Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.25 @ 10:11:40 Player: DaddyWalrus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (3208) 3208 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 5957 Bonus ------- High Alert Combat Kills 224 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Core Shielding > --- WEAPON (3) ------- Katana Katana > --- INVENTORY (16) --- Light Nuclear Core Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scanner > --- WEAPON ----------- Pulse Rifle Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Wheel Heat Sink Heat Sink Improved Heat Sink Compact Matter Pod Hacking Suite Heavy EM Pulse Gun EM Shotgun Particle Gun Particle Gun Grenade Launcher Hammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 94 | 6 17 23 31 17 Power 15 | 1 5 4 4 1 Engine 12 | 1 5 4 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 20 | 2 5 3 7 3 Treads 17 | . 4 3 7 3 Leg . | . . . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 26 | 1 4 5 11 5 Device 15 | . . 4 9 2 Storage 5 | 1 3 . . 1 Processor 2 | . . 1 1 . Hackware 1 | . 1 . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 33 | 2 3 11 9 8 Energy Gun 8 | . . 2 3 3 Energy Cannon . | . . . . . Ballistic Gun 17 | 2 2 7 5 1 Ballistic Cannon 2 | . 1 1 . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 42 | . 5 7 14 16 Power 7 | . 1 2 3 1 Propulsion 9 | . 2 . 4 3 Utility 8 | . 1 . 2 5 Weapon 18 | . 1 5 5 7 Highest Loss Streak 16 | . 3 5 6 16 Average Slot Usage (%) 97 | . 95 99 98 95 Engine 10 | . 13 10 3 8 Core 1 | . . . 4 . Treads 20 | . 22 22 17 17 Wheel 1 | . 5 . . . Device 12 | . . 15 24 17 Storage 19 | . 18 22 18 18 Processor 2 | . . 6 . . Hackware 2 | . 6 . . . Protection 1 | . . . 1 8 Energy Gun 4 | . . 5 7 10 Ballistic Gun 16 | . 17 14 19 11 Ballistic Cannon 3 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 52 | 12 41 43 52 52 Greatest Support 40 | 26 40 40 40 40 Greatest Overweight (x) 2 | 1 1 1 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 13 | 5 9 16 16 16 Most Carried 16 | 6 13 16 16 16 Average Carried 11 | 3 7 13 13 14 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 13 16 16 4 Class Distribution -------------------- 59% | Mutant 14% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2371 | 284 498 458 940 191 Remotely . | . . . . . Salvage Created 3258 | 54 660 1036 1129 379 Parts 206 | 1 49 80 61 15 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 70 | . 13 25 24 8 Melee 2 | . . . . 2 Guns 51 | . 9 18 19 5 Cannons 6 | . 4 2 . . AOE 11 | . . 5 5 1 Classes Destroyed 12 | 1 5 4 2 . Worker 4 | . 1 . 3 . Builder 5 | . . 4 1 . Tunneler 1 | . . . 1 . Recycler 4 | 1 2 1 . . Operator 5 | . 2 1 2 . Watcher 8 | . 3 2 3 . Swarmer 9 | . 3 4 2 . Grunt 48 | . 10 15 16 7 Brawler 2 | . . 1 1 . Duelist 3 | . . 1 1 1 Sentry 7 | . . 4 3 . Hunter 1 | . . . 1 . Best Kill Streak 10 | 1 5 6 10 6 Combat Bots Only 6 | . 3 4 6 6 Max Kills in Single Turn 5 | 1 2 5 4 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 5884 | . 766 1502 2209 1407 Core 839 | . 103 176 276 284 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 58 56 . . Volleys Fired 286 | 6 81 109 74 16 Largest 3 | 2 2 2 3 3 Hottest 166 | 40 55 86 116 166 Shots Fired 645 | 12 153 215 222 43 Gun 601 | 12 121 206 220 42 Cannon 39 | . 32 7 . . Launcher 5 | . . 2 2 1 Special . | . . . . . Kinetic 535 | 12 153 180 166 24 Thermal 75 | . . 33 36 6 Explosive 5 | . . 2 2 1 Electromagnetic 30 | . . . 18 12 Robot Hit Streak 14 | 5 14 13 14 11 Robot Miss Streak 5 | 2 5 4 4 2 Penetration Max . | . . . . . Secondary Targets 10 | . 1 1 6 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 459 | 8 94 151 169 37 Core Hits 197 | 2 34 63 80 18 Critical Hits 6 | . 1 2 3 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 4 | . 1 2 1 . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7217 | 85 1131 2617 2766 618 Guns 5049 | 85 833 1464 2225 442 Cannons 389 | . 298 91 . . Explosions 1698 | . . 1062 524 112 Melee 64 | . . . . 64 Ramming 17 | . . . 17 . Kinetic 4096 | 85 1131 1122 1534 224 Thermal 2039 | . . 1201 760 78 Explosive 667 | . . 294 261 112 Electromagnetic 334 | . . . 194 140 Impact . | . . . . . Slashing 64 | . . . . 64 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 246 | . 6 231 9 . Projectiles 6 | . 6 . . . Explosions 240 | . . 231 9 . Melee . | . . . . . Knockbacks 4 | . 4 . . . Impact . | . . . . . Kinetic 4 | . 4 . . . Secondary . | . . . . . Self-Inflicted Damage 194 | . . 73 91 30 Shots 5 | . . 1 3 1 Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 138 | . 28 138 3 15 Average Temperature 17 | . 10 27 1 7 Received Heat Transfer 2550 | . 351 516 990 693 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 1 2 Heat Transferred 2970 | . . 1462 1323 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 729 | 5 195 367 729 581 Initial 476 | . 3 53 111 476 Average 233 | 1 63 213 452 527 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 56 | 100 100 52 12 . Level 1 23 | . . 47 26 . Level 2 18 | . . . 54 100 Level 3 1 | . . . 6 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 3 5 9 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 8 | . 2 3 3 . Assault . | . . . . . Garrison 6 | . . . 6 . Intercept . | . . . . . Construction Impeded 2 | . . 2 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 9 | . 2 1 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 22 41 46 13 Peak Tracking Total 11 | . 