Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.14 @ 21:06:03 Player: Jefffff Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (131) 655 Value Destroyed (3826) 3826 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 10860 Bonus ------- Follower Combat Kills 339 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Flexi-carbon Leg > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Companion Sword > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink Improved Cooling System Heavy Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Advanced Medium Treads Carbon-fiber Leg Titanium Leg Titanium Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit IFF Parser 0b10 Decoder Chip [Generic] Improved Medium Armor Plating Layered Light Armor Plating EM Shield > --- WEAPON ----------- Wave Gun Makeshift Hammer Axe Companion Sword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Cooling System Improved Cooling System Machine Analyzer Seismic Detector Particle Charger Pulse Rifle Gatling Laser Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Plasma Cutter [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Medium Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . 4 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 5 | . . 1 1 1 . . . 1 1 . Utility 5 | . . 1 . . . . . 2 1 1 Weapon 3 | . . . 1 . . . . 1 . 1 Parts Attached 116 | 7 5 27 7 4 35 2 10 14 1 4 Power 23 | 2 . 4 2 . 11 1 . 3 . . Engine 15 | 2 . 4 . . 6 1 . 2 . . Core 8 | . . . 2 . 5 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 2 10 1 1 8 . 3 2 . 2 Treads 1 | . . . . . . . . . . 1 Leg 24 | 2 2 8 1 1 6 . 2 1 . 1 Wheel 6 | . . 2 . . 2 . 1 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 1 5 1 . 10 . 2 6 1 2 Device 14 | . . . . . 8 . 2 2 . 2 Storage 5 | 1 1 1 . . 1 . . 1 . . Processor 3 | . . 1 . . 1 . . 1 . . Hackware . | . . . . . . . . . . . Protection 7 | . . 3 1 . . . . 2 1 . Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 8 3 3 6 1 5 3 . . Energy Gun 11 | 1 1 4 1 1 1 . . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 1 1 4 2 2 4 . 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 2 . . . Slashing Weapon 3 | . . . . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 41 | . 1 2 1 . 14 1 . 3 . 19 Power 8 | . 1 1 . . 2 . . 1 . 3 Propulsion 16 | . . 1 . . 8 . . 1 . 6 Utility 10 | . . . 1 . 1 . . 1 . 7 Weapon 7 | . . . . . 3 1 . . . 3 Highest Loss Streak 19 | . 1 1 1 . 6 1 . 1 . 19 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | . 12 15 19 19 19 19 20 19 21 19 Power 1 | . . . . 2 1 1 2 2 3 2 Propulsion 1 | . 4 3 5 4 . . . . . . Utility 6 | . 1 4 5 5 8 10 10 8 10 9 Weapon 5 | . 5 5 6 6 6 5 5 4 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . . 4 2 . 7 2 3 2 . 14 Power 4 | . . . . . 2 . . 1 . 1 Propulsion 1 | . . 1 . . . . . . . . Utility 18 | . . 1 1 . 3 2 3 1 . 7 Weapon 7 | . . 2 1 . 1 . . . . 3 Tool/Special 4 | . . . . . 1 . . . . 3 Average Slot Usage (%) 94 | . 84 99 98 92 95 100 96 88 89 76 Engine 8 | . 13 10 3 . 8 7 7 5 5 3 Core 3 | . . . 5 7 5 7 7 5 5 2 Leg 26 | . 28 30 35 38 26 23 23 16 15 11 Wheel 6 | . . 2 . . 9 15 11 7 10 7 Device 7 | . . . . . 12 15 15 11 10 13 Storage 8 | . 14 11 9 7 7 7 7 5 5 3 Processor 3 | . . 10 9 7 1 . . 5 5 3 Protection 3 | . . 10 9 7 . . . 3 10 7 Energy Gun 5 | . 14 11 9 7 1 . . 3 5 2 Ballistic Gun 12 | . 14 11 17 15 12 15 13 3 . . Impact Weapon 1 | . . . . . . 1 7 5 5 3 Slashing Weapon 2 | . . . . . 