Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 00:29:19 Player: Hamilcar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (2419) 2419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 9133 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Centrium Wheel Advanced Sensor Array Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Improved Airjet Improved Gravmag System Gravmag Array Antigrav System > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Long-range Terrain Scanner Advanced Targeting Computer System Backup Module > --- WEAPON ----------- Proton Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Field Propulsion Drive Flak Gun KE Penetrator Improved Datajack [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . 2 2 . 2 2 . . 2 2 . . 2 . Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion 4 | . . . 2 . 1 1 . . . . . . . . Utility 6 | . . 2 . . . . . . 2 . . . 2 . Weapon 2 | . . . . . . 1 . . . 1 . . . . Parts Attached 124 | 6 2 12 7 24 7 13 . 11 14 15 . 3 5 5 Power 25 | 1 1 3 . 2 1 5 . 3 4 2 . . 1 2 Engine 14 | 1 . 3 . 1 1 5 . 1 2 . . . . . Core 9 | . 1 . . 1 . . . 2 2 2 . . . 1 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 29 | 2 . 2 4 10 . 1 . 1 3 4 . . . 2 Treads 12 | 2 . 2 4 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . 4 . . . 2 Hover 5 | . . . . . . 1 . 1 3 . . . . . Flight 6 | . . . . 6 . . . . . . . . . . Utility 31 | 1 1 3 2 3 1 4 . 5 1 3 . 2 4 1 Device 20 | . 1 2 . 2 1 1 . 5 . 1 . 2 4 1 Storage 3 | 1 . . 1 . . . . . . 1 . . . . Processor 7 | . . . 1 1 . 3 . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 . 4 1 9 5 3 . 2 6 6 . 1 . . Energy Gun 12 | 1 . 2 . 5 2 . . . . 2 . . . . Energy Cannon 5 | . . 1 . . . . . . 1 2 . 1 . . Ballistic Gun 13 | 1 . 1 1 2 . 3 . 1 4 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . Launcher 3 | . . . . 2 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . . . Parts Lost 49 | . . 2 . 3 . 7 . 5 17 4 . . 10 1 Power 7 | . . 1 . . . 2 . 2 2 . . . . . Propulsion 12 | . . . . . . 4 . . 5 1 . . 1 1 Utility 11 | . . . . 1 . . . 1 4 . . . 5 . Weapon 19 | . . 1 . 2 . 1 . 2 6 3 . . 4 . Highest Loss Streak 12 | . . 2 . 3 . 4 . 2 12 4 . . 7 1 Average Slot Usage (%) 72 | . 94 95 99 96 72 67 60 65 64 17 42 52 39 19 Engine 5 | . 11 8 9 7 7 8 6 5 4 . . . . . Core 2 | . 2 2 . 1 . . . 5 5 2 5 5 2 3 Treads 14 | . 28 22 35 32 . . . . . . . . . . Wheel 1 | . . . . . . . . . . 4 10 10 6 7 Hover 2 | . . . . . . 1 6 9 13 . . . . . Flight 2 | . . . . 3 30 14 . . . . . . . . Device 15 | . 8 28 22 14 13 9 13 25 17 . 5 11 14 3 Storage 4 | . 14 11 9 8 . . . . . . 5 5 . . Processor 4 | . . . 4 10 4 16 13 . 4 1 . . . . Energy Gun 4 | . 14 9 9 7 5 . . . . 2 5 5 2 . Energy Cannon 1 | . . 1 . . . . . . 4 2 5 8 6 . Ballistic Gun 7 | . 14 10 9 9 7 3 13 14 10 . . . . . Naked Turns 307 | . . . . . . . . . 34 129 . . 111 33 Heaviest Build 74 | 11 14 18 47 52 13 20 20 33 35 30 30 47 74 24 Greatest Support 91 | 40 40 40 80 80 16 37 37 51 91 20 20 29 29 26 Greatest Overweight (x) 11 | 2 . . . 11 . 1 . . 1 8 1 1 3 2 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 12 | 6 6 6 12 12 4 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 6 6 6 11 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | 4 6 6 8 12 4 4 4 4 4 4 . . 4 4 Average Carried 4 | 1 4 5 6 10 3 3 4 2 3 1 . . 1 2 Final Capacity 12 | 6 6 6 12 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | 4 6 6 8 4 4 4 4 3 1 . . . 