Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 18:54:14 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (311) 1555 Value Destroyed (13719) 13719 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4543) 4543 TOTAL SCORE: 27977 Bonus ------- High Alert Combat Kills 1784 Follower Combat Kills 1306 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 378 Friendly Fire -1325 Cogmind --------- Core Integrity 0/1150 Matter 131/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Transmission Jammer Ghost Barrier Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Machine Analyzer Experimental Optical Array Advanced Transmission Jammer Experimental Phase Shifter Improved Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Cooling System Advanced Cooling System Layered Heavy Armor Plating Improved Energy Mantle Improved Hacking Suite Advanced Hacking Suite Ghost Barrier Cooled Plasma Rifle Vortex Rail Long-range Proton Cannon Precision Rocket Launcher Micro-nuke Launcher Vortex Catalyst Activator Vortex Lance GAL Module [Rating: 133] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Core Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . . . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 260 | 6 . 10 2 3 25 8 25 4 5 3 10 19 6 24 5 1 24 6 4 32 5 33 Power 22 | 1 . 3 . 1 3 . 1 . 1 . . 2 . 3 1 . 2 . . 2 . 2 Engine 14 | 1 . 2 . 1 2 . 1 . 1 . . 2 . 1 1 . 2 . . . . . Core 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . 2 . . . . . 1 . 2 Propulsion 58 | 2 . 2 . 2 6 . 6 2 2 . 2 8 3 3 . 1 6 1 . 7 . 5 Treads 36 | 2 . . . . 3 . 4 2 2 . 2 3 . . . 1 5 1 . 6 . 5 Leg 12 | . . 2 . 2 3 . 2 . . . . . . 2 . . . . . 1 . . Wheel 9 | . . . . . . . . . . . . 5 2 1 . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Utility 74 | 1 . 2 . . 9 3 11 2 . . 3 4 1 7 . . 6 . 1 11 3 10 Device 37 | . . 2 . . 4 1 2 1 . . 3 4 1 . . . 4 . . 9 1 5 Storage 9 | 1 . . . . 1 . 1 . . . . . . 3 . . . . 1 . . 2 Processor 5 | . . . . . 1 . 2 . . . . . . 1 . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protection 22 | . . . . . 3 2 6 1 . . . . . 3 . . 2 . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 . 3 2 . 7 5 7 . 2 3 5 5 2 11 4 . 10 5 3 12 2 16 Energy Gun 35 | . . 1 1 . 3 . 4 . 1 3 3 4 . . 2 . 3 . 1 1 . 8 Energy Cannon 36 | . . . . . 2 3 1 . . . . 1 1 8 1 . 4 3 1 8 1 2 Ballistic Gun 5 | 2 . 1 . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 Launcher 22 | . . . . . . 2 1 . 1 . 2 . 1 3 . . 2 2 1 1 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 3 . 2 . . . . . . . . . . . . 9 . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . 10 . . Parts Lost 82 | . . 5 . . 2 4 5 . 2 . 4 14 4 9 . 1 8 1 2 . . 21 Power 10 | . . 1 . . 1 . . . 1 . . 2 . 1 . . 1 . 1 . . 2 Propulsion 21 | . . 2 . . . . 1 . . . 2 6 3 1 . 1 1 . . . . 4 Utility 28 | . . 1 . . . 2 2 . 1 . 1 3 . 3 . . 3 1 . . . 11 Weapon 23 | . . 1 . . 1 2 2 . . . 1 3 1 4 . . 3 . 1 . . 4 Highest Loss Streak 9 | . . 4 . . 1 1 2 . 1 . 3 9 2 5 . 1 3 1 2 . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 85 98 82 100 96 95 92 97 96 70 89 91 69 70 76 89 91 92 87 91 91 75 Engine 7 | . 14 5 14 14 7 9 7 7 7 7 7 8 6 5 6 13 11 11 10 7 5 . Reactor 1 | . . . . . . . . . . . . . . 1 5 . . . . . 5 6 Treads 9 | . 28 17 . . 13 . 6 23 23 23 22 20 . . . 1 10 11 11 13 17 14 Leg 7 | . . 10 28 28 12 27 15 . . . . . . 4 13 7 . . . . . . Wheel 2 | . . . . . . . . . . . . 4 6 2 6 6 5 5 5 3 . . Device 13 | . . 13 14 14 13 14 8 12 15 15 12 17 9 6 6 6 16 21 17 22 20 16 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 5 6 6 5 5 5 5 5 4 Processor 10 | . . . . . 3 . 5 15 15 15 15 13 13 15 20 20 17 17 17 13 11 10 Protection 4 | . . . . . 10 9 16 7 3 . . . . 4 6 6 3 . . 1 5 6 Energy Gun 7 | . . 4 5 14 6 . 12 23 22 1 22 19 13 4 1 13 5 1 . 2 . 6 Energy Cannon 6 | . . . . . 3 21 7 . . . . . 5 11 . 6 9 15 16 12 16 6 Ballistic Gun 2 | . 28 17 . . 14 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 5 5 14 1 . 1 . . . . . . . . . . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 200 | 13 13 17 17 17 53 57 64 49 56 48 50 63 52 94 84 84 98 96 95 112 124 200 Greatest Support 127 | 40 40 40 20 20 60 60 60 60 60 60 60 82 32 35 28 28 28 28 28 124 124 127 Greatest Overweight (x) 18 | . . 1 . 1 2 . 1 . . . 1 5 5 18 2 2 3 3 3 3 . 