Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:00:01 Player: Bish Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (144) 720 Value Destroyed (4437) 4437 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 13270 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Stasis Canceller Advanced ECM Suite Matter Neutralizer Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Wheel Wheel Backup Propulsion VII Backup Propulsion VII Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Terrain Scanner Terrain Scan Processor Improved Reaction Control System Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Carbide Saw Lance > --- INVENTORY -------- Micro Fission Core Large Storage Unit Stasis Canceller Advanced ECM Suite Layered Light Armor Plating Matter Neutralizer Precision Rocket Launcher Tiamat Missile Launcher [Rating: 100] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . . 1 1 . . . . . . 1 . 1 Utility 8 | . . 1 . . . 1 1 . . . . 1 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 121 | 3 14 16 2 . 1 20 6 3 . 6 4 13 1 13 13 6 Power 15 | . 2 2 1 . 1 2 . . . 1 1 2 . 2 1 . Engine 8 | . 1 2 1 . . 1 . . . 1 1 1 . . . . Core 7 | . 1 . . . 1 1 . . . . . 1 . 2 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 3 4 1 . . 9 3 . . 2 . 5 . 1 3 4 Treads 11 | 2 3 3 1 . . 2 . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . Wheel 3 | . . . . . . 1 . . . . . . . . 2 . Hover 1 | . . . . . . . . . . . . 1 . . . . Flight 20 | . . 1 . . . 4 3 . . 2 . 4 . 1 1 4 Utility 42 | 1 4 3 . . . 7 3 2 . 2 2 3 1 6 8 . Device 17 | 1 2 1 . . . 3 1 1 . 1 1 . 1 2 3 . Storage 3 | . 2 . . . . 1 . . . . . . . . . . Processor 7 | . . 2 . . . . 1 . . . . 1 . 1 2 . Hackware 10 | . . . . . . 1 1 1 . 1 . 1 . 3 2 . Protection 5 | . . . . . . 2 . . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | . 5 7 . . . 2 . 1 . 1 1 3 . 4 1 2 Energy Gun 3 | . 2 1 . . . . . . . . . . . . . . Energy Cannon 6 | . . 4 . . . . . . . . . . . 1 . 1 Ballistic Gun 4 | . 1 2 . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon 4 | . 1 . . . . 1 . . . . . 2 . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . . . . . . . 1 1 1 . 2 1 . Parts Lost 50 | . 1 5 . . . 3 4 . . . 8 . . 1 5 23 Power 5 | . 1 1 . . . . . . . . 1 . . . . 2 Propulsion 24 | . . 1 . . . 2 2 . . . 4 . . . 4 11 Utility 16 | . . 1 . . . 1 2 . . . 2 . . 1 1 8 Weapon 5 | . . 2 . . . . . . . . 1 . . . . 2 Highest Loss Streak 8 | . 1 2 . . . 1 3 . . . 6 . . 1 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 11 | 6 12 14 14 15 15 14 8 9 10 9 9 9 9 9 9 6 Power 1 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 4 3 4 5 5 5 4 2 1 1 1 2 1 1 . 1 . Utility 4 | . 4 5 4 4 4 3 4 5 5 4 4 6 6 6 4 2 Weapon 2 | 1 3 3 4 4 4 3 1 2 3 1 . . 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 51 | . 7 7 2 1 1 7 2 1 . 6 1 7 . 7 . 2 Power 3 | . 2 . . . . . . . . . . . . 1 . . Propulsion 6 | . 2 1 . . . 1 1 . . . . 1 . . . . Utility 29 | . 2 4 1 . 1 2 1 1 . 3 1 6 . 5 . 2 Weapon 12 | . 1 2 1 1 . 3 . . . 3 . . . 1 . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 100 97 93 98 100 99 98 93 100 97 97 69 Engine 5 | . 11 3 11 11 4 2 . . . 6 7 9 6 1 . . Core 4 | . 2 7 . . 6 6 7 7 7 . . 1 6 9 9 6 Treads 17 | . 27 33 33 33 33 29 . . . . . . . . . . Flight 13 | . . . . . . 1 37 38 38 38 38 31 33 35 28 9 Device 10 | . 14 11 11 11 11 14 11 7 7 8 6 . 6 5 9 7 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 5 5 2 Processor 5 | . . 10 11 11 11 2 3 7 7 2 . . . 2 10 8 Hackware 8 | . . . . . . . 8 12 15 18 23 25 26 25 21 16 Protection 1 | . . . . . . 8 . . . . . 5 . . . 1 Energy Gun 1 | . 12 1 . . . . . . . . . . . . . . Energy Cannon 9 | . . 