Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 10:05:45 Player: nzpenguin Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (2841) 2841 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 8351 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Transmission Jammer Hacking Suite Supersonic Drone Bay (1/1) Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Cryofiber Web Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Medium Storage Unit Transmission Jammer Supersonic Drone Bay Gauss Cannon Gauss Cannon [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Supersonic Drone Bay Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 2 | . . . 1 . . . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 58 | 6 3 1 10 3 1 . 17 13 . . 4 Power 9 | 1 1 . 1 1 . . 2 3 . . . Engine 5 | 1 1 . . 1 . . 1 1 . . . Core 4 | . . . 1 . . . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . . 3 1 . . 6 2 . . 1 Treads 2 | 2 . . . . . . . . . . . Leg 13 | . . . 3 1 . . 6 2 . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 13 | 1 1 1 2 . 1 . 2 5 . . . Device 5 | . . . . . 1 . . 4 . . . Storage 2 | 1 . . . . . . 1 . . . . Processor 3 | . 1 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 . 4 1 . . 7 3 . . 3 Energy Gun 5 | 1 . . . . . . 3 1 . . . Energy Cannon 3 | . . . 1 . . . . 2 . . . Ballistic Gun 9 | 1 1 . 3 1 . . 3 . . . . Ballistic Cannon 3 | . . . . . . . . . . . 3 Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 43 | . . . 5 5 . . 14 8 . . 11 Power 8 | . . . 1 1 . . 2 2 . . 2 Propulsion 14 | . . . 2 1 . . 5 3 . . 3 Utility 4 | . . . 1 2 . . . . . . 1 Weapon 17 | . . . 1 1 . . 7 3 . . 5 Highest Loss Streak 5 | . . . 2 4 . . 4 3 . . 5 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Backups 4 | 2 6 4 4 4 5 5 5 5 4 4 4 Power 1 | . 1 1 1 1 2 2 1 . . . . Propulsion . | 1 2 . . . . . . 2 . . . Utility . | . . . . . . . . 1 3 3 3 Weapon 2 | 1 2 2 2 2 3 3 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 4 1 . . . 2 4 . . 4 Power . | . . . . . . . . . . . . Propulsion 5 | . . 2 . . . . . 3 . . . Utility 3 | . . . . . . . 1 1 . . 1 Weapon 8 | . 1 2 1 . . . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 100 96 81 79 88 81 87 84 84 68 Engine 8 | . 14 14 6 6 11 11 6 2 7 7 3 Core 2 | . . . 4 3 . . 2 8 7 7 2 Treads 7 | . 28 28 2 . . . . . . . . Leg 14 | . . . 19 16 22 22 17 19 15 15 11 Device 3 | . . . . . 2 11 9 7 15 15 14 Storage 3 | . 14 3 . . . . 8 6 . . . Processor 14 | . 5 24 18 11 11 11 9 14 15 15 15 Protection 3 | . . . 12 11 . . . . . . . Energy Gun 3 | . 13 . . . . . 5 10 . . . Energy Cannon 1 | . . . 1 . . . . 7 15 15 8 Ballistic Gun 22 | . 14 28 31 31 33 33 19 3 7 7 1 Peak Build Rating 40 | 6 8 8 15 15 17 17 24 30 29 29 40 Average Rating 14 | 3 6 7 12 10 11 17 20 26 29 29 28 On Entrance 15 | . 6 7 7 15 9 17 17 22 29 29 29 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 13 13 11 20 20 9 9 25 41 27 27 38 Greatest Support 40 | 40 40 40 40 25 20 20 30 30 25 25 35 Greatest Overweight (x) 6 | . . . 1 1 . . 6 3 1 1 2 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 10 10 5 5 5 Average Capacity 6 | 6 8 5 5 5 5 5 9 9 5 5 5 Most Carried 9 | 5 8 8 5 5 5 5 8 9 4 4 5 Average Carried 5 | 3 6 4 4 4 4 5 5 5 4 4 4 Final Capacity 10 | 8 8 5 5 5 5 5 10 5 5 5 5 Final Carried 6 | 4 6 4 5 5 5 5 6 4 4 4 5 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Skirmisher 23% | Scavenger-Gunner 12% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 1899 | 167 186 49 404 103 . . 528 311 52 . 99 Remotely . | . . . . . . . . . . . . Salvage Created 3115 | . 293 11 1036 159 . . 953 402 . . 261 Parts 216 | . 21 2 83 16 . . 56 18 . . 