6 5 1 7 10 8 Peak Build Rating 89 | 6 9 20 27 32 37 39 55 74 77 89 Average Rating 33 | 4 7 15 25 30 34 37 48 66 77 74 On Entrance 34 | . 6 9 20 27 32 37 39 55 74 77 Naked Turns . | . . . . . . . . . . . Heaviest Build 133 | 13 33 56 61 61 69 70 71 128 132 133 Greatest Support 65 | 20 20 39 52 65 65 24 28 44 44 44 Greatest Overweight (x) 29 | 3 1 1 1 . 2 2 2 3 2 29 Average Overweight (x) 1 | . . . 1 . 1 2 2 1 2 3 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 25 25 25 Average Capacity 18 | 7 14 16 20 20 20 20 20 21 25 23 Most Carried 22 | 2 15 20 20 20 20 20 20 22 21 21 Average Carried 17 | . 13 15 19 19 19 19 19 19 21 19 Final Capacity 25 | 8 15 20 20 20 20 20 20 25 25 5 Final Carried 22 | 2 15 20 20 20 20 20 20 22 21 5 Class Distribution -------------------- 31% | Mutant 27% | Scavenger-Mutant 27% | Commander-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Matter Collected 2860 | 69 286 656 351 70 962 153 128 125 . 60 Remotely . | . . . . . . . . . . . Salvage Created 5573 | . 388 1641 762 70 1614 281 . 529 . 288 Parts 285 | . 23 99 48 5 77 10 . 15 . 8 Haulers Intercepted 11 | . 1 5 . . 5 . . . . . Recyclers Shooed 6 | . 1 2 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Combat Hostiles Destroyed 87 | . 10 25 13 1 25 4 . 7 . 2 Melee 14 | . . . . . 6 . . 6 . 2 Guns 73 | . 10 25 13 1 19 4 . 1 . . Classes Destroyed 12 | . 5 4 1 . 2 . . . . . Worker 5 | . . 4 1 . . . . . . . Builder 3 | . . 1 1 . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 11 | . 1 5 . . 5 . . . . . Recycler 13 | . 1 3 2 . 3 2 . 1 . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 9 | . 1 4 1 . 2 . . 1 . . Swarmer 20 | . 6 7 4 . 3 . . . . . Grunt 40 | . 4 11 5 . 10 2 . 6 . 2 Sentry 25 | . . 7 4 1 10 2 . 1 . . Programmer 2 | . . . . . 2 . . . . . Best Kill Streak 7 | . 3 6 5 1 7 4 . 6 . 2 Combat Bots Only 6 | . 3 5 4 1 6 2 . 4 . 2 Max Kills in Single Turn 2 | . 2 2 1 1 2 1 . 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Hostile Shots Fired 1776 | . 80 177 73 54 436 133 . 82 . 741 Missed 640 | . 23 41 27 14 137 48 . 28 . 322 Hits 1136 | . 57 136 46 40 299 85 . 54 . 419 Melee 7 | . . . . . . . . . . 7 Projectile 1129 | . 57 136 46 40 299 85 . 54 . 412 AOE 3 | . . . . . . 3 . . . . Critical Strikes 30 | . . 5 3 . 1 1 . 5 . 15 Damage Taken 8887 | . 454 1174 455 220 2146 480 . 775 . 3183 Core 1976 | . 110 153 48 20 208 72 . 62 . 1303 Absorbed by Shields 136 | . . . . . . 106 . 30 . . Redirected to Shielding 3 | . . 3 . . . . . . . . Ignored by Resistances 2968 | . 139 360 138 77 701 188 . 215 . 1150 Regen/Repaired (Parts) 391 | . . . 172 . 154 . . 65 . . Core Remaining (%) 79 | 100 56 61 91 . . . 57 93 100 . Volleys Fired 293 | . 50 100 46 8 70 13 . 6 . . Largest 3 | . 2 2 3 3 3 2 . 2 . . Hottest 131 | . 70 79 109 131 131 56 . 110 . . Shots Fired 578 | . 88 196 103 17 139 26 . 9 . . Gun 578 | . 88 196 103 17 139 26 . 9 . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 398 | . 45 100 92 16 114 26 . 5 . . Thermal 180 | . 43 96 11 1 25 . . 4 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 41 | . 24 20 15 22 36 41 . 11 . . Robot Miss Streak 4 | . 3 3 2 1 4 2 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . 3 4 3 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . Shots Hit Robots 518 | . 67 142 73 16 143 23 . 32 . 22 Core Hits 316 | . 23 58 29 4 142 38 . 13 . 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . Critical Strikes 13 | . 