Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.13 @ 20:38:35 Player: Akogishi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (353) 1765 Value Destroyed (18733) 18733 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (4090) 4090 TOTAL SCORE: 32968 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 698 Scanned by Researcher 500 Win 3000 Friendly Fire -160 Cogmind --------- Core Integrity 1343/1600 Matter 257/300 Energy 665/690 System Corruption 5% Temperature Cool (18) Movement Treading (158) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Biometal Medium Treads Armored Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Coolant Network Huge Storage Unit Enhanced Optical Array Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Centrium Heavy Armor Plating > --- WEAPON (4) ------- Core Cannon Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY (25) --- Particle Reactor Quantum Reactor Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads Improved Propulsion Shielding Advanced EM Disruption Field Advanced Shield Generator Experimental Field Recycling Unit (274) Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Tiamat Missile Launcher Point Singularity Launcher Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Enhanced Optical Array Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Centrium Heavy Armor Plating > --- WEAPON ----------- Core Cannon Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Particle Reactor Quantum Reactor Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads Improved Propulsion Shielding Advanced EM Disruption Field Advanced Shield Generator Experimental Field Recycling Unit Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Tiamat Missile Launcher Point Singularity Launcher Force Lance [Rating: 246] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Blade Saw Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Slots Evolved 19 | . 1 2 2 2 2 . 2 2 . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . 1 . . Propulsion 5 | . . 1 1 . 1 . 1 . . . . . . 1 Utility 10 | . . 1 1 2 1 . 1 1 . 1 . 1 . 1 Weapon 2 | . 1 . . . . . . . . 1 . . . . Parts Attached 221 | 7 7 29 11 3 11 12 6 23 37 13 12 16 24 10 Power 26 | 1 . 2 . . 1 . 1 2 9 1 2 1 4 2 Engine 3 | 1 . 2 . . . . . . . . . . . . Core 3 | . . . . . 1 . 1 . 1 . . . . . Reactor 20 | . . . . . . . . 2 8 1 2 1 4 2 Propulsion 40 | 2 1 8 1 . 5 3 1 2 6 3 . 2 4 2 Treads 33 | . . 4 1 . 5 3 1 2 6 3 . 2 4 2 Leg 7 | 2 1 4 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 74 | 2 1 5 1 3 3 5 2 8 12 9 4 8 9 2 Device 33 | . . . . 2 . 2 1 2 8 6 2 4 5 1 Storage 7 | 1 1 1 . . 1 . . . . 1 . . 2 . Processor 12 | . . 2 1 1 . . 1 1 1 1 1 1 2 . Hackware . | . . . . . . . . . . . . . . . Protection 22 | 1 . 2 . . 2 3 . 5 3 1 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 81 | 2 5 14 9 . 2 4 2 11 10 . 6 5 7 4 Energy Gun 25 | . 1 9 2 . . 3 1 4 2 . 2 . 1 . Energy Cannon 17 | . . 1 2 . . . . 6 1 . 2 3 2 . Ballistic Gun 8 | 2 1 2 3 . . . . . . . . . . . Ballistic Cannon 15 | . 1 . . . . . 1 1 3 . 2 1 2 4 Launcher 10 | . 1 1 . . 1 1 . . 3 . . 1 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . 1 . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 4 1 . 1 2 . 3 2 3 5 2 11 . Parts Lost 37 | . . . . . 12 8 2 4 5 . . 3 1 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 14 | . . . . . 5 3 . 4 2 . . . . . Utility 14 | . . . . . 2 4 1 . 3 . . 2 . 2 Weapon 8 | . . . . . 5 1 1 . . . . 1 . . Highest Loss Streak 10 | . . . . . 10 7 1 2 3 . . 3 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 19 | 1 8 17 24 21 22 20 17 23 20 18 18 18 18 20 Power 1 | . . 1 2 2 1 1 2 1 1 1 2 1 2 2 Propulsion 3 | . . 4 6 3 2 2 . . 4 4 4 3 3 4 Utility 5 | 1 5 6 5 6 8 8 6 9 5 4 5 4 3 5 Weapon 8 | . 2 6 9 10 10 8 7 10 9 8 6 8 9 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 77 | . 1 4 4 2 3 . . 8 19 4 7 6 3 16 Power 10 | . . . 1 . 2 . . 3 2 . . . . 2 Propulsion 24 | . . 3 2 2 . . . . 7 . 4 1 . 