Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 19:11:54 Player: CrossedViper Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (475) 2375 Value Destroyed (22269) 22269 Prototype IDs (308) 6160 Alien Tech Used (0) 0 Bonus (21662) 21662 TOTAL SCORE: 63366 Bonus ------- High Alert Combat Kills 5664 Follower Combat Kills 2402 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1110 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -13214 Cogmind --------- Core Integrity 1387/1600 Matter 300/300 Energy 1284/1300 System Corruption 2% Temperature Cool (2) Movement Walking (105) Location 0b11 Command Parts ------- > --- POWER (4) -------- Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (12) ----- Advanced Power Amplifier Coolant Network Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor Heavy Regenerative Plating > --- WEAPON (3) ------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY (5) ---- Experimental Coolant Injector Zionite Shade Armor Zionite Shade Armor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Heavy Regenerative Plating > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Advanced Power Amplifier Experimental Coolant Injector Zionite Weapon Casing Zionite Shade Armor [Rating: 249] Favorites ----------- Power Fusion Reactor Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Zionite Supercomposite Leg Wheel High-density Centrium Wheel Hover Unit Zionite Glidesys II Flight Unit Flying Fortress v7 Utility Machine Analyzer Device Improved Cooling System Storage Cargo Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Advanced KE Penetrator Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon 1C-UTU's Sword "Choppy" Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . . . . 2 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 503 | 6 5 15 1 2 2 14 16 11 35 2 6 5 3 41 12 14 3 4 3 6 11 10 9 9 5 15 5 20 51 68 28 66 Power 40 | 1 . 1 1 . . 2 1 1 3 . . 1 . . . . . 1 . . 2 . . 1 . 1 . . 4 6 5 9 Engine 8 | 1 . 1 1 . . 2 . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Core 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 30 | . . . . . . . . 1 2 . . 1 . . . . . 1 . . . . . . . 1 . . 4 6 5 9 Propulsion 78 | 2 . 6 . 1 . . 4 3 5 . 1 . 2 8 1 3 1 3 . . . . 1 . . 3 . 2 5 9 3 15 Treads 57 | 2 . 6 . . . . 4 3 3 . 1 . 2 6 1 1 1 1 . . . . 1 . . 3 . 2 5 8 3 4 Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Wheel 7 | . . . . . . . . . 2 . . . . 1 . 2 . 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Utility 231 | 1 2 4 . . . 5 4 3 9 . 2 1 1 19 10 8 1 . . 6 6 6 5 6 4 6 5 11 31 27 15 33 Device 143 | . 1 2 . . . 2 1 1 4 . 1 . 1 12 4 5 1 . . 6 2 5 4 4 2 6 5 8 26 16 8 16 Storage 12 | 1 1 1 . . . 1 2 . 1 . . . . . 3 . . . . . . . . . . . . . . 1 1 . Processor 15 | . . 1 . . . 2 . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 1 4 1 1 Hackware 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Protection 57 | . . . . . . . . 2 3 . 1 1 . 6 3 3 . . . . 1 1 1 2 2 . . 2 4 6 5 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 2 3 4 . 1 2 7 7 4 18 2 3 3 . 14 1 3 1 . 3 . 3 4 3 2 1 5 . 7 11 26 5 9 Energy Gun 62 | 2 1 2 . . . 2 1 3 10 1 2 3 . 6 1 3 1 . 3 . . 3 2 1 1 3 . 3 1 7 . . Energy Cannon 39 | . . 2 . 1 1 5 2 . 3 . . . . 2 . . . . . . . 1 1 . . . . 1 5 7 2 6 Ballistic Gun 12 | . . . . . . . 1 1 . . . . . 2 . . . . . . 3 . . . . 2 . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . 2 . . . 1 . 1 . 4 1 1 . . 3 . . . . . . . . . . . . . . 1 3 . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 3 . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 3 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . 1 . . . 1 2 . 10 . . . . 6 1 2 . . . . 2 1 2 . . 7 . 3 6 8 8 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Lost 40 | . . 2 . . . 2 . . 4 . 2 . . 2 . 1 2 . . . . . . . 1 . . . 4 16 2 2 Power 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Propulsion 5 | . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . Utility 16 | . . . . . . 1 . . 1 . . . . 2 . . 1 . . . . . . . . . . . 1 8 1 1 Weapon 13 | . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . . . . 1 . . . 2 4 . . Highest Loss Streak 6 | . . 2 . . . 1 . . 3 . 2 . . 2 . 1 2 . . . . . . . 1 . . . 2 6 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 100 100 89 66 67 89 67 70 76 80 75 88 88 80 81 85 85 69 85 82 87 87 87 87 83 82 77 73 74 84 85 Engine 2 | . 14 11 11 11 11 8 . . . . . . . . . . . . . . 4 5 5 10 11 4 . . . . . . Reactor 5 | . . . . . . . . 5 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 . . 3 5 5 5 6 14 11 Treads 14 | . 28 44 44 30 . . 22 18 14 15 15 15 19 19 13 11 6 6 6 6 5 5 5 5 5 9 17 14 16 13 14 2 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Wheel 2 | . . . . . . . . . 1 . . . . . . 3 13 12 13 13 11 11 11 11 11 5 . . . . . . Device 11 | . 5 8 11 11 11 9 14 4 6 7 11 12 7 13 14 12 17 20 20 19 5 10 10 9 7 9 11 10 11 19 17 15 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 1 Processor 13 | . . 2 . . . 14 15 9 10 15 15 15 15 13 13 13 13 13 13 13 18 23 23 23 23 23 23 21 16 15 18 13 Protection 4 | . . . . . . . . 6 6 7 7 9 15 8 4 5 2 . . . 3 . . 1 2 1 . 5 3 3 4 9 Energy Gun 7 | . 23 5 . . . . . 6 9 14 14 6 15 16 13 13 17 20 3 20 . 3 12 10 10 10 5 8 3 7 . . Energy Cannon 5 | . . 15 22 22 21 16 3 1 1 . . . . . 6 6 2 . . . . 4 3 5 5 2 . . 1 . 1 11 Ballistic Gun 2 | . . . . . . . 5 2 3 . . . . 1 . . . . . . 16 8 . . . 2 11 5 . 1 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 260 | 13 93 94 94 92 92 94 61 109 123 123 123 119 119 135 260 184 178 171 171 171 202 208 185 195 195 210 208 228 218 217 177 182 Greatest Support 220 | 40 40 80 80 80 50 50 80 140 140 140 140 140 140 130 140 140 40 75 40 40 40 40 40 40 40 140 124 145 220 215 215 215 Greatest Overweight (x) 8 | . 2 1 1 1 1 1 1 . 5 . . . 1 1 1 4 4 8 4 4 5 5 4 4 4 5 1 1 1 1 . . Average Overweight (x) 1 | . 1 1 1 1 1 . . . . . . . . . . 1 4 4 3 4 4 4 4 4 4 3 1 1 . . . . