Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.14 @ 21:32:18 Player: Jack Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (53) 265 Value Destroyed (2553) 2553 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (4127) 4127 TOTAL SCORE: 17205 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Found Hidden Lab 3000 Cogmind --------- Core Integrity 0/1600 Matter 279/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Flying (27) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Cooled Q-thruster > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Accelerator Particle Accelerator Cooled Phase Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [Device] Authchip [Weapon] Relay Coupler [Behemoth] > --- WEAPON ----------- Improved Datajack Power Sword > --- INVENTORY -------- Relay Coupler [NC] Transdimensional Reconstructor Improved Plasma Cutter Power Sword [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 . . . . 2 . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . 2 2 . . Utility 12 | . . . 1 . . . 1 . . 2 2 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 74 | 2 . 2 1 . . 1 1 10 . 11 8 4 . . . . 9 2 . 3 12 2 6 Power 9 | . . . . . . . . 2 . 1 . . . . . . 1 1 . . 3 . 1 Engine 4 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 Propulsion 25 | . . 2 1 . . . . 6 . 3 2 . . . . . 1 1 . . 8 1 . Treads 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . 2 1 . . . . 5 . 3 2 . . . . . 1 1 . . 8 1 . Utility 27 | . . . . . . . . . . 6 5 3 . . . . 7 . . 2 . 1 3 Device 7 | . . . . . . . . . . 1 1 1 . . . . 1 . . . . 1 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Hackware 17 | . . . . . . . . . . 4 4 1 . . . . 6 . . 2 . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . . . 1 1 2 . 1 1 1 . . . . . . . 1 1 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 2 . . . . 1 . . 1 . . . 1 . Parts Lost 37 | . . 2 1 . . . . 7 . . . . . . . . 4 1 . . 10 1 11 Power 4 | . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . Propulsion 17 | . . 1 1 . . . . 4 . . . . . . . . . 1 . . 4 1 5 Utility 11 | . . . . . . . . . . . . . . . . . 2 . . . 5 . 4 Weapon 5 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 2 Highest Loss Streak 10 | . . 2 1 . . . . 3 . . . . . . . . 2 1 . . 10 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 1 1 1 2 1 1 3 5 5 5 5 5 5 4 5 4 5 4 4 4 4 4 Power . | . . . . . . . . . . . . . . . . . . 1 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 3 3 3 3 3 3 2 2 1 1 1 1 2 2 1 Weapon 1 | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 58 | . 28 34 33 22 22 23 25 33 18 53 81 73 94 94 93 94 82 74 78 63 57 58 21 Engine 2 | . . . . . . . . 2 . 4 6 5 5 5 5 5 5 . . . . . . Flight 17 | . . 12 22 11 11 11 9 21 18 29 24 17 17 17 17 17 11 7 10 9 9 27 5 Device 6 | . . . . . . . . . . 4 12 11 17 17 16 17 10 5 5 4 4 2 1 Processor 3 | . . . . . . . . . . . 6 5 11 11 11 11 8 5 5 4 4 4 3 Hackware 18 | . . . . . . . . . . 9 23 24 29 29 29 29 35 47 47 34 30 16 5 Ballistic Gun 1 | . 14 14 11 11 11 12 16 4 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 3 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . 1 5 5 5 5 4 . . . . . . Peak Build Rating 74 | 2 2 4 3 2 2 3 5 9 3 45 51 57 57 57 59 59 74 71 61 65 64 66 62 Average Rating 37 | 1 2 2 2 2 2 2 2 4 3 26 45 49 57 57 57 59 63 61 61 54 54 65 25 On Entrance 32 | . 2 2 2 2 2 2 3 3 3 3 45 48 57 57 57 59 59 65 61 61 60 55 62 Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 21 | 3 3 3 1 1 1 2 2 10 . 