Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.09 @ 16:57:45 Player: Figgis Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (3582) 3582 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3170) 3170 TOTAL SCORE: 12287 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1850 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 5/100 System Corruption 0% Temperature Cool (41) Movement Core (200) Ox3 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Targeting Computer Experimental Utility Shielding Experimental Utility Shielding Focal Shield > --- WEAPON (3) ------- Vortex Shotgun > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Proton Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Enhanced Optical Array Advanced Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle Mass Driver > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Matter Pod Layered Light Armor Plating Heavy Phase Cannon Gauss Rifle [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Potential Leg Leg Potential Leg Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Experimental Utility Shielding Weapon Gauss Rifle Energy Gun Backup Laser III Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 2 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 1 1 . 1 . . . Utility 5 | . . 2 . . . 1 . 1 1 . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 106 | 6 2 21 . 5 . 15 3 13 11 11 4 15 Power 12 | 1 1 2 . . . 1 1 2 2 1 . 1 Engine 6 | 1 1 2 . . . . 1 1 . . . . Core 6 | . . . . . . 1 . 1 2 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . 3 . 2 . 3 1 4 4 5 1 5 Treads . | . . . . . . . . . . . . . Leg 29 | 2 . 3 . 2 . 3 1 4 4 5 . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 30 | 1 1 4 . 3 . 7 1 4 4 2 1 2 Device 12 | . . 1 . . . 4 . 3 2 1 1 . Storage 7 | 1 1 . . 3 . 1 . 1 . . . . Processor 5 | . . 1 . . . 2 1 . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . 2 . . . . . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 . 12 . . . 4 . 3 1 3 2 7 Energy Gun 7 | 1 . 1 . . . 1 . . . . . 4 Energy Cannon 7 | . . 1 . . . . . 1 1 . 1 3 Ballistic Gun 12 | 1 . 6 . . . 2 . . . 2 1 . Ballistic Cannon 8 | . . 4 . . . 1 . 2 . 1 . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 1 . 1 . 2 . . . 3 Parts Lost 51 | . 1 5 . . . 1 . . 11 10 10 13 Power 11 | . 1 2 . . . . . . 2 2 1 3 Propulsion 17 | . . . . . . . . . 3 3 6 5 Utility 11 | . . 2 . . . 1 . . 4 3 1 . Weapon 12 | . . 1 . . . . . . 2 2 2 5 Highest Loss Streak 11 | . 1 2 . . . 1 . . 6 6 5 11 To Critical Strikes 2 | . . . . . . . . . 1 . 1 . Average Slot Usage (%) 87 | . 84 82 88 88 88 95 100 99 97 88 38 61 Engine 6 | . 13 10 11 11 11 . 7 2 4 . . 7 Core 3 | . . . . . . 8 7 9 5 8 . . Leg 23 | . 28 22 22 22 22 27 30 26 26 29 8 13 Device 12 | . . 10 11 11 11 23 15 19 16 6 1 5 Storage 10 | . 14 11 11 11 11 9 7 12 11 11 5 . Processor 7 | . . 2 11 11 11 8 15 6 11 11 11 11 Protection 2 | . . 4 . . . . . . . 5 . 8 Energy Gun 1 | . 14 . . . . . . . . . . 8 Energy Cannon 3 | . . . . . . . . 4 10 3 2 3 Ballistic Gun 6 | . 14 13 . . . 13 15 7 . 3 2 . Ballistic Cannon 7 | . . 7 22 22 22 4 . 5 4 5 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 14 29 39 38 58 38 41 46 74 85 72 55 42 Greatest Support 118 | 20 20 26 26 60 60 75 78 93 118 118 88 76 Greatest Overweight (x) 2 | 1 1 1 1 2 . . . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 15 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 5 5 15 15 15 15 15 15 15 15 12 6 5 Average Carried 12 | 2 2 12 15 14 15 14 14 14 14 10 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 4 15 15 15 15 15 15 15 12 7 5 2 Class Distribution -------------------- 55% | Mutant 29% | Skirmisher 7% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 2479 | 192 17 887 10 . 24 414 10 77 417 236 101 94 Remotely . | . . . . . . . . . . . . . Salvage Created 3380 | . 187 1108 . . . 693 . 122 647 70 121 432 Parts 200 | . 12 76 . . . 30 . 