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 20 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 15 15 Average Capacity 24 | 6 23 25 25 25 25 21 20 20 21 25 25 25 25 25 28 30 30 30 30 30 30 30 30 30 30 30 30 30 30 22 15 9 Most Carried 30 | 4 22 25 25 25 25 25 20 20 25 25 25 25 25 25 30 30 30 27 22 22 30 30 30 30 30 30 30 30 30 30 15 15 Average Carried 23 | 2 16 24 24 24 25 20 19 19 21 25 23 23 24 24 27 29 28 25 22 21 27 29 29 29 29 29 29 29 29 19 12 9 Final Capacity 30 | 8 25 25 25 25 25 20 20 20 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 15 15 5 Final Carried 30 | 2 22 25 25 25 25 20 20 20 25 25 22 25 25 24 30 30 27 22 22 22 29 30 30 30 29 30 30 30 28 7 15 3 Class Distribution -------------------- 24% | Scavenger-Mutant 16% | Mutant 11% | Hauler-Tank 10% | Hauler-Mutant 9% | Hauler-Gunner 8% | Hauler-Skirmisher 6% | Generator-Gunner 6% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Hauler-Tank | -6/Waste Hauler-Tank | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Mutant | -5/Waste Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Tank | -4/Factory Hauler-Assassin | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 8499 | 219 167 161 20 . 51 130 60 273 749 117 98 93 58 626 185 215 54 61 . 121 459 361 123 126 76 285 184 345 551 867 924 740 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28178 | . 390 946 54 . 186 764 60 1447 1731 345 108 . 157 2165 347 1346 453 21 . 341 803 985 84 393 427 510 247 801 1319 4865 2372 4511 Parts 1203 | . 28 59 10 . 13 34 6 21 109 10 5 . 8 109 3 40 6 . . 13 35 4 . 18 7 10 10 57 72 147 122 247 Haulers Intercepted 19 | . 1 3 . . . 2 . . 4 . . . . 2 . . . . . . . . 1 . . . . 1 . 1 4 . Recyclers Shooed 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . 7 2 . 23 . . . 6 . . 23 . . . 14 9 . 10 . . . . . Prevented 14 | . . . . . . . . . . . 3 . 6 . . . . . . . . . . 4 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 366 | . 12 17 3 . 7 8 1 5 39 11 4 . 2 32 . 19 7 1 . 6 13 3 . 8 8 7 4 11 25 55 22 36 Melee 23 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 13 8 . 1 Guns 166 | . 4 7 . . . . . 5 25 5 3 . 2 17 . 10 5 1 . 5 11 . . 7 5 7 4 11 1 18 13 . Cannons 84 | . . 10 3 . 3 8 . . 2 . . . . . . 2 . . . . . 1 . . 3 . . . 8 2 9 33 AOE 60 | . 8 . . . 4 . . . 12 6 1 . . 14 . . . . . . 2 . . . . . . . 3 10 . . Classes Destroyed 26 | . 6 2 1 . 1 2 . 1 5 . . . . 1 . . . 1 . . . 1 . 2 . 1 . . . . 1 1 Worker 19 | . 1 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 5 2 4 Builder 19 | . 1 . 1 . . 1 . . 3 . . . . 3 . 3 . . . . . . . . . . . 2 . 3 2 . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hauler 19 | . 1 3 . . . 2 . . 4 . . . . 2 . . . . . . . . 1 . . . . 1 . 1 4 . Recycler 19 | . 1 1 . . . 1 . . 2 . . . . 2 . 1 . . . . . . . . . . . . . 6 . 5 Operator 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 11 | . . . . . . 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . 2 Swarmer 73 | . 6 3 3 . 4 . . . 10 3 2 . . . . . . . . 2 5 . . 4 . . . 4 13 13 . 1 Saboteur 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Grunt 116 | . 6 10 . . 2 4 . . 9 5 2 . 2 13 . 6 4 . . 2 6 . . 3 5 1 . 3 6 7 12 8 Brawler 10 | . . . . . . . . . 2 . . . . 1 . . 1 . . 1 . . . . 1 . . 1 . 1 . 2 Duelist 9 | . . . . . 1 . . . . 1 . . . 1 . 1 1 . . . . . . . 1 . . . . . 2 1 Protector 7 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . 2 Sentry 29 | . . 4 . . . 3 1 . 1 1 . . . . . 5 1 . . 1 1 . . . 1 . . 2 3 4 1 . Specialist 12 | . . . . . . . . . 3 . . . . 9 . . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . . 1 . . 3 1 . . . 2 . 4 . . . . . . . . . 1 2 . . 13 2 3 Programmer 50 | . . . . . . . . . 7 . . . . 1 . 3 . . . . 2 . . . . 1 2 1 3 12 5 13 Heavy 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 4 . 2 Compactor 8 | . . . . . . . . 5 . . . . . . . . . . . . . 3 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Master Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 13 | . 7 3 3 . 4 4 1 2 11 9 2 . 1 12 . 2 7 1 . 2 6 2 1 4 4 4 2 7 6 13 5 8 Combat Bots Only 11 | . 5 3 3 . 4 4 1 2 9 9 2 . 1 11 . 2 7 1 . 2 5 2 . 4 4 4 2 5 6 8 3 7 Max Kills in Single Turn 5 | . 3 1 1 . 4 1 1 1 4 2 1 . 1 5 . 1 1 1 . 2 3 1 1 1 1 2 1 2 3 4 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Exploded 4 | . 3 . . . 4 . . . 4 2 1 . . 4 . . . . . . 2 . . . . . . . 3 2 . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1C-UTU (-4/Factory) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Damage Taken 30482 | . 186 802 74 . 152 574 437 . 2330 687 445 . 165 2333 . 1401 906 48 . 336 733 . . 814 353 630 393 1217 2876 8309 2352 1929 Core 2175 | . 50 127 . . . 85 78 . 178 53 33 . 17 167 . 141 76 10 . 15 73 . . 14 18 17 81 87 162 480 121 92 Absorbed by Shields 1147 | . . . . . . . . . 128 . . . . . . . . . . . . . . . . 270 258 272 . . . 219 Reduced by Siege Mode 573 | . . . . . . . . . 65 53 . . . 64 . . 84 . . . . . . . 28 . 23 14 109 35 58 40 Redirected to Shielding 365 | . . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . 17 49 193 Core Remaining (%) 76 | 100 80 . . . 68 84 . . . . . . 48 . . . . . . 51 . . . . . . 79 92 87 66 . 86 Volleys Fired 974 | . 22 59 8 2 9 34 2 9 84 14 10 1 7 57 1 55 18 6 . 13 29 30 10 17 13 37 12 39 42 137 62 135 Largest 3 | . 2 2 2 2 2 2 1 2 2 2 2 1 2 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 2 3 3 3 Hottest 313 | . 80 136 136 136 136 136 39 148 180 146 146 81 146 227 282 276 250 195 . 195 105 190 252 290 290 313 153 153 178 264 180 270 Shots Fired 2137 | . 33 118 16 4 17 62 2 88 132 25 17 1 14 140 4 137 49 20 . 39 77 32 17 38 31 77 36 95 58 296 159 303 Gun 1397 | . 23 72 . . . . . 84 106 22 13 1 14 129 2 81 40 20 . 39 77 2 10 34 18 69 36 91 20 268 126 . Cannon 664 | . . 46 16 4 16 62 . 4 12 . . . . . 2 56 9 . . . . 30 7 4 13 8 . . 37 21 26 291 Launcher 53 | . 10 . . . 1 . 2 . 14 3 4 . . 11 . . . . . . . . . . . . . . 1 7 . . Special 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 7 12 Kinetic 355 | . . . . . . . . 4 22 . . . . 17 . . . . . . 77 2 . . . 37 24 34 . 12 126 . Thermal 1367 | . 11 118 16 4 16 62 . 84 95 22 13 1 14 112 4 137 49 20 . 39 . 30 17 38 31 40 12 32 54 277 7 12 Explosive 53 | . 10 . . . 1 . 2 . 14 3 4 . . 11 . . . . . . . . . . . . . . 1 7 . . Electromagnetic 13 | . 