Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 13:17:46 Player: SA-TR1 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (5903) 5903 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 12708 Bonus ------- High Alert Combat Kills 400 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 125/150 System Corruption 26% Temperature Hot (222) Movement Rolling (140) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Seismic Detector Advanced Targeting Computer > --- WEAPON (4) ------- Wave Gun Heavy Phase Cannon (fused) Kinetic Spear > --- INVENTORY (15) --- Neutrino Core Cooled Gravmag System Advanced Heat Sink Medium Matter Pod (100) Advanced Sensor Array Experimental Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer Advanced Shield Generator A0-MCA's Component Scanner Lightning Gun Variable Charge Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Long-range Proton Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Fusion Reactor Experimental Signal Interpreter Improved Transmission Jammer Reaction Control System Improved Medium Armor Plating Advanced Shield Generator A0-MCA's Component Scanner Long-range Tractor Beam Phase Cannon Mass Driver Heavy Mass Driver Tesla Bomb Launcher Long-range Missile Launcher CPS Tube [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Hardcell Cannon Energy Gun Subdweller Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Piercing Weapon Kinetic Spear Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Slots Evolved 10 | . . . . 8 . . 2 . . . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 3 . . . . . . Utility 4 | . . . . 3 . . 1 . . . Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 178 | 9 3 10 4 72 9 . 27 . 44 . Power 27 | 1 . 1 . 9 3 . 4 . 9 . Engine 11 | 1 . 1 . 4 1 . 2 . 2 . Core 14 | . . . . 3 2 . 2 . 7 . Reactor 2 | . . . . 2 . . . . . . Propulsion 51 | 2 . 6 1 24 2 . 4 . 12 . Treads 9 | 1 . 3 . 3 . . . . 2 . Leg 30 | . . 2 1 16 2 . 4 . 5 . Wheel 10 | 1 . 1 . 4 . . . . 4 . Hover 2 | . . . . 1 . . . . 1 . Flight . | . . . . . . . . . . . Utility 47 | 3 2 . 1 14 4 . 11 . 12 . Device 25 | 2 1 . . 10 1 . 4 . 7 . Storage 9 | 1 1 . 1 . 1 . 3 . 2 . Processor 9 | . . . . 3 . . 3 . 3 . Hackware . | . . . . . . . . . . . Protection 4 | . . . . 1 2 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 53 | 3 1 3 2 25 . . 8 . 11 . Energy Gun 8 | 2 . 1 . . . . . . 5 . Energy Cannon 11 | . . 1 . 5 . . 2 . 3 . Ballistic Gun 22 | 1 1 . 2 15 . . 1 . 2 . Ballistic Cannon 8 | . . . . 5 . . 3 . . . Launcher 2 | . . . . . . . 2 . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 . 1 . Parts Lost 74 | . . 2 . 33 4 . 9 3 19 4 Power 14 | . . 1 . 5 2 . 2 . 3 1 Propulsion 30 | . . 1 . 16 . . 2 2 7 2 Utility 17 | . . . . 7 2 . 3 1 4 . Weapon 13 | . . . . 5 . . 2 . 5 1 Highest Loss Streak 11 | . . 2 . 7 5 . 3 3 11 3 To Critical Strikes 2 | . . . . . . . . . 2 . Average Backups 11 | 3 8 9 9 13 14 15 14 13 7 13 Power . | . 1 . . . . 1 . . . 1 Propulsion 1 | 1 3 3 3 2 2 1 . . . 1 Utility 4 | . 1 . . 5 7 8 7 6 4 8 Weapon 4 | 1 3 6 5 4 3 4 4 5 1 3 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . . 2 3 14 2 . 4 7 . 9 Power 1 | . . . . . . . . 1 . . Propulsion 15 | . . 2 1 9 1 . 1 . . 1 Utility 13 | . . . . . 1 . 2 3 . 7 Weapon 10 | . . . 2 4 . . 1 2 . 1 Tool/Special 2 | . . . . 1 . . . 1 . . Average Slot Usage (%) 91 | . 100 99 97 91 92 99 97 68 74 73 Engine 7 | . 14 13 14 6 3 6 2 3 3 . Core 3 | . . . . 3 2 6 7 3 5 10 Treads 2 | . 14 9 . 3 . . . . . 3 Leg 21 | . . 10 28 24 33 33 28 21 14 . Wheel 2 | . 14 8 . 1 . . . . 3 10 Device 11 | . 