5 Utility 29 | . 1 1 . . . . . 4 7 2 2 2 2 8 Weapon 12 | . . . 1 . 1 . . . 3 2 1 2 1 1 Tool/Special 2 | . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 89 | . 99 99 99 99 98 98 99 95 88 79 71 76 82 83 Engine 2 | . 12 10 8 7 1 . . . . . . . . . Core 1 | . . . . . 4 6 5 6 . . . . . . Reactor 6 | . . . . . . . . 3 9 9 9 11 11 11 Treads 18 | . . 6 33 28 30 30 32 26 22 13 13 11 15 15 Leg 3 | . 25 23 . . . . . . . . . . . . Device 14 | . . . . 7 6 4 12 16 26 29 20 19 18 17 Storage 6 | . 12 10 8 7 7 6 10 9 5 4 4 4 4 3 Processor 10 | . . 9 15 20 18 16 4 5 4 4 6 8 14 19 Protection 7 | . 12 10 7 7 10 13 15 12 6 4 4 5 2 . Energy Gun 5 | . . 15 15 14 9 10 7 3 2 3 2 . 3 2 Energy Cannon 2 | . . . . 2 2 2 3 5 4 2 . 1 2 2 Ballistic Gun 2 | . 25 11 4 1 . 1 2 . . . . . . . Ballistic Cannon 3 | . 6 . . . . . 1 2 2 4 7 6 4 5 Launcher 1 | . 2 . 1 . 2 3 . 1 2 1 . 3 1 1 Peak Build Rating 246 | 7 9 29 34 37 50 62 83 109 144 165 172 196 227 246 Average Rating 119 | 5 8 18 31 35 44 55 72 99 127 159 164 187 205 235 On Entrance 86 | . 7 9 29 34 37 47 62 83 100 138 165 166 196 220 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 229 | 20 34 102 103 104 124 114 144 173 183 180 190 229 207 225 Greatest Support 260 | 20 20 66 86 86 130 130 152 175 199 220 220 230 240 260 Greatest Overweight (x) 7 | 5 1 7 1 1 1 1 1 3 2 1 . 1 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 9 12 18 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 13 25 25 24 25 24 25 25 25 25 25 25 25 25 Average Carried 22 | 2 9 17 24 21 22 20 17 23 23 24 24 24 24 24 Final Capacity 25 | 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 13 24 25 22 17 16 25 18 25 24 23 25 25 25 Class Distribution -------------------- 40% | Hacker-Tank 38% | Hacker-Gunner 10% | Hacker-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Extension Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Armory Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Hacker-Tank | -2/Research Hacker-Tank | -2/Testing Hacker-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Matter Collected 10259 | 214 250 706 374 20 418 604 342 1116 1427 483 587 1808 1210 700 Remotely . | . . . . . . . . . . . . . . . Salvage Created 15442 | . 301 1121 687 . 990 1088 234 1656 1898 418 1060 2319 2389 1281 Parts 710 | . 17 84 39 . 50 41 13 41 91 15 50 103 106 60 Haulers Intercepted 12 | . 1 5 1 . 1 . . 2 . . . 1 . 1 Recyclers Shooed 7 | . 2 . . . 1 . . 4 . . . . . . Parts Field Recycled 50 | . . . . . . . . . . . . . 21 29 Retrieved Matter 1341 | . . . . . . . . . . . . . 465 876 Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Combat Hostiles Destroyed 280 | . 6 24 11 . 19 12 5 23 47 8 17 34 39 35 Melee 1 | . . . . . . . . . 1 . . . . . Guns 56 | . 3 13 4 . 3 2 3 2 13 1 . . 7 5 Cannons 127 | . 1 . . . 4 1 2 10 23 6 13 25 23 19 AOE 73 | . 2 10 6 . 11 8 . 3 7 . 3 7 6 10 Classes Destroyed 22 | . 4 3 4 . 3 . . . 3 . . . 3 2 Worker 9 | . . 3 1 . 1 . . 1 . . 1 . 2 . Builder 18 | . . . 1 . 4 2 . 1 . 1 1 2 6 . Tunneler 2 | . . . 1 . 1 . . . . . . . . . Hauler 12 | . 1 5 1 . 1 . . 2 . . . 1 . 1 Recycler 16 | . 1 2 1 . 2 4 . 1 . . 1 4 . . Operator 3 | . . . 1 . . 1 . . . . . . 1 . Watcher 11 | . . 1 2 . . 1 . . . . 2 2 2 1 Swarmer 52 | . 2 13 . . 3 3 . . 9 . . 9 3 10 Saboteur 2 | . . . . . . . . . 2 . . . . . Grunt 72 | . 4 4 8 . 12 2 . 8 8 . 7 8 9 2 Brawler 3 | . . . . . 1 . . . 2 . . . . . Duelist 5 | . . . . . 2 . . . 1 . 1 . . 1 Protector 2 | . . . . . . . . . 2 . . . . . Researcher 2 | . . . . . . . . . . . . . 2 . Sentry 35 | . . 7 2 . . 5 1 4 6 2 3 2 . 3 Specialist 6 | . . . . . . . . . 3 . . 1 2 . Hunter 19 | . . . 1 . . 2 . 2 2 2 . 2 8 . Programmer 74 | . . . . . 1 . 4 9 12 4 6 12 14 12 Heavy 1 | . . . . . . . . . . . . . . 1 Q-Series 6 | . . . . . . . . . . . . . . 6 Striker 2 | . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 8 6 . 9 4 2 3 8 3 9 6 10 7 Combat Bots Only 8 | . 2 3 3 . 6 4 2 3 8 2 6 4 5 7 Max Kills in Single Turn 4 | . 2 3 3 . 