Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 11:41:38 Player: C0-2MO Result: Destroyed by Q1-62B(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (699) 699 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1279 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 282/350 System Corruption 0% Temperature Cool (6) Movement Rolling (140) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Ion Engine (+) Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (20) --- Cargo Legs Wheel Compact Wheel Subdweller Monowheel Huge Storage Unit Structural Scanner Subdweller Optics Seismic Detector Makeshift Light Armor Plating Scrap Shield Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Subdweller Beam Cannon Grenade Launcher Rocket Launcher Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Cargo Legs Wheel Compact Wheel Subdweller Monowheel Huge Storage Unit Structural Scanner Subdweller Optics Seismic Detector Makeshift Light Armor Plating Scrap Shield Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Subdweller Beam Cannon Grenade Launcher Rocket Launcher Mining Laser Mining Claw [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 8 16 Power 4 | . 1 3 Engine 4 | . 1 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 1 6 Treads 2 | 1 . 1 Leg . | . . . Wheel 7 | 1 1 5 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | 1 . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 1 | 1 . . Energy Cannon 5 | . 2 3 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 3 | . . 3 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 2 10 16 Power . | . . . Propulsion 3 | 1 2 4 Utility 2 | . 1 4 Weapon 5 | . 4 7 Tool/Special . | . . . Unused Backups 8 | . . 8 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 90 | . 90 90 Engine 10 | . 5 16 Treads 13 | . 14 13 Wheel 13 | . 13 12 Device 11 | . 13 7 Storage 13 | . 13 13 Protection 2 | . . 5 Energy Gun 1 | . 2 . Energy Cannon 17 | . 17 17 Ballistic Gun 2 | . 2 2 Slashing Weapon 2 | . 4 . Peak Build Rating 29 | 5 12 29 Average Rating 13 | 3 9 20 On Entrance 5 | . 5 12 Naked Turns . | . . . Heaviest Build 83 | 3 83 65 Greatest Support 20 | 20 16 20 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 3 | . 4 2 Largest Inventory Capacity 25 | 5 25 20 Average Capacity 19 | 5 19 20 Most Carried 20 | 4 12 20 Average Carried 13 | 2 10 17 Final Capacity 20 | 5 20 20 Final Carried 20 | 4 11 20 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 689 | 254 86 349 Remotely . | . . . Salvage Created 801 | 95 119 587 Parts 52 | 6 16 30 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 8 15 Guns 2 | . 1 1 Cannons 14 | . 1 13 AOE 6 | . 6 . Classes Destroyed 7 | 2 4 1 Builder 1 | . 1 . Tunneler 2 | 1 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 9 | . 6 3 Grunt 2 | . 2 . Subdweller 12 | . . 12 Best Kill Streak 9 | 2 9 5 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 4 | 1 4 2 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 75 | . 19 56 Missed 20 | . 7 13 Hits 55 | . 12 43 Projectile 55 | . 12 43 Critical Strikes 3 | . 1 2 Damage Taken 1129 | . 109 1020 Core 270 | . 31 239 Absorbed by Shields . | . . . Regen/Repaired (Parts) 11 | . 11 . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | 4 13 47 Largest 2 | 2 2 2 Hottest 160 | 60 136 160 Shots Fired 108 | 8 22 78 Gun 31 | 8 14 9 Cannon 73 | . 4 69 Launcher 4 | . 4 . Special . | . . . Kinetic 20 | 4 7 9 Thermal 84 | 4 11 69 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 16 | 5 9 16 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | 5 13 47 Core Hits 34 | 3 15 16 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks 41 | . 41 . Impact . | . . . Slashing 41 | . 41 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1940 | 49 707 1184 Guns 319 | 49 128 142 Cannons 1062 | . 20 1042 Explosions 534 | . 534 . Melee 25 | . 25 . Ramming . | . . . Kinetic 205 | 14 49 142 Thermal 1176 | 35 99 1042 Explosive 534 | . 534 . Electromagnetic . | . . . Impact . | . . . Slashing 25 | . 25 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 67 | . 67 . Projectiles . | . . . Explosions 67 | . 67 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 327 | 10 75 327 Average Temperature 61 | 7 25 71 Received Heat Transfer 798 | . 12 786 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 1 3 Heat Transferred 1693 | 75 212 1406 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 198 | 5 198 . Initial . | . . . Average 57 | . 61 . Influence Increases 414 | 10 314 90 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 30 | . 30 . Successful Hack 30 | . 30 . Select Force Hacks 30 | . 30 . Disable Machine 30 | . 30 . Destroy Structure 19 | . 19 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 414 | 10 231 173 Entered New Map 41 | . . 41 Time Decay 343 | 10 231 102 Lost Part 30 | . . 30 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 19 18 Peak Tracking Total 9 | . 9 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 19 4 Successful 17 | . 