Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 08:45:34 Player: Sandwich Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (136) 680 Value Destroyed (6568) 6568 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (2138) 2138 TOTAL SCORE: 17926 Bonus ------- High Alert Combat Kills 1105 Follower Combat Kills 897 Met Zhirov 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 50% Temperature Cool (9) Movement Core (1750) Ox34 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Core Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (28) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Core Analyzer Advanced System Shield Improved Integration Mediator > --- WEAPON ----------- Gamma Rifle Phase Gun Phase Gun Compact Mass Driver > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Matter Compressor Advanced Shield Generator Enhanced Force Lance [Rating: 176] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Combat Airjet Treads Armored Heavy Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 1 1 . . . . . . . . 2 Utility 9 | . . 1 1 2 . . 1 . . . . . . 2 2 . Weapon 2 | . . 1 1 . . . . . . . . . . . . . Parts Attached 199 | 6 5 10 14 25 15 9 2 1 1 1 2 3 . 14 24 67 Power 24 | 1 1 . 2 2 1 2 . . . . . 1 . 1 2 11 Engine 5 | 1 . . 1 1 1 . . . . . . . . . . 1 Core 8 | . 1 . 1 1 . 2 . . . . . . . . 1 2 Reactor 11 | . . . . . . . . . . . . 1 . 1 1 8 Propulsion 43 | 2 . 4 1 3 6 2 1 1 . . . 1 . . 3 19 Treads 13 | 1 . 1 . . . . . . . . . . . . . 11 Leg . | . . . . . . . . . . . . . . . . . Wheel 10 | 1 . 2 1 3 2 1 . . . . . . . . . . Hover 19 | . . . . . 4 1 1 1 . . . 1 . . 3 8 Flight 1 | . . 1 . . . . . . . . . . . . . . Utility 85 | 1 3 3 2 15 5 2 1 . . . . 1 . 11 18 23 Device 44 | . . 2 1 8 3 1 1 . . . . 1 . 9 9 9 Storage 14 | 1 3 1 . . 1 1 . . . . . . . . . 7 Processor 7 | . . . . 2 . . . . . . . . . 1 1 3 Hackware 3 | . . . . 1 . . . . . . . . . 1 . 1 Protection 17 | . . . 1 4 1 . . . . . . . . . 8 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 3 9 5 3 3 . . 1 1 2 . . 2 1 14 Energy Gun 11 | 1 . 1 . . . . . . . . . . . . . 9 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 21 | 1 1 2 9 4 2 . . . . . . . . . . 2 Ballistic Cannon 5 | . . . . 1 . 1 . . 1 . 1 . . . . 1 Launcher 4 | . . . . . 1 2 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . 1 . . . . . 3 . 2 3 3 Parts Lost 93 | . 1 6 2 5 3 . . . . . . . . 2 13 61 Power 11 | . . . 1 1 . . . . . . . . . . 2 7 Propulsion 30 | . . 2 1 2 1 . . . . . . . . . 2 22 Utility 27 | . . . . 1 . . . . . . . . . 1 6 19 Weapon 25 | . 1 4 . 1 2 . . . . . . . . 1 3 13 Highest Loss Streak 15 | . 1 6 1 3 2 . . . . . . . . 2 7 15 Average Slot Usage (%) 91 | . 94 92 98 96 89 97 100 100 100 100 100 100 100 99 89 73 Engine 2 | . 11 . 1 2 6 5 5 5 5 5 5 2 . . . . Core 4 | . 2 11 6 4 . 2 5 5 5 5 5 5 5 4 4 2 Reactor 1 | . . . . . . . . . . . . 2 5 4 2 4 Treads 4 | . 14 10 9 1 . . . . . . . . . . . 10 Wheel 4 | . 14 10 8 11 13 2 . . . . . . . . . . Hover 13 | . . . . . 6 26 31 31 31 31 31 31 31 28 25 8 Device 10 | . . 6 9 13 10 11 15 15 15 15 15 15 15 17 10 8 Storage 13 | . 23 25 18 15 13 11 10 10 10 10 10 10 10 9 8 10 Processor 8 | . . . . 9 13 11 10 10 10 10 10 10 10 10 13 13 Hackware 1 | . . . . 1 . . . . . . . . . 3 4 4 Protection 2 | . . . 7 4 1 . . . . . . . . . 3 2 Energy Gun 1 | . 11 7 . . . . . . . . . . . . . 3 Ballistic Gun 13 | . 16 19 36 25 20 17 15 15 15 13 5 5 5 . . . Ballistic Cannon 2 | . . . . 2 . . . . 3 5 5 5 5 4 3 2 Slashing Weapon 2 | . . . . . . . . . . 