2 2 1 1 2 1 3 3 3 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 4 | . 1 2 2 . 2 2 . 1 2 . 2 2 2 4 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Hostile Shots Fired 1915 | . 30 73 73 . 189 201 40 211 271 74 63 227 292 171 Missed 622 | . 7 25 16 . 59 70 14 76 75 28 12 88 104 48 Hits 1293 | . 23 48 57 . 130 131 26 135 196 46 51 139 188 123 Melee 33 | . . . . . 6 . . . 5 . . . 1 21 Projectile 1260 | . 23 48 57 . 124 131 26 135 191 46 51 139 187 102 AOE 1 | . . . . . . . . . 1 . . . . . Critical Strikes 50 | . . 3 2 . 2 1 2 7 8 . . 6 9 10 Actively Blocked 22 | . . . . . . . . . . . . 6 9 7 Part Disruptions 13 | . . . . . . . 1 1 8 . . 2 1 . Actively Blocked 11 | . . . . . . . . 1 8 . . 2 . . Damage Taken 14887 | . 149 400 639 . 1523 1082 349 1834 2191 460 745 1345 1972 2198 Core 946 | . 16 35 85 . 146 64 14 131 144 27 19 86 65 114 Absorbed by Shields 1620 | . . . . . . 244 . . 325 31 . 677 343 . Redirected to Shielding 379 | . . . . . 71 44 24 100 17 27 35 61 . . Ignored by Resistances 9552 | . 97 248 380 . 901 703 206 1091 1503 290 441 1059 1373 1260 Regen/Repaired (Parts) 530 | . . . 46 . . . . . . . . . 484 . Core Remaining (%) 89 | 100 93 91 84 100 . 75 98 . 76 . 95 . 87 83 Volleys Fired 650 | . 27 57 24 . 43 38 19 69 93 27 28 76 79 70 Largest 4 | . 3 3 3 . 3 3 3 3 3 3 3 3 4 4 Hottest 377 | . 100 177 153 . 189 157 337 377 315 245 300 246 301 301 Shots Fired 1354 | . 56 126 53 . 63 71 52 124 181 64 67 131 182 184 Gun 504 | . 39 114 43 . 20 41 33 18 58 22 7 . 66 43 Cannon 678 | . 12 . 3 . 19 10 19 85 105 38 56 101 95 135 Launcher 169 | . 2 12 7 . 24 20 . 21 18 4 4 30 21 6 Special 3 | . 3 . . . . . . . . . . . . . Kinetic 519 | . 44 59 6 . . 9 18 35 48 16 50 81 70 83 Thermal 508 | . 3 25 12 . 14 8 33 52 115 44 13 6 88 95 Explosive 142 | . 2 12 7 . 24 18 . 12 18 4 4 21 14 6 Electromagnetic 185 | . 7 30 28 . 25 36 1 25 . . . 23 10 . Robot Hit Streak 55 | . 11 53 33 . 35 55 20 28 38 47 22 20 35 43 Robot Miss Streak 3 | . 3 1 1 . 2 1 3 2 3 2 2 2 3 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . . Secondary Targets 11 | . . . 2 . 1 . . . 2 . 2 4 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . 1 1 . . Capacitor 10 | . . . . . . . . . . . 1 7 2 . Shots Hit Robots 954 | . 34 94 42 . 46 55 38 94 138 36 53 99 128 97 Core Hits 720 | . 18 56 41 . 63 60 10 41 98 21 48 81 129 54 Critical Kills 32 | . . . . . . . . 5 3 1 8 13 1 1 Critical Parts Destroyed 27 | . . . . . . . . . . . 10 15 . 2 Critical Strikes 110 | . . 2 1 . . 2 3 9 7 2 20 40 13 11 Burn 4 | . . 1 1 . . 2 . . . . . . . . Meltdown 12 | . . . . . . . . 5 3 1 1 . 1 1 Destroy 47 | . . . . . . . . . . . 17 28 . 2 Blast 45 | . . . . . . . 3 4 4 1 2 11 12 8 Corrupt 2 | . . 1 . . . . . . . . . 1 . . Melee Attacks 84 | . . 2 11 2 10 . 6 10 25 1 9 8 . . Impact 60 | . . 2 9 2 10 . 6 10 21 . . . . . Slashing 2 | . . . 2 . . . . . . . . . . . Piercing 22 | . . . . . . . . . 4 1 9 8 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 49379 | . 508 1743 1654 . 3482 2491 1424 4613 7912 1862 3007 5294 8292 7097 Guns 9009 | . 250 1022 718 . 356 741 946 573 1639 433 183 . 1390 758 Cannons 23150 | . 151 . 44 . 457 189 478 2705 3986 1426 2157 3150 3946 4461 Explosions 17114 | . 107 721 866 . 2669 1561 . 1335 2229 3 667 2144 2934 1878 Melee . | . . . . . . . . . . . . . . . Ramming 106 | . . . 26 . . . . . 58 . . . 22 . Kinetic 15779 | . 329 437 93 . . 123 478 978 2329 994 1742 2605 3128 2543 Thermal 14265 | . . 281 704 . 313 218 946 1981 3296 865 598 228 2159 2676 Explosive 14611 | . 107 721 364 . 2434 1427 . 788 2229 3 667 1828 2165 1878 Electromagnetic 4618 | . 72 304 467 . 735 723 . 866 . . . 633 818 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 3 7 1 2 4 3 6 11 19 5 Average Corruption 5 | . . . . . 2 3 1 1 2 1 2 8 13 2 Corruption Purged 10 | . . . . . . . . . 4 3 . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 213 | . . . . . 4 14 2 3 22 4 20 37 89 18 Message Errors 43 | . . . . . . 2 . . 