9 10 10 10 10 10 10 10 9 9 14 21 21 21 Greatest Support 48 | 3 3 8 8 4 4 4 4 16 8 21 24 23 23 25 23 23 26 26 18 18 48 43 37 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 1 2 2 2 3 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 5 Average Carried 4 | . 1 1 1 1 2 1 1 3 5 4 5 5 5 5 4 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 1 2 2 1 2 5 5 5 5 5 5 5 5 5 5 4 4 5 4 4 3 Class Distribution -------------------- 28% | Mutant 17% | Wizard-Mutant 17% | Wizard-Scout 10% | Hacker-Scout 10% | Sprinter 7% | Hacker-Sprinter 3% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Hacker-Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Matter Collected 1400 | 90 . 64 . 88 . . 17 237 . 348 . 130 10 . . 20 93 33 . 30 70 50 120 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1649 | . . 52 . . . . 17 376 . 186 . 257 . . . . 132 . . 40 131 61 397 Parts 119 | . . 6 . . . . 3 24 . 18 . 16 . . . . 11 . . 4 15 5 17 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 31 | . . 3 . . . . . 18 . 1 . . . . . . . . . . 4 . 5 Melee 8 | . . . . . . . . . . 1 . . . . . . . . . . 4 . 3 Guns 6 | . . 3 . . . . . 3 . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . Classes Destroyed 11 | . . 1 . . . . 1 4 . 2 . 2 . . . . 1 . . . . . . Worker 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Builder 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . Tunneler 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 8 | . . . . . . . 1 . . 2 . 1 . . . . 3 . . 1 . . . Watcher 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Swarmer 13 | . . 3 . . . . . 6 . . . . . . . . . . . . 4 . . Grunt 10 | . . . . . . . . 7 . . . . . . . . . . . . . . 3 Sentry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 Best Kill Streak 4 | . . 3 . . . . 1 4 . 2 . 3 . . . . 1 . . 1 4 2 3 Combat Bots Only 4 | . . 3 . . . . . 4 . 1 . . . . . . . . . . 4 . 3 Max Kills in Single Turn 2 | . . 1 . . . . 1 2 . 1 . 1 . . . . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Hostile Shots Fired 441 | . 4 38 5 . . . . 80 . 6 2 3 . 13 . 4 28 . . 6 53 12 187 Missed 187 | . . 14 2 . . . . 37 . 1 1 2 . 10 . 3 14 . . 5 22 9 67 Hits 254 | . 4 24 3 . . . . 43 . 5 1 1 . 3 . 1 14 . . 1 31 3 120 Melee 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 Projectile 249 | . 4 23 3 . . . . 43 . 5 1 1 . 3 . 1 14 . . 1 31 3 116 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 9 Damage Taken 4131 | . 38 197 26 . . . . 498 . 78 14 16 . 28 . 14 354 28 . 24 662 35 2119 Core 2380 | . 9 96 . . . . . 182 . 24 14 . . 9 . . 90 12 . 24 294 . 1626 Absorbed by Shields 84 | . . . . . . . . 24 . . . . . . . . . . . . . . 60 Ignored by Resistances 1169 | . 11 63 8 . . . . 150 . 22 4 4 . 8 . 4 95 7 . 6 178 10 599 Regen/Repaired (Parts) 56 | . . . . . . . . . . . . . . . . . 56 . . . . . . Core Remaining (%) 87 | 100 . 58 . . . 100 . . 66 96 98 . . . . 99 . . 83 98 79 . . Volleys Fired 61 | . . 7 . . . . 4 37 . . . . . . . . . . . . . . 13 Largest 2 | . . 2 . . . . 2 2 . . . . . . . . . . . . . . 1 Hottest 120 | . . 60 . . . . 40 56 . . . . . . . . . . . . . . 120 Shots Fired 77 | . . 14 . . . . 8 43 . . . . . . . . . . . . . . 12 Gun 39 | . . 14 . . . . 8 17 . . . . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Launcher 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 32 | . . 7 . . . . 8 17 . . . . . . . . . . . . . . . Thermal 14 | . . . . . . . . 2 . . . . . . . . . . . . . . 12 Explosive 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . Electromagnetic 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . . 4 . . . . 3 19 . . . . . . . . . . . . . . 31 Robot Miss Streak 2 | . . 