11 47 7 9 8 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 14 9 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 70 | . 7 24 . . . 7 . 3 10 2 4 13 Guns 50 | . 7 21 . . . 7 . . . 1 4 10 Cannons 17 | . . 3 . . . . . 3 9 1 . 1 AOE 3 | . . . . . . . . . 1 . . 2 Classes Destroyed 14 | . 3 4 . . . 2 . 1 1 . . 3 Worker 4 | . 1 1 . . . 2 . . . . . . Builder 3 | . . . . . . 1 . . 2 . . . Hauler 2 | . . 1 . . . 1 . . . . . . Recycler 6 | . . . . . . 4 . . 2 . . . Mechanic 1 | . . . . . . . . . . . . 1 Watcher 5 | . . 4 . . . . . . 1 . . . Swarmer 14 | . 5 4 . . . . . . 2 . 3 . Grunt 26 | . 2 13 . . . 5 . . 1 . . 5 Brawler 2 | . . . . . . . . . . . . 2 Duelist 3 | . . 1 . . . . . . . . . 2 Sentry 9 | . . 6 . . . 2 . . . . 1 . Hunter 7 | . . . . . . . . . 4 2 . 1 Programmer 6 | . . . . . . . . 3 3 . . . Striker 3 | . . . . . . . . . . . . 3 Best Kill Streak 14 | . 5 4 . . . 14 . 1 4 2 3 7 Combat Bots Only 7 | . 5 4 . . . 5 . 1 3 2 3 7 Max Kills in Single Turn 3 | . 1 2 . . . 3 . 1 3 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Damage Taken 8356 | . 359 875 . . . 410 107 243 2053 1580 1049 1680 Core 1302 | . 93 142 . . . 29 . 14 132 151 433 308 Absorbed by Shields 51 | . . . . . . 51 . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . 100 Core Remaining (%) 86 | 100 62 . . . 64 94 100 98 . . . . Volleys Fired 226 | . 22 86 . . . 30 1 7 26 13 18 23 Largest 3 | . 2 2 . . . 2 2 3 3 3 3 3 Hottest 195 | . 70 88 . . . 56 56 116 178 175 175 195 Shots Fired 491 | . 44 171 . . . 60 2 21 70 39 31 53 Gun 344 | . 44 149 . . . 60 2 8 . 13 18 50 Cannon 147 | . . 22 . . . . . 13 70 26 13 3 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 340 | . 22 162 . . . 60 2 15 26 26 27 . Thermal 98 | . 22 9 . . . . . 6 44 13 4 . Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 Entropic 50 | . . . . . . . . . . . . 50 Robot Hit Streak 19 | . 11 11 . . . 7 1 2 6 4 7 19 Robot Miss Streak 5 | . 3 5 . . . 3 1 3 5 3 2 5 Penetration Max 2 | . . . . . . 1 . . . 1 1 2 Secondary Targets 8 | . . 3 . . . 1 . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . 1 Shots Hit Robots 286 | . 28 100 . . . 36 1 9 37 22 18 35 Core Hits 148 | . 12 47 . . . 19 . 4 21 8 6 31 Critical Kills 2 | . . 1 . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . . . . . 5 Critical Strikes 12 | . . 1 . . . 2 . 1 1 1 . 6 Destroy 3 | . . 1 . . . 2 . . . . . . Blast 3 | . . . . . . . . 1 1 1 . . Corrupt 1 | . . . . . . . . . . . . 1 Detonate 5 | . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9614 | . 354 1654 . . . 1620 16 386 1651 608 465 2860 Guns 5237 | . 354 1416 . . . 1047 16 84 . 174 226 1920 Cannons 2687 | . . 233 . . . . . 179 1564 420 233 58 Explosions 1493 | . . . . . . 533 . . 78 . . 882 Melee . | . . . . . . . . . . . . . Ramming 197 | . . 5 . . . 40 . 123 9 14 6 . Kinetic 4330 | . 166 1600 . . . 1047 16 145 580 421 355 . Thermal 3109 | . 188 49 . . . 533 . 118 1062 173 104 882 Explosive . | . . . . . . . . . . . . . Electromagnetic 58 | . . . . . . . . . . . . 58 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 1920 | . . . . . . . . . . . . 1920 Highest Corruption 3 | . . . . . . . . 1 2 2 3 3 Average Corruption 1 | . . . . . . . . 1 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 31 | . . . . . . . . 4 9 13 4 1 Message Errors 12 | . . . . . . . . . 6 4 2 . Matter Fused 6 | . . . . . . . . 1 . 4 . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . 1 1 3 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 307 | . . 20 . . . 93 . 34 67 . . 93 Projectiles 87 | . . 20 . . . . . . 67 . . . Explosions 186 | . . . . . . 93 . . . . . 93 Melee 34 | . . . . . . . . 34 . . . . Knockbacks 12 | . . 5 . . . . . 1 2 4 . . Impact 2 | . . . . . . . . 1 . 1 . . Kinetic 10 | . . 5 . . . . . . 2 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . . . . . 2 156 Shots 2 | . . . . . . . . . . . . 2 Rammed 3 | . . . . . . . . . . . 3 . Targets Rammed 17 | . . 2 . . . 6 . 3 1 2 3 . Kicked 14 | . . 2 . . . 6 . 