Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.26 @ 21:43:48 Player: Kromatom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1395) 1395 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3690 Bonus ------- None Cogmind --------- Core Integrity 515/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Beam Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Heavy EM Pulse Gun Beam Rifle Heavy Particle Cannon Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Heavy EM Pulse Gun Light Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 2 | . . 1 . 1 . Parts Attached 57 | 8 5 27 6 11 . Power 7 | 1 3 2 . 1 . Engine 6 | 1 3 2 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 3 . 6 3 2 . Treads 1 | 1 . . . . . Leg 13 | 2 . 6 3 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 10 . 3 . Device 3 | . . 3 . . . Storage 6 | 1 1 3 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 1 4 . 2 . Artifact . | . . . . . . Weapon 20 | 3 . 9 3 5 . Energy Gun 6 | 1 . 2 . 3 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 12 | 2 . 6 3 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 99 100 99 100 Engine 10 | . 14 11 11 2 . Leg 23 | . 28 22 22 27 27 Device 9 | . . 10 11 9 9 Storage 10 | . 14 11 11 9 9 Protection 10 | . 12 11 11 9 9 Energy Gun 1 | . . 2 . 7 18 Ballistic Gun 29 | . 28 28 33 23 9 Peak Build Rating 26 | 6 8 14 18 26 26 Average Rating 14 | 4 7 12 17 23 26 On Entrance 11 | . 6 8 13 18 26 Naked Turns . | . . . . . . Heaviest Build 68 | 12 18 44 34 68 68 Greatest Support 40 | 20 20 20 30 40 40 Greatest Overweight (x) 3 | 3 . 2 1 1 1 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 20 | 8 10 15 10 20 20 Average Capacity 10 | 7 8 10 10 16 20 Most Carried 20 | 7 10 11 10 20 20 Average Carried 10 | 5 7 9 9 13 19 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 20 | 6 10 10 10 20 20 Class Distribution -------------------- 76% | Scavenger-Tank 13% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1263 | 260 40 515 162 286 . Remotely . | . . . . . . Salvage Created 1859 | 97 120 966 287 389 . Parts 114 | 5 6 59 19 25 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 41 | . . 22 11 8 . Guns 38 | . . 22 11 5 . Cannons 3 | . . . . 3 . Classes Destroyed 9 | 2 2 5 . . . Worker 2 | . 1 1 . . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 1 . . . . Operator 1 | . . 1 . . . Watcher 4 | . 1 2 . 1 . Swarmer 13 | . . 5 8 . . Grunt 17 | . . 10 2 5 . Brawler 1 | . . 1 . . . Sentry 10 | . . 6 1 3 . Best Kill Streak 5 | 1 2 5 3 3 . Combat Bots Only 5 | . . 5 3 3 . Max Kills in Single Turn 2 | 1 1 2 1 1 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 194 | . . 111 44 39 . Missed 55 | . . 28 13 14 . Damage Taken 1336 | . . 801 238 297 . Core 183 | . . 116 32 35 . Absorbed by Shields . | . . . . . . Ignored by Resistances 399 | . . 242 73 84 . Core Remaining (%) 87 | 100 100 . 63 . . Volleys Fired 104 | 12 7 48 18 19 . Largest 4 | 1 2 3 3 4 . Hottest 146 | 40 40 108 66 146 . Shots Fired 295 | 12 14 143 54 72 . Gun 273 | 12 14 134 54 59 . Cannon 22 | . . 9 . 13 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 252 | . 14 128 54 56 . Thermal 43 | 12 . 15 . 16 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 3 5 23 24 19 . Robot Miss Streak 3 | 1 3 1 2 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 212 | 9 9 108 34 52 . Core Hits 95 | 3 7 49 18 18 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2590 | 104 87 1191 398 810 . Guns 2258 | 104 87 1087 370 610 . Cannons 304 | . . 104 . 200 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 28 | . . . 28 . . Kinetic 2148 | . 87 1028 370 663 . Thermal 414 | 104 . 163 . 147 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . . . 4 . . Kicked 4 | . . . 4 . . Crushed . | . . . . . . Highest Temperature 347 | . 12 265 127 347 . Average Temperature 77 | . 5 65 49 121 . Received Heat Transfer 648 | . . 