Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 10:43:01 Player: Don Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (972) 972 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3037 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Hacking Suite Field Recycling Unit > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (15) --- Aluminum Leg Heat Sink Large Storage Unit Medium Matter Pod (0) Signal Interpreter Targeting Computer Improved Targeting Computer Light Armor Plating Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Core Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Grenade Launcher Improved Datajack > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit Heat Sink Large Storage Unit Medium Matter Pod Signal Interpreter Targeting Computer Improved Targeting Computer Light Armor Plating Tractor Beam Field Recycling Unit Field Recycling Unit Mining Laser Heavy Mace [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Field Recycling Unit Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 49 | 8 8 14 1 18 Power 11 | 3 3 3 . 2 Engine 11 | 3 3 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads 2 | . . . . 2 Leg 4 | 2 . 2 . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 7 | . 2 . . 5 Device 1 | . . . . 1 Storage 3 | . 1 . . 2 Processor 1 | . . . . 1 Hackware 1 | . 1 . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 3 3 7 1 8 Energy Gun 4 | 2 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 2 1 1 Ballistic Cannon . | . . . . . Launcher 6 | . 1 4 . 1 Special Weapon 2 | . . 1 . 1 Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 21 | . 4 4 . 13 Power 7 | . 2 2 . 3 Propulsion 6 | . . 1 . 5 Utility 1 | . . . . 1 Weapon 7 | . 2 1 . 4 Highest Loss Streak 10 | . 2 2 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 88 84 88 79 Engine 9 | . 11 8 11 8 Leg 19 | . 28 21 . . Wheel 2 | . . . 22 7 Storage 10 | . 9 11 11 9 Processor 1 | . . . . 9 Hackware 10 | . 10 11 11 9 Protection 1 | . . . . 6 Energy Gun 4 | . 11 . . . Ballistic Gun 16 | . 15 21 11 6 Launcher 6 | . . 11 11 5 Naked Turns . | . . . . . Heaviest Build 45 | 7 26 45 36 39 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 11 | . 1 2 1 11 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 11 15 15 15 Most Carried 15 | 5 9 15 15 15 Average Carried 10 | 2 6 13 15 13 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 5 8 15 15 10 Class Distribution -------------------- 48% | Mutant 43% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 845 | 282 84 377 27 75 Remotely . | . . . . . Salvage Created 1003 | 50 201 563 . 189 Parts 66 | 2 12 38 . 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | 1 6 12 . 11 Melee 1 | . . . . 1 Guns 16 | 1 4 8 . 3 AOE 12 | . 2 4 . 6 Classes Destroyed 10 | 1 2 7 . . Worker 2 | . . 1 . 1 Builder 3 | . . 2 . 1 Tunneler 1 | . . 1 . . Recycler 2 | . . 2 . . Operator 1 | . 1 . . . Watcher 2 | . . 1 . 1 Swarmer 13 | . 3 3 . 7 Grunt 13 | 1 3 6 . 3 Duelist 1 | . . 1 . . Sentry 3 | . . 2 . 1 Best Kill Streak 8 | 1 4 8 . 7 Combat Bots Only 7 | 1 3 4 . 7 Max Kills in Single Turn 6 | 1 2 4 . 6 Gunslinging . | . . . . . Exploded 3 | . 2 2 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 299 | 2 57 59 . 181 Missed 83 | . 16 15 . 52 Damage Taken 2863 | 22 404 839 . 1598 Core 791 | . 64 174 . 553 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . . . 34 Core Remaining (%) 76 | 100 74 . 56 . Volleys Fired 70 | 2 21 36 . 11 Largest 3 | 2 2 3 . 3 Hottest 89 | 60 60 89 . 81 Shots Fired 128 | 4 36 73 . 15 Gun 113 | 4 36 61 . 12 Cannon . | . . . . . Launcher 15 | . . 12 . 3 Special . | . . . . . Kinetic 97 | 2 22 61 . 12 Thermal . | . . . . . Explosive 15 | . . 12 . 3 Electromagnetic 16 | 2 14 . . . Robot Hit Streak 14 | 2 6 14 . 2 Robot Miss Streak 3 | 1 3 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 86 | 3 21 44 . 18 Core Hits 59 | 2 9 33 . 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . 1 . 1 Destroy 2 | . . 1 . 1 Melee Attacks 13 | . . . . 13 Impact 8 | . . . . 8 Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2899 | 33 300 1362 . 1204 Guns 951 | 33 204 584 . 130 Cannons . | . . . . . Explosions 1749 | . 96 778 . 875 Melee 199 | . . . . 199 Ramming . | . . . . . Kinetic 814 | 6 94 584 . 130 Thermal 693 | . 96 . . 597 Explosive 1056 | . . 778 . 278 Electromagnetic 137 | 27 110 . . . Impact 168 | . . . . 168 Slashing 31 | . . . . 31 Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 3 . . Matter Fused 2 | . . 2 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 204 | . . 42 . 162 Projectiles . | . . . . . Explosions 197 | . . 