1 9 10 10 11 7 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 141 | 12 41 74 84 99 97 101 93 93 99 100 101 110 110 115 141 138 Greatest Support 280 | 10 10 20 10 26 88 104 104 104 104 104 104 121 121 121 121 280 Greatest Overweight (x) 8 | 1 4 7 8 8 2 . . 1 . . . . . . 1 1 Average Overweight (x) 1 | . 2 6 7 3 . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 Average Capacity 19 | 5 9 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 12 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 18 19 19 19 19 18 18 19 20 20 19 20 19 18 15 Final Capacity 28 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 Final Carried 20 | 5 12 20 20 20 20 20 18 19 20 20 20 20 20 20 20 . Class Distribution -------------------- 28% | Hauler-Scout 24% | Hauler-Mutant 13% | Hauler-Tank 10% | Hauler-Skirmisher 5% | Scavenger-Mutant 4% | Mutant 3% | Hauler-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -4/Factory Hauler-Scout | -4/Waste Hauler-Scout | -4/Factory Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Zhirov Hauler-Scout | -3/Proximity Caves Hauler-Scout | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5689 | 205 119 175 751 658 652 . . 657 76 184 89 76 19 165 261 1602 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8051 | . 128 384 1142 635 652 . . . 78 142 18 415 . 188 797 3472 Parts 372 | . 7 27 55 33 27 . . . 1 3 2 3 . 7 43 164 Haulers Intercepted 9 | . . 1 3 . 1 . . . 1 . . . . 1 1 1 Recyclers Shooed 10 | . . . . 2 1 . . . . . 1 . . . 1 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 21 4 3 . . . . Prevented 3 | . . . . . . . . . . 2 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 109 | . 3 10 15 11 7 . . . . 1 1 . . 2 12 47 Melee 29 | . . . . . . . . . . . 1 . . 2 12 14 Guns 56 | . 3 10 15 10 7 . . . . . . . . . . 11 Cannons 21 | . . . . 1 . . . . . 1 . . . . . 19 Classes Destroyed 13 | . 1 3 2 2 . . . . . . . . . . . 5 Worker 1 | . . . . . . . . . . . . . . . . 1 Builder 3 | . . . . 1 . . . . . . . . . . 1 1 Hauler 9 | . . 1 3 . 1 . . . 1 . . . . 1 1 1 Recycler 10 | . . . 3 2 2 . . . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . . . . . . . . . . 3 Swarmer 25 | . . 4 . 3 3 . . . . . 1 . . 2 4 8 Grunt 38 | . 3 5 11 7 3 . . . . 1 . . . . 1 7 Brawler 3 | . . . . . . . . . . . . . . . . 3 Duelist 4 | . . . . . . . . . . . . . . . . 4 Sentry 11 | . . 1 3 . 1 . . . . . . . . . 2 4 Hunter 7 | . . . 1 . . . . . . . . . . . . 6 Programmer 21 | . . . . 1 . . . . . . . . . . 5 15 Best Kill Streak 8 | . 3 4 4 4 4 . . . 1 1 1 . . 2 4 8 Combat Bots Only 8 | . 3 4 3 3 4 . . . . 1 1 . . 2 4 8 Max Kills in Single Turn 2 | . 1 2 2 1 1 . . . 1 1 1 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 24833 | . 192 776 664 821 801 . . . . 59 138 . 91 347 2739 18205 Core 2410 | . 24 121 48 131 83 . . . . 5 34 . . 115 373 1476 Absorbed by Shields 634 | . . . . . . . . . . . . . . . . 634 Reduced by Siege Mode 1978 | . . . . . . . . . . . . . . . . 1978 Core Remaining (%) 88 | 100 90 69 91 81 90 100 . . . . . . 96 91 74 . Volleys Fired 362 | . 13 21 43 42 41 . . 1 6 17 5 . . 5 . 168 Largest 4 | . 2 3 4 4 4 . . 1 1 4 2 . . 1 . 4 Hottest 317 | . 70 80 89 114 92 . . 30 57 126 80 . . 65 . 317 Shots Fired 884 | . 26 59 172 153 131 . . 1 5 20 8 . 1 5 2 301 Gun 713 | . 26 59 172 145 131 . . . . 4 3 . 1 . . 172 Cannon 169 | . . . . 8 . . . . 5 16 5 . . 5 1 129 Launcher 2 | . . . . . . . . 1 . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 715 | . 15 45 172 153 131 . . . 5 20 8 . 