Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 09:11:46 Player: Shimmyarah Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (4192) 4192 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1931) 1931 TOTAL SCORE: 12368 Bonus ------- High Alert Combat Kills 711 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 170/170 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- Battle Rifle Hardcell Cannon > --- INVENTORY (5) ---- Antimatter Reactor Propulsion Shielding Advanced Shield Generator Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Backup Propulsion III Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Phase Shifter Makeshift Propulsion Shielding Advanced Shield Generator Drone Bay > --- WEAPON ----------- Force Rifle Heavy Ion Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Reaction Control System Improved Arc Projector Axe [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . Utility 6 | . . 2 2 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 323 | 1 32 109 94 18 9 4 . 1 7 9 27 12 Power 24 | . 2 4 6 1 . . . . 3 2 4 2 Engine 16 | . 2 4 4 . . . . . 1 2 3 . Core 4 | . . . 2 1 . . . . 1 . . . Reactor 4 | . . . . . . . . . 1 . 1 2 Propulsion 90 | . 12 35 28 4 4 . . . 1 1 5 . Treads 42 | . 6 18 16 . . . . . 1 . 1 . Leg . | . . . . . . . . . . . . . Wheel 36 | . 6 17 12 1 . . . . . . . . Hover 2 | . . . . . 1 . . . . . 1 . Flight 10 | . . . . 3 3 . . . . 1 3 . Utility 136 | 1 12 43 45 8 5 3 . . 2 4 8 5 Device 91 | 1 7 32 26 6 3 2 . . 2 3 6 3 Storage 5 | . 4 . 1 . . . . . . . . . Processor 8 | . . . 4 1 2 1 . . . . . . Hackware 6 | . . 1 3 1 . . . . . 1 . . Protection 26 | . 1 10 11 . . . . . . . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 73 | . 6 27 15 5 . 1 . 1 1 2 10 5 Energy Gun 13 | . 1 1 6 . . . . . . 1 3 1 Energy Cannon 19 | . 1 14 2 . . . . . . . 2 . Ballistic Gun 10 | . . 3 4 . . . . . . 1 1 1 Ballistic Cannon 6 | . 2 1 1 . . . . . . . . 2 Launcher 8 | . . 4 1 1 . . . . . . 2 . Special Weapon 7 | . 2 4 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 3 . . . . 1 . 1 1 Piercing Weapon 2 | . . . . . . . . 1 . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 9 | . 1 1 . 1 1 . . . . . 5 . Parts Lost 59 | . 1 11 14 9 2 . . 2 1 10 8 1 Power 7 | . 1 1 1 . . . . . 1 2 1 . Propulsion 15 | . . 3 4 1 1 . . 1 . 1 4 . Utility 26 | . . 4 7 6 . . . . . 6 3 . Weapon 11 | . . 3 2 2 1 . . 1 . 1 . 1 Highest Loss Streak 8 | . 1 5 6 8 2 . . 2 1 5 7 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 98 98 93 78 70 70 72 63 58 54 10 Engine 7 | . 13 10 6 . . . . . 1 4 4 . Core 1 | . . . 2 6 6 5 5 5 2 . . . Treads 7 | . 14 8 10 . . . . . . . . . Wheel 7 | . 10 12 7 11 . . . . . . . . Flight 1 | . . . . 2 26 17 17 15 5 5 2 . Device 15 | . 11 17 17 22 14 17 17 17 22 15 10 1 Storage 7 | . 15 11 9 2 . . . . . . . . Processor 9 | . . . 18 7 17 23 23 23 23 21 16 . Hackware 4 | . . 9 1 21 . . . . . 3 . . Protection 3 | . . 5 7 . . . . . . . . 1 Energy Gun 4 | . 14 . 8 4 . . . . . . 4 . Energy Cannon 6 | . 4 17 2 . . . . . . . . . Ballistic Gun 1 | . . 1 4 . . . . . . . . 1 Ballistic Cannon 1 | . 6 1 1 . . . . . . . . 1 Peak Build Rating 67 | 9 14 26 33 42 45 49 44 50 52 45 67 20 Average Rating 27 | 6 9 21 30 35 40 43 44 47 45 40 38 9 On Entrance 26 | 6 9 11 22 32 32 38 44 44 40 44 24 2 Naked Turns 171 | . . . . . . . . . . . 