16 22 22 22 17 . . . . . . . 3 4 1 Ballistic Gun 1 | . 7 2 . . . . . . . . . 1 . . . . Launcher 1 | . . . . . . . 7 7 7 7 5 . . . . . Slashing Weapon 1 | . . . . . . . . 6 7 6 7 6 6 1 . 1 Peak Build Rating 100 | 7 15 22 20 20 21 38 49 50 50 56 52 61 60 81 97 100 Average Rating 37 | 6 10 19 19 19 20 27 43 48 50 51 49 54 59 74 88 72 On Entrance 38 | 6 7 15 19 19 20 21 33 44 50 50 51 37 61 60 81 72 Avg Prop Armor Cover (%) 8 | . . . . . . 10 . . . . . 4 . . 9 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 33 35 37 37 37 50 29 27 27 27 26 27 27 33 37 39 Greatest Support 83 | 40 46 69 66 63 63 83 29 28 28 33 33 29 29 36 37 24 Greatest Overweight (x) 5 | . . . . . . 4 . . . . . . . . 1 5 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 13 15 15 15 15 14 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 6 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 6 12 14 14 14 14 14 8 9 10 9 9 9 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 14 15 15 15 15 10 9 10 10 10 5 10 10 10 10 5 Class Distribution -------------------- 53% | Mutant 17% | Hacker-Sprinter 8% | Hacker-Scout 6% | Hacker-Mutant 5% | Hacker-Assassin 4% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Assassin | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Matter Collected 2448 | 240 299 367 30 . . 120 92 141 . 40 92 64 97 227 285 354 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6194 | 97 1151 876 174 . . 1168 120 161 . . 345 200 97 308 716 781 Parts 280 | 3 43 72 12 . . 52 4 3 . . 9 10 1 3 37 31 Haulers Intercepted 14 | . 1 3 . . . 3 1 . . . . 1 1 1 3 . Recyclers Shooed 15 | . 7 2 . . . . . . . . 1 . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 2 . . 7 . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Combat Hostiles Destroyed 87 | . 18 17 3 . . 16 2 . . . 10 . . 1 7 13 Melee 8 | . . . . . . . . . . . 2 . . . 4 2 Guns 17 | . 14 3 . . . . . . . . . . . . . . Cannons 37 | . 4 14 3 . . 15 . . . . . . . 1 . . AOE 22 | . . . . . . . . . . . 8 . . . 3 11 Classes Destroyed 15 | 2 2 5 1 . . 1 2 . . . . 1 . . 1 . Worker 5 | . . 1 . . . . . . . . . . . . . 4 Builder 7 | . . . 1 . . 1 . . . . . . . . . 5 Tunneler 5 | 1 . 1 1 . . . . . . . . 1 . . 1 . Hauler 14 | . 1 3 . . . 3 1 . . . . 1 1 1 3 . Recycler 15 | 1 5 2 . . . 2 . . . . . . . 1 1 3 Operator 2 | . . . . . . . . . . . . 2 . . . . Watcher 9 | . . 3 . . . 1 . . . . 2 1 . 1 1 . Swarmer 11 | . . 7 . . . . . . . . . . . . . 4 Cutter 4 | . . . . . . . . . . . . . . . 4 . Grunt 49 | . 18 5 2 . . 14 . . . . 3 . . . . 7 Brawler 3 | . . . . . . 1 . . . . 2 . . . . . Duelist 2 | . . 1 . . . . . . . . 1 . . . . . Sentry 11 | . . 4 1 . . 1 . . . . 4 . . . 1 . Hunter 3 | . . . . . . . 1 . . . . . . . . 2 Programmer 4 | . . . . . . . 1 . . . . . . 1 2 . Best Kill Streak 15 | 1 8 5 2 . . 6 2 . . . 7 3 1 2 4 15 Combat Bots Only 7 | . 3 4 2 . . 6 2 . . . 5 . . 1 4 7 Max Kills in Single Turn 5 | 1 2 2 1 . . 2 1 . . . 2 1 1 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 2 . . . 2 3 Melee 1 | . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Hostile Shots Fired 687 | . 85 89 13 . . 85 20 . . . 107 . 18 8 29 233 Missed 254 | . 22 20 3 . . 20 4 . . . 58 . 12 7 7 101 Hits 433 | . 63 69 10 . . 65 16 . . . 49 . 6 1 22 132 Melee 15 | . . 6 . . . . . . . . . . . . 9 . Projectile 418 | . 63 63 10 . . 65 16 . . . 49 . 6 1 13 132 AOE 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 22 | . 2 1 2 . . 4 . . . . 2 . . . 5 6 Damage Taken 7066 | . 745 872 158 . . 1063 248 . . . 582 . 105 21 667 2605 Core 2037 | . 120 82 36 . . 154 43 . . . 111 . 28 . 157 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 136 | . . . . . . . . . . . . . . . 