12 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 3 . . . Phasic 317 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 291 Robot Hit Streak 61 | . 4 12 4 . 7 13 . 23 13 15 7 . 2 23 11 11 16 7 . 16 22 47 7 22 56 61 18 21 10 28 40 45 Robot Miss Streak 7 | . 2 5 2 . 4 1 . 4 4 2 2 . 3 7 1 3 1 4 . 2 4 1 2 5 1 2 1 2 2 2 1 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . 2 2 . Secondary Targets 35 | . 1 1 . . . . . . 3 3 1 . 1 5 . . 1 1 . 2 1 . . . . 2 2 4 . 4 3 . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 1 1 . 1 1 . . 1 1 . 1 1 . . . . 1 1 1 . 1 1 . Autonomous 72 | . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1613 | . 21 75 10 . 11 47 5 79 97 18 13 . 6 92 2 78 41 13 . 27 50 31 9 33 27 51 31 80 79 257 142 188 Core Hits 817 | . 19 29 3 . 10 21 3 18 122 20 10 . 6 70 1 29 12 1 . 11 23 6 1 20 21 23 9 35 34 124 60 76 Critical Kills 27 | . . . . . . 2 . . 2 1 . . . 11 . . . . . . 1 . . . . . . 3 3 3 1 . Critical Parts Destroyed 39 | . . . . . . . . . . 2 1 . 2 9 . 3 . . . . 8 . . . . 4 2 . 5 2 1 . Critical Strikes 142 | . . . . . . 2 . . 2 4 2 . 2 21 1 18 4 . . 2 9 13 1 1 . 4 2 7 16 21 2 8 Burn 56 | . . . . . . . . . . 1 1 . . 1 1 15 4 . . 2 . 13 1 . . . . 2 . 15 . . Meltdown 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Destroy 62 | . . . . . . . . . 2 3 1 . 2 20 . 3 . . . . 9 . . . . 4 2 3 8 3 2 . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 6 . . . Phase 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 149 | . . . . . . . 13 . . . . . . 1 . . . . . . . . . 3 . . . 6 77 38 6 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 45 33 . . Piercing 58 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 6 32 5 6 5 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 6 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . . Damage Inflicted 69734 | 2 891 1177 240 . 440 991 90 2283 4432 1199 796 . 220 4525 83 2444 1149 350 . 739 2127 1058 255 883 1004 1853 894 3296 3913 10928 5877 15595 Guns 31179 | . 179 531 . . . . . 2221 1932 400 226 . 220 2244 46 1388 904 350 . 739 1621 49 140 815 683 1853 894 2764 267 6901 3812 . Cannons 23640 | . . 594 209 . 224 991 . 62 161 . . . . . 37 920 245 . . . . 1009 115 35 257 . . . 988 670 1760 15363 Explosions 10149 | . 712 . . . 216 . . . 2294 795 570 . . 2202 . 136 . . . . 506 . . . 64 . . . 529 2125 . . Melee 4155 | . . . . . . . 90 . . . . . . . . . . . . . . . . 33 . . . 358 2129 1217 225 103 Ramming 336 | 2 . 52 31 . . . . . 45 4 . . . 79 . . . . . . . . . . . . . 108 . 15 . . Kinetic 9171 | . . . . . . . . 120 291 . . . . 337 . . . . . . 1621 49 . . . 945 564 957 . 475 3812 . Thermal 28199 | . 56 1125 209 . 224 991 . 2163 1802 400 226 . 220 2392 83 2411 1149 350 . 739 . 1009 255 850 1004 908 330 743 1255 7096 80 129 Explosive 9497 | . 712 . . . 216 . . . 2294 795 570 . . 1717 . 33 . . . . 506 . . . . . . . 529 2125 . . Electromagnetic 123 | . 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2931 | . . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . 1624 1217 . . Piercing 1224 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . 358 505 . 225 103 Entropic 1130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1130 . . . . Phasic 17123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1760 15363 Highest Corruption 21 | . . . . . . . . 9 9 9 12 12 . 5 5 6 6 6 6 6 1 1 1 4 4 4 2 9 3 21 3 10 Average Corruption 5 | . . . . . . . . 9 9 9 10 12 . 3 5 5 6 6 6 6 1 1 1 3 4 4 2 4 2 12 1 6 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . Effects 398 | . . . . . . . . 9 57 19 14 6 . 12 21 42 21 20 1 6 1 12 4 9 16 . 6 13 11 40 11 47 Message Errors 81 | . . . . . . . . 1 11 5 1 2 . 3 9 11 5 3 1 . 1 1 1 2 3 . 1 1 3 7 1 8 Matter Fused 105 | . . . . . . . . 2 14 9 7 . . 3 7 10 5 7 . 1 . 3 2 2 4 . 2 3 3 9 . 12 Heat Flow Errors 45 | . . . . . . . . 1 7 . 2 1 . 3 2 3 3 4 . . . 1 . 1 3 . . 3 1 3 2 5 Energy Discharges 44 | . . . . . . . . 1 4 2 2 . . 1 . 8 1 . . 1 . 4 . . . . 1 1 1 6 1 10 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 48 | . . . . . . . . 1 7 1 . 3 . . 2 4 2 2 . 1 . 2 1 3 3 . 2 3 1 5 1 4 Data Loss (major) 21 | . . . . . . . . 1 7 . 2 . . . . 2 2 1 . . . . . 1 1 . . . . 1 1 2 Misfires 19 | . . . . . . . . 1 2 1 . . . . 1 2 1 2 . . . . . . 1 . . 1 1 2 3 1 Alerts 11 | . . . . . . . . . 1 . . . . . . . . 1 . 2 . 1 . . . . . 1 1 3 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 20 | . . . . . . . . 1 3 1 . . . 2 . 2 2 . . . . . . . 1 . . . . 4 2 2 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Overflow Damage 2185 | . 55 10 13 . . . . . 59 5 29 . . 30 . 42 . . . . . . . . . . . 117 197 298 131 1199 Projectiles 1430 | . . 1 13 . . . . . 30 . . . . . . 27 . . . . . . . . . . . . 29 . 131 1199 Explosions 379 | . 55 . . . . . . . 29 5 29 . . 30 . 15 . . . . . . . . . . . . 8 208 . . Melee 376 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 117 160 90 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 752 | . . . . . 42 . 66 . 118 . . . . 63 . 156 . . . . 56 . . . . . . . 3 248 . . Shots 15 | . . . . . 1 . 1 . 3 . . . . 1 . 2 . . . . 1 . . . . . . . 1 5 . . Rammed 19 | 1 . 4 2 . . . . . 2 1 . . . 5 . . . . . . . . . . . . . 3 . 1 . . Targets Rammed 26 | 1 . 8 3 . . . . . 3 1 . . . 5 . . . . . . . . . . . . . 3 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 498 | . 156 294 144 61 405 346 401 312 337 270 256 112 144 361 235 498 316 108 . 8 354 384 102 229 354 342 . 229 369 435 270 395 Average Temperature 107 | . 51 58 61 30 207 100 208 107 125 112 76 73 56 94 106 118 132 57 . 7 118 144 79 66 148 87 . 67 132 129 62 91 Received Heat Transfer 4431 | . 81 300 . . 45 216 150 . 322 132 126 . 54 414 . 237 405 . . 108 168 . . 72 153 29 . 154 271 393 297 304 Effects 36 | . . . . . . 2 1 . 8 . . . . . . 6 4 . . . . 1 . 2 . . . . 5 3 3 1 Shutdowns 5 | . . . . . . 1 1 . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Energy Bleed 7 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 2 . . . . 1 1 . . Interference 22 | . . . . . . . . . 7 . . . . . . 3 3 . . . . . . . . . . . 3 2 3 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . . 4 1 . . . 6 . 1 1 1 . 1 1 . . 2 2 . 