Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 21:23:23 Player: Hazmat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (2341) 2341 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 7005 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 341/450 System Corruption 7% Temperature Warm (170) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Energy Well Advanced Targeting Computer > --- WEAPON (3) ------- Improved Arc Projector > --- INVENTORY (5) ---- Large Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Energy Well Advanced Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Machine Analyzer DRS Beacon Large Botcube [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Special Weapon Remote Datajack Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 65 | 6 4 2 8 37 7 1 Power 9 | 1 1 . 1 5 1 . Engine 9 | 1 1 . 1 5 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 2 . 4 11 1 . Treads 2 | 2 . . . . . . Leg 10 | . . . . 9 1 . Wheel . | . . . . . . . Hover 8 | . 2 . 4 2 . . Flight . | . . . . . . . Utility 16 | 1 . . 2 11 2 . Device 8 | . . . 1 6 1 . Storage 2 | 1 . . . 1 . . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 20 | 2 1 2 1 10 3 1 Energy Gun 9 | . . . . 5 3 1 Energy Cannon 3 | . . . . 3 . . Ballistic Gun 7 | 2 1 2 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 5 | . . . . . 5 . Parts Lost 34 | . . . . 19 4 11 Power 5 | . . . . 3 1 1 Propulsion 11 | . . . . 6 1 4 Utility 9 | . . . . 5 1 3 Weapon 9 | . . . . 5 1 3 Highest Loss Streak 5 | . . . . 4 1 5 To Critical Strikes 1 | . . . . . . 1 Average Backups 3 | 2 4 8 6 2 1 . Power . | 1 1 2 1 . . . Propulsion 1 | . 1 2 1 . . . Utility . | . . 1 . 1 . . Weapon 1 | 1 1 3 1 . . . Tool/Special . | . . . . . . . Unused Backups 11 | . 2 . 8 1 . . Power 3 | . 2 . 1 . . . Propulsion 3 | . . . 2 1 . . Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Tool/Special 2 | . . . 2 . . . Average Slot Usage (%) 89 | . 83 85 98 87 89 53 Engine 10 | . 12 14 14 10 7 1 Leg 10 | . . . . 9 25 11 Hover 14 | . 16 28 28 12 . . Device 7 | . . . 8 13 4 1 Storage 11 | . 14 14 14 7 13 12 Processor 8 | . . . 3 9 16 8 Protection 1 | . . . . 2 2 2 Energy Gun 3 | . . . . 6 3 14 Energy Cannon 4 | . . . . 3 14 . Ballistic Gun 12 | . 28 28 28 6 . . Peak Build Rating 68 | 6 8 9 28 68 67 61 Average Rating 40 | 3 6 8 15 60 58 35 On Entrance 24 | . 6 8 9 28 58 61 Avg Prop Armor Cover (%) 4 | . . . . 3 4 . Naked Turns . | . . . . . . . Heaviest Build 62 | 13 14 17 21 62 61 43 Greatest Support 64 | 40 40 12 16 64 64 64 Greatest Overweight (x) 3 | 2 1 1 1 3 1 3 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 7 Most Carried 8 | 6 8 8 8 8 8 7 Average Carried 6 | 3 4 8 7 5 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 5 7 2 Scrap Suit Usage (%) 10 | . . . . 38 . . Parts Cannibalized 3 | . . . . 3 . . Class Distribution -------------------- 42% | Mutant 25% | Scavenger-Gunner 12% | Scavenger-Mutant 5% | Tank 5% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Matter Collected 1467 | 216 138 11 133 727 234 8 Remotely . | . . . . . . . Salvage Created 2551 | . 173 . . 1710 331 337 Parts 103 | . 12 . . 71 8 12 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . 5 . . 7 8 Prevented 13 | . . . . . 7 6 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Combat Hostiles Destroyed 44 | . 2 . . 29 7 6 Guns 28 | . 2 . . 25 . 1 Cannons 9 | . . . . 3 6 . AOE 3 | . . . . . . 3 Classes Destroyed 12 | . 3 . . 7 2 . Worker 1 | . . . . 1 . . Hauler 2 | . 1 . . 