3 1 2 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 556 | . 175 33 . . . 42 . 54 256 399 556 213 Average Temperature 108 | . 65 13 . . . 11 . 19 108 201 237 72 Received Heat Transfer 1985 | . 153 363 . . . 215 . 45 276 357 153 423 Effects 9 | . . . . . . . . . . 3 6 . Shutdowns 3 | . . . . . . . . . . 2 1 . Energy Bleed 2 | . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 1 . . . Heat Transferred 3432 | . 555 148 . . . 400 . 150 1281 185 111 602 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Peak Influence 577 | . 182 445 87 . . 286 87 107 577 . . . Initial 87 | . . 76 87 . . . 72 42 7 . . . Average 123 | . 82 245 87 . . 65 76 29 127 . . . Maximum Alert Level 2 | . . 2 . . . 1 . . 2 . . . Low Security (%) 67 | 100 100 16 100 . 100 86 100 100 73 . . . Level 1 27 | . . 82 . . . 13 . . 6 . . . Level 2 4 | . . 1 . . . . . . 20 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 4 . . . 4 2 3 4 . . . Investigation 4 | . . 1 . . . 1 . 2 . . . . Extermination 3 | . . . . . . . 1 1 1 . . . Reinforcement 8 | . 1 3 . . . 2 1 . 1 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 2 | . . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 13 | . 1 4 . . . 6 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 10 40 . . . 15 . 9 23 20 12 23 Peak Tracking Total 13 | . 6 5 . . . 8 1 5 8 9 11 13 Tactical Retreats 19 | . 1 1 . . . 2 1 2 1 7 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 5 | . . 1 . . . 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 3 . 13 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 10 | . . 2 . . . 2 . . 4 . . 2 Max in Single Turn 4 | . . 1 . . . 2 . . 4 . . 1 Garrison Access 3 | . . . . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 26 | . 2 3 . . . 1 1 11 2 . . 6 Terminals 10 | . 2 2 . . . . 1 5 . . . . Fabricators 2 | . . . . . . . . 1 1 . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . Total Hacks 66 | . 5 7 . . . 4 1 40 2 . . 7 Successful 32 | . . 2 . . . 1 . 22 . . . 7 Failed 34 | . 5 5 . . . 3 1 18 2 . . . Catastrophic 7 | . 2 1 . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 5 2 . 1 . . 1 7 . . . . Terminals 23 | . 5 5 . . . . 1 12 . . . . Fabricators 3 | . . . . . . . . 2 1 . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 12 | . . . . . . . . 12 . . . . Scanalyzers 13 | . . . . . . . . 13 . . . . Garrison Access 6 | . . . . . . 4 . 1 1 . . . Terminal Hacks 10 | . . 1 . . . . . 2 . . . 7 Record 6 | . . . . . . . . . . . . 6 Open Door 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 8 . . . . Process 2 | . . . . . . . . 2 . . . . Report Inventory 3 | . . . . . . . . 3 . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 10 | . . . . . . . . 10 . . . . Insert Component 5 | . . . . . . . . 5 . . . . Analyze 5 | . . . . . . . . 5 . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 3 . . . 1 1 9 2 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 16 | . . . . . . . . 16 . . . . Retrieved Matter 16 | . . . . . . . . 16 . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 9153 | 45 265 2077 314 565 293 486 253 1647 1457 686 273 792 Spaces Moved 5961 | 39 148 913 166 434 306 264 212 1107 707 572 330 763 Core 582 | 21 . . . . . . . . . . 229 332 Treads . | . . . . . . . . . . . . . Legs 5364 | 18 148 913 166 434 306 264 212 1107 707 572 86 431 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . 15 . Fastest Speed 45 | 50 120 190 190 90 90 100 112 105 105 105 45 50 Average Speed 118 | 84 126 190 190 127 90 103 112 108 106 110 64 90 Slowest Speed 260 | 120 190 190 190 260 90 110 112 112 108 114 112 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 47 74 33 72 56 31 6 24 12 78 50 90 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . 1 . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 166 | . . 4 . . . 44 . 7 45 14 7 45 Melee . | . . . . . . . . . . . . . Projectile 85 | . . 4 . . . 1 . 7 22 14 7 30 AOE 80 | . . . . . . 42 . . 23 . . 