2 . . . . 1 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 103 | . . 8 . . . . 5 22 . 9 . 10 . . . . 9 . . 1 4 5 30 Core Hits 67 | . . 3 . . . . 2 32 . 4 . 4 . . . . 3 . . 1 4 1 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Sever 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 195 | . . . . . . . . . . 36 15 19 1 1 . 5 42 . . 8 12 23 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . . . 36 15 19 1 1 . 5 41 . . 5 . . 17 Piercing 54 | . . . . . . . . . . . . . . . . . . . . 3 12 23 16 Sneak Attacks 17 | . . . . . . . . . . 4 . 7 . . . . 3 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5810 | . . 76 . . . . 37 1571 . 779 . 803 . . . . 546 . . 65 204 457 1272 Guns 208 | . . 76 . . . . 37 95 . . . . . . . . . . . . . . . Cannons 559 | . . . . . . . . . . . . . . . . . . . . . . . 559 Explosions 1476 | . . . . . . . . 1476 . . . . . . . . . . . . . . . Melee 3565 | . . . . . . . . . . 779 . 803 . . . . 546 . . 65 204 457 711 Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 166 | . . 34 . . . . 37 95 . . . . . . . . . . . . . . . Thermal 559 | . . . . . . . . . . . . . . . . . . . . . . . 559 Explosive 1476 | . . . . . . . . 1476 . . . . . . . . . . . . . . . Electromagnetic 42 | . . 42 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2590 | . . . . . . . . . . 779 . 803 . . . . 546 . . 65 . . 397 Piercing 975 | . . . . . . . . . . . . . . . . . . . . . 204 457 314 Highest Corruption 6 | . . . . . . . . . . . . . . . . . 5 5 5 . . . 6 Average Corruption 3 | . . . . . . . . . . . . . . . . . 3 5 5 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . . . . . 7 7 1 . . . 6 Message Errors 8 | . . . . . . . . . . . . . . . . . 4 1 1 . . . 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 991 | . . . . . . . . 15 . 189 . 200 . . . . 118 . . . . 256 213 Projectiles 165 | . . . . . . . . . . . . . . . . . . . . . . . 165 Explosions 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . Melee 811 | . . . . . . . . . . 189 . 200 . . . . 118 . . . . 256 48 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . 37 . . . . . . . . . . . . . . 1 Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 250 | . . 20 . . . . . 16 . . . . . . . . . 214 . . 8 72 250 Average Temperature 33 | . . 8 . . . . . 8 . . . . . . . . . 109 . . 8 21 113 Received Heat Transfer 667 | . 30 55 18 . . . . 222 . 9 9 . . 9 . . 48 . . 9 9 . 249 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 470 | . . . . . . . . . . . . . . . . . . . . . . . 470 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Maximum Alert Level 3 | . . . . . . . . 3 1 . . . . . . . . . . . . . . Low Security (%) 89 | 100 100 100 100 100 . 100 100 23 . 100 100 100 . . . . 100 100 . 100 100 100 100 Level 1 4 | . . . . . . . . 22 100 . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . 50 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . 2 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 714 | . . 120 36 4 . . 5 714 311 113 15 24 . . . . 134 8 . 51 156 79 112 Initial 299 | . . . 36 4 . . . . 299 113 1 . . . . . . 8 . . 21 60 36 Average 79 | . . 69 30 . . . . 412 298 35 2 1 . . . . 51 . . 8 50 51 76 Influence Increases 2838 | . . 180 . . . . 8 784 22 321 72 66 . 150 . . 348 . . 86 321 155 325 Destroy 0b10 Robot/C 680 | . . 100 . . . . . 360 . 20 . . . . . . 20 . . . 80 . 100 Destroy 0b10 Robot/NC 105 | . . . . . . . 5 . . 30 . 30 . . . . 20 . . 5 . 15 . Destroy Leader 84 | . . 20 . . . . . 20 . 10 . . . . . . 12 . . . 10 2 10 Allied During Kill 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Successful Hack 128 | . . . . . . . 