Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 13:40:23 Player: Hilbert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (4) 20 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 6267 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Micro Nuclear Core Transmission Jammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Linear Gravjet Field Propulsion Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Micro Nuclear Core Transmission Jammer [Rating: 45] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Hackware Hacking Suite Weapon Heavy Flail Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 8 | . . 2 2 1 1 1 . . 1 . . . Utility 3 | . . . . 1 1 . . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 28 | . . 2 2 3 6 9 . . 2 1 3 . Power 1 | . . . . . 1 . . . . . . . Engine . | . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | . . 2 2 2 3 8 . . 2 1 3 . Treads 6 | . . 2 . 1 1 1 . . . 1 . . Leg 1 | . . . . . . . . . . . 1 . Wheel 10 | . . . 2 1 . 6 . . 1 . . . Hover 4 | . . . . . 2 1 . . . . 1 . Flight 2 | . . . . . . . . . 1 . 1 . Utility 3 | . . . . 1 1 1 . . . . . . Device 1 | . . . . . . 1 . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 2 | . . . . 1 1 . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 25 | . . . . 5 2 8 3 1 . 1 5 . Power . | . . . . . . . . . . . . . Propulsion 21 | . . . . 4 2 6 3 . . 1 5 . Utility 2 | . . . . . . 2 . . . . . . Weapon 2 | . . . . 1 . . . 1 . . . . Highest Loss Streak 8 | . . . . 5 1 8 3 1 . 1 4 . To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 34 | . 42 55 63 56 45 47 23 2 8 11 9 . Treads 7 | . . 22 18 15 11 3 . . . 3 1 . Leg 5 | . 28 22 18 12 . . . . . . 2 . Wheel 7 | . . . 18 19 6 17 5 . 3 3 . . Hover 4 | . . . . . 12 9 11 . . . 1 . Hackware 3 | . . . . 2 10 8 . . . . . . Ballistic Gun 2 | . 14 11 9 5 . . . . . . . . Impact Weapon 1 | . . . . . 4 5 5 2 . . . . Naked Turns 198 | . . . . . . . . 35 4 . 66 93 Heaviest Build 3 | 2 2 2 2 2 3 3 3 3 . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 5 4 2 3 2 3 3 3 3 3 3 3 Average Carried 2 | 5 5 3 1 2 1 2 3 3 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 3 1 3 2 3 3 3 3 3 3 3 Class Distribution -------------------- 78% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Matter Collected 314 | 200 . . . 28 31 17 . . . . . 38 Remotely . | . . . . . . . . . . . . . Salvage Created 119 | . . . . 71 31 17 . . . . . . Parts 3 | . . . . 3 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 3 | . . . . 1 1 1 . . . . . . Worker 2 | . . . . . 2 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Best Kill Streak 2 | . . . . 1 2 1 . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Hostile Shots Fired 389 | . 4 64 . 57 34 36 40 41 39 1 36 37 Missed 153 | . . 28 . 23 14 8 17 18 16 . 18 11 Damage Taken 4367 | . 52 347 . 472 373 705 384 350 435 41 793 415 Core 2038 | . 2 104 . 48 82 145 196 306 298 . 442 415 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 99 74 100 93 90 . . 35 . . . . Volleys Fired 1 | . . . . 1 . . . . . . . . Largest 1 | . . . . 1 . . . . . . . . Hottest 20 | . . . . 20 . . . . . . . . Shots Fired 1 | . . . . 1 . . . . . . . . Gun 1 | . . . . 1 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . 1 . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . 1 2 2 . . . . . . Core Hits 6 | . 2 . . 1 . . . . 2 . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . . . Smash 1 | . . . . . . 1 . . . . . . Melee Attacks 10 | . . . . . 5 4 1 . . . . . Impact 10 | . . . . . 5 4 1 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 567 | . 23 . . 35 304 165 . . 14 . 26 . Guns 15 | . . . . 15 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 437 | . . . . . 272 165 . . . . . . Ramming 115 | . 23 . . 20 32 . . . 14 . 26 . Kinetic 15 | . . . . 15 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 437 | . . . . . 272 165 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 . . 2 . 1 6 6 . 6 9 9 Average Corruption 4 | . 1 . . 2 . 1 2 6 . 6 8 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . 3 . . . 2 . 1 6 4 Message Errors 2 | . . . . 1 . . . . . . 1 . Matter Fused 8 | . . . . 2 . . . . . . 4 2 Heat Flow Errors 3 | . . . . . . . . 1 . . 1 1 Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 247 | . . . . . 