Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.02 @ 22:49:05 Player: Karp Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (17) 85 Value Destroyed (666) 666 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 6961 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- Visual Processing Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Impulse Thruster Array Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Experimental Optical Array Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Advanced Transmission Jammer Reaction Control System > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Terrain Scanner [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Nuclear Pulse Array Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Datajack Energy Gun Dispersion Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Improved Concussive RPG Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 15 | . 1 2 . 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 13 | . 1 2 . 2 2 2 2 . . 2 . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 45 | 5 3 2 1 2 9 1 3 . . 3 16 Power 1 | 1 . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 13 | . 1 1 1 . 2 1 1 . . . 6 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . 1 1 . . . . . . . 2 Flight 9 | . 1 . . . 2 1 1 . . . 4 Utility 21 | 2 1 1 . 1 6 . . . . 3 7 Device 7 | . . 1 . 1 1 . . . . 2 2 Storage . | . . . . . . . . . . . . Processor 12 | 2 . . . . 5 . . . . 1 4 Hackware 1 | . . . . . . . . . . . 1 Protection 1 | . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 2 1 . . 1 1 . 2 . . . 3 Energy Gun 2 | 1 . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 Parts Lost 23 | . . 1 2 1 3 . . 2 . 2 12 Power . | . . . . . . . . . . . . Propulsion 8 | . . 1 1 . 1 . . . . 1 4 Utility 10 | . . . . . 1 . . 1 . 1 7 Weapon 5 | . . . 1 1 1 . . 1 . . 1 Highest Loss Streak 5 | . . 1 2 1 3 . . 1 . 2 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 2 2 3 3 3 3 3 4 4 3 3 Power . | . 1 1 1 1 1 1 1 1 1 1 . Propulsion . | . . . . . . . . 1 1 1 1 Utility 1 | . 1 1 2 2 2 2 2 2 2 1 . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . 1 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 47 | . 52 56 60 31 54 56 58 50 44 43 33 Hover 1 | . . 6 14 . . . . . . . . Flight 2 | . 5 2 . . 4 6 5 5 5 2 1 Device 8 | . . 7 10 13 12 12 11 7 5 9 4 Processor 27 | . 25 20 20 16 32 37 33 33 33 31 23 Ballistic Gun 2 | . 12 10 9 . . . . . . . . Special Melee Weapon 2 | . 9 10 7 . 4 . . . . . . Peak Build Rating 58 | 4 5 7 9 5 24 25 42 42 30 45 58 Average Rating 21 | 2 4 6 7 3 14 22 39 34 30 35 31 On Entrance 17 | . 3 5 7 3 4 22 22 42 30 30 38 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 13 | 2 3 4 4 5 3 2 13 13 1 3 11 Greatest Support 23 | 3 4 7 14 3 10 10 13 13 13 13 23 Greatest Overweight (x) 3 | . . 1 . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 3 3 3 3 3 5 4 4 5 5 Average Carried 3 | . 2 2 3 3 3 3 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 3 3 3 3 4 4 4 2 5 Class Distribution -------------------- 89% | Hacker-Mutant 10% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 703 | 250 . 30 25 65 . 75 30 20 . 10 198 Remotely . | . . . . . . . . . . . . Salvage Created 299 | . . . . 6 . . . . . . 293 Parts 24 | . . . . 2 . . . . . . 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 12 | . . . . 2 . . . . . . 10 AOE 12 | . . . . 2 . . . . . . 10 Classes Destroyed 5 | . . . . 1 . . . . . . 4 Worker 2 | . . . . . . . . . . . 2 Builder 3 | . . . . . . . . . . . 3 Swarmer 7 | . . . . 2 . . . . . . 5 Hunter 2 | . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . 3 Best Kill Streak 10 | . . . . 2 . . . . . . 10 Combat Bots Only 7 | . . . . 2 . . . . . . 