Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 18:52:59 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (39) 39 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 3880 Bonus ------- Pacifist 491 Cogmind --------- Core Integrity 913/1000 Matter 300/300 Energy 365/365 System Corruption 0% Temperature Cool (0) Movement Flying (192) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (6) --- Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Heat Sink Visual Processing Unit Improved Sensor Array Improved Signal Interpreter ECM Suite ECM Suite Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Concussive RPG Hammer > --- INVENTORY (5) ---- Backup Power III Light Neutrino Core Improved Heat Sink ECM Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Sensor Array Improved Target Analyzer ECM Suite ECM Suite Advanced Reaction Control System > --- WEAPON ----------- Advanced Concussive RPG Hammer > --- INVENTORY -------- Backup Power III Nuclear Pulse Thruster Improved Heat Sink ECM Suite Tesla Bomb Launcher [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Hammer Launcher Advanced Concussive RPG Impact Weapon Hammer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 31 | 1 2 4 . 24 Power 5 | 1 . 1 . 3 Engine 2 | 1 . 1 . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 10 | . . 2 . 8 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 9 | . . 2 . 7 Utility 12 | . 1 1 . 10 Device 8 | . 1 1 . 6 Storage . | . . . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | . 1 . . 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 6 | . . . . 6 Power . | . . . . . Propulsion 6 | . . . . 6 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 4 | . 2 4 4 4 Power 1 | . 1 1 1 1 Propulsion . | . . . 1 . Utility 1 | . 1 2 2 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 71 | . 17 42 85 77 Engine 6 | . 7 2 14 5 Core 3 | . . . . 5 Flight 22 | . . 8 28 26 Device 20 | . 5 16 28 21 Processor 5 | . . . . 7 Launcher 1 | . . . . 2 Impact Weapon 7 | . 5 14 14 5 Peak Build Rating 67 | 1 2 6 6 67 Average Rating 27 | . 1 3 6 38 On Entrance 3 | . 1 2 6 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 1 | . 1 . . . Heaviest Build 33 | 3 3 8 8 33 Greatest Support 33 | 3 3 8 8 33 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 5 5 4 5 Average Carried 4 | . 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 4 4 4 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Sprinter 16% | Scavenger-Mutant 6% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 520 | 183 27 60 . 250 Remotely . | . . . . . Salvage Created 68 | . . . . 68 Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed 2 | . . . . 2 Worker 1 | . . . . 1 Mechanic 1 | . . . . 1 Best Kill Streak 1 | . . . . 1 Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 44 | . . 7 . 37 Missed 16 | . . 6 . 10 Hits 28 | . . 1 . 27 Projectile 28 | . . 1 . 27 Critical Strikes 1 | . . . . 1 Damage Taken 506 | . . 6 . 500 Core 87 | . . . . 87 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . 100 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . . . . 3 Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 40 | . . . . 40 Impact 40 | . . . . 40 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 155 | . . . . 155 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 155 | . . . . 155 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 155 | . . . . 155 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . . 48 Projectiles . | . . . . . Explosions . | . . . . . Melee 48 | . . . . 48 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 218 | . . . . 218 Average Temperature 96 | . . . . 96 Received Heat Transfer 6 | . . 6 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 20 | . . . . 20 Initial . | . . . . . Average 1 | . . . . 1 Influence Increases 134 | . . 30 . 104 Destroy 0b10 Robot/NC 10 | . . . . 10 Successful Hack 5 | . . . . 5 Disable Machine 15 | . . . . 15 Destroy Structure 44 | . . . . 44 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 134 | . . 30 . 104 Time Decay 127 | . . 30 . 97 Lost Part 7 | . . . . 7 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 2 5 . 8 Peak Tracking Total 5 | . 2 2 . 5 Tactical Retreats 2 | . . 1 . 1 ECM-based Alert Blocks 1 | . . . . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 7 | . . . . 7 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . . 10 Successful 3 | . . . . 3 Failed 7 | . . . . 7 Catastrophic 4 | . . . . 4 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . . 7 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . . 5 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1478 | . 28 182 212 1056 Optics 867 | . . . . 867 Sensors 1478 | . 28 182 212 1056 ECM 1255 | . . 28 212 1015 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1531 | 14 67 182 212 1056 Spaces Moved 1750 | 24 56 100 202 1368 Core 140 | 24 56 60 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1610 | . . 40 202 1368 Fastest Speed 24 | 50 50 37 37 24 Average Speed 30 | 50 50 45 37 27 Slowest Speed 50 | 50 50 50 37 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 14 10 47 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 22 | . . . . 22 Terrain Destroyed 22 | . . . . 22 Melee 22 | . . . . 22 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 2665 | 25 93 235 338 1974 Wait 815 | . 31 131 137 516 Move 1746 | 23 55 99 201 1368 Hop . | . . . . . Pick Up 17 | 1 4 1 . 11 Fast Attach 15 | 1 2 2 . 10 Attach 10 | . . 2 . 8 Detach 2 | . . . . 2 Swap 8 | . . . . 8 Drop 12 | . 1 . . 11 Fire . | . . . . . Melee 40 | . . . . 40 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Met a group of wandering Federalists 80 | -10/Materials | Discovered new exit (range 5) 82 | -10/Materials | Entered Subcaves 82 | -10/Subcaves | Accompanied by 3 allies 83 | -10/Subcaves | Continued accompanying wandering Federalists (5) 119 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 224 | -10/Subcaves | Discovered new exit (range 9) 264 | -10/Subcaves | Entered Recycling 265 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 314 | -7/Recycling | Build established: Mutant 460 | -7/Recycling | Discovered new exit (range 13) 476 | -7/Recycling | Entered Factory 476 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 481 | -5/Factory | 1 allies followed out of Recycling 741 | -5/Factory | Found Prototype Launcher 741 | -5/Factory | Identified Tesla Bomb Launcher 743 | -5/Factory | Found Tesla Bomb Launcher 972 | -5/Factory | Lost 8 allies 1209 | -5/Factory | Build established: Scavenger-Sprinter 1459 | -5/Factory | Discovered new exit (range 12) 1479 | -5/Factory | Garrison activated, responded to threat 1532 | -5/Factory | Self-destructed Last Messages --------------- detected, Programmers report to Factory Zone 8S. 01517_ Dropped Lgt. Nuclear Core. 01518_ Acquired Prototype Power Core. 01520_ Sneak attack on M-28 Smith. 01520_ Destroyed Wheel. 01520_ M-28 Smith system corrupted by crushing effect. 01520_ Machine Analyzer fried. 01520_ Imp. Recalibrator fried. 01520_ M-28 Smith destroyed. 01521_ Acquired 31 matter. 01522_ K-01 Serf collects debris. 01522_ Nuclear Pulse Thruster destroyed. 01524_ Acquired 10 matter. 01525_ K-01 Serf collects debris. 01528_ Nuclear Pulse Thruster destroyed. 01529_ K-01 Serf collects debris. 01530_ U-05 Engineer builds a Wall. 01530_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????# ?" "??????????????????????????????? | | ?????????????# ?" "?"????????????????????????????? | | ?????????????# " " " ???????????????????????????? | | ?????????????+ " " " ???????????????????????????? | | ?????????????? " " "????g?gg????????????????????? | | ??###########? " " "??????g?g???????????????????? | | ?# #?? " " ?????????????????????????????? | | # ## " " ?????????????????????????????? | | # #? " "??????????????????????????????? | | + #?? ??????????????????????????????? | | ??# #####+#########??????????????????????? | | ??# ! ## s #??????????????????????? | | ### ! #" """"" * #??????????????????????? | | # "#u""""" s #???? ###??????????????? | | ##+######### """ ss#??k #??????????????? | | ## #???????#A # #??????????????? | | ## #???????# """"" k@s A< #??????????????? | | #+## #???????# """"" ; #??????????????? | | # #???????# """ # #??????????????? | | # #???????# = # #??????????????? | | # ######### " " #? #??????????????? | | + ""G"" #?? ?????????????? | | ###### #?? ???????????? | | """ #????##############??? ?????????? | | """ #??????????????????????""" """""?????????? | | """ #???????????????????????"" """"??????????? | | !#???????????????????????? ""????????????? | | #???????????????????A????????????????????? | | ####### #??????????????????g?????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #???????????????????k????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 150 Evasion (%) 77 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkCloakNukerbomber Manual? 0 Play Time 00:22:02 Cumulative 41.7 hours Start 2026.06.21 @ 14:52:16 End 2026.06.21 @ 18:52:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 498d6e13-faf0-4750-b736-bcbab05b5646