Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 00:59:36 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (900) 900 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3870 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 377/550 Matter 192/300 Energy 96/100 System Corruption 0% Temperature Cool (54) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Electrolaser Heavy Assault Rifle > --- INVENTORY (30) --- Light Ion Engine Small Storage Unit Medium Storage Unit Large Storage Unit Large Matter Pod (129) Signal Interpreter Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle AWS/Gauss Grenade Launcher Hammer Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Electrolaser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Medium Storage Unit Large Storage Unit Large Matter Pod Signal Interpreter Small Laser Light Assault Rifle Light Assault Rifle AWS/Gauss Grenade Launcher Hammer Flail [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 29 | . 8 2 1 1 17 Power 2 | . 1 . . . 1 Engine 1 | . 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | . 3 . . . 6 Treads 5 | . 3 . . . 2 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 . 1 . 2 Device . | . . . . . . Storage 5 | . 2 . 1 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . 2 2 . 1 8 Energy Gun 2 | . . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 1 . . 5 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 1 . . 9 Power 2 | . 1 . . . 1 Propulsion 6 | . . . . . 6 Utility . | . . . . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . 1 1 . . 7 Average Slot Usage (%) 87 | . 95 100 73 85 76 Engine 12 | . 14 14 14 14 4 Treads 26 | . 27 28 28 28 17 Leg 1 | . . . . . 7 Storage 25 | . 24 28 28 28 24 Ballistic Gun 17 | . 27 26 1 . 13 Naked Turns . | . . . . . . Heaviest Build 91 | 10 39 39 51 54 91 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 8 | . 1 . 1 1 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 30 | 6 16 16 18 18 30 Average Capacity 16 | 6 13 16 16 18 22 Most Carried 17 | 6 11 11 17 16 16 Average Carried 11 | 6 8 10 14 16 14 Final Capacity 30 | 6 16 16 18 18 30 Final Carried 17 | 6 11 10 17 16 15 Class Distribution -------------------- 92% | Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 858 | 200 170 98 53 24 313 Remotely . | . . . . . . Salvage Created 800 | . 327 53 . 17 403 Parts 72 | . 41 3 . 4 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 16 1 . 4 11 Guns 18 | . 13 1 . . 4 Cannons 3 | . . . . . 3 AOE 11 | . 3 . . 4 4 Classes Destroyed 5 | . 3 . . . 2 Operator 2 | . 1 . . . 1 Swarmer 16 | . 12 . . 4 . Grunt 13 | . 4 1 . . 8 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 4 | . 3 1 . 4 4 Combat Bots Only 4 | . 3 1 . 4 4 Max Kills in Single Turn 4 | . 2 1 . 4 1 Gunslinging 1 | . 1 . . . . Exploded 4 | . 2 . . 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1666 | . 327 45 . 7 1287 Core 212 | . 39 . . . 173 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 81 | . 30 2 . 2 47 Largest 2 | . 2 2 . 1 2 Hottest 86 | . 40 60 . 30 86 Shots Fired 152 | . 59 5 . 2 86 Gun 121 | . 57 5 . . 59 Cannon 20 | . . . . . 20 Launcher 11 | . 2 . . 2 7 Special . | . . . . . . Kinetic 133 | . 57 3 . . 73 Thermal 8 | . . 2 . . 6 Explosive 11 | . 2 . . 2 7 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 4 2 . 2 19 Robot Miss Streak 4 | . 4 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 97 | . 27 2 . 1 67 Core Hits 61 | . 23 1 . 4 33 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1728 | . 486 22 . 150 1070 Guns 886 | . 350 22 . . 514 Cannons 279 | . . . . . 279 Explosions 563 | . 136 . . 150 277 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1074 | . 350 . . . 724 Thermal 91 | . . 22 . . 69 Explosive 563 | . 136 . . 150 277 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 6 6 6 6 . Average Corruption 5 | . 5 6 6 6 . Corruption Purged . | . . . . . . Effects 41 | . 8 12 17 4 . Message Errors 5 | . . 2 2 1 . Matter Fused 5 | . 1 1 2 1 . Heat Flow Errors 8 | . 1 2 5 . . Energy Discharges 5 | . . 2 2 1 . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 11 | . 1 4 6 . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 1 1 . . . Targeting Errors 3 | . 2 . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | . 125 273 246 . 54 Average Temperature 62 | . 54 107 101 . 13 Received Heat Transfer 645 | . 42 27 . . 576 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | . . 50 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 258 | . 151 30 . 125 258 Initial 48 | . . 27 . . 48 Average 71 | . 69 26 . 