43 128 Heaviest Build 107 | 14 95 105 107 94 16 12 12 15 22 22 40 24 Greatest Support 49 | 20 40 40 49 35 15 12 23 21 15 19 33 12 Greatest Overweight (x) 10 | . 9 10 10 3 1 . . 1 1 3 7 7 Average Overweight (x) 2 | . 2 4 5 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 17 | 8 19 25 25 13 5 5 5 5 5 5 5 5 Most Carried 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 Average Carried 17 | 7 18 24 23 12 4 4 5 4 4 4 4 3 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 25 23 25 5 5 5 5 4 4 4 5 4 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 8% | Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Matter Collected 4004 | 246 344 1085 1317 22 74 . . . 299 233 251 133 Remotely . | . . . . . . . . . . . . . Salvage Created 5835 | 176 576 2471 2292 64 74 . . . . 72 42 68 Parts 363 | 14 50 146 131 6 8 . . . . 5 . 3 Haulers Intercepted 15 | . 2 6 6 1 . . . . . . . . Recyclers Shooed 4 | . 1 1 . . 2 . . . . . . . Parts Field Recycled 23 | . . 23 . . . . . . . . . . Retrieved Matter 135 | . . 135 . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 13 . 4 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 103 | . 12 42 41 1 . . . . . 3 1 3 Melee 1 | . . . . . . . . . . . . 1 Guns 42 | . 8 . 30 . . . . . . 3 . 1 Cannons 51 | . 3 38 9 . . . . . . . . 1 AOE 5 | . . 3 1 1 . . . . . . . . Classes Destroyed 17 | 2 7 4 2 1 . . . . . . 1 . Worker 8 | . 3 2 1 . 2 . . . . . . . Builder 5 | . 1 2 2 . . . . . . . . . Tunneler 7 | 5 1 . . . 1 . . . . . . . Hauler 15 | . 2 6 6 1 . . . . . . . . Recycler 8 | 1 . 6 1 . . . . . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . Operator 8 | . 1 2 4 . 1 . . . . . . . Watcher 13 | . 3 5 5 . . . . . . . . . Swarmer 30 | . 6 9 9 . . . . . . 3 . 3 Cutter 1 | . . . . 1 . . . . . . . . Grunt 45 | . 6 19 20 . . . . . . . . . Brawler 3 | . . 3 . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . Protector 2 | . . 1 1 . . . . . . . . . Sentry 17 | . . 10 7 . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . Striker 1 | . . . . . . . . . . . 1 . Best Kill Streak 10 | 3 3 6 10 1 1 . . . . 3 1 1 Combat Bots Only 8 | . 3 5 8 1 . . . . . 3 1 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 881 | . 66 229 294 24 14 . . 21 9 91 73 60 Missed 271 | . 23 61 72 9 3 . . 11 6 38 25 23 Damage Taken 8776 | . 450 2248 2940 466 162 2 . 158 45 837 897 571 Core 2169 | . 39 385 461 229 46 2 . 55 . 314 205 433 Absorbed by Shields 227 | . . . . . 50 . . . . . 177 . Redirected to Shielding 143 | . . . 105 . . . . . . . 38 . Ignored by Resistances 134 | . . . 134 . . . . . . . . . Regen/Repaired (Parts) 398 | . . 369 . . . . . . . . 29 . Core Remaining (%) 60 | 100 84 3 16 67 94 . . . . . . . Volleys Fired 406 | 19 78 138 151 1 2 . . . . 7 2 8 Largest 2 | 2 2 2 2 1 1 . . . . 2 2 1 Hottest 150 | 90 150 136 136 39 5 . . . . 114 145 65 Shots Fired 769 | 38 152 254 296 1 2 . . . . 14 4 8 Gun 411 | 38 129 1 223 . . . . . . 14 2 4 Cannon 328 | . 18 233 71 . . . . . . . 2 4 Launcher 10 | . . 7 2 1 . . . . . . . . Special 20 | . 5 13 . . 2 . . . . . . . Kinetic 143 | . 9 2 121 . . . . . . 7 . 4 Thermal 610 | 38 143 245 173 . . . . . . 7 4 . Explosive 10 | . . 7 2 1 . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 20 | 5 9 10 20 . 2 . . . . 4 2 2 Robot Miss Streak 8 | 2 7 5 8 1 . . . . . 