136 . Core Remaining (%) 81 | 100 52 . . . 70 72 . . . . 78 . 96 100 86 . Volleys Fired 375 | 10 80 67 9 . . 87 . . . . 13 . . 39 50 20 Largest 2 | 2 2 2 2 . . 2 . . . . 1 . . 1 1 1 Hottest 136 | 70 95 136 136 . . 136 . . . . 30 . . 98 98 105 Shots Fired 606 | 20 160 134 18 . . 152 . . . . 13 . . 39 50 20 Gun 209 | 20 138 51 . . . . . . . . . . . . . . Cannon 368 | . 22 83 18 . . 152 . . . . . . . 39 48 6 Launcher 26 | . . . . . . . . . . . 10 . . . 2 14 Special 3 | . . . . . . . . . . . 3 . . . . . Kinetic 142 | 10 78 54 . . . . . . . . . . . . . . Thermal 435 | 10 82 80 18 . . 152 . . . . . . . 39 48 6 Explosive 29 | . . . . . . . . . . . 13 . . . 2 14 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 12 13 11 . . 12 . . . . 12 . . 4 5 5 Robot Miss Streak 5 | 5 2 5 3 . . 2 . . . . 1 . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 403 | 8 110 85 12 . . 92 11 4 . . 14 7 1 7 36 16 Core Hits 239 | 4 50 34 5 . . 35 1 2 . . 35 3 . 2 18 50 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 4 . . . . . 1 . . . Critical Strikes 15 | . 3 . . . . 2 4 . . . 2 . 1 . 2 1 Burn 3 | . 3 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . Smash 5 | . . . . . . . 4 . . . . . 1 . . . Sever 2 | . . . . . . . . . . . 2 . . . . . Impale 3 | . . . . . . . . . . . . . . . 2 1 Melee Attacks 214 | . 7 . . . . . 30 8 7 17 23 24 1 29 56 12 Impact 54 | . 7 . . . . . 30 . . . . 6 1 10 . . Slashing 88 | . . . . . . . . 8 7 17 23 18 . 11 3 1 Piercing 72 | . . . . . . . . . . . . . . 8 53 11 Sneak Attacks 18 | . . . . . . . 1 . . . . 3 1 3 8 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . Damage Inflicted 14037 | 78 1364 1655 267 . . 1908 452 250 . . 1588 423 82 503 2248 3219 Guns 1671 | 78 1154 439 . . . . . . . . . . . . . . Cannons 3822 | . 210 1214 251 . . 1903 . . . . . . . 107 67 70 Explosions 4547 | . . . . . . . . . . . 1290 . . . 431 2826 Melee 3869 | . . . . . . . 452 250 . . 193 423 82 396 1750 323 Ramming 23 | . . 2 16 . . 5 . . . . . . . . . . Kinetic 1102 | 28 551 523 . . . . . . . . . . . . . . Thermal 4391 | 50 813 1130 251 . . 1903 . . . . . . . 107 67 70 Explosive 4547 | . . . . . . . . . . . 1290 . . . 431 2826 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 723 | . . . . . . . 452 . . . . . 82 189 . . Slashing 1240 | . . . . . . . . 250 . . 298 423 . 207 62 . Piercing 2011 | . . . . . . . . . . . . . . . 1688 323 Highest Corruption 3 | . . . . . . 3 . . . . . . . . 2 . Average Corruption 2 | . . . . . . 2 . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . 5 . . . . . . . . 1 . Message Errors 3 | . . . . . . 2 . . . . . . . . 1 . Matter Fused 2 | . . . . . . 2 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1130 | . . 6 . . . 15 200 71 . . 9 127 82 217 287 116 Projectiles 21 | . . 6 . . . 15 . . . . . . . . . . Explosions 130 | . . . . . . . . . . . 9 . . . 58 63 Melee 979 | . . . . . . . 200 71 . . . 127 82 217 229 53 Knockbacks 10 | . 3 3 . . . . 3 . . . . . . 1 . . Impact 4 | . . . . . . . 3 . . . . . . 1 . . Kinetic 6 | . 3 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . . . . . . . . . . . . . 140 30 Shots 3 | . . . . . . . . . . . . . . . 2 1 Rammed 5 | . . 1 2 . . 2 . . . . . . . . . . Targets Rammed 6 | . . 1 3 . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 386 | 90 348 323 66 . . 102 15 2 2 12 42 368 37 386 200 154 Average Temperature 60 | 44 118 88 34 . . 25 4 1 1 4 15 89 18 97 71 49 Received Heat Transfer 1849 | . 447 231 111 . . 648 . . . . 180 . 24 . 9 199 Effects 9 | . 1 . . . . . . . . . . 2 . 6 . . Shutdowns 3 | . . . . . . . . . . . . 1 . 2 . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 1 . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . Parts Fried 5 | . . . . . . . 2 . . . . . . 3 . . Impact Corruptions 13 | . . . . . . . 8 . . . . . 2 3 . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 11 | . 2 2 1 . . 6 . . . . . . . . . . Heat Transferred 8908 | 148 2479 2072 444 . . 3441 . . . . . . . 150 100 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 . 100 86 100 . . . . 100 100 100 100 67 Level 1 4 | . . . . . . 13 . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 323 | 5 160 150 50 . . 234 70 . . . . 63 5 30 136 323 Initial 63 | . . 24 13 . . . . . . . . 63 . 2 4 63 Average 50 | 1 80 66 5 . . 66 17 . . . . 35 . 4 35 158 Influence Increases 3576 | 10 545 507 104 . . 534 167 10 . . 300 63 5 199 408 724 Destroy 0b10 Robot/C 1760 | . 360 340 80 . . 320 40 . . . 200 . . 20 140 260 Destroy 0b10 Robot/NC 295 | 10 30 50 10 . . 35 5 10 . . 10 25 5 15 30 60 Destroy Leader 360 | . 82 102 10 . . 48 22 . . . . 4 . 14 38 40 Allied During Kill 4 | . . . 4 . . . . . . . . . . . . . Successful Hack 178 | . 22 12 . . . 19 58 . . . . 4 . 37 10 16 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . Disable Machine 60 | . . . . . . . . . . . . 15 . . 30 15 Destroy Structure 439 | . 6 3 . . . 7 12 . . . . 15 . 98 100 198 Partial Spotted 60 | . . . . . . . . . . . . . . . 45 15 Lose Combat Pursuer 390 | . 15 . . . . 105 30 . . . 90 . . 15 15 120 Influence Decreases 3260 | 10 487 531 138 . . 534 160 17 . . 200 161 2 195 297 528 Entered New Map 163 | . . 34 21 . . . . 4 . . . 37 2 3 5 57 Time Decay 2154 | 10 347 375 117 . . 275 136 13 . . 100 124 . 174 242 241 Lost Part 468 | . 10 42 . . . 30 24 . . . 80 . . 2 50 230 Lost Ally 34 | . . . . . . . . . . . 20 . . 14 . . Purge Threat 441 | . 130 80 . . . 229 . . . . . . . 2 . . Squads Dispatched 31 | . 5 2 . . . . 3 . . . 2 3 . 6 5 5 Investigation 11 | . 3 1 . . . . 3 . . . . . . 2 1 1 Extermination 6 | . . . . . . . . . . . . 1 . 2 2 1 Reinforcement 13 | . 2 1 . . . . . . . . 1 2 . 2 2 3 Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Distress Signals 10 | . . 3 . . . 1 2 . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 209 | . 31 26 4 . . 33 6 . . . 20 7 4 10 18 50 Peak Tracking Total 14 | . 4 7 2 . . 6 4 . . . 6 3 4 3 7 14 Tactical Retreats 15 | . 1 . . . . 3 1 . . . 3 . . 1 1 5 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Traps Triggered 5 | . 1 1 . . . 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Machines Disabled 5 | . . . . . . . . . . . 1 1 . . 2 1 Max in Single Turn 2 | . . . . . . . . . . . 1 1 . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Machines Accessed 59 | . 5 8 . 4 . 5 4 2 . . 1 5 1 16 5 3 Terminals 31 | . 3 5 . . . 4 1 . . . 1 3 1 8 3 2 Fabricators 5 | . . . . . . . 2 . . . . . . 3 . . Repair Stations 5 | . 1 . . . . . 1 . . . . . . 1 1 1 Recycling Units 5 | . 1 2 . . . . . . . . . 2 . . . . Scanalyzers 7 | . . 1 . . . 1 . . . . . . . 4 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 242 | . 12 27 . 37 . 21 10 6 . . 1 20 1 74 25 8 Successful 151 | . 6 13 . 37 . 15 7 6 . . 1 13 1 37 13 2 Failed 89 | . 6 14 . . . 5 3 . . . . 7 . 36 12 6 Catastrophic 13 | . 1 1 . . . 1 1 . . . . . . 5 1 3 Database Lockouts 2 | . . . . . . 1 . . . . . . . 1 . . Manual 90 | . 10 15 . 1 . 10 . . . 2 . 15 . 25 10 2 Terminals 119 | . 9 16 . . . 13 4 . . . 1 12 1 42 15 6 Fabricators 16 | . . . . . . . 5 . . . . . . 11 . . Repair Stations 7 | . 1 . . . . . 1 . . . . . . 1 2 2 Recycling Units 16 | . 2 6 . . . . . . . . . 8 . . . . Scanalyzers 41 | . . 5 . . . 8 . . . . . . . 20 8 . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 1 6 . 