1 5 1 159 Thermal 66 | . 11 14 . . . . . . . . . . . . . 41 Explosive 2 | . . . . . . . . 1 . . . . . . 1 . Electromagnetic 101 | . . . . . . . . . . . . . . . . 101 Robot Hit Streak 45 | . 4 9 22 8 12 . . . 4 2 3 . 3 . 4 45 Robot Miss Streak 5 | . 4 3 5 3 4 . . . 2 2 1 . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . 4 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 750 | . 14 42 114 93 91 . . . 2 9 6 12 1 11 71 284 Core Hits 325 | . 8 19 53 36 33 . . 1 1 5 2 5 1 4 22 135 Critical Hits 18 | . 1 . . 1 . . . . 1 1 1 . . . 1 12 Critical Kills 11 | . 1 . . . . . . . 1 . . . . . 1 8 Critical Parts Destroyed 5 | . . . . 1 . . . . . 1 1 . . . . 2 Melee Attacks 227 | . . . . . . . . . . 3 5 12 . 23 106 78 Impact . | . . . . . . . . . . . . . . . . . Slashing 151 | . . . . . . . . . . 3 5 12 . 23 97 11 Piercing 76 | . . . . . . . . . . . . . . . 9 67 Sneak Attacks 7 | . . . . . . . . . . . 1 . . 1 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . 2 9 2 Damage Inflicted 20684 | . 152 475 1379 1277 1228 . . 10 103 605 275 1437 17 589 3173 9964 Guns 7503 | . 152 475 1379 1224 1228 . . . . 21 21 . 17 . . 2986 Cannons 4859 | . . . . 53 . . . . 103 329 102 . . . . 4272 Explosions 278 | . . . . . . . . 10 . . . . . . 152 116 Melee 8044 | . . . . . . . . . . 255 152 1437 . 589 3021 2590 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 9737 | . 64 351 1379 1277 1228 . . . 103 350 123 . 17 . . 4845 Thermal 1228 | . 88 124 . . . . . . . . . . . . . 1016 Explosive 162 | . . . . . . . . 10 . . . . . . 152 . Electromagnetic 1513 | . . . . . . . . . . . . . . . . 1513 Impact . | . . . . . . . . . . . . . . . . . Slashing 5385 | . . . . . . . . . . 255 152 1437 . 589 2676 276 Piercing 2659 | . . . . . . . . . . . . . . . 345 2314 Highest Corruption 50 | . . . . . . . . 16 16 16 16 16 16 1 26 50 Average Corruption 14 | . . . . . . . . 8 16 16 16 16 16 1 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 288 | . . . . . . . . 4 12 49 30 15 7 1 27 143 Message Errors 36 | . . . . . . . . 1 . 5 3 3 1 1 1 21 Matter Fused 34 | . . . . . . . . . 4 6 5 1 2 . 3 13 Heat Flow Errors 21 | . . . . . . . . 1 2 4 5 . . . 2 7 Energy Discharges 26 | . . . . . . . . . 2 8 2 1 1 . 2 10 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . . 1 . 3 1 1 . . 3 9 Data Loss (major) 4 | . . . . . . . . . . 3 . 1 . . . . Misfires 7 | . . . . . . . . . . 1 2 . 1 . 2 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . Misdirections 32 | . . . . . . . . . 2 14 9 2 2 . 1 2 Targeting Errors 90 | . . . . . . . . . 1 3 3 6 . . 13 64 Weapon Failures 17 | . . . . . . . . . 1 1 . . . . . 15 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1211 | . . . . . . . . . . 141 20 303 . 78 394 275 Projectiles 251 | . . . . . . . . . . 31 20 . . . . 200 Explosions 97 | . . . . . . . . . . . . . . . 88 9 Melee 863 | . . . . . . . . . . 110 . 303 . 78 306 66 Knockbacks 29 | . . . . 1 . . . . . 1 1 . . . . 26 Impact . | . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . 1 . . . . . 1 1 . . . . 26 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . . . . . . . 90 81 Shots 2 | . . . . . . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 238 75 132 369 12 . . 167 187 172 148 . 22 48 336 288 Average Temperature 80 | . 117 22 46 131 7 . . 77 52 50 51 . 21 21 124 89 Received Heat Transfer 2522 | . 108 273 306 315 288 . . . . 20 30 . . . 36 1146 Effects 2 | . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 6 | . . . . . . . . . . . . . . . . 