1 2 1 1 1 2 Total Turns 477 | . . . . . . . . . 53 26 . . . 88 . 3 31 14 . 3 15 . . 13 37 . 25 33 42 32 22 40 Longest Duration 42 | . . . . . . . . . 18 26 . . . 23 . 3 31 14 . 3 15 . . 8 21 . 25 30 42 32 22 25 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 4 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Robots Melted 34 | . . . . . . 2 . . . . . . . 1 1 7 2 . . 1 . 4 . 1 . . . . . 15 . . Combat Hostiles 27 | . . . . . . . . . . . . . . 1 1 7 2 . . 1 . 2 . . . . . . . 13 . . Parts Melted 166 | . . 3 1 . . 7 . . 9 1 . . . 10 1 37 11 4 . 1 . 9 . 1 2 3 . . 2 64 . . Heat Transferred 50679 | . 125 2273 370 . 407 1776 . 2965 2754 666 407 . 333 3223 314 6566 2409 518 . 1221 . 4400 296 1350 1225 1117 407 1072 1221 12605 215 444 Parts Sabotaged 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1901 | . 384 392 241 . 184 402 158 58 741 . . . . 659 191 424 . . . . 513 227 378 . . . . 344 581 1574 1294 1901 Initial 887 | . . 124 152 . . 71 98 55 40 . . . . 113 191 . . . . . 224 159 . . . . . 31 87 263 887 828 Average 360 | . 157 255 73 . 125 228 139 56 364 . . . . 244 82 226 . . . . 401 91 268 . . . . 201 304 754 1064 1265 Maximum Alert Level 5 | . 1 1 1 . . 2 . . 3 . . . . 2 . 2 . . . . 2 1 1 . . . . 1 2 4 4 5 Low Security (%) 33 | 100 46 24 77 . 100 34 100 100 18 . . . . 57 100 39 . . . . . 61 26 . . . . 57 27 . . . Level 1 29 | . 53 75 22 . . 55 . . 35 . . . . 20 . 55 . . . . 38 38 73 . . . . 42 34 21 . . Level 2 13 | . . . . . . 10 . . 43 . . . . 22 . 5 . . . . 61 . . . . . . . 38 35 . . Level 3 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 18 65 10 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 34 12 Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 1 7 . . . . . . 8 . . . . 8 . 7 . . . . 4 . 2 . . . . 4 5 11 8 12 Investigation 10 | . . 3 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 1 1 1 Extermination 15 | . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . 2 1 3 1 2 Reinforcement 30 | . 1 4 . . . . . . 5 . . . . 6 . 1 . . . . . . 2 . . . . 2 1 2 4 2 Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 7 Garrison 9 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 5 Construction Impeded 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 2 . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 27 | . 1 2 . . . 2 . . 2 . . . . 1 . . . . . . . . 1 . . . . . . 3 . 15 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Times Spotted 572 | . 14 30 6 . 7 15 1 6 53 11 7 . 9 44 . 25 7 4 . 19 15 5 9 11 7 54 4 21 33 76 28 51 Peak Tracking Total 17 | . 6 5 3 9 4 6 1 2 13 7 4 . 3 7 . 3 7 4 . 12 5 3 3 5 3 17 2 4 5 9 4 11 Tactical Retreats 29 | . . 3 . . . . . . 1 1 . . . 3 . 4 . . . . . . . 1 . 2 . 1 4 4 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 10 | . . . . . . . 1 . 1 . 1 . . 2 . 1 . . . . 1 . 1 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 12 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 44 | . . . . 1 1 1 . . 4 . . . . 3 . 7 . . . . 7 . 2 . . 1 1 1 2 4 . 9 Max in Single Turn 3 | . . . . 1 1 1 . . 3 . . . . 1 . 2 . . . . 2 . 1 . . 1 1 1 1 1 . 2 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 32 | . . 6 . 2 . 3 . . 7 . . . . 2 . 2 . . 4 . 4 . 1 . . . . . . . . 1 Terminals 12 | . . 3 . . . 3 . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 6 | . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Total Hacks 88 | . . 14 . 2 . 9 . . 17 . . . . 2 . 5 . . 29 . 6 . 1 . . . . . . . . 3 Successful 56 | . . 8 . 2 . 2 . . 5 . . . . 1 . 3 . . 29 . 4 . 1 . . . . . . . . 1 Failed 31 | . . 6 . . . 6 . . 12 . . . . 1 . 2 . . . . 2 . . . . . . . . . . 2 Catastrophic 5 | . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . . 6 . 1 . 7 . . 8 . . . . 13 . 24 . . . . 19 . 11 . . 1 . 10 21 3 6 3 Terminals 32 | . . 6 . . . 9 . . 14 . . . . . . . . . . . . . . . . . . . . . . 3 Fabricators 12 | . . . . . . . . . 2 . . . . . . 5 . . . . 4 . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Terminal Hacks 37 | . . . . 2 . 2 . . 3 . . . . . . . . . 29 . . . . . . . . . . . . 1 Record 12 | . . . . 1 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 8 | . . 2 . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . Haulers 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . 2 . . . 3 . . 7 . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 Full Trace Events 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 4 . 3 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 2 . . . . . . . . . 15 . . . . . . 11 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 74 | . . . 3 . . . . . . 1 . 8 . . . 5 2 . . 1 3 18 1 . . . . 3 . . 2 27 Largest Group 18 | . . . 3 . . . . . . 1 . 8 8 5 . 3 3 2 2 3 2 18 16 2 . . . 3 . . 1 18 Highest-Rated Group 1794 | . . . 40 . . . . . . 32 . 258 258 171 . 210 76 49 49 145 114 638 538 55 . . . 196 . . 269 1794 Highest-Rated Ally 269 | . . . 16 . . . . . . 32 . 39 39 39 . 70 29 29 29 96 89 50 46 29 . . . 140 . . 269 269 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . 3 . . 2 . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . 1 1 . DROP 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 464 | . . . 14 . . . . . . 6 . . 55 22 . 38 . 15 . 28 1 33 106 4 . . . 25 . . . 117 Total Damage 17622 | . . . 152 . . . . . . 104 . . 1054 342 . 707 . 265 . 536 46 2935 1941 96 . . . 1695 . . . 7749 Kills 69 | . . . 3 . . . . . . 1 . . 9 2 . 2 . 1 . 6 . 4 11 1 . . . 7 . . . 22 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 3 . . . . . . . 1 1 . . . . 2 . . . . . . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Zionite Intel Received 14 | . . . . . . . . . . . . . . 3 . 3 . . . . 3 . 1 . . . . . 4 . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 30911 | 70 532 1510 1380 756 160 464 389 343 1592 473 486 2060 564 1220 926 1611 733 617 155 297 1026 921 663 478 654 1428 692 1208 1249 1675 738 3841 Spaces Moved 14900 | 43 158 522 560 362 85 270 272 168 746 265 276 1264 324 526 399 619 392 342 98 140 474 487 356 225 287 573 234 393 531 586 277 2646 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8556 | 31 158 522 560 218 . . 157 168 701 265 276 1264 324 526 399 422 . 