4 4 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Skirmisher 17% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Skirmisher 6% | Scavenger-Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Matter Collected 1852 | 205 93 157 48 573 . 166 . 289 60 55 106 28 72 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2734 | . 93 331 48 1205 . 232 . 359 86 60 53 . 267 . Parts 160 | . 6 25 5 73 . 14 . 17 6 9 . . 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 55 | . 2 10 1 30 . 3 . 5 2 . . . 2 . Melee 3 | . . . . . . 3 . . . . . . . . Guns 37 | . 2 6 1 21 . . . 5 1 . . . 1 . Cannons 4 | . . 2 . . . . . . 1 . . . 1 . AOE 10 | . . 2 . 8 . . . . . . . . . . Classes Destroyed 11 | . 1 2 . 1 . 1 . 2 1 1 1 . 1 . Worker 3 | . . . . 1 . . . . . 2 . . . . Builder 1 | . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . . . . . . . . 2 . . . . . . Swarmer 12 | . . 5 . 6 . . . . 1 . . . . . Grunt 18 | . 2 2 . 14 . . . . . . . . . . Sentry 22 | . . 3 1 10 . 3 . 3 . . . . 2 . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 2 5 1 7 . 2 . 4 1 1 . . 2 . Combat Bots Only 7 | . 2 5 1 7 . 2 . 3 1 . . . 1 . Max Kills in Single Turn 2 | . 1 2 1 2 . 1 . 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Damage Taken 8182 | . 90 571 30 1280 . 449 . 811 1782 1028 . . 1447 694 Core 2944 | . 11 93 . 209 . 132 . 177 517 501 . . 651 653 Absorbed by Shields 69 | . . . . . . . . . . . . . 52 17 Core Remaining (%) 75 | 100 95 76 . 62 100 . . 63 48 . . 56 . . Volleys Fired 177 | . 6 27 2 77 . . 2 16 10 19 1 . 17 . Largest 4 | . 2 2 2 2 . . 2 3 3 3 3 . 4 . Hottest 318 | . 70 85 90 90 . . 53 83 131 226 220 . 318 . Shots Fired 359 | . 12 54 4 149 . . 4 39 24 32 3 . 38 . Gun 284 | . 12 46 4 141 . . 4 39 19 7 1 . 11 . Cannon 67 | . . 8 . . . . . . 5 25 2 . 27 . Launcher 8 | . . . . 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 214 | . 6 27 2 86 . . 4 39 19 15 1 . 15 . Thermal 102 | . 6 19 2 55 . . . . . 7 1 . 12 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 43 | . . 8 . 8 . . . . 5 10 1 . 11 . Robot Hit Streak 17 | . 10 12 9 17 . . 2 11 6 5 2 . 10 . Robot Miss Streak 7 | . 1 4 1 4 . . 3 7 5 5 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . . Shots Hit Robots 278 | . 10 38 3 108 . 20 4 32 16 15 2 . 30 . Core Hits 166 | . 5 16 2 79 . 7 2 28 10 8 1 . 8 . Critical Hits 2 | . . . . . . 1 . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . Melee Attacks 22 | . . . . . . 21 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 21 | . . . . . . 21 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . Damage Inflicted 6210 | . 112 560 45 2238 . 718 138 647 340 497 72 . 836 7 Guns 3435 | . 112 390 45 1591 . . 138 647 260 106 . . 146 . Cannons 1248 | . . 94 . . . . . . 24 368 72 . 690 . Explosions 779 | . . 76 . 647 . . . . 56 . . . . . Melee 718 | . . . . . . 718 . . . . . . . . Ramming 30 | . . . . . . . . . . 23 . . . 7 Kinetic 2855 | . 51 149 16 1029 . . 138 647 260 153 43 . 369 . Thermal 1660 | . 61 317 29 788 . . . . . 115 29 . 321 . Explosive 56 | . . . . . . . . . 56 . . . . . Electromagnetic 891 | . . 94 . 421 . . . . 24 206 . . 146 . Impact . | . . . . . . . . . . . . . . . Slashing 718 | . . . . . . 718 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 2 . . 8 8 1 . . . 3 3 Average Corruption 2 | . . . 1 1 . . 8 5 1 . . . 2 3 Corruption Purged 5 | . . . . . . . . 4 1 . . . . . Effects 47 | . . . 1 14 . . 2 17 5 . . . 4 4 Message Errors 13 | . . . . 8 . . . 1 1 . . . 1 2 Matter Fused 8 | . . . . . . . 1 4 . . . . 3 . Heat Flow Errors 8 | . . . . 