37 . 6 2 6 . . 1 5 1 14 6 1 Record 43 | . . . . 36 . . . 5 . . . 1 . 1 . . Part Schematic 3 | . . 1 . . . 1 . . . . . . . 1 . . Robot Analysis 3 | . . 2 . . . . . . . . . . . 1 . . Prototype ID Bank 2 | . . 1 . . . . . . . . . . . 1 . . Open Door 4 | . . . . . . . . 1 . . 1 1 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . Branch Access Points 5 | . . 1 . . . 1 1 . . . . . . 1 . 1 Terminal Index 2 | . . . . . . . . . . . . 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . . . 1 . 1 . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . 1 1 . . . 2 . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . 1 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 1 1 . Zone Layout 5 | . . . . . . . . . . . . . . 3 2 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 4 . . . . . . 4 . . Load Schematic 4 | . . . . . . . 2 . . . . . . 2 . . Build 4 | . . . . . . . 2 . . . . . . 2 . . Repair Station Hacks 6 | . 1 . . . . . 1 . . . . . . 1 2 1 Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Refit 4 | . 1 . . . . . 1 . . . . . . 1 . 1 Recycling Unit Hacks 4 | . 1 . . . . . . . . . . 3 . . . . Report Inventory 3 | . 1 . . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 30 | . . 5 . . . 7 . . . . . . . 14 4 . Insert Component 12 | . . . . . . 4 . . . . . . . 6 2 . Analyze 12 | . . . . . . 3 . . . . . . . 7 2 . Retrieve Study 6 | . . 5 . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 2 . . . 2 . . . . . 5 . 4 1 . Terminals 10 | . 2 . . . . 2 . . . . . 1 . 4 1 . Assimilate 2 | . . . . . . . . . . . . . . 2 . . Botnet 6 | . 2 . . . . 1 . . . . . 1 . 1 1 . Disrupt 1 | . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 2 . . . . . . . . . 4 . . . . Monitor 2 | . . 1 . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . Recyclers 3 | . . 1 . . . . . . . . . 2 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 8 . . . 5 4 . . . . 4 . 13 4 3 Full Trace Events 8 | . 1 . . . . . 3 . . . . . . 2 1 1 Feedback Events 2 | . . . . . . . 1 . . . . . . 1 . . Hackware Fried 2 | . . . . . . . 1 . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . 1 . . . 4 . . . 16 . . . 7 1 . Parts Built 5 | . . . . . . . 2 . . . . . . 3 . . Authchips 1 | . . . . . . . . . . . . . . 1 . . Time 240 | . . . . . . . 109 . . . . . . 131 . . Total Part Build Rating 22 | . . . . . . . 6 . . . . . . 16 . . Part Studies Acquired 6 | . . 5 . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 19 | . . . . . . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 10 | . . . . . . 3 . . . . . . . 6 1 . Part Schematics Acquired 10 | . . . . . . 3 . . . . . . . 6 1 . Parts Damaged 2 | . . . . . . 1 . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Total Allies 10 | . . . 2 . . . . . . . 6 . . 2 . . Largest Group 5 | . . . 2 2 . . . . . . 5 1 . 2 . . Highest-Rated Group 60 | . . . 45 45 . . . . . . 60 12 . 52 . . Highest-Rated Ally 32 | . . . 31 31 . . . . . . 32 12 . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 8 . . . . . . . 8 9 . . . . Total Damage 353 | . . . 138 . . . . . . . 144 71 . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Active Infowar (turns) 2290 | 21 460 211 . . . 1 6 11 76 7 161 . 2 248 639 447 Optics 18 | . . . . . . . . . . . . . . . 18 . Terrain 1216 | . . . . . . . . . . . . . . 248 525 443 Seismic 692 | 21 460 211 . . . . . . . . . . . . . . Machine Analysis 1085 | . . . . . . . . . . . . . . . 638 447 Cloaking 256 | . . . . . . 1 2 9 76 7 161 . . . . . ECM 321 | . . . . . . . 4 2 . . . . 2 . 29 284 Robot Analysis Total 3 | . . 2 . . . . . . . . . . . 1 . . Derelict Logs Recovered 9 | . . . 2 . . . . 