Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.22 @ 00:05:23 Player: PhenomPhear Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5711) 5711 TOTAL SCORE: 12351 Bonus ------- Pacifist 5711 Cogmind --------- Core Integrity 0/1450 Matter 67/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Impulse Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Aerolev Unit [Rating: 14] Favorites ----------- Power None Propulsion Cesium-ion Thruster Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device ECM Suite Hackware Hacking Suite Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 16 | . . 2 2 2 . . 2 2 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 17 | . . 2 1 2 1 2 2 3 . . . 3 1 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | . . 2 1 2 1 2 1 3 . . . 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . 2 1 . . . . 2 . . . . . Flight 9 | . . . . 2 1 2 1 1 . . . 2 . Utility 3 | . . . . . . . 1 . . . . 1 1 Device 1 | . . . . . . . . . . . . 1 . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 2 | . . . . . . . 1 . . . . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . . . Parts Lost 10 | . . . 3 . . . 3 1 . . . 3 . Power . | . . . . . . . . . . . . . . Propulsion 9 | . . . 3 . . . 3 1 . . . 2 . Utility 1 | . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 2 . . . 3 1 . . . 3 . Average Slot Usage (%) 6 | . . 5 17 15 15 8 15 6 . . . 2 2 Hover 2 | . . 5 17 . . . . 3 . . . . . Flight 2 | . . . . 15 15 8 10 2 . . . 2 . Naked Turns 505 | . 46 59 3 . . 22 2 11 82 115 10 91 64 Heaviest Build . | . . . . . . . . . . . . . . Greatest Support 16 | 3 3 16 16 10 10 10 11 16 3 3 3 14 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 3 | . . 2 3 2 1 3 3 3 1 1 1 1 1 Average Carried 1 | . . . 2 1 1 1 2 1 1 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . 2 3 2 1 1 3 1 1 1 1 1 1 Class Distribution -------------------- 85% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Matter Collected 69 | . . . . . . . 6 . 6 . 45 . 12 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Damage Taken 5283 | . 112 272 503 72 . 300 364 277 598 . 97 1227 1461 Core 4787 | . 112 244 283 72 . 285 290 233 598 . 97 1112 1461 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 55 39 48 . . 49 65 76 . . 39 14 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19 | . . . 10 . . 1 6 . . . . . 2 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 19 | . . . 10 . . 1 6 . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . 6 6 . . . . . 1 2 Average Corruption 2 | . . . 2 . 6 6 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 2 | . . . 1 . . 1 . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . 5 . . . 2 . . . . . 1 Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . 1 . . 1 2 . . . . . 1 Targets Rammed 5 | . . . 1 . . 1 2 . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 2 | . . . 2 . . 2 . . . . . . . Average Temperature 2 | . . . 2 . . 2 . . . . . . . Received Heat Transfer 906 | . . 69 171 . . 150 51 99 123 . 27 72 144 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Peak Influence 326 | . . 93 199 109 38 50 122 107 92 . . 180 326 Initial 101 | . . . 39 85 38 26 24 59 46 . . 30 101 Average 80 | . . 40 81 92 38 43 48 70 63 . . 80 177 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 100 100 100 100 . . 100 72 Level 1 4 | . . . . . . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 1 1 . . 2 2 . . . . 6 Investigation 4 | . . . . . . . . 1 . . . . 3 Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . . 1 1 1 . . 2 1 . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Distress Signals 9 | . 1 . 1 . . . . . 4 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 7 12 18 5 6 5 17 9 12 . 1 23 29 Peak Tracking Total 20 | . 7 10 12 4 6 5 13 7 12 . 1 11 20 Tactical Retreats 16 | . . 3 2 1 . . 1 1 1 . . 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 2 | . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 15 | . 1 1 . 1 . 1 1 3 2 . . 1 4 Terminals 14 | . 1 1 . 1 . 1 1 3 2 . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 29 | . 3 2 . 2 . 1 1 8 3 . . 1 8 Successful 7 | . . 1 . 1 . 1 1 1 2 . . . . Failed 22 | . 3 1 . 1 . . . 7 1 . . 1 8 Catastrophic 8 | . 1 . . . . . . 2 . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 3 . . 2 . 1 1 . . . . . 6 Terminals 28 | . 3 2 . 2 . 1 1 8 3 . . . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 7 | . . 1 . 1 . 1 1 1 2 . . . . Level Access Points 5 | . . 1 . 1 . 1 1 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 . 1 . . 1 3 1 . . 1 4 Full Trace Events 5 | . 1 . . . . . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Turns Passed 1140 | 9 46 82 89 34 21 60 104 185 82 115 10 134 169 Spaces Moved 2444 | 18 91 157 181 77 63 151 277 395 164 229 21 287 333 Core 1260 | 18 91 116 6 . . 40 40 21 164 229 21 181 333 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 349 | . . 41 175 . . . . 133 . . . . . Flight 835 | . . . . 77 63 111 237 241 . . . 106 . Fastest Speed 32 | 50 50 46 46 32 32 32 32 45 50 50 50 37 50 Average Speed 44 | 50 50 48 46 32 32 36 35 45 50 50 50 45 50 Slowest Speed 50 | 50 50 50 50 35 32 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 1 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 19 | 4 30 23 25 2 71 5 13 16 6 42 7 12 16 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Total 2468 | 17 90 160 184 86 63 154 282 397 163 228 20 289 335 Wait 6 | . . . . 6 . . . . . . . . . Move 2425 | 17 90 156 180 77 62 148 275 390 163 228 20 286 333 Hop 4 | . . . . . . 1 1 2 . . . . . Pick Up 8 | . . 