42 . 155 Melee 7 | . . . . 7 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 282 | . 36 189 . 57 Shots 8 | . 1 6 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 112 | 20 112 70 . 15 Average Temperature 27 | 15 40 17 . 7 Received Heat Transfer 852 | 12 84 207 . 549 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . 100 . . 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 428 | 20 70 256 105 428 Initial 105 | . 13 21 105 40 Average 100 | 3 51 90 105 283 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 81 | 100 100 82 100 23 Level 1 15 | . . 17 . 58 Level 2 2 | . . . . 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | 1 7 15 . 17 Peak Tracking Total 8 | 1 4 3 . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 9 | . . 4 . 5 Max in Single Turn 5 | . . 2 . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 3 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 5 19 . . Successful 17 | . 2 15 . . Failed 7 | . 3 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 5 12 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . 7 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 9 . . Record 6 | . 2 4 . . Terminal Index 1 | . . 1 . . Locate Traps 2 | . . 2 . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . 6 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 2 | . . 2 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 33 | . . 33 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1618 | 108 518 693 70 229 Spaces Moved 785 | 69 272 274 72 98 Core 17 | 16 . . . 1 Treads 21 | . . . . 21 Legs 595 | 53 272 270 . . Wheels 148 | . . 4 72 72 Hover . | . . . . . Flight 4 | . . . . 4 Fastest Speed 50 | 50 120 95 95 95 Average Speed 158 | 103 164 191 95 138 Slowest Speed 680 | 120 190 260 95 680 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 7 30 26 27 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 92 | . 2 44 . 46 Melee . | . . . . . Projectile . | . . . . . AOE 92 | . 2 44 . 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1032 | 103 313 382 73 161 Wait 54 | 12 1 32 . 9 Move 781 | 68 271 273 71 98 Hop . | . . . . . Pick Up 42 | 10 7 18 . 7 Fast Attach 11 | . 5 3 1 2 Attach 35 | 8 3 10 . 14 Detach 8 | 3 1 2 . 2 Swap 3 | . . 1 . 2 Drop 16 | . 4 7 1 4 Fire 70 | 2 21 36 . 11 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 11) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1224 | -9/Materials | Discovered new exit (range 14) 1320 | -9/Materials | Entered Mines 1386 | -9/Mines | Discovered new exit (range 4) 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Evolved 2 slots: Utility x2 1527 | -8/Materials | Destroyed 7 combat bots 1531 | -8/Materials | Lost 3 parts (2n1w) 1570 | -8/Materials | Core integrity fell below 50% 1603 | -8/Materials | Core integrity fell below 20% 1619 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Broken Lgt. Ion Engine destroyed. Grenade Launcher destroyed. Core Shielding destroyed. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Lgt. Treads destroyed. Destroyed Hvy. Assault Rifle. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Acquired 44 matter. Flying robots can pass through spaces occupied by others, even hostile robots. Mining Laser destroyed. Lgt. Ion Engine destroyed. Hvy. Mace destroyed. Flight Unit destroyed. G-47 Trooper destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????############??? | | ????????????????# # #??? | | ????????????????# # """ #??? | | ????#######?????# # """ #??? | | ????# ####### + """ #??? | | ????# # #??? | | ????# # #??? | | ????# ########??? | | ????# ###+#######?????????? | | ????## ## #??????????? | | ?????# ## #??????????? | | ?????# ## [#??????????? | | ?????# ## ! #??????????? | | ?????# ## #??????????? | | ##?## ## #??????????? | | ##"#" "# #??????????? | | % " #??????????? | | " #??????????? | | ""##### ######????### | | " / ###### # | | " # =*# | | " # # | | # # | | # @[ # | | "## ###=%g # | | #![ # | | ! + # | | # # | | ""### # # | | " "###?# # # | | ?## #####???# # # | | ??##????????# ######## # | | ????????????# #??????# # | | ????????????# #??????######## | | ???????????? #?????????????? | | ???????????###+#??????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Maybe Next Time I'll Detach My Launcher Risk Taker Challenges ------------ None Game ------ Seed TerrabombFrostPrototype Manual? 0 Play Time 01:18:52 Cumulative 1.2 hours Start 2024.05.15 @ 07:55:22 End 2024.05.15 @ 10:43:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x22 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5e84e5d-bb05-4f28-b8b1-d115dd9edf69