Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 23:20:53 Player: Trione Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1416) 1416 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (9978) 9978 TOTAL SCORE: 18364 Bonus ------- High Alert Combat Kills 121 Win 3000 Win Speed 6857 Cogmind --------- Core Integrity 1600/1600 Matter 98/300 Energy 272/280 System Corruption 0% Temperature Cool (16) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (11) -- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Improved Q-thruster > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Layered Light Armor Plating Enhanced Nova Cannon Advanced EMP Blaster Flail Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Maul > --- INVENTORY -------- Advanced Weight Redist. System Layered Light Armor Plating Advanced Plasma Cannon Advanced EMP Blaster Flail [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Maul Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 9 | . . 1 1 1 1 1 1 1 1 1 Utility 8 | . . 1 1 . 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 103 | 8 . 8 20 12 8 9 14 3 7 14 Power 14 | 1 . 2 1 3 1 . 1 . 3 2 Engine 4 | 1 . 2 . 1 . . . . . . Core 5 | . . . 1 2 1 . 1 . . . Reactor 5 | . . . . . . . . . 3 2 Propulsion 26 | 4 . 2 6 2 2 2 2 2 1 3 Treads 4 | . . 2 2 . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight 17 | . . . 4 2 1 2 2 2 1 3 Utility 34 | 1 . 2 4 5 3 5 5 1 3 5 Device 18 | . . 2 2 2 . 4 2 1 1 4 Storage 3 | 1 . . 2 . . . . . . . Processor 5 | . . . . 1 3 . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 7 | . . . . 2 . 1 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 29 | 2 . 2 9 2 2 2 6 . . 4 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 10 | . . 1 4 . . . 2 . . 3 Ballistic Gun 4 | 1 . 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . 3 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . 2 1 1 3 . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 2 2 . . 1 1 Corrupted Parts 2 | . . . 2 . . . . . . . System Corruption 14 | . . . 14 . . . . . . . Parts Lost 13 | . . 1 5 1 . . 1 1 1 3 Power 1 | . . . . . . . . 1 . . Propulsion 9 | . . 1 2 1 . . 1 . 1 3 Utility 2 | . . . 2 . . . . . . . Weapon 1 | . . . 1 . . . . . . . Highest Loss Streak 4 | . . 1 4 1 . . 1 1 1 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 86 89 94 100 98 95 95 90 80 Engine 3 | . 14 11 . 7 4 . . . . . Core 5 | . . . 8 7 8 11 10 9 3 . Treads 7 | . . 13 26 . . . . . . . Leg 4 | . 28 18 1 . . . . . . . Flight 23 | . . . 7 38 35 39 40 38 38 32 Device 12 | . . 10 16 13 6 11 14 19 17 16 Storage 7 | . 14 11 11 7 6 5 5 4 2 . Processor 5 | . . . . 3 13 11 10 9 8 12 Protection 2 | . . . . 4 6 5 5 4 4 4 Energy Gun 1 | . 14 7 . . . . . . . . Energy Cannon 2 | . . 4 8 . . . . . . . Ballistic Gun 4 | . 14 11 8 . . . . . . . Impact Weapon 4 | . . . . 8 13 11 7 9 8 4 Peak Build Rating 132 | 6 6 13 30 40 55 66 83 91 110 132 Average Rating 45 | 4 6 9 21 37 50 60 76 89 96 109 On Entrance 43 | . 6 6 12 30 40 53 66 83 86 96 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 11 11 21 33 25 28 32 39 33 47 54 Greatest Support 82 | 32 20 40 82 25 30 37 47 52 59 63 Greatest Overweight (x) 2 | . . 2 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 6 5 Most Carried 10 | 6 7 8 10 8 8 8 8 7 6 5 Average Carried 7 | 3 6 7 8 7 7 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 7 8 8 8 7 5 4 Class Distribution -------------------- 59% | Sprinter 24% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1197 | 177 11 210 336 . 85 200 165 . 13 . Remotely . | . . . . . . . . . . . Salvage Created 1757 | . 154 263 897 . 61 307 62 . 13 . Parts 87 | . 6 12 53 . 4 10 2 . . . Haulers Intercepted 4 | . . . 3 . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 27 | . 2 2 14 . 1 7 1 . . . Melee 1 | . . . . . 1 . . . . . Guns 3 | . 1 1 1 . . . . . . . Cannons 6 | . . 1 5 . . . . . . . AOE 15 | . 1 . 6 . . 7 1 . . . Classes Destroyed 11 | . 