20 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 78 | . 8 1 25 7 . . 21 10 . . 6 Guns 64 | . 8 1 23 7 . . 19 6 . . . Cannons 12 | . . . 2 . . . . 4 . . 6 AOE 2 | . . . . . . . 2 . . . . Classes Destroyed 10 | . 3 . 3 . . . 3 1 . . . Worker 2 | . . . 2 . . . . . . . . Builder 2 | . . . . . . . 2 . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 8 | . 1 . 5 . . . 2 . . . . Swarmer 28 | . 3 1 9 5 . . 6 3 . . 1 Grunt 33 | . 5 . 11 2 . . 11 4 . . . Sentry 7 | . . . 5 . . . 1 1 . . . Specialist 6 | . . . . . . . 2 . . . 4 Programmer 2 | . . . . . . . . 2 . . . Heavy 2 | . . . . . . . 1 . . . 1 Best Kill Streak 5 | . 4 1 4 5 . . 5 3 . . 3 Combat Bots Only 5 | . 4 1 4 5 . . 4 3 . . 3 Max Kills in Single Turn 3 | . 1 1 1 1 . . 3 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Hostile Shots Fired 567 | . 69 4 104 28 . . 131 103 . . 128 Missed 166 | . 17 1 29 10 . . 39 31 . . 39 Hits 401 | . 52 3 75 18 . . 92 72 . . 89 Projectile 401 | . 52 3 75 18 . . 92 72 . . 89 Critical Strikes 4 | . . . 3 . . . 1 . . . . Damage Taken 5308 | . 514 23 822 164 . . 1392 910 . . 1483 Core 1224 | . 103 . 124 6 . . 277 232 . . 482 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 83 | . . . 83 . . . . . . . . Core Remaining (%) 68 | 100 . 58 . . . 67 49 . . . . Volleys Fired 248 | . 30 3 74 15 . . 82 33 . . 11 Largest 4 | . 2 2 3 3 . . 4 4 . . 4 Hottest 280 | . 60 40 108 63 . . 141 280 . . 195 Shots Fired 628 | . 58 6 215 36 1 1 187 93 . . 31 Gun 562 | . 58 6 208 36 1 1 185 67 . . . Cannon 64 | . . . 7 . . . . 26 . . 31 Launcher 2 | . . . . . . . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 469 | . 30 6 208 36 1 1 144 24 . . 19 Thermal 157 | . 28 . 7 . . . 41 69 . . 12 Explosive 2 | . . . . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 6 1 12 5 . . 13 9 . . 11 Robot Miss Streak 7 | . 3 2 5 2 . . 7 4 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 2 . 2 2 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . Shots Hit Robots 372 | . 39 2 123 18 . . 113 59 . . 18 Core Hits 169 | . 17 1 62 10 . . 52 17 . . 10 Critical Kills 2 | . . . . 1 . . 1 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . Critical Strikes 7 | . 1 . 1 1 . . 2 . . . 2 Burn 1 | . . . . . . . 1 . . . . Destroy 4 | . 1 . 1 1 . . 1 . . . . Blast 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5497 | . 446 28 1245 188 . . 1954 1152 . . 484 Guns 4335 | . 446 28 1123 188 . . 1821 729 . . . Cannons 1029 | . . . 122 . . . . 423 . . 484 Explosions 133 | . . . . . . . 133 . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3625 | . 251 28 1123 188 . . 1433 293 . . 309 Thermal 1739 | . 195 . 122 . . . 388 859 . . 175 Explosive 133 | . . . . . . . 133 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 1 1 1 1 Average Corruption 3 | . . . 3 4 4 4 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . 11 8 17 4 . . . . 2 Message Errors 14 | . . . 2 2 8 1 . . . . 1 Matter Fused 14 | . . . 6 3 4 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . Energy Discharges 4 | . . . 1 . 2 1 . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Data Loss (major) 3 | . . . 2 . 1 . . . . . . Misfires 2 | . . . . . 1 1 . . . . . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 46 | . . . . . . . . 46 . . . Projectiles 46 | . . . . . . . . 46 . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . . 47 . . . . Shots 2 | . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 617 | . 126 . 412 82 . . 390 617 . . 107 Average Temperature 117 | . 64 . 64 26 . . 133 192 . . 49 Received Heat Transfer 1311 | . 156 . 279 21 . . 459 216 . . 180 Effects 17 | . . . 1 . . . 