Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.12.12 @ 16:41:26 Player: S0ZDATEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (2483) 2483 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 6524 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 228 Aligned with FarCom 300 Friendly Fire -70 Cogmind --------- Core Integrity 190/550 Matter 227/300 Energy 188/265 System Corruption 0% Temperature Cool (0) Movement Hovering (220) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (18) --- Carbon-fiber Leg Carbon-fiber Leg Visual Processing Unit Improved Targeting Computer Hacking Suite Heavy Ion Cannon Guided Plasma Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Visual Processing Unit Improved Targeting Computer Shield Generator Hacking Suite Lightning Gun Heavy Ion Cannon Guided Plasma Cannon Assault Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Katana [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 73 | 7 11 3 13 10 3 . 26 Power 9 | 1 2 2 1 1 . . 2 Engine 8 | 1 2 2 1 1 . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 4 1 6 6 . . 3 Treads . | . . . . . . . . Leg 17 | 2 4 1 6 4 . . . Wheel . | . . . . . . . . Hover 5 | . . . . 2 . . 3 Flight . | . . . . . . . . Utility 18 | 2 3 . 2 1 3 . 7 Device 2 | . . . . . . . 2 Storage 8 | 2 3 . . . 3 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . 2 1 . . 5 Artifact . | . . . . . . . . Weapon 24 | 2 2 . 4 2 . . 14 Energy Gun 6 | 1 1 . 1 . . . 3 Energy Cannon 2 | . 1 . 1 . . . . Ballistic Gun 11 | 1 . . 2 1 . . 7 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 18 | . . . 1 3 . . 14 Power 2 | . . . . 1 . . 1 Propulsion 3 | . . . . 1 . . 2 Utility 4 | . . . . . . . 4 Weapon 9 | . . . 1 1 . . 7 Highest Loss Streak 11 | . . . 1 2 . . 11 Average Slot Usage (%) 95 | . 99 100 99 97 86 77 89 Engine 9 | . 14 14 11 11 11 11 2 Core 1 | . . . . . . . 6 Leg 17 | . 28 28 33 25 . . . Hover 7 | . . . . 5 22 22 18 Storage 23 | . 28 28 22 22 22 22 18 Protection 8 | . . . 10 11 9 . 17 Energy Gun 4 | . 11 . . . . . 8 Energy Cannon 4 | . 2 14 11 . . . . Ballistic Gun 13 | . 14 14 11 10 11 11 16 Launcher 2 | . . . . 10 11 11 . Naked Turns . | . . . . . . . . Heaviest Build 76 | 17 59 61 65 64 64 61 76 Greatest Support 52 | 20 20 20 30 44 44 44 52 Greatest Overweight (x) 6 | 1 4 3 3 6 1 1 3 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 Largest Inventory Capacity 32 | 8 18 18 18 18 32 18 18 Average Capacity 17 | 6 16 18 18 18 18 18 18 Most Carried 18 | 2 18 18 18 18 18 18 18 Average Carried 16 | 1 14 17 17 16 17 18 17 Final Capacity 18 | 8 18 18 18 18 18 18 18 Final Carried 18 | 2 18 18 18 18 18 18 11 Class Distribution -------------------- 62% | Mutant 18% | Tank 12% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1815 | 285 229 101 198 280 . 37 685 Remotely . | . . . . . . . . Salvage Created 2933 | 71 531 198 419 248 . 44 1422 Parts 201 | 2 41 13 31 19 . 7 88 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 85 | . 12 4 8 26 . 4 31 Melee 5 | . . . . . . . 5 Guns 49 | . 12 1 3 7 . 1 25 Cannons 7 | . . 1 5 1 . . . AOE 24 | . . 2 . 18 . 3 1 Classes Destroyed 11 | 1 4 1 1 2 . 1 1 Worker 6 | . . . 2 . . . 4 Builder 1 | . . . . . . . 1 Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 8 | . 2 . 2 . . . 4 Swarmer 26 | . 3 . 3 8 . 3 9 Grunt 26 | . 9 2 1 2 . . 12 Brawler 1 | . . . . 1 . . . Sentry 12 | . . 2 4 . . . 6 Hunter 5 | . . . . . . 1 4 Assembled 15 | . . . . 15 . . . Best Kill Streak 16 | 1 3 2 3 16 . 3 7 Combat Bots Only 14 | . 3 2 3 14 . 3 4 Max Kills in Single Turn 4 | 1 1 2 2 4 . 2 3 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . . 2 . 4 . 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3784 | . 493 74 230 705 . 100 2182 Core 666 | . 92 29 29 110 . 