14 14 14 11 4 6 11 11 14 5 Storage 7 | . 14 14 14 5 7 6 5 3 1 5 Processor 7 | . . . . 11 13 13 10 3 10 11 Protection 1 | . . . . 1 5 5 4 3 . . Energy Gun 3 | . 3 12 9 . . . . . 7 5 Energy Cannon 4 | . . 10 9 2 . . 3 . 6 5 Ballistic Gun 7 | . 24 4 7 15 . . . . . 4 Ballistic Cannon 4 | . . . . . 20 20 16 11 . . Peak Build Rating 91 | 9 11 13 17 64 68 68 91 88 76 55 Average Rating 47 | 6 10 11 13 52 62 67 82 63 53 53 On Entrance 34 | . 9 11 12 17 52 68 68 88 3 55 Avg Prop Armor Cover (%) 10 | 13 11 12 . 12 7 . . . 7 9 Naked Turns 114 | . . . . . . . . 31 83 . Heaviest Build 102 | 13 19 26 27 69 74 74 102 97 62 62 Greatest Support 100 | 10 10 40 29 95 100 100 100 98 60 20 Greatest Overweight (x) 6 | 1 1 2 . 5 1 . 1 1 5 6 Average Overweight (x) . | . 1 . . . . . . . . 3 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 14 15 15 15 12 8 15 Most Carried 15 | 6 10 10 15 15 15 15 15 15 14 13 Average Carried 11 | 3 8 9 9 13 14 14 14 12 7 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 15 15 Final Carried 15 | 6 10 10 15 15 15 15 15 5 13 13 Scrap Suit Usage (%) 4 | . . . . 15 . . . . . . Class Distribution -------------------- 32% | Mutant 18% | Scavenger-Gunner 9% | Skirmisher 8% | Scavenger-Skirmisher 7% | Gunner 7% | Scientist-Skirmisher 6% | Scientist-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scientist-Skirmisher | -5/Factory Scientist-Tank | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Matter Collected 5471 | 326 98 318 20 2221 539 228 843 . 878 . Remotely 464 | . . . . 139 149 . 176 . . . Salvage Created 6732 | 145 189 350 54 2730 220 218 1583 . 1185 58 Parts 314 | 13 14 28 1 116 5 6 71 . 55 5 Haulers Intercepted 2 | . . . . 1 . . 1 . . . Recyclers Shooed 14 | . . . . 9 . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . 10 . . 5 7 . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Combat Hostiles Destroyed 114 | . 6 10 . 35 6 5 29 . 22 1 Melee 5 | . . . . . . . . . 5 . Guns 41 | . 6 3 . 26 . . . . 6 . Cannons 44 | . . 7 . 8 6 5 12 . 5 1 AOE 19 | . . . . . . . 14 . 5 . Classes Destroyed 14 | 2 2 2 . 4 1 . 3 . . . Worker 8 | . . . . 5 . . . . 3 . Builder 3 | . . . . . . . 2 . 1 . Tunneler 7 | 4 . . . 2 . . . . 1 . Hauler 2 | . . . . 1 . . 1 . . . Recycler 12 | 1 . . . 8 . . 2 . 1 . Watcher 3 | . . . . . . . 2 . 1 . Swarmer 35 | . 3 4 . 7 . . 8 . 13 . Grunt 31 | . 3 . . 12 5 4 7 . . . Brawler 2 | . . . . . 1 1 . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 11 | . . 1 . 2 . . 3 . 5 . Hunter 10 | . . . . 2 . . 5 . 2 1 Programmer 19 | . . . . 12 . . 5 . 2 . Subdweller 5 | . . 5 . . . . . . . . Best Kill Streak 7 | 2 3 4 . 4 3 3 7 . 5 1 Combat Bots Only 5 | . 3 4 . 4 3 3 5 . 5 1 Max Kills in Single Turn 5 | 1 1 1 . 2 1 1 5 . 4 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . . . . . . . 4 . 4 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Hostile Shots Fired 1271 | . 38 69 . 622 54 12 167 6 238 65 Missed 433 | . 12 28 . 207 18 5 62 1 78 22 Hits 838 | . 26 41 . 415 36 7 105 5 160 43 Melee 5 | . . . . . . . . 5 . . Projectile 833 | . 26 41 . 415 36 7 105 . 160 43 AOE 1 | . . . . . . . 1 . . . Critical Strikes 21 | . . . . 12 1 1 2 1 4 . Part Disruptions 3 | . . . . 1 . 2 . . . . Damage Taken 13413 | . 235 741 . 5579 681 244 2141 225 2965 602 Core 2036 | . 48 176 . 730 76 . 146 140 559 161 Absorbed by Shields 618 | . . . . . . . 470 . 148 . Core Remaining (%) 38 | 100 . . 10 . . 5 . . . . Volleys Fired 461 | 12 21 28 1 181 15 10 109 . 81 3 Largest 3 | 2 2 2 2 3 3 3 2 . 3 2 Hottest 250 | 70 70 140 140 149 165 165 140 . 