3 . . . 4 . . . . . 1 Energy Discharges 6 | . . . 1 1 . . . 2 2 . . . . . Data Loss (minor) 4 | . . . . 1 . . . 1 1 . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . Targeting Errors 7 | . . . . 1 . . 1 4 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . 14 . 9 . . . . 4 . 4 . Projectiles 8 | . . . . . . . . . . . 4 . 4 . Explosions 14 | . . . . 14 . . . . . . . . . . Melee 9 | . . . . . . 9 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . 33 . 33 . . . . 49 177 . . . 3 Shots 9 | . . 1 . 5 . . . . 1 2 . . . . Rammed 2 | . . . . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 434 | . 102 147 39 318 . 1 . 254 243 264 114 . 434 123 Average Temperature 90 | . 54 46 24 69 . 1 . 108 109 88 60 . 240 80 Received Heat Transfer 1102 | . 48 72 9 531 . 114 . 234 . . . . 94 . Effects 9 | . . . . 1 . . . . . . . . 8 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 3 | . . 1 . 2 . . . . . . . . . . Heat Transferred 3146 | . 185 779 74 1488 . . . . . 148 37 . 435 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Peak Influence 676 | . 50 180 71 676 307 289 97 152 146 192 . . 78 43 Average Influence 124 | . 13 114 60 213 307 237 91 80 59 127 . . 36 41 Maximum Alert Level 2 | . . . . 2 1 1 . . . . . . . . Low Security (%) 81 | 100 100 100 100 55 . 24 100 100 100 100 . . 100 100 Level 1 13 | . . . . 25 100 75 . . . . . . . . Level 2 5 | . . . . 19 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 . 4 . 1 . 5 1 1 . . 4 2 Investigation 3 | . . . . . . . . 2 . . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . . Reinforcement 13 | . . 1 . 4 . 1 . 2 1 1 . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Distress Signals 9 | . 1 . . 2 . . . 3 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 140 | . 3 16 1 47 . 4 6 19 11 7 2 . 15 9 Peak Tracking Total 10 | . 3 6 1 6 . 2 6 8 7 5 1 . 10 8 Tactical Retreats 20 | . 1 2 . 4 . . . 5 1 2 2 . 3 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Traps Triggered 10 | . . . 1 . . 1 . 2 1 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Machines Disabled 7 | . . . . 1 . . . . 1 5 . . . . Max in Single Turn 5 | . . . . 1 . . . . 1 5 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Machines Accessed 6 | . . . . 2 . . . . . . . . 1 3 Terminals 6 | . . . . 2 . . . . . . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 10 | . . . . 2 . . . . . . . . 2 6 Successful 7 | . . . . 2 . . . . . . . . 1 4 Failed 3 | . . . . . . . . . . . . . 1 2 Catastrophic 2 | . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . Terminals 10 | . . . . 2 . . . . . . . . 2 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 2 . . . . . . . . 1 4 Record 5 | . . . . 1 . . . . . . . . . 4 Open Door 2 | . . . . 1 . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Total Allies 1 | . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . . . . . Total Damage 86 | . . . . . . . 86 . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Turns Passed 6166 | 75 183 638 531 1529 137 331 74 518 710 332 400 61 377 270 Spaces Moved 4828 | 43 100 291 298 713 211 400 114 650 471 353 439 60 394 291 Core 596 | 8 . . . . . 4 . . 69 248 . . 222 45 Treads 1322 | 35 100 291 298 598 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1022 | . . . . . . . . . . 105 439 60 172 246 Hover 1183 | . . . . . . 17 114 650 402 . . . . . Flight 705 | . . . . 