46 360 Absorbed by Shields 83 | . . . . . . . 83 Core Remaining (%) 68 | 100 . 51 . . . 53 . Volleys Fired 181 | 5 47 4 21 26 . 3 75 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 108 | 60 76 76 79 89 . 53 108 Shots Fired 388 | 10 94 8 42 40 . 6 188 Gun 331 | 10 90 4 21 21 . 3 182 Cannon 37 | . 4 4 21 7 . . 1 Launcher 20 | . . . . 12 . 3 5 Special . | . . . . . . . . Kinetic 225 | 5 47 4 21 21 . 3 124 Thermal . | . . . . . . . . Explosive 20 | . . . . 12 . 3 5 Electromagnetic 143 | 5 47 4 21 7 . . 59 Robot Hit Streak 9 | 2 8 9 5 4 . 3 9 Robot Miss Streak 7 | 4 4 1 2 6 . 1 7 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 242 | 3 57 6 24 19 . 3 130 Core Hits 167 | 1 25 5 17 45 . 5 69 Critical Hits 5 | . . 1 . . . . 4 Critical Kills 5 | . . 1 . . . . 4 Critical Parts Destroyed . | . . . . . . . . Melee Attacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Slashing 17 | . . . . . . . 17 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5754 | 43 781 226 551 1622 . 301 2230 Guns 2777 | 43 703 25 194 191 . 37 1584 Cannons 569 | . 78 57 357 77 . . . Explosions 1996 | . . 144 . 1354 . 264 234 Melee 412 | . . . . . . . 412 Ramming . | . . . . . . . . Kinetic 1568 | . 255 25 194 191 . 37 866 Thermal 194 | . . 144 . . . . 50 Explosive 1802 | . . . . 1354 . 264 184 Electromagnetic 1778 | 43 526 57 357 77 . . 718 Impact . | . . . . . . . . Slashing 412 | . . . . . . . 412 Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 . 2 2 2 . Average Corruption 2 | . 2 3 . 2 2 2 . Corruption Purged . | . . . . . . . . Effects 39 | . 3 20 . 8 6 2 . Message Errors 12 | . . 7 . 1 3 1 . Matter Fused 7 | . 2 5 . . . . . Heat Flow Errors 5 | . 1 2 . 1 1 . . Energy Discharges 4 | . . 3 . 1 . . . Data Loss (minor) 8 | . . 2 . 3 2 1 . Targeting Errors 2 | . . 1 . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . 8 8 . 18 . 36 14 Projectiles 8 | . 8 . . . . . . Explosions 62 | . . 8 . 18 . 36 . Melee 14 | . . . . . . . 14 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 284 | . . . . 102 . 77 105 Shots 9 | . . . . 3 . 3 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 441 | . 137 272 126 245 230 . 441 Average Temperature 88 | . 30 77 36 88 120 . 120 Received Heat Transfer 1147 | . 204 18 69 55 . . 801 Effects 9 | . . . . . . . 9 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 1 . 1 . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . 150 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 488 | 5 230 118 488 263 . 162 440 Initial 190 | . 3 28 45 190 . . 63 Average 150 | 1 115 31 290 190 . 123 177 Maximum Alert Level 2 | . 1 . 2 1 . . 2 Low Security (%) 70 | 100 88 100 19 61 . 100 62 Level 1 25 | . 11 . 59 38 . . 33 Level 2 4 | . . . 21 . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 1 . . . 8 Investigation 7 | . 1 . 1 . . . 5 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 23 3 22 35 . 2 48 Peak Tracking Total 11 | . 4 2 4 11 . 2 6 Tactical Retreats 7 | . 2 . . 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 7 | . . . . . . . 7 Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . 1 3 1 1 . 2 2 Max in Single Turn 3 | . 1 3 1 1 . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 29 | . 9 1 7 . 1 . 11 Terminals 19 | . 6 1 5 . . . 7 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 5 | . 2 . 1 . . . 2 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 109 | . 30 2 31 . 1 . 45 Successful 72 | . 20 . 23 . 1 . 28 Failed 37 | . 10 2 8 . . . 17 Catastrophic 4 | . 2 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 40 | . 9 5 11 . 1 . 14 Terminals 74 | . 23 2 19 . . . 30 Fabricators . | . . . . . . . . Repair Stations 7 | . 3 . . . . . 4 Recycling Units 13 | . 4 . 4 . . . 5 Scanalyzers 14 | . . . 8 . . . 6 Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 9 . 