Cogmind - Beta 11 X11 *** ADVENTURER MODE // 2022.03.05 @ 10:46:49 Player: Sardaukar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (3586) 3586 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 8069 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 150 Friendly Fire -126 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 139/140 System Corruption 5% Temperature Cool (2) Movement Hovering (136) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Gravmag System Gravmag System > --- UTILITY (8) ------ Medium Storage Unit Advanced Weight Redist. System Signal Interpreter Terrain Scan Processor Transport Network Coupler Target Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Impact Mace Impact Mace > --- INVENTORY (10) --- Light Angular Momentum Engine Kinecellerator High-powered Tractor Beam Shock Rifle Impact Mace Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Transport Network Coupler Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Kinecellerator Plasma Rifle Heavy Battle Rifle Heavy Machine Gun Slug Cannon Precision Grenade Launcher Precision Grenade Launcher [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Transport Network Coupler Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 6 | . . 2 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 100 | 5 6 18 10 3 4 10 44 Power 8 | 1 1 1 1 . . 1 3 Engine 7 | 1 1 1 1 . . . 3 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 26 | 2 . 7 3 . . 4 10 Treads 13 | . . 4 3 . . 4 2 Leg 5 | . . . . . . . 5 Wheel 5 | 2 . 3 . . . . . Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 26 | . 3 4 3 3 . 1 12 Device 9 | . 1 3 1 . . 1 3 Storage 5 | . 1 . 1 2 . . 1 Processor 4 | . 1 . 1 . . . 2 Hackware . | . . . . . . . . Protection 8 | . . 1 . 1 . . 6 Artifact . | . . . . . . . . Weapon 40 | 2 2 6 3 . 4 4 19 Energy Gun 7 | 1 . 1 2 . 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 . 1 1 . 2 . 6 Ballistic Cannon 6 | . . 3 . . 1 1 1 Launcher 6 | . . 1 . . . 2 3 Special Weapon . | . . . . . . . . Impact Weapon 9 | . 2 . . . . 1 6 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . . 1 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 32 | . . 6 2 1 . 1 22 Power 2 | . . . . . . . 2 Propulsion 12 | . . 4 1 . . . 7 Utility 7 | . . . . 1 . . 6 Weapon 11 | . . 2 1 . . 1 7 Highest Loss Streak 12 | . . 5 1 1 . 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 90 98 99 84 84 90 88 Engine 7 | . 13 11 9 7 7 5 3 Treads 13 | . . 16 17 15 15 21 8 Leg 3 | . . . . . . . 11 Wheel 3 | . 28 4 . . . . . Device 15 | . . 19 17 15 15 14 15 Storage 8 | . 13 11 9 9 7 7 6 Processor 15 | . 5 11 18 15 15 15 20 Protection 4 | . . 2 9 5 7 7 5 Energy Gun 3 | . 2 . 11 7 7 6 1 Ballistic Gun 1 | . 2 1 . 7 2 . 2 Ballistic Cannon 5 | . . 15 5 . 4 7 . Launcher 1 | . . . . . . . 3 Impact Weapon 4 | . 23 3 . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 43 | 8 33 42 43 37 39 39 41 Greatest Support 80 | 20 20 40 40 40 40 80 80 Greatest Overweight (x) 10 | . 1 10 1 . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 10 10 10 10 Average Capacity 11 | 5 14 15 10 10 10 10 10 Most Carried 15 | . 9 15 14 10 10 10 10 Average Carried 8 | . 6 11 10 9 9 9 7 Final Capacity 15 | 5 15 15 10 10 10 10 10 Final Carried 15 | . 8 15 9 9 9 10 6 Class Distribution -------------------- 47% | Scavenger-Skirmisher 23% | Scavenger-Mutant 19% | Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 2335 | 188 122 460 349 55 68 214 879 Remotely . | . . . . . . . . Salvage Created 4269 | . 612 1253 673 85 33 368 1245 Parts 221 | . 21 71 35 7 3 36 48 Haulers Intercepted 13 | . 2 5 3 . . 3 . Recyclers Shooed 7 | . . 1 2 2 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 82 | . 9 23 10 3 . 12 25 Melee 9 | . 6 1 . . . . 2 Guns 20 | . . 2 7 3 . 1 7 Cannons 25 | . . 17 2 . . 4 2 AOE 22 | . . 3 1 . . 7 11 Classes Destroyed 18 | . 8 4 . . 1 1 4 Worker 5 | . . 2 . . . 1 2 Builder 6 | . 1 1 . . . 1 3 Tunneler 2 | . 1 . . . . . 1 Hauler 13 | . 2 5 3 . . 3 . Recycler 10 | . 3 2 3 . . . 2 Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . . . 1 Watcher 9 | . 1 4 1 . . . 3 Swarmer 28 | . 6 . 3 3 . 9 7 Grunt 30 | . 3 16 4 . . 2 5 Brawler 1 | . . 1 . . . . . Duelist 2 | . . 2 . . . . . Protector 1 | . . . . . . . 1 Sentry 10 | . . 4 3 . . . 3 Specialist 3 | . . . . . . . 3 Hunter 5 | . . . . . . . 5 Programmer 2 | . . . . . . 1 1 Martyr 1 | . . . . . 1 . . Best Kill Streak 12 | . 5 7 5 3 . 9 12 Combat Bots Only 10 | . 5 4 5 3 . 6 10 Max Kills in Single Turn 5 | . 1 2 2 1 1 3 5 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 1 1 . . 3 3 Melee 1 | . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 5915 | . 154 1120 597 137 54 605 3248 Core 1355 | . 56 242 67 33 10 88 859 Absorbed by Shields 34 | . . . . . . . 34 Redirected to Shielding 102 | . . . . . . . 102 Regen/Repaired (Parts) 14 | . . . . . . 14 . Core Remaining (%) 76 | 100 77 39 87 . . 81 . Volleys Fired 190 | . . 63 45 11 11 18 42 Largest 2 | . . 2 2 2 2 2 2 Hottest 129 | . . 70 115 73 129 129 109 Shots Fired 361 | . . 117 89 14 22 36 83 Gun 163 | . . 26 47 14 11 12 53 Cannon 176 | . . 88 42 . 11 20 15 Launcher 22 | . . 3 . . . 4 15 Special . | . . . . . . . . Kinetic 242 | . . 104 46 11 11 20 50 Thermal 60 | . . . 19 . 11 12 18 Explosive 22 | . . 3 . . . 4 15 Electromagnetic 37 | . . 10 24 3 . . . Robot Hit Streak 31 | . . 29 11 12 15 7 31 Robot Miss Streak 3 | . . 2 3 1 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 322 | . 25 97 67 13 19 18 83 Core Hits 186 | . 5 48 28 7 4 19 75 Critical Kills 7 | . . . . . 1 3 3 Critical Parts Destroyed 10 | . 6 1 . . . . 3 Critical Strikes 29 | . 6 4 2 . 3 4 10 Burn 5 | . . . . . . 1 4 Destroy 9 | . . . . . 3 3 3 Blast 5 | . . 3 2 . . . . Smash 10 | . 6 1 . . . . 3 Melee Attacks 84 | . 32 10 . . . 2 40 Impact 84 | . 32 10 . . . 2 40 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . 8 . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . 1 1 . . . . 3 Damage Inflicted 11009 | . 1219 2095 1305 210 551 1283 4346 Guns 2403 | . . 232 565 208 230 180 988 Cannons 2689 | . . 1186 578 . 321 361 243 Explosions 3180 | . . 429 162 . . 733 1856 Melee 2723 | . 1219 245 . . . . 1259 Ramming 14 | . . 3 . 2 . 9 . Kinetic 3599 | . . 1293 609 154 321 361 861 Thermal 1532 | . . 65 329 . 230 538 370 Explosive 2595 | . . 364 . . . 375 1856 Electromagnetic 546 | . . 125 367 54 . . . Impact 2723 | . 1219 245 . . . . 1259 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 1 1 . . . 5 Average Corruption 1 | . . 1 1 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . 1 3 . . . 5 Message Errors 2 | . . . 1 . . . 1 Matter Fused 2 | . . . . . . . 2 Energy Discharges 3 | . . . 2 . . . 1 Data Loss (minor) 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1465 | . 606 154 . . . 4 701 Projectiles 10 | . . 6 . . . 4 . Explosions 157 | . . 105 . . . . 52 Melee 1298 | . 606 43 . . . . 649 Knockbacks 17 | . 2 7 2 . . 4 2 Impact 4 | . 2 . . . . . 2 Kinetic 13 | . . 7 2 . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 545 | . . 183 101 . . 72 189 Shots 16 | . . 6 2 . . 2 6 Rammed 3 | . . 1 . 1 . 1 . Targets Rammed 4 | . . 1 . 1 . 2 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 371 | . . 216 371 . 252 126 243 Average Temperature 76 | . . 47 118 . 87 49 63 Received Heat Transfer 1725 | . 78 471 396 . . 27 753 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 39 | . 15 3 . . . . 21 Impact Corruptions 37 | . 15 2 . . . . 20 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 1 1 Heat Transferred 2702 | . . 100 657 . 370 583 992 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 1 3 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 626 | . 220 626 432 236 78 495 406 Initial 208 | . . 21 147 155 68 . 208 Average 233 | . 82 386 312 192 42 103 258 Maximum Alert Level 2 | . 1 2 2 1 . 2 2 Low Security (%) 44 | 100 91 15 22 68 100 76 23 Level 1 38 | . 8 30 55 31 . 16 73 Level 2 16 | . . 54 21 . . 6 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 5 4 . . 2 8 Investigation 7 | . 2 1 1 . . 1 2 Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . . 3 2 . . . 2 Assault 1 | . . 