250 171 Shots Fired 862 | 24 42 55 2 396 46 28 133 . 129 7 Gun 469 | 24 42 39 1 297 . . . . 62 4 Cannon 377 | . . 15 1 99 46 28 120 . 65 3 Launcher 15 | . . . . . . . 13 . 2 . Special 1 | . . 1 . . . . . . . . Kinetic 521 | 12 38 21 . 320 46 28 55 . 1 . Thermal 278 | 12 4 34 2 45 . . 48 . 126 7 Explosive 8 | . . . . . . . 6 . 2 . Electromagnetic 55 | . . . . 31 . . 24 . . . Robot Hit Streak 19 | 4 3 10 5 19 6 5 11 . 15 12 Robot Miss Streak 7 | 1 4 2 . 5 7 3 3 . 4 1 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 6 | . . . . 6 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 508 | 15 20 42 2 247 23 12 57 . 85 5 Core Hits 232 | 5 8 14 1 94 10 8 53 . 37 2 Critical Kills 3 | . . . . 3 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 21 | 1 . . . 5 2 1 8 . 4 . Burn 2 | 1 . . . . . . . . 1 . Meltdown 2 | . . . . 2 . . . . . . Destroy 2 | . . . . 2 . . . . . . Blast 12 | . . . . 1 2 1 8 . . . Impale 3 | . . . . . . . . . 3 . Melee Attacks 29 | . . . . . . . . . 29 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 29 | . . . . . . . . . 29 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16466 | 194 276 774 51 6661 853 471 4113 . 2924 149 Guns 6000 | 194 276 472 22 4080 . . . . 909 47 Cannons 6842 | . . 302 29 1921 852 471 2296 . 869 102 Explosions 2790 | . . . . 491 . . 1817 . 482 . Melee 653 | . . . . . . . . . 653 . Ramming 181 | . . . . 169 1 . . . 11 . Kinetic 8123 | 109 238 246 . 4513 852 471 1694 . . . Thermal 4099 | 85 38 528 51 1145 . . 325 . 1778 149 Explosive 1809 | . . . . 163 . . 1164 . 482 . Electromagnetic 1601 | . . . . 671 . . 930 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 653 | . . . . . . . . . 653 . Highest Corruption 26 | . . . . 16 16 16 8 22 26 26 Average Corruption 12 | . . . . 8 16 16 6 14 23 26 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 305 | . . . . 91 33 8 69 7 79 18 Message Errors 80 | . . . . 25 11 2 17 . 22 3 Matter Fused 61 | . . . . 22 7 2 13 . 13 4 Heat Flow Errors 46 | . . . . 13 6 2 12 1 10 2 Energy Discharges 34 | . . . . 12 4 . 6 1 7 4 Parts Rejected 2 | . . . . . . . . 1 1 . Parts Fused 4 | . . . . 1 . . . . 2 1 Data Loss (minor) 18 | . . . . 4 2 . 6 . 6 . Data Loss (major) 17 | . . . . 6 . 1 3 . 6 1 Misfires 14 | . . . . 3 1 . 7 . 2 1 Alerts 7 | . . . . 2 . 1 1 1 1 1 Misdirections 8 | . . . . . 2 . . 3 2 1 Weapon Failures 14 | . . . . 3 . . 4 . 7 . Overload Shots . | . . . . . . . . . . . Overflow Damage 316 | . . . . 167 . . 105 . 44 . Projectiles 153 | . . . . 29 . . 84 . 40 . Explosions 159 | . . . . 138 . . 21 . . . Melee 4 | . . . . . . . . . 4 . Knockbacks 24 | . . . . 1 11 3 9 . . . Impact 1 | . . . . 1 . . . . . . Kinetic 23 | . . . . . 11 3 9 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . 82 . . 198 . 5 . Shots 4 | . . . . 1 . . 3 . . . Rammed 9 | . . . . 5 . . . . 4 . Targets Rammed 25 | . . . . 20 1 . . . 4 . Kicked 16 | . . . . 15 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 550 | 45 48 108 78 424 367 550 452 129 259 237 Average Temperature 100 | 16 8 45 40 99 144 177 109 69 76 108 Received Heat Transfer 1725 | . 42 84 . 759 324 81 90 . 321 24 Effects 21 | . . . . 9 1 3 8 . . . Shutdowns 2 | . . . . . . . 2 . . . Energy Bleed 8 | . . . . 3 1 1 3 . . . Interference 8 | . . . . 6 . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . 4 . . . Combat Hostiles 4 | . . . . 1 . . 3 . . . Parts Fried 9 | . . . . . . . 9 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 2 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 19 | 1 . . . 5 . . . . 13 . Heat Transferred 5933 | 333 111 682 62 1262 . . 