1 . . . . . . . 167 234 393 531 586 277 376 Legs 2270 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2270 Wheels 3448 | . . . . . . . . . 45 . . . . . . 197 392 341 98 140 474 487 356 225 287 406 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 614 | . . . . 144 85 270 115 . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 150 150 50 50 160 155 160 160 160 160 160 160 170 170 170 150 170 170 170 170 170 170 170 246 246 166 153 152 104 Average Speed 171 | 129 284 240 240 204 150 111 115 160 159 160 160 160 160 170 223 217 170 171 152 170 185 170 170 170 170 194 246 249 171 184 159 114 Slowest Speed 325 | 160 320 240 240 240 150 150 160 160 160 160 160 160 240 245 243 240 170 320 170 170 190 190 170 170 170 325 246 256 253 241 162 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 41 67 91 69 20 32 6 85 26 60 44 89 49 17 97 22 59 58 68 33 16 97 18 42 44 62 48 16 22 24 9 60 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 17 | . . 2 3 1 . . . . . . . 2 . 5 . . . . 1 . . . . . . . . . 3 . . . Known Exits Taken 4 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 21 | . . . 2 . 1 . . . . 3 2 4 . . . . 1 2 . 2 . . . . 3 . 1 . . . . . Spaces Dug 129 | . 13 . . . . . 27 . 9 . . . . 5 . 13 . . . . 3 . 3 . 1 5 . 5 15 11 . 19 Terrain Destroyed 721 | . 69 . . . 12 . 27 3 84 19 15 . . 47 1 52 2 . . . 52 1 3 3 6 22 7 19 45 88 14 130 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . . Projectile 220 | . . . . . . . . 3 6 . . . . 5 1 27 2 . . . 20 1 3 3 6 22 7 19 14 11 12 58 AOE 487 | . 69 . . . 12 . 27 . 78 19 15 . . 42 . 25 . . . . 32 . . . . . . . 25 71 . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Com Total 18532 | 57 208 665 578 379 100 375 324 233 1002 288 304 1302 357 731 437 777 420 361 104 171 569 545 400 270 419 826 323 524 785 952 444 3302 Wait 1342 | . 1 18 3 . 5 37 . 11 94 5 7 22 18 68 . 72 3 5 1 7 24 10 10 11 115 176 70 43 55 60 23 368 Move 14869 | 42 157 521 559 361 84 269 272 167 745 264 275 1263 323 526 398 618 391 341 97 139 474 486 355 224 286 572 233 392 530 585 276 2644 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | 8 22 21 2 4 . 5 10 10 20 . 3 6 2 13 10 6 . 1 . 1 17 2 5 1 . 8 1 10 10 14 20 22 Fast Attach 182 | . . 3 . 1 . 5 5 3 13 . . 2 2 9 9 7 . 2 3 3 5 6 6 4 . 9 . 3 13 29 13 27 Attach 153 | 6 2 5 . . . 5 7 5 9 . 4 2 . 10 3 4 2 2 . 3 5 2 1 . 1 2 . 4 18 31 7 13 Detach 48 | . . . . . . 3 1 2 3 . . 1 . 2 1 . . . . 2 . . . . . 2 . . 8 15 4 4 Swap 168 | . 3 7 1 1 2 4 4 3 13 2 2 1 1 22 . 3 1 . . . 1 2 2 5 4 4 5 13 20 8 8 26 Drop 374 | . 1 23 2 10 . 13 10 23 18 . 3 4 4 18 15 12 . 4 3 3 14 7 11 5 . 16 2 11 22 39 25 56 Fire 974 | . 22 59 8 2 9 34 2 9 84 14 10 1 7 57 1 55 18 6 . 13 29 30 10 17 13 37 12 39 42 137 62 135 Melee 133 | . . . . . . . 13 . . . . . . 1 . . . . . . . . . 3 . . . 6 67 32 6 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | 1 . 8 3 . . . . . 3 1 . . . 5 . . . . . . . . . . . . . 3 . 2 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 8 | . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Propulsion x2 834 | -9/Materials | Discovered new exit (range 15) 1415 | -9/Materials | Discovered new exit (range 15) 1654 | -9/Materials | Build established: Scavenger-Mutant 1840 | -9/Materials | Discovered new exit (range 10) 1845 | -9/Materials | Discovered new exit (range 11) 2077 | -9/Materials | Discovered new exit (range 15) 2113 | -9/Materials | Entered Mines 2116 | -9/Mines | Discovered new exit (range 13) 2142 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2305 | -9/Mines | Learned location of Storage (-9) 2331 | -9/Mines | Learned 4 Materials zone layouts 2526 | -9/Mines | Learned location of Zion (-7) 2720 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2720 | -9/Mines | Discovered new exit (range 5) 2840 | -9/Mines | Discovered new exit (range 12) 3493 | -9/Mines | Entered Exiles 3551 | -9/Exiles | Met 8R-AWN 3592 | -9/Exiles | Met EX-HEX 3712 | -9/Exiles | Met EX-DEC 3909 | -9/Exiles | Met EX-BIN 3942 | -9/Exiles | Aligned with FarCom system 3945 | -9/Exiles | Given EX-Vault access code 4000 | -9/Exiles | Opened EX-Vault 4019 | -9/Exiles | Found Flying Fortress v7 4024 | -9/Exiles | Found Trap Reconfigurator 4029 | -9/Exiles | Found AWS/Thermal 4060 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4183 | -9/Exiles | Discovered new exit (range 14) 4223 | -9/Exiles | Attacked by the Exiles 4249 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Trap Reconfigurator, AWS/Thermal 4249 | -9/Exiles | Entered Mines 4312 | -8/Mines | Build established: Mutant 4393 | -8/Mines | Discovered new exit (range 12) 4409 | -8/Mines | Entered Materials 4409 | -8/Materials | Evolved 2 slots: Utility x2 4468 | -8/Materials | Central database locked down 4850 | -8/Materials | Discovered new exit (range 16) 4873 | -8/Materials | Entered Factory 4873 | -7/Factory | Evolved 2 slots: Utility x2 5262 | -7/Factory | Sucked down chute 5262 | -7/Factory | Entered Waste 5277 | -7/Waste | EMP discharged 5289 | -7/Waste | Spotted C-40 Crusher 5315 | -7/Waste | Spotted C-40 Crusher 5322 | -7/Waste | Destroyed C-40 Crusher 5328 | -7/Waste | Destroyed C-40 Crusher 5356 | -7/Waste | Spotted C-40 Crusher 5362 | -7/Waste | Found Damper Plating 5377 | -7/Waste | EMP discharged 5378 | -7/Waste | Destroyed C-40 Crusher 5388 | -7/Waste | Spotted C-40 Crusher 5392 | -7/Waste | Spotted C-40 Crusher 5418 | -7/Waste | Destroyed C-40 Crusher 5477 | -7/Waste | EMP discharged 5477 | -7/Waste | Spotted C-40 Crusher 5504 | -7/Waste | Destroyed C-40 Crusher 5549 | -7/Waste | Build established: Scavenger-Mutant 5577 | -7/Waste | EMP discharged 5581 | -7/Waste | Discovered new exit (range 16) 5605 | -7/Waste | Entered Factory 6258 | -7/Factory | Discovered new exit (range 14) 6272 | -7/Factory | Identified exit to Lower Caves 6474 | -7/Factory | Cargo convoy interrupted 6507 | -7/Factory | Lost 3 parts (3w) 6522 | -7/Factory | Destroyed 9 combat bots 6572 | -7/Factory | Found Prototype Processor 6572 | -7/Factory | Identified Exp. Terrain Scan Processor 7197 | -7/Factory | Entered Lower Caves 7274 