6 Total Turns 276 | . . . . . . . . . . . . . . . . 276 Longest Duration 165 | . . . . . . . . . . . . . . . . 165 Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Fried 5 | . . . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . . . . . . . 2 3 Heat Transferred 1818 | . 259 275 . . . . . . . . . . . . . 1284 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1104 | . 131 232 209 146 229 14 6 104 371 . . . . 73 208 1104 Initial 124 | . . 55 19 94 56 14 6 2 72 . . . . . . 124 Average 147 | . 58 125 76 80 127 14 6 67 151 . . . . 31 72 341 Maximum Alert Level 4 | . . 1 1 . 1 . . . 1 . . . . . 1 4 Low Security (%) 86 | 100 100 85 92 100 91 100 100 100 66 . . . . 100 97 64 Level 1 4 | . . 14 7 . 8 . . . 33 . . . . . 2 3 Level 2 1 | . . . . . . . . . . . . . . . . 5 Level 3 6 | . . . . . . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 3 2 1 . . . 1 . . . . 2 3 17 Investigation . | . . . . . . . . . . . . . . . . . Extermination 10 | . . . . 1 1 . . . . . . . . . 2 6 Reinforcement 9 | . 1 . 3 1 . . . . 1 . . . . . 1 2 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 8 | . . . . . . . . . . . . . . 2 . 6 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 9 | . 1 1 . 1 . . . . 1 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 205 | . 6 13 22 13 12 . . 5 1 9 9 . 2 4 19 90 Peak Tracking Total 10 | . 3 5 3 4 7 . . 4 1 4 4 . 2 5 6 10 Tactical Retreats 28 | . 1 . 1 2 3 . . . . . 2 . . 1 5 13 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 3 | . . . . . . . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 3 | . . . . 1 . . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 23 | . 3 . 4 2 . 1 . . 1 1 . 8 . 1 . 2 Terminals 11 | . 3 . 4 1 . . . . 1 . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 84 | . 10 . 11 4 . 2 . . 2 1 . 47 . 3 . 4 Successful 67 | . 8 . 6 1 . 1 . . . 1 . 47 . 2 . 1 Failed 17 | . 2 . 5 3 . 1 . . 2 . . . . 1 . 3 Catastrophic 4 | . 1 . . 1 . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 8 . 8 . . . . . 2 . . . . 2 . 1 Terminals 31 | . 10 . 11 2 . . . . 2 . . . . 3 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 56 | . 3 . 4 . . . . . . 1 . 47 . 1 . . Record 35 | . . . . . . . . . . . . 35 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 5 . 2 . . . . . . . . . . 1 . . Terminals 8 | . 5 . 2 . . . . . . . . . . 1 . . Track 2 | . 2 . . . . . . . . . . . . . . . Botnet 6 | . 3 . 2 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 4 2 . . . . 1 . . . . 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Matter 278 | . . . . . . . . . . . . . . . . 278 Time 46 | . . . . . . . . . . . . . . . . 46 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 23 | . . . . . . . . 20 . 3 . . . . . . Largest Group 20 | . . . . . . . . 20 14 13 5 . . . . . Highest-Rated Group 760 | . . . . . . . . 760 610 564 166 . . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 197 | . . . . . . . . 81 39 64 13 . . . . . Total Damage 7547 | . . . . . . . . 4084 1201 1960 302 . . . . . Kills 30 | . . . . . . . . 12 5 11 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 8892 | 47 330 476 1159 1132 508 304 31 135 208 699 482 161 112 412 769 1927 Spaces Moved 6623 | 41 206 232 558 683 376 419 47 144 188 844 407 193 158 525 734 868 Core 10 | 10 . . . . . . . . . . . . . . . . Treads 424 | . . 3 . 37 . . . . . . . . . . . 384 Legs . | . . . . . . . . . . . . . . . . . Wheels 1876 | 31 206 229 558 646 206 . . . . . . . . . . . Hover 4313 | . . . . . 