3 2 4 . 2 . . . . . Worker 5 | . . . 2 . 1 . 1 . 1 . Builder 4 | . . 1 3 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 4 | . . . 3 . . 1 . . . . Recycler 3 | . 1 2 . . . . . . . . Operator 5 | . . . 1 . . 3 1 . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 10 | . . . 4 . . 5 1 . . . Grunt 11 | . 2 . 7 . . 2 . . . . Sentry 5 | . . 2 3 . . . . . . . Demolisher 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 4 3 11 . 1 8 2 . 1 . Combat Bots Only 7 | . 2 1 6 . 1 7 1 . . . Max Kills in Single Turn 5 | . 3 1 4 . 1 5 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 5 | . 1 . 2 . . 5 1 . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 285 | . 17 27 75 54 15 12 22 5 46 12 Missed 118 | . 5 7 20 27 9 6 9 1 26 8 Damage Taken 2919 | . 143 287 848 388 59 157 248 93 465 231 Core 402 | . 11 29 158 74 . . 57 . 73 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 95 92 71 89 100 100 95 100 94 100 Volleys Fired 91 | . 11 26 41 . . 2 2 . . 9 Largest 2 | . 2 2 2 . . 1 1 . . 1 Hottest 103 | . 70 91 103 . . 36 36 . . 98 Shots Fired 143 | . 22 35 73 . . 2 2 . . 9 Gun 86 | . 22 32 32 . . . . . . . Cannon 44 | . . 3 32 . . . . . . 9 Launcher 13 | . . . 9 . . 2 2 . . . Special . | . . . . . . . . . . . Kinetic 69 | . 11 26 32 . . . . . . . Thermal 61 | . 11 9 32 . . . . . . 9 Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . . 9 . . 2 2 . . . Robot Hit Streak 9 | . 2 7 9 . . . 6 . . . Robot Miss Streak 6 | . 5 6 3 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 102 | . 9 26 43 . 9 10 4 . 1 . Core Hits 64 | . 4 10 35 . 2 10 3 . . . Critical Kills 2 | . . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . . Critical Strikes 5 | . . . 1 . 1 2 1 . . . Meltdown 1 | . . . 1 . . . . . . . Smash 4 | . . . . . 1 2 1 . . . Melee Attacks 98 | . . . . 30 15 24 15 . 3 11 Impact 98 | . . . . 30 15 24 15 . 3 11 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . 9 4 1 . 1 . Combat Hostiles 6 | . . . . . 6 . . . . . Follow-up Attacks 3 | . . . . . 1 2 . . . . Damage Inflicted 4423 | . 346 289 1453 . 580 1388 240 . 127 . Guns 562 | . 111 229 222 . . . . . . . Cannons 648 | . . 60 588 . . . . . . . Explosions 1877 | . 235 . 643 . . 882 117 . . . Melee 1336 | . . . . . 580 506 123 . 127 . Ramming . | . . . . . . . . . . . Kinetic 451 | . 49 180 222 . . . . . . . Thermal 1124 | . 297 109 658 . . 60 . . . . Explosive 732 | . . . . . . 732 . . . . Electromagnetic 780 | . . . 573 . . 90 117 . . . Impact 1336 | . . . . . 580 506 123 . 127 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . 14 . . . . . . . Average Corruption 11 | . . . 11 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 641 | . 93 . 7 . 110 261 83 . 87 . Projectiles 7 | . . . 7 . . . . . . . Explosions 172 | . 93 . . . . 79 . . . . Melee 462 | . . . . . 110 182 83 . 87 . Knockbacks 3 | . . . . . 1 1 1 . . . Impact 3 | . . . . . 1 1 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 163 | . . . 112 . . 51 . . . . Shots 8 | . . . 7 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 248 | . 248 24 127 7 . 50 . . 10 102 Average Temperature 56 | . 120 7 51 5 . 25 . . 5 44 Received Heat Transfer 600 | . 78 72 306 57 12 36 30 . 9 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 1 4 1 . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 13 | . . . 5 . . 6 1 . 1 . Impact Corruptions 21 | . . . . . 5 10 4 . 2 . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . Heat Transferred 1894 | . 335 259 1250 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 951 | . 126 147 412 819 633 951 644 352 391 696 Initial 465 | . . 52 61 186 396 310 465 337 192 234 Average 346 | . 91 93 256 446 519 533 533 339 254 493 Maximum Alert Level 3 | . . . 2 3 2 3 2 1 1 2 Low Security (%) 30 | 100 100 100 24 7 . . . . 47 . Level 1 28 | . . . 70 35 16 15 . 100 52 27 Level 2 38 | . . . 4 47 83 72 100 . . 72 Level 3 2 | . . . . 10 . 12 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . 2 3 1 1 3 1 2 2 Investigation 3 | . . . . . 1 . 2 . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 11 | . . . 2 3 . 1 1 1 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . . . 4 4 1 2 . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 4 7 22 37 12 15 9 6 27 23 Peak Tracking Total 21 | . 3 4 6 11 8 7 3 6 21 9 Tactical Retreats 21 | . . . 2 8 3 3 2 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 24 | . 3 . 7 . . 12 . . . 2 Max in Single Turn 9 | . 3 . 3 . . 9 . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 26 | . . 1 1 8 3 4 4 . 2 3 Terminals 25 | . . 1 1 8 3 4 3 . 2 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . . 1 3 17 6 7 7 . 3 3 Successful 14 | . . . . 6 3 2 . . 2 1 Failed 33 | . . 1 3 11 3 5 7 . 1 2 Catastrophic 8 | . . 1 1 3 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . 1 3 5 1 . . . . . Terminals 45 | . . 1 3 17 6 7 5 . 3 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . . . . 6 3 2 . . 2 1 Prototype ID Bank 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . . 1 1 . . . . . Locate Traps 5 | . . . . 1 2 . . . 1 1 Dispatch Records 1 | . . . . 1 . . . . . . Zone Layout 4 | . . . . 2 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . . 1 1 6 3 3 4 . 2 3 Full Trace Events 2 | . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2529 | 67 158 326 509 365 184 265 247 14 123 271 Spaces Moved 5210 | 44 106 182 307 1059 557 777 700 48 368 1062 Core 1 | 1 . . . . . . . . . . Treads 241 | . . 48 193 . . . . . . . Legs 270 | 30 106 134 . . . . . . . . Wheels 13 | 13 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4685 | . . . 114 1059 557 777 700 48 368 1062 Fastest Speed 12 | 50 120 120 27 24 20 17 14 15 12 12 Average Speed 31 | 112 120 135 109 24 23 17 17 15 19 15 Slowest Speed 260 | 120 120 260 240 24 24 20 20 15 26 20 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 57 | . . . 2 9 2 3 3 2 22 14 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 3 21 22 30 33 21 28 28 3 16 30 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 59 | . . . . 25 3 7 12 . 1 11 Terrain Destroyed 129 | . 19 . 13 25 3 29 12 . 1 27 Melee 58 | . . . . 25 3 7 12 . 1 10 Projectile 9 | . . . 7 . . . . . . 2 AOE 62 | . 19 . 6 . . 22 . . . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 5722 | 57 117 235 407 1115 581 856 790 51 389 1124 Wait 166 | . . 4 3 19 . 38 39 2 32 29 Move 5091 | 43 105 181 303 1041 552 770 693 43 326 1034 Hop 51 | . . . 1 8 2 3 3 2 19 13 Pick Up 58 | 6 1 8 18 4 3 6 8 1 . 3 Fast Attach 31 | 6 . 2 6 2 3 1 . 1 4 6 Attach 28 | . . 2 5 3 2 1 7 2 2 4 Detach 6 | . . . 1 . . . 2 . . 3 Swap 45 | 2 . 4 10 7 3 7 7 . 1 4 Drop 59 | . . 8 19 5 3 7 6 . 3 8 Fire 91 | . 11 26 41 . . 2 2 . . 9 Melee 88 | . . . . 26 13 21 15 . 2 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 543 | -9/Materials | Discovered new exit (range 5) 552 | -9/Materials | Entered another Materials area 552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 769 | -8/Materials | Build established: Scavenger-Mutant 1029 | -8/Materials | Discovered new exit (range 16) 1046 | -8/Materials | System corruption reached 10% 1048 | -8/Materials | Lost 4 parts (2n2u) 1061 | -8/Materials | Entered Factory 1061 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1224 | -7/Factory | Discovered new exit (range 16) 1229 | -7/Factory | Identified exit to Lower Caves 1353 | -7/Factory | Build established: Sprinter 1421 | -7/Factory | Discovered new exit (range 9) 1426 | -7/Factory | Identified exit to Factory 1426 | -7/Factory | Entered another Factory area 1426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -6/Factory | Spotted B-75 Beast 1540 | -6/Factory | Found Prototype Launcher 1540 | -6/Factory | Identified Rocket Array 1568 | -6/Factory | Discovered new exit (range 5) 1569 | -6/Factory | Identified exit to Factory 1610 | -6/Factory | Entered another Factory area 