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7322 | -7/Lower Caves | Destroyed 9 combat bots 7645 | -7/Lower Caves | Discovered new exit (range 11) 7670 | -7/Lower Caves | Entered another Lower Caves area 7870 | -7/Lower Caves | System corruption reached 10% 8116 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8145 | -7/Lower Caves | Discovered new exit (range 9) 8156 | -7/Lower Caves | Entered Zion 8178 | -7/Zion | Build established: Mutant 8234 | -7/Zion | Discovered new exit (range 14) 8295 | -7/Zion | System corruption cleaned by Quarantine Array 8349 | -7/Zion | Learned location of Warlord (-5) 8767 | -7/Zion | Learned Factory emergency access door positions 8991 | -7/Zion | Found CR-A16's Pointy Stick 9339 | -7/Zion | Found GAL Module 9478 | -7/Zion | Learned location of Extension (-6) 9727 | -7/Zion | Imprinted 9729 | -7/Zion | Declared Zion's savior 9921 | -7/Zion | Gained Derelict followers 10216 | -7/Zion | Entered Proximity Caves 10216 | -6/Proximity Caves | Accompanied by 8 allies 10217 | -6/Proximity Caves | Identified exit to Factory 10319 | -6/Proximity Caves | Core integrity fell below 50% 10440 | -6/Proximity Caves | Spotted B-75 Beast 10457 | -6/Proximity Caves | Allies destroyed B-75 Beast 10762 | -6/Proximity Caves | Build established: Scavenger-Mutant 10780 | -6/Proximity Caves | Entered Factory 10780 | -6/Factory | Accompanied by 5 allies 10780 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11192 | -6/Factory | Retrieved Zion intel report: Trap Installations 11239 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11280 | -6/Factory | Build established: Scavenger-Tank 11371 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11458 | -6/Factory | Cargo convoy interrupted 11506 | -6/Factory | Destroyed 11 combat bots 11581 | -6/Factory | Found Prototype Device 11582 | -6/Factory | Identified Exp. EM Disruption Field 11612 | -6/Factory | Discovered new exit (range 14) 11722 | -6/Factory | Found Prototype Energy Cannon 11723 | -6/Factory | Identified Exp. Thermic Cannon 12000 | -6/Factory | Sucked down chute 12000 | -6/Factory | Entered Waste 12000 | -6/Waste | The area was eerily silent 12233 | -6/Waste | Discovered new exit (range 15) 12543 | -6/Waste | Build established: Hauler-Tank 12650 | -6/Waste | Found Unknown Protection 12650 | -6/Waste | Identified Damper Plating 12926 | -6/Waste | Entered Factory 13130 | -6/Factory | Spotted B-75 Beast 13505 | -6/Factory | Retrieved Zion intel report: Active Terminals 13579 | -6/Factory | Retrieved Zion intel report: Branch Access 13579 | -6/Factory | Identified exit to Lower Caves 13579 | -6/Factory | Identified exit to Extension 13580 | -6/Factory | Zion Thermal Resupply teleported in 14051 | -6/Factory | Zion Light squad teleported in 14241 | -6/Factory | Garrison activated, responded to threat 14424 | -6/Factory | Found Prototype Protection 14424 | -6/Factory | Identified Zio. Weapon Casing 14452 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14453 | -6/Factory | Zion Infowar Resupply teleported in 14464 | -6/Factory | Terminal network hard line cut 14537 | -6/Factory | Entered Lower Caves 14537 | -6/Lower Caves | Accompanied by 1 ally 14561 | -6/Lower Caves | Learned Factory emergency access door positions 14785 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14864 | -6/Lower Caves | Destroyed 7 combat bots 15109 | -6/Lower Caves | Build established: Hauler-Skirmisher 15184 | -6/Lower Caves | Discovered new exit (range 14) 15199 | -6/Lower Caves | Learned Factory trap positions 15270 | -6/Lower Caves | Entered another Lower Caves area 15270 | -6/Lower Caves | Accompanied by 2 allies 15658 | -6/Lower Caves | Spotted XZ-7VU(f) 15658 | -6/Lower Caves | Spotted NL-X3K(f) 15658 | -6/Lower Caves | Spotted 3I-O8Z(f) 15659 | -6/Lower Caves | Encountered a Master Thief 15659 | -6/Lower Caves | Encountered a Master Thief 15659 | -6/Lower Caves | Encountered a Master Thief 15659 | -6/Lower Caves | Spotted IU-LRI(f) 15660 | -6/Lower Caves | Encountered a Master Thief 15663 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 15664 | -6/Lower Caves | Hdn. Centrium Wheel stolen by Master Thief 15671 | -6/Lower Caves | Hdn. Centrium Wheel stolen by Master Thief 15675 | -6/Lower Caves | Destroyed XZ-7VU(f) 15677 | -6/Lower Caves | Allies destroyed IU-LRI(f) 15882 | -6/Lower Caves | Discovered new exit (range 5) 15887 | -6/Lower Caves | Entered Data Miner 15887 | -6/Data Miner | Accompanied by 2 allies 15887 | -6/Data Miner | Discovered new exit (range 6) 15919 | -6/Data Miner | Met Data Miner 15958 | -6/Data Miner | Learned location of Section 7 (-2) 15958 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15973 | -6/Data Miner | Received God Mode back door access code from Data Miner 16042 | -6/Data Miner | Entered Proximity Caves 16042 | -5/Proximity Caves | Accompanied by 2 allies 16134 | -5/Proximity Caves | Escorted by Enhanced Grunt 16134 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16281 | -5/Proximity Caves | Discovered new exit (range 16) 16337 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16339 | -5/Proximity Caves | Entered Factory 16339 | -5/Factory | Accompanied by 2 allies 16339 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16340 | -5/Factory | Loaded intel: 73 trap records 16543 | -5/Factory | Zion Heavy Resupply teleported in 16696 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16794 | -5/Factory | Build established: Hauler-Tank 16945 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 17015 | -5/Factory | Found Prototype Processor 17015 | -5/Factory | Identified Exp. Targeting Computer 17029 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17099 | -5/Factory | Garrison activated, responded to threat 17339 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17340 | -5/Factory | Zion Demo squad teleported in 17365 | -5/Factory | Sucked down chute 17365 | -5/Factory | Entered Waste 17375 | -5/Waste | 2 allies followed down the chute 17395 | -5/Waste | Spotted C-40 Crusher 17404 | -5/Waste | Spotted C-40 Crusher 17414 | -5/Waste | Allies