4 6 10 11 Tactical Retreats 9 | . . 4 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 9 | . . 6 2 1 Max in Single Turn 2 | . . 2 1 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 9 | . 5 3 1 . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 26 | . 17 8 1 . Successful 17 | . 11 5 1 . Failed 8 | . 5 3 . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 21 | . 13 8 . . Terminals 25 | . 17 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 7 2 . . Record 1 | . 1 . . . Part Schematic 2 | . 1 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Unreport Threat 2 | . 1 1 . . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 4 3 . . Terminals 7 | . 4 3 . . Botnet 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 2 1 . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3498 | 70 1131 1322 695 280 Spaces Moved 1445 | 44 577 520 194 110 Core 5 | 5 . . . . Treads 1241 | . 417 520 194 110 Legs . | . . . . . Wheels 199 | 39 160 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 180 160 Average Speed 165 | 87 146 181 187 179 Slowest Speed 200 | 100 180 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 79 42 11 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 116 | . . 81 29 6 Melee . | . . . . . Projectile . | . . . . . AOE 116 | . . 81 29 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2023 | 61 725 728 357 152 Wait 90 | . 27 37 26 . Move 1442 | 43 576 519 194 110 Hop . | . . . . . Pick Up 60 | 6 14 22 15 3 Fast Attach 22 | 6 6 2 6 2 Attach 41 | . 4 10 15 12 Detach 5 | . . 2 3 . Swap 31 | . 7 11 10 3 Drop 40 | . 10 16 11 3 Fire 286 | 6 81 109 74 16 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 658 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Lost 3 parts (1p1u1w) 1039 | -10/Materials | Discovered new exit (range 11) 1183 | -10/Materials | Central database locked down 1202 | -10/Materials | Entered another Materials area 1202 | -9/Materials | Evolved 2 slots: Utility x2 1957 | -9/Materials | Lost 5 parts (1p4w) 2063 | -9/Materials | Discovered new exit (range 9) 2157 | -9/Materials | Discovered new exit (range 16) 2524 | -9/Materials | Entered another Materials area 2524 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2579 | -8/Materials | Garrison activated, responded to threat 2620 | -8/Materials | Lost 4 parts (1p2n1w) 2731 | -8/Materials | Lost 6 parts (1p2n1u2w) 2902 | -8/Materials | Garrison activated, responded to threat 3012 | -8/Materials | Lost 3 parts (1u2w) 3175 | -8/Materials | Core integrity fell below 50% 3219 | -8/Materials | Identified exit to Garrison 3219 | -8/Materials | Entered Garrison 3288 | -8/Garrison | Triggered checkpoint 3340 | -8/Garrison | Garrison Relay disabled 3436 | -8/Garrison | Triggered checkpoint 3475 | -8/Garrison | Core integrity fell below 20% 3499 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03465_ Switching to secondary target: G-47 Trooper. 03465_ G-47 Trooper destroyed. 03466_ Acquired 51 matter. 03467_ Imp. Ion Engine destroyed. 03468_ Lgt. Treads destroyed. 03470_ Com. Matter Pod destroyed. 03473_ Particle Gun destroyed. 03477_ Particle Gun melted. 03477_ G-47 Trooper destroyed. 03477_ Grenade Launcher destroyed. 03478_ Hvy. Assault Rifle destroyed. 03481_ Acquired Core Shielding. 03483_ Acquired 23 matter. 03485_ Acquired 10 matter. 03485_ Imp. Heat Sink destroyed. 03485_ G-47 Trooper destroyed. 03487_ Lgt. Treads destroyed. 03490_ G-47 Trooper destroyed. 03491_ Lgt. Treads destroyed. 03496_ Acquired Katana. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????????? ????????????? | | ????????????????????????? ???????? ?????????????? | | ???????????????????????## ##""""## ?????????????? | | ???????????????????????# ???####???????? | | ???????????????????????# ?? ????????? | | ???????????????????????# ?? ?????????? | | ???????????????????????# ## #? ^#??????????? | | ?????????????????????### ## *%=## ^ #??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????? "??????????? | | ???????????????????????# ## #??? #??????????? | | ?????????????########### ## ## #??????????? | | ?????????????# ^ #??????????? | | ?????????????# *% !! #??????????? | | ?????????????# #######%=%=% #??????????? | | ?????????????# #??????#%=*## ## #??????????? | | ?????????????# #??????#=% # #?? #??????????? | | ???########### #??????#g@= ######??? #??????????? | | ???# #? g*=##?????????#??????????? | | ?### ######### ##### ### #?????????????????????? | | ?# #???????# #???#???# #?????????????????????? | | ?# +???????# ######### #?????????????????????? | | ?# =#???????# #?????????????????????? | | ?### #???????# #?????????????????????? | | ???#=#???????# ############?????????????????????? | | ???# #???????# #????????????????????????????????? | | ???# ######??# #????????????????????????????????? | | ???#* !!! #??# #????????????????????????????????? | | ???### ##??# #????????????????????????????????? | | ????#""[""#??# #????????????????????????????????? | | ????#######??# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????########## #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #########????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 399 Matter Capacity 450 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeProcessingStorm Manual? 0 Play Time 00:35:56 Cumulative 116.4 hours Start 2021.12.25 @ 09:35:40 End 2021.12.25 @ 10:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d6c48fd-a2ab-41a5-8e41-1f7abd76a81f