396 . 2902 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Maximum Alert Level 3 | . . . . 3 . . 3 1 1 . Low Security (%) 51 | 100 100 . . 44 . . 41 24 73 . Level 1 19 | . . . . 7 . . 35 75 26 . Level 2 13 | . . . . 18 . . 16 . . . Level 3 15 | . . . . 29 . . 6 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 882 | 10 60 . . 882 . . 795 276 278 . Initial 276 | . . . . . . . 163 276 130 . Average 287 | 1 14 . . 385 . . 283 237 117 . Influence Increases 4508 | 25 130 130 5 1824 140 110 1341 . 758 45 Destroy 0b10 Robot/C 2180 | . 120 100 . 700 120 100 580 . 440 20 Destroy 0b10 Robot/NC 180 | 25 . . 5 80 . . 35 . 35 . Destroy Leader 470 | . 10 . . 192 20 10 126 . 102 10 Successful Hack 71 | . . . . 12 . . 47 . 12 . Select Force Hacks 50 | . . . . 50 . . . . . . Disable Machine 510 | . . . . 345 . . 135 . 30 . Destroy Structure 567 | . . . . 115 . . 358 . 94 . Partial Spotted 45 | . . . . 30 . . . . 15 . Lose Combat Pursuer 435 | . . 30 . 300 . . 60 . 30 15 Influence Decreases 4486 | 25 100 74 91 962 678 173 811 605 704 263 Entered New Map 1242 | . . 15 86 . 320 63 98 515 56 89 Time Decay 2446 | 25 100 59 5 519 318 110 623 60 468 159 Lost Part 648 | . . . . 293 40 . 90 30 180 15 Purge Threat 150 | . . . . 150 . . . . . . Squads Dispatched 48 | . . . . 26 . . 8 . 14 . Investigation 16 | . . . . 10 . . 2 . 4 . Extermination 16 | . . . . 9 . . 4 . 3 . Reinforcement 9 | . . . . 6 . . 1 . 2 . Assault 2 | . . . . 1 . . 1 . . . Garrison 5 | . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Distress Signals 5 | . . . . 1 . . 3 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 192 | . 10 12 . 72 6 5 41 6 37 3 Peak Tracking Total 12 | . 4 6 . 12 3 3 5 6 7 2 Tactical Retreats 21 | . . 1 . 13 . . 4 . 2 1 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Traps Triggered 14 | . . 2 . 5 . 2 5 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Machines Disabled 34 | . . . . 23 . . 9 . 2 . Max in Single Turn 10 | . . . . 10 . . 4 . 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . 1 . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Machines Accessed 41 | . . 2 1 16 . . 15 . 7 . Terminals 17 | . . . . 7 . . 9 . 1 . Fabricators 2 | . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . . . . 6 . . 2 . 4 . Scanalyzers 4 | . . . . 2 . . 2 . . . Garrison Access 3 | . . . . . . . 2 . 1 . Total Hacks 89 | . . 3 3 32 . . 33 . 18 . Successful 39 | . . 3 3 14 . . 13 . 6 . Failed 50 | . . . . 18 . . 20 . 12 . Catastrophic 16 | . . . . 7 . . 7 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 43 | . . . . 15 . . 17 . 11 . Terminals 42 | . . . . 20 . . 18 . 4 . Fabricators 4 | . . . . 1 . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 21 | . . . . 7 . . 4 . 10 . Scanalyzers 12 | . . . . 4 . . 8 . . . Garrison Access 4 | . . . . . . . 3 . 1 . Terminal Hacks 14 | . . 3 3 5 . . 1 . 2 . Record 4 | . . 1 3 . . . . . . . Prototype ID Bank 3 | . . . . 2 . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . 1 . . 6 . . . Retrieve Study 7 | . . . . 1 . . 6 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 16 | . . . . 8 . . 5 . 3 . Terminals 6 | . . . . 1 . . 4 . 1 . Track 2 | . . . . . . . 2 . . . Botnet 4 | . . . . 1 . . 2 . 1 . Fabricators 1 | . . . . 1 . . . . . . Overload 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . . 6 . . 1 . 2 . Fedlink 9 | . . . . 6 . . 1 . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . . . . 10 . . 14 . 5 . Full Trace Events 4 | . . . . 1 . . 1 . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . . 1 . . 