2 4 1 . 5 . . 1 . . Burn 6 | . 2 3 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . . Smash 1 | . . . . . . . . 1 . . Sever 5 | . . . . . 5 . . . . . Melee Attacks 111 | . . . . . 35 . . 30 . 46 Impact 13 | . . . . . . . . 8 . 5 Slashing 98 | . . . . . 35 . . 22 . 41 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 5 . 7 Damage Inflicted 10369 | . 678 2165 1109 264 3434 618 . 1248 . 853 Guns 7550 | . 678 2165 1109 264 2527 594 . 213 . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2795 | . . . . . 907 . . 1035 . 853 Ramming 24 | . . . . . . 24 . . . . Kinetic 5209 | . 308 1142 952 232 1865 594 . 116 . . Thermal 2341 | . 370 1023 157 32 662 . . 97 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 283 | . . . . . . . . 189 . 94 Slashing 2512 | . . . . . 907 . . 846 . 759 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 . . . 1 1 . . . 1 Average Corruption 1 | . 1 . . . 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . 7 4 . . . 1 Message Errors 3 | . . . . . 3 . . . . . Matter Fused 3 | . . . . . 1 1 . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 2 | . . . . . 2 . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 165 | . . . . . 43 . . 105 . 17 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 165 | . . . . . 43 . . 105 . 17 Knockbacks 2 | . . . . . . 1 . 1 . . Impact 2 | . . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . 12 . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 462 | . 328 403 357 63 462 . . 31 . 5 Average Temperature 110 | . 101 94 106 16 295 . . 31 . 4 Received Heat Transfer 3439 | . 234 561 252 84 1080 126 . 502 . 600 Effects 8 | . 2 . 1 . 5 . . . . . Shutdowns 5 | . . . 1 . 4 . . . . . Interference 2 | . 2 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions 4 | . . . . . . . . 4 . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 3 2 1 . 2 . . . . . Heat Transferred 6138 | . 1175 2781 407 75 1500 . . 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Maximum Alert Level 1 | . . 1 1 . . . . . . . Low Security (%) 94 | 100 100 86 80 100 100 100 . 100 100 100 Level 1 5 | . . 13 19 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 251 | . 95 251 213 54 101 109 . 147 16 57 Initial 54 | . . . 31 54 9 2 . . 16 2 Average 58 | . 20 108 129 41 27 40 . 56 13 9 Influence Increases 3031 | . 264 736 391 30 806 269 . 348 . 187 Destroy 0b10 Robot/C 1900 | . 200 500 260 20 500 180 . 200 . 40 Destroy 0b10 Robot/NC 250 | . 15 90 30 . 60 35 . 15 . 5 Destroy Leader 430 | . 34 128 52 10 164 . . 42 . . Allied During Kill 56 | . . . . . . 38 . 18 . . Successful Hack 7 | . . . 3 . 4 . . . . . Disable Machine 45 | . . . . . 45 . . . . . Destroy Structure 73 | . . 3 1 . 3 16 . 28 . 22 Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 255 | . 15 15 45 . 15 . . 45 . 120 Influence Decreases 3021 | . 264 647 339 147 821 229 49 309 33 183 Entered New Map 243 | . . . 58 87 15 7 49 . 23 4 Time Decay 2332 | . 254 627 271 60 676 192 . 169 10 73 Lost Part 316 | . 10 20 10 . 130 10 . 30 . 106 Lost Ally 130 | . . . . . . 20 . 110 . . Squads Dispatched 12 | . . 1 . . 5 . . 4 . 2 Investigation 3 | . . 1 . . 2 . . . . . Extermination 4 | . . . . . 2 . . 1 . 1 Reinforcement 4 | . . . . . 1 . . 2 . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Distress Signals 8 | . 1 2 2 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 15 33 23 1 36 10 . 14 1 19 Peak Tracking Total 9 | . 