1 Average Overweight (x) 1 | . . . . . . . . . . . . . 4 4 2 2 2 3 2 1 . . Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 Average Capacity 16 | 7 8 8 8 8 14 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 Most Carried 22 | 5 8 8 8 8 15 14 15 15 15 15 15 15 11 16 17 20 20 20 20 20 20 22 Average Carried 14 | 3 6 7 8 8 13 13 14 14 14 15 12 13 10 12 14 17 19 20 19 19 19 17 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 8 8 8 8 14 14 14 15 15 15 13 10 11 11 17 20 20 20 19 20 20 5 Class Distribution -------------------- 21% | Scavenger-Gunner 17% | Gunner 13% | Scavenger-Tank 12% | Tank 10% | Mutant 9% | Derelict-Mutant 8% | Scavenger-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 4427 | 296 128 241 . 100 666 198 438 40 10 . 293 152 64 318 170 33 266 111 94 349 137 323 Remotely 136 | . . . . . . . 136 . . . . . . . . . . . . . . . Salvage Created 14463 | 140 342 461 . 75 1368 785 1075 208 547 . 499 1673 328 462 . 201 1311 403 317 151 243 3874 Parts 574 | 9 27 27 . 5 78 40 48 8 15 . 10 54 16 13 . 12 54 10 12 4 9 123 Haulers Intercepted 12 | . 2 . . . 3 . 2 . . . . 1 . . . . . . . . . 4 Recyclers Shooed 11 | . . . . . 2 . . . . . . 3 . . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . 3 12 . 14 . 14 14 1 26 . 8 12 . 8 . Prevented 9 | . . . . . . . . . . . . . . . . 9 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 245 | . 7 11 . 2 23 20 18 2 11 . 11 19 7 11 . 3 21 9 6 3 9 52 Melee 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . Guns 103 | . 7 8 . 2 18 3 12 2 8 . 4 17 4 2 . . 2 1 1 . . 12 Cannons 76 | . . 3 . . 5 12 3 . . . . 1 3 3 . 3 13 2 2 2 6 18 AOE 48 | . . . . . . 5 1 . 2 . 5 . . 6 . . 3 5 3 . 3 15 Classes Destroyed 22 | 2 5 . . . 4 2 2 1 . . . 1 . . . 1 . . . 1 . 3 Worker 11 | . 2 . . . . . 1 . . . . . . . . . 2 . . . . 6 Builder 13 | . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 8 Tunneler 4 | 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 3 . 2 . . . . 1 . . . . . . . . . 4 Recycler 14 | 1 . . . . 1 . 2 . . . . 3 . . . . 1 . . . . 6 Mechanic 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Swarmer 43 | . 3 3 . . 8 5 6 . 1 . . . 3 . . . 4 . . . 6 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 128 | . 4 8 . 2 14 14 7 . 6 . 5 6 3 10 . 1 9 7 3 1 2 26 Brawler 6 | . . . . . . . 1 . 1 . 3 1 . . . . . . . . . . Duelist 8 | . . . . . . 1 . . 2 . 1 1 . 1 . . . 1 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Sentry 20 | . . . . . 3 . 3 . 1 . 2 4 1 . . 1 2 . . . 1 2 Specialist 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 Hunter 10 | . . . . . . 1 . . . . . 2 . . . . . . 2 . . 5 Programmer 20 | . . . . . . . 1 2 . . . 3 . . . . 5 . . . . 9 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . Best Kill Streak 17 | 2 3 4 . 1 6 5 7 1 7 . 5 10 4 4 . 1 9 5 4 1 4 17 Combat Bots Only 12 | . 3 4 . 1 6 5 5 1 7 . 5 7 4 4 . 1 8 5 4 1 4 12 Max Kills in Single Turn 7 | 1 2 1 . 1 2 1 2 1 2 . 2 2 1 2 . 1 4 2 3 1 2 7 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 1 . 1 . 2 . . 2 . . 3 2 3 . 2 5 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1795 | . 28 85 . 4 133 91 145 10 26 . 94 214 49 98 . 23 99 29 31 7 31 598 Missed 617 | . 4 21 . 1 41 22 57 4 8 . 31 69 17 23 . 14 23 9 7 2 11 253 Damage Taken 19074 | . 234 771 . 47 1357 1008 1236 90 561 . 837 1854 493 1357 . 185 1399 335 475 344 363 6128 Core 3110 | . 11 143 . 17 154 159 140 . 136 . 89 360 120 300 . 51 132 35 64 38 . 1161 Absorbed by Shields 917 | . . . . . . 86 . . . . . . . . . . . . . . . 831 Reduced by Siege Mode 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Redirected to Shielding 260 | . . . . . . 14 21 . . . . . . 87 . 12 20 . . . . 106 Ignored by Resistances 96 | . . . . . . . . . . . . . . . . . 96 . . . . . Regen/Repaired (Parts) 158 | . . . . . . . . . . . . . . . . . . . . 158 . . Core Remaining (%) 49 | 100 . . . 31 . 43 . . . . 47 . . . . 2 . . . . 73 . Volleys Fired 677 | 9 32 42 1 7 79 56 51 8 19 . 20 53 15 25 . 10 44 12 23 17 15 139 Largest 3 | 2 2 2 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 Hottest 270 | 40 40 100 100 100 183 240 240 60 60 . 180 180 210 270 . 252 261 265 265 270 270 270 Shots Fired 1676 | 18 64 83 2 11 226 141 140 24 50 . 43 155 38 40 . 30 118 26 65 23 42 337 Gun 996 | 18 64 64 1 4 191 19 72 24 48 . 