Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 16:51:29 Player: HOTSOUP Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (707) 707 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2497 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 59/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Propulsion Shielding Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Weight Redist. System Hacking Suite [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Signal Interpreter Device Weight Redist. System Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 34 | 1 11 11 11 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 5 2 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 7 | . 5 2 . Utility 11 | . 2 4 5 Device 1 | . . 1 . Storage . | . . . . Processor 2 | . 2 . . Hackware 4 | . . 1 3 Protection 4 | . . 2 2 Artifact . | . . . . Weapon 13 | 1 3 4 5 Energy Gun 7 | 1 2 2 2 Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 15 | . 2 8 5 Power 2 | . . 2 . Propulsion 4 | . . 4 . Utility 2 | . . . 2 Weapon 7 | . 2 2 3 Highest Loss Streak 4 | . 1 4 3 Average Slot Usage (%) 71 | . 71 79 56 Engine 7 | . 8 9 . Flight 14 | . 19 17 . Device 2 | . . 5 . Processor 17 | . 20 19 9 Hackware 6 | . . . 31 Protection 8 | . . 14 11 Energy Gun 7 | . 12 4 1 Ballistic Cannon 5 | . 8 5 . Naked Turns . | . . . . Heaviest Build 12 | 1 10 12 7 Greatest Support 16 | 3 10 16 3 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | 1 3 2 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 4 4 2 Class Distribution -------------------- 73% | Mutant 20% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 545 | 210 121 173 41 Remotely . | . . . . Salvage Created 922 | . 217 565 140 Parts 64 | . 16 45 3 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 5 12 2 Melee 1 | . . . 1 Guns 7 | . 3 4 . Cannons 10 | . 2 8 . Classes Destroyed 8 | . 4 4 . Worker 2 | . . 2 . Hauler 4 | . 1 2 1 Operator 1 | . . 1 . Watcher 4 | . 3 1 . Swarmer 6 | . 3 3 . Grunt 9 | . 2 5 2 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 5 | . 3 5 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1784 | . 219 680 885 Core 796 | . 30 212 554 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 88 47 . Volleys Fired 93 | . 29 56 8 Largest 2 | . 2 2 1 Hottest 112 | . 80 112 45 Shots Fired 113 | . 42 63 8 Gun 55 | . 33 16 6 Cannon 56 | . 9 47 . Launcher 2 | . . . 2 Special . | . . . . Kinetic 41 | . 9 32 . Thermal 49 | . 33 16 . Explosive 2 | . . . 2 Electromagnetic 21 | . . 15 6 Robot Hit Streak 12 | . 12 10 11 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | . 28 40 14 Core Hits 40 | . 13 22 5 Critical Hits 3 | . 2 1 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1823 | . 464 972 387 Guns 494 | . 258 152 84 Cannons 890 | . 206 684 . Explosions 190 | . . 136 54 Melee 249 | . . . 249 Ramming . | . . . . Kinetic 593 | . 206 387 . Thermal 410 | . 258 152 . Explosive 54 | . . . 54 Electromagnetic 517 | . . 433 84 Impact 249 | . . . 249 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 86 | . . 51 35 Projectiles 51 | . . 51 . Explosions 5 | . . . 5 Melee 30 | . . . 30 Knockbacks 7 | . 1 5 1 Impact 1 | . . . 1 Kinetic 6 | . 1 5 . Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | . 92 252 9 Average Temperature 52 | . 31 66 9 Received Heat Transfer 627 | . 36 150 441 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 908 | . 575 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 324 | . 165 324 160 Initial 130 | . . . 130 Average 105 | . 56 170 77 Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 50 100 Level 1 20 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 13 34 12 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 13 | . 1 7 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . . 1 2 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 6 4 4 Terminals 12 | . 5 4 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 45 | . 19 12 14 Successful 29 | . 9 7 13 Failed 16 | . 10 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 29 | . 12 13 4 Terminals 39 | . 17 12 10 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 4 7 4 Terminals 15 | . 4 7 4 Track 5 | . 1 3 1 Botnet 9 | . 3 3 3 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 3 4 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1498 | 25 565 611 297 Spaces Moved 1667 | 40 612 685 330 Core 544 | 40 163 11 330 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1123 | . 449 674 . Fastest Speed 37 | 50 37 37 50 Average Speed 43 | 50 40 39 54 Slowest Speed 200 | 50 50 200 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 19 | . 7 12 . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 72 51 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 1 11 Melee . | . . . . Projectile 1 | . . 1 . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2285 | 43 876 951 415 Wait 464 | . 217 199 48 Move 1628 | 39 597 662 330 Hop 17 | . 7 10 . Pick Up 17 | 3 8 5 1 Fast Attach 22 | 1 7 7 7 Attach 9 | . 1 4 4 Detach 3 | . . 2 1 Swap 3 | . 3 . . Drop 17 | . 7 6 4 Fire 93 | . 29 56 8 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 11) 181 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered exit to Materials (range 17) 326 | -10/Materials | Identified exit to Mines 460 | -10/Materials | Discovered exit to Materials (range 5) 515 | -10/Materials | Repaired VTOL Module 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 775 | -9/Materials | Discovered new exit (range 3) 776 | -9/Materials | Identified exit to Materials 1182 | -9/Materials | Core integrity fell below 50% 1202 | -9/Materials | Entered another Materials area 1202 | -8/Materials | Evolved 2 slots: Utility x2 1227 | -8/Materials | Lost 4 parts (1p2n1w) 1434 | -8/Materials | Core integrity fell below 50% 1475 | -8/Materials | Lost 3 parts (2u1w) 1483 | -8/Materials | Core integrity fell below 20% 1497 | -8/Materials | Build established: Hacker-Mutant 1499 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01330_ Acquired Imp. Light Armor Plating. 01348_ K-01 Serf collects debris. 01348_ T-07 Excavator is excavating. 01351_ K-01 Serf cleans the Electrolysis Chamber. 01352_ K-01 Serf collects debris. 01402_ Hacking Suite destroyed. 01409_ G-47 Trooper destroyed. 01427_ Imp. Light Armor Plating destroyed. 01427_ Acquired 41 matter. 01428_ Destroyed Imp. Heat Sink. 01428_ G-47 Trooper system corrupted by crushing effect. 01429_ G-47 Trooper misfires. 01431_ Atomic Centrifuge disabled. 01437_ G-47 Trooper knocked back. 01442_ Destroyed Lgt. Nuclear Core. 01442_ G-47 Trooper system corrupted by crushing effect. 01443_ G-47 Trooper system terminally corrupted. 01444_ Hvy. Flail destroyed. 01457_ Acquired EM Shotgun. 01496_ EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | # """ ## # #???????????????????? | | # ## " + T #???????????????????? | | ########! 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""" #?????# #????####### #?????? | | #""" !!#?????# #????# # #?????? | | ##########"S ! #?????#%###### g# """ #?????? | | ?????????#""" #?????#[*@ Y + """"" #?????? | | ?????????# "" #??####+###### # """"" #?????? | | ?????????# #??#! = #?# # """"" #?????? | | ?????????########??# " " #?####### """ #?????? | | ???????????????????# """ #???????#! #?????? | | ???????????????????# """ #???????# #?????? | | ???????????????????# #???????#########?????? | | ???????????????????#########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 62 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainXenonBlaster Manual? 0 Play Time 00:33:50 Cumulative 78.9 hours Start 2020.10.01 @ 14:47:22 End 2020.10.01 @ 16:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 88 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93fb92e0-b687-4c65-8355-d4fdf50b8701