1 3 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Turns Passed 8770 | 73 993 931 1087 757 231 991 395 190 151 387 486 274 53 603 639 529 Spaces Moved 9660 | 26 416 414 653 473 143 412 584 554 310 1074 820 514 168 1449 1239 411 Core 19 | . . . . . . . . . . . . . . . . 19 Treads 2364 | 26 416 414 653 473 143 239 . . . . . . . . . . Legs 11 | . . . . . . 11 . . . . . . . . . . Wheels 272 | . . . . . . 140 . . . . . . . . 30 102 Hover 14 | . . . . . . . . . . . . . . . . 14 Flight 6980 | . . . . . . 22 584 554 310 1074 820 514 168 1449 1209 276 Fastest Speed 24 | 160 160 160 160 160 160 31 27 28 28 28 31 28 28 24 24 39 Average Speed 65 | 160 160 160 160 160 160 150 27 28 28 30 33 28 28 24 26 97 Slowest Speed 440 | 160 160 160 160 160 160 330 28 28 28 34 34 31 28 25 95 440 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . 1 1 . 9 Potential Cave-ins 5 | . . . . . . . . . . . . . . 3 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 58 47 99 93 40 44 11 69 45 86 70 15 25 38 28 25 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . 1 . 1 1 . . . . 1 2 . . . . . . Known Exits Taken 6 | . . 1 . . . . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . 1 1 1 . . 1 . . . Scrap Searched 16 | . . . 2 . . . . 3 2 4 5 . . . . . Spaces Dug 187 | . 5 . . . . 8 12 4 7 . 15 15 . 60 54 7 Terrain Destroyed 343 | . 5 . . . . 9 12 4 7 . 43 15 . 60 85 103 Melee 99 | . 5 . . . . . 12 4 7 . 15 15 . 24 13 4 Projectile 93 | . . . . . . 9 . . . . . . . 36 44 4 AOE 151 | . . . . . . . . . . . 28 . . . 28 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Total 11202 | 38 590 556 679 474 146 632 768 580 366 1116 980 602 169 1605 1413 488 Wait 517 | . 34 17 2 . . 75 133 9 50 . 92 12 . 43 29 21 Move 9623 | 25 415 413 652 472 142 411 583 553 309 1073 819 513 165 1446 1238 394 Hop 10 | . . . . . . . . . . . . . 1 1 . 8 Pick Up 113 | . 16 19 5 1 1 12 6 3 . 8 4 15 1 13 7 2 Fast Attach 43 | 1 . 4 . . 1 9 2 2 . 2 1 4 . 3 5 9 Attach 46 | . 1 8 . . . 4 6 . . 1 6 3 . 5 7 5 Detach 18 | . 5 3 . . . . 2 1 . . . . . 1 4 2 Swap 80 | 2 15 9 2 . . 9 2 1 . 3 1 7 1 11 14 3 Drop 130 | . 17 15 6 1 2 23 4 3 . 12 3 11 . 15 6 12 Fire 375 | 10 80 67 9 . . 87 . . . . 13 . . 39 50 20 Melee 210 | . 7 . . . . . 30 8 7 17 23 24 1 28 53 12 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . 1 3 . . 2 . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 13 . . . . Rewire 18 | . . . . . . . . . . . 18 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Entered another Materials area 1067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Identified exit to Mines 1998 | -9/Materials | Entered Mines 2035 | -9/Mines | Found a hidden stash of uninstalled traps 2111 | -9/Mines | Discovered new exit (range 3) 2122 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2335 | -9/Mines | Discovered new exit (range 13) 2416 | -9/Mines | Learned Materials stockpile data 2417 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2723 | -9/Mines | Learned location of Storage (-7) 2921 | -9/Mines | Learned Materials stockpile data 3079 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3079 | -9/Mines | Discovered new exit (range 5) 3085 | -9/Mines | Entered Exiles 3085 | -9/Exiles | Accompanied by 2 allies 3115 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3117 | -9/Exiles | Discovered new exit (range 15) 3145 | -9/Exiles | Met 8R-AWN 3177 | -9/Exiles | Met EX-HEX 3260 | -9/Exiles | Met EX-DEC 3290 | -9/Exiles | Visited The Gauntlet 3503 | -9/Exiles | Learned location of Zion (-7) 3554 | -9/Exiles | Met EX-BIN 3583 | -9/Exiles | Aligned with FarCom system 3585 | -9/Exiles | Given EX-Vault access code 3649 | -9/Exiles | Opened EX-Vault 3660 | -9/Exiles | Found Cloak of Protection 3715 | -9/Exiles | Exiles lab attacked by MAIN.C 3821 | -9/Exiles | Discovered new exit (range 15) 3842 | -9/Exiles | Left Exiles lab with Cloak of Protection 3842 | -9/Exiles | Entered Mines 4020 | -8/Mines | Discovered new exit (range 9) 4073 | -8/Mines | Entered Materials 4073 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4940 | -8/Materials | Central database locked down 4999 | -8/Materials | Discovered new exit (range 7) 5064 | -8/Materials | Entered Factory 5064 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5108 | -7/Factory | Discovered new exit (range 8) 5134 | -7/Factory | Fabricated Hacking Suite (x1) 5187 | -7/Factory | Fabricated Hacking Suite? 5206 | -7/Factory | Identified exit to Storage 5206 | -7/Factory | Identified exit to Lower Caves 5206 | -7/Factory | System Shield fried by hacking feedback 5317 | -7/Factory | Lost 3 parts (2n1u) 5459 | -7/Factory | Entered Lower Caves 5460 | -7/Lower Caves | Learned Factory terminal intel 5475 | -7/Lower Caves | Encountered a Warlord checkpoint 5498 | -7/Lower Caves | Entered an active Warlord outpost 5505 | -7/Lower Caves | Learned Factory security intel 5505 | -7/Lower Caves | Learned Factory terminal intel 5626 | -7/Lower Caves | Discovered new exit (range 15) 5649 | -7/Lower Caves | Entered another Lower Caves area 5668 | -7/Lower Caves | Learned Factory garrison access intel 5701 | -7/Lower Caves | Identified exit to Factory 5787 | -7/Lower Caves | Discovered new exit (range 8) 5800 | -7/Lower Caves | Entered Zion 5813 | -7/Zion | Given A8's code to call for help 5826 | -7/Zion | Received a hallucinogenic algorithm 5826 | -7/Zion | Ran a hallucination algorithm 5826 | -7/Zion | Ran a hallucination algorithm 5829 | -7/Zion | Discovered new exit (range 13) 5884 | -7/Zion | Build established: Hacker-Sprinter 5950 | -7/Zion | Given the Hacking Drone Bay 5950 | -7/Zion | Found Prototype Device 5950 | -7/Zion | Identified Hacking Drone Bay 5967 | -7/Zion | Learned location of Quarantine (-2) 5977 | -7/Zion | Learned Factory terminal intel 6018 | -7/Zion | Found Prototype Special Weapon 6075 | -7/Zion | Rebuked by Imprinter 6187 | -7/Zion | Entered Proximity Caves 6223 | -6/Proximity Caves | Learned Factory emergency access door positions 6273 | -6/Proximity Caves | Spotted B-75 Beast 6442 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6457 | -6/Proximity Caves | Build established: Hacker-Mutant 6482 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6541 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 6600 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6672 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 6673 | -6/Proximity Caves | Entered Factory 6673 | -6/Factory | Accompanied by 1 ally 6673 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6676 | -6/Factory | Loaded intel: 28 terminal locations 6677 | -6/Factory | Loaded intel: 4 garrison access locations 6886 | -6/Factory | Discovered new exit (range 5) 6904 | -6/Factory | Identified exit to Extension 6924 | -6/Factory | Build established: Hacker-Sprinter 6947 | -6/Factory | Entered Extension 6994 | -6/Extension | Spotted B-75 Beast 6996 | -6/Extension | Spotted B-75 Beast 6999 | -6/Extension | Discovered new exit (range 3) 7000 | -6/Extension | Entered Factory 7000 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7001 | -5/Factory | Loaded intel: 26 terminal locations 7009 | -5/Factory | Identified exit to Upper Caves 7073 | -5/Factory | Identified exit to Factory 7259 | -5/Factory | Hacking Suite fried by hacking feedback 7318 | -5/Factory | Fabricated Imp. Reaction Control System (x2) 7364 | -5/Factory | Central database locked down 7555 | -5/Factory | Fabricated Tiamat Missile Launcher? 