Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 08:48:31 Player: Cmdr.Laserstrahl Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (4006) 4006 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 10185 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 284 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 36/100 System Corruption 0% Temperature Cool (12) Movement Walking (260) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (25) --- Improved Deuterium Engine Improved Heat Sink Compact Battery (200) Core Analyzer Core Analyzer Microactuators Improved Hardlight Generator Skeleton Box Pulse Rifle Pulse Rifle Gauss Rifle Flak Gun Improved Heavy Machine Gun Improved Datajack Heavy Mace Phasing Sabre Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Signal Interpreter IFF Parser Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Phase Shifter Medium Reactive Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Compact Battery Skeleton Box Gauss Rifle Heavy Proton Missile Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Maul Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . 1 . Utility 6 | . . 2 . . . 1 2 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 151 | 7 11 28 7 3 . 12 14 5 18 25 21 Power 20 | 1 2 6 1 . . 2 1 . 3 3 1 Engine 14 | 1 1 6 1 . . . . . 3 1 1 Core 6 | . 1 . . . . 2 1 . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 3 4 2 . . 2 5 2 4 7 6 Treads 6 | . . . 1 . . . . . 1 . 4 Leg 9 | . . . . . . . 3 . . 4 2 Wheel 22 | 2 3 4 1 . . 2 2 2 3 3 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 55 | 2 2 10 2 2 . 5 7 3 6 9 7 Device 25 | 1 . 3 1 2 . 3 3 2 2 5 3 Storage 7 | 1 2 1 . . . . . . 1 1 1 Processor 6 | . . 2 . . . . . 1 2 1 . Hackware . | . . . . . . . . . . . . Protection 17 | . . 4 1 . . 2 4 . 1 2 3 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 4 8 2 1 . 3 1 . 5 6 7 Energy Gun 10 | 1 1 2 1 . . . . . . 2 3 Energy Cannon 4 | . 1 1 . . . 1 . . 1 . . Ballistic Gun 14 | 1 2 5 . . . 1 . . 1 3 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 1 . . . . Slashing Weapon 4 | . . . . 1 . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 8 | . 1 2 . 3 . . . . 1 1 . Corrupted Parts 2 | . . . . . . . 1 . 1 . . System Corruption 10 | . . . . . . . 8 . 2 . . Parts Lost 74 | . 1 5 5 . . 4 17 3 2 19 18 Power 10 | . . 2 1 . . 1 2 . 2 1 1 Propulsion 24 | . 1 1 2 . . 2 4 2 . 6 6 Utility 30 | . . 2 1 . . 1 10 1 . 8 7 Weapon 10 | . . . 1 . . . 1 . . 4 4 Highest Loss Streak 17 | . 1 1 3 . . 4 6 3 1 9 17 To Critical Strikes 2 | . . . . . . . 2 . . . . Average Backups 17 | 4 10 18 24 25 25 24 24 21 4 4 18 Power . | . 1 . . . . . . . . . . Propulsion 1 | 2 3 2 1 2 2 1 1 . . . 2 Utility 6 | . 3 7 11 10 10 9 7 4 . 1 6 Weapon 7 | 1 3 6 9 10 10 10 11 13 2 1 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | . 4 6 . 1 . 4 1 13 2 . 10 Power 2 | . . . . . . . . . 1 . 1 Propulsion 4 | . 3 1 . . . . . . . . . Utility 13 | . . 1 . 1 . 1 1 4 . . 5 Weapon 20 | . 1 4 . . . 3 . 7 1 . 4 Tool/Special 2 | . . . . . . . . 2 . . . Average Slot Usage (%) 92 | . 98 98 91 99 100 88 86 68 76 84 95 Engine 5 | . 9 8 4 11 11 1 . . 3 . 5 Core 2 | . 4 2 . . . 4 5 . . 4 . Treads 4 | . . . 9 11 11 4 . . . . 10 Leg 3 | . . . . . . . 8 . . 9 10 Wheel 13 | . 26 21 12 11 11 14 11 20 16 7 2 Device 13 | . 14 12 11 11 11 14 15 10 10 16 14 Storage 8 | . 14 11 11 11 11 9 7 6 2 . 10 Processor 13 | . . 