Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 03:21:08 Player: Clog Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (226) 1130 Value Destroyed (7798) 7798 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 17295 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 579 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 3/100 System Corruption 13% Temperature Cool (9) Movement Hovering (62) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Gravmag System VTOL Module Improved Weapon Cycler Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Recoil Stabilizer Improved Medium Armor Plating Heart of Steel > --- WEAPON ----------- Gauss Rifle XL Autogun Subcomponent KE Penetrator KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System Layered Medium Armor Plating KE Penetrator CR-A16's Pointy Stick [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 1 . . . . . . . 1 . . . Utility 6 | . . . 1 . . . . 1 . . 2 . . . . 1 . . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 126 | 7 4 1 20 3 . 2 14 9 . . 10 2 1 . 11 16 2 10 14 Power 16 | 1 . . 5 . . 1 2 . . . . . . . 2 1 . 1 3 Engine 7 | 1 . . 5 . . . . . . . . . . . . 1 . . . Core 9 | . . . . . . 1 2 . . . . . . . 2 . . 1 3 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 45 | 2 1 1 4 1 . . 6 3 . . 3 1 1 . 1 10 1 4 6 Treads 18 | 2 1 1 4 1 . . 4 . . . . . . . . 5 . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . 2 3 . . 3 1 1 . 1 5 1 4 6 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 37 | 2 2 . 5 2 . . 2 5 . . 7 1 . . 1 3 . 5 2 Device 15 | 1 1 . 2 1 . . . 1 . . 4 1 . . 1 1 . 1 1 Storage 5 | 1 1 . 1 . . . . 1 . . . . . . . 1 . . . Processor 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . Protection 13 | . . . 2 . . . 1 3 . . 3 . . . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 . 6 . . 1 4 1 . . . . . . 7 2 1 . 3 Energy Gun 5 | 2 1 . 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . . . 4 . . 1 4 1 . . . . . . 7 2 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 2 . . . . 1 . . 1 . . . . Parts Lost 58 | . 2 . 1 . . . 2 . . 1 7 . . . 11 2 1 9 22 Power 8 | . . . . . . . . . . . . . . . 2 1 . 1 4 Propulsion 23 | . 1 . 1 . . . 1 . . 1 4 . . . 4 . . 4 7 Utility 18 | . 1 . . . . . 1 . . . 3 . . . 2 1 . 2 8 Weapon 9 | . . . . . . . . . . . . . . . 3 . 1 2 3 Highest Loss Streak 22 | . 1 . 1 . . . 1 . . 1 4 . . . 3 1 1 6 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 7 14 14 14 14 12 11 9 9 9 8 9 9 10 8 10 14 13 13 Power . | . 1 1 . . . . . . . . . 1 1 1 . 1 2 1 . Propulsion 3 | . . 3 6 7 7 7 6 2 2 1 1 . . 1 . 4 6 4 6 Utility 2 | . 1 3 2 2 2 2 2 3 3 5 3 4 4 4 2 1 3 3 3 Weapon 3 | . 4 7 4 4 4 3 2 3 4 3 3 3 4 4 3 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 3 . 11 . 3 . 10 . . . . . . . 1 4 . 1 9 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 13 | . . . 2 . . . 7 . . . . . . . . 1 . . 3 Utility 9 | . 1 . 3 . . . 1 . . . . . . . . . . . 4 Weapon 17 | . 2 . 6 . 3 . 2 . . . . . . . 1 . . 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 82 | . 91 100 98 99 100 100 95 75 76 75 77 63 60 60 68 80 83 84 69 Engine 3 | . 14 14 10 11 11 2 . . . . . . . . . . 5 2 . Core 4 | . . . . . . 8 9 7 7 7 6 6 6 6 5 4 . 2 4 Treads 11 | . 23 28 21 22 22 22 26 . . . . . . . . 19 . . . Hover 11 | . . . . . . . . 