Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 20:36:51 Player: LightKnight Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1737) 1737 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (-295) -295 TOTAL SCORE: 4847 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Friendly Fire -669 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 91/100 System Corruption 4% Temperature Warm (178) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Light Treads Light Treads Heavy Particle Gun Heavy Particle Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Latent Energy Streamer > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Compact Battery Advanced Thermal Shield Authchip [Armor] Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Advanced EMP Blaster [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 48 | . 11 4 4 4 7 16 2 Power 5 | . . 1 . 1 1 2 . Engine 5 | . . 1 . 1 1 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . 5 2 2 . . 5 . Treads 7 | . . . 2 . . 5 . Leg 7 | . 5 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 3 1 1 1 2 5 . Device 10 | . 3 1 . . 2 4 . Storage 1 | . . . 1 . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 16 | . 3 . 1 2 4 4 2 Energy Gun 9 | . 2 . . 1 1 4 1 Energy Cannon 3 | . . . 1 1 . . 1 Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 11 | . 3 1 . 1 . 1 5 Power 2 | . . 1 . 1 . . . Propulsion 3 | . . . . . . . 3 Utility 3 | . 1 . . . . 1 1 Weapon 3 | . 2 . . . . . 1 Highest Loss Streak 5 | . 1 1 . 1 . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 99 77 98 98 Engine 10 | . 14 14 14 14 9 9 8 Treads 20 | . . . 19 28 18 26 26 Leg 5 | . 28 28 8 . . . . Device 15 | . 11 14 14 8 7 18 17 Storage 10 | . 14 14 14 14 9 9 8 Processor 4 | . . . . . . 8 8 Protection 1 | . . . . 5 9 . . Energy Gun 20 | . 16 14 14 14 11 25 26 Energy Cannon 2 | . . . 9 13 3 . . Ballistic Gun 2 | . 11 14 4 . . . . Peak Build Rating 38 | 6 9 9 18 18 23 33 38 Average Rating 23 | 6 7 8 15 17 18 31 32 On Entrance 15 | 6 6 9 9 18 18 22 33 Naked Turns 9 | . . . . . . . 9 Heaviest Build 40 | 13 14 14 28 33 40 40 29 Greatest Support 62 | 20 20 20 40 40 40 62 62 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 10 10 10 9 Most Carried 10 | 6 8 8 8 9 10 10 10 Average Carried 8 | 6 7 7 6 7 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 6 8 8 7 9 10 10 5 Class Distribution -------------------- 54% | Scavenger-Skirmisher 38% | Mutant 3% | Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 858 | 200 245 37 . 119 67 190 . Remotely . | . . . . . . . . Salvage Created 2267 | . 420 111 . 324 92 722 598 Parts 115 | . 27 8 . 25 1 38 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 42 | . 11 3 . 8 1 13 6 Melee 2 | . . . . . . 2 . Guns 27 | . 9 3 . . 1 10 4 AOE 11 | . 1 . . 8 . . 2 Classes Destroyed 13 | . 5 . . 3 . 1 4 Worker 2 | . 1 . . 1 . . . Builder 2 | . 1 . . . . 1 . Tunneler 1 | . . . . 1 . . . Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . 1 . Watcher 3 | . 1 . . . 1 1 . Swarmer 8 | . 3 1 . 4 . . . Grunt 18 | . 8 2 . 1 . 7 . Brawler 2 | . . . . 1 . 1 . Sentry 9 | . . . . 2 1 5 1 Demolisher 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Scrapper 2 | . . . . . . . 2 Best Kill Streak 6 | . 6 1 . 4 1 2 3 Combat Bots Only 4 | . 4 1 . 3 1 2 2 Max Kills in Single Turn 4 | . 3 1 . 4 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 3 . . 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . 1 01-MTF (-8/Recycling) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 296 | . 76 18 . 22 16 63 101 Missed 67 | . 18 4 . 6 2 26 11 Damage Taken 3235 | . 672 161 . 187 197 730 1288 Core 720 | . 103 60 . . 15 102 440 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . . . 34 . . . Volleys Fired 146 | . 60 10 . 6 10 39 21 Largest 3 | . 2 2 . 2 2 3 3 Hottest 170 | . 80 70 . 110 90 165 170 Shots Fired 349 | . 120 20 . 12 20 117 60 Gun 341 | . 120 20 . 6 20 117 58 Cannon 8 | . . . . 6 . . 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 56 | . 46 10 . . . . . Thermal 271 | . 60 10 . 6 20 117 58 Explosive . | . . . . . . . . Electromagnetic 22 | . 14 . . 6 . . 2 Robot Hit Streak 19 | . 19 11 . 3 10 12 11 Robot Miss Streak 8 | . 8 2 . 1 3 6 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 233 | . 79 14 . 4 14 81 41 Core Hits 104 | . 30 8 . 19 4 27 16 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 15 | . 2 . . . . 9 4 Burn 13 | . 1 . . . . 8 4 Destroy 1 | . 1 . . . . . . Smash 1 | . . . . . . 1 . Melee Attacks 8 | . . . . . . 8 . Impact 8 | . . . . . . 8 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4767 | . 1085 160 . 535 176 1757 1054 Guns 3439 | . 802 149 . 11 176 1503 798 Cannons 20 | . . . . 