13 4 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 4 | . . 4 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 9 | . 9 . Botnet 4 | . 4 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1711 | 5 1154 552 Structural 550 | . . 550 Seismic 1161 | 5 1154 2 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2120 | 64 1167 889 Spaces Moved 1068 | 42 526 500 Core 2 | 2 . . Treads 1 | 1 . . Legs . | . . . Wheels 1065 | 39 526 500 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 137 | 99 143 135 Slowest Speed 175 | 160 175 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 84 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 18 | . 11 7 Terrain Destroyed 40 | . 26 14 Melee 11 | . 11 . Projectile 14 | . . 14 AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1516 | 54 832 630 Wait 274 | . 231 43 Move 1066 | 41 525 500 Hop . | . . . Pick Up 17 | 4 8 5 Fast Attach 14 | 5 3 6 Attach 5 | . 2 3 Detach 4 | . . 4 Swap 25 | . 9 16 Drop 6 | . . 6 Fire 64 | 4 13 47 Melee 41 | . 41 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 4) 230 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Discovered new exit (range 10) 945 | -10/Materials | Discovered new exit (range 3) 962 | -10/Materials | Learned location of 1 exit from Storage 1014 | -10/Materials | Repaired Seismic Detector 1015 | -10/Materials | Loaded intel: 14 trap records 1056 | -10/Materials | Learned location of 1 exit from Recycling 1089 | -10/Materials | Learned 2 Storage zone layouts 1134 | -10/Materials | Learned Storage emergency access door positions 1232 | -10/Materials | Entered Subcaves 1233 | -10/Subcaves | Approached by a straggling Scientist 1233 | -10/Subcaves | Identified exit to Recycling 1300 | -10/Subcaves | Core integrity fell below 50% 1372 | -10/Subcaves | Disturbed a concealed Subdweller 1623 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1642 | -10/Subcaves | A Subdweller sparked back to life 1678 | -10/Subcaves | Found Prototype Energy Cannon 1678 | -10/Subcaves | Identified Powered Cannon 1680 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1848 | -10/Subcaves | Discovered new exit (range 14) 1878 | -10/Subcaves | Visited Clippyterm 1881 | -10/Subcaves | Learned Materials interactive machine intel 1882 | -10/Subcaves | Learned Factory trap positions 1968 | -10/Subcaves | Visited 4L-MR0's lab 1985 | -10/Subcaves | Found Prototype Leg 2003 | -10/Subcaves | Core integrity fell below 20% 2121 | -10/Subcaves | Destroyed by Q1-62B(R) with Subdweller Laser Last Messages --------------- away? 01970_ 4L-MR0 mumbles to no one in particular: "Damn Subs sneaking around stealing my stuff." 01975_ Acquired 8 matter. 01977_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 01978_ Testing Chamber breached. 01982_ Dropped Sub. Monowheel. 01985_ Dropped Lgt. Treads. 01985_ Acquired Prototype Leg. 01987_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 02002_ Triggered Piercing Trap. 02002_ Spikes shoot up from the floor. 02002_ Critical hit (Impale). 02022_ Acquired Mak. Light Armor Plating. 02087_ Acquired 10 matter. 02121_ 2K-VPH(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????###### ?????????????? | | ???????????########????###### ### ?????????????? | | ???????????################## ??????????????? | | ?????######## ####### ## ?????????????? | | ?? ######### #### # ?????????????? | | ?# #### ### ### ?????????????? | | #### ### ####% # ###?????????????????? | | ### ### #### ? #??????????? | | ## # %# # # ##??????????? | | ## ### ###??????????? | | ### ### ## #####???????????? | | ?### ### &@## ##??????????????? | | ??## ####### ;R%###### ##??????????????? | | ??### ############ !###### ##??????????????? | | ??#### ####???####### #####???????????????????? | | ???#### ###????????###! ###???????????????????? | | ????### #####???????##% "##???????????????????? | | ?????### #####??????###* ##?????????????? | | ????? # # ###????### ###????????????? | | #???? ## ######?## ##????????????? | | ? # #########% ##????????????? | | ### ### ####### ##????????????? | | ???######### ###### ##### ####????????????? | | ###??###### # ## ###?###############????????????? | | ###??????####### ####?#####??#####??????????????? | | ##?############ #####??????????????????????????? | | #?########## ## ###??????????????????????????? | | #?## ##### ##??????????????????????????? | | ##### ##??????????????????????????? | | ##### ##### ##??????????????????????????? | | #### ##??????????????????????????? | | ##??????????????????????????? | | ##### ##??????????????????????????? | | ###### ! # ###??????????????????????????? | | ####### #### ###??????????????????????????? | | ##?#### ### ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageMagneticMask Manual? 0 Play Time 00:19:23 Cumulative 455.3 hours Start 2025.08.12 @ 10:58:53 End 2025.08.12 @ 11:41:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 30 Types 12/2/5/2/5/1/0/2/0/1 Lore% 94 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e8bcbbf-58f8-452a-9188-fa5e0f9c07d9