5 9 6 1 6 6 . 6 1 8 Tactical Retreats 12 | . 1 1 2 . 1 . . 2 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Traps Triggered 5 | . 1 2 . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Machines Disabled 5 | . . . . . 5 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Machines Accessed 14 | . 1 3 2 . 2 . 5 1 . . Terminals 5 | . 1 2 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 49 | . 2 4 6 . 9 . 25 3 . . Successful 41 | . . 2 4 . 8 . 25 2 . . Failed 8 | . 2 2 2 . 1 . . 1 . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 2 . 1 . . . . . Terminals 10 | . 2 3 2 . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 13 | . . . 4 . 6 . . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . . 2 . . 2 . 25 . . . Record 16 | . . . . . . . 16 . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 8 | . . . . . . . 8 . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . 6 . . 2 . . Scan Component 6 | . . . 2 . 3 . . 1 . . Repair 6 | . . . 2 . 3 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 9 | . 1 3 2 . 3 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 2 . 3 . . 1 . . Time 216 | . . . 64 . 108 . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . 12 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Total Allies 12 | . . . . . . 12 . . . . Largest Group 11 | . . . . . . 11 10 10 . . Highest-Rated Group 241 | . . . . . . 241 207 207 . . Highest-Rated Ally 40 | . . . . . . 40 40 40 . . Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . . . 19 . 18 . . Total Damage 1869 | . . . . . . 1167 . 702 . . Kills 15 | . . . . . . 8 . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Active Infowar (turns) 3539 | . . 1638 635 121 359 . . 439 27 320 Optics 2753 | . . 1638 635 121 359 . . . . . IFF 347 | . . . . . . . . 1 27 319 Seismic 437 | . . . . . . . . 437 . . Decoding 786 | . . . . . . . . 439 27 320 Robot Analysis Total 8 | . . . . . . . 8 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . 13 1 6 Items 18 | . . . . . . . . 11 1 6 Machines 1 | . . . . . . . . 1 . . Exits 1 | . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Turns Passed 8207 | 63 1026 1641 635 121 1666 542 1702 439 27 345 Spaces Moved 4345 | 42 470 801 221 67 709 325 1313 226 19 152 Core 17 | 10 . . . . . . . . . 7 Treads . | . . . . . . . . . . . Legs 1890 | 32 470 801 221 67 299 . . . . . Wheels 2438 | . . . . . 410 325 1313 226 19 145 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 120 120 115 130 100 Average Speed 144 | 125 183 161 190 120 143 120 123 129 130 152 Slowest Speed 1500 | 200 190 190 190 120 190 120 130 145 130 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 85 61 25 3 89 63 91 5 1 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 10 | . . . . . . . 10 . . . Spaces Dug 15 | . . . . . 2 . . 1 . 12 Terrain Destroyed 15 | . . . . . 2 . . 1 . 12 Melee 15 | . . . . . 2 . . 1 . 12 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Total 5640 | 49 554 976 362 93 1192 455 1396 331 21 211 Wait 578 | . 9 8 76 13 297 48 56 53 2 16 Move 4335 | 41 469 800 220 66 708 324 1312 225 18 152 Hop . | . . . . . . . . . . . Pick Up 67 | 1 16 15 5 . 19 2 2 6 . 1 Fast Attach 30 | 6 1 3 2 . 10 . 1 4 . 3 Attach 26 | . 1 3 3 1 8 1 . 4 1 4 Detach 1 | . . . . . . . . . . 1 Swap 75 | 1 4 22 4 3 21 2 11 7 . . Drop 82 | . 4 25 6 2 24 2 14 5 . . Fire 293 | . 50 100 46 8 70 13 . 6 . . Melee 90 | . . . . . 35 . . 21 . 