3 . 7 . 34 3 . . . . 30 . . 9 . 21 21 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Disable Machine 72 | . . . . . . . . 27 . 27 9 . . . . . . . . . . 9 . Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . . . . . Destroy Structure 303 | . . . . . . . . 72 . 24 14 18 . . . . 70 . . 12 21 48 24 Partial Spotted 105 | . . . . . . . . 15 15 . . . . . . . . . . 45 15 . 15 Lose Combat Pursuer 1110 | . . 60 . . . . . 90 . 210 15 15 . 150 . . 195 . . 15 195 60 105 Influence Decreases 2747 | . . 70 94 16 . . 5 73 445 606 78 66 . 60 90 . 328 20 . 43 248 206 299 Entered New Map 896 | . . . 74 12 . . . 3 415 178 5 . . . 90 . . 12 . . 22 56 29 Time Decay 1471 | . . 50 10 4 . . 5 . 30 428 73 66 . 60 . . 268 8 . 43 126 140 160 Lost Part 360 | . . 20 10 . . . . 70 . . . . . . . . 40 . . . 100 10 110 Lost Ally 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . Squads Dispatched 44 | . . . 1 1 . . 1 . . 7 4 3 . . . . 14 2 . 3 2 2 4 Investigation 20 | . . . . . . . . . . 4 2 . . . . . 8 . . 2 1 . 3 Extermination 11 | . . . . . . . . . . 2 2 2 . . . . 2 . . . 1 1 1 Reinforcement 12 | . . . 1 . . . 1 . . 1 . 1 . . . . 4 2 . 1 . 1 . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Distress Signals 10 | . . . . . . . . . 1 2 . . . . . . 1 2 . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 2 26 5 . . . 1 23 2 17 4 4 . 8 . 1 27 2 . 4 23 8 33 Peak Tracking Total 23 | . 2 14 5 . . . 1 6 2 5 6 1 . 5 . 1 13 3 . 2 10 6 23 Tactical Retreats 33 | . . 3 . . . . . 2 . 8 1 1 . 3 . . 5 . . 1 5 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Traps Triggered 22 | . . . . . . . . 11 . 2 2 . . . . . 3 . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Machines Disabled 12 | . . . . . . . . 7 . 3 1 . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Machines Accessed 48 | . 1 . . . 1 . 2 . 2 4 4 2 . . 4 . 13 1 . 5 2 4 3 Terminals 27 | . 1 . . . . . 1 . 2 . 1 1 . . . . 8 1 . 4 2 4 2 Fabricators 11 | . . . . . . . . . . 4 2 . . . . . 4 . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . Total Hacks 120 | . 3 . . . 1 . 4 . 3 11 13 3 . . 17 . 31 1 . 16 4 6 7 Successful 84 | . 1 . . . 1 . 1 . 1 9 13 3 . . 17 . 20 1 . 9 2 4 2 Failed 36 | . 2 . . . . . 3 . 2 2 . . . . . . 11 . . 7 2 2 5 Catastrophic 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 3 . . . 1 . 2 . 3 6 3 1 . . . . 21 . 1 8 2 . 1 Terminals 53 | . 3 . . . . . 2 . 3 . 1 1 . . . . 20 1 . 8 4 6 4 Fabricators 39 | . . . . . . . . . . 11 11 . . . . . 9 . . 8 . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . 1 2 . . . . . . . . . . . Terminal Hacks 41 | . 1 . . . 1 . . . 1 . 1 1 . . 17 . 9 1 . 3 2 4 . Record 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 7 | . . . . . . . . . 1 . . . . . 4 . 2 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . Level Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . . . . 5 9 . . . . . 4 . . 6 . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 15 | . . . . . . . . . . 4 4 . . . . . 4 . . 3 . . . Build 8 | . . . . . . . . . . . 5 . . . . . . . . 3 . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 Scan Component 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 2 . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Coupler Status 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . . . . 4 2 . . . . . 5 . . . . . 1 Terminals 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 10 | . . . . . . . . . . 4 2 . . . . . 4 . . . . . . Prioritize 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . Recompile 7 | . . . . . . . . . . 