170 419 47 144 188 844 407 193 158 525 734 484 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 90 120 150 120 68 62 62 62 62 62 62 53 53 53 43 23 Average Speed 88 | 78 104 148 158 131 91 66 62 63 62 62 62 58 53 53 60 106 Slowest Speed 220 | 90 120 220 160 220 120 73 62 138 62 62 62 62 53 53 116 190 Overloaded Moves 39 | . . . . . . . . . . . . . . . . 39 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 4 32 16 40 12 10 13 2 79 7 90 58 62 29 17 15 13 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . Known Exits Taken 11 | . 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . 2 4 . . . . . Spaces Dug 55 | . . . . 1 . . . 9 1 8 4 . . 12 18 2 Terrain Destroyed 121 | . . . . 2 . . . 9 2 9 4 . . 12 35 48 Melee 29 | . . . . . . . . . . 1 1 . . 7 18 2 Projectile 59 | . . . . 2 . . . . 2 8 3 . . 5 1 38 AOE 33 | . . . . . . . . 9 . . . . . . 16 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 8675 | 54 298 324 745 829 457 448 49 186 272 996 622 223 185 622 910 1455 Wait 1058 | . 59 32 103 48 9 2 . 40 77 118 202 5 28 47 41 247 Move 6608 | 40 205 231 557 682 375 418 47 143 187 843 406 192 157 524 733 868 Hop . | . . . . . . . . . . . . . . . . . Pick Up 122 | 8 11 20 14 15 10 7 . 1 1 . . 4 . 5 9 17 Fast Attach 71 | 3 2 3 4 4 2 4 . 1 . 1 2 3 . 7 11 24 Attach 82 | 3 1 6 5 7 5 1 2 . . . . . . 4 10 38 Detach 8 | . . . . 1 . 1 . . . . . . . . 4 2 Swap 48 | . 2 1 5 14 8 4 . . 1 . . 1 . 3 3 6 Drop 100 | . 5 10 14 16 7 11 . . . 1 2 6 . 8 7 13 Fire 362 | . 13 21 43 42 41 . . 1 6 17 5 . . 5 . 168 Melee 203 | . . . . . . . . . . 3 5 12 . 19 92 72 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . 13 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Materials 163 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 754 | -9/Materials | Lost 6 parts (2n4w) 831 | -9/Materials | Discovered new exit (range 13) 854 | -9/Materials | Entered another Materials area 854 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1343 | -8/Materials | Build established: Hauler-Tank 2000 | -8/Materials | Discovered new exit (range 8) 2013 | -8/Materials | Entered Factory 2013 | -7/Factory | Evolved 2 slots: Utility x2 2235 | -7/Factory | Lost 3 parts (1p1n1u) 3032 | -7/Factory | Discovered new exit (range 18) 3105 | -7/Factory | Found Powered Armor 3107 | -7/Factory | Found Powered Armor 3110 | -7/Factory | Found Powered Armor 3113 | -7/Factory | Found Powered Armor 3125 | -7/Factory | Identified exit to Factory 3145 | -7/Factory | Entered another Factory area 3145 | -6/Factory | Evolved 2 slots: Propulsion x2 3617 | -6/Factory | Discovered new exit (range 16) 3627 | -6/Factory | Identified exit to Factory 3653 | -6/Factory | Entered another Factory area 3653 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3882 | -5/Factory | Build established: Hauler-Scout 3931 | -5/Factory | Discovered new exit (range 16) 3956 | -5/Factory | Identified exit to Factory 3957 | -5/Factory | Entered another Factory area 3957 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3988 | -4/Factory | Sucked down chute 3988 | -4/Factory | Entered Waste 3989 | -4/Waste | Met a frightened Derelict 3993 | -4/Waste | Spotted C-40 Crusher 3995 | -4/Waste | Spotted C-40 Crusher 4003 | -4/Waste | Met Warlord forces unprepared to attack 4003 | -4/Waste | EMP discharged 4007 | -4/Waste | Spotted C-40 Crusher 4008 | -4/Waste | Spotted C-40 Crusher 4017 | -4/Waste | Allies destroyed C-40 Crusher 4017 | -4/Waste | Spotted C-40 Crusher 4018 | -4/Waste | Allies destroyed