5 11 . . . Shutdowns 5 | . . . 1 . . . 2 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 4 | . . . . . . . . 4 . . . Matter Decay 3 | . . . . . . . 1 2 . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . 1 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . 2 4 . . . Heat Transferred 3484 | . 450 . 222 . . . 999 1554 . . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 100 100 . 100 66 100 100 100 100 Level 1 6 | . . . . . . . 33 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 276 | . 70 72 172 95 . . 276 113 33 . 160 Initial 98 | . . 15 9 55 . . . 98 33 . 3 Average 61 | . 18 8 97 39 . . 110 51 8 . 60 Influence Increases 2479 | . 188 78 778 185 . . 634 360 . 5 251 Destroy 0b10 Robot/C 1660 | . 160 60 560 140 . . 420 200 . . 120 Destroy 0b10 Robot/NC 70 | . 5 . 45 . . . 20 . . . . Destroy Leader 346 | . 22 10 130 30 . . 84 60 . . 10 Allied During Kill 19 | . . 8 10 . . . . . . . 1 Successful Hack 12 | . . . 2 . . . . 5 . 5 . Disable Machine 45 | . . . . . . . 30 . . . 15 Destroy Structure 27 | . 1 . 1 . . . 20 5 . . . Lose Combat Pursuer 300 | . . . 30 15 . . 60 90 . . 105 Influence Decreases 2319 | . 149 93 658 319 10 . 416 481 97 . 96 Entered New Map 324 | . . 24 15 89 10 . . 120 64 . 2 Time Decay 1601 | . 149 69 553 190 . . 296 311 33 . . Lost Part 334 | . . . 50 40 . . 120 50 . . 74 Lost Ally 60 | . . . 40 . . . . . . . 20 Squads Dispatched 15 | . . . 2 . . . 7 4 . . 2 Investigation 2 | . . . 1 . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 7 | . . . 1 . . . 3 1 . . 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 8 | . 2 . 1 . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 13 5 36 9 . . 33 22 . . 18 Peak Tracking Total 7 | . 5 3 4 6 . . 5 4 . . 7 Tactical Retreats 14 | . . . 2 1 . . 4 3 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 6 | . . . 2 . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled 3 | . . . . . . . 2 . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 21 | . 3 . 8 . 5 . 1 3 . 1 . Terminals 9 | . 2 . 4 . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 75 | . 4 . 15 . 50 . 1 4 . 1 . Successful 65 | . 2 . 9 . 50 . 1 2 . 1 . Failed 9 | . 2 . 5 . . . . 2 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 4 | . . . . . 4 . . . . . . Terminals 15 | . 3 . 8 . . . . 3 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 58 | . 1 . 4 . 50 . . 2 . 1 . Record 49 | . . . . . 49 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Alert Level 2 | . . . 1 . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 2 . 3 . . . . 3 . . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 3 | . . 2 . . . . . . 1 . . Largest Group 2 | . . 2 2 . . . . . 1 . 1 Highest-Rated Group 46 | . . 46 46 . . . . . 31 . 31 Highest-Rated Ally 31 | . . 31 31 . . . . . 31 . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . 6 6 . . . . . . . 5 Total Damage 232 | . . 105 85 . . . . . . . 42 Kills 6 | . . 2 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Active Infowar (turns) 1180 | . . . . . . . . 752 159 4 265 Optics 1180 | . . . . . . . . 752 159 4 265 Jamming 249 | . . . . . . . . 249 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 6863 | 73 564 1033 1679 398 563 149 1173 803 159 4 265 Spaces Moved 3799 | 48 288 628 985 232 464 124 402 362 83 3 180 Core 83 | 17 . . 1 . . . 2 . . . 63 Treads 1004 | 31 288 628 57 . . . . . . . . Legs 2712 | . . . 927 232 464 124 400 362 83 3 117 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 120 120 120 120 120 190 190 50 Average Speed 139 | 121 160 160 122 145 120 120 146 158 190 190 117 Slowest Speed 350 | 160 160 160 160 190 120 120 350 330 190 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 3 49 98 72 54 71 38 40 13 80 . 