4 . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . . . . 2 . 2 2 4 1 . . . . 11 . . 5 1 3 2 Full Trace Events 9 | . . . . . . . 1 . . . . . . . . . 5 . . 1 . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 1 . . . . . 4 . 2 . . . . . . Parts Built 8 | . . . . . . . . . . . 5 . . . . . . . . 3 . . . Authchips 7 | . . . . . . . . . . . 4 . . . . . . . . 3 . . . Time 311 | . . . . . . . . . . . 125 . . . . . . . . 186 . . . Total Part Build Rating 39 | . . . . . . . . . . . 18 . . . . . . . . 21 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Time 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Total Allies 6 | . . 1 . 1 . . . 2 . . . . . . . . 2 . . . . . . Largest Group 2 | . . 1 . 1 1 . . 2 . . . . . . . . 1 . . . . . . Highest-Rated Group 116 | . . 31 . 31 31 . . 62 . . . . . . . . 116 . . . . . . Highest-Rated Ally 116 | . . 31 . 31 31 . . 31 . . . . . . . . 116 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . 12 . . . . . . . . . . . . . . 5 . . . . . . Total Damage 236 | . . 81 . . . . . . . . . . . . . . 155 . . . . . . Kills 4 | . . 3 . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Active Infowar (turns) 3871 | . . . . . . . . . . 550 449 565 126 135 48 146 673 248 14 326 278 213 100 Sensors 636 | . . . . . . . . . . . 1 . . 131 48 146 310 . . . . . . Terrain 809 | . . . . . . . . . . . . 44 126 135 48 146 310 . . . . . . Structural 3786 | . . . . . . . . . . 550 449 565 126 68 30 146 673 248 14 326 278 213 100 Robot Analysis Total 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Turns Passed 6050 | 18 28 132 36 174 111 54 122 653 75 944 449 565 126 135 48 146 747 248 14 326 280 299 320 Spaces Moved 10582 | 28 56 260 93 384 268 132 84 975 140 2076 738 730 194 362 144 273 1517 172 42 316 603 634 361 Core 308 | 28 56 40 . . . . . . . . . . . . . . . . . . 28 . 156 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10274 | . . 220 93 384 268 132 84 975 140 2076 738 730 194 362 144 273 1517 172 42 316 575 634 205 Fastest Speed 19 | 50 50 37 37 40 40 40 40 31 37 28 28 29 29 24 29 29 29 34 34 34 19 20 23 Average Speed 32 | 50 50 40 37 40 40 40 40 35 37 30 28 29 29 28 29 29 34 38 34 34 34 20 43 Slowest Speed 250 | 50 50 50 40 40 40 40 40 54 37 37 30 29 29 29 29 29 37 40 34 34 150 25 250 Overloaded Moves 67 | . . . . . . . . . . . . . . 62 . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . 5 2 4 . 1 . 1 4 18 5 . . . . . 7 . . 3 . . 1 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 33 | 3 18 63 18 79 62 35 10 70 17 38 20 19 33 58 60 48 49 17 25 10 22 16 16 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 15 | . 1 . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . 1 . . . . . . 1 . . 1 . . . . . . . Spaces Dug 128 | . . . . . . . . . . 24 14 9 1 1 . 5 30 . . 6 7 16 15 Terrain Destroyed 205 | . . . . . . . . 77 . 24 14 9 1 1 . 5 30 . . 6 7 16 15 Melee 128 | . . . . . . . . . . 24 14 9 1 1 . 5 30 . . 6 7 16 15 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 77 | . . . . . . . . 77 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Total 12603 | 30 55 266 91 399 271 131 166 1195 158 2282 941 1052 261 392 150 331 1667 352 41 517 643 755 457 Wait 1513 | . . 2 . 19 4 . 71 14 23 167 182 298 67 30 . 54 94 178 . 187 10 97 16 Move 10463 | 27 55 250 88 375 267 129 84 972 132 2040 728 729 193 361 143 272 1502 171 41 310 602 633 359 Hop 46 | . . 4 2 4 . 1 . 1 3 17 4 . . . . . 7 . . 2 . . 1 Pick Up 19 | 1 . 1 . 1 . . . 7 . 1 . 1 . . 2 . 1 . . 4 . . . Fast Attach 67 | 2 . 2 . . . . 1 7 . 11 7 4 . . 2 . 8 2 . 