192 55 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 247 | . . . . . 192 55 . . . . . . Knockbacks 3 | . 1 . . . 1 . . . . . 1 . Impact 3 | . 1 . . . 1 . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 52 | . 10 . . 9 15 . . . 6 . 12 . Shots . | . . . . . . . . . . . . . Rammed 26 | . 7 . . 5 5 . . . 4 . 5 . Targets Rammed 26 | . 7 . . 5 5 . . . 4 . 5 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 217 | . . . . . . . . 132 . . 89 217 Average Temperature 83 | . . . . . . . . 72 . . 46 109 Received Heat Transfer 438 | . 24 24 . 213 81 . 18 . 39 . . 39 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 3 . . . . . . Impact Corruptions 9 | . . . . . 6 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Peak Influence 225 | . 30 186 108 99 225 109 . . 97 63 67 . Initial 109 | . . 12 78 49 14 109 . . 37 33 37 . Average 66 | . 20 66 89 45 119 22 . . 69 43 53 . Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 100 81 100 . . 100 100 100 . Level 1 4 | . . . . . 18 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 . 6 6 3 . . . . 2 . Investigation 10 | . . . . 5 2 1 . . . . 2 . Extermination . | . . . . . . . . . . . . . Reinforcement 10 | . 2 1 . 1 4 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Distress Signals 4 | . . 1 1 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 6 20 3 13 17 10 12 5 13 3 5 11 Peak Tracking Total 15 | . 4 15 4 11 6 8 8 4 13 3 5 9 Tactical Retreats 16 | . . 2 . 1 5 1 2 1 1 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Traps Triggered 7 | . . 1 . 2 . 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Machines Accessed 14 | . . 1 1 4 4 2 . . . . 2 . Terminals 14 | . . 1 1 4 4 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . . 1 1 11 12 5 . . . . 8 . Successful 9 | . . 1 . 1 4 3 . . . . . . Failed 29 | . . . 1 10 8 2 . . . . 8 . Catastrophic 10 | . . . . 4 3 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . . 1 1 10 12 5 . . . . 8 . Terminals 38 | . . 1 1 11 12 5 . . . . 8 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . 1 2 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 2 | . . 1 . . 1 . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 2 . . . . . . Terminals 4 | . . . . . 2 2 . . . . . . Botnet 4 | . . . . . 2 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 4 3 2 . . . . 2 . Full Trace Events 9 | . . . . 4 2 1 . . . . 2 . Feedback Events 2 | . . . . . . 2 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 165 | . . . . . . . . . . . . 165 Highest-Rated Ally 165 | . . . . . . . . . . . . 165 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Turns Passed 1463 | 5 61 79 50 216 311 176 107 63 91 33 178 93 Spaces Moved 2727 | 3 107 154 96 406 570 304 209 126 167 63 336 186 Core 2727 | 3 107 154 96 406 570 304 209 126 167 63 336 186 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 1 30 29 18 17 21 16 45 26 6 74 15 45 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . . . . . 3 Spaces Dug 6 | . . . . . 3 2 1 . . . . . Terrain Destroyed 6 | . . . . . 3 2 1 . . . . . Melee 6 | . . . . . 3 2 1 . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Total 2789 | 7 113 155 97 415 586 317 209 125 173 63 343 186 Wait . | . . . . . . . . . . . . . Move 2716 | 2 106 153 95 405 569 303 208 125 167 62 335 186 Hop . | . . . . . . . . . . . . . Pick Up 2 | 1 . . . 1 . . . . . . . . Fast Attach 21 | . . . . 2 4 9 . . 2 1 3 . Attach 6 | . . 2 2 . 2 . . . . . . . Detach 3 | 1 . . . . 1 1 . . . . . . Swap 1 | . . . . 1 . . . . . . . . Drop 3 | 3 . . . . . . . . . . . . Fire 1 | . . . . 1 . . . . . . . . Melee 10 | . . . . . 5 4 1 . . . . . Ram 26 | . 7 . . 5 5 . . . 4 . 