121 106 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 91 Level 1 1 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 29 1 . 4 20 Peak Tracking Total 7 | . 6 1 . 4 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 7 . 2 1 1 Terminals 8 | . 6 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . 22 . 24 4 2 Successful 39 | . 13 . 24 1 1 Failed 13 | . 9 . . 3 1 Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 19 | . 13 . 1 3 2 Terminals 26 | . 20 . . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 8 . 24 1 . Record 23 | . . . 23 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Zone Layout 1 | . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . . 1 Terminals 4 | . 3 . . . 1 Botnet 3 | . 2 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3206 | 2 1236 487 810 104 567 Spaces Moved 1655 | 2 676 300 477 56 144 Core . | . . . . . . Treads 1639 | . 670 300 477 56 136 Legs 16 | 2 6 . . . 8 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 180 180 Average Speed 165 | 120 159 160 168 180 193 Slowest Speed 360 | 120 180 160 180 180 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 92 74 91 12 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 11 | . . . . 6 5 Terrain Destroyed 37 | . 8 . . 13 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . 8 . . 13 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1966 | 1 773 303 482 58 349 Wait 188 | . 51 . . . 137 Move 1650 | 1 675 299 476 55 144 Hop . | . . . . . . Pick Up 12 | . 6 . 3 . 3 Fast Attach 4 | . 3 . . . 1 Attach 12 | . 1 1 . 1 9 Detach 4 | . 1 . 2 . 1 Swap 13 | . 4 1 1 . 7 Drop 2 | . 2 . . . . Fire 81 | . 30 2 . 2 47 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 14) 208 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 11) 850 | -10/Materials | Discovered new exit (range 6) 1239 | -10/Materials | Entered Mines 1281 | -10/Mines | Met a Derelict bent on vengeance 1414 | -10/Mines | Found a hidden stash of uninstalled traps 1607 | -10/Mines | Discovered new exit (range 10) 1683 | -10/Mines | Discovered new exit (range 10) 1717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1718 | -10/Mines | Discovered new exit (range 5) 1726 | -10/Mines | Entered Exiles 1765 | -10/Exiles | Met 8R-AWN 1796 | -10/Exiles | Met EX-HEX 1838 | -10/Exiles | Met EX-BIN 1865 | -10/Exiles | Aligned with FarCom system 1867 | -10/Exiles | Given EX-Vault access code 1937 | -10/Exiles | Opened EX-Vault 1950 | -10/Exiles | Found AWS/Gauss 1984 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2031 | -10/Exiles | Met EX-DEC 2040 | -10/Exiles | Learned location of Zion (-7) 2219 | -10/Exiles | Visited The Gauntlet 2515 | -10/Exiles | Discovered new exit (range 14) 2536 | -10/Exiles | Left Exiles lab with AWS/Gauss 2536 | -10/Exiles | Entered Mines 2575 | -9/Mines | Discovered new exit (range 8) 2620 | -9/Mines | Received a Mining Laser from a helpful Derelict 2640 | -9/Mines | Entered Materials 2640 | -8/Materials | Accompanied by 1 ally 2640 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3207 | -8/Materials | Self-destructed Last Messages --------------- 03137_ G-50 Soldier suffers critical hit. 03137_ G-50 Soldier destroyed. 03146_ Y-45 Defender destroyed. 03153_ Acquired 26 matter. 03160_ The unstable cave ceiling collapses. 03160_ Acquired 64 matter. 03162_ W-25 Informer sends out distress signal. 03162_ Acquired 16 matter. 03177_ W-25 Informer sends out distress signal. 03180_ Aluminum Leg destroyed. 03183_ Lgt. Cannon destroyed. 03185_ Y-45 Defender destroyed. 03185_ Switching to secondary target: G-50 Soldier. 03191_ Lgt. Treads destroyed. 03193_ Aluminum Leg destroyed. 03194_ Lgt. Nuclear Core destroyed. 03200_ Aluminum Leg destroyed. 03201_ Lgt. Treads destroyed. 03205_ The unstable cave ceiling collapses. 03206_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????# == ==## ## T " # | | ????# [[= [## ## """ # | | ##########+### = # ! "" # | | #= """ # | | T + [ "" # | | #! 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"""""%@#? | | ?????????#?"???+ """ * #? | | ???????????Y???# #? | | ???????????????# ! #? | | ???????????????###### ###? | | ????????????????????# g #??? | | ????????????????????# ???? | | ???????????????????? g ???? | | ???????????????????#a ???? | | ???????????????????# ???? | | ???????????????????# ???? | | ???????????????????#+##????? | | ??????????????????? ??????? | | ??????????????????? ??????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneMetafiberNanovents Manual? 0 Play Time 00:22:53 Cumulative 39.8 hours Start 2020.10.12 @ 00:39:11 End 2020.10.12 @ 00:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 324e5ee4-f926-4fda-a64f-2ac1b163f32f