2 2 6 8 21 2 Matter Fused 56 | . . . . . 2 8 1 . 5 . 5 8 21 6 Heat Flow Errors 24 | . . . . . . 1 . . 5 1 2 6 7 2 Energy Discharges 28 | . . . . . . . . . 4 1 1 6 13 3 Parts Rejected 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 32 | . . . . . 1 1 1 3 3 . 4 6 11 2 Data Loss (major) 8 | . . . . . . 1 . . 1 . . 1 5 . Misfires 8 | . . . . . 1 1 . . . . 1 1 3 1 Alerts 4 | . . . . . . . . . 2 . . . 1 1 Weapon Failures 8 | . . . . . . . . . . . 1 1 5 1 Overload Shots 10 | . . . . . . . 3 7 . . . . . . Overflow Damage 1390 | . . 28 50 . 97 30 40 152 177 15 33 64 133 571 Projectiles 993 | . . . . . 12 10 40 142 168 15 4 25 97 480 Explosions 397 | . . 28 50 . 85 20 . 10 9 . 29 39 36 91 Melee . | . . . . . . . . . . . . . . . Knockbacks 142 | . 3 . . . . . 1 7 24 10 13 34 23 27 Impact 2 | . . . . . . . . . 1 . . . 1 . Kinetic 130 | . 3 . . . . . 1 6 22 9 12 33 19 25 Secondary 10 | . . . . . . . . 1 1 1 1 1 3 2 Self-Inflicted Damage 681 | . . 24 84 . 25 57 . 99 45 15 . 178 91 63 Shots 59 | . . 1 2 . 3 4 . 7 3 1 . 21 16 1 Rammed 6 | . . . 1 . . . . . 4 . . . 1 . Targets Rammed 7 | . . . 1 . . . . . 5 . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . Highest Temperature 552 | . 297 305 396 . 379 204 458 552 399 217 224 306 517 396 Average Temperature 112 | . 77 82 143 . 107 79 158 185 91 90 45 99 106 87 Received Heat Transfer 2845 | . 81 240 450 . 777 204 36 411 297 17 183 70 61 18 Effects 27 | . . . 2 . 1 . . 17 1 . . 3 3 . Shutdowns 10 | . . . . . 1 . . 7 . . . . 2 . Energy Bleed 4 | . . . 2 . . . . 1 . . . 1 . . Interference 3 | . . . . . . . . . . . . 2 1 . Matter Decay 4 | . . . . . . . . 4 . . . . . . Short Circuit 3 | . . . . . . . . 2 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . Total Turns 17 | . . . . . . . . . . . . 17 . . Longest Duration 17 | . . . . . . . . . . . . 17 . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . 1 . . . . 1 . . . 3 . . Combat Hostiles 5 | . . . 1 . . . . 1 . . . 3 . . Robots Corrupted 12 | . . . 1 . 1 1 . 4 . . . 2 3 . Combat Hostiles 11 | . . . 1 . 1 1 . 4 . . . 2 2 . Parts Fried 33 | . . . 4 . 5 7 . 9 1 . . 2 5 . Impact Corruptions 4 | . . . . . . . . . . . . . 3 1 Robots Melted 14 | . . 1 . . . . . 6 3 1 1 . 1 1 Combat Hostiles 12 | . . 1 . . . . . 4 3 1 1 . 1 1 Parts Melted 28 | . . 2 1 . 1 . 1 8 6 . 3 . 3 3 Heat Transferred 13932 | . . 703 968 . 494 494 1001 1595 3386 814 407 185 2294 1591 Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . 2 1 . 1 . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Maximum Alert Level 2 | . . . . . 1 1 . . 2 . . 1 1 1 Low Security (%) 87 | 100 100 100 100 100 75 91 100 100 76 100 100 74 59 87 Level 1 12 | . . . . . 25 8 . . 20 . . 25 40 12 Level 2 . | . . . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 431 | . 64 97 118 6 296 268 85 129 431 60 197 339 354 251 Initial 125 | . . 2 . 6 . 90 85 1 14 1 1 18 125 121 Average 70 | . 6 15 29 . 92 63 10 38 110 7 33 131 152 107 Influence Increases 10728 | . 178 774 441 2 641 656 185 908 1737 333 544 1577 1452 1300 Destroy 0b10 Robot/C 5940 | . 120 480 220 . 380 420 100 460 1060 160 340 680 820 700 Destroy 0b10 Robot/NC 365 | . 10 55 40 . 45 40 . 25 10 5 25 45 55 10 Destroy Leader 1258 | . 32 142 76 . 72 62 40 114 202 50 44 146 124 154 Allied During Kill 37 | . . . . . . 8 . . 29 . . . . . Successful Hack 29 | . . 5 . . . 5 . 5 5 . . . 9 . Disable Machine 216 | . . . 24 . 24 4 8 28 28 . 20 28 24 28 Destroy Structure 2583 | . 16 92 81 2 120 72 22 246 358 118 100 588 390 378 Partial Spotted 45 | . . . . . . . 15 . . . 15 . 15 . Lose Combat Pursuer 255 | . . . . . . 45 . 30 45 . . 90 15 30 Influence Decreases 10681 | . 168 784 422 21 390 669 419 872 1773 332 505 1324 1482 1520 Entered New Map 715 | . . 8 . 13 . 161 153 3 26 3 4 26 172 146 Time Decay 9330 | . 168 776 407 8 270 413 256 833 1447 329 501 1268 1300 1354 Lost Part 351 | . . . . . 120 75 10 36 50 . . 30 10 20 Lost Ally 135 | . . . 15 . . 20 . . 100 . . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . Squads Dispatched 60 | . . . 