C-40 Crusher 4021 | -4/Waste | Allies destroyed C-40 Crusher 4023 | -4/Waste | Allies destroyed C-40 Crusher 4044 | -4/Waste | Allies destroyed C-40 Crusher 4077 | -4/Waste | Discovered new exit (range 13) 4077 | -4/Waste | Spotted C-40 Crusher 4080 | -4/Waste | Allies destroyed C-40 Crusher 4091 | -4/Waste | Identified exit to Factory 4103 | -4/Waste | EMP discharged 4103 | -4/Waste | System corruption reached 10% 4123 | -4/Waste | Entered Factory 4123 | -4/Factory | Accompanied by 14 allies 4315 | -4/Factory | Discovered new exit (range 7) 4321 | -4/Factory | Identified exit to Upper Caves 4331 | -4/Factory | Entered Upper Caves 4331 | -4/Upper Caves | Accompanied by 14 allies 4336 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4418 | -4/Upper Caves | Encountered a Warlord checkpoint 4454 | -4/Upper Caves | Spotted B-86 Titan 4571 | -4/Upper Caves | Learned Research interactive machine intel 4604 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4978 | -4/Upper Caves | Discovered new exit (range 7) 4981 | -4/Upper Caves | Identified exit to Upper Caves 5030 | -4/Upper Caves | Entered another Upper Caves area 5030 | -4/Upper Caves | Accompanied by 5 allies 5098 | -4/Upper Caves | Discovered new exit (range 20) 5286 | -4/Upper Caves | Discovered new exit (range 20) 5511 | -4/Upper Caves | Identified exit to Zhirov 5512 | -4/Upper Caves | Entered Zhirov 5512 | -4/Zhirov | Discovered new exit (range 3) 5514 | -4/Zhirov | Identified exit to Proximity Caves 5524 | -4/Zhirov | Met Zhirov 5539 | -4/Zhirov | Learned location of Quarantine (-3) 5539 | -4/Zhirov | Learned location of Testing (-2) 5539 | -4/Zhirov | Learned location of Command (-1) 5554 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5567 | -4/Zhirov | Found Alien Artifact 5567 | -4/Zhirov | Identified Integrated Reactor 5567 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5587 | -4/Zhirov | Found Alien Artifact 5673 | -4/Zhirov | Entered Proximity Caves 5760 | -3/Proximity Caves | Discovered new exit (range 20) 5784 | -3/Proximity Caves | Identified exit to Research 5785 | -3/Proximity Caves | Entered Research 5785 | -3/Research | Evolved 2 slots: Utility x2 5786 | -3/Research | Loaded intel: 39 interactive machine locations 6043 | -3/Research | Garrison activated, responded to threat 6179 | -3/Research | Discovered new exit (range 15) 6188 | -3/Research | Identified exit to Research 6197 | -3/Research | Entered another Research area 6197 | -2/Research | Evolved 2 slots: Utility x2 6352 | -2/Research | Build established: Hauler-Mutant 6409 | -2/Research | Found Prototype Device 6409 | -2/Research | Identified EM Dispersion Field 6635 | -2/Research | Found Prototype Device 6635 | -2/Research | Identified Exp. Thermal Shield 6639 | -2/Research | Lost 3 parts (1p2u) 6729 | -2/Research | Discovered new exit (range 15) 6741 | -2/Research | Found Enh. Force Lance 6756 | -2/Research | System corruption reached 10% 6827 | -2/Research | Lost 7 parts (1p1n2u3w) 6900 | -2/Research | Identified exit to Testing 6928 | -2/Research | Discovered new exit (range 7) 6965 | -2/Research | Identified exit to Access 6966 | -2/Research | Entered Access 6966 | -1/Access | Evolved 2 slots: Propulsion x2 7268 | -1/Access | Build established: Scavenger-Mutant 7409 | -1/Access | Lost 15 parts (1p8n4u2w) 7473 | -1/Access | Garrison activated, responded to threat 7510 | -1/Access | Identified Transdimensional Reconstructor 7510 | -1/Access | Warped through subspace 