1610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -5/Factory | Discovered new exit (range 20) 1833 | -5/Factory | Spotted B-75 Beast 1865 | -5/Factory | Destroyed 7 combat bots 1875 | -5/Factory | Discovered new exit (range 5) 1875 | -5/Factory | Identified exit to Factory 1875 | -5/Factory | Entered another Factory area 1875 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2085 | -4/Factory | Discovered new exit (range 11) 2099 | -4/Factory | Identified exit to Upper Caves 2119 | -4/Factory | Discovered new exit (range 19) 2122 | -4/Factory | Identified exit to Research 2122 | -4/Factory | Entered Research 2122 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -3/Research | Discovered new exit (range 20) 2135 | -3/Research | Discovered new exit (range 19) 2136 | -3/Research | Identified exit to Research 2136 | -3/Research | Entered another Research area 2136 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2221 | -2/Research | Spotted B-90 Cyclops 2253 | -2/Research | Discovered new exit (range 6) 2253 | -2/Research | Discovered new exit (range 16) 2257 | -2/Research | Identified exit to Access 2259 | -2/Research | Entered Access 2259 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2271 | -1/Access | Energy Cycler disabled 2463 | -1/Access | Lost 3 parts (3n) 2529 | -1/Access | Discovered new exit (range 6) 2529 | -1/Access | Identified exit to Surface 2530 | *** | Escaped! Last Messages --------------- 02432_ Dropped Adv. Cooling System. 02433_ Dropped Adv. Terrain Scanner. 02433_ Acquired Adv. Cooling System. 02437_ The unstable cave ceiling collapses. 02468_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02468_ Connecting with Terminal... 02468_ Terminal disabled. 02471_ U-05 Engineer builds a Wall. 02509_ ALERT: Rogue bot located, Programmers report to Access Zone 3W. 02515_ Acquired Impulse Thruster. 02523_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02527_ H-81 Overseer calls for reinforcements. 02527_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02529_ The Access Shell folds into the floor. 02529_ EXIT=FOUND 02529_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????## # #"????? | | ??????????????????????## # #"????? | | ??????????????????????## """"" """"" # #T????? | | ??????????????????????## """"" """"" # #"????? | | ??????????????????????## """"" """"" # #"????? | | ??????????????????????## """"" """"" # #"????? | | ??????????????????????????""""" """"" + + ????? | | ??????????????????????## # # ????? | | ??????????????????????## % # # ???? | | ???????? ####################### ###???? | | ????????#######/########################H ##???? | | ??????? ##???? | | ???????? H ##???? | | ?????????????????#### ""######### % ##???? | | ?????????????????#### ""######### ###???? | | ???????????????????## ""##?????## ###???? | | ???????????????????## T##?????## ????? | | ???????????????????## ""##?????## ???? | | ??????????????????### ""###????## ??? | | ??????????????????### ""###????## ?? | | ??????????????????## ##????## ? | | ??????????????????### ###????## | | ??????????????????### ###????## ####### | | ???????????????????## ##?????## ####### | | ???????????????????## ##?????## # ????? | | ???????????????????## @" ##?????## # ????? | | ???????????????????## "" ##?????## # ????? | | ???????????????????## ##?????## # ????? | | ???????????????????## ##?????## # ????? | | ???????????????????## ##?????## # ????? | | ???????????????????##""""""""""##?????## + ????? | | ???????????????????##"????????"##?????## # ????? | | ??????????????????????????????????????## ##????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyJunkShifter Manual? 0 Play Time 01:01:21 Cumulative 1340.9 hours Start 2024.09.26 @ 22:21:20 End 2024.09.26 @ 23:20:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type 0 Total 31 Types 15/2/8/0/0/0/6/0/0 Lore% 81 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ab6640-aad0-4623-b987-ba9e164b6e87