396 81 171 . Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 965 | 225 . 370 . 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 298 | 10 40 221 298 280 39 Initial 58 | . 5 14 58 . 39 Average 83 | 2 14 97 84 106 39 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 96 | 100 100 99 94 86 100 Level 1 3 | . . . 5 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 4 . 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . . 3 . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 9 | . . 3 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 3 36 20 19 . Peak Tracking Total 5 | . 1 5 3 5 . Tactical Retreats 17 | . . 8 4 5 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 10 | . 5 3 . 2 . Terminals 8 | . 5 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 16 | . 9 3 . 4 . Successful 13 | . 7 3 . 3 . Failed 3 | . 2 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 9 2 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 2 . 1 . Record 3 | . 2 . . 1 . Prototype ID Bank 1 | . . 1 . . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3982 | 147 289 1527 1506 481 32 Spaces Moved 1943 | 95 211 655 750 217 15 Core 27 | 27 . . . . . Treads 3 | 3 . . . . . Legs 1913 | 65 211 655 750 217 15 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 190 Average Speed 174 | 109 120 189 190 159 190 Slowest Speed 260 | 200 120 260 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 40 53 94 16 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2346 | 124 235 862 798 308 19 Wait 134 | . 2 86 7 39 . Move 1938 | 94 210 654 749 216 15 Hop . | . . . . . . Pick Up 50 | 7 7 15 4 15 2 Fast Attach 13 | 6 1 4 . 2 . Attach 6 | 2 . 2 . 2 . Detach 2 | 2 . . . . . Swap 38 | . 4 21 6 7 . Drop 57 | 1 4 32 10 8 2 Fire 104 | 12 7 48 18 19 . Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 757 | -9/Materials | Build established: Tank 1553 | -9/Materials | Build established: Scavenger-Tank 1939 | -9/Materials | Discovered new exit (range 14) 1964 | -9/Materials | Entered Mines 2026 | -9/Mines | Learned Materials machine intel 2203 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2636 | -9/Mines | Discovered new exit (range 15) 3470 | -9/Mines | Entered Materials 3470 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3471 | -8/Materials | Loaded intel: 56 machine locations 3652 | -8/Materials | Garrison activated, responded to threat 3873 | -8/Materials | Discovered new exit (range 3) 3951 | -8/Materials | Entered Storage 3983 | -8/Storage | Self-destructed Last Messages --------------- 03826_ Acquired Lgt. Nuclear Core. 03830_ Acquired 2 matter. 03834_ Dropped Aluminum Leg. 03835_ Acquired Aluminum Leg. 03840_ Y-45 Defender destroyed. 03843_ Acquired 43 matter. 03862_ Acquired 10 matter. 03873_ EXIT=FOUND 03896_ Acquired Hvy. Particle Cannon. 03926_ Y-45 Defender destroyed. 03932_ Dropped Hvy. Assault Rifle. 03934_ Acquired Beam Rifle. 03936_ Acquired 3 matter. 03939_ Acquired 29 matter. LOCATION=UNKNOWN GOAL=ESCAPE 03967_ Dropped Rnf. Ion Engine. 03967_ Acquired Lgt. Nuclear Core. 03970_ Dropped Lgt. Nuclear Core. 03971_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# ########???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????#####+######???????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# =]] #????????????? | | ????????????????????# =] *#????????????? | | ????????????????????# @] *#????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# ! #????????????? | | ????????????????????# #????????????? | | ????????????????????##########????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed ChainGuidanceShifter Manual? 0 Play Time 01:25:18 Cumulative 21.0 hours Start 2024.12.15 @ 22:35:19 End 2024.12.26 @ 21:43:48 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 15 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98efc945-e903-4e76-ad6a-8159d98de77c