11 11 11 11 9 7 7 24 26 20 Protection 7 | . . 9 11 10 11 12 12 6 4 3 4 Energy Gun 3 | . 6 . 6 11 11 . . . . . 4 Energy Cannon 3 | . 7 10 4 . . 1 4 . 4 . . Ballistic Gun 5 | . 14 10 . . . 1 3 . 4 9 3 Impact Weapon 5 | . . . 10 11 11 14 6 14 . . . Peak Build Rating 54 | 8 14 22 21 29 19 26 34 37 38 54 53 Average Rating 26 | 4 10 19 18 18 19 22 28 30 28 44 46 On Entrance 19 | . 8 14 21 18 19 19 25 20 8 38 44 Avg Prop Armor Cover (%) 10 | . . . 11 11 11 9 8 . 12 9 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 108 | 15 33 100 98 95 95 102 107 102 27 43 108 Greatest Support 80 | 26 32 32 20 16 16 32 32 30 30 50 80 Greatest Overweight (x) 10 | . 10 4 5 5 5 6 9 9 1 4 6 Average Overweight (x) 2 | . . 2 4 5 5 3 5 2 . . 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 5 5 25 Average Capacity 18 | 7 11 20 25 25 25 25 25 23 5 5 20 Most Carried 25 | 8 15 25 25 25 25 25 25 24 5 5 25 Average Carried 17 | 4 10 18 24 24 25 24 24 21 4 4 18 Final Capacity 25 | 8 15 25 25 25 25 25 25 5 5 5 25 Final Carried 25 | 8 15 25 25 25 25 25 23 5 5 5 16 Class Distribution -------------------- 60% | Scavenger-Mutant 24% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Matter Collected 3204 | 285 544 552 81 . 83 140 337 . 319 530 333 Remotely . | . . . . . . . . . . . . Salvage Created 5877 | 137 781 1629 265 . 82 665 966 . 227 639 486 Parts 271 | 10 30 92 10 . 8 18 33 . 17 32 21 Haulers Intercepted 5 | . 2 2 . . . 1 . . . . . Recyclers Shooed 15 | . 8 2 2 . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 87 | . 8 29 4 . 4 10 17 . . 10 5 Melee 13 | . . . 2 . 3 5 2 . . 1 . Guns 42 | . 6 12 . . . 1 10 . . 8 5 Cannons 20 | . 2 17 . . . . 1 . . . . AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 16 | 2 5 1 1 . . 2 3 . . 1 1 Worker 12 | . 1 3 4 . . . . . 3 1 . Builder 5 | . . . . . . 1 1 . 2 1 . Tunneler 9 | 2 . 1 2 . 3 . . . 1 . . Hauler 5 | . 2 2 . . . 1 . . . . . Recycler 17 | 1 4 3 2 . . 2 3 . 1 . 1 Operator 1 | . . . . . . . . . . . 1 Watcher 6 | . 2 3 . . . 1 . . . . . Swarmer 17 | . 3 7 3 . 4 . . . . . . Grunt 40 | . 5 15 . . . 6 10 . . 3 1 Brawler 1 | . . . . . . . 1 . . . . Duelist 2 | . . . . . . 1 1 . . . . Sentry 16 | . . 7 . . . 3 1 . . 1 4 Demolisher 1 | . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . Hunter 5 | . . . . . . . 2 . . 3 . Programmer 3 | . . . . . . . 2 . . 1 . Best Kill Streak 7 | 3 6 7 3 . 4 3 5 . 4 5 2 Combat Bots Only 5 | . 3 5 3 . 4 3 4 . . 4 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 2 . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee 1 | . . . 1 . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Hostile Shots Fired 1042 | . 60 110 39 . 36 59 203 2 101 163 269 Missed 288 | . 11 25 7 . 9 20 48 . 42 40 86 Hits 754 | . 49 85 32 . 27 39 155 2 59 123 183 Melee 15 | . . . . . . 3 8 2 2 . . Projectile 739 | . 49 85 32 . 27 36 147 . 57 123 183 AOE 12 | . . . 12 . . . . . . . . Critical Strikes 17 | . 2 1 . . 1 . 6 2 . 3 2 Damage Taken 10773 | . 565 1161 668 . 211 545 2362 100 727 2045 2389 Core 2060 | . 131 210 133 . 51 103 375 60 132 364 501 Absorbed by Shields 454 | . . . . . . 118 . . . 132 204 Ignored by Resistances 54 | . . . . . . . . . . 54 . Regen/Repaired (Parts) 206 | . . 96 . . . 110 . . . . . Core Remaining (%) 49 | 100 47 . . . 1 81 . . 19 . . Volleys Fired 295 | 5 63 91 10 . 2 4 36 . 30 34 20 Largest 2 | 2 2 2 2 . 1 2 2 . 1 2 2 Hottest 161 | 70 91 91 91 . 