18 . . 2 Explosions 1035 | . 278 . . 506 . . 251 Melee 253 | . . . . . . 253 . Ramming 20 | . 5 11 . . . 1 3 Kinetic 278 | . 216 62 . . . . . Thermal 3190 | . 484 87 . 106 176 1503 834 Explosive 278 | . 278 . . . . . . Electromagnetic 748 | . 102 . . 429 . . 217 Impact 253 | . . . . . . 253 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 . . 4 Average Corruption 4 | . . . . 4 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 14 . . 1 Message Errors 3 | . . . . 3 . . . Matter Fused 7 | . . . . 7 . . . Heat Flow Errors 3 | . . . . 2 . . 1 Data Loss (major) 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . 32 . . . . 32 . Projectiles . | . . . . . . . . Explosions 32 | . 32 . . . . . . Melee 32 | . . . . . . 32 . Knockbacks 3 | . 1 . . . . 2 . Impact 3 | . 1 . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . 141 Shots 3 | . . . . . . . 3 Rammed 2 | . . . . . . 1 1 Targets Rammed 6 | . 3 1 . . . 1 1 Kicked 4 | . 3 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 319 | . 120 46 . 195 21 39 319 Average Temperature 43 | . 40 10 . 50 7 12 121 Received Heat Transfer 1324 | . 261 84 . 63 72 270 574 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 7 | . . . . 1 . 5 1 Impact Corruptions 2 | . . . . . . 2 . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 21 | . 1 . . . 4 8 8 Heat Transferred 7627 | . 1258 259 . 125 459 3589 1937 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 Latent Energy Used 557 | . . . . 344 . . 213 LE Corruption 10 | . . . . 6 . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Peak Influence 304 | . 205 228 . 171 59 304 97 Initial 28 | . . 28 . . 22 24 . Average 64 | . 81 173 . 62 38 66 21 Maximum Alert Level 1 | . 1 1 . . . 1 . Low Security (%) 90 | 100 88 70 . 100 100 86 100 Level 1 9 | . 11 29 . . . 13 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . . 3 . Investigation 4 | . 1 . . . . 3 . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals 7 | . 2 . . 1 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 20 9 . 11 3 33 9 Peak Tracking Total 5 | . 5 3 . 3 2 3 4 Tactical Retreats 8 | . 3 1 . 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . . . . . . 5 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 8 | . 1 . . 2 . 5 . Max in Single Turn 2 | . 1 . . 2 . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 26 | . 6 . 1 . 1 11 7 Terminals 23 | . 6 . . . 1 10 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 90 | . 24 . 1 . 2 35 28 Successful 37 | . 11 . 1 . . 15 10 Failed 53 | . 13 . . . 2 20 18 Catastrophic 4 | . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 26 | . 7 . 1 . . 9 9 Terminals 85 | . 24 . . . 2 34 25 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 27 | . 8 . 1 . . 10 8 Part Schematic 3 | . . . . . . . 3 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 8 | . 2 . . . . 2 4 Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . Unreport Threat 4 | . 2 . . . . 2 . Locate Traps 1 | . . . . . . 1 . Disarm Traps 1 | . . . . . . 1 . Security Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 3 . . . . 4 1 Terminals 8 | . 3 . . . . 4 1 Assimilate 1 | . 1 . . . . . . Botnet 7 | . 2 . . . . 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 22 | . 5 . . . 1 10 6 Full Trace Events 5 | . 1 . . . . 2 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies 2 | . 1 1 . . . . . Largest Group 1 | . 1 1 . . . . . Highest-Rated Group 31 | . 10 31 . . . . . Highest-Rated Ally 31 | . 10 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . 14 . . . . . Total Damage 209 | . . 209 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 6020 | 2 784 351 467 669 322 2341 1084 Spaces Moved 3070 | 2 458 259 317 382 142 863 647 Core 18 | . . . . . . . 18 Treads 2217 | . . . 201 382 142 863 629 Legs 835 | 2 458 259 116 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 160 155 50 Average Speed 146 | 120 120 120 145 160 160 156 152 Slowest Speed 160 | 120 120 120 160 160 160 160 155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 3 81 51 69 77 13 95 95 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 58 | . 24 . . 5 . . 29 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 58 | . 24 . . 5 . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 4296 | 1 585 282 324 427 220 1756 701 Wait 945 | . 38 5 . 33 49 796 24 Move 3063 | 1 457 258 316 381 141 862 647 Hop . | . . . . . . . . Pick Up 31 | . 7 1 1 2 5 12 3 Fast Attach 9 | . 1 . . 1 2 5 . Attach 13 | . 3 1 3 1 3 2 . Detach 6 | . . . . 1 3 2 . Swap 26 | . 7 3 1 2 2 9 2 Drop 43 | . 9 3 3 . 5 20 3 Fire 146 | . 60 10 . 6 10 39 21 Melee 8 | . . . . . . 8 . Ram . | . . . . . . . . Kick 4 | . 