destroyed C-40 Crusher 17424 | -5/Waste | Spotted C-40 Crusher 17433 | -5/Waste | Spotted C-40 Crusher 17433 | -5/Waste | Spotted C-40 Crusher 17433 | -5/Waste | Spotted C-40 Crusher 17433 | -5/Waste | Allies destroyed C-40 Crusher 17447 | -5/Waste | Destroyed C-40 Crusher 17452 | -5/Waste | Destroyed C-40 Crusher 17480 | -5/Waste | Destroyed C-40 Crusher 17567 | -5/Waste | Discovered new exit (range 12) 17736 | -5/Waste | Build established: Hauler-Mutant 18033 | -5/Waste | Warlord forces began an assault 18274 | -5/Waste | Found Prototype Device 18274 | -5/Waste | Identified Exp. Thermal Shield 18286 | -5/Waste | Entered Factory 18286 | -5/Factory | Accompanied by 16 allies 18401 | -5/Factory | Build established: Hauler-Gunner 18540 | -5/Factory | Zion Infowar Resupply teleported in 18714 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18721 | -5/Factory | Spotted B-75 Beast 18901 | -5/Factory | Discovered new exit (range 14) 18949 | -5/Factory | Entered Upper Caves 18949 | -5/Upper Caves | Accompanied by 2 allies 18980 | -5/Upper Caves | Spotted B-75 Beast 18993 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 18997 | -5/Upper Caves | Destroyed B-75 Beast 19397 | -5/Upper Caves | Discovered new exit (range 17) 19427 | -5/Upper Caves | Entered another Upper Caves area 19468 | -5/Upper Caves | Discovered new exit (range 15) 19544 | -5/Upper Caves | Learned Factory stockpile data 19877 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19990 | -5/Upper Caves | Discovered new exit (range 19) 20081 | -5/Upper Caves | Entered Warlord 20139 | -5/Warlord | System corruption cleaned by Quarantine Array 20617 | -5/Warlord | Rebuked by Warlord 20636 | -5/Warlord | Warlord's base attacked by MAIN.C 20641 | -5/Warlord | Opened Warlord's prototype stash 20647 | -5/Warlord | Found Prototype Reactor 20647 | -5/Warlord | Identified Vortex Chain Reactor 20654 | -5/Warlord | Found Prototype Device 20654 | -5/Warlord | Identified Exp. Cloaking Device 20668 | -5/Warlord | Found Prototype Processor 20670 | -5/Warlord | Found Prototype Device 20671 | -5/Warlord | Identified Thermal Barrier 20741 | -5/Warlord | Build established: Hauler-Mutant 20794 | -5/Warlord | Spotted B-86 Titan 20794 | -5/Warlord | Spotted B-86 Titan 20831 | -5/Warlord | Found Prototype Energy Gun 20831 | -5/Warlord | Identified Vortex Rifle 20837 | -5/Warlord | Found Vortex Rifle 20986 | -5/Warlord | Warlord forces counterattacked 20995 | -5/Warlord | Spotted Executioner 20996 | -5/Warlord | Spotted Striker 21073 | -5/Warlord | Found Exp. Targeting Computer 21113 | -5/Warlord | Spotted Striker 21148 | -5/Warlord | Spotted Executioner 21148 | -5/Warlord | Spotted Executioner 21148 | -5/Warlord | Spotted Executioner 21170 | -5/Warlord | Destroyed Executioner 21170 | -5/Warlord | Destroyed Executioner 21197 | -5/Warlord | Found Prototype Processor 21236 | -5/Warlord | Spotted B-86 Titan 21236 | -5/Warlord | Spotted B-75 Beast 21266 | -5/Warlord | Discovered new exit (range 13) 21311 | -5/Warlord | Warlord base infiltrated, sounded retreat 21340 | -5/Warlord | Destroyed B-86 Titan 21368 | -5/Warlord | Spotted B-75 Beast 21459 | -5/Warlord | Build established: Hauler-Gunner 21459 | -5/Warlord | Spotted Striker 21503 | -5/Warlord | Attacked by Warlord forces 21503 | -5/Warlord | Spotted D0-OBM(K) 21503 | -5/Warlord | Spotted Executioner 21509 | -5/Warlord | Entered Proximity Caves 22159 | -4/Proximity Caves | Discovered new exit (range 19) 22201 | -4/Proximity Caves | Entered Factory 22201 | -4/Factory | Evolved 2 slots: Utility x2 22281 | -4/Factory | Zion Thermal Resupply teleported in 22476 | -4/Factory | Zion hero teleported in (1C-UTU) 22549 | -4/Factory | Zion Melee Resupply teleported in 22712 | -4/Factory | Destroyed 1C-UTU 22720 | -4/Factory | Found Prototype Slashing Weapon 22723 | -4/Factory | Found Prototype Device 22729 | -4/Factory | Found Prototype Slashing Weapon 22736 | -4/Factory | Identified Exp. Actuator Array 22819 | -4/Factory | Found Prototype Processor 23211 | -4/Factory | Discovered new exit (range 18) 23408 | -4/Factory | Identified exit to Research 23409 | -4/Factory | Entered Research 23409 | -3/Research | Evolved 2 slots: Propulsion x2 23450 | -3/Research | Incoming investigation squad redirected 23592 | -3/Research | Found Fusion Bomb Launcher 23594 | -3/Research | Found Fusion Bomb Launcher 23657 | -3/Research | Identified 1C-UTU's Sword "Lootmaker" 23659 | -3/Research | Identified 1C-UTU's Sword "Choppy" 23737 | -3/Research | Retrieved Zion intel report: Unaware Analyses 24005 | -3/Research | Retrieved Zion intel report: Active Garrisons 24147 | -3/Research | Found Prototype Device 24147 | -3/Research | Identified Exp. Thermal Defense Suite 24156 | -3/Research | Identified Spectral Analyzer 24159 | -3/Research | First assault squad dispatched 24161 | -3/Research | Found Prototype Slashing Weapon 24179 | -3/Research | Incoming assault squad redirected 24183 | -3/Research | Incoming assault squad redirected 24191 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 24278 | -3/Research | Build established: Hauler-Assassin 24408 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 24578 | -3/Research | Discovered new exit (range 24) 24658 | -3/Research | Entered another Research area 24658 | -2/Research | Evolved 2 slots: Utility x2 24662 | -2/Research | Spotted B-90 Cyclops 24696 | -2/Research | Destroyed B-90 Cyclops 24783 | -2/Research | Spotted B-90 Cyclops 24836 | -2/Research | Destroyed B-90 Cyclops 25293 | -2/Research | Spotted B-90 Cyclops 25308 | -2/Research | Incoming investigation squad redirected 25323 | -2/Research | Destroyed B-90 Cyclops 25432 | -2/Research | Identified Exp. Core Analyzer 25775 | -2/Research | Spotted B-90 Cyclops 25781 | -2/Research | Destroyed B-90 Cyclops 25790 | -2/Research | Garrison activated, responded to threat 25825 | -2/Research | Lost 3 parts (2u1w) 25873 | -2/Research | Terminal network hard line cut 25879 | -2/Research | System corruption reached 10% 25924 | -2/Research | Identified Centrium Greatsword 25954 | -2/Research | First