2 11 2 6 Attach 24 | . . . 1 . . 1 2 6 . . . . . . . . 1 1 . 1 2 . 9 Detach 18 | . . . . . . . 3 4 . . . . . . . . . . . . 1 . 10 Swap 7 | . . . . . . . 1 3 . . 1 . . . . . 1 . . . 1 . . Drop 34 | . . . . . . . . 5 . 2 4 1 . . 3 . 6 . . 3 4 . 6 Fire 61 | . . 7 . . . . 4 37 . . . . . . . . . . . . . . 13 Melee 195 | . . . . . . . . . . 36 15 19 1 1 . 5 42 . . 8 12 23 33 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 135 | . . . . . . . . 119 . 8 . . . . . . 5 . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Mines 47 | -10/Materials | Entered Mines 57 | -10/Mines | Assembled infested the area 62 | -10/Mines | Assisted by a Guerilla fighting off Assembled 98 | -10/Mines | Received a Mining Laser from a helpful Derelict 142 | -10/Mines | Learned 2 Materials zone layouts 177 | -10/Mines | Discovered new exit (range 5) 179 | -10/Mines | Entered Materials 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 213 | -9/Materials | Discovered new exit (range 6) 215 | -9/Materials | Entered Mines 253 | -9/Mines | Met a Derelict bent on vengeance 268 | -9/Mines | Discovered new exit (range 13) 269 | -9/Mines | Met a Derelict testing a Signal Generator 314 | -9/Mines | Build established: Mutant 317 | -9/Mines | Discovered new exit (range 14) 354 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 355 | -9/Mines | Discovered new exit (range 5) 389 | -9/Mines | Entered Exiles 389 | -9/Exiles | Accompanied by 1 ally 400 | -9/Exiles | Met 8R-AWN 406 | -9/Exiles | Met EX-HEX 417 | -9/Exiles | Met EX-BIN 422 | -9/Exiles | Aligned with FarCom system 422 | -9/Exiles | Given EX-Vault access code 432 | -9/Exiles | Opened EX-Vault 442 | -9/Exiles | Warned to stay clear of 0b10 Research branches 454 | -9/Exiles | Met EX-DEC 468 | -9/Exiles | Discovered new exit (range 14) 500 | -9/Exiles | Entered Mines 548 | -8/Mines | Discovered new exit (range 14) 554 | -8/Mines | Entered Materials 554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -8/Materials | Identified exit to Garrison 676 | -8/Materials | Entered Garrison 680 | -8/Garrison | Triggered checkpoint 692 | -8/Garrison | Triggered checkpoint 747 | -8/Garrison | Triggered checkpoint 762 | -8/Garrison | Triggered checkpoint 780 | -8/Garrison | Triggered checkpoint 785 | -8/Garrison | Discovered new exit (range 14) 904 | -8/Garrison | Triggered checkpoint 944 | -8/Garrison | Discovered new exit (range 11) 979 | -8/Garrison | Triggered checkpoint 1027 | -8/Garrison | Lost 3 parts (3n) 1033 | -8/Garrison | Discovered new exit (range 10) 1089 | -8/Garrison | Installed Relay Interface Framework 1098 | -8/Garrison | Garrison Relay disabled 1132 | -8/Garrison | Rescued a captive Derelict 1136 | -8/Garrison | Rescued a captive Derelict 1162 | -8/Garrison | Garrison Relay disabled 1235 | -8/Garrison | Garrison Relay disabled 1306 | -8/Garrison | Triggered checkpoint 1310 | -8/Garrison | Garrison Relay disabled 1329 | -8/Garrison | Entered Materials 1375 | -8/Materials | Discovered new exit (range 16) 1404 | -8/Materials | Entered Factory 1404 | -7/Factory | Evolved 2 slots: Utility x2 2101 | -7/Factory | Build established: Sprinter 2288 | -7/Factory | Discovered new exit (range 5) 2311 | -7/Factory | Identified exit to Factory 2348 | -7/Factory | Entered another Factory area 2348 | -6/Factory | Evolved 2 slots: Utility x2 2440 | -6/Factory | Fabricated Hacking Suite? 