5 1 3 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 468 | 16 81 133 214 2 9 . . . . 6 3 4 Core Hits 220 | 7 31 68 98 1 6 1 . . . 4 . 4 Critical Kills 6 | . . 3 3 . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 . Critical Strikes 31 | 3 8 3 15 . 1 . . . . . 1 . Burn 19 | 3 7 . 9 . . . . . . . . . Meltdown 3 | . . 2 1 . . . . . . . . . Destroy 5 | . . 1 3 . . . . . . . 1 . Blast 3 | . 1 . 2 . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . Melee Attacks 23 | . . . 5 4 11 . . 1 . . . 2 Impact . | . . . . . . . . . . . . . Slashing 22 | . . . 5 4 11 . . . . . . 2 Piercing 1 | . . . . . . . . 1 . . . . Sneak Attacks 6 | . . . 1 1 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9936 | 187 1071 3355 4693 104 198 5 . 3 . 136 72 112 Guns 4494 | 187 921 15 3159 . . . . . . 130 46 36 Cannons 4124 | . 93 2798 1172 . . . . . . . 26 35 Explosions 649 | . . 380 269 . . . . . . . . . Melee 429 | . . . 86 104 198 . . . . . . 41 Ramming 240 | . 57 162 7 . . 5 . 3 . 6 . . Kinetic 2092 | . 52 30 1892 . . . . . . 83 . 35 Thermal 6490 | 187 962 2783 2439 . . . . . . 47 72 . Explosive 649 | . . 380 269 . . . . . . . . . Electromagnetic 36 | . . . . . . . . . . . . 36 Impact . | . . . . . . . . . . . . . Slashing 429 | . . . 86 104 198 . . . . . . 41 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . 4 1 3 . . 10 10 10 11 11 4 Average Corruption 4 | . . 3 1 3 . . 10 10 10 10 7 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 152 | . . 52 14 . . . 1 7 22 40 8 8 Message Errors 42 | . . 18 4 . . . . 1 9 10 . . Matter Fused 37 | . . 14 2 . . . . 1 4 12 2 2 Heat Flow Errors 18 | . . 8 1 . . . . 1 2 4 1 1 Energy Discharges 9 | . . 3 . . . . . . . 2 1 3 Parts Rejected 4 | . . . 1 . . . . . . 2 . 1 Parts Fused 5 | . . 2 1 . . . . . 1 1 . . Data Loss (minor) 21 | . . 5 2 . . . . 1 5 5 3 . Data Loss (major) 3 | . . . 1 . . . 1 1 . . . . Misfires 4 | . . 2 2 . . . . . . . . . Alerts 3 | . . . . . . . . . 1 . 1 1 Misdirections 6 | . . . . . . . . 2 . 4 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 117 | . . 39 78 . . . . . . . . . Projectiles 51 | . . 26 25 . . . . . . . . . Explosions 16 | . . 6 10 . . . . . . . . . Melee 50 | . . 7 43 . . . . . . . . . Knockbacks 11 | . 1 3 7 . . . . . . . . . Impact 3 | . 1 2 . . . . . . . . . . Kinetic 6 | . . 1 5 . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 159 | . 19 100 34 . . 2 . 1 . 3 . . Shots 2 | . . 1 1 . . . . . . . . . Rammed 25 | . 5 13 3 . . 1 . 2 . 1 . . Targets Rammed 25 | . 5 13 3 . . 1 . 2 . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 465 | 390 399 436 198 . . . 6 216 173 247 465 89 Average Temperature 91 | 154 90 111 29 . . . 6 117 76 79 157 16 Received Heat Transfer 2340 | . 144 810 1251 6 69 . . 9 9 18 24 . Effects 14 | 3 5 6 . . . . . . . . . . Shutdowns 3 | . 2 1 . . . . . . . . . . Energy Bleed 3 | 1 . 2 . . . . . . . . . . Interference 5 | . 3 2 . . . . . . . . . . Matter Decay 1 | 1 . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Damage (minor) 1 | 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . Robots Melted 7 | . 2 3 1 . . . . . . . 1 . Combat Hostiles 4 | . 1 1 1 . . . . . . . 1 . Parts Melted 41 | 4 8 14 12 . . . . . . 1 2 . Heat Transferred 13753 | 730 3022 4961 4855 . . . . . . 