3 1 . . . . . Crush 2 | . . . . . . 1 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | Entered Mines 790 | -10/Mines | Received a Mining Laser from a helpful Derelict 793 | -10/Mines | Discovered new exit (range 12) 805 | -10/Mines | Discovered new exit (range 10) 879 | -10/Mines | Core integrity fell below 50% 886 | -10/Mines | Learned location of Zion (-6) 1010 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -10/Mines | Discovered new exit (range 5) 1095 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Entered Exiles 1168 | -10/Exiles | Met 8R-AWN 1185 | -10/Exiles | Met EX-HEX 1222 | -10/Exiles | Met EX-BIN 1239 | -10/Exiles | Aligned with FarCom system 1240 | -10/Exiles | Given EX-Vault access code 1273 | -10/Exiles | Opened EX-Vault 1284 | -10/Exiles | Found Latent Energy Streamer 1336 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1381 | -10/Exiles | Met EX-DEC 1592 | -10/Exiles | Discovered new exit (range 10) 1605 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1605 | -10/Exiles | Entered Mines 2171 | -9/Mines | Discovered new exit (range 10) 2274 | -9/Mines | Entered Materials 2274 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2504 | -8/Materials | Discovered new exit (range 7) 2596 | -8/Materials | Entered Storage 3002 | -8/Storage | Met 01-MTF 3023 | -8/Storage | Discovered new exit (range 6) 3029 | -8/Storage | Build established: Scavenger-Skirmisher 3270 | -8/Storage | Discovered new exit (range 12) 4937 | -8/Storage | Entered Recycling 4937 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5580 | -8/Recycling | Discovered new exit (range 16) 5882 | -8/Recycling | Destroyed 01-MTF 5980 | -8/Recycling | Scanned before Scraplab entrance 5993 | -8/Recycling | Angered Scraplab inhabitants 6010 | -8/Recycling | Core integrity fell below 50% 6012 | -8/Recycling | Released all parts (6) 6018 | -8/Recycling | Core integrity fell below 20% 6021 | -8/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 06009_ Thermabolt penetrates Earth. 06009_ Penetrated by Thermabolt. 06011_ Thermabolt penetrates Earth. 06012_ Released Hvy. Particle Gun. 06012_ Released Adv. Targeting Computer. 06012_ Released Med. Storage Unit. 06012_ Released Imp. Heat Sink. 06012_ Released Cld. Ion Engine. 06012_ Released Latent Energy Streamer. 06013_ Penetrated by Thermabolt. 06013_ Thermabolt penetrates Earth. 06013_ Penetrated by Thermabolt. 06013_ Thermabolt penetrates Earth. 06015_ Penetrated by Thermabolt. 06017_ Overheating: Energy bleed (-20). 06017_ Penetrated by Thermabolt. 06017_ Thermabolt penetrates Wall. 06017_ Penetrated by Thermabolt. 06019_ Thermabolt penetrates Wall. 06019_ Penetrated by Thermabolt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##???????????????????????? | | ??????????????????????### ###????"""""#??????????? | | ??????????????????????# ##??" X " ## #???????? | | ?????????????????????## ]*! ## #???????? | | ?????????????????????# =h%[ / #???????? | | ?????????????????????# !%=![ ## "????????? | | ?????????????????????# !!!]##??? ""????????? | | ?????????????????????# !;##??????& X "?????????? | | ?????????????????????#### ##?????????""??????????? | | ?????????????????????#### ####???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# @ #???????????????????? | | ########?????????????# #???????????????????? | | #?????????????# #???????????????????? | | #?????????????####;####???????????????????? | | #????????????????# #????????????########### | | #??????########### #???????????? [ | | #??????# + #???????????? | | #??????# #;##??????????? | | #??????# ## ######?????# * ! | | #??????# + ##????# ! | | #?????## # #????# ! % ! | | #?????# # %% ####### | | ###+##+#?????## + %+ ! ! | | #??????# #### ##### %# / ! | | ##########???##### #####??# #???# %# ! ! | | # #???????##???????# #???# %= % | | # #????????????????# #???# ! % % | | + #????????????????# ##### %## ###+##### | | # #????????????????#%#"""# #??? | | # #???????????????##+#"Y"#+ #+##### #??? | | # #???????????????# # #??? | | # #???????????????# # #??? | | # #???????????????# """"" """"" + ###? | | # #???????????????# """"" """"" # **#? | | ###### ###???????????????# """"" """"" # **#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Powered Armor | -8/Recycling | Hacked Hvy. Particle Cannon | -8/Recycling | Hacked Plasma Rifle | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseCooledCompressor Manual? 0 Play Time 00:41:10 Cumulative 220.4 hours Start 2025.04.02 @ 19:56:54 End 2025.04.02 @ 20:36:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/0/2/0/0/0/0/0 Lore% 82 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 939dacc5-b706-4b7a-bc67-6292ba1c1a6f