6 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial UFD Resources 63 | . . . . 22 44 44 47 57 57 63 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Active Infowar (turns) 11694 | 58 346 1768 1475 3963 10 . 2251 100 1322 401 Optics 3266 | . . . . . . . 1604 . 1261 401 Sensors 5284 | . . . . 3510 10 . 1664 100 . . Terrain 1419 | 58 332 . . 1029 . . . . . . Seismic 5448 | . 14 1768 1475 735 . . . . 1055 401 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 3 . 2 1 . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Turns Passed 13230 | 127 346 1768 1475 4187 715 226 2307 133 1545 401 Spaces Moved 8578 | 78 271 1031 1195 2635 418 123 1355 135 1082 255 Core 503 | 1 . . . 281 . . . 60 161 . Treads 289 | . . 3 . 279 . . . . 7 . Legs 6009 | . . 533 1195 1838 418 123 1355 75 472 . Wheels 1777 | 77 271 495 . 237 . . . . 442 255 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 95 120 50 128 130 107 50 50 125 Average Speed 115 | 92 95 116 120 116 134 130 120 86 96 127 Slowest Speed 320 | 95 95 190 120 190 200 130 179 180 320 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 2 . 4 . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 41 51 84 59 54 12 48 95 28 42 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 15 | . . 4 9 . 1 1 . . . . Spaces Dug 65 | . . . . 10 . . 28 . 27 . Terrain Destroyed 396 | . . 2 . 108 22 16 196 . 52 . Melee 3 | . . . . . . . . . 3 . Projectile 152 | . . 2 . 19 22 16 54 . 39 . AOE 241 | . . . . 89 . . 142 . 10 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Was Fac Upp Total 11132 | 105 321 1543 1236 3447 533 169 1900 151 1400 327 Wait 1548 | . 15 450 22 403 76 31 341 12 129 69 Move 8568 | 77 270 1030 1194 2634 417 122 1354 134 1081 255 Hop . | . . . . . . . . . . . Pick Up 118 | 5 7 8 8 51 6 2 16 1 14 . Fast Attach 104 | 8 . 2 . 37 4 1 15 . 37 . Attach 56 | . 1 2 . 28 4 . 14 . 7 . Detach 25 | 1 . . 1 9 . . 11 . 3 . Swap 88 | 1 3 14 4 35 7 . 19 . 5 . Drop 108 | 1 4 9 6 49 3 3 20 3 10 . Fire 461 | 12 21 28 1 181 15 10 109 . 81 3 Melee 29 | . . . . . . . . . 29 . Ram 9 | . . . . 4 . . . 1 4 . Kick 16 | . . . . 15 1 . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 7) 474 | -10/Materials | Entered Subcaves 475 | -10/Subcaves | Approached by a straggling Scientist 513 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 827 | -10/Subcaves | Core integrity fell below 50% 1703 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1704 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1784 | -10/Subcaves | Discovered new exit (range 11) 1917 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1974 | -10/Subcaves | Core integrity fell below 20% 2242 | -10/Subcaves | Entered Scraptown 2263 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2403 | -8/Scraptown | Visited Cave Peace 2421 | -8/Scraptown | Visited TADAMA 2574 | -8/Scraptown | Visited Awakened 2616 | -8/Scraptown | Visited IN-MT5's Study 2647 | -8/Scraptown | Visited Cyclists 2681 | -8/Scraptown | Visited Bundlers 2754 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2758 | -8/Scraptown | Learned location of 2 exits from Upper Caves 2759 | -8/Scraptown | Learned Factory emergency access door positions 2775 | -8/Scraptown | Discovered new exit (range 11) 2940 | -8/Scraptown | Visited UFD Registry 2950 | -8/Scraptown | Registered with UFD as "Bioforce" 2991 | -8/Scraptown | Visited Science Testing Area 3032 | -8/Scraptown | Visited Curators Association 3076 | -8/Scraptown | Visited Chapter 10 3098 | -8/Scraptown | Visited Junk Repository 3134 | -8/Scraptown | Visited Junk Cannon Lab 3173 | -8/Scraptown | Visited Scrap Suit Storage 3190 | -8/Scraptown | Visited Infowarlord's Domain 3205 | -8/Scraptown | Visited Derelict Rescue Squad 3221 | -8/Scraptown | Visited LU-1G1's Boring Crew 3239 | -8/Scraptown | Visited A0-MCA Data Center 3250 | -8/Scraptown | Given an A- rating by A0-MCA 3258 | -8/Scraptown | Found A0-MCA's Component Scanner 3461 | -8/Scraptown | Found Exp. Signal Interpreter 3571 | -8/Scraptown | Found Scrap Suit 3640 | -8/Scraptown | Met Optimus 3640 | -8/Scraptown | Accepted into 0bPrime 3715 | -8/Scraptown | Discovered new exit (range 3) 3717 | -8/Scraptown | Entered Factory 3717 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 4207 | -6/Factory | Build established: Skirmisher 4388 | -6/Factory | Lost 4 parts (1p2n1u) 4886 | -6/Factory | Cargo convoy interrupted 4973 | -6/Factory | Lost 7 parts (1p5n1w) 5524 | -6/Factory | Build established: Scavenger-Gunner 5694 | -6/Factory | Core integrity fell below 50% 6071 | -6/Factory | Lost 3 parts (1p2n) 6175 | -6/Factory | Loaded intel: 8 recycling unit locations 6185 | -6/Factory | Learned location of Protoforge (-3) 6206 | -6/Factory | System corruption reached 10% 6561 | -6/Factory | Spotted B-75 Beast 6870 | -6/Factory | Build established: Scavenger-Skirmisher 6895 | -6/Factory | Core integrity fell below 20% 7207 | -6/Factory | Allied Derelicts emerged from ambush trap array 7217 | -6/Factory | First assault squad dispatched 7894 | -6/Factory | Discovered new exit (range 5) 7903 | -6/Factory | Identified exit to Lower Caves 7904 | -6/Factory | Entered Lower Caves 7967 | -6/Lower Caves | Lost 5 parts (2p3u) 8332 | -6/Lower Caves | Learned Factory stockpile data 8419 | -6/Lower Caves | Found DCF Scrap (13 items) 8473 | -6/Lower Caves | Build established: Gunner 8537 | -6/Lower Caves | Discovered new exit (range 10) 8547 | -6/Lower Caves | Identified exit to Lower Caves 8619 | -6/Lower Caves | Entered another Lower Caves area 8737 | -6/Lower Caves | Discovered new exit (range 9) 8748 | -6/Lower Caves | Learned Factory non-interactive machine intel 8765 | -6/Lower Caves | Identified exit to Factory 8845 | -6/Lower Caves | Entered Factory 8845 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8847 | -5/Factory | Loaded intel: 179 non-interactive machine locations 9183 | -5/Factory | Build established: Tank 9243 | -5/Factory | Discovered new exit (range 5) 9247 | -5/Factory | Identified exit to Upper Caves 9417 | -5/Factory | Discovered new exit (range 4) 9419 | -5/Factory | Identified exit to Factory 9815 | -5/Factory | Build established: Scientist-Skirmisher 10121 | -5/Factory | Discovered exit to Factory (range 6) 10312 | -5/Factory | Found Prototype Launcher 10312 | -5/Factory | Identified Tesla Bomb Launcher 10398 | -5/Factory | Discovered exit to Upper Caves (range 22) 10666 | -5/Factory | Lost 3 parts (1n1u1w) 10831 | -5/Factory | Loaded intel: 8 recycling unit locations 10945 | -5/Factory | First assault squad dispatched 10983 | -5/Factory | Build established: Scientist-Tank 11086 | -5/Factory | Crushed by falling debris 11152 | -5/Factory | Sucked down chute 11152 | -5/Factory | Entered Waste 11167 | -5/Waste | EMP discharged 11167 | -5/Waste | System corruption reached 10% 11177 | -5/Waste | Spotted C-40 Crusher 11209 | -5/Waste | Spotted C-40 Crusher 11224 | -5/Waste | Spotted C-40 Crusher 11232 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11236 | -5/Waste | Spotted C-40 Crusher 11239 | -5/Waste | Spotted C-40 Crusher 11245 