15 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 7596 | 49 183 1098 165 446 323 421 226 1540 1355 606 362 822 Wait 1144 | . 7 34 . 1 16 76 7 393 593 3 4 10 Move 5949 | 38 147 912 165 433 305 263 211 1106 706 571 329 763 Hop . | . . . . . . . . . . . . . Pick Up 88 | 5 4 29 . 2 1 11 3 9 10 6 . 8 Fast Attach 23 | 3 . 2 . 3 . 10 . . . . 2 3 Attach 58 | 3 2 9 . . . 2 3 5 10 11 2 11 Detach 3 | . . . . . . 2 . . . . . 1 Swap 25 | . . 10 . 2 . 3 . 8 1 . . 1 Drop 58 | . 1 14 . 5 1 18 1 9 3 . 4 2 Fire 226 | . 22 86 . . . 30 1 7 26 13 18 23 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 . Kick 14 | . . 2 . . . 6 . 3 1 2 . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 8) 116 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Utility x2 612 | -9/Materials | Discovered new exit (range 5) 787 | -9/Materials | Discovered new exit (range 12) 1073 | -9/Materials | Discovered new exit (range 5) 1734 | -9/Materials | Identified exit to Mines 1917 | -9/Materials | Discovered new exit (range 13) 2388 | -9/Materials | Entered Mines 2577 | -9/Mines | Discovered new exit (range 8) 2630 | -9/Mines | Identified exit to Materials 2694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2694 | -9/Mines | Discovered new exit (range 5) 2700 | -9/Mines | Identified exit to Exiles 2702 | -9/Mines | Entered Exiles 2752 | -9/Exiles | Met 8R-AWN 2784 | -9/Exiles | Met EX-HEX 2839 | -9/Exiles | Met EX-BIN 2862 | -9/Exiles | Aligned with FarCom system 2864 | -9/Exiles | Given EX-Vault access code 2915 | -9/Exiles | Met EX-DEC 2995 | -9/Exiles | Opened EX-Vault 3008 | -9/Exiles | Found Prototype Leg 3009 | -9/Exiles | Identified Potential Leg 3013 | -9/Exiles | Found Potential Leg 3035 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3260 | -9/Exiles | Discovered new exit (range 10) 3266 | -9/Exiles | Identified exit to Mines 3267 | -9/Exiles | Left Exiles lab with Potential Leg 3267 | -9/Exiles | Entered Mines 3551 | -8/Mines | Discovered exit to Materials (range 8) 3560 | -8/Mines | Entered Materials 3560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3873 | -8/Materials | Garrison activated, responded to threat 3956 | -8/Materials | Build established: Skirmisher 4032 | -8/Materials | Discovered new exit (range 13) 4046 | -8/Materials | Entered Factory 4046 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4260 | -7/Factory | Discovered new exit (range 3) 4290 | -7/Factory | Build established: Mutant 4299 | -7/Factory | Entered another Factory area 4299 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4806 | -6/Factory | Build established: Skirmisher 5858 | -6/Factory | Discovered new exit (range 10) 5946 | -6/Factory | Entered another Factory area 5946 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7044 | -5/Factory | Garrison activated, responded to threat 7229 | -5/Factory | Discovered new exit (range 20) 7345 | -5/Factory | Build established: Gunner 7403 | -5/Factory | Entered Upper Caves 7404 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 7691 | -5/Upper Caves | Learned Factory garrison access intel 7708 | -5/Upper Caves | Build established: Tank 7740 | -5/Upper Caves | Encountered a Warlord checkpoint 7772 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7828 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7867 | -5/Upper Caves | Lost 6 parts (3n2u1w) 8072 | -5/Upper Caves | Discovered new exit (range 13) 8089 | -5/Upper Caves | Entered another Upper Caves area 8091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8129 | -5/Upper Caves | Build established: Mutant 8135 | -5/Upper Caves | Learned location of 1 exit from Factory 8149 | -5/Upper Caves | Lost 4 parts (1p2n1u) 8243 | -5/Upper Caves | Core integrity fell below 50% 8248 | -5/Upper Caves | Lost 5 parts (3n2w) 8249 | -5/Upper Caves | Attracted the attention of an 0b10 base 8353 | -5/Upper Caves | Learned Factory security intel 8355 | -5/Upper Caves | Discovered new exit (range 12) 8362 | -5/Upper Caves | Entered Warlord 8398 | -5/Warlord | Discovered new exit (range 8) 8425 | -5/Warlord | System corruption cleaned by Quarantine Array 8468 | -5/Warlord | Met Warlord 8493 | -5/Warlord | Warlord's base attacked by MAIN.C 8840 | -5/Warlord | Found Prototype Energy Gun 8842 | -5/Warlord | Identified Vortex Rail 8843 | -5/Warlord | Warlord forces counterattacked 8844 | -5/Warlord | Found Vortex Rail 8849 | -5/Warlord | Found Prototype Energy Gun 8849 | -5/Warlord | Identified Vortex Shotgun 8852 | -5/Warlord | Found Vortex Shotgun 9027 | -5/Warlord | Spotted Striker 9027 | -5/Warlord | Spotted Striker 9042 | -5/Warlord | Destroyed Striker 9065 | -5/Warlord | Core integrity fell below 20% 9067 | -5/Warlord | Destroyed Striker 9102 | -5/Warlord | Spotted Striker 9105 | -5/Warlord | Spotted Executioner 9122 | -5/Warlord | Destroyed Striker 9154 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09139_ Slug penetrates 8R-PX3(g). 09139_ 8R-PX3(g) destroyed. 09142_ Penetrated by Slug. 09142_ Slug penetrates Earth. 09142_ Neutrino Core destroyed. 09143_ Critical hit (Burn: +37). 09144_ Vortex penetrates G-50 Soldier. 09144_ G-50 Soldier destroyed. 09144_ Vortex penetrates Earth. 09151_ Flexi-carbon Leg destroyed. 09153_ Carbon-fiber Leg destroyed. 09153_ The unstable cave ceiling collapses. 09153_ G-50 Soldier crushed by falling debris. 09153_ Unknown Engine crushed. 09153_ Entropic reaction triggered in Unknown Engine. 09153_ G-50 Soldier destroyed. 09153_ G-67 Veteran destroyed. 09153_ Vortex Rail destroyed. 09153_ Destroyed Vortex Rail. 09154_ Proton Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????######??????????????????????????????####????? | | ????##""""##????????????????????????????## ##???? | | ????#"" "#???????????????????????????## #???? | | ????#" "#???????????????????????????# #???? | | ##??#"" #X"#???????????????????????????# ##???? | | "#??#" #""#???????????????????????????# #???? | | #?### ####???????????????????????????# ##??? | | ### ##+#??????????????????????????????## #??? | | + #????????###????????????????????### ##?? | | + ########## ####???????????????????## #?? | | ^+ "????????????????????## #?? | | #### #?????????????????????# ### | | #??# #???##????????????????# | | #??# #### #????????????????## ## | | #??# ## #""#??????????????## | | #??# ########## #; g@=#""#???????????????### | | #??# ##???????# # %Eg*#""#?????????????????# | | #??# #??????## # !g% #""#?????????????????## | | #??# ##?# ##" # g #""#??????????????????# | | #??# #????#"""" ;; ;###""#####??????????????? | | ##??# #????## i ""!*="############???? | | ????#####?????# %! %=*" [ """""""#???? | | ????########### % =[=% =%[ !%""#?### | | ?#### % % *[ %%=%=%%%%*%% ### | | ?+ % =%%%!%!===%%% + | | ?#### """"" * !%%%%%%%!%=%= + | | ???# """ " / % % % =[*!!%=%=[%%*[ #### | | #### """" % % % [[=%%%"%[%!""""#??## | | + # # ""/*%% =[ !"[ """#???# | | # ^^ !# ! " ""*%!"#""""#######???# | | #^ ^ ###; %[#######""##"##?####????????## | | ?#^ ^ #?## [ #?????#""#?##?????????????## | | ?# ##""""""""##?# #?????#""#????????????????# | | ## # #??## #?????#""#???????????????## | | # # #???# #?????#""#???????????????# | | ## # #??? ??????""????????????????# | | ?# # #??# #???????????????????????# # | | ?# # #??# #???????????????????????# # | | ?# # "#?# #??????????????????????## # | | ?# # # ## #?????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 510 Matter Stores 457 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 25 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 8 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Imp. Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Omniscient Cartographer Challenges ------------ None Game ------ Seed AssaultXenonDatajack Manual? 0 Play Time 01:09:44 Cumulative 37.8 hours Start 2023.10.09 @ 15:44:53 End 2023.10.09 @ 16:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 68 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb80851c-6f9c-4f0d-9bab-bf307648d662