2602 | -6/Factory | Fabricated Hacking Suite (x1) 2622 | -6/Factory | Fabricated Hacking Suite (x1) 2642 | -6/Factory | Fabricated Hacking Suite (x1) 2718 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 2762 | -6/Factory | Identified exit to Factory 2797 | -6/Factory | Entered another Factory area 2797 | -5/Factory | Evolved 2 slots: Utility x2 2886 | -5/Factory | Build established: Hacker-Scout 3084 | -5/Factory | Discovered new exit (range 14) 3087 | -5/Factory | Identified exit to Factory 3192 | -5/Factory | Identified exit to Upper Caves 3192 | -5/Factory | Identified exit to Extension 3362 | -5/Factory | Entered Upper Caves 3486 | -5/Upper Caves | Discovered new exit (range 7) 3488 | -5/Upper Caves | Encountered a Warlord checkpoint 3488 | -5/Upper Caves | Identified exit to Upper Caves 3488 | -5/Upper Caves | Entered another Upper Caves area 3490 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3501 | -5/Upper Caves | Discovered exit to Factory (range 4) 3516 | -5/Upper Caves | Spotted B-75 Beast 3525 | -5/Upper Caves | Learned location of 1 exit from Factory 3529 | -5/Upper Caves | Build established: Wizard-Scout 3620 | -5/Upper Caves | Discovered new exit (range 9) 3622 | -5/Upper Caves | Identified exit to Zhirov 3623 | -5/Upper Caves | Entered Zhirov 3623 | -5/Zhirov | Discovered new exit (range 3) 3640 | -5/Zhirov | Found Alien Artifact 3640 | -5/Zhirov | Identified Integrated Reactor 3640 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3653 | -5/Zhirov | Found Alien Artifact 3661 | -5/Zhirov | Learned location of Quarantine (-3) 3661 | -5/Zhirov | Learned location of Testing (-2) 3661 | -5/Zhirov | Learned location of Command (-1) 3671 | -5/Zhirov | Identified exit to Proximity Caves 3671 | -5/Zhirov | Entered Proximity Caves 3813 | -4/Proximity Caves | Discovered exit to Factory (range 14) 3817 | -4/Proximity Caves | Entered Factory 3817 | -4/Factory | Evolved 2 slots: Utility x2 3818 | -4/Factory | Identified exit to Armory 3911 | -4/Factory | Repaired Imp. Surge Thruster 4107 | -4/Factory | Discovered new exit (range 5) 4360 | -4/Factory | Discovered new exit (range 16) 4365 | -4/Factory | Identified exit to Upper Caves 4413 | -4/Factory | Spotted B-86 Titan 4423 | -4/Factory | Assimilated Titan 7a with formatsys_high 4564 | -4/Factory | Entered Armory 4565 | -4/Armory | Met VL-GR5, who suggested a friendly competition 4570 | -4/Armory | Build established: Wizard-Mutant 4811 | -4/Armory | Identified Transdimensional Reconstructor 4811 | -4/Armory | Warped through subspace to slip node 4811 | -4/Armory | Discovered new exit (range 1) 4811 | -4/Armory | Identified exit to Lab 4812 | -4/Armory | Entered Lab 4812 | -4/Lab | Discovered new exit (range 10) 4815 | -4/Lab | Identified exit to Research 4821 | -4/Lab | Unable to decrypt terminal 4821 | -4/Lab | Opened the door to a hidden lab 4822 | -4/Lab | Gained access to the hidden lab's interior 4826 | -4/Lab | Entered Research 4826 | -3/Research | Evolved 2 slots: Propulsion x2 4913 | -3/Research | Fabricated Cld. Phase Cannon (x1) 4978 | -3/Research | Fabricated Particle Accelerator (x1) 5042 | -3/Research | Fabricated Particle Accelerator (x1) 5112 | -3/Research | Identified exit to Research 5152 | -3/Research | Entered another Research area 5152 | -2/Research | Evolved 2 slots: Propulsion x2 5211 | -2/Research | Identified exit to Access 5248 | -2/Research | Spotted B-90 Cyclops 5432 | -2/Research | Entered Access 5432 | -1/Access | Evolved 2 slots: Utility x2 5447 | -1/Access | Identified exit to Command 5461 | -1/Access | Lost 10 parts (1p4n5u) 5653 | -1/Access | Build established: Hacker-Sprinter 5731 | -1/Access | Entered Command 5738 | -1/Command | Phase Generator disabled 