Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 08:57:42 Player: Solshine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (482) 482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2387 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Riot Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 20 | 8 . 2 1 9 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 2 | . . . . 2 Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 1 . 2 Device 2 | 1 . . . 1 Storage 2 | 1 . . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 1 3 Energy Gun 4 | . . . 1 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 2 | . . . . 2 System Corruption 4 | . . . . 4 Parts Lost 14 | . . . . 14 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 4 | 3 6 7 7 1 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 2 . Utility 1 | . 2 2 3 . Weapon . | 1 1 2 1 . Tool/Special . | . . . . . Unused Backups 4 | . . 1 1 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 100 100 98 62 Engine 9 | . 14 14 14 3 Treads 2 | . . . . 5 Leg 20 | . 28 28 28 12 Device 7 | . 14 8 . 6 Storage 14 | . 14 14 14 16 Processor 6 | . . 5 14 9 Energy Gun 2 | . . . . 6 Energy Cannon 3 | . . 5 14 1 Ballistic Gun 14 | . 28 22 12 3 Peak Build Rating 15 | 7 7 8 9 15 Average Rating 7 | 4 7 7 7 9 On Entrance 5 | . 7 7 8 7 Naked Turns . | . . . . . Heaviest Build 18 | 15 15 16 15 18 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 3 | 3 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 7 8 8 7 Average Carried 4 | 4 6 7 7 1 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 8 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 641 | 335 52 25 . 229 Remotely . | . . . . . Salvage Created 678 | 115 52 . . 511 Parts 27 | 11 4 . . 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 12 | . 3 . . 9 Guns 11 | . 3 . . 8 Classes Destroyed 6 | 2 1 . . 3 Worker 2 | . . . . 2 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 8 | . . . . 8 Sentry 1 | . . . . 1 Best Kill Streak 3 | 2 2 . . 3 Combat Bots Only 3 | . 2 . . 3 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 174 | . 25 . . 149 Missed 40 | . 8 . . 32 Hits 134 | . 17 . . 117 Projectile 134 | . 17 . . 117 Critical Strikes 6 | . . . . 6 Damage Taken 2063 | . 134 . . 1929 Core 558 | . . . . 558 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 86 | 11 6 . . 69 Largest 2 | 2 2 . . 2 Hottest 130 | 40 40 . . 130 Shots Fired 113 | 22 12 . . 79 Gun 109 | 22 12 . . 75 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 77 | 22 12 . . 43 Thermal 27 | . . . . 27 Explosive . | . . . . . Electromagnetic 9 | . . . . 9 Robot Hit Streak 16 | 6 1 . . 16 Robot Miss Streak 5 | 2 5 . . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | 15 3 . . 65 Core Hits 37 | 4 3 . . 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1322 | 200 47 . . 1075 Guns 1170 | 200 47 . . 923 Cannons 69 | . . . . 69 Explosions 83 | . . . . 83 Melee . | . . . . . Ramming . | . . . . . Kinetic 697 | 200 47 . . 450 Thermal 464 | . . . . 464 Explosive . | . . . . . Electromagnetic 161 | . . . . 161 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 3 | . . . . 3 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 260 | . . . . 260 Average Temperature 86 | . . . . 86 Received Heat Transfer 1089 | . . . . 1089 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 1112 | . . . . 1112 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 5 70 19 . 60 Initial 19 | . . 19 . . Average 16 | . 20 11 . 21 Influence Increases 372 | 15 112 . . 245 Destroy 0b10 Robot/C 240 | . 60 . . 180 Destroy 0b10 Robot/NC 25 | 15 . . . 10 Destroy Leader 60 | . 10 . . 50 Successful Hack 12 | . 12 . . . Destroy Structure 5 | . . . . 5 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 372 | 15 60 52 . 245 Entered New Map 33 | . . 33 . . Time Decay 224 | 15 60 19 . 130 Lost Part 115 | . . . . 115 Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 11 . . 14 Peak Tracking Total 4 | . 