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11248 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11249 | -5/Waste | Crushed by Compactor (1 part destroyed) 11252 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11254 | -5/Waste | Released all parts (5) 11267 | -5/Waste | EMP discharged 11267 | -5/Waste | Spotted C-40 Crusher 11279 | -5/Waste | Discovered new exit (range 12) 11283 | -5/Waste | Lost 3 parts (2n1u) 11285 | -5/Waste | Entered Factory 11563 | -5/Factory | Build established: Mutant 11638 | -5/Factory | Loaded intel: 8 recycling unit locations 12376 | -5/Factory | Discovered exit to Factory (range 7) 12496 | -5/Factory | Core integrity fell below 50% 12518 | -5/Factory | Lost 3 parts (1p2w) 12661 | -5/Factory | Garrison activated, responded to threat 12663 | -5/Factory | Lost 11 parts (1p5n2u3w) 12663 | -5/Factory | Core integrity fell below 20% 12830 | -5/Factory | Entered Upper Caves 12831 | -5/Upper Caves | Identified exit to Upper Caves 13093 | -5/Upper Caves | Spotted B-75 Beast 13115 | -5/Upper Caves | Build established: Scavenger-Gunner 13231 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13163_ System corrupted: Wave Gun misfires. 13178_ System corrupted: Heat flow error (+143). 13199_ Penetrated by Slug. 13200_ Wheel destroyed. 13200_ Slug penetrates Wall. 13202_ Penetrated by Slug. 13209_ Slug penetrates Wall. 13212_ PBHP96 RQSVB%3 YVDO:9OMONE,BT>P/L 13213_ Slug penetrates Wall. 13221_ Penetrated by Slug. 13221_ Neutrino Core+ destroyed. 13221_ Slug penetrates Wall. 13224_ Penetrated by Slug. 13224_ Slug penetrates Wall. 13224_ KE Penetrator destroyed. 13225_ H-66 Slayer destroyed. 13227_ Wall collapses. 13228_ Penetrated by Slug. 13229_ System corrupted: Matter fused (-9). 13231_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????## ######???????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# @ #??????????????????? | | ?????????????????????## ##??????????????????? | | ??????????????????????##=[;###???????????????????? | | ??????????????????????##%h######?????????????????? | | ???????????????????#### [[ ### ???????????? | | ?????????????????### ?????????? | | ?????????????????# ????????? | | ?????????????????# #### ????????? | | ?????????????##### ### ##???? ??????#??? | | ?????????????# ## ##?????? ## ##?????? ?#? | | ?????????????# #####???????? #???#??????? ? ? | | ?????????????# #?????????????#??????????? # | | ?????????????# ##???????????????????????# | | ?????????????# ###????????????????????? # | | ?????????????# #?????????????????????? # | | ?????????????## #?????????????????????? | | ??????????????# ## #?????????????????????## | | ??????????????# ### #????????????????????## | | ??????????????# ##?# #????????????????????? # | | ??????????????# ##??# #?????????????????????? | | ??????????????# ##??# ##########?????????????? | | ??????????????# #??# # #?????????????## | | ???????????#### #### " #????????????## | | ???????????# % """" ##???###?????# | | ???????????# # " ##?## #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 3 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Magnetic Acceleration Cannon | -6/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Hardcell Cannon | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed SuspensionThrowingJetlance Manual? 0 Play Time 01:54:35 Cumulative 379.0 hours Start 2026.10.31 @ 12:08:56 End 2026.11.01 @ 13:17:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 128 Adventurer 1 Explorer 0 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4dc142b-51c9-4262-b8b5-0e99c99afa62