97 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . . 17 1 . . . Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . 6 1 . . . AOE 11 | . . . . . . . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Total 4907 | 63 334 654 1333 267 470 124 845 519 85 2 211 Wait 684 | . 5 11 242 11 3 1 313 93 3 . 2 Move 3789 | 47 287 627 984 231 463 123 401 362 82 2 180 Hop . | . . . . . . . . . . . . Pick Up 84 | 10 6 5 15 5 2 . 22 12 . . 7 Fast Attach . | . . . . . . . . . . . . Attach 50 | 6 1 . 8 3 1 . 19 9 . . 3 Detach 2 | . . . . . . . 2 . . . . Swap 15 | . 2 1 4 . . . 2 5 . . 1 Drop 31 | . 3 7 6 2 1 . 4 5 . . 3 Fire 248 | . 30 3 74 15 . . 82 33 . . 11 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 430 | -10/Materials | Discovered new exit (range 3) 432 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Identified exit to Mines 638 | -10/Materials | Entered Mines 668 | -10/Mines | Discovered exit to Materials (range 6) 731 | -10/Mines | Found a hidden stash of uninstalled traps 857 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1490 | -10/Mines | Discovered exit to Materials (range 7) 1671 | -10/Mines | Entered Materials 1671 | -9/Materials | Accompanied by 2 allies 1671 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1676 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2154 | -9/Materials | Build established: Scavenger-Gunner 2185 | -9/Materials | Discovered new exit (range 16) 2202 | -9/Materials | Identified exit to Materials 2652 | -9/Materials | Central database locked down 2742 | -9/Materials | Repaired Med. Armor Plating 2819 | -9/Materials | Discovered new exit (range 9) 2830 | -9/Materials | Identified exit to Mines 3096 | -9/Materials | Build established: Scavenger-Tank 3192 | -9/Materials | Discovered exit to Materials (range 6) 3350 | -9/Materials | Entered Mines 3415 | -9/Mines | Learned Materials emergency access door positions 3437 | -9/Mines | Discovered exit to Materials (range 8) 3493 | -9/Mines | Lost 4 parts (1p1n1u1w) 3531 | -9/Mines | Learned location of Storage (-7) 3731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3743 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3743 | -9/Mines | Discovered new exit (range 5) 3746 | -9/Mines | Identified exit to Exiles 3748 | -9/Mines | Entered Exiles 3764 | -9/Exiles | Discovered new exit (range 15) 3780 | -9/Exiles | Identified exit to Mines 3802 | -9/Exiles | Met 8R-AWN 3822 | -9/Exiles | Met EX-HEX 3859 | -9/Exiles | Met EX-BIN 3885 | -9/Exiles | Aligned with FarCom system 3886 | -9/Exiles | Given EX-Vault access code 3920 | -9/Exiles | Met EX-DEC 3964 | -9/Exiles | Build established: Scavenger-Gunner 4029 | -9/Exiles | Discovered exit to Mines (range 10) 4152 | -9/Exiles | Opened EX-Vault 4165 | -9/Exiles | Found Supersonic Drone Bay 4219 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4264 | -9/Exiles | Learned location of Zion (-7) 4311 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 4311 | -9/Exiles | Entered Mines 4435 | -8/Mines | Discovered exit to Materials (range 4) 4460 | -8/Mines | Entered Materials 4460 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4603 | -8/Materials | Build established: Scavenger-Skirmisher 5002 | -8/Materials | Garrison activated, responded to threat 5206 | -8/Materials | Discovered new exit (range 20) 5222 | -8/Materials | Lost 4 parts (1n3w) 5302 | -8/Materials | Lost 4 parts (1p2n1w) 5395 | -8/Materials | Lost 4 parts (1p1n2w) 5396 | -8/Materials | Found Prototype Device 5458 | -8/Materials | Discovered new