1 . . Minesweeper 1 | . . . . . 1 . Mechanic 1 | . . . . 1 . . Watcher 4 | . 2 . . 2 . . Swarmer 8 | . . . . 4 3 1 Grunt 25 | . 2 . . 17 2 4 Sentry 1 | . . . . 1 . . Specialist 4 | . . . . 4 . . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . 2 . 1 Heavy 1 | . . . . 1 . . Best Kill Streak 4 | . 3 . . 4 3 3 Combat Bots Only 4 | . 2 . . 4 3 3 Max Kills in Single Turn 2 | . 1 . . 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Hostile Shots Fired 453 | . 17 4 6 271 50 105 Missed 136 | . 5 1 . 84 9 37 Hits 317 | . 12 3 6 187 41 68 Projectile 317 | . 12 3 6 187 41 68 AOE 1 | . . . . 1 . . Critical Strikes 9 | . . . 1 3 1 4 Part Disruptions 1 | . . . . 1 . . Damage Taken 5793 | . 158 66 83 3636 656 1194 Core 961 | . 22 66 11 442 80 340 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 135 | . 42 . 66 27 . . Core Remaining (%) 80 | 100 . . 60 . . . Volleys Fired 155 | . 17 4 2 91 18 23 Largest 3 | . 2 2 2 3 3 3 Hottest 270 | . 40 50 46 270 270 195 Shots Fired 368 | . 34 6 4 238 44 42 Gun 282 | . 34 6 4 195 1 42 Cannon 82 | . . . . 39 43 . Launcher . | . . . . . . . Special 4 | . . . . 4 . . Kinetic 117 | . 34 6 4 73 . . Thermal 204 | . . . . 161 43 . Explosive . | . . . . . . . Electromagnetic 43 | . . . . . 1 42 Robot Hit Streak 21 | . 6 5 8 15 21 6 Robot Miss Streak 13 | . 1 1 5 13 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 247 | . 24 5 2 159 30 27 Core Hits 124 | . 11 1 2 89 10 11 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 2 . . 1 1 . Burn 1 | . . . . 1 . . Meltdown 1 | . . . . . 1 . Destroy 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5902 | . 244 68 31 3831 975 753 Guns 3650 | . 244 68 31 2852 . 455 Cannons 1899 | . . . . 924 975 . Explosions 298 | . . . . . . 298 Melee . | . . . . . . . Ramming 55 | . . . . 55 . . Kinetic 1371 | . 244 68 31 1028 . . Thermal 4021 | . . . . 2748 975 298 Explosive . | . . . . . . . Electromagnetic 455 | . . . . . . 455 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 5 7 Average Corruption 5 | . . . . . 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 24 12 Message Errors 7 | . . . . . 5 2 Matter Fused 8 | . . . . . 6 2 Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 5 | . . . . . 2 3 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . . 5 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 33 | . . . . 10 23 . Projectiles 30 | . . . . 7 23 . Explosions . | . . . . . . . Melee 3 | . . . . 3 . . Knockbacks 3 | . . . . 3 . . Impact 3 | . . . . 3 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . . . . 7 . . Kicked 7 | . . . . 7 . . Crushed . | . . . . . . . Highest Temperature 668 | . 24 . 23 452 668 278 Average Temperature 141 | . 7 . 18 118 232 84 Received Heat Transfer 1415 | . 87 18 49 873 102 286 Effects 19 | . . . . 1 18 . Shutdowns 4 | . . . . . 4 . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . . 2 . Matter Decay 2 | . . . . . 2 . Short Circuit 2 | . . . . . 2 . Damage (minor) 5 | . . . . . 5 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . . . 2 3 Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 24 | . . . . 13 11 . Heat Transferred 7011 | . . . . 5311 1500 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 73 | 100 100 . . 67 . . Level 1 9 | . . . . 12 . . Level 2 16 | . . . . 19 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 621 | . 50 . . 621 . . Initial . | . . . . . . . Average 134 | . 9 . . 162 . . Influence Increases 1677 | . 84 . . 1103 200 290 Destroy 0b10 Robot/C 900 | . 40 . . 