7 Max Kills in Single Turn 6 | . . . . 1 . . . . . . 6 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . . . . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 591 | . . 2 51 48 90 . . 58 . 92 250 Missed 276 | . . . 21 18 53 . . 30 . 56 98 Hits 315 | . . 2 30 30 37 . . 28 . 36 152 Projectile 315 | . . 2 30 30 37 . . 28 . 36 152 Critical Strikes 4 | . . . 1 . . . . . . 1 2 Damage Taken 3293 | . . 17 241 251 189 . . 249 . 429 1917 Core 2098 | . . . 123 173 115 . . 89 . 298 1300 Absorbed by Shields 13 | . . . 13 . . . . . . . . Ignored by Resistances 2001 | . . 11 160 165 132 . . 151 . 263 1119 Core Remaining (%) 85 | 100 100 . 69 68 83 100 . . 91 74 . Volleys Fired 16 | . . . . 5 . . . 2 . . 9 Largest 1 | . . . . 1 . . . 1 . . 1 Hottest 88 | . . . . 30 . . . 81 . . 88 Shots Fired 16 | . . . . 5 . . . 2 . . 9 Gun 1 | . . . . . . . . . . . 1 Cannon 1 | . . . . . . . . 1 . . . Launcher 14 | . . . . 5 . . . 1 . . 8 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 Explosive 14 | . . . . 5 . . . 1 . . 8 Electromagnetic 1 | . . . . . . . . 1 . . . Robot Hit Streak 16 | . . . . 5 . . . 7 . . 16 Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 26 | . 2 . 3 5 5 . . 2 . . 9 Core Hits 27 | . . . . 3 . . . . . . 24 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 10 | . 2 . 3 . 5 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . 2 . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2080 | . . . . 284 . . . 71 . . 1725 Guns 27 | . . . . . . . . . . . 27 Cannons 50 | . . . . . . . . 50 . . . Explosions 1969 | . . . . 284 . . . 21 . . 1664 Melee . | . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . 34 Kinetic . | . . . . . . . . . . . . Thermal 120 | . . . . 93 . . . . . . 27 Explosive 1876 | . . . . 191 . . . 21 . . 1664 Electromagnetic 22 | . . . . . . . . 22 . . . Impact 28 | . . . . . . . . 28 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 . 2 Average Corruption 2 | . . . . . . . 3 3 3 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . 1 4 . . 1 Message Errors 1 | . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . . 1 . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 78 | . . . . . . . . . . . 78 Projectiles . | . . . . . . . . . . . . Explosions 78 | . . . . . . . . . . . 78 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . 61 . . . . . . 16 Shots 3 | . . . . 3 . . . . . . . Rammed 11 | . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 92 | . . . 4 . . . . 92 . . 2 Average Temperature 23 | . . . 4 . . . . 35 . . 1 Received Heat Transfer 561 | . . 9 170 81 93 . . 21 . 124 63 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 87 | . . . . 50 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 100 100 100 . . 100 57 Level 1 11 | . . . . . . . . . . . 42 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 384 | . . 15 15 84 30 . . . . 150 384 Initial 52 | . . . 4 . 22 . . . . . 52 Average 45 | . . 2 2 33 9 . . . . 11 147 Influence Increases 1405 | . . 45 55 126 145 . . 105 . 195 734 Destroy 0b10 Robot/C 240 | . . . . 40 . . . . . . 200 Destroy 0b10 Robot/NC 25 | . . . . . . . . . . . 25 Destroy Leader 50 | . . . . 10 . . . . . . 40 Successful Hack 22 | . . . 10 2 10 . . . . . . Disable Machine 8 | . . . . 8 . . . . . . . Destroy Structure 160 | . . . . 36 . . . . . . 124 Partial Spotted 195 | . . 30 . 15 30 . . . . 15 105 Lose Combat Pursuer 705 | . . 15 45 15 105 . . 105 . 180 240 Influence Decreases 1036 | . . 30 70 57 214 . . 90 15 60 500 Entered New Map 147 | . . . 11 . 47 . . . 6 . 83 Time Decay 757 | . . 30 49 47 167 . . 80 9 60 315 Lost Part 132 | . . . 10 10 . . . 10 . . 102 Squads Dispatched 10 | . . . . 1 3 . . . . 2 4 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 3 | . . . . . 