28 30 29 23 20 20 20 13 7 28 28 21 Device 10 | . 10 14 10 9 11 11 . 6 7 7 15 15 13 13 12 13 14 15 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 4 3 5 5 4 Processor 2 | . . . . 1 . . 8 7 7 7 4 . . . . . . . 4 Protection 7 | . . . 11 11 11 11 8 7 7 7 12 7 6 6 5 4 5 6 6 Energy Gun 4 | . 27 28 29 . . . . . . . . . . . . . . . . Ballistic Gun 15 | . . . 2 33 33 33 32 7 7 7 6 6 6 6 22 22 22 17 6 Peak Build Rating 97 | 7 8 8 21 21 24 25 37 63 64 64 77 91 94 94 94 97 77 80 92 Average Rating 53 | 5 6 8 14 20 21 24 32 60 63 63 72 86 93 93 73 81 72 70 61 On Entrance 48 | . 7 7 8 21 21 24 25 37 63 64 64 75 91 94 94 58 77 72 65 Avg Prop Armor Cover (%) 4 | . . . . . . . 12 . . . . . . . 2 4 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 30 30 43 43 43 43 43 34 34 34 48 49 54 54 54 63 58 60 77 Greatest Support 135 | 40 40 40 43 43 43 43 63 29 29 29 36 36 37 37 39 135 52 52 52 Greatest Overweight (x) 15 | . 1 . 1 1 . . 2 1 1 1 1 1 1 1 15 4 1 1 2 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 1 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 11 15 15 15 15 15 15 10 10 10 10 10 10 10 8 12 15 15 14 Most Carried 15 | 5 15 14 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 Average Carried 11 | 1 7 14 14 14 14 15 14 9 9 9 8 9 9 9 8 10 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 15 15 15 5 Final Carried 15 | 2 15 14 14 15 15 15 15 9 10 10 8 10 10 10 5 14 13 14 5 Class Distribution -------------------- 45% | Tank 21% | Scavenger-Skirmisher 10% | Mutant 8% | Scavenger-Gunner 7% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 8539 | 270 35 10 207 130 . 38 1185 250 114 125 733 898 401 79 1748 1689 . 153 474 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10186 | 182 518 47 1234 176 . 61 2066 339 149 148 1027 445 61 . 1428 1276 . 526 503 Parts 495 | 9 35 6 62 7 . 5 118 19 14 6 46 12 4 . 52 53 . 20 27 Haulers Intercepted 15 | . 1 . 5 . . . 4 3 . . . . . . . 1 . . 1 Recyclers Shooed 7 | . 1 . 1 . . . 1 . . . 1 . . . . 2 . 1 . Parts Field Recycled 10 | . . . . . . . . . . . . . . . . . . . 10 Retrieved Matter 78 | . . . . . . . . . . . . . . . . . . . 78 Parts Self-Destructed 88 | . . . . . . . . . 14 6 . 16 4 . 48 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 158 | . 10 3 20 4 . 1 28 3 5 3 15 10 1 . 26 11 . 9 9 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 144 | . 9 3 18 4 . 1 28 3 5 3 15 10 1 . 26 11 . 3 4 Cannons 3 | . . . . . . . . . . . . . . . . . . . 3 AOE 7 | . . . . . . . . . . . . . . . . . . 6 1 Classes Destroyed 14 | 2 6 . 3 . . 1 . . 1 . 1 . . . . . . . . Worker 7 | . 1 . 1 . . 1 . . . . 2 . . . . 1 . . 1 Builder 7 | . 1 . 1 . . . 3 . . . . . . . . 1 . . 1 Tunneler 6 | 4 . . . . . . . . . . . . . . . 1 . 1 . Hauler 15 | . 1 . 5 . . . 4 3 . . . . . . . 1 . . 1 Recycler 12 | 1 1 . . . . . 4 . . . 2 . . . . 3 . . 1 Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . Watcher 18 | . 3 . 5 . . . 4 . . . 3 . . . . 2 . 1 . Swarmer 46 | . 5 3 3 . . . 2 . 4 1 6 5 . . 6 3 . . 8 Grunt 71 | . 5 . 12 3 . . 18 2 . 1 5 4 . . 12 . . 8 1 Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . 1 1 . . 2 1 . . . Sentry 19 | . . . 4 . . . 8 1 . 1 1 . . . 1 2 . 1 . Hunter 8 | . . . . . . 1 . . . . . . 1 . 3 3 . . . Programmer 8 | . . . . . . . . . 1 . 2 . . . 