74 111 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Peak Influence 979 | 30 172 795 979 438 129 58 20 39 . . . . Initial 437 | . 19 12 332 437 94 43 20 14 . . . . Average 396 | 18 55 355 703 375 104 43 20 13 . . . . Maximum Alert Level 3 | . . 3 3 2 . . . . . . . . Low Security (%) 36 | 100 100 32 . 16 100 100 100 100 . . . . Level 1 15 | . . 30 7 8 . . . . . . . . Level 2 22 | . . 18 34 75 . . . . . . . . Level 3 25 | . . 18 57 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 5 9 1 1 1 . . . . . . Investigation 4 | . 1 1 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 10 | . 1 2 4 1 1 1 . . . . . . Assault 5 | . . 2 3 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Distress Signals 8 | . 1 3 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 248 | . 22 63 71 5 4 1 1 9 11 19 29 13 Peak Tracking Total 10 | . 4 5 9 4 3 1 1 5 4 10 9 4 Tactical Retreats 23 | . 1 1 3 . . . . 1 4 6 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Traps Triggered 7 | . 1 2 1 . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . 20 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Machines Disabled 11 | . . 5 6 . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Machines Accessed 44 | . 7 17 10 3 . . . 2 1 . 4 . Terminals 29 | . 7 11 8 2 . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 3 | . . 2 . . . . . 1 . . . . Recycling Units 3 | . . 2 1 . . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 137 | . 25 63 19 10 . . . 7 2 . 11 . Successful 90 | . 17 47 6 4 . . . 3 2 . 11 . Failed 46 | . 8 15 13 6 . . . 4 . . . . Catastrophic 6 | . . 1 5 . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 52 | . 19 27 4 2 . . . . . . . . Terminals 86 | . 25 39 15 4 . . . 3 . . . . Fabricators 6 | . . . . 6 . . . . . . . . Repair Stations 16 | . . 12 . . . . . 4 . . . . Recycling Units 6 | . . 5 1 . . . . . . . . . Scanalyzers 10 | . . 7 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . 5 16 3 2 . . . 1 2 . 11 . Record 12 | . . . . . . . . . 2 . 10 . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 10 | . 1 6 2 . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Registered Components 3 | . 2 1 . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Repair Station Hacks 13 | . . 11 . . . . . 2 . . . . Scan Component 8 | . . 6 . . . . . 2 . . . . Repair 5 | . . 5 . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 9 | . . 7 2 . . . . . . . . . Insert Component 5 | . . 4 1 . . . . . . . . . Analyze 4 | . . 3 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 25 | . 12 11 1 1 . . . . . . . . Terminals 22 | . 12 9 . 1 . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . . . Botnet 10 | . 4 6 . . . . . . . . . . Operators 3 | . 1 1 . 1 . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . 2 1 . . . . . . . . . Reject 3 | . . 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 7 16 8 2 . . . 2 . . . . Full Trace Events 3 | . . 1 2 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . 5 . . . . . . . . . . Time 186 | . . 186 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . Parts Scanalyzed 4 | . . 3 1 . . . . . . . . . Part Schematics Acquired 4 | . . 3 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 29 | . . . . . 29 . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . Total Orders 3 | . . . . . 1 . . . . . 