3 1 8 3 1 5 6 3 2 10 12 6 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 33 | . . . . 1 1 . 1 4 5 3 2 5 5 6 Reinforcement 22 | . . . 3 . 4 2 . 1 1 . . 5 6 . Assault 1 | . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 1 . . . . . 1 1 . Haulers Reinforced 4 | . . . . . 2 . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Distress Signals 19 | . . 2 2 . 1 4 . 5 1 . . 1 2 1 Communications Jammed 80 | . . . . . . . . 32 26 . . . 20 2 Distress Signals 79 | . . . . . . . . 32 26 . . . 20 1 Times Spotted 400 | . 9 35 21 . 22 26 9 37 71 10 18 47 52 43 Peak Tracking Total 9 | . 2 6 5 . 7 6 4 7 9 2 3 4 7 7 Tactical Retreats 15 | . . . . . . 2 . 2 3 . . 5 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Traps Triggered 5 | . . . . . . . . . 2 . . 2 . 1 Indirectly 1 | . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Machines Disabled 58 | . . . 6 . 6 3 2 8 7 . 5 7 7 7 Max in Single Turn 4 | . . . 4 . 3 2 1 2 1 . 1 1 1 3 Energy Cycler 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Machines Accessed 33 | . 1 4 1 . 3 3 2 4 5 1 3 . 5 1 Terminals 24 | . 1 3 . . 3 3 2 3 4 1 . . 3 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 6 | . . 1 1 . . . . . 1 . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 54 | . 1 6 5 . 4 4 2 5 11 1 4 . 10 1 Successful 40 | . 1 6 5 . 3 2 2 4 7 . 2 . 8 . Failed 14 | . . . . . 1 2 . 1 4 1 2 . 2 1 Catastrophic 3 | . . . . . . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 34 | . 1 3 . . 4 4 2 4 10 1 . . 4 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 16 | . . 3 5 . . . . . 1 . 3 . 4 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . 2 . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 24 | . 1 3 . . 3 2 2 3 7 . . . 3 . Record 5 | . . . . . 2 . . . 2 . . . 1 . Open Door 5 | . . . . . 1 1 . . 2 . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . 2 1 . . . . . . Alert Level 2 | . . . . . . . . . 2 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . . 1 . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 1 . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 13 | . . 3 5 . . . . . . . 1 . 4 . Scan Component 8 | . . 2 3 . . . . . . . 1 . 2 . Repair 5 | . . 1 2 . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 1 . 1 . Insert Component 2 | . . . . . . . . . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 1 1 . 2 2 . 2 3 1 1 . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . 1 2 . . . . . . . . . 2 . Time 303 | . . 53 77 . . . . . . . . . 173 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 3 . . . . . 4 . Programmers 7 | . . . . . . . 3 . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 16 | . . . 1 . . . . . 14 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Total Allies 19 | . . . 1 . . 3 . . 14 . . 1 . . Largest Group 8 | . . . 1 . . 2 1 . 8 2 . 1 . . Highest-Rated Group 376 | . . . 13 . . 179 152 . 376 128 . 30 . . Highest-Rated Ally 159 | . . . 13 . . 159 152 . 64 64 . 30 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 79 | . . . 1 . . 41 . . 36 . . 1 . . Total Damage 2273 | . . . 16 . . 1273 . . 968 . . 16 . . Kills 17 | . . . . . . 9 . . 8 . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Active Infowar (turns) 15192 | . . . . 442 768 504 786 1625 2760 1163 1120 1981 2051 1992 Optics 13470 | . . . . . . . 784 1625 2754 1163 1120 1981 2051 1992 Sensors 1716 | . . . . 442 768 504 2 . . . . . . . Jamming 8072 | . . . . . . . . 682 2760 1163 285 . 1295 1887 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Turns Passed 20064 | 81 962 2309 1071 442 768 874 865 1625 2760 1163 1120 1981 2051 1992 Spaces Moved 9030 | 52 461 1005 345 175 337 430 464 556 1230 557 596 824 988 1010 Core 7 | 7 . . . . . . . . . . . . . . Treads 7677 | . . 