Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.26 @ 07:58:21 // Winter2019/RPGLIKE Player: 3.2.1.HEAT DEATH Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1431) 1431 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4219 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/600 Matter 222/300 Energy 777/870 System Corruption 0% Temperature Critical (5679) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine Heavy Ion Engine Deuterium Engine > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (4) ------ High-capacity Battery Light Armor Plating Medium Armor Plating Insulated Plating > --- WEAPON (7) ------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- High-capacity Battery Light Armor Plating Medium Armor Plating Insulated Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster > --- INVENTORY -------- (None) [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Light Armor Plating Storage High-capacity Battery Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 12 | 7 . . 4 . . . 1 Power 2 | 2 . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | 1 . . 2 . . . . Weapon 6 | 4 . . 1 . . . 1 Parts Attached 41 | 11 2 . 22 . . . 6 Power 8 | 3 . . 3 . . . 2 Engine 8 | 3 . . 3 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . 1 . . . 1 Treads 2 | . . . 1 . . . 1 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 1 . 4 . . . 1 Device . | . . . . . . . . Storage 3 | . 1 . 2 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | 2 . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 21 | 4 1 . 14 . . . 2 Energy Gun 7 | 1 . . 4 . . . 2 Energy Cannon 8 | . . . 8 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special Weapon 4 | 3 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Corrupted Parts 6 | . . . 6 . . . . System Corruption 10 | . . . 10 . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 96 100 97 100 100 100 100 Engine 21 | . 27 27 23 20 20 20 19 Treads 4 | . . . 1 6 6 6 6 Wheel 6 | . 9 9 7 6 6 6 6 Storage 7 | . 3 9 9 6 6 6 6 Protection 17 | . 14 9 12 20 20 20 19 Energy Gun 8 | . 9 9 11 6 6 6 7 Energy Cannon 22 | . . . 17 26 26 26 25 Launcher 5 | . . . 4 6 6 6 6 Special Weapon 3 | . 32 36 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 22 25 25 58 58 58 58 65 Greatest Support 20 | 16 10 10 20 10 10 10 10 Greatest Overweight (x) 6 | 5 2 2 5 5 5 5 6 Average Overweight (x) 4 | 1 2 2 3 5 5 5 5 Largest Inventory Capacity . | . . . . . . . . Average Capacity . | . . . . . . . . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity . | . . . . . . . . Final Carried . | . . . . . . . . Class Distribution -------------------- 73% | Hacker-Executioner 13% | Scavenger-Tank 9% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Gunner | -10/Materials Scavenger-Gunner | -10/Mines Hacker-Executioner | -9/Materials Hacker-Executioner | -9/Mines Hacker-Executioner | -9/Exiles Hacker-Executioner | -8/Mines Hacker-Executioner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1061 | 310 . . 317 . . 130 304 Remotely . | . . . . . . . . Salvage Created 2022 | 250 . . 714 84 . 305 669 Parts 131 | 17 . . 52 5 . 11 46 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . . . 14 2 . 4 14 Guns 6 | . . . 4 . . . 2 Cannons 3 | . . . 3 . . . . AOE 24 | . . . 7 1 . 4 12 Classes Destroyed 9 | 2 . . 5 . . 2 . Worker 6 | . . . 3 . . 1 2 Builder 3 | . . . 2 . . . 1 Tunneler 9 | 8 . . . . . . 1 Hauler 3 | . . . 3 . . . . Recycler 3 | 1 . . . . . 1 1 Swarmer 5 | . . . . . . 2 3 Grunt 23 | . . . 12 2 . 1 8 Duelist 1 | . . . . . . 1 . Sentry 5 | . . . 2 . . . 3 Best Kill Streak 9 | 4 . . 9 2 . 6 7 Combat Bots Only 6 | . . . 5 2 . 4 6 Max Kills in Single Turn 7 | 1 . . 7 1 . 3 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 1 . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 144 | . . . 74 10 . 9 51 Missed 47 | . . . 28 2 . 3 14 Damage Taken 1469 | . . . 413 77 . 51 928 Core 1134 | . . . 275 46 . 37 776 Absorbed by Shields . | . . . . . . . . Redirected to Core 501 | . . . 249 40 . 28 184 Ignored by Resistances 571 | . . . 256 49 . 35 231 Core Remaining (%) 98 | 100 . 100 . . . 94 . Volleys Fired 141 | 27 . . 43 10 . 10 51 Largest 6 | 3 . . 4 1 . 1 6 Hottest 394 | 240 . . 217 68 . 33 394 Shots Fired 232 | 30 . . 53 11 1 10 127 Gun 100 | 27 . . 34 . . . 39 Cannon 73 | . . . 11 2 1 . 59 Launcher 56 | . . . 8 9 . 10 29 Special 3 | 3 . . . . . . . Kinetic . | . . . . . . . . Thermal 128 | 3 . . 24 2 1 . 98 Explosive . | . . . . . . . . Electromagnetic 104 | 27 . . 29 9 . 10 29 Robot Hit Streak 22 | 14 . . 22 4 . 8 11 Robot Miss Streak 5 | 2 . . 2 2 . 1 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 118 | 25 . . 44 7 . 8 34 Core Hits 88 | 9 . . 34 2 . 8 35 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3695 | 375 . . 