600 140 120 Destroy 0b10 Robot/NC 45 | . 15 . . 25 5 . Destroy Leader 222 | . 16 . . 146 40 20 Allied During Kill 4 | . . . . 4 . . Successful Hack 28 | . 13 . . 15 . . Disable Machine 60 | . . . . 60 . . Destroy Structure 13 | . . . . 13 . . Lose Combat Pursuer 405 | . . . . 240 15 150 Influence Decreases 1557 | . 84 . . 482 821 170 Entered New Map 231 | . . . . . 231 . Time Decay 1081 | . 84 . . 337 550 110 Lost Part 245 | . . . . 145 40 60 Squads Dispatched 15 | . . . . 15 . . Investigation 3 | . . . . 3 . . Extermination 3 | . . . . 3 . . Reinforcement 5 | . . . . 5 . . Assault 1 | . . . . 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Distress Signals 6 | . 1 . . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 6 1 6 52 9 23 Peak Tracking Total 13 | . 3 1 4 8 4 13 Tactical Retreats 16 | . . . . 11 1 4 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 4 | . . . . . 1 3 Traps Extracted . | . . . . . . . Installed 4 | . . . . . 1 3 Triggered 4 | . . . . . 1 3 Most Traps Carried 4 | . . . . . 4 3 Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Machines Disabled 4 | . . . . 4 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Machines Accessed 23 | . 3 . 8 9 3 . Terminals 4 | . 1 . . 3 . . Fabricators 2 | . . . . 2 . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 81 | . 9 . 51 16 5 . Successful 72 | . 6 . 51 10 5 . Failed 9 | . 3 . . 6 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 1 4 . . Terminals 10 | . 4 . . 6 . . Fabricators 4 | . . . . 4 . . Repair Stations 5 | . 4 . . 1 . . Recycling Units 4 | . 1 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 64 | . 3 . 51 5 5 . Record 51 | . 1 . 46 1 3 . Robot Analysis 5 | . . . 5 . . . Open Door 2 | . . . . . 2 . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks 3 | . . . . 3 . . Network Status 2 | . . . . 2 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Fedlink 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . 6 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 134 | . . . . 134 . . Total Robot Build Rating 8 | . . . . 8 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . parse_system 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . find_station 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 80 | . . . . 80 . . Highest-Rated Ally 40 | . . . . 40 . . Initial UFD Resources 37 | . . . . 23 37 37 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 173 | . . . . 173 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Active Infowar (turns) 3754 | . . . . 1657 1985 112 Sensors 1339 | . . . . 1339 . . Machine Analysis 2415 | . . . . 318 1985 112 Robot Analysis Total 5 | . . . 5 . . . Derelict Logs Recovered 5 | . . 1 1 . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Turns Passed 7276 | 57 385 496 1960 2018 1985 375 Spaces Moved 5132 | 36 301 411 1608 1225 1384 167 Core 41 | 19 . . . . . 22 Treads 88 | 17 71 . . . . . Legs 2013 | . . . . 484 1384 145 Wheels . | . . . . . . . Hover 2990 | . 230 411 1608 741 . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 116 116 102 120 100 Average Speed 120 | 124 96 116 116 119 126 158 Slowest Speed 260 | 160 160 116 116 260 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 46 32 89 23 98 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . . 3 . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . . 9 13 12 Melee . | . . . . . . . Projectile 22 | . . . . 9 13 . AOE 12 | . . . . . . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Total 5944 | 47 367 424 1706 1584 1573 243 Wait 468 | . 