4 . 1 . 11 Record 8 | . 3 . 1 . . . 4 Prototype ID Bank 5 | . 2 . 2 . . . 1 Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 1 . . . . . 1 Locate Traps 1 | . . . . . . . 1 Reprogram Traps 2 | . . . . . . . 2 Recall Investigation 1 | . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 3 . . . . . 3 Scan Component 4 | . 2 . . . . . 2 Repair 2 | . 1 . . . . . 1 Recycling Unit Hacks 8 | . 3 . 3 . . . 2 Process 1 | . . . 1 . . . . Report Inventory 5 | . 2 . 1 . . . 2 Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 12 | . . . 8 . . . 4 Insert Component 6 | . . . 4 . . . 2 Analyze 6 | . . . 4 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 5 . 8 . . . 8 Terminals 18 | . 4 . 7 . . . 7 Track 5 | . 2 . 1 . . . 2 Assimilate 3 | . . . 2 . . . 1 Botnet 7 | . 2 . 3 . . . 2 Operators 3 | . . . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Tunnel 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 25 | . 7 1 7 . . . 10 Full Trace Events 3 | . . . . . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 51 | . 26 . . . . . 25 Parts Recycled . | . . . . . . . . Recycled Matter 2 | . . . 2 . . . . Retrieved Matter 2 | . . . 2 . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 6 | . . . 4 . . . 2 Part Schematics Acquired 5 | . . . 4 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 3 2 . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 36 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders 2 | . . . 2 . . . . STAY 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . Ally Attacks 55 | . . . 47 8 . . . Total Damage 649 | . . . 520 129 . . . Kills 13 | . . . 11 2 . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6119 | 66 1247 1068 781 694 350 189 1724 Spaces Moved 2866 | 37 588 530 368 353 230 122 638 Core 10 | 10 . . . . . . . Treads . | . . . . . . . . Legs 1765 | 27 588 530 368 252 . . . Wheels . | . . . . . . . . Hover 1091 | . . . . 101 230 122 638 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 180 180 146 146 146 131 Average Speed 167 | 105 171 195 180 170 146 146 147 Slowest Speed 300 | 150 240 210 210 300 146 146 290 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 3 95 99 41 80 61 42 64 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 . . 1 Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 182 | . . 7 . 131 . 20 24 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 182 | . . 7 . 131 . 20 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3830 | 50 739 556 457 402 246 129 1251 Wait 562 | . 56 13 24 8 1 1 459 Move 2859 | 36 587 529 367 352 229 121 638 Hop . | . . . . . . . . Pick Up 63 | 2 22 2 13 1 7 2 14 Fast Attach 24 | 7 1 . 3 2 3 . 8 Attach 18 | . . . 3 3 . . 12 Detach 5 | . . . . 2 . . 3 Swap 31 | . 10 3 7 5 . . 6 Drop 69 | . 16 5 19 3 6 2 18 Fire 181 | 5 47 4 21 26 . 3 75 Melee 18 | . . . . . . . 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Repaired Lgt. Armor Plating 317 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 11) 864 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Discovered new exit (range 4) 1245 | -10/Materials | Discovered new exit (range 13) 1314 | -10/Materials | Entered Mines 1342 | -10/Mines | Met a Derelict bent on vengeance 1583 | -10/Mines | Learned Materials terminal intel 1666 | -10/Mines | Discovered new exit (range 13) 1899 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2289 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2351 | -10/Mines | Discovered new exit (range 8) 2382 | -10/Mines | Entered Materials 2382 | -9/Materials | Accompanied by 3 allies 2382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -9/Materials | Identified exit to Mines 2384 | -9/Materials | Loaded intel: 12 terminal locations 2965 | -9/Materials | Discovered