56 96 96 . 75 78 161 Shots Fired 540 | 10 126 180 13 . 3 8 72 . 27 64 37 Gun 383 | 10 103 98 7 . 3 4 36 . 24 64 34 Cannon 154 | . 23 82 6 . . 4 36 . 3 . . Launcher 3 | . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 300 | 5 63 89 3 . . 4 36 . 24 61 15 Thermal 220 | 5 63 82 10 . 3 4 36 . 3 . 14 Explosive 3 | . . . . . . . . . . . 3 Electromagnetic 17 | . . 9 . . . . . . . 3 5 Robot Hit Streak 26 | 3 11 14 15 . 2 7 18 . 9 10 26 Robot Miss Streak 4 | 2 3 4 4 . 1 2 4 . 1 3 1 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 2 | . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 465 | 5 71 117 17 . 11 30 78 . 25 57 54 Core Hits 218 | 4 28 53 4 . 4 11 48 . 10 29 27 Critical Kills 4 | . . 2 . . . 1 1 . . . . Critical Parts Destroyed 18 | . . 1 5 . 1 4 6 . . 1 . Critical Strikes 26 | . 1 3 5 . 1 6 7 . 2 1 . Burn 1 | . 1 . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 3 | . . 2 . . . . . . . 1 . Smash 19 | . . . 5 . 1 6 7 . . . . Sever 2 | . . . . . . . . . 2 . . Melee Attacks 158 | . . . 21 . 13 34 39 . 14 16 21 Impact 107 | . . . 21 . 13 34 39 . . . . Slashing 30 | . . . . . . . . . 14 16 . Piercing . | . . . . . . . . . . . . Sneak Attacks 37 | . . . 7 . 3 2 3 . 1 . 21 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 4 4 . . . . Damage Inflicted 10596 | 58 1109 2131 909 . 487 1014 2013 . 728 1321 826 Guns 4427 | 58 819 924 28 . 28 52 566 . 412 898 642 Cannons 2134 | . 290 1174 62 . . 62 521 . 25 . . Explosions 335 | . . 33 . . . . . . . 118 184 Melee 3700 | . . . 819 . 459 900 926 . 291 305 . Ramming . | . . . . . . . . . . . . Kinetic 3448 | 33 468 784 13 . . 52 566 . 412 874 246 Thermal 3040 | 25 641 1207 77 . 28 62 521 . 25 118 336 Explosive 184 | . . . . . . . . . . . 184 Electromagnetic 224 | . . 140 . . . . . . . 24 60 Impact 3104 | . . . 819 . 459 900 926 . . . . Slashing 596 | . . . . . . . . . 291 305 . Piercing . | . . . . . . . . . . . . Highest Corruption 38 | . . 3 3 3 3 . 23 35 38 4 4 Average Corruption 7 | . . 1 3 3 3 . 15 30 36 1 3 Corruption Purged 4 | . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 119 | . . 11 13 4 19 . 11 10 25 11 15 Message Errors 22 | . . 3 3 . 3 . 2 . 5 4 2 Matter Fused 33 | . . 3 3 1 2 . 3 1 7 5 8 Heat Flow Errors 15 | . . 1 2 1 6 . 2 1 2 . . Energy Discharges 17 | . . . 4 1 2 . 2 3 4 . 1 Parts Rejected 2 | . . . . . . . . 2 . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 15 | . . 4 1 . 4 . 1 1 2 . 2 Data Loss (major) 6 | . . . . . 1 . 1 . 2 1 1 Misfires 3 | . . . . . 1 . . . . 1 1 Alerts 1 | . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1309 | . 5 1 479 . 151 264 376 . 33 . . Projectiles 6 | . 5 1 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1303 | . . . 479 . 151 264 376 . 33 . . Knockbacks 14 | . . . 3 . 2 5 4 . . . . Impact 14 | . . . 3 . 2 5 4 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 172 | . . 37 . . . . . . . 48 87 Shots 5 | . . 1 . . . . . . . 1 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 294 | 18 288 198 241 110 248 90 294 235 123 4 61 Average Temperature 70 | 7 82 40 118 56 88 32 65 123 47 4 22 Received Heat Transfer 2650 | . 249 408 . . . 195 822 . 189 333 454 Effects 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 21 | . . . 5 . 3 7 6 . . . . Combat Hostiles 11 | . . . 2 . 1 4 4 . . . . Parts Fried 21 | . . . 5 . 3 10 3 . . . . Impact Corruptions 50 | . . . 17 . 8 11 14 . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 3 . . . 1 . . . . 2 Heat Transferred 5758 | 74 1480 2159 148 . 74 111 888 . 37 50 737 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Maximum Alert Level 2 | . . 2 1 . . . 1 . . . . Low Security (%) 84 | 100 100 44 34 . 100 100 60 100 100 100 100 Level 1 11 | . . 29 65 . . . 39 . . . . Level 2 3 | . . 25 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 573 | 10 114 573 231 . 78 70 349 111 15 118 176 Initial 211 | . 3 6 211 . . 27 . 111 . . 44 Average 82 | 2 51 246 202 . 2 23 171 44 2 17 55 Influence Increases 3564 | 15 314 1051 235 . 105 314 750 . 64 329 387 Destroy 0b10 Robot/C 1880 | . 160 580 80 . 80 200 340 . . 200 240 Destroy 0b10 Robot/NC 275 | 15 45 60 40 . 15 25 20 . 35 10 10 Destroy Leader 452 | . 48 160 10 . 10 54 70 . . 60 40 Allied During Kill 85 | . . . . . . . . . . . 85 Successful Hack 79 | . 15 32 . . . 5 . . 13 4 10 Select Force Hacks 30 | . . 30 . . . . . . . . . Disable Machine 150 | . 45 60 . . . . 45 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 28 | . 1 9 . . . . 5 . 1 10 2 Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 420 | . . 105 105 . . 30 120 . 15 45 . Influence Decreases 3545 | 10 303 524 596 182 33 386 432 318 63 238 460 Entered New Map 827 | . 2 10 332 182 . 45 . 207 . 1 48 Time Decay 2150 | 10 291 464 214 . 33 301 262 70 58 167 280 Lost Part 488 | . 10 50 50 . . 40 170 1 5 70 92 Lost Ally 80 | . . . . . . . . 40 . . 40 Squads Dispatched 30 | . 2 4 1 . . 1 9 . 4 8 1 Investigation 4 | . . 2 . . . 1 . . 1 . . Extermination 2 | . . . . . . . 1 . . 1 . Reinforcement 16 | . 2 2 1 . . . 3 . 2 5 1 Assault 2 | . . . . . . . 2 . . . . Garrison 6 | . . . . . . . 3 . 1 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . 1 1 . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Distress Signals 12 | . 2 5 . . . . 4 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 172 | . 16 40 10 . 6 14 37 5 15 14 15 Peak Tracking Total 8 | . 3 7 4 . 4 4 7 6 8 5 5 Tactical Retreats 21 | . . 6 6 . . 1 4 1 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Traps Triggered 13 | . 2 3 . . . 1 1 . 3 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 46 | . . . . . . . . . . 27 19 Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 3 1 Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Machines Disabled 11 | . 3 4 . . . . 4 . . . . Max in Single Turn 1 | . 1 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Machines Accessed 33 | . 4 13 . 2 . 4 . . 2 3 5 Terminals 23 | . 4 8 . . . 3 . . 1 2 5 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . Recycling Units 3 | . . 2 . . . . . . 1 . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 88 | . 10 36 . 2 . 16 . . 7 5 12 Successful 44 | . 5 24 . 2 . 4 . . 2 2 5 Failed 43 | . 5 11 . . . 12 . . 5 3 7 Catastrophic 7 | . 1 1 . . . . . . 3 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 57 | . 7 21 . 1 . 10 . . 7 2 9 Terminals 63 | . 10 22 . . . 10 . . 5 4 12 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . 2 . . . 6 . . . . . Recycling Units 5 | . . 3 . . . . . . 2 . . Scanalyzers 9 | . . 9 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 13 | . 2 5 . 2 . . . . 1 1 2 Record 1 | . . . . 1 . . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 Terminal Index 3 | . 1 1 . . . . . . 1 . . Locate Traps 3 | . 1 1 . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . Repair 2 | . . 