3 . . 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 16 . . . Successful 11 | . 11 . . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 11 . . . Record 6 | . 6 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 465 | 30 240 27 . 168 Terrain 168 | . . . . 168 Seismic 335 | 30 240 27 . 38 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 867 | 138 240 46 118 325 Spaces Moved 466 | 62 170 29 95 110 Core 41 | 26 . . . 15 Treads 14 | . . . . 14 Legs 411 | 36 170 29 95 81 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 121 | 114 120 120 120 128 Slowest Speed 200 | 200 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 5 31 8 6 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 650 | 106 194 40 100 210 Wait 44 | 13 18 5 . 8 Move 462 | 61 169 28 94 110 Hop . | . . . . . Pick Up 25 | 12 1 3 2 7 Fast Attach 1 | 1 . . . . Attach 21 | 6 . 1 1 13 Detach . | . . . . . Swap 3 | 2 . 1 . . Drop 5 | . . 2 3 . Fire 86 | 11 6 . . 69 Melee . | . . . . . Ram 2 | . . . . 2 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 379 | -10/Materials | Entered Mines 422 | -10/Mines | Discovered new exit (range 3) 425 | -10/Mines | Entered Subcaves 427 | -10/Subcaves | Learned location of Zion (-6) 427 | -10/Subcaves | Met a Zionite searching for "candidates" 529 | -10/Subcaves | Discovered new exit (range 8) 530 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 531 | -10/Subcaves | Shifting Twisted Machinery released Multitool 543 | -10/Subcaves | Entered Materials 543 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 585 | -8/Materials | Garrison activated, responded to threat 641 | -8/Materials | Lost 5 parts (1p1n1u2w) 702 | -8/Materials | Lost 3 parts (1p2n) 723 | -8/Materials | Core integrity fell below 50% 860 | -8/Materials | Core integrity fell below 20% 868 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper unfolds itself. Aluminum Leg destroyed. Kicked G-50 Soldier. Carbon-fiber Leg destroyed. Slammed into G-50 Soldier. Critical hit (Burn: +37). Faulty Hvy. EM Shotgun destroyed. Hvy. Laser melted. G-50 Soldier destroyed. Particle Gun destroyed. Slammed into G-47 Trooper. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. O-16 Technician locks terminal. Sml. Storage Unit destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????+ #????????????????????????????????? | | #?????????# #??????? ??????????????????????? | | #?????????# #??????? #?????????????????????? | | #?????????# #??????? #?????????????????????? | | ########### #??????? #?????????????????????? | | + # #??????? #?????????????????????? | | ## # #??????? #?????????????????????? | | ## # #??????? #?????????????????????? | | ## # #??????# #?????????????????????? | | ## + #??????# #?????????????????????? | | ## # #??????# #?????????????????????? | | ## ###+######## #?????????????????????? | | # #?# # #?????????????????????? | | /% #?# """ # +?????????????????????? | | ##########?# """ # #?????????????????????? | | ###?????????# """%+% #?????????????????????? | | #???????????# %%%#grr############??????????? | | #???????????# """*# ?????????? | | #???????????#= """ # gg ?????????? | | #?#?????????# """ # ?????????? | | #???????????# # ###T########??????????? | | # #???????????########## #???#?????????????????? | | # #????????????????????# #?????????????????????? | | ? #???#????????????????# #?????????????????????? | | #/###??????????????????## ##?????????????????????? | | ? ?????????????????????#@#??????????????????????? | | ?""?????????????????????# #??????????????????????? | | ?G ?????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? wH?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ??????????????????????????g??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusAnalysisCoupler Manual? 0 Play Time 00:27:29 Cumulative 6.4 hours Start 2025.07.27 @ 08:23:18 End 2025.07.27 @ 08:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3c8367c-ac9c-44e2-b526-8c6504858852