2 . STAY 1 | . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 6 | . . . . . 6 . . . . . . . Total Damage 95 | . . . . . 95 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . 1 Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Turns Passed 15513 | 161 1897 4825 3647 530 226 135 32 210 729 1063 1652 406 Spaces Moved 10838 | 67 993 2124 1466 491 448 434 108 391 1052 1456 1439 369 Core 863 | . . . . . . . . 117 . 282 95 369 Treads 691 | . 321 113 257 . . . . . . . . . Legs 195 | 67 128 . . . . . . . . . . . Wheels 4097 | . 544 2011 1209 333 . . . . . . . . Hover 1003 | . . . . . . . . . . . 1003 . Flight 3989 | . . . . 158 448 434 108 274 1052 1174 341 . Fastest Speed 23 | 120 95 125 125 32 26 29 23 29 35 32 35 50 Average Speed 114 | 120 154 174 201 88 26 29 28 51 42 59 107 94 Slowest Speed 615 | 120 320 560 480 125 72 29 35 100 100 230 615 400 Overloaded Moves 24 | . . . . . . . 12 12 . . . . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . Robots Hopped 19 | . . . . . 5 2 1 7 1 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 96 99 90 8 11 9 70 11 76 99 96 24 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . 1 . 1 1 . Scrap Searched 7 | . . . . . . . . . 3 3 . 1 Spaces Dug 19 | . 4 11 3 1 . . . . . . . . Terrain Destroyed 96 | . 4 63 22 4 . . . . . . . 3 Melee 4 | . . . 3 1 . . . . . . . . Projectile 28 | . 4 11 10 . . . . . . . . 3 AOE 64 | . . 52 9 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Total 13059 | 110 1179 2924 1867 589 528 441 107 392 1329 1632 1546 415 Wait 1088 | 19 29 479 33 32 23 . 1 2 257 153 43 17 Move 10791 | 66 992 2123 1465 490 439 430 105 376 1049 1449 1438 369 Hop 17 | . . . . . 3 2 1 7 1 3 . . Pick Up 186 | 4 29 37 65 21 8 1 . 1 7 6 3 4 Fast Attach 46 | . . 6 6 2 1 . . . 2 5 20 4 Attach 84 | 1 2 20 23 9 6 4 . 1 2 4 4 8 Detach 9 | . . . . . 1 3 . . . . 2 3 Swap 193 | . 30 83 65 7 2 . . . 3 . 3 . Drop 164 | 1 14 25 51 23 5 . . 2 8 4 31 . Fire 406 | 19 78 138 151 1 2 . . . . 7 2 8 Melee 23 | . . . 5 4 11 . . 1 . . . 2 Ram 20 | . 3 11 2 . . 1 . 2 . 1 . . Kick . | . . . . . . . . . . . . . Crush 5 | . 2 2 1 . . . . . . . . . Escape Stasis 27 | . . . . . 27 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 162 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 1154 | -10/Materials | Discovered new exit (range 8) 1434 | -10/Materials | Discovered new exit (range 16) 1686 | -10/Materials | Identified exit to Mines 1763 | -10/Materials | Learned Storage emergency access door positions 1828 | -10/Materials | Learned location of Subcaves (-10) 1849 | -10/Materials | Discovered new exit (range 4) 1930 | -10/Materials | Learned 2 Mines zone layouts 1967 | -10/Materials | Identified exit to Subcaves 1967 | -10/Materials | Learned location of 2 exits from Materials 2013 | -10/Materials | Learned Storage trap positions 2059 | -10/Materials | Entered another Materials area 2059 | -9/Materials | Evolved 2 slots: Utility x2 2060 | -9/Materials | Identified exit to Materials 2060 | -9/Materials | Identified exit to Mines 3291 | -9/Materials | Discovered exit to Materials (range 8) 3420 | -9/Materials | Build established: Scavenger-Mutant 3515 | -9/Materials | Discovered new exit (range 14) 3635 | -9/Materials | Central database locked down 4580 | -9/Materials | Repaired Adv. Beam Cannon 