1 . . . . . Garrison 4 | . . . 1 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . . 3 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 12 34 16 3 6 23 43 Peak Tracking Total 10 | . 4 6 4 3 3 7 10 Tactical Retreats 6 | . 1 . . . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 4 | . 2 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 13 | . . 5 5 . . 2 1 Max in Single Turn 3 | . . 3 3 . . 2 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 26 | . 5 6 3 1 . 3 8 Terminals 21 | . 4 6 3 1 . 2 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 81 | . 16 21 11 2 . 11 20 Successful 39 | . 8 9 6 1 . 7 8 Failed 42 | . 8 12 5 1 . 4 12 Catastrophic 9 | . 2 3 1 . . . 3 Database Lockouts . | . . . . . . . . Manual 43 | . 5 12 6 2 . 7 11 Terminals 71 | . 13 21 11 2 . 8 16 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . . . 3 . Recycling Units 4 | . 3 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 23 | . 5 7 4 . . 2 5 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 5 | . 1 3 1 . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . . . . 1 1 Alert Level 4 | . 2 1 . . . . 1 Unreport Threat 2 | . 1 1 . . . . . Recall Investigation 2 | . . . 1 . . . 1 Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 4 | . 1 2 . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . 2 . . . . . 1 Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 1 2 2 1 . 3 . Terminals 8 | . . 2 2 1 . 3 . Botnet 5 | . . 1 1 1 . 2 . Operators 3 | . . 1 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 5 3 1 . 2 6 Full Trace Events 8 | . 1 3 1 . . 1 2 Feedback Events 2 | . . 1 1 . . . . Corruption 2 | . . 1 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . 1 . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 21 | . . . . 1 19 . 1 Largest Group 19 | . . . . 1 19 . 1 Highest-Rated Group 465 | . . . . 20 465 . 40 Highest-Rated Ally 40 | . . . . 20 35 . 40 Total Orders 2 | . . . . . . . 2 AID 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 162 | . . . . 2 160 . . Total Damage 5776 | . . . . . 5776 . . Kills 17 | . . . . . 17 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 4673 | 36 446 1106 489 200 300 786 1310 Spaces Moved 2255 | 37 351 493 195 96 159 267 657 Core 26 | 3 . 2 . . . . 21 Treads 1294 | . . 356 195 96 159 267 221 Legs 345 | . . . . . . . 345 Wheels 520 | 34 351 135 . . . . . Hover 67 | . . . . . . . 67 Flight 3 | . . . . . . . 3 Fastest Speed 50 | 50 80 95 160 160 160 160 76 Average Speed 144 | 77 93 163 166 160 160 160 142 Slowest Speed 550 | 80 95 550 240 160 160 160 355 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 29 | 4 55 41 20 4 87 6 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . . . . 1 15 Terrain Destroyed 277 | . . 71 73 . 2 64 67 Melee 16 | . . . . . . 1 15 Projectile 9 | . . . . . 2 3 4 AOE 252 | . . 71 73 . . 60 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 3171 | 41 420 661 271 129 185 583 881 Wait 464 | . 26 59 11 12 . 277 79 Move 2249 | 36 350 492 194 96 158 266 657 Hop . | . . . . . . . . Pick Up 40 | . 7 14 2 1 4 2 10 Fast Attach 47 | 5 4 6 4 1 4 7 16 Attach 26 | . 2 6 3 1 . . 14 Detach 4 | . 4 . . . . . . Swap 28 | . . 6 3 1 . 4 14 Drop 41 | . 1 5 9 2 8 5 11 Fire 190 | . . 63 45 11 11 18 42 Melee 71 | . 26 9 . . . 2 34 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 3 | . . . . 1 . 2 . Escape Stasis . | . . . . . . . . Rewire 7 | . . . . 3 . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Discovered new exit (range 12) 319 | -10/Materials | Build established: Mutant 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Utility x2 703 | -9/Materials | Crushed by falling debris 776 | -9/Materials | Lost 5 parts (3n2w) 815 | -9/Materials | Core integrity fell below 50% 1065 | -9/Materials | Build established: Scavenger-Mutant 1283 | -9/Materials | First assault squad dispatched 1565 | -9/Materials | Discovered new exit (range 11) 1589 | -9/Materials | Entered another Materials area 1589 | -8/Materials | Evolved 2 slots: Utility x2 1884 | -8/Materials | Build established: Scavenger-Skirmisher 2017 | -8/Materials | Garrison activated, responded to threat 2068 | -8/Materials | Discovered new exit (range 7) 2076 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Propulsion x2 2278 | -7/Factory | Sucked down chute 2278 | -7/Factory | Entered Waste 2280 | -7/Waste | 1 allies followed down the chute 2298 | -7/Waste | Spotted C-40 Crusher 2314 | -7/Waste | Spotted C-40 Crusher 2325 | -7/Waste | Warlord forces began an assault 2456 | -7/Waste | Spotted C-40 Crusher 2460 | -7/Waste | Spotted C-40 Crusher 2464 | -7/Waste | Allies destroyed C-40 Crusher 2472 | -7/Waste | Allies destroyed C-40 Crusher 2477 | -7/Waste | Spotted C-40 Crusher 2492 | -7/Waste | Spotted C-40 Crusher 2496 | -7/Waste | Allies destroyed C-40 Crusher 2511 | -7/Waste | Allies destroyed C-40 Crusher 2521 | -7/Waste | Allies destroyed C-40 Crusher 2564 | -7/Waste | Discovered new exit (range 10) 2577 | -7/Waste | Identified exit to Factory 2578 | -7/Waste | Entered Factory 2663 | -7/Factory | Repaired Seismic Detector 3072 | -7/Factory | Discovered new exit (range 12) 3088 | -7/Factory | Identified exit to Factory 3364 | -7/Factory | Entered another Factory area 3364 | -6/Factory | Evolved 2 slots: Utility x2 3606 | -6/Factory | Spotted B-75 Beast 4283 | -6/Factory | Build established: Scavenger-Assassin 4339 | -6/Factory | Cargo convoy interrupted 4360 | -6/Factory | Garrison activated, responded to threat 4413 | -6/Factory | Destroyed 10 combat bots 4417 | -6/Factory | Lost 12 parts (1p5n4u2w) 4417 | -6/Factory | Core integrity fell below 50% 4471 | -6/Factory | Core integrity fell below 20% 4513 | -6/Factory | Lost 6 parts (1n5w) 4674 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04588_ W-25 Informer system corrupted by crushing effect. 04589_ W-25 Informer system terminally corrupted. 04589_ Imp. Sensor Array fried. 04589_ Visual Processing Unit fried. 04589_ Imp. Signal Interpreter fried. 04607_ Acquired Adv. Weight Redist. System. 04614_ Acquired 10 matter. 04624_ Visual Processing Unit fried. 04624_ Imp. Sensor Array fried. 04624_ W-25 Informer destroyed. 04625_ System corrupted: Matter fused (-7). 04628_ Acquired 7 matter. 04634_ Acquired Corrupted Lgt. Deuterium Engine. 04634_ Integrated Corrupted Lgt. Deuterium Engine (+2). 04635_ Acquired 10 matter. 04653_ System corrupted: Matter fused (-5). 04658_ Acquired Impact Mace. 04662_ Acquired Hvy. Pick. 04666_ Acquired Hpw. Tractor Beam. 04674_ Slug penetrates Terminal. 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"# + #?????????# ! # | | """"""" "# "" "" # ##?#???? ?+ | | "# "" "" # #?????"???# %]# | | ## """ """ !# #????"????# # | | ## """ """ # #???????? ###%### | | ##########+##### """ """ # #?###########%#?# | | ?#???# # # ### # ### | | ????## ############# T## !! # ##? | | ?????# ###?#####?#?# ## ! # #?# | | ??#??# ]] ##########?## ### # #?# | | ?????# ]] ############# #?#####+##### #?# | | ?????# #?# ## ##????# ## ## ### | | ????## ### """ # =% ###??# ###"# ### | | ???#?# #?# ""R" # / ###### ### % !# | | ?????###########?# "" " # "" h %# | | ??#???#???????##?# @/ T % %[# | | ???????#?#?####?## """ # h ! # | | ????????#?##??##?# """ # ########## # | | ?????#??#??##?#?## """ # #?##?########### | | ??????#????#?#?#?# ### #############??#?? | | ?????????????##?##"########## # "#?##?## | | ???????????#????# ! + + ##?##### | | ??????????#?????# # # #?##?#?? | | ??????????????#?# + # ! ##?##### | | ????????????????# """"" ##### #??#??#? | | ????????????##??# """"" #?#?# """ ##??#??? | | ????????#????#??# """ #???# """"" #?###??? | | ????????#???#?#?# ##??# """"" ###?#?#? | | ???????????#????##############??###########?#????# | | ??????????????#???????##?#?#?#???#????#????##????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed EfficiencyNavigationDrive Manual? 0 Play Time 01:51:12 Cumulative 181.2 hours Start 2022.03.04 @ 17:48:13 End 2022.03.05 @ 10:46:49 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 35 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7ad89b4-6c3f-4322-bff6-0d8d1964e8bd