5797 | -1/Command | Spotted Combat Programmer 5855 | -1/Command | Core integrity fell below 50% 5888 | -1/Command | Lost 10 parts (5n4u1w) 6043 | -1/Command | Core integrity fell below 20% 6047 | -1/Command | Spotted Alpha 7 6047 | -1/Command | Spotted Striker 6048 | -1/Command | Spotted Alpha 7 6048 | -1/Command | Spotted Striker 6048 | -1/Command | Spotted Executioner 6048 | -1/Command | Spotted Executioner 6048 | -1/Command | Spotted Executioner 6048 | -1/Command | Spotted Executioner 6048 | -1/Command | Spotted B-99 Colossus 6051 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 90. Slug penetrates Alpha 7. Alpha 7 suffers critical hit (Destroy). Penetrated by Slug. Field strength at 73. Penetrated by Slug. Field strength at 49. Field strength at 31. Executioner knocked back. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Stasis field depleted. Penetrated by Slug. Map ----- +----------------------------------------------------+ | + """" | | # ######"###+########### """" ########### | | # ####### ####### "" ############+ | | ######??### # # ##???????# | | ######???## "" # " ##??????????? | | ?????????## """ # # ##??????????? | | ?????????## T" + # ##??????????? | | ?????????## """ # # ##??????????? | | ?????????## "" # * # # ??????????? | | ?????????## # # # ??????????? | | ?????????## # ! + p # ??????????? | | ?????????########### # # ??????????? | | ?????????########### #"" s # ??????????? | | ??????????????????########""p ss # ??????????? | | ?????????????????? #""p # ??????????? | | ???????????????????????? #T # ??????????? | | ?????????????????????????#"" # ??????????? | | ?????????????????????????#"" #####???????? | | ?????????????????????????#"" ????? | | ?????????????????????????# ??? | | ?????????????????????o???+ ??? | | ?????????????????????????# ???? | | ????????????????????????## ######### ######???? | | ????????????????????????#" #???????? #????????? | | ????????????????????????##+++;##????????#????????? | | ????????????????????????#@ #?????????????????? | | ???????????????????????#;K7% #?????????????????? | | ???????????????????????#E % ^7#????????????????? | | ???????????????????????## K##????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????# E##????????????????? | | ???????????????????????? E #????????????????? | | ????????????????w???????# E##????????????????? | | ???????????????????????? ^ ?????????????????? | | ????????????????????????# ;#????????????????? | | ???????????????????????BB BB????????????????? | | ???????????????????????BB BB ???????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? """""" ????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Target Analysis 8 Particle Charging 45 Offensive Hacking 82 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Phase Cannon | -4/Factory | Hacked Particle Accelerator | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Nuclear Pulse Array | x1 | -6/Factory | Preloaded Cld. Phase Cannon | x1 | -3/Research | Authchip Particle Accelerator | x1 | -3/Research | Authchip Particle Accelerator | x1 | -3/Research | Authchip Repaired ---------- Imp. Surge Thruster | 30% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalHelicalBank Manual? 0 Play Time 01:37:07 Cumulative 132.7 hours Start 2025.05.14 @ 16:22:18 End 2025.05.14 @ 21:32:18 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 148 Rogue 18 Adventurer 119 Explorer 11 Win Type - Total 29 Types 9/0/11/0/4/0/4/1/0/0 Lore% 39 Gallery% 42 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 2460cb18-0075-4b18-afcd-b175320212bc