7603 | -5/Factory | Entered another Factory area 7603 | -4/Factory | Evolved 2 slots: Utility x2 7604 | -4/Factory | Loaded intel: 26 terminal locations 7655 | -4/Factory | Repaired Imp. Light Armor Plating? 8099 | -4/Factory | Identified exit to Research 8151 | -4/Factory | Lost 5 parts (4n1u) 8155 | -4/Factory | Build established: Hacker-Scout 8242 | -4/Factory | Entered Research 8242 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8425 | -3/Research | Destroyed 7 combat bots 8433 | -3/Research | Lost 7 parts (6n1u) 8469 | -3/Research | Build established: Hacker-Assassin 8650 | -3/Research | Lost 8 parts (2p3n2u1w) 8702 | -3/Research | Spotted B-86 Titan 8717 | -3/Research | Core integrity fell below 50% 8761 | -3/Research | Lost 5 parts (1n3u1w) 8764 | -3/Research | Core integrity fell below 20% 8766 | -3/Research | Spotted B-86 Titan 8771 | -3/Research | Identified exit to Armory 8771 | -3/Research | Identified exit to Testing 8771 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- reinforcements to Terminal R013. 08744_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4M. 08744_ Door malfunctions. 08761_ Impulse Thruster Array destroyed. 08761_ Adv. System Shield destroyed. 08763_ P-80 Master resets P-80 Master, system corruption cleaned. 08768_ Penetrated by Slug. 08769_ Mak. System Shield destroyed. 08771_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (24,60) Armory (199,105) Testing (153,107) Testing Map updated. 08771_ ALERT: Suspicious activity at Terminal R001. Dispatching Investigation squad. 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""" ###"####??????????? | | ???????????????????# """ #??????????? | | ???????????????????# p #??????????? | | ???????????????????# s #??????????? | | ???????????????????# s #??????????? | | ???????????????????##BB;###+######ps #??????????? | | ????????????????????#BB#?????????#s #??????????? | | ????????????????????###??????????# s #??????????? | | ????????????????????????????????## #??????????? | | ????????????????????????????????+ s #??????????? | | ????????????????????????????????## #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# ##########?? | | ?????????????????????????????????# # ?? | | ?????????????????????????????????# # ! ??? | | ?????????????????????????????????# # "" ??? | | ?????????????????????????????????# # "" ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 5 Armor Coverage 300 Evasion (%) 73 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 25 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Point Defense System | -7/Zion | Archive Great Axe | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Force Lance | -5/Factory | Hacked Stasis Canceller | -5/Factory | Scanalyzed Prc. Rocket Launcher | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Reaction Control System | x2 | -5/Factory | Authchip Tiamat Missile Launcher | x1 | -5/Factory Repaired ---------- Imp. Light Armor Plating | 24% | -4/Factory Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Flail | -9/Materials | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Fitting Room Hammer Time I Have A Map? Item+ Official Business Resistances Are Futile Sixth Sense Spot Them First Challenges ------------ None Game ------ Seed PiercelightArmoredCarapace Manual? 0 Play Time 03:33:09 Cumulative 69.9 hours Start 2025.11.02 @ 15:16:45 End 2025.11.02 @ 19:00:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a4467d8-83b8-4836-90a6-50534adc7f2a