165 345 175 337 430 464 556 1230 557 596 824 988 1010 Legs 1346 | 45 461 840 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 228 228 151 159 159 157 154 155 155 150 147 156 Average Speed 173 | 129 187 185 228 228 161 160 163 221 167 162 155 183 148 156 Slowest Speed 610 | 300 190 610 228 228 236 243 239 392 312 243 155 238 237 158 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . Potential Cave-ins 6 | . . . . . . 2 . . 1 . . 1 2 . Cave-ins Triggered 2 | . . . . . . 1 . . . . . 1 . . Exploration Rate (%) 32 | 4 53 73 30 4 9 44 11 19 61 8 49 20 75 27 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 353 | . 3 1 29 2 9 22 7 21 75 66 23 16 31 48 Terrain Destroyed 1580 | . 14 95 107 2 147 136 11 123 248 72 66 227 179 153 Melee 67 | . . 1 9 2 9 . 6 9 20 1 4 6 . . Projectile 176 | . 3 . . . . . 5 12 20 15 8 7 42 64 AOE 1337 | . 11 94 98 . 138 136 . 102 208 56 54 214 137 89 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Res Qua Res Tes Acc Total 12216 | 62 510 1352 558 214 484 549 517 827 1728 765 725 1162 1436 1327 Wait 1422 | . . 183 128 25 51 45 5 82 134 132 31 176 262 168 Move 9013 | 51 460 1004 344 174 336 429 463 555 1227 556 595 823 987 1009 Hop 1 | . . . . . . . . . 1 . . . . . Pick Up 228 | 4 11 28 12 2 12 6 12 15 46 9 14 22 14 21 Fast Attach 93 | 7 . 6 2 . 1 4 . 8 16 6 8 8 24 3 Attach 93 | . 1 3 2 2 12 7 4 13 13 6 4 11 6 9 Detach 25 | . . . . . . 2 . 12 3 2 2 2 1 1 Swap 261 | . 8 41 24 5 13 16 8 31 37 10 9 14 22 23 Drop 264 | . 3 28 9 4 6 2 . 32 61 16 25 21 34 23 Fire 650 | . 27 57 24 . 43 38 19 69 93 27 28 76 79 70 Melee 84 | . . 2 11 2 10 . 6 10 25 1 9 8 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . . . 1 . . . . . 5 . . . 1 . Escape Stasis 4 | . . . . . . . . . . . . . 4 . Rewire 71 | . . . 1 . . . . . 67 . . 1 2 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/Armory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Weapon x1 420 | -10/Materials | Build established: Hacker-Tank 511 | -10/Materials | Identified exit to Mines 511 | -10/Materials | Discovered exit to Mines (range 12) 687 | -10/Materials | Identified exit to Materials 687 | -10/Materials | Discovered exit to Materials (range 10) 1044 | -10/Materials | Entered another Materials area 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Build established: Hacker-Gunner 2331 | -9/Materials | Identified exit to Mines 2331 | -9/Materials | Discovered exit to Mines (range 7) 2589 | -9/Materials | Identified exit to Materials 2589 | -9/Materials | Discovered exit to Materials (range 16) 2970 | -9/Materials | Build established: Hacker-Mutant 3272 | -9/Materials | Repaired Broken Adv. Treads 3353 | -9/Materials | Entered another Materials area 3353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3771 | -8/Materials | Repaired Imp. EM Shotgun 3798 | -8/Materials | Repaired Lgt. Armor Plating 4282 | -8/Materials | Identified exit to Factory 4282 | -8/Materials | Discovered exit to Factory (range 7) 4416 | -8/Materials | Build established: Hacker-Gunner 4424 | -8/Materials | Entered Factory 4424 | -7/Factory | Evolved 2 slots: Utility x2 4691 | -7/Factory | Identified exit to Factory 4691 | -7/Factory | Discovered exit to Factory (range 5) 4866 | -7/Factory | Entered another Factory area 4866 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5338 | -6/Factory | Garrison activated, responded to threat 5515 | -6/Factory | Lost 10 parts (5n2u3w) 5629 | -6/Factory | Identified exit to Extension 5629 | -6/Factory | Discovered exit to Extension (range 5) 5634 | -6/Factory | Entered Extension 6159 | -6/Extension | Disrupted transfer network 6163 | -6/Extension | Rescued a captive Derelict 6164 | -6/Extension | Rescued a captive Derelict 6264 | -6/Extension | Energy Cycler disabled 6265 | -6/Extension | Rescued a captive Derelict 6265 | -6/Extension | Rescued a captive Derelict 6266 | -6/Extension | Rescued a captive Derelict 6267 | -6/Extension | Rescued A7 6271 | -6/Extension | Rescued a captive Derelict 6282 | -6/Extension | Rescued a captive Derelict 6365 | -6/Extension | Spotted B-75 Beast 6435 | -6/Extension | Spotted B-75 Beast 6436 | -6/Extension | Crushed