4608 | -9/Materials | Repaired Seismic Detector 4641 | -9/Materials | Repaired Disposable Heat Sink 4662 | -9/Materials | Build established: Mutant 5259 | -9/Materials | First assault squad dispatched 5824 | -9/Materials | Repaired Lgt. Treads 5877 | -9/Materials | Repaired Adv. Beam Cannon 5996 | -9/Materials | Discovered exit to Materials (range 16) 6146 | -9/Materials | Core integrity fell below 50% 6511 | -9/Materials | Core integrity fell below 20% 6558 | -9/Materials | Lost 5 parts (1n2u2w) 6884 | -9/Materials | Entered another Materials area 6884 | -8/Materials | Evolved 2 slots: Utility x2 8245 | -8/Materials | Lost 6 parts (2n3u1w) 8252 | -8/Materials | Destroyed 8 combat bots 8331 | -8/Materials | Discovered new exit (range 6) 8484 | -8/Materials | First assault squad dispatched 8507 | -8/Materials | Core integrity fell below 50% 8542 | -8/Materials | Lost 3 parts (1p1n1u) 9176 | -8/Materials | Discovered new exit (range 11) 10517 | -8/Materials | Discovered new exit (range 10) 10522 | -8/Materials | Core integrity fell below 20% 10531 | -8/Materials | Entered Factory 10531 | -7/Factory | Evolved 2 slots: Utility x2 10658 | -7/Factory | Discovered new exit (range 19) 10803 | -7/Factory | Build established: Hacker-Mutant 11011 | -7/Factory | Lost 8 parts (1n5u2w) 11061 | -7/Factory | Entered another Factory area 11061 | -6/Factory | Evolved 2 slots: Propulsion x2 11080 | -6/Factory | Discovered new exit (range 4) 11156 | -6/Factory | Discovered new exit (range 19) 11287 | -6/Factory | Entered another Factory area 11287 | -5/Factory | Evolved 2 slots: Propulsion x2 11422 | -5/Factory | Sucked down chute 11422 | -5/Factory | Entered Waste 11437 | -5/Waste | EMP discharged 11437 | -5/Waste | System corruption reached 10% 11438 | -5/Waste | Spotted C-40 Crusher 11439 | -5/Waste | Spotted C-40 Crusher 11444 | -5/Waste | Spotted C-40 Crusher 11444 | -5/Waste | Spotted C-40 Crusher 11449 | -5/Waste | Spotted C-40 Crusher 11451 | -5/Waste | Discovered new exit (range 10) 11454 | -5/Waste | Entered Factory 11655 | -5/Factory | Discovered new exit (range 14) 11664 | -5/Factory | Entered Upper Caves 11714 | -5/Upper Caves | Identified exit to Upper Caves 11786 | -5/Upper Caves | Learned Factory interactive machine intel 12042 | -5/Upper Caves | Build established: Gladiator 12393 | -5/Upper Caves | Entered another Upper Caves area 12424 | -5/Upper Caves | Ambushed by research squad 12459 | -5/Upper Caves | Encountered a Warlord checkpoint 12489 | -5/Upper Caves | Discovered new exit (range 12) 13177 | -5/Upper Caves | Lost 5 parts (1p3u1w) 13326 | -5/Upper Caves | Discovered new exit (range 16) 13374 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13438 | -5/Upper Caves | Lost 3 parts (1n2u) 13456 | -5/Upper Caves | Entered Warlord 13549 | -5/Warlord | System corruption cleaned by Quarantine Array 13691 | -5/Warlord | Build established: Mutant 13838 | -5/Warlord | Discovered new exit (range 105) 14235 | -5/Warlord | Warlord's base attacked by MAIN.C 14271 | -5/Warlord | Found Prototype Launcher 14271 | -5/Warlord | Identified Vortex Catalyst Activator 14274 | -5/Warlord | Found Prototype Piercing Weapon 14274 | -5/Warlord | Identified Vortex Lance 14278 | -5/Warlord | Found Prototype Energy Gun 14278 | -5/Warlord | Identified