Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 15:17:06 Player: TravelDemon Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2805) 2805 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 5647 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Walking (240) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (16) --- Light Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Medium Storage Unit Advanced Signal Interpreter Propulsion Shielding Improved Utility Shielding Improved Utility Shielding Hardlight Generator Gauss Cannon Gauss Cannon Faulty Mini Assault Cannon Faulty Mini Assault Cannon Mini Assault Cannon Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Kinecellerator Propulsion Shielding Reactive Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Advanced Signal Interpreter Propulsion Shielding Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Hardlight Generator Gauss Cannon Gauss Cannon Missile Launcher Mining Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 82 | 6 15 10 21 30 Power 9 | 1 1 1 4 2 Engine 7 | 1 1 1 3 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 28 | 2 6 2 5 13 Treads 19 | 2 3 2 5 7 Leg 4 | . 2 . . 2 Wheel . | . . . . . Hover 3 | . . . . 3 Flight 2 | . 1 . . 1 Utility 15 | 1 1 3 3 7 Device 2 | . . . . 2 Storage 4 | 1 1 1 . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 8 | . . 2 3 3 Artifact . | . . . . . Weapon 30 | 2 7 4 9 8 Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 15 | 1 5 3 6 . Ballistic Cannon 9 | . . . 3 6 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 35 | . 7 2 9 17 Power 3 | . 1 . 1 1 Propulsion 13 | . 3 . 3 7 Utility 7 | . . . 1 6 Weapon 12 | . 3 2 4 3 Highest Loss Streak 6 | . 5 1 6 5 Average Slot Usage (%) 88 | . 81 86 95 86 Engine 6 | . 9 5 5 5 Treads 18 | . 17 9 25 17 Leg 3 | . 5 12 . . Device 1 | . . . . 2 Storage 17 | . 21 17 18 15 Hackware 2 | . . . . 6 Protection 11 | . . 8 17 14 Energy Gun 1 | . 4 5 . . Ballistic Gun 14 | . 21 27 20 . Ballistic Cannon 8 | . . . 4 20 Naked Turns . | . . . . . Heaviest Build 75 | 10 27 42 64 75 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 24 | 2 7 3 2 24 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 12 14 14 16 Average Capacity 13 | 5 9 11 14 15 Most Carried 16 | 1 6 14 14 16 Average Carried 11 | . 4 8 13 14 Final Capacity 16 | 6 12 14 14 16 Final Carried 16 | 1 6 14 14 16 Class Distribution -------------------- 41% | Scavenger-Tank 23% | Mutant 19% | Scavenger-Mutant 11% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2353 | 153 271 468 665 796 Remotely . | . . . . . Salvage Created 3134 | . 528 636 1049 921 Parts 179 | . 34 29 67 49 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 6 | . 3 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 63 | . 12 5 20 26 Guns 37 | . 12 5 20 . Cannons 21 | . . . . 21 AOE 5 | . . . . 5 Classes Destroyed 14 | . 5 2 2 5 Worker 5 | . 2 1 1 1 Builder 1 | . . . . 1 Hauler 3 | . 1 1 1 . Recycler 5 | . . 4 . 1 Mechanic 2 | . . . 1 1 Watcher 4 | . 1 2 1 . Swarmer 15 | . 3 1 4 7 Grunt 28 | . 9 2 7 10 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 13 | . . 2 8 3 Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 2 4 7 Combat Bots Only 6 | . 3 2 4 6 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6948 | . 955 688 1674 3631 Core 1402 | . 246 117 305 734 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 1 70 44 . Volleys Fired 218 | . 67 31 64 56 Largest 3 | . 2 3 3 3 Hottest 144 | . 60 102 74 144 Shots Fired 521 | . 114 93 173 141 Gun 380 | . 114 93 173 . Cannon 138 | . . . . 138 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 481 | . 94 76 173 138 Thermal 37 | . 20 17 . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 11 11 9 Robot Miss Streak 6 | . 3 4 6 4 Penetration Max 1 | . . . 1 . Secondary Targets 10 | . 1 2 7 . Max Gunslinging Chain 2 | . 1 1 2 . Shots Hit Robots 331 | . 84 56 114 77 Core Hits 146 | . 32 23 48 43 Critical Hits 15 | . . 1 1 13 Critical Kills 8 | . . . 1 7 Critical Parts Destroyed 7 | . . 1 . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5517 | 3 1016 657 1453 2388 Guns 3082 | . 1015 630 1437 . Cannons 1857 | . . . . 1857 Explosions 504 | . . . . 504 Melee . | . . . . . Ramming 74 | 3 1 27 16 27 Kinetic 4628 | . 875 459 1437 1857 Thermal 492 | . 140 171 . 181 Explosive 323 | . . . . 323 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 2 . 6 Average Corruption 3 | . . 2 . 6 Corruption Purged . | . . . . . Effects 19 | . . 6 . 13 Message Errors 5 | . . 3 . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . 1 . 2 Targeting Errors 5 | . . 1 . 4 Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles 19 | . . . . 19 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 74 | . . 2 . 72 Shots 1 | . . . . 1 Rammed 17 | 2 1 7 1 6 Targets Rammed 20 | 2 1 7 1 9 Kicked 2 | . . . . 