34 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 62 | . . . . . . 62 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / [*Rec]) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 7) 764 | -10/Materials | Derelicts attacked the area 795 | -10/Materials | Discovered new exit (range 14) 1090 | -10/Materials | Entered another Materials area 1090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -9/Materials | Build established: Scavenger-Mutant 2108 | -9/Materials | Discovered new exit (range 8) 2304 | -9/Materials | Discovered new exit (range 9) 2641 | -9/Materials | Discovered new exit (range 17) 2731 | -9/Materials | Entered another Materials area 2731 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3100 | -8/Materials | Build established: Tank 3257 | -8/Materials | Repaired Imp. Aluminum Leg 3290 | -8/Materials | Repaired Imp. Aluminum Leg 3328 | -8/Materials | Discovered new exit (range 10) 3366 | -8/Materials | Entered Factory 3366 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3470 | -7/Factory | Discovered new exit (range 9) 3487 | -7/Factory | Entered Storage 3638 | -7/Storage | Lost 5 parts (1p1n1u2w) 3751 | -7/Storage | Lost 6 parts (1p5n) 3930 | -7/Storage | Build established: Scavenger-Mutant 4048 | -7/Storage | Discovered new exit (range 15) 4411 | -7/Storage | Build established: Mutant 4793 | -7/Storage | Repaired Broken Cooling System 4826 | -7/Storage | Repaired Imp. Aluminum Leg 4860 | -7/Storage | Repaired Imp. Aluminum Leg 5148 | -7/Storage | Used back door to open Recycling access 5148 | -7/Storage | Discovered new exit (range 5) 5153 | -7/Storage | Entered Recycling 5488 | -7/Recycling | Build established: Commander-Mutant 5642 | -7/Recycling | Scanned before Scraplab entrance 5660 | -7/Recycling | Entered Scraplab 5669 | -7/Recycling | Discovered new exit (range 2) 5695 | -7/Recycling | Entered Scraptown 5695 | -7/Scraptown | Accompanied by 10 allies 5695 | -7/Scraptown | System corruption cleaned by C-Scrubber 6076 | -7/Scraptown | Visited Junk Repository 6126 | -7/Scraptown | Visited Cave Peace 6175 | -7/Scraptown | Discovered new exit (range 9) 6349 | -7/Scraptown | Visited Bundlers 6445 | -7/Scraptown | Visited Shadow of the Wyrm 6473 | -7/Scraptown | Visited Symbiants 6507 | -7/Scraptown | Visited Awakened 6552 | -7/Scraptown | Visited UFD Registry 6552 | -7/Scraptown | Registered with UFD as "Smoothshell" 6615 | -7/Scraptown | Visited Observation Area 6644 | -7/Scraptown | Visited Curators Association 6667 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6682 | -7/Scraptown | Found DCF Scrap (28 items) 6749 | -7/Scraptown | Visited Derelict Rescue Squad 6785 | -7/Scraptown | Visited Analyses Database 6819 | -7/Scraptown | Visited Infowarlord's Domain 7013 | -7/Scraptown | Visited Junk Repository 7062 | -7/Scraptown | Visited Sword Containment 7108 | -7/Scraptown | Visited Chapter 10 7277 | -7/Scraptown | Visited Abandonware Association 7314 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 7359 | -7/Scraptown | Discovered new exit (range 3) 7397 | -7/Scraptown | Entered Factory 7397 | -5/Factory | Accompanied by 10 allies 7397 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7503 | -5/Factory | Garrison activated, responded to threat 7573 | -5/Factory | Lost 9 allies 7791 | -5/Factory | Identified exit to Factory 7795 | -5/Factory | Repaired Imp. Cooling System 7836 | -5/Factory | Entered another Factory area 7836 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7849 | -4/Factory | Discovered new exit (range 9) 7863 | -4/Factory | Entered Research 7863 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8000 | -3/Research | Build established: Scavenger-Mutant 8058 | -3/Research | Spotted B-86 Titan 8184 | -3/Research | Released all parts (2) 8193 | -3/Research | Core integrity fell below 50% 8203 | -3/Research | Core integrity fell below 20% 8208 | -3/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 08192_ Knocked back. 08196_ G-67 Veteran knocked back. 08196_ Knocked back. 08196_ X-82 Rainmaker knocked back. 08197_ G-67 Veteran suffers critical hit (Burn). 08198_ G-67 Veteran shuts down. 08198_ Companion Sword surprise attacks B-74 Champion. 08198_ Critical hit (Burn: +50). 08200_ Knocked back. 08200_ B-74 Champion suffers critical hit (Burn). 08204_ System corrupted: Matter fused (-9). 08205_ G-67 Veteran destroyed. 08205_ G-67 Veteran knocked back. 08205_ Knocked back. 08207_ Acquired Flexi-carbon Leg. 08208_ B-74 Champion heat short circuits Rnf. Antimatter Reactor. 08208_ M-36 Artificer knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# ###?????????????????? | | ??????????????#######???#% # ##????????????????? | | ??????????????# !! ??# ###########?????????? | | ??????????????# ]! ??# # #?????????? | | ??????????????# ] ?# #! #?????????? | | ??????????????# ?# !!!#! #?????????? | | ??????????????# # *%!#[ #?????????? | | ??????????????# = # !!k#%% #?????????? | | ??????????????# = +% *x/ #?????????? | | ??????????????# # [!!# ! #?????????? | | ??????????????###########gg [# #?????????? | | ???????????????# #b|!!#####+#####?????????? | | ???????????????# #[|!%#?# ####?????????? | | ???????????????# #@%mg#?# ??????????? | | ???????????????# # #?# ???????????? | | ???????????????# """ + #?# ##???????????? | | ???????????????# """ # #?# ##???????#???? | | ???????????????# """ # #?# T#?????? #???? | | ???????????????# # x### #?????? #???? | | ???????????????# # ########/##### | | ???????????????########## # # | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????######## # # | | ???????????????????????????????# # # | | ???????????????????????????????# # # | | ???????????????????????????????# # !! # | | ???????????????????????????????# # ! # | | ???????????????????????????????# # # | | ???????????????????????????????# # ! # | | ???????????????????????????????# # # | | ???????????????????????????????# # # | | ???????????????????????????##### #####+######## | | ??????????????????????? == | | ???????????????????? ^ = ####### | | ????????????????????? #?????? | | ????????????????????? #?????? | | ??????????????????????### ### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Salvage Targeting Computer | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 9% | -8/Materials Imp. Aluminum Leg | 19% | -8/Materials Cooling System | 99% | -7/Storage | Broken Imp. Aluminum Leg | 17% | -7/Storage Imp. Aluminum Leg | 29% | -7/Storage Imp. Cooling System | 7% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleScrapNukerbomber Manual? 0 Play Time 00:52:09 Cumulative 248.7 hours Start 2025.05.14 @ 20:09:38 End 2025.05.14 @ 21:06:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 282 Rogue 0 Adventurer 282 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 140b895c-229b-447b-9571-09e960520fb7