 | -4/Cetus | Manufactured an Enhanced Grunt 9798 | -4/Cetus | Manufactured an Enhanced Grunt 9823 | -4/Cetus | Manufactured an Enhanced Grunt 9848 | -4/Cetus | Manufactured an Enhanced Grunt 9869 | -4/Cetus | Found Prototype Protection 9869 | -4/Cetus | Identified Med. Regenerative Plating 9873 | -4/Cetus | Manufactured an Enhanced Grunt 9879 | -4/Cetus | Murdered A7 9880 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9927 | -4/Cetus | Identified exit to Archives 9953 | -4/Cetus | Entered Archives 9953 | -4/Archives | Accompanied by 8 allies 10035 | -4/Archives | Discovered new exit (range 14) 10050 | -4/Archives | Discovered new exit (range 16) 10054 | -4/Archives | Identified exit to Hub_04(d) 10074 | -4/Archives | Entered Hub_04(d) 10074 | -4/Hub_04(d) | Accompanied by 7 allies 10158 | -4/Hub_04(d) | Spotted B-86 Titan 10182 | -4/Hub_04(d) | Allies destroyed B-86 Titan 10201 | -4/Hub_04(d) | Zion Fire squad teleported in 10207 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 10208 | -4/Hub_04(d) | Zion Melee Resupply teleported in 10233 | -4/Hub_04(d) | Zion Demo squad teleported in 10235 | -4/Hub_04(d) | Discovered new exit (range 16) 10248 | -4/Hub_04(d) | Lost 3 allies 10295 | -4/Hub_04(d) | Network Hub disabled 10328 | -4/Hub_04(d) | Lost 6 allies 10334 | -4/Hub_04(d) | Identified exit to Research 10334 | -4/Hub_04(d) | Entered Research 10334 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10335 | -3/Research | Loaded intel: 97 machine locations 10643 | -3/Research | Retrieved Zion intel report: Active Terminals 10708 | -3/Research | Retrieved Zion intel report: Trap Installations 10709 | -3/Research | Zion Fire squad teleported in 10719 | -3/Research | P-80 Master assimilated allied WM-DFX(i) 10781 | -3/Research | Lost 3 parts (1p1n1u) 10834 | -3/Research | Search patrols dispatched 10871 | -3/Research | Crushed by falling debris 10890 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 10891 | -3/Research | Zion Heavy squad teleported in 10894 | -3/Research | Found Fusion Bomb Launcher 10924 | -3/Research | Retrieved Zion intel report: Emergency Access 11084 | -3/Research | Search patrols dispatched 11129 | -3/Research | Spotted B-86 Titan 11193 | -3/Research | Retrieved Zion intel report: Component Schematics 11210 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 11278 | -3/Research | Discovered new exit (range 5) 11281 | -3/Research | Identified exit to Armory 11283 | -3/Research | Entered Armory 11314 | -3/Armory | Zion Melee Resupply teleported in 11491 | -3/Armory | Identified Transdimensional Reconstructor 11491 | -3/Armory | Warped through subspace to slip node 11491 | -3/Armory | Discovered new exit (range 1) 11491 | -3/Armory | Identified exit to Lab 11542 | -3/Armory | Repaired Broken Adv. Reaction Control System 11552 | -3/Armory | Found Unknown Launcher 11552 | -3/Armory | Identified Gamma Bomb Array 11565 | -3/Armory | Search patrols dispatched 11565 | -3/Armory | Entered Lab 11565 | -3/Lab | Discovered new exit (range 9) 11567 | -3/Lab | Identified exit to Research 11568 | -3/Lab | Hidden lab's door opened automatically 11568 | -3/Lab | Sensor layout match revealed 11688 | -3/Lab | Gained access to the hidden lab's interior 11729 | -3/Lab | Unable to decrypt terminal 11742 | -3/Lab | Found Alien Artifact 11742 | -3/Lab | Identified Core Reset Matrix 11742 | -3/Lab | Used Core Reset Matrix 11746 | -3/Lab | Sensed 3 artifacts in vicinity 11746 | -3/Lab | Detected by scanners 11751 | -3/Lab | Found Transdimensional Reconstructor 11755 | -3/Lab | Confronted by A5 11760 | -3/Lab | Found Prototype Hackware 11762 | -3/Lab | Found Prototype Energy Gun 11764 | -3/Lab | Found Prototype Energy Cannon 11773 | -3/Lab | Found Integrated Reactor 11773 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11788 | -3/Lab | Discovered exit to Research (range 6) 11789 | -3/Lab | Entered Research 11789 | -2/Research | Evolved 2 slots: Utility x2 11789 | -2/Research | Identified Hyp. EM Gauss Rifle 11798 | -2/Research | Zion Infowar Resupply teleported in 11807 | -2/Research | Found Prototype Processor 11807 | -2/Research | Identified Spectral Analyzer 11851 | -2/Research | Retrieved Zion intel report: Guard Positions 11986 | -2/Research | Retrieved Zion intel report: Emergency Access 12387 | -2/Research | Discovered new exit (range 16) 12390 | -2/Research | Identified exit to Access 12397 | -2/Research | Entered Access 12397 | -1/Access | Evolved 2 slots: Utility x2 12515 | -1/Access | Retrieved Zion intel