26 6 61 180 149 46 Move 5126 | 35 300 410 1607 1224 1383 167 Hop . | . . . . . . . Pick Up 53 | 6 13 . 10 16 8 . Fast Attach 22 | 2 . . 3 13 4 . Attach 27 | 4 1 . 2 16 3 1 Detach . | . . . . . . . Swap 34 | . 4 3 4 20 3 . Drop 47 | . 6 1 17 17 4 2 Fire 155 | . 17 4 2 91 18 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . 7 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . . 1 3 Miscellaneous 1 | . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac x2] / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Repaired Ion Engine 260 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 11) 443 | -10/Materials | Entered Subcaves 444 | -10/Subcaves | Approached by a straggling Scientist 504 | -10/Subcaves | Identified exit to Materials 532 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 535 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 936 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 939 | -10/Subcaves | Entered Scraptown 1364 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1367 | -9/Scraptown | Learned location of 1 exit from Lower Caves 1380 | -9/Scraptown | Discovered new exit (range 11) 1540 | -9/Scraptown | Visited The Evicted 1581 | -9/Scraptown | Visited Cyclists 1878 | -9/Scraptown | Visited Symbiants 1920 | -9/Scraptown | Visited Red Mages 1943 | -9/Scraptown | Found Relay Coupler [Proto] 1989 | -9/Scraptown | Visited Fellowship of the Rings 2029 | -9/Scraptown | Visited UFD Registry 2044 | -9/Scraptown | Visited CR-KLE's Repair Center 2052 | -9/Scraptown | CR-KLE repaired 4 parts 2080 | -9/Scraptown | Visited Awakened 2134 | -9/Scraptown | Registered with UFD as "Dualrunner" 2168 | -9/Scraptown | Visited Botcube Research 2177 | -9/Scraptown | Found Lrg. Botcube 2227 | -9/Scraptown | Visited Derelict Rescue Squad 2240 | -9/Scraptown | Found DRS Beacon 2246 | -9/Scraptown | Found DRS Beacon 2281 | -9/Scraptown | Visited LU-1G1's Boring Crew 2340 | -9/Scraptown | Visited Analyses Database 2367 | -9/Scraptown | Visited A0-MCA Data Center 2375 | -9/Scraptown | Given a B+ rating by A0-MCA 2378 | -9/Scraptown | Found A0-MCA's Component Scanner 2410 | -9/Scraptown | Received an X-ray algorithm 2414 | -9/Scraptown | Visited Scrap Suit Storage 2423 | -9/Scraptown | Ran an X-ray algorithm 2487 | -9/Scraptown | Found Scrap Suit 2526 | -9/Scraptown | Visited Abandonware Association 2550 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 2624 | -9/Scraptown | Visited Curators Association 2652 | -9/Scraptown | Visited Science Testing Area 2711 | -9/Scraptown | Met Optimus 2711 | -9/Scraptown | Accepted into 0bPrime 2788 | -9/Scraptown | Discovered new exit (range 3) 2850 | -9/Scraptown | Civil war broke out across Scraptown 2899 | -9/Scraptown | Entered Factory 2899 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2920 | -6/Factory | Lost 6 allies 3098 | -6/Factory | Identified exit to DSF 3173 | -6/Factory | Discovered new exit (range 14) 3305 | -6/Factory | Discovered new exit (range 4) 3343 | -6/Factory | Fabricated X-62 Marksman? 