new exit (range 11) 3163 | -9/Materials | Entered Mines 3163 | -9/Mines | Accompanied by 3 allies 3164 | -9/Mines | Assembled infested the area 3219 | -9/Mines | Destroyed 14 combat bots 3516 | -9/Mines | Met a Derelict testing a Signal Generator 3526 | -9/Mines | Found Signal Generator 3602 | -9/Mines | Discovered new exit (range 5) 3706 | -9/Mines | Learned location of Storage (-9) 3741 | -9/Mines | Discovered new exit (range 5) 3852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3852 | -9/Mines | Discovered new exit (range 5) 3857 | -9/Mines | Entered Exiles 3858 | -9/Exiles | Identified exit to Mines 3894 | -9/Exiles | Met 8R-AWN 3919 | -9/Exiles | Met EX-HEX 3961 | -9/Exiles | Met EX-BIN 3979 | -9/Exiles | Aligned with FarCom system 3980 | -9/Exiles | Given EX-Vault access code 3981 | -9/Exiles | Build established: Scavenger-Mutant 4014 | -9/Exiles | Opened EX-Vault 4025 | -9/Exiles | Found Gui. Plasma Cannon 4055 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4097 | -9/Exiles | Met EX-DEC 4191 | -9/Exiles | Discovered exit to Mines (range 14) 4207 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4207 | -9/Exiles | Entered Mines 4387 | -8/Mines | Discovered new exit (range 8) 4396 | -8/Mines | Entered Materials 4396 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4819 | -8/Materials | Repaired Cmb. Airjet 5028 | -8/Materials | Discovered new exit (range 5) 5185 | -8/Materials | Build established: Tank 6076 | -8/Materials | Core integrity fell below 50% 6120 | -8/Materials | Self-destructed Last Messages --------------- 06092_ U-05 Engineer builds a Wall. 06092_ K-01 Serf collects debris. 06094_ Hrd. Medium Armor Plating destroyed. 06095_ K-01 Serf collects debris. 06095_ Assault Cannon destroyed. 06096_ G-47 Trooper destroyed. 06097_ K-01 Serf destroyed. 06101_ G-47 Trooper destroyed. 06101_ Shield Generator destroyed. 06103_ Cmb. Airjet destroyed. 06103_ Acquired 57 matter. 06104_ U-05 Engineer lays Concrete. 06105_ K-01 Serf collects debris. 06106_ U-05 Engineer builds a Wall. 06106_ U-05 Engineer lays Concrete. 06109_ K-01 Serf collects debris. 06110_ U-05 Engineer builds a Wall. 06110_ U-05 Engineer lays Concrete. 06118_ G-50 Soldier suffers critical hit. 06118_ G-50 Soldier destroyed. 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"" #???????????????# | | ????? k[* """ [# %* "" #?????????????#?# | | ????????# [* * @ """ #?????????????? # | | ?????????# ** #%= " #?????????????? # | | ?????????# ^ # #???????????????+ | | ?????????# ^ w ### #+###???????????????# | | ?????????# ! #### #?????????????????# | | ?????????# #??# #?????????????????# | | ?????????# ! #??# #??????????###+#### | | ?????????# %! #??# #??????????# g ## | | ?????????#######=# [ ??# #????##+#### | | ??????????????# % ####+###### | | ??????????????# # [=#* ## ### % | | ??????????????# ##[%= = + #?# ### | | ??????????????# [% [[ ## #?### ###?? | | ??????????????# ### [ ! ## #???# #???? | | ??????????????? ? ??#% [############ #####+####? | | ???????????????????## ==##?????????# # #? | | ???????????????????# **%########### # #? | | ???????????????????# %[ #= #? | | ???????????????????# T %#[ """ #? | | ???????????????????# +%!""""" #? | | ???????????????????# ! ##### ##### #= """"" #? | | ?########??????????#######???# #???# # """" #? | | ?# #?#####??????????????# #???# # """ #? | | ?# T #?# #?????????????##+##### # #? | | ## ### # ????????????# # ##########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Exterminator Challenges ------------ None Game ------ Seed ScatterDeuteriumSpear Manual? 0 Play Time 01:33:26 Cumulative 9.7 hours Start 2020.12.12 @ 14:51:33 End 2020.12.12 @ 16:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d53f366d-200e-4d0b-bd0a-cbf424d098c6