exit (range 15) 5555 | -8/Materials | Core integrity fell below 50% 5631 | -8/Materials | Identified exit to Factory 5633 | -8/Materials | Entered Factory 5633 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5634 | -7/Factory | Identified exit to Storage 5803 | -7/Factory | Garrison activated, responded to threat 6353 | -7/Factory | Lost 3 parts (1n2w) 6436 | -7/Factory | Sucked down chute 6436 | -7/Factory | Entered Waste 6436 | -7/Waste | The area was eerily silent 6437 | -7/Waste | Met a frightened Derelict 6557 | -7/Waste | Discovered new exit (range 20) 6593 | -7/Waste | Identified exit to Factory 6595 | -7/Waste | Entered Factory 6595 | -7/Factory | Accompanied by 1 ally 6599 | -7/Factory | Identified exit to DSF 6599 | -7/Factory | Entered DSF 6599 | -7/DSF | Accompanied by 1 ally 6621 | -7/DSF | Discovered new exit (range 19) 6633 | -7/DSF | Additional patrols routed to DSF 6678 | -7/DSF | Build established: Skirmisher 6742 | -7/DSF | Lost 4 parts (2p2w) 6823 | -7/DSF | Core integrity fell below 50% 6853 | -7/DSF | Core integrity fell below 20% 6864 | -7/DSF | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- An alarm sounds. Slug penetrates G-47 Trooper. Matter Repository disabled. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Gauss Cannon destroyed. S-27 Virus destroyed. Flexi-carbon Leg destroyed. Hvy. Particle Cannon destroyed. Attempting to rewire A-02 Transporter. A-02 Transporter is unpowered. Attempting to rewire A-02 Transporter. A-02 Transporter is unpowered. Attempting to rewire A-02 Transporter. A-02 Transporter is unpowered. Cryofiber Web destroyed. Acquired 7 matter. Acquired 34 matter. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###??????????????????????????##?????????? | | ?????????""#?????????????????????????#""?????????? | | ?????????#"#?????????????????????????#"#?????????? | | ??????####"##???????#########???????##"####??????? | | ??????#"""""#########!! !!#########"""""#??????? | | ??????#"""""##//# ] #!!* !!#!!!#!!##"""""#??????? | | ???#"##"" ] s ==%! <""##"#???? | | ???#""""" ! s[s %[= @ """""#???? | | ???####"" !%## ]#[[[### ### #!!## ""##?????? | | ??????###"[###]]#[[[### ### #!!### ###??????? | | ???????## %########## //########## ##???????? | | ???????#[ #??????# //#??????# #???????? | | ???????#[ #??????# //#??????# !#???????? | | ???????## ###??????### ###??????### ##???????? | | ???????# [[#??????#== !!#??????# #???????? | | ???????# [[#??????#== !!#??????# #???????? | | ???????#]= [[#??????#== !!#??????# #???????? | | ??????###%%############ ###?######## ###??????? | | ??????#==[!##[[[#!!!### ###!!!#!!!## #??????? | | ??????#===%##[[[#!!!## ##!!!#!!!## #??????? | | ??????#!!! * #??????? | | ??????#!![!= !% #??????? | | ??????#!! h% % #??????? | | ??????#[[ ""!!!"]]]##a %##!!!# ## **#??????? | | ??????#[[ ##!!!"]]]### ###!!!# ## **#??????? | | ??????################# ###?######## ###??????? | | ????????????????????#!! !!#??????# #???????? | | ????????????????????#!! !!#??????# #???????? | | ????????????????????#!! !!#??????# #???????? | | ????????????????????### ###??????### ##???????? | | ????????????????????#!! //#??????#&& #???????? | | ????????????????????#!! //#??????#&& #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 30% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Made in Tau Ceti IV Sixth Sense Troublemaker Well Done Challenges ------------ None Game ------ Seed MassPhasingMaul Manual? 0 Play Time 01:08:40 Cumulative 4.8 hours Start 2026.09.30 @ 08:37:07 End 2026.09.30 @ 10:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdd730c6-97dc-4b35-85c5-05d52c97ba79