by falling debris 6447 | -6/Extension | Allies destroyed B-75 Beast 6461 | -6/Extension | Allies destroyed B-75 Beast 6467 | -6/Extension | Lost 7 parts (3n3u1w) 6486 | -6/Extension | Identified exit to Factory 6486 | -6/Extension | Discovered exit to Factory (range 15) 6508 | -6/Extension | Entered Factory 6508 | -5/Factory | Accompanied by 1 ally (A7) 6508 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6903 | -5/Factory | Build established: Hacker-Tank 7166 | -5/Factory | Identified exit to Factory 7166 | -5/Factory | Discovered exit to Factory (range 19) 7373 | -5/Factory | Entered another Factory area 7373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8861 | -4/Factory | Identified exit to Armory 8861 | -4/Factory | Discovered exit to Armory (range 10) 8998 | -4/Factory | Spotted B-86 Titan 8998 | -4/Factory | Entered Armory 9363 | -4/Armory | Build established: Scavenger-Tank 9713 | -4/Armory | Lost 3 parts (2n1u) 9995 | -4/Armory | Found Heavy Servo Lattice 9996 | -4/Armory | Destroyed 8 combat bots 10437 | -4/Armory | Lost 3 allies 11293 | -4/Armory | Identified exit to Research 11293 | -4/Armory | Discovered exit to Research (range 4) 11299 | -4/Armory | Found Heavy Servo Lattice 11453 | -4/Armory | Lost 3 allies 11653 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 11684 | -4/Armory | Spotted Armor Guard 11684 | -4/Armory | Spotted Armor Guard 11756 | -4/Armory | Build established: Hacker-Tank 11758 | -4/Armory | Entered Research 11758 | -3/Research | Accompanied by 2 allies 11758 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11960 | -3/Research | Found Prototype Processor 12390 | -3/Research | Identified Exp. Signal Interpreter 12400 | -3/Research | Found Quantum Capacitor 12405 | -3/Research | Found Quantum Capacitor 12918 | -3/Research | Identified exit to Quarantine 12918 | -3/Research | Discovered exit to Quarantine (range 2) 12921 | -3/Research | Entered Quarantine 13075 | -3/Quarantine | Found Alien Energy Cannon 13075 | -3/Quarantine | Identified Core Cannon 13263 | -3/Quarantine | Found Alien Reactor 13263 | -3/Quarantine | Identified Matter Drive 13605 | -3/Quarantine | Found Alien Artifact 13665 | -3/Quarantine | Found Alien Artifact 13739 | -3/Quarantine | Identified Phase Armor 13795 | -3/Quarantine | Build established: Hacker-Gunner 13866 | -3/Quarantine | Identified exit to Research 13866 | -3/Quarantine | Discovered exit to Research (range 9) 14007 | -3/Quarantine | Spotted Alpha 7 14041 | -3/Quarantine | Entered Research 14041 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14102 | -2/Research | Found Gamma Bomb Array 14349 | -2/Research | Build established: Hacker-Tank 14931 | -2/Research | Crushed by falling debris 14988 | -2/Research | Lost 3 parts (2u1w) 15639 | -2/Research | Found Prototype Processor 15639 | -2/Research | Identified Exp. Core Analyzer 15659 | -2/Research | Found Exp. Core Analyzer 15739 | -2/Research | System corruption reached 10% 15905 | -2/Research | Identified exit to Testing 15905 | -2/Research | Discovered exit to Testing (range 10) 16022 | -2/Research | Entered Testing 16093 | -2/Testing | Protovariant out of control (PH-O375NV4TUU) 16529 | -2/Testing | Found Prototype Launcher 16529 | -2/Testing | Identified Adv. Micro-nuke Launcher 16649 | -2/Testing | Repaired Adv. Heavy Siege Treads 16750 | -2/Testing | Repaired Exp. Cooling System 16787 | -2/Testing | Found Prototype Protection 16899 | -2/Testing | Identified Centrium Heavy Armor Plating 17149 | -2/Testing | Spotted Striker 17156 | -2/Testing | Spotted Striker 17159 | -2/Testing | Spotted Alpha 7 17175 | -2/Testing | Destroyed Striker 17178 | -2/Testing | Destroyed Striker 17195 | -2/Testing | Destroyed Alpha 7 17356 | -2/Testing | Build established: Hacker-Gunner 17528 | -2/Testing | Found Prototype Device 17528 | -2/Testing | Identified Adv. Kinecellerator 17590 | -2/Testing | Scanned by Researcher 18010 | -2/Testing | Found