Vortex Rail 14534 | -5/Warlord | Met Warlord 14585 | -5/Warlord | Warlord forces counterattacked 14910 | -5/Warlord | Warlord base infiltrated, sounded retreat 14920 | -5/Warlord | Spotted Striker 14958 | -5/Warlord | Destroyed Striker 14992 | -5/Warlord | Lost 5 allies 15058 | -5/Warlord | Released all parts (8) 15071 | -5/Warlord | Core integrity fell below 50% 15088 | -5/Warlord | Lost 7 parts (1p4n2u) 15108 | -5/Warlord | Entered Proximity Caves 15146 | -4/Proximity Caves | Released all parts (3) 15180 | -4/Proximity Caves | Core integrity fell below 20% 15187 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 15514 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15241_ Acquired 25 matter. 15328_ System corrupted: Energy discharge (-20). 15360_ Acquired Hardcell Cannon. 15367_ S-27 Virus destroyed. 15373_ Acquired 13 matter. 15376_ VTOL Module fries itself beyond repair. 15377_ Acquired 40 matter. 15385_ Acquired Adv. Weight Redist. System. 15389_ Acquired Adv. Shield Generator. 15395_ Acquired 15 matter. 15398_ Acquired Battle Rifle. 15399_ Acquired 10 matter. 15419_ System corrupted: Matter fused (-8). 15436_ System corrupted: Heat flow error (+129). 15456_ System corrupted: Matter fused (-8). 15486_ System corrupted: IFF burst signal emitted. 15514_ C-30 ARC bursts open, deploying its payload. 15514_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | #???## ##?????????????##????????????????????????? | | #### ###???????????# #######?????????????????? | | ##??????????# ##????????????????? | | ##?????##### #????????????????? | | # #?????# ?????????????????? | | ?# ####??# ??????????????????? | | ??# ##?? #???????????????????? | | ??## ##??# #???????????????????? | | ??## ## ##??# ##??????????????????? | | ### ######## ##?# ###????????????????? | | # #?????## #?## ##???????????????? | | ##????# ##??##@ #???????????????? | | ####?# ##????# ##???????????????? | | ### ##???## s### ??????????? | | ### ## ##??# ssss#?????????????? | | # ### ## #?## ### #?????????????? | | ## ## ## # #?# ####??? ##?????????????? | | ## ## ## ## #?# #???????#??????????????? | | # ### ## #?## #?# ####????????????????????? | | ##?#### #???##?# #????????????????????? | | #?????# #???#### ## #????????????????????? | | ##?????# ##### ## ## #????????????????????? | | # #??????# #????????????????????? | | ## #??????# #????????????????????? | | ?# ######## #### ##????????????????????? | | ?# #??# #?????????????????????? | | ?## #??## ##????????????????????? | | ??## ##### #??## #????????????????????? | | ???###???# #####???#### #????????????????????? | | ????????# #?????????## ##???????????????????? | | ????????# #????????# ##??????????????????? | | ????????# #????????# #??????????????????? | | ????????## ##????????# #??????????????????? | | ?????????## ##?????????## #??????????????????? | | ??????????###???????????## ##??????????????????? | | ?????????????????????????#####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 11 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Cya! Challenges ------------ None Game ------ Seed GlidesysGyrokineticSaw Manual? 0 Play Time 03:33:38 Cumulative 77.3 hours Start 2024.11.29 @ 21:49:53 End 2024.11.30 @ 09:11:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fe3dac6-25e7-4d2e-b683-b89131cc693d