report: Trap Installations 12517 | -1/Access | Retrieved Zion intel report: Component Stockpiles 12572 | -1/Access | Spotted B-99 Colossus 12634 | -1/Access | Retrieved Zion intel report: Unaware Analyses 12635 | -1/Access | Zion Hacker squad teleported in 12683 | -1/Access | Intercept squad dispatched 12715 | -1/Access | Identified Potential Cannon 12717 | -1/Access | Spotted Tracker 12719 | -1/Access | Spotted Tracker 12719 | -1/Access | Warped through subspace 12747 | -1/Access | Lost 3 allies 12839 | -1/Access | Zion Heavy squad teleported in 12860 | -1/Access | P-80 Master assimilated allied JJ-Z9U(Z) 12867 | -1/Access | Zion Heavy squad teleported in 12869 | -1/Access | Spotted B-99 Colossus 12875 | -1/Access | Zion Heavy squad teleported in 12887 | -1/Access | Spotted Combat Programmer 12892 | -1/Access | Lost 6 parts (1p2n3u) 12937 | -1/Access | Intercept squad dispatched 12942 | -1/Access | Spotted Tracker 12942 | -1/Access | Spotted Tracker 12943 | -1/Access | Spotted Tracker 12945 | -1/Access | Destroyed Tracker 12949 | -1/Access | Destroyed Tracker 12981 | -1/Access | Spotted Combat Programmer 12984 | -1/Access | Spotted Combat Programmer 12985 | -1/Access | Spotted Combat Programmer 12986 | -1/Access | System corruption reached 10% 12987 | -1/Access | Zion Light squad teleported in 12989 | -1/Access | Combat Programmer assimilated allied 53-DJZ(z) 12990 | -1/Access | Lost 12 parts (2p6n2u2w) 13006 | -1/Access | Zion Experimental squad teleported in 13058 | -1/Access | Core integrity fell below 50% 13111 | -1/Access | Emitted hypermatrix ping 13115 | -1/Access | Core integrity fell below 20% 13116 | -1/Access | Assembled emerged from beneath the floor 13122 | -1/Access | Retrieved Zion intel report: Main Access 13122 | -1/Access | Identified exit to Surface 13123 | -1/Access | Zion Melee Resupply teleported in 13128 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [ Coordinates transferred. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-1 ] [ 2 : Prototype Schematics ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Melee Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 13123_ C-57 Dissector sneak attacks. 13124_ EI-E8A(A) Unknown Treads severed. 13125_ C-57 Dissector sneak attacks. 13126_ P-80 Master hacks EI-E8A(A), rebooting. 13126_ EMDS Slug penetrates EI-E8A(A). 13126_ EI-E8A(A) destroyed. 13127_ Adv. Terrain Scan Processor severed. Map ----- +----------------------------------------------------+ | ###########?????????^^?^^????????????# # # | | ?????????????????????????????????????# # + | | ???????????????????????############### # # | | ???????????????????????# ## # # | | ???????????????????????? ## # # | | ?????######?????????????? ## # | | ????? #????????????? #? # | | ???? #????????????# "" #??? # | | #### #????????????# "" #???# = | | + #????????????# """"" #### [% | | # #????????????# """""" + * | | # #????????????# "" ### %= | | #?######????????????# "" !#??# # | | ##+#????????????????#??# #???# ## # | | ??????????????????# ?# #??# ## ## | | ????#############+########+######### ## ## | | #??# # H ## ## | | #??# # ### ## #? | | #??# " ="/ # #?# ##/## | | ######??# /%! / #?### ### | | #???????# =/ # #???# #?# | | #???????# = !! # #???# #?# | | #??????# !* #???? ??# | | #??????###################c #????+??##### | | #????????????????######### p #???????????? | | #????????????# @ p #???????????? | | #????????????# #???????????? | | #????????????# # #???????????? | | #????????????# ! # #???????????? | | #????????????# / # #???????????? | | #????????????# # #???????????? | | #????????????# # #???????????? | | #????????????# # ####???????????? | | ?????????????# + #??????????????? | | ?????????????# ? #??????????????? | | ?????????????? ?? u#??????????????? | | ?????????????? ?? #??????????????? | | ????????????????##########?? ??????^?^?????? | | ???????????????????????????? ???????^??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????^?????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????^??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 47 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 225 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 36 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeZioniteBoregun Manual? 0 Play Time 03:07:08 Cumulative 199.5 hours Start 2025.04.14 @ 18:46:21 End 2025.04.15 @ 09:14:10 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/1/0/0/0/1/0 Lore% 73 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52b713cc-794d-4f67-831a-81c4b0e2b02a