assault squad dispatched 25961 | -2/Research | Destroyed 8 combat bots 25975 | -2/Research | Incoming assault squad redirected 26039 | -2/Research | Spotted Executioner 26040 | -2/Research | Cargo convoy interrupted 26040 | -2/Research | Spotted Executioner 26126 | -2/Research | Destroyed Executioner 26161 | -2/Research | Found Prototype Device 26161 | -2/Research | Identified Adv. Kinecellerator 26171 | -2/Research | Lost 6 parts (1p1n2u2w) 26180 | -2/Research | Found Exp. Core Analyzer 26182 | -2/Research | Incoming assault squad redirected 26310 | -2/Research | Discovered new exit (range 11) 26333 | -2/Research | Entered Access 26333 | -1/Access | Evolved 2 slots: Power x2 26445 | -1/Access | Build established: Scavenger-Gunner 26583 | -1/Access | First assault squad dispatched 26644 | -1/Access | Incoming investigation squad redirected 26652 | -1/Access | Zion Heavy Resupply teleported in 26662 | -1/Access | Found Hvy. Reactive Plating 26668 | -1/Access | Found Hvy. Reactive Plating 26823 | -1/Access | Zion Experimental squad teleported in 26878 | -1/Access | Found Prototype Energy Cannon 26881 | -1/Access | Found Prototype Protection 26884 | -1/Access | Found Zio. Weapon Casing 26887 | -1/Access | Identified Zio. Alpha Cannon Mk. II 26890 | -1/Access | Found Prototype Protection 26896 | -1/Access | Found Prototype Protection 26902 | -1/Access | Found Zio. Alpha Cannon Mk. II 26912 | -1/Access | Found Prototype Device 26912 | -1/Access | Identified Exp. Weapon Cycler 26914 | -1/Access | Identified Zio. Shade Armor (x3) 26946 | -1/Access | Found Zio. Shade Armor 27060 | -1/Access | Discovered new exit (range 7) 27071 | -1/Access | Entered Command 27128 | -1/Command | Build established: Scavenger-Mutant 27296 | -1/Command | Spotted B-99 Colossus 27306 | -1/Command | Destroyed B-99 Colossus 27321 | -1/Command | First assault squad dispatched 27337 | -1/Command | Incoming assault squad redirected 27350 | -1/Command | Incoming assault squad redirected 27425 | -1/Command | Incoming assault squad redirected 27475 | -1/Command | Destroyed 7 combat bots 27539 | -1/Command | Incoming investigation squad redirected 27785 | -1/Command | Disengaged cave seal 27785 | -1/Command | Zionites emerged from the dark tunnel 27839 | -1/Command | Incoming assault squad redirected 27915 | -1/Command | Found Zio. Weapon Casing 27927 | -1/Command | Found Zio. Shade Armor 27934 | -1/Command | Found Zio. Alpha Cannon Mk. II 27949 | -1/Command | Found Zio. Alpha Cannon Mk. II 27952 | -1/Command | Found Exp. Weapon Cycler 27954 | -1/Command | Found Zio. Shade Armor 27966 | -1/Command | Found Zio. Shade Armor 28003 | -1/Command | Spotted Combat Programmer 28009 | -1/Command | Destroyed Combat Programmer 28009 | -1/Command | Spotted M Guard 28014 | -1/Command | Destroyed M Guard 28018 | -1/Command | Spotted M Guard 28018 | -1/Command | Allies destroyed M Guard 28018 | -1/Command | All MAIN.C guards destroyed 28041 | -1/Command | Found Prototype Reactor 28041 | -1/Command | Identified Zero-point Reactor 28047 | -1/Command | Found Zero-point Reactor 28051 | -1/Command | Found Zero-point Reactor 28055 | -1/Command | Found Prototype Device 28055 | -1/Command | Identified AEGIS Remote Shield 28089 | -1/Command | Met MAIN.C 28099 | -1/Command | System corruption reached 10% 28110 | -1/Command | Allies destroyed MAIN.C Shell 28111 | -1/Command | 0b10 Conduit disabled 28111 | -1/Command | MAIN.C activated Command garrisons 28123 | -1/Command | Destroyed MAIN.C 28131 | -1/Command | Discovered new exit (range 33) 28131 | -1/Command | Discovered new exit (range 90) 28131 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28133 | -1/Command | Found Zero-point Reactor 28168 | -1/Command | Found Zio. Weapon Casing 28183 | -1/Command | Found Zio. Alpha Cannon Mk. II 28280 | -1/Command | Destroyed 7 combat bots 28373 | -1/Command | Spotted B-99 Colossus 28393 | -1/Command | Destroyed B-99 Colossus 28474 | -1/Command | Build established: Scavenger-Gunner 28486 | -1/Command | Found Exp. System Purifier 28572 | -1/Command | Found Vortex Chain Reactor 28588 | -1/Command | Found Vortex Chain Reactor 28879 | -1/Command | Found Hvy. Regenerative Plating 29119 | -1/Command | Build established: Generator-Gunner 29546 | -1/Command | Found Exp. Core Analyzer 30399 | -1/Command | Phase Generator disabled 30792 | -1/Command | Crushed by falling debris 30912 | *** | Establishing 0b11! Last Messages --------------- 29558_ R-10 Processor collects Adv. Heat Sink. 29835_ Attempting to rewire G-73 Enforcer. 29835_ G-73 Enforcer is broken beyond repair. 29836_ Destroyed Lgt. Quantum Reactor. 29836_ G-73 Enforcer destroyed. 29933_ Dropped Zero-point Reactor. 29933_ Acquired Lrn. Terrain Scanner. 30060_ Acquired 10 matter. 30399_ Destroyed Imp. Ion Engine. 30399_ R-10 Processor destroyed. 30792_ The unstable cave ceiling collapses. 30792_ Crushed by falling debris. 30792_ Lrn. Terrain Scanner destroyed. 30792_ System corrupted by crushing effect (+2). 30798_ The unstable cave ceiling collapses. 30813_ Dropped Zio. Weapon Casing. 30834_ System corrupted: Matter fused (-8). 30851_ Acquired 16 matter. 30889_ Acquired 21 matter. 30891_ Acquired 6 matter. 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""#??????? | | ???????????????########### """"*/ ""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 148 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 3200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Lrn. Missile Launcher | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Energy Filter | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive A-02 Transporter | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel E-15 Imp | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumFluxPit Manual? 0 Play Time 03:51:54 Cumulative 658.3 hours Start 2022.05.19 @ 10:26:24 End 2022.05.20 @ 19:11:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 427 Adventurer 0 Explorer 7 Win Type 1 Total 47 Types 17/5/17/2/0/1/3/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c30bade6-1c5f-448c-b46d-641346b48283