2 Crushed 1 | . . . . 1 Highest Temperature 432 | . 54 272 232 432 Average Temperature 95 | . 20 72 66 138 Received Heat Transfer 2571 | . 510 183 567 1311 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 919 | . 325 444 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 682 | . 157 195 298 682 Average Influence 186 | . 76 93 184 296 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 70 | 100 100 100 58 50 Level 1 19 | . . . 41 21 Level 2 9 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 1 8 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 7 | . 2 1 1 3 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 23 20 28 42 Peak Tracking Total 9 | . 5 9 6 6 Tactical Retreats 7 | . 2 . 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 12 | . . 2 1 9 Max in Single Turn 3 | . . 1 1 3 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4006 | 53 683 675 1219 1376 Spaces Moved 1743 | 32 290 337 554 530 Core 35 | 17 9 . . 9 Treads 1376 | 15 183 130 554 494 Legs 329 | . 98 207 . 24 Wheels . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . . . 2 Fastest Speed 50 | 50 100 150 160 150 Average Speed 172 | 128 163 159 168 193 Slowest Speed 1250 | 160 400 210 200 1250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 4 52 35 43 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . . . 1 140 Melee . | . . . . . Projectile 61 | . . . 1 60 AOE 80 | . . . . 80 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2285 | 40 379 407 708 751 Wait 138 | . . 4 34 100 Move 1740 | 32 289 336 553 530 Hop . | . . . . . Pick Up 48 | 1 7 13 16 11 Fast Attach 53 | 6 13 5 13 16 Attach 15 | . 2 3 5 5 Detach 6 | . . . 1 5 Swap 14 | . . 2 3 9 Drop 35 | . . 6 18 11 Fire 218 | . 67 31 64 56 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 1 . 4 Crush 13 | 1 1 6 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 5) 538 | -10/Materials | Lost 5 parts (1p2n2w) 568 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Core integrity fell below 50% 641 | -10/Materials | Core integrity fell below 20% 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 998 | -9/Materials | Discovered new exit (range 16) 1363 | -9/Materials | Discovered new exit (range 13) 1386 | -9/Materials | Build established: Scavenger-Tank 1412 | -9/Materials | Entered another Materials area 1412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2153 | -8/Materials | Discovered new exit (range 3) 2314 | -8/Materials | Core integrity fell below 50% 2359 | -8/Materials | Lost 6 parts (1p2n1u2w) 2631 | -8/Materials | Entered Factory 2631 | -7/Factory | Evolved 2 slots: Utility x2 2636 | -7/Factory | Build established: Scavenger-Mutant 3570 | -7/Factory | Garrison activated, responded to threat 3634 | -7/Factory | Crushed by falling debris 3665 | -7/Factory | Lost 5 parts (1p2n2u) 3813 | -7/Factory | Lost 5 parts (1n1u3w) 3831 | -7/Factory | First assault squad dispatched 3878 | -7/Factory | Core integrity fell below 50% 3939 | -7/Factory | Lost 4 parts (3n1u) 3977 | -7/Factory | Core integrity fell below 20% 4007 | -7/Factory | Core destroyed Last Messages --------------- 03954_ Acquired 12 matter. 03956_ Acquired 54 matter. 03959_ Acquired Lgt. Nuclear Core. 03965_ Acquired Power Amplifier. 03970_ Acquired Imp. Deuterium Engine. 03971_ C-30 ARC bursts open, deploying its payload. 03971_ L-41 Fighter unfolds itself. 03971_ G-47 Trooper unfolds itself. 03971_ I-36 Angel unfolds itself. 03978_ Power Amplifier destroyed. 03986_ System corrupted: Matter fused (-7). 03989_ L-41 Fighter knocked back. 03992_ Imp. Deuterium Engine severed. 03999_ Kicked L-41 Fighter out of the way. 04000_ Slammed into G-47 Trooper. 04000_ Carbon-fiber Leg destroyed. 04002_ Kicked G-47 Trooper out of the way. 04003_ System corrupted: Matter fused (-10). 04004_ Slammed into G-47 Trooper. 04007_ Destabilizing: Core damaged (-35). 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""""""??# # ! #?????????????????????? | | ? ???# # = #?????????????????????? | | ??????????# "/% #?????????????????????? | | ??????????# # [/ #?????????????????????? | | ??????????# " #############?????????? | | ??????????# # i# #?????????? | | ??????????# #;#%##+##g# #?????????? | | ???????? = g@bl #?????????? | | ????????######+##;##;####### * #?????????? | | ???????????????? ?###?????# ] #?????????? | | ??????????????? ?????????# ! #?????????? | | ?????????????? ?????????# #?????????? | | ?????????????T"" ?????????#############?????????? | | ?????????????#####???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeVortexAirjet Manual? 0 Play Time 00:33:11 Cumulative 25.7 hours Start 2020.04.24 @ 14:00:39 End 2020.04.24 @ 15:17:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 45 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd366c4-d8f9-4711-b1c7-328ea37bfd72