2 . . . . . 1 Reinforcement 5 | . . . . . 1 . . . . 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 9 | . . . 1 . . . . . . 1 7 Communications Jammed 5 | . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . 5 . Times Spotted 111 | . 1 1 9 9 11 . . 10 1 22 47 Peak Tracking Total 16 | . 1 1 7 6 5 . . 3 1 16 12 Tactical Retreats 22 | . . 1 3 1 4 . . 5 . 3 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 8 | . . . 4 . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 23 | . 5 2 2 2 9 . 1 . . 2 . Terminals 17 | . 3 2 2 2 6 . . . . 2 . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . 8 2 2 5 11 . 1 . . 2 . Successful 25 | . 7 1 2 5 7 . 1 . . 2 . Failed 6 | . 1 1 . . 4 . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 24 | . 5 2 2 5 8 . . . . 2 . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 4 1 2 5 5 . . . . 2 . Record 6 | . 1 . . 2 3 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Zone Layout 5 | . 3 . . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . 1 . . . . Retrieve Components 4 | . 3 . . . . . 1 . . . . Scanalyzer 1 | . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 4 . . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . 4 . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . 1 . 2 . 3 . . . . . . Non-combat 3 | . 1 . . . 2 . . . . . . Combat 3 | . . . 2 . 1 . . . . . . Robot Hacks Applied 6 | . 1 . 2 . 3 . . . . . . parse_system 4 | . 1 . 2 . 1 . . . . . . no_distress 2 | . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 1841 | . . 115 209 110 423 23 85 222 37 160 457 Optics 1276 | . . . . . 292 23 85 222 37 160 457 Terrain 779 | . . 115 209 110 289 . . . . . 56 Seismic 680 | . . . . 78 414 23 85 80 . . . Machine Analysis 1008 | . . . . . 313 23 85 222 37 160 168 Jamming 47 | . . . . . 2 . . 6 . 24 15 Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 1970 | 32 81 131 209 110 423 23 85 222 37 160 457 Spaces Moved 3900 | 43 160 210 312 192 1021 61 198 532 93 341 737 Core 1233 | 43 84 23 23 192 288 . . . . 93 487 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 437 | . . 146 289 . . . . . . . 2 Flight 2230 | . 76 41 . . 733 61 198 532 93 248 248 Fastest Speed 32 | 50 40 40 50 50 32 32 35 40 40 35 35 Average Speed 45 | 50 45 60 56 50 39 34 39 40 40 41 50 Slowest Speed 200 | 50 50 100 60 100 50 35 40 40 40 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . . 5 . . . . 2 8 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 40 24 49 27 32 3 5 70 11 10 31 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 132 | . . . . 62 . . . 7 . . 63 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 132 | . . . . 62 . . . 7 . . 63 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Total 4050 | 51 165 212 342 198 1031 62 204 539 92 354 800 Wait 25 | . . . . . . . . 6 . 7 12 Move 3864 | 42 159 209 311 191 1011 60 197 531 92 337 724 Hop 10 | . . . . . 4 . . . . 1 5 Pick Up 9 | 2 . 1 . . . . 3 . . 1 2 Fast Attach 40 | 4 3 2 1 2 9 1 1 . . 4 13 Attach 15 | 1 . . . . . . 2 . . 2 10 Detach 11 | 1 . . . . 1 . . . . . 9 Swap 1 | . . . . . . . . . . . 1 Drop 12 | 1 1 . 2 . . 1 1 . . 2 4 Fire 16 | . . . . 5 . . . 2 . . 9 Melee 10 | . 2 . 3 . 5 . . . . . . Ram 11 | . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 25 | . . . 25 . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 33 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Evolved 1 slot: Utility x1 60 | -10/Materials | Identified exit to Mines 60 | -10/Materials | Discovered exit to Mines (range 16) 102 | -10/Materials | Identified exit to Materials 102 | -10/Materials | Discovered exit to Materials (range 10) 114 | -10/Materials | Entered another Materials area 114 | -9/Materials | Evolved 2 slots: Utility x2 114 | -9/Materials | Identified exit to Storage 114 | -9/Materials | Discovered exit to Storage (range 7) 245 | -9/Materials | Entered Storage 311 | -9/Storage | Build established: Hacker-Mutant 445 | -9/Storage | Identified exit to Materials 445 | -9/Storage | Discovered exit to Materials (range 16) 454 | -9/Storage | Entered Materials 454 | -8/Materials | Evolved 2 slots: Utility x2 559 | -8/Materials | Identified exit to Factory 559 | -8/Materials | Discovered exit to Factory (range 10) 564 | -8/Materials | Entered Factory 564 | -7/Factory | Evolved 2 slots: Utility x2 659 | -7/Factory | Identified exit to Factory 659 | -7/Factory | Discovered exit to Factory (range 16) 884 | -7/Factory | Lost 3 parts (1n1u1w) 945 | -7/Factory | Discovered exit to Factory (range 18) 987 | -7/Factory | Entered another Factory area 987 | -6/Factory | Evolved 2 slots: Utility x2 1005 | -6/Factory | Identified exit to Factory 1005 | -6/Factory | Discovered exit to Factory (range 9) 1010 | -6/Factory | Entered another Factory area 1010 | -5/Factory | Evolved 2 slots: Utility x2 1092 | -5/Factory | Identified exit to Upper Caves 1092 | -5/Factory | Discovered exit to Upper Caves (range 8) 1095 | -5/Factory | Entered Upper Caves 1115 | -5/Upper Caves | Spotted B-75 Beast 1126 | -5/Upper Caves | Encountered a Warlord checkpoint 1176 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1248 | -5/Upper Caves | Identified exit to Upper Caves 1317 | -5/Upper Caves | Entered another Upper Caves area 1322 | -5/Upper Caves | Encountered a Warlord checkpoint 1327 | -5/Upper Caves | Learned location of Armory (-4) 1337 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1349 | -5/Upper Caves | Identified exit to Factory 1349 | -5/Upper Caves | Discovered exit to Factory (range 14) 1354 | -5/Upper Caves | Entered Factory 1354 | -4/Factory | Evolved 2 slots: Utility x2 1508 | -4/Factory | Identified exit to Research 1508 | -4/Factory | Discovered exit to Research (range 11) 1514 | -4/Factory | Entered Research 1514 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 1570 | -3/Research | Spotted B-86 Titan 1616 | -3/Research | Lost 3 parts (2n1u) 1658 | -3/Research | Found Prototype Device 1658 | -3/Research | Identified Exp. EM Disruption Field 1738 | -3/Research | Core integrity fell below 50% 1747 | -3/Research | Lost 5 parts (2n3u) 1767 | -3/Research | Core integrity fell below 20% 1810 | -3/Research | Destroyed 7 combat bots 1971 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. R-10 Processor collects Lgt. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. W-44 Eye distress signal alerts nearby ally. U-05 Engineer lays Concrete. Acquired 5 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf cleans the Recycling Unit. System corrupted: Matter fused (-5). W-44 Eye distress signal alerts nearby ally. Slug penetrates Wall. 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"" " # # """ # | | ????????????????????# # # """ + | | ????????????????????# # # """ # | | ????????????????????# + # # | | ????????????????????# # # ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 410 Jamming Range 16 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 71 Targeting Accuracy 32 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Quick And Dirty Spot Them First Challenges ------------ None Game ------ Seed SapperVampiricAmplifier Manual? 0 Play Time 01:31:04 Cumulative 15.3 hours Start 2026.07.02 @ 17:56:12 End 2026.07.02 @ 22:49:05 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 2 Explorer 21 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 65% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a7f8d25-ba67-453a-b9aa-85eb9f64b43a