1 . . . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 3 8 . . . 2 . . 1 . 3 Terminals 16 | . 3 7 . . . 2 . . 1 . 3 Botnet 16 | . 3 7 . . . 2 . . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 4 11 . . . 4 . . 2 3 4 Full Trace Events 4 | . . 2 . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . Time 83 | . . 51 . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Total Allies 10 | . . . . . . . . 1 . . 9 Largest Group 7 | . . . . . . . . 1 . . 7 Highest-Rated Group 186 | . . . . . . . . 31 . . 186 Highest-Rated Ally 39 | . . . . . . . . 31 . . 39 Total Orders 3 | . . . . . . . . 3 . . . EXPLORE 2 | . . . . . . . . 2 . . . RETURN 1 | . . . . . . . . 1 . . . Ally Attacks 99 | . . . . . . . . 7 . . 92 Total Damage 1776 | . . . . . . . . 103 . . 1673 Kills 8 | . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Active Infowar (turns) 5186 | 2 766 173 190 470 1146 791 444 . 328 876 . IFF 867 | . . . . . . . . . . 867 . Terrain 611 | . . 136 . . . . . . 328 147 . Traps 378 | . . . . . . . 378 . . . . Seismic 3841 | 2 766 37 190 470 1146 791 439 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Turns Passed 8061 | 70 766 1163 453 470 1146 791 669 177 438 1073 845 Spaces Moved 4443 | 42 489 702 200 263 614 379 238 153 454 574 335 Core 192 | 8 1 . . . . . . 23 149 11 . Treads 132 | . . . 1 . . . . . . 7 124 Legs 136 | . . . . . . . . . . 82 54 Wheels 3983 | 34 488 702 199 263 614 379 238 130 305 474 157 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 85 130 175 175 130 145 50 50 70 115 Average Speed 131 | 82 102 111 171 175 175 150 166 105 64 103 191 Slowest Speed 550 | 90 550 130 480 175 175 190 205 205 100 250 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 81 70 41 65 91 41 7 88 15 15 39 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 3 | . . . 2 . 1 . . . . . . Spaces Dug 3 | . . . . . . . . . 1 2 . Terrain Destroyed 21 | . . 4 1 . . . 5 . 1 10 . Melee 3 | . . . . . . . . . 1 2 . Projectile 1 | . . . 1 . . . . . . . . AOE 17 | . . 4 . . . . 5 . . 8 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Total 5877 | 66 631 906 256 274 658 532 381 167 543 959 504 Wait 531 | . 31 27 8 . 30 90 37 4 10 266 28 Move 4433 | 41 488 701 199 262 613 378 238 152 453 573 335 Hop . | . . . . . . . . . . . . Pick Up 150 | 13 18 33 7 1 . 13 14 4 11 6 30 Fast Attach 53 | 2 6 4 2 5 . . . 1 9 20 4 Attach 68 | 5 1 7 4 . . 6 15 3 6 6 15 Detach 1 | . . . . . . . 1 . . . . Swap 60 | . 9 18 1 . . 7 5 1 3 5 11 Drop 87 | . 15 25 4 6 . 6 3 2 7 6 13 Fire 295 | 5 63 91 10 . 2 4 36 . 30 34 20 Melee 145 | . . . 21 . 13 28 32 . 14 16 21 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . Trap 46 | . . . . . . . . . . 27 19 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory (discovered 2 exits: *Ext / Gar) -6/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 7) 201 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 514 | -10/Materials | Core integrity fell below 50% 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Utility x2 1189 | -9/Materials | Build established: Scavenger-Mutant 1200 | -9/Materials | Discovered new exit (range 3) 1239 | -9/Materials | Central database locked down 1808 | -9/Materials | Core integrity fell below 50% 1878 | -9/Materials | Repaired Adv. Beam Cannon 1949 | -9/Materials | Discovered new exit (range 6) 2000 | -9/Materials | Entered Mines 2001 | -9/Mines | Assembled infested the area 2007 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2063 | -9/Mines | Lost 3 parts (1p1u1w) 2074 | -9/Mines | Core integrity fell below 20% 2111 | -9/Mines | Build established: Mutant 2359 | -9/Mines | Learned Materials terminal intel 2370 | -9/Mines | Learned 2 Materials zone layouts 2446 | -9/Mines | Discovered new exit (range 5) 2453 | -9/Mines | Entered Exiles 2495 | -9/Exiles | Met 8R-AWN 2527 | -9/Exiles | Met EX-HEX 2567 | -9/Exiles | Build established: Scavenger-Mutant 2644 | -9/Exiles | Met EX-BIN 2665 | -9/Exiles | Aligned with FarCom system 2667 | -9/Exiles | Given EX-Vault access code 2725 | -9/Exiles | Opened EX-Vault 2731 | -9/Exiles | Found Prototype Device 2731 | -9/Exiles | Identified Skeleton Box 2734 | -9/Exiles | Found Prototype Device 2734 | -9/Exiles | Identified Chronowheel 2734 | -9/Exiles | Activated Chronowheel 2742 | -9/Exiles | Found Prototype Slashing Weapon 2742 | -9/Exiles | Identified Longsword +1 2792 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2845 | -9/Exiles | Met EX-DEC 2902 | -9/Exiles | Discovered new exit (range 14) 2923 | -9/Exiles | Left Exiles lab with Skeleton Box 2923 | -9/Exiles | Entered Mines 4015 | -8/Mines | Discovered new exit (range 11) 4069 | -8/Mines | Entered Materials 4069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4070 | -8/Materials | Identified exit to Factory 4071 | -8/Materials | Loaded intel: 12 terminal locations 4135 | -8/Materials | Repaired Hrd. Light Armor Plating 4484 | -8/Materials | Lost 4 parts (1p2n1u) 4717 | -8/Materials | Discovered exit to Factory (range 4) 4860 | -8/Materials | Entered Factory 4860 | -7/Factory | Evolved 2 slots: Utility x2 4974 | -7/Factory | Garrison activated, responded to threat 5243 | -7/Factory | Lost 4 parts (1p1n2u) 5297 | -7/Factory | System corruption reached 10% 5343 | -7/Factory | Lost 6 parts (1n4u1w) 5507 | -7/Factory | Core integrity fell below 50% 5522 | -7/Factory | Lost 4 parts (2n2u) 5529 | -7/Factory | Sucked down chute 5529 | -7/Factory | Entered Waste 5530 | -7/Waste | Met a frightened Derelict 5544 | -7/Waste | EMP discharged 5580 | -7/Waste | Spotted C-40 Crusher 5605 | -7/Waste | Spotted C-40 Crusher 5607 | -7/Waste | Spotted C-40 Crusher 5607 | -7/Waste | Spotted C-40 Crusher 5633 | -7/Waste | Lost 3 allies 5644 | -7/Waste | EMP discharged 5644 | -7/Waste | System corruption reached 30% 5649 | -7/Waste | Spotted C-40 Crusher 5676 | -7/Waste | Spotted C-40 Crusher 5688 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5691 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5700 | -7/Waste | Discovered new exit (range 12) 5705 | -7/Waste | Identified exit to Factory 5706 | -7/Waste | Entered Factory 5722 | -7/Factory | Lost 3 parts (2n1u) 5723 | -7/Factory | Discovered new exit (range 14) 5731 | -7/Factory | Identified exit to Storage 6033 | -7/Factory | Discovered new exit (range 13) 6041 | -7/Factory | Allied Derelicts emerged from ambush trap array 6094 | -7/Factory | Discovered new exit (range 11) 6095 | -7/Factory | Identified exit to Factory 6096 | -7/Factory | Garrison activated, responded to threat 6128 | -7/Factory | Core integrity fell below 20% 6144 | -7/Factory | Entered another Factory area 6144 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6344 | -6/Factory | Lost 9 parts (4n3u2w) 6692 | -6/Factory | Identified