Prototype Launcher 18010 | -2/Testing | Identified Point Singularity Launcher 18051 | -2/Testing | Found Prototype Launcher 18062 | -2/Testing | Identified exit to Access 18062 | -2/Testing | Discovered exit to Access (range 6) 18073 | -2/Testing | Entered Access 18073 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18719 | -1/Access | Destroyed 7 combat bots 18945 | -1/Access | Spotted B-99 Colossus 19463 | -1/Access | Destroyed 7 combat bots 20060 | -1/Access | Identified exit to Surface 20060 | -1/Access | Discovered exit to Surface (range 3) 20060 | -1/Access | Spotted B-99 Colossus 20065 | *** | Escaped! Last Messages --------------- U-05 Engineer builds a Wall. Acquired 15 matter. Dropped Lyr. Medium Armor Plating. Dropped IFF Parser. Acquired Hvy. Linear Accelerator. Dropped Core Cannon. Acquired Core Cannon. Acquired 10 matter. Dropped Hvy. Linear Accelerator. Acquired Hvy. Linear Accelerator. Beam penetrates Sealed Barrier. Sealed Barrier breached. Beam penetrates Main Access Shell. Main Access Shell breached. Beam penetrates Sealed Heavy Doors. Sealed Heavy Doors breached. System corrupted: Matter fused (-9). EXIT=FOUND: SURFACE Slug penetrates Sealed Heavy Doors. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????# " #" ###"##########??# " | | ????????????# """ # ###"### #???# "" | | ????????????# """ + " #???# " | | ????????????# " # #???# | | ????????????# # ####### #???# | | ????????????# ## ###?????## ##???# | | ????????????###############+########## #????# | | ???????????????????????# # #????# | | ???????????????????????# = # #????# | | ???????????????????????# # ########## | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# " + | | ???????????????????????# """" # % | | ???????????????????????# """"" # | | ???????????????????????# """"" # | | ???????????????????????# """" # | | ???????????????????????# " # ########## | | ???????????????????????############### #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????####"####### #????????? | | ?????????????????????????? " #????????? | | ??????????????????????????? " #????????? | | ??????????????????????"""""" " #????????? | | ??????????????????????" " " #????????? | | ??????????????????????" "@ " " #????????? | | ????? """" " "" " " #????????? | | ????? #????????? | | ?????????# """" """""" " !!#????????? | | ?????????# ?????????"???? """" " !##???????? | | ?????????????????????? """"T""!!%##???????? | | ?????????????????????#########"#######!!# #??????? | | ?????????????????????????????????????# # " ????? | | ?????????????????????????????????????# ### ??? | | ?????????????????????????????????????# # #? ? | | ?????????????????????????????????????# ##" ? # | | ?????????????????????????????????????# #?# ?? " | | ?????????????????????????????????????# #?? ?? " | | ?????????????????????????????????????# #??? ??? | | ?????????????????????????????????????# #???? ?? | | ????????????????????????????????????? ????? ? | | ????????????????????????????????????? ?????? ? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 80 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 90 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 7 Energy Filtering 50 Particle Charging 20 Kinecelleration 50 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 99% | -9/Materials | Broken Imp. EM Shotgun | 68% | -8/Materials Lgt. Armor Plating | 73% | -8/Materials Adv. Heavy Siege Treads | 29% | -2/Testing Exp. Cooling System | 60% | -2/Testing Alien Tech Used ----------------- Core Cannon Matter Drive Achievements -------------- Denied? Epsilon Run Ultimate Loadout Challenges ------------ None Game ------ Seed RegenerativeBackupBoomstick Manual? 0 Play Time 05:57:18 Cumulative 46.2 hours Start 2025.10.11 @ 21:32:16 End 2025.10.13 @ 20:38:35 Sessions 37 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 0 Adventurer 1 Explorer 17 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60fb441a-a052-4ff1-9baf-714a4853c183