2 2 1 . . 3 . . . . . . Fast Attach 8 | . . 2 . . . . 1 1 . . . 3 1 Attach 9 | . . . 1 2 1 2 1 2 . . . . . Detach 2 | . . . . . . 2 . . . . . . . Swap . | . . . . . . . . . . . . . . Drop 2 | . . . . . . . . 2 . . . . . Fire . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 4 | . . . 1 . . 1 1 . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 13) 54 | -10/Materials | Discovered new exit (range 5) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Utility x2 73 | -9/Materials | Identified exit to Materials 110 | -9/Materials | Discovered new exit (range 15) 111 | -9/Materials | Core integrity fell below 50% 138 | -9/Materials | Entered another Materials area 138 | -8/Materials | Evolved 2 slots: Utility x2 219 | -8/Materials | Discovered new exit (range 15) 227 | -8/Materials | Core integrity fell below 50% 227 | -8/Materials | Entered Factory 227 | -7/Factory | Evolved 2 slots: Utility x2 235 | -7/Factory | Identified exit to Factory 261 | -7/Factory | Sucked down chute 261 | -7/Factory | Entered Waste 262 | -7/Waste | Met a frightened Derelict 275 | -7/Waste | Spotted C-40 Crusher 276 | -7/Waste | EMP discharged 276 | -7/Waste | Spotted C-40 Crusher 278 | -7/Waste | Discovered new exit (range 16) 278 | -7/Waste | Spotted C-40 Crusher 278 | -7/Waste | Spotted C-40 Crusher 278 | -7/Waste | Spotted C-40 Crusher 278 | -7/Waste | Spotted C-40 Crusher 282 | -7/Waste | Entered Factory 317 | -7/Factory | Core integrity fell below 50% 342 | -7/Factory | Entered another Factory area 342 | -6/Factory | Evolved 2 slots: Utility x2 385 | -6/Factory | Identified exit to Factory 446 | -6/Factory | Entered another Factory area 446 | -5/Factory | Evolved 2 slots: Utility x2 456 | -5/Factory | Lost 3 parts (3n) 616 | -5/Factory | Identified exit to Factory 631 | -5/Factory | Entered another Factory area 631 | -4/Factory | Evolved 2 slots: Utility x2 640 | -4/Factory | Spotted B-86 Titan 688 | -4/Factory | Spotted B-86 Titan 689 | -4/Factory | Identified exit to Upper Caves 689 | -4/Factory | Identified exit to Extension 689 | -4/Factory | Identified exit to Armory 705 | -4/Factory | Build established: Mutant 709 | -4/Factory | Core integrity fell below 50% 713 | -4/Factory | Entered Upper Caves 807 | -4/Upper Caves | Learned Research stockpile data 819 | -4/Upper Caves | Discovered new exit (range 7) 828 | -4/Upper Caves | Entered another Upper Caves area 830 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 832 | -4/Upper Caves | Discovered new exit (range 13) 838 | -4/Upper Caves | Entered Research 838 | -3/Research | Evolved 2 slots: Utility x2 937 | -3/Research | Lost 3 parts (2n1u) 951 | -3/Research | Core integrity fell below 50% 965 | -3/Research | Discovered new exit (range 14) 971 | -3/Research | Core integrity fell below 20% 972 | -3/Research | Entered another Research area 972 | -2/Research | Evolved 2 slots: Utility x2 1133 | -2/Research | Core integrity fell below 50% 1137 | -2/Research | Core integrity fell below 20% 1141 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- reinforcements to area. 01028_ Acquired 12 matter. 01036_ Acquired Hacking Suite. 01084_ Connecting with Terminal... 01088_ Slammed into K-01 Serf. 01095_ H-81 Overseer calls for reinforcements. 01095_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01107_ K-01 Serf cleans the Scanalyzer. 01109_ P-80 Master resets R-10 Processor, system corruption cleaned. 01118_ Critical hit (Burn: +37). 01132_ Slug penetrates G-73 Enforcer. 01132_ Penetrated by Slug. 01134_ Slug penetrates G-73 Enforcer. 01135_ Penetrated by Slug. 01135_ P-80 Master resets K-01 Serf, system corruption cleaned. 01135_ Penetrated by Slug. 01138_ Slug penetrates Wall. 01140_ Penetrated by Slug. 01141_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ""?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# R ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ???????????????######?# #?????????????????????? | | ???????????????? ?# #?????????????????????? | | ?????????????????? # #?????????????????????? | | ??????????????????? # #?????????????????????? | | ????????????????????? ; +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##????????????????????? | | ????????????#######???# T#????????????????????? | | ????????????# ???# #????????????????????? | | ????????????# ??# ##????????????????????? | | ????????????# ?# #?????????????????????? | | ????????????# # h h#?????????????????????? | | ????????????# #hggg#?????????????????????? | | ????????????# + h #?????????????????????? | | ????????????# # g #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????###########p ##????????????????????? | | ?????????????????????# p u ##########???????????? | | ??????????############ # #???????????? | | ??????????? # #???????????? | | ????????????# " """ #???????????? | | ????????????# ! # """ #???????????? | | ????????????# ^ # """ #???????????? | | ????????????# # """ ????????????? | | ????????????# ^ """ # """ ?????????????? | | ????????????# """ # ?????????????? | | ????#+####### """ # ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 100 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerRocketAutohacker Manual? 0 Play Time 00:24:13 Cumulative 1118.9 hours Start 2021.12.21 @ 23:44:34 End 2021.12.22 @ 00:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 719 Rogue 706 Adventurer 5 Explorer 8 Win Type - Total 19 Types 10/1/4/4/0/0/0/0/0 Lore% 87 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86338f4f-7b6d-4c9d-ac58-c2c40bd28f75