3493 | -6/Factory | Build established: Tank 3579 | -6/Factory | Garrison activated, responded to threat 3633 | -6/Factory | Lost 4 parts (1p2n1u) 4295 | -6/Factory | Loaded intel: 8 recycling unit locations 4367 | -6/Factory | Discovered new exit (range 8) 4436 | -6/Factory | Learned location of Protoforge (-2) 4579 | -6/Factory | Lost 3 parts (2n1w) 4649 | -6/Factory | First assault squad dispatched 4763 | -6/Factory | Core integrity fell below 50% 4867 | -6/Factory | Build established: Scavenger-Gunner 4917 | -6/Factory | Entered Lower Caves 4918 | -6/Lower Caves | Identified exit to Lower Caves 5990 | -6/Lower Caves | Entered an active Warlord outpost 6023 | -6/Lower Caves | Learned 8 Research zone layouts 6023 | -6/Lower Caves | Learned Armory security intel 6087 | -6/Lower Caves | Build established: Scavenger-Mutant 6873 | -6/Lower Caves | Build established: Scavenger-Gunner 6902 | -6/Lower Caves | Entered another Lower Caves area 7065 | -6/Lower Caves | Discovered new exit (range 9) 7091 | -6/Lower Caves | Lost 5 parts (2n2u1w) 7221 | -6/Lower Caves | Attracted the attention of an 0b10 base 7228 | -6/Lower Caves | Core integrity fell below 20% 7256 | -6/Lower Caves | Activated DRS Beacon 7260 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7277 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07236_ S-27 Virus triggered Dirty Bomb Trap. 07236_ An explosion rips through the floor. 07236_ S-27 Virus destroyed. 07236_ Machine disabled. 07236_ G-50 Soldier misfires. 07236_ Penetrated by Slug. 07236_ S-27 Virus IFF system glitched. 07237_ Dropped Fire Trap. 07237_ Installed Fire Trap. 07238_ S-27 Virus misfires. 07240_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 07241_ S-27 Virus IFF system glitched. 07247_ H5-99T(k) breaks down the debris. 07255_ Dropped DRS Beacon. 07256_ DRS Beacon begins transmitting. DRS Beacon narrowcast message: "Please hold, a Derelict Rescue Squad will be with you shortly." 07264_ H5-99T(k) breaks down the debris. 07276_ Slug penetrates Earth. 07277_ System corrupted: Heat flow error (+161). Map ----- +----------------------------------------------------+ | ?????????????? ?????????????????? % ????????? | | ????????? ?? ???????????????????? %#?????##? | | ????????? ? ????????????????## ###??#%#? | | ?????????? """"" ????????##?????##% %### #? | | ??????????? " " ????????# ?????# #?? | | ??????????? ????????# ????# #?# | | ???????????? # "????????# %?????# % ### | | ????????????? # "? ?#????# ??????# ### | | ?????????????# # "# #???## #??#### % ## | | ?????????????# # "# ##??# ### | | ?????????????# # "# #?## ## | | ?????????????# # # #??# ###### # | | ????# #######""""""""" #??# #????# # | | ????# %% % #??# ##????# | | ????# *%[ = #??# ## #?????# | | ????############""" "### #??## ## #?????# " | | ????????????????? " " ## ????# #?????## " | | ??????????????????#^" ## ????## ##??????# "" | | ??????????????????# #### ##???## ##???????# " | | ??????????????????# # ##???# ###??????# | | ??????????????????# #### ##### ##?????# | | ??????????????????# #### #????? ## | | ??????????????????# Y # %### #???? ? | | ??????????????????# #####?? ? ? | | ??????????????????##### ###?????? ? | | ??????????????????????###@g##????????# ## ? | | ????????????????????????####??????????# ##??? | | ???????????????????????????????????????# #####???? | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 29 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-62 Marksman | x2 | -6/Factory | Preloaded Repaired ---------- Ion Engine | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Link The Feds My Command Is Your Wish Nice Directions, Buddy Uncivil War Wiki Contributor Challenges ------------ None Game ------ Seed ControlRiotJoltstriker Manual? 0 Play Time 01:29:23 Cumulative 22.3 hours Start 2026.02.15 @ 14:23:46 End 2026.02.15 @ 21:23:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22c1f1c3-208f-4642-b455-c15d0834cf08