exit to Garrison 6731 | -6/Factory | Build established: Scavenger-Skirmisher 7031 | -6/Factory | Garrison activated, responded to threat 7081 | -6/Factory | Lost 5 parts (1p1n2u1w) 7177 | -6/Factory | Lost 5 parts (1n3u1w) 7214 | -6/Factory | Discovered new exit (range 5) 7217 | -6/Factory | Entered Extension 7287 | -6/Extension | Rescued a captive Derelict 7315 | -6/Extension | Build established: Scavenger-Mutant 8008 | -6/Extension | Spotted B-75 Beast 8016 | -6/Extension | Core integrity fell below 50% 8021 | -6/Extension | Spotted B-75 Beast 8050 | -6/Extension | Core integrity fell below 20% 8060 | -6/Extension | Allies destroyed B-75 Beast 8062 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08042_ Hvy. Proton Missile Launcher destroyed. 08042_ Imp. Light Armor Plating destroyed. 08043_ Imp. Deuterium Engine destroyed. 08045_ TM-XQ6(g) destroyed. 08045_ Imp. Grenade Launcher destroyed. 08045_ Lgt. Treads destroyed. 08048_ Y-54 Guardian destroyed. 08051_ B-75 Beast suffers critical hit (Burn). 08053_ U-05 Engineer lays Concrete. 08054_ B-75 Beast suffers critical hit (Burn). 08055_ Carbon-fiber Leg destroyed. 08055_ Imp. Light Armor Plating destroyed. 08055_ U-05 Engineer lays Concrete. 08056_ Acquired 6 matter. 08056_ U-05 Engineer lays Concrete. 08060_ B-75 Beast destroyed. 08060_ U-05 Engineer lays Concrete. 08061_ Imp. Heat Sink destroyed. 08062_ Y-54 Guardian suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | # #?????######## #??????# ""#????????????????????? | | # #?????######## #??????# ###????????????????????? | | ? #??????# #??????????????????????? | | ?##?????########/###????# #??????????????????????? | | ???????????????# !#????# #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# = #????# #??????????????????????? | | ???????????????# #????#%#??????????????????????? | | ???????????????# !#????# #??????????????????????? | | ???????????????# !#????# #??????????????????????? | | ???????????????#####????#b#??????????????????????? | | ????????????????????????#g#?#????????????????????? | | ??????????????????????#?#b# ###?##???????????????? | | ??????????????????????;##g### ## ### ????????????? | | ?????????????????????## "g"%* "" "???????????? | | ??????????????????????;% [ ! " " ??????????? | | ????????????????????##; %Y #?????????? | | ????????????????????# #% #?????????? | | ??????????###########;; u #?????????? | | ???????? w ?????????? | | ???????? % % BB ????????? | | ???????? !%! %BB ????????? | | ???????? %@ ????????? | | ????????? k t kuk A k % R utt ????????? | | ?????????#############; #?????????? | | ?????????????????????## #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# ??????????? | | ??????????????????????# ??????????? | | ??????????????????????######T#"""######??????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 21 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 26% | -9/Materials Hrd. Light Armor Plating | 38% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Sixth Sense Challenges ------------ None Game ------ Seed LobotomyCooledNukerbomber Manual? 0 Play Time 02:52:13 Cumulative 424.3 hours Start 2025.11.01 @ 09:02:38 End 2025.11.02 @ 08:48:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 160 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 52 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa75dfff-0d0e-4d04-81ac-815e71d5ee67