37 152 23 5 . 20 42 6 1 4 . 201 Cannon 626 | . . 19 1 7 35 115 66 . . . . 3 14 21 . 10 75 15 63 19 40 123 Launcher 54 | . . . . . . 7 2 . 2 . 6 . 1 14 . . 1 5 1 . 2 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 335 | 18 64 75 1 7 140 19 11 . . . . . . . . . . . . . . . Thermal 1245 | . . 8 1 4 86 115 127 24 48 . 37 155 37 26 . 30 117 21 64 23 40 282 Explosive 54 | . . . . . . 7 2 . 2 . 6 . 1 14 . . 1 5 1 . 2 13 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . 37 Robot Hit Streak 87 | 5 7 14 . 2 23 13 17 10 17 . 19 87 9 13 . 8 10 12 22 4 13 15 Robot Miss Streak 5 | 3 4 4 . 3 4 5 3 2 1 . 1 3 3 2 . 2 4 1 4 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 26 | . 3 2 . . 5 . 4 . 2 . 2 6 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . 1 . 1 1 . . . . . . . . . 1 Shots Hit Robots 1043 | 11 38 57 . 3 149 60 85 18 40 . 38 129 21 26 . 16 77 15 18 8 21 213 Core Hits 605 | 5 19 26 . 3 63 39 43 10 24 . 30 55 10 30 . 5 40 19 10 7 11 156 Critical Kills 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 40 | . . . . . 5 . 2 . 1 . . 6 1 . . . 4 1 . . . 20 Burn 31 | . . . . . 5 . 1 . 1 . . 6 1 . . . 1 1 . . . 15 Meltdown 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Sever 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 17 | . . . . . . . . . . . . . . . 1 . 14 . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . 1 . 14 . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37112 | 138 410 731 . 72 2570 2468 2296 382 1076 . 1771 3148 687 1729 . 520 2728 1275 769 310 1245 12787 Guns 14926 | 138 410 440 . 36 2054 168 1023 382 723 . 798 3057 497 74 . 257 545 89 22 . . 4213 Cannons 10173 | . . 279 . 33 502 1336 1020 . . . . 66 190 507 . 263 1468 259 508 278 746 2718 Explosions 11334 | . . . . . . 964 217 . 353 . 973 . . 1148 . . 235 927 239 . 499 5779 Melee 502 | . . . . . . . . . . . . . . . . . 470 . . 32 . . Ramming 177 | . . 12 . 3 14 . 36 . . . . 25 . . . . 10 . . . . 77 Kinetic 3031 | 138 410 612 . 33 1416 168 254 . . . . . . . . . . . . . . . Thermal 21303 | . . 107 . 36 1140 1336 1789 382 723 . 798 3123 687 581 . 520 2013 348 530 278 746 6166 Explosive 10703 | . . . . . . 964 217 . 353 . 973 . . 1148 . . 235 927 239 . 499 5148 Electromagnetic 178 | . . . . . . . . . . . . . . . . . . . . . . 178 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 470 | . . . . . . . . . . . . . . . . . 470 . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . . 32 . . Entropic 1218 | . . . . . . . . . . . . . . . . . . . . . . 1218 Highest Corruption 27 | . 2 2 2 2 . . 2 2 2 2 6 3 3 3 3 . 3 3 3 11 11 27 Average Corruption 3 | . 2 2 2 2 . . 1 2 2 2 5 1 3 3 3 . 2 3 3 9 11 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . 8 . . . . . . . . . . . . 8 . . Effects 255 | . 1 11 7 10 . . 10 7 12 1 20 8 18 27 3 . 22 12 10 27 29 20 Message Errors 59 | . . . 3 1 . . 3 1 3 . 7 . 6 6 . . 7 2 2 8 6 4 Matter Fused 48 | . . 2 1 3 . . . . 1 . 3 2 . 7 1 . 6 2 2 7 7 4 Heat Flow Errors 36 | . 1 1 . 2 . . 1 2 2 . 3 . 4 4 1 . 2 . 4 3 6 . Energy Discharges 46 | . . 6 2 2 . . 3 1 . 1 3 . 2 3 . . 4 4 2 6 4 3 Parts Rejected 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 28 | . . 1 1 1 . . 1 3 . . 2 2 2 3 . . 1 2 . 2 3 4 Data Loss (major) 14 | . . 1 . . . . . . 4 . 1 . 2 1 . . 1 . . 1 2 1 Misfires 5 | . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 1 Alerts 7 | . . . . 1 . . . . . . . . 1 2 1 . . 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . 1 . 1 . . 3 1 . . . 1 . . . . 1 Overload Shots 68 | . . . . . . . 4 . . . 11 36 12 1 . . . . . . . 4 Effects 7 | . . . . . . . 1 . . . . 4 1 . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Overflow Damage 641 | . . . . . 1 23 38 . . . 22 . 15 20 . 15 78 11 . . 90 328 Projectiles 175 | . . . . . 1 . 31 . . . . . . . . 15 78 . . . 38 12 Explosions 443 | . . . . . . 23 . . . . 22 . 15 20 . . . 11 . . 52 300 Melee 23 | . . . . . . . 7 . . . . . . . . . . . . . . 16 Knockbacks 11 | . . 7 . . 2 . 1 . . . . . . . . . 1 . . . . . Impact 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Kinetic 9 | . . 7 . . 1 . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 891 | . . . . . . 97 . . 111 . 119 3 68 152 . . 67 . 30 . . 244 Shots 21 | . . . . . . 4 . . 2 . 5 . 1 3 . . 1 . 1 . . 4 Rammed 14 | . . 1 . . 1 . 3 . . . . 