115 211 379 . . . . . . . . Fastest Speed 31 | 50 160 160 160 31 31 31 60 56 42 50 90 90 50 50 Average Speed 89 | 147 160 160 160 144 31 46 60 57 50 63 90 90 74 80 Slowest Speed 960 | 160 160 160 163 960 31 117 60 60 120 450 90 90 110 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 4 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 29 | 3 20 32 18 82 8 9 82 27 15 11 67 11 19 39 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 106 | . . 5 . 20 . . . . 15 62 . . 4 . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . 6 . . 4 . AOE 96 | . . 5 . 20 . . . . 15 56 . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Upp Upp Res Qua Total 6293 | 52 111 415 346 1071 282 514 115 757 921 428 441 65 445 330 Wait 1017 | . 2 67 29 224 55 77 . 70 415 33 2 3 24 16 Move 4804 | 42 99 290 297 704 208 400 113 649 469 352 438 59 393 291 Hop 5 | . . . . 4 1 . . . . . . . . . Pick Up 39 | 4 1 5 6 6 2 . . 4 3 4 . . . 4 Fast Attach 80 | 6 2 8 4 13 5 10 . 7 7 9 . 3 5 1 Attach 36 | . . 2 2 8 2 2 . 4 6 6 . . . 4 Detach 33 | . 1 3 . 8 3 3 . 3 4 3 . . 4 1 Swap 8 | . . 2 1 3 . 1 . . 1 . . . . . Drop 63 | . . 11 5 24 6 2 . 4 4 1 . . 2 4 Fire 177 | . 6 27 2 77 . . 2 16 10 19 1 . 17 . Melee 20 | . . . . . . 19 . . 1 . . . . . Ram 2 | . . . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 1 . . . . 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 11) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 756 | -9/Materials | Build established: Skirmisher 823 | -9/Materials | Discovered new exit (range 16) 897 | -9/Materials | Entered another Materials area 897 | -8/Materials | Evolved 2 slots: Propulsion x2 1071 | -8/Materials | Build established: Scavenger-Skirmisher 1343 | -8/Materials | Discovered new exit (range 4) 1354 | -8/Materials | Identified exit to Storage 1428 | -8/Materials | Entered Storage 2246 | -8/Storage | Lost 3 parts (1u2w) 2496 | -8/Storage | Build established: Scavenger-Mutant 2811 | -8/Storage | Destroyed 7 combat bots 2948 | -8/Storage | Discovered new exit (range 16) 2957 | -8/Storage | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3086 | -7/Factory | Discovered new exit (range 16) 3091 | -7/Factory | Discovered new exit (range 10) 3094 | -7/Factory | Entered another Factory area 3094 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3154 | -6/Factory | Build established: Scavenger-Sprinter 3227 | -6/Factory | Lost 3 parts (2n1w) 3404 | -6/Factory | Lost 4 parts (2p2n) 3422 | -6/Factory | Discovered new exit (range 13) 3425 | -6/Factory | Sucked down chute 3425 | -6/Factory | Entered Waste 3426 | -6/Waste | Met a frightened Derelict 3430 | -6/Waste | Spotted C-40 Crusher 3439 | -6/Waste | Spotted C-40 Crusher 3440 | -6/Waste | EMP discharged 3452 | -6/Waste | Spotted C-40 Crusher 3465 | -6/Waste | Spotted C-40 Crusher 3472 | -6/Waste | Spotted C-40 Crusher 3474 | -6/Waste | Spotted C-40 Crusher 3494 | -6/Waste | Discovered new exit (range 10) 3499 | -6/Waste | Entered Factory 3501 | -6/Factory | Build established: Mutant 3543 | -6/Factory | Spotted B-75 Beast 3980 | -6/Factory | Discovered new exit (range 14) 4017 | -6/Factory | Entered another Factory area 4017 | -5/Factory | Evolved 2 slots: Utility x2 4278 | -5/Factory | Lost 5 parts (1p3n1u) 4477 | -5/Factory | Build established: Scavenger-Gunner 4698 | -5/Factory | Crushed by falling debris 4707 | -5/Factory | Core integrity fell below 50% 4721 | -5/Factory | Discovered new exit (range 11) 4722 | -5/Factory | Lost 12 parts (1p2n3u6w) 4727 | -5/Factory | Entered another Factory area 4727 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4939 | -4/Factory | Lost 4 parts (1n3w) 5048 | -4/Factory | Discovered new exit (range 12) 5059 | -4/Factory | Entered Upper Caves 5086 | -4/Upper Caves | Learned Research stockpile data 5260 | -4/Upper Caves | Encountered a Warlord checkpoint 5415 | -4/Upper Caves | Build established: Scavenger-Mutant 5457 | -4/Upper Caves | Discovered new exit (range 3) 5459 | -4/Upper Caves | Entered another Upper Caves area 5509 | -4/Upper Caves | Discovered new exit (range 15) 5520 | -4/Upper Caves | Entered Research 5520 | -3/Research | Evolved 2 slots: Utility x2 5570 | -3/Research | Spotted B-86 Titan 5717 | -3/Research | Garrison activated, responded to threat 5815 | -3/Research | Lost 7 parts (1n2u4w) 5893 | -3/Research | Core integrity fell below 50% 5894 | -3/Research | Discovered new exit (range 8) 5897 | -3/Research | Entered Quarantine 6012 | -3/Quarantine | Found Alien Artifact 6068 | -3/Quarantine | Build established: Mutant 6152 | -3/Quarantine | Core integrity fell below 20% 6167 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06142_ Slug penetrates Wall. 06142_ Penetrated by Slug. 06145_ System corrupted: Heat flow error (+209). 06145_ Penetrated by Slug. 06145_ Slug penetrates R-10 Processor. 06145_ R-10 Processor suffers critical hit. 06152_ U-05 Engineer builds a Door. 06159_ Triggered Stasis Trap. 06159_ A bubble of rippling energy engulfs the area. 06159_ Field strength at 94. 06159_ Field strength at 88. 06160_ Field strength at 82. 06161_ Field strength at 76. 06162_ Field strength at 70. 06163_ Field strength at 64. 06164_ K-01 Serf destroyed. 06164_ Field strength at 58. 06165_ Field strength at 46. 06166_ Field strength at 34. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ???????????????+################### ???????????? | | ???????????????? k ??????????? | | ????????????????? ??????????? | | ?????????????????? ??????????? | | ???????????????????# #?????????? | | ???????????????????# +?????????? | | ???????????????????# c #?????????? | | ???????????????????# ss #?????????? | | ????????????###????# s@ #?????????? | | ????????#"""T"""#### =%##########???????????????? | | ????? #???#####????????????????? | | ???? #?? ????????????????? | | ???" #?? ?????????????????? | | "T"" #? ?????????????????? | | #? """ "?????????????????? | | """ """ # """ "?????????????????? | | ? """" """" # """ """ ?????????????? | | ?? """" """" + #???????????? | | ???? """ """ # """ """ ?????????????? | | ?????#|! # """ "?????????????????? | | ?????#|! """ #? """ "?????????????????? | | ######| """ #? ?????????????????? | | """ #?? =?????????????????? | | // #??######????????????????? | | ! // #########????????????????? | | // + ""????????????? | | #######/#############/#+#########????????????????? | | # **! # #????????????????????? | | # = # " #????????????????????? | | # # "" #????????????????????? | | # # "" #????????????????????? | | # """"""""" # "" #????????????????????? | | # " ""!""!" # " #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 36 Energy Capacity 410 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 18 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings It's Just You Just Browsing Streaker Unlikely Earthworm Challenges ------------ None Game ------ Seed AntimissileImprinterWheel Manual? 0 Play Time 01:28:01 Cumulative 40.1 hours Start 2020.02.06 @ 22:39:33 End 2020.02.07 @ 00:29:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e67243-4ea2-4563-b960-908d28ae5c7c