7539 | -1/Access | Lost 8 parts (2p2n2u2w) 8032 | -1/Access | System corruption reached 10% 8036 | -1/Access | Fabricated Centrium Leg (x1) 8224 | -1/Access | Build established: Hauler-Mutant 8277 | -1/Access | Local fabrication network quarantined 8297 | -1/Access | Garrison activated, responded to threat 8427 | -1/Access | Destroyed 8 combat bots 8494 | -1/Access | First assault squad dispatched 8575 | -1/Access | Core integrity fell below 50% 8605 | -1/Access | Lost 7 parts (3n1u3w) 8624 | -1/Access | System corruption reached 30% 8762 | -1/Access | Lost 10 parts (2p3n4u1w) 8823 | -1/Access | Lost 3 parts (1n2w) 8870 | -1/Access | Core integrity fell below 20% 8893 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08859_ Slug penetrates Wall. 08859_ Exp. Coolant Injector destroyed. 08862_ K-01 Serf collects debris. 08863_ Sml. Battery destroyed. 08863_ Lgt. Quantum Reactor destroyed. 08864_ System corrupted: Enh. Force Lance targeting data glitched. 08865_ Slug penetrates Wall. 08871_ Matter Compressor destroyed. 08872_ System corrupted: Matter fused (-7). 08872_ Acquired 1 matter. 08875_ Slug penetrates Wall. 08876_ System corrupted: Enh. Force Lance targeting data glitched. 08880_ Slug penetrates Wall. 08881_ Matter Compressor destroyed. 08882_ System corrupted: Enh. Force Lance targeting data glitched. 08885_ Slug penetrates Wall. 08887_ YG1V5LJD:NS,LMFQU5SSOARTC 08888_ L-61 Swordsman destroyed. 08890_ Slug penetrates Wall. 08891_ System corrupted: Enh. Force Lance targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????? ??????#????????????????????????? | | #???????????????? ??????"????????????????????????? | | #???????????????? ??#########????????????????????? | | #???????????????? ??# #????????????????????? | | #???????????????? ??# #????????????????????? | | #???????????????? ??# =|/ #????????????????????? | | #???????????????? ??# **=%= #????????????????????? | | ######??????????? ###!=m!@%=#????????##??????????? | | ###################g####???????###??????????? | | !!*###pC ########### ########???? | | %%[**! =! + * #??? | | =!!! ### ####### * #?? | | ##+#########%! #?##+######## "" #? | | # #?##%= #?# ##""" # | | # #??#*% ### ##"" = = # | | # #?##%=|# # ##""F" ! + | | # ####*=/### = ##"""" !!! # | | # ##=! ! %# ! ## """ !! #?? | | # ##!*%=|%=##+######## !! # ??? | | # ## !=%*% [[ ###### != # ?? | | # ##% %%%[=% =%[ %%%+ = ! #? ? | | ##########%% % = ######% #?? | | #### ###################??? | | ####"###% % #### ## # | | ????#######+#####?# ## # | | ????# # #?# ## """""" # | | #???# # #?# ## """""" # | | #???# # #?# ## * """""" # | | #???# # #?# ## """""" # | | ????# # ### ## """""" # | | ????### + + # | | ?????# ###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 240 Energy Generation 58 Energy Capacity 415 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 285 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Armor Coverage 1200 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 79 Melee Accuracy 8 Core Analysis 10 Recoil Reduction 8 Energy Filtering 30 Defensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Turtlemind We Are Legion Challenges ------------ None Game ------ Seed UltimateDroneUnit Manual? 0 Play Time 01:33:06 Cumulative 161.2 hours Start 2020.10.03 @ 16:34:37 End 2020.10.11 @ 08:45:34 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 168 Adventurer 3 Explorer 40 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ba04ab-3b9c-433f-a42e-dcc6d365d5dc