3 . . . . 1 . . . . 5 Targets Rammed 20 | . . 3 . 3 2 . 3 . . . . 3 . . . . 1 . . . . 5 Kicked 6 | . . 2 . 3 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 210 260 9 166 331 243 387 233 226 . 253 267 434 465 178 252 423 24 346 157 163 197 Average Temperature 96 | . 51 61 6 43 104 78 179 115 101 . 70 90 146 127 96 96 83 16 37 71 61 94 Received Heat Transfer 5234 | . 90 411 . 45 747 507 336 . 99 . 222 411 171 451 . 27 424 120 27 9 72 1065 Effects 25 | . . . . . 8 . 6 . . . . 3 . 6 . . 2 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 15 | . . . . . 7 . 3 . . . . 3 . . . . 2 . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Robots Melted 20 | . . . . . . . 3 . 1 . 2 2 . . . . 1 1 . . . 10 Combat Hostiles 15 | . . . . . . . 2 . 1 . 2 1 . . . . 1 1 . . . 7 Parts Melted 105 | . . 2 . . 3 7 7 1 5 . 1 18 5 . . . 10 5 3 1 . 37 Heat Transferred 37503 | . . 259 . 74 2875 2600 3487 666 1480 . 1338 5757 1122 898 . 807 3162 609 759 250 400 10960 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1450 | 15 183 195 . 154 463 1192 838 . . . . 284 . . . . 611 . . . . 1450 Initial 625 | . 9 55 . . . 300 625 . . . . 78 . . . . 119 . . . . . Average 343 | 6 111 53 . 44 229 746 656 . . . . 88 . . . . 340 . . . . 537 Maximum Alert Level 4 | . . . . . 2 4 3 . . . . 1 . . . . 2 . . . . 4 Low Security (%) 43 | 100 100 100 . 100 36 . . . . . . 92 . . . . 23 . . . . 11 Level 1 19 | . . . . . 48 9 . . . . . 7 . . . . 36 . . . . 40 Level 2 24 | . . . . . 14 36 72 . . . . . . . . . 40 . . . . 26 Level 3 8 | . . . . . . 43 27 . . . . . . . . . . . . . . 1 Level 4 3 | . . . . . . 10 . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 4 1 . . 1 . 5 . 1 . 1 9 . . . . 7 . . . . 11 Investigation 6 | . 2 . . . 1 . . . . . . 2 . . . . 1 . . . . . Extermination 8 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 Reinforcement 16 | . 2 . . . . . 2 . . . . 3 . . . . 4 . . . . 5 Assault 7 | . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 3 Garrison 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 14 | . 2 . . . 2 . 1 . . . . 4 . . . . 1 . . 1 . 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 427 | . 14 16 . 5 33 29 27 2 16 . 15 28 6 16 . 15 31 8 6 71 9 80 Peak Tracking Total 19 | . 6 4 . 3 6 6 6 1 8 . 8 6 3 4 . 4 5 5 4 19 4 12 Tactical Retreats 21 | . 1 1 . . 2 . 2 . 2 . 2 3 . 2 . . 2 . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 21 | . 1 . . . . 4 4 . . . . . . . . . 3 . . 2 . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 1 . . . . . . . . . . . . 14 . . Most Traps Carried 2 | . . 2 2 2 2 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 34 | . 1 . . 1 2 10 1 . . . 1 . . . . . 2 1 . 1 . 14 Max in Single Turn 3 | . 1 . . 1 1 2 1 . . . 1 . . . . . 1 1 . 1 . 3 Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 34 | . 3 1 1 . 11 3 4 . 1 4 . 3 . . . . 1 . . 1 . 1 Terminals 15 | . 2 1 . . 7 3 2 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 Repair Stations 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Total Hacks 105 | . 8 2 1 . 29 5 11 . 1 31 . 10 . . . . 5 . . 1 . 1 Successful 64 | . 3 1 1 . 16 1 3 . 1 31 . 3 . . . . 3 . . 1 . . Failed 41 | . 5 1 . . 13 4 8 . . . . 7 . . . . 2 . . . . 1 Catastrophic 9 | . 1 . . . 1 2 3 . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 8 . . . 16 . 4 . . . . 1 . . . . 9 . . . . 14 Terminals 42 | . 7 2 . . 22 5 6 . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . . . . 7 . . . . 5 . . . . 1 Repair Stations 7 | . . . . . 2 . 5 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . Terminal Hacks 46 | . 2 1 1 . 7 1 1 . 1 31 . . . . . . . . . 1 . . Record 12 | . . . 1 . . . . . . 11 . . . . . . . . . . . . Part Schematic 13 | . . . . . 2 . . . . 11 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 4 . . . . . . . . . . . 1 . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 . . 8 2 4 . . . . 3 . . . . 1 . . . . 1 Full Trace Events 5 | . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 6 . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 3 . . . . 11 . . . . 15 . 9 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . . 53 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 19 . . . . . 4 . . . . . . . . . . Machine Destruction 19 | . . . . . . 19 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 8 . . . . 