5 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 4) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x2 72 | -9/Materials | Identified exit to Materials 113 | -9/Materials | Discovered new exit (range 6) 146 | -9/Materials | Entered another Materials area 146 | -8/Materials | Evolved 2 slots: Propulsion x2 189 | -8/Materials | Discovered new exit (range 16) 196 | -8/Materials | Entered Factory 196 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 314 | -7/Factory | Build established: Mutant 405 | -7/Factory | Discovered new exit (range 12) 412 | -7/Factory | Entered another Factory area 412 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 438 | -6/Factory | Lost 5 parts (4n1w) 652 | -6/Factory | Identified exit to Factory 723 | -6/Factory | Entered another Factory area 723 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 838 | -5/Factory | Build established: Hacker-Mutant 866 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 897 | -5/Factory | Lost 8 parts (6n2u) 897 | -5/Factory | Discovered new exit (range 5) 899 | -5/Factory | Entered Upper Caves 1001 | -5/Upper Caves | Discovered new exit (range 12) 1006 | -5/Upper Caves | Entered another Upper Caves area 1033 | -5/Upper Caves | Lost 3 parts (3n) 1041 | -5/Upper Caves | Core integrity fell below 50% 1062 | -5/Upper Caves | Discovered new exit (range 15) 1069 | -5/Upper Caves | Entered Factory 1069 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -4/Factory | Build established: Mutant 1160 | -4/Factory | Sucked down chute 1160 | -4/Factory | Entered Waste 1175 | -4/Waste | EMP discharged 1175 | -4/Waste | Spotted C-40 Crusher 1176 | -4/Waste | Spotted C-40 Crusher 1179 | -4/Waste | Spotted C-40 Crusher 1184 | -4/Waste | Crushed by Compactor (1 part destroyed) 1187 | -4/Waste | Discovered new exit (range 13) 1193 | -4/Waste | Entered Factory 1308 | -4/Factory | Core integrity fell below 50% 1336 | -4/Factory | Lost 4 parts (4n) 1365 | -4/Factory | Discovered new exit (range 11) 1371 | -4/Factory | Entered Upper Caves 1409 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1441 | -4/Upper Caves | Core integrity fell below 20% 1464 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01373_ System corrupted: Component data lost. 01409_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01409_ 1S-U12(k) breaks down the debris. 01411_ Critical hit (Burn: +37). 01419_ Searching scrap... 01419_ Found Recalibrator. 01419_ Found 29 Matter. 01421_ System corrupted: Matter fused (-8). 01421_ Searching scrap... 01421_ Found Fusion Compressor. 01421_ Found 19 Matter. A strange signal echoes through the caves. 01422_ Acquired 19 matter. 01433_ Searching scrap... 01433_ Found Imp. Corruption Screen. 01433_ Found 25 Matter. 01436_ HM-S69(k) destroyed. 01438_ System corrupted: Matter fused (-7). 01457_ System corrupted: Heat flow error (+260). Map ----- +----------------------------------------------------+ | ?????????### ##????????????????# "" | | ?????##### ### #?????????????????# " | | ?????#""#" ##?? #?????????????????# | | ?????#"""" #??? ##????###??????????# | | ?????##"" #??? ? ??? #???? ????###### ## | | ??????##" #??? ??? #???? ?##??????# ##? | | ???????## #??# " """ #???? #??????# ## | | ????????# ##?# """"""" #???? ???????# # | | ????????## ### """"""" #???# # #?#?????### | | ?????????# ## " """ #### ? #???????# | | ?????????# # ? ## ???????# | | ?????????# # ??? #??????# | | ?????????## ##?# ##???# # #??##? | | ??????????##### #### #???# # ### ## | | ??????????????## ##### ## | | ???????????????# #### | | ???????????????# #??# | | ???????????????# ###?# #### ### | | ???????????????#### ### ##??# ### | | ??????????????????# ####???# ### | | ??????????????????# ??????# " ##?##### | | ??????????????????# ?????## % ##??????? | | ??????????? #### ######## ##???????? | | ?????????????# # ! sss #????????? | | ??????????? $ !% #????????? | | ?????????????????#### @ ### #????????? | | ????????????????????# #?# " " #????????? | | ????????????????????# #?# "" """ #????????? | | ????????????????????## ?# "" """" #????????? | | ?????????????????????## " "" #????????? | | ??????????????????????### ### ?#????????? | | ????????????????????????# #?# $ ???????????? | | ????????????????????????# #?# ###???????????? | | ????????????????????????# #?# ?????????????? | | ????????????????????????# #?# ?????????????? | | ???????????????????????? #?## ??????????????? | | ???????????????????????? ##??? ???????????????? | | ????????????????????????# ????? ? ???????????????? | | ????????????????????????? ????? ?????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonFlyingShockpuncher Manual? 0 Play Time 00:30:51 Cumulative 50.6 hours Start 2024.07.03 @ 13:08:52 End 2024.07.03 @ 13:40:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72c8c6ac-f3b8-436c-91b2-372e5adbf932