1498 179 . 304 1339 Guns 947 | 306 . . 374 . . . 267 Cannons 327 | . . . 203 21 . . 103 Explosions 2363 | 21 . . 911 158 . 304 969 Melee . | . . . . . . . . Ramming 10 | . . . 10 . . . . Kinetic . | . . . . . . . . Thermal 1416 | 69 . . 727 21 . . 599 Explosive . | . . . . . . . . Electromagnetic 2269 | 306 . . 761 158 . 304 740 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 11 11 11 11 . Average Corruption 10 | . . . 9 11 11 11 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . 16 13 11 5 . Message Errors 11 | . . . 4 3 2 2 . Matter Fused 14 | . . . 6 2 3 3 . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 6 | . . . 2 2 2 . . Data Loss (minor) 5 | . . . 1 2 2 . . Data Loss (major) 5 | . . . 2 2 1 . . Misfires 2 | . . . . 1 1 . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 51 | 18 . . 32 . . . 1 Projectiles 1 | . . . . . . . 1 Explosions 50 | 18 . . 32 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . . . 50 2 . 10 18 Shots 10 | . . . 2 1 . 2 5 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 5722 | 329 . . 300 193 48 78 5722 Average Temperature 566 | 129 . . 111 83 27 36 1400 Received Heat Transfer 621 | . . . 273 105 . 18 225 Effects 83 | 2 . . . . . . 81 Shutdowns 27 | . . . . . . . 27 Energy Bleed 8 | . . . . . . . 8 Interference 7 | 2 . . . . . . 5 Matter Decay 8 | . . . . . . . 8 Short Circuit 3 | . . . . . . . 3 Damage (minor) 8 | . . . . . . . 8 Damage (major) 15 | . . . . . . . 15 Damage (core) 7 | . . . . . . . 7 Siege Activations . | . . . . . . . . Robots Corrupted 2 | 1 . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 7 | . . . 2 1 . 1 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2180 | 150 . . 1060 37 . . 933 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 15 | 1 . . 4 1 . 3 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 470 | 45 22 6 436 116 . 124 470 Initial 62 | . 22 6 1 62 . . 34 Average 138 | 22 22 6 186 74 . 49 230 Maximum Alert Level 2 | . . . 2 . . . 2 Low Security (%) 68 | 100 100 100 51 100 . 100 40 Level 1 24 | . . . 48 . . . 31 Level 2 6 | . . . . . . . 27 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 3 . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 3 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . . . 22 2 . 4 17 Peak Tracking Total 8 | . . . 8 2 . 2 5 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . . . 4 . . . 1 Indirectly 2 | . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 2 . . 2 2 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . 2 . . . . Successful 2 | . . . 2 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2293 | 295 50 41 676 314 307 126 484 Spaces Moved 1116 | 97 43 38 311 182 199 62 184 Core 18 | 18 . . . . . . . Treads 41 | . . . 41 . . . . Legs . | . . . . . . . . Wheels 1057 | 79 43 38 270 182 199 62 184 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 110 110 155 155 155 155 Average Speed 152 | 128 110 110 158 155 155 155 168 Slowest Speed 320 | 300 110 110 320 155 155 155 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 6 11 23 34 54 60 26 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . . . . . 9 Terrain Destroyed 72 | 3 . . 25 4 . 6 34 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 72 | 3 . . 25 4 . 6 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1511 | 227 45 37 445 204 198 82 273 Wait 145 | 92 . . 28 9 . 10 6 Move 1109 | 96 42 37 310 181 198 61 184 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach 34 | 10 2 . 19 . . . 3 Attach . | . . . . . . . . Detach . | . . . . . . . . Swap 7 | 1 . . 3 . . . 3 Drop 25 | 1 1 . 18 . . . 5 Fire 141 | 27 . . 43 10 . 10 51 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 49 | . . . 23 4 . 1 21 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x4) 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Scavenger-Tank 336 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Discovered exit to Mines (range 10) 346 | -10/Materials | Entered Mines 373 | -10/Mines | Identified exit to Materials 373 | -10/Mines | Discovered exit to Materials (range 13) 387 | -10/Mines | Entered Materials 389 | -9/Materials | Reached level 2 389 | -9/Materials | Reached level 3 560 | -9/Materials | Reached level 4 653 | -9/Materials | System corruption reached 10% 661 | -9/Materials | Upgraded with Weapon slot (x1) 719 | -9/Materials | Upgraded with Utility slot (x2) 875 | -9/Materials | Upgraded with Propulsion slot (x1) 925 | -9/Materials | Build established: Hacker-Executioner 957 | -9/Materials | Identified exit to Materials 957 | -9/Materials | Discovered exit to Materials (range 5) 1035 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Discovered exit to Mines (range 16) 1063 | -9/Materials | Entered Mines 1065 | -9/Mines | Reached level 5 1117 | -9/Mines | Met a Derelict bent on vengeance 1259 | -9/Mines | Discovered exit to Materials (range 15) 1273 | -9/Mines | Discovered exit to Materials (range 11) 1369 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1371 | -9/Mines | Identified exit to Exiles 1371 | -9/Mines | Discovered exit to Exiles (range 5) 1377 | -9/Mines | Entered Exiles 1377 | -9/Exiles | Found Exiles lab abandoned 1401 | -9/Exiles | Identified exit to Mines 1401 | -9/Exiles | Discovered exit to Mines (range 15) 1666 | -9/Exiles | Discovered exit to Mines (range 14) 1684 | -9/Exiles | Entered Mines 1686 | -8/Mines | Reached level 6 1804 | -8/Mines | Discovered exit to Materials (range 4) 1810 | -8/Mines | Entered Materials 1812 | -8/Materials | Reached level 7 2008 | -8/Materials | Reached level 8 2196 | -8/Materials | Upgraded with Weapon slot (x1) 2263 | -8/Materials | Core integrity fell below 50% 2285 | -8/Materials | Core integrity fell below 20% 2295 | -8/Materials | Core destroyed Last Messages --------------- 02281_ Overheating: Adv. Beam Cannon damaged (-47). 02281_ U-05 Engineer lays Concrete. 02283_ Power failure, Imp. Ion Engine shutdown. 02283_ Overheating: Matter decay (-16). 02283_ U-05 Engineer builds a Wall. 02283_ U-05 Engineer lays Concrete. 02284_ Power failure, Deuterium Engine shutdown. 02284_ Prc. Beam Rifle broken. 02284_ Overheating: Short circuit. 02285_ Power failure, Hvy. Ion Engine shutdown. 02285_ Overheating: Core damaged (-60). 02286_ U-05 Engineer builds a Wall. 02287_ U-05 Engineer builds a Door. 02287_ U-05 Engineer builds a Wall. 02292_ Power failure, Imp. Ion Engine shutdown. 02292_ Power failure, Deuterium Engine shutdown. 02293_ Power failure, Hvy. Ion Engine shutdown. 02293_ Acquired 168 matter. 02295_ Overheating: Core damaged (-114). Map ----- +----------------------------------------------------+ | #??????????? # """ "T" #??????? | | #??????????# # """ #??????? | | #??????????# # """ / #??????? | | = #########??# """ """ # #??????? | | ##!!==]]#???? """ """ ?####/########???????? | | ##!!==]]#??????"" ""???## = #????????????? | | = ## #####??##+###### [ [ #????????????? | | #?# ######## =!*#????????????? | | #+####### = = % ### [!! #????????????? | | ! ####### ##" #????????????? | | % % " # #########????????????? | | ## " # =##+####?????????????????? | | ?# # # = #[ #?????????????????? | | ## #= ! #=%=# //[#?????????????????? | | ""T"" # # # /[ #?????????????????? | | """"" / " # # /[ #?????????????????? | | ##+###### # "" # # #?????????????????? | | ???? ####### "" # !+ #?????????????????? | | ?? " #?????# "" # =%# #?????????????????? | | "" #?????# = " # =##########??????????????? | | "" #?????# %% # #### ######?????????? | | """ #?????## ###### % ????????? | | ??"" #??????###????# %! ????????? | | ????" #?????????????# =u% = ????????? | | ???????#?????????????#u##/### ####???????????? | | ?????????????????????# @ #?#####??????????????? | | ?????????????????????# = %;#????????????????????? | | ?????????????????????# [ ;#????????????????????? | | #############????????# # [ #????????????????????? | | u# * ##????????????????????? | | #### ########### ##### # / #?????????????????????? | | ???#+########????????# # #?????????????????????? | | ???# """ #????????#?##+##?????????????????????? | | ???# "R" #????????????????????????????????????? | | ???# " " #????????????????????????????????????? | | ???# = #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ == #????????????????????????????????????? | | ???# """ *% #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ########+######+#????????????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | """ """ """ """ "???????????????????????????? | | """ """ """ """ ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 39 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Levels Raised 7 | . . . 3 1 . 1 2 XP Earned 17914 | 6000 . 500 5266 750 200 1489 3709 XP Spent 15700 | 5600 . . 4100 . . . 6000 Upgrades 17 | 7 . . 4 . . . 6 Power Slot 2 | 2 . . . . . . . Propulsion Slot 1 | . . . 1 . . . . Utility Slot 3 | 1 . . 2 . . . . Weapon Slot 6 | 4 . . 1 . . . 1 Energy Generation 5 | . . . . . . . 5 Protomatter Created 645 | . . . 294 32 . 16 303 Integrity Restored 998 | . . . 489 58 . 6 445 Core 501 | . . . 269 52 . 6 174 Parts 497 | . . . 220 6 . . 271 Protomatter Decayed 78 | . . . 32 . . . 46 Game ------ Seed TimingMissilePit Manual? 0 Play Time 00:17:29 Cumulative 655.3 hours Start 2024.03.26 @ 07:41:53 End 2024.03.26 @ 07:58:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 262 Rogue 235 Adventurer 3 Explorer 24 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 90 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 55d1c562-f934-4408-b70b-4733e13317d9