1 . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 32 | . . 1 . 3 . 8 . . . . 1 . . . 4 . 8 . . . . 7 Largest Group 5 | . . 1 . 3 3 5 . . . . 1 1 . . 4 4 5 . . . . 3 Highest-Rated Group 206 | . . 31 . 40 40 81 . . . . 29 29 . . 157 157 147 . . . . 206 Highest-Rated Ally 103 | . . 31 . 16 16 18 . . . . 29 29 . . 40 40 49 . . . . 103 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 181 | . . . . 13 16 44 . . . . 8 1 . . . 29 52 . . . . 18 Total Damage 4125 | . . . . 134 195 814 . . . . 134 . . . . 1163 887 . . . . 798 Kills 40 | . . . . 3 1 8 . . . . 2 . . . . 12 10 . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . 1 2 . . . 2 1 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 20345 | 111 490 1057 707 604 1414 990 1220 512 455 156 791 985 851 1898 1707 453 1258 594 531 1356 819 1386 Spaces Moved 10712 | 52 198 588 584 426 681 528 572 289 225 93 395 467 513 591 1282 263 644 377 314 763 313 554 Core 228 | 12 . . . . . . . . . . . . . 57 . . . . . . . 159 Treads 3249 | 40 198 311 . . 317 . 107 289 225 93 395 329 . . . . . . . 237 313 395 Legs 2645 | . . 277 584 426 364 528 465 . . . . . . 1 . . . . . . . . Wheels 4511 | . . . . . . . . . . . . 138 513 454 1282 263 644 377 314 526 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 79 | . . . . . . . . . . . . . . 79 . . . . . . . . Fastest Speed 35 | 50 160 120 120 120 120 130 116 163 163 163 163 98 98 35 130 130 130 145 130 130 166 50 Average Speed 153 | 134 160 141 120 120 156 130 170 163 163 163 166 152 150 295 130 130 144 145 143 149 166 147 Slowest Speed 1475 | 160 160 190 120 190 270 130 200 163 163 163 245 167 155 1475 130 130 145 145 145 166 166 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 44 95 89 77 56 58 19 48 41 68 56 14 81 63 88 51 15 63 45 76 64 24 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 17 | . 1 . . . 1 . . 1 . 1 . . 2 1 2 . . . . . . 8 Known Exits Taken 7 | . . . . . 1 . 1 1 1 . . . . . . 1 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 24 | . . 1 . 1 . . . 1 . . 2 . 3 7 4 1 . . 2 . 2 . Spaces Dug 151 | . . . . . 2 . 14 . . . 1 . 18 1 . 4 25 14 24 4 29 15 Terrain Destroyed 771 | . . . . . 10 19 22 . 48 . 66 9 27 127 . 4 48 69 62 4 43 213 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 181 | . . . . . 10 . 2 . . . 2 9 9 5 . 4 27 3 47 4 17 42 AOE 590 | . . . . . . 19 20 . 48 . 64 . 18 122 . . 21 66 15 . 26 171 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 13231 | 77 314 736 588 507 863 717 709 314 274 98 491 618 563 700 1322 353 857 401 344 960 576 849 Wait 1073 | . 82 85 . 66 22 54 28 6 17 . 54 61 26 41 21 74 42 3 3 94 237 57 Move 10689 | 51 197 587 583 425 681 527 571 288 224 92 394 466 512 590 1281 262 641 376 313 762 312 554 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 148 | 11 3 5 . . 24 2 14 3 5 . 2 8 2 14 8 5 14 1 . 17 2 8 Fast Attach 110 | . . 4 2 1 16 3 13 3 . 3 2 7 2 11 3 . 10 2 1 14 2 11 Attach 92 | 6 . 3 . . 6 2 10 . 3 . 4 10 3 7 1 1 11 . 1 11 1 12 Detach 14 | . . . . . . . . . . . . 2 2 1 1 . 2 . . 5 . 1 Swap 58 | . . 3 . 2 3 3 2 1 2 . 4 2 1 6 1 . 3 4 2 7 2 10 Drop 163 | . . 4 2 3 30 2 17 5 4 3 . 6 . 5 5 1 10 3 1 31 5 26 Fire 677 | 9 32 42 1 7 79 56 51 8 19 . 20 53 15 25 . 10 44 12 23 17 15 139 Melee 17 | . . . . . . . . . . . . . . . 1 . 14 . . 2 . . Ram 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Kick 6 | . . 2 . 3 1 . . . . . . . . . . . . . . . . . Crush 11 | . . 1 . . 1 . 3 . . . . 2 . . . . . . . . . 4 Escape Stasis 44 | . . . . . . 10 . . . . . . . . . . 8 . . . . 26 Rewire 125 | . . . . . . 58 . . . . 11 . . . . . 56 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 9) 460 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Entered Mines 1055 | -10/Mines | Met a Derelict testing a Signal Generator 1057 | -10/Mines | Learned Materials trap positions 1072 | -10/Mines | Found Signal Generator 1281 | -10/Mines | Core integrity fell below 50% 1309 | -10/Mines | Lost 4 parts (1p2n1w) 1405 | -10/Mines | Learned Materials terminal intel 1409 | -10/Mines | Discovered new exit (range 14) 1484 | -10/Mines | Found a hidden stash of uninstalled traps 1634 | -10/Mines | Discovered new exit (range 5) 1641 | -10/Mines | Discovered new exit (range 16) 1654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1659 | -10/Mines | Entered Exiles 1659 | -10/Exiles | Found Exiles lab abandoned 2355 | -10/Exiles | Discovered new exit (range 10) 2366 | -10/Exiles | Entered Mines 2408 | -9/Mines | Build established: Scavenger-Mutant 2414 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2579 | -9/Mines | Learned Materials security intel 2646 | -9/Mines | Discovered new exit (range 13) 2970 | -9/Mines | Entered Materials 2970 | -8/Materials | Accompanied by 3 allies 2970 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2971 | -8/Materials | Loaded intel: 17 trap records 2973 | -8/Materials | Loaded intel: 12 terminal locations 3457 | -8/Materials | Build established: Scavenger-Tank 3870 | -8/Materials | Discovered new exit (range 8) 4197 | -8/Materials | Build established: Tank 4384 | -8/Materials | Identified exit to Garrison 4384 | -8/Materials | Entered Garrison 4422 | -8/Garrison | Triggered checkpoint 4484 | -8/Garrison | Triggered checkpoint 4547 | -8/Garrison | Discovered new exit (range 14) 4594 | -8/Garrison | Triggered checkpoint 4606 | -8/Garrison | Discovered new exit (range 6) 4704 | -8/Garrison | Triggered checkpoint 4756 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Discovered new exit (range 76) 4759 | -8/Garrison | Discovered new exit (range 58) 4759 | -8/Garrison | Discovered new exit (range 10) 4759 | -8/Garrison | Discovered new exit (range 32) 4842 | -8/Garrison | Garrison Relay disabled 4989 | -8/Garrison | Garrison Relay disabled 5035 | -8/Garrison | Garrison Relay disabled 5040 | -8/Garrison | Triggered checkpoint 5060 | -8/Garrison | Triggered checkpoint 5119 | -8/Garrison | Garrison Relay disabled 5129 | -8/Garrison | Lost 4 allies 5242 | -8/Garrison | Triggered checkpoint 5252 | -8/Garrison | Triggered checkpoint 5265 | -8/Garrison | Core integrity fell below 50% 5332 | -8/Garrison | Garrison Relay disabled 5332 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Entered Factory 5374 | -7/Factory | Evolved 2 slots: Utility x2 5375 | -7/Factory | Identified exit to Storage 5890 | -7/Factory | Identified exit to Lower Caves 6291 | -7/Factory | Discovered new exit (range 5) 6456 | -7/Factory | Garrison activated, responded to threat 6558 | -7/Factory | Cargo convoy interrupted 6594 | -7/Factory | Entered Lower Caves 6604 | -7/Lower Caves | Identified exit to Lower Caves 6741 | -7/Lower Caves | Met a Warlord Commander 6742 | -7/Lower Caves | Learned location of Warlord (-5) 6743 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6750 | -7/Lower Caves | Found Encrypted Comm Array 6809 | -7/Lower Caves | Build established: Scavenger-Gunner 6897 | -7/Lower Caves | Encountered a Warlord checkpoint 7106 | -7/Lower Caves | Entered another Lower Caves area 7142 | -7/Lower Caves | Learned location of 1 exit from Factory 7157 | -7/Lower Caves | Identified exit to Data Miner 7239 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7285 | -7/Lower Caves | Destroyed 7 combat bots 7561 | -7/Lower Caves | Entered Data Miner 7563 | -7/Data Miner | Discovered new exit (range 6) 7594 | -7/Data Miner | Met Data Miner 7641 | -7/Data Miner | Learned location of Section 7 (-2) 7641 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7654 | -7/Data Miner | Received God Mode back door access code from Data Miner 7717 | -7/Data Miner | Entered Proximity Caves 7719 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7731 | -6/Proximity Caves | Core integrity fell below 50% 7776 | -6/Proximity Caves | Spotted B-75 Beast 7838 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7885 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 8008 | -6/Proximity Caves | Build established: Gunner 8490 | -6/Proximity Caves | Discovered new exit (range 13) 8508 | -6/Proximity Caves | Entered Factory 8508 | -6/Factory | Accompanied by 1 ally 8508 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8509 | -6/Factory | Identified exit to Factory 8612 | -6/Factory | Identified exit to Garrison 8713 | -6/Factory | Spotted B-75 Beast 8745 | -6/Factory | Noticed a derelict Sapper rigging charges 8905 | -6/Factory | Discovered exit to Factory (range 4) 9302 | -6/Factory | Garrison activated, responded to threat 9367 | -6/Factory | Destroyed 7 combat bots 9471 | -6/Factory | Discovered new exit (range 7) 9489 | -6/Factory | Lost 9 parts (2p3n2u2w) 9493 | -6/Factory | Entered Lower Caves 9530 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9889 | -6/Lower Caves | Core integrity fell below 50% 10294 | -6/Lower Caves | Discovered new exit (range 9) 10344 | -6/Lower Caves | Entered another Lower Caves area 10468 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11541 | -6/Lower Caves | Core integrity fell below 20% 11567 | -6/Lower Caves | Lost 5 parts (1p1u3w) 11709 | -6/Lower Caves | Spotted B-75 Beast 11806 | -6/Lower Caves | Encountered a Warlord checkpoint 11814 | -6/Lower Caves | Build established: Derelict-Mutant 12176 | -6/Lower Caves | Discovered new exit (range 9) 12215 | -6/Lower Caves | Build established: Derelict-Gunner 12242 | -6/Lower Caves | Entered Zion 12282 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12347 | -6/Zion | System corruption cleaned by Quarantine Array 12386 | -6/Zion | Found GAL Module 12463 | -6/Zion | Received a hallucinogenic algorithm 12530 | -6/Zion | Build established: Derelict-Mutant 13044 | -6/Zion | Learned 4 Factory zone layouts 13274 | -6/Zion | Found CR-A16's Pointy Stick 13422 | -6/Zion | Imprinted 13425 | -6/Zion | Declared Zion's savior 13648 | -6/Zion | Discovered new exit (range 16) 13949 | -6/Zion | Entered Proximity Caves 13949 | -5/Proximity Caves | Accompanied by 4 allies 14125 | -5/Proximity Caves | Build established: Derelict-Gunner 14277 | -5/Proximity Caves | Spotted B-75 Beast 14295 | -5/Proximity Caves | Destroyed B-75 Beast 14359 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14398 | -5/Proximity Caves | Discovered exit to Factory (range 4) 14402 | -5/Proximity Caves | Entered Factory 14402 | -5/Factory | Accompanied by 2 allies 14402 | -5/Factory | Evolved 2 slots: Utility x2 14403 | -5/Factory | Identified exit to Upper Caves 14592 | -5/Factory | Fabricated Adv. Cooling System? 14731 | -5/Factory | Lost 3 parts (2u1w) 14952 | -5/Factory | Discovered new exit (range 12) 14990 | -5/Factory | Build established: Scavenger-Gunner 15022 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15023 | -5/Factory | Zion Fire squad teleported in 15208 | -5/Factory | Lost 3 allies 15211 | -5/Factory | Destroyed 8 combat bots 15304 | -5/Factory | Discovered new exit (range 7) 15593 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 15660 | -5/Factory | Entered Upper Caves 15788 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15852 | -5/Upper Caves | Encountered a Warlord checkpoint 16045 | -5/Upper Caves | Learned Factory garrison access intel 16225 | -5/Upper Caves | Discovered new exit (range 14) 16254 | -5/Upper Caves | Entered another Upper Caves area 16254 | -5/Upper Caves | Discovered new exit (range 15) 16690 | -5/Upper Caves | Identified exit to Warlord 16785 | -5/Upper Caves | Entered Warlord 16828 | -5/Warlord | System corruption cleaned by Quarantine Array 17221 | -5/Warlord | Visited the Vortex Lab 17229 | -5/Warlord | Warlord's base attacked by MAIN.C 17237 | -5/Warlord | Found Prototype Energy Gun 17237 | -5/Warlord | Identified Vortex Rail 17241 | -5/Warlord | Found Prototype Launcher 17248 | -5/Warlord | Found Prototype Piercing Weapon 17251 | -5/Warlord | Found Prototype Piercing Weapon 17257 | -5/Warlord | Found Vortex Rail 17359 | -5/Warlord | Rebuked by Warlord 17382 | -5/Warlord | Identified Vortex Lance 17395 | -5/Warlord | Found Prototype Reactor 17404 | -5/Warlord | Found Prototype Device 17405 | -5/Warlord | Identified Exp. Phase Shifter 17412 | -5/Warlord | Found Prototype Hackware 17419 | -5/Warlord | System corruption reached 10% 17579 | -5/Warlord | Warlord forces counterattacked 17596 | -5/Warlord | Spotted Striker 17596 | -5/Warlord | Spotted Executioner 17615 | -5/Warlord | Spotted Striker 17641 | -5/Warlord | Spotted B-86 Titan 17641 | -5/Warlord | Spotted B-75 Beast 17642 | -5/Warlord | Spotted Executioner 17644 | -5/Warlord | Lost 6 allies 17653 | -5/Warlord | Destroyed B-75 Beast 17690 | -5/Warlord | Lost 3 allies 17700 | -5/Warlord | Discovered new exit (range 14) 17729 | -5/Warlord | Spotted Striker 17729 | -5/Warlord | Spotted Striker 17778 | -5/Warlord | Lost 5 allies 17904 | -5/Warlord | Warlord base infiltrated, sounded retreat 17998 | -5/Warlord | Met EX-DEC 18079 | -5/Warlord | Lost 5 allies 18129 | -5/Warlord | Spotted Executioner 18129 | -5/Warlord | Spotted Striker 18129 | -5/Warlord | Spotted Striker 18141 | -5/Warlord | Entered Proximity Caves 18393 | -4/Proximity Caves | Build established: Scavenger-Tank 18645 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18689 | -4/Proximity Caves | Discovered new exit (range 15) 18847 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18960 | -4/Proximity Caves | Entered Factory 18960 | -4/Factory | Evolved 2 slots: Utility x2 18961 | -4/Factory | Loaded intel: 4 garrison access locations 19019 | -4/Factory | Zion Explosive Resupply teleported in 19422 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 19423 | -4/Factory | Zion Fire squad teleported in 19579 | -4/Factory | Identified Vortex Chain Reactor 19703 | -4/Factory | Zion Heavy Resupply teleported in 19960 | -4/Factory | First assault squad dispatched 19984 | -4/Factory | Destroyed 10 combat bots 20041 | -4/Factory | Zion Heavy squad teleported in 20069 | -4/Factory | Cargo convoy interrupted 20071 | -4/Factory | Spotted Executioner 20073 | -4/Factory | Destroyed Executioner 20097 | -4/Factory | Destroyed 12 combat bots 20172 | -4/Factory | Lost 3 parts (2u1w) 20180 | -4/Factory | System corruption reached 10% 20236 | -4/Factory | Incoming assault squad redirected 20255 | -4/Factory | Lost 8 parts (1p3n2u2w) 20278 | -4/Factory | Core integrity fell below 50% 20341 | -4/Factory | Core integrity fell below 20% 20346 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20340_ Stasis field depleted. 20340_ Triggered Stasis Trap. 20340_ A bubble of rippling energy engulfs the area. 20340_ Field strength at 94. 20340_ Field strength at 55. 20341_ Field strength at 49. 20342_ Field strength at 38. 20342_ Critical hit (Smash). 20342_ Broken Exp. Optical Array destroyed. 20342_ Machine Analyzer destroyed. 20342_ System corrupted by crushing effect (+4). 20342_ System corrupted by crushing effect (+5). 20343_ Stasis field depleted. 20343_ Triggered Stasis Trap. 20343_ A bubble of rippling energy engulfs the area. 20343_ Field strength at 94. 20344_ Field strength at 88. 20345_ Field strength at 72. Map ----- +----------------------------------------------------+ | ?????????????????????# ?# | | ?????????????????????# # | | ?????????????????????# """ # | | ?????????????????????# """ + | | ?????????????????????# """ # | | ?????????????????????####### | | ?????????????????????????# | | ???????????????#+##+###### | | ???????????????# | | ???????????????# | | ???##??????????# | | ???! ??????????# # | | ??? ????????? # | | ??? ???????????## # | | ???# ????????????## ####### # | | ???# ?????????????#???????# # | | ???# #????????????????????# # | | ???# #????????????????????# # | | ???# #?????????????"??????# + | | ???# ######????????"??????# # | | ???# g% ????????? ??????# # | | ???# #?????????? ??????# # | | ???# #??????????/??????# # | | ???#g g #?????????? ??????# + | | ???#b #?????????# #?????# # | | ???# @ ####??????# #?????# # | | ???#g g + """??/ #?????## ## | | ???#p####### """??# #??????# #? | | ???# #????????????# #??????# #? | | ???# #????????????# #??????# #? | | ???# #????????????# #??????# #? | | ???# ############## ######## #? | | ???# #? | | ???######################### #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ??????????????????????????? ? | | ???????????????????????????###? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Plasma Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Enh. Optical Array | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Energy Well | -6/Zion | Archive Wave Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Drone Bay | -6/Zion | Archive Antigrav System | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Adv. Cooling System | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerArmoredCorpse Manual? 0 Play Time 02:26:38 Cumulative 745.6 hours Start 2024.03.24 @ 14:50:42 End 2024.03.30 @ 18:54:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 477 Adventurer 0 Explorer 7 Win Type - Total 54 Types 20/5/19/2/0/1/5/1/1 Lore% 86 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 836d9219-10c4-438f-a15a-74f2fb7ff3d5