2 3 . . . Best Kill Streak 11 | 3 5 3 4 2 . 1 5 3 4 3 4 3 1 . 11 3 . 5 10 Combat Bots Only 11 | . 3 3 4 2 . 1 5 3 4 3 3 3 1 . 11 3 . 5 8 Max Kills in Single Turn 4 | 1 1 2 1 1 . 1 2 1 1 1 2 1 1 . 1 2 . 4 2 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Hostile Shots Fired 949 | . 78 9 75 22 . 4 87 17 9 15 51 16 41 . 177 74 1 52 221 Missed 284 | . 18 3 19 7 . . 26 9 5 3 11 1 18 . 59 17 . 24 64 Hits 665 | . 60 6 56 15 . 4 61 8 4 12 40 15 23 . 118 57 1 28 157 Melee 5 | . . . . 1 . . . . . . 1 . . . 2 . 1 . . Projectile 660 | . 60 6 56 14 . 4 61 8 4 12 39 15 23 . 116 57 . 28 157 Critical Strikes 25 | . 1 . . . . 1 1 . . . 6 . . . 5 . . 2 9 Actively Blocked 3 | . . . . . . . . . . . 3 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Taken 10853 | . 566 44 701 222 . 63 938 64 69 140 537 161 198 . 1926 1300 50 1016 2858 Core 1832 | . 77 . 70 30 . . 74 5 . 26 16 25 41 . 195 53 . 54 1166 Absorbed by Shields 519 | . . . . . . . . . . . 155 91 81 . 192 . . . . Redirected to Shielding 332 | . . . . . . . . . . . 103 7 7 . . . . 123 92 Regen/Repaired (Parts) 136 | . 136 . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 69 . . . 75 86 . . 95 . . . . 67 . . 89 . Volleys Fired 517 | 15 47 3 68 10 . 2 83 11 5 7 42 26 6 . 79 74 . 21 18 Largest 4 | 2 2 2 3 3 . 3 4 1 1 1 1 1 1 . 4 4 . 4 4 Hottest 160 | 90 100 100 150 69 . 69 103 60 60 60 60 60 60 . 88 114 . 114 160 Shots Fired 1433 | 30 93 6 204 30 . 6 282 11 6 8 42 28 6 . 281 298 . 52 50 Gun 1412 | 30 93 6 204 30 . 6 282 11 6 8 42 28 6 . 281 298 . 52 29 Cannon 21 | . . . . . . . . . . . . . . . . . . . 21 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1103 | . . . 3 30 . 6 282 11 6 8 42 28 6 . 281 298 . 52 50 Thermal 330 | 30 93 6 201 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 7 3 19 13 . 7 24 6 5 6 12 11 2 . 8 16 . 5 5 Robot Miss Streak 8 | 2 6 2 3 2 . . 4 4 2 2 7 6 4 . 8 5 . 5 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . 1 1 . 1 1 Secondary Targets 19 | . 1 1 2 2 . . 5 . . . . . . . 5 1 . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . 1 1 . 1 . Shots Hit Robots 843 | 20 49 3 129 22 . 6 178 10 6 7 39 24 6 . 166 133 . 21 24 Core Hits 409 | 6 25 3 58 9 . 4 77 9 5 5 36 16 3 . 66 48 . 23 16 Critical Kills 4 | . . . . . . . 2 . . . . . . . . 2 . . . Critical Parts Destroyed 9 | . . . . . . . 1 . . . . . . . . 7 . 1 . Critical Strikes 34 | 1 7 . 12 . . . 3 . . . . . . . . 9 . 1 1 Burn 20 | 1 7 . 12 . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . 3 . . . . . . . . 9 . 1 . Blast 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20866 | 246 640 38 1690 338 . 82 3192 502 218 430 2401 1067 196 . 3401 3565 . 1464 1396 Guns 19064 | 246 640 38 1681 337 . 62 3161 497 218 430 2401 1067 196 . 3401 3553 . 670 466 Cannons 384 | . . . . . . . . . . . . . . . . . . . 384 Explosions 1206 | . . . . . . . . . . . . . . . . . . 756 450 Melee 68 | . . . . . . . . . . . . . . . . . . . 68 Ramming 144 | . . . 9 1 . 20 31 5 . . . . . . . 12 . 38 28 Kinetic 16871 | . . . 28 337 . 62 3161 497 218 430 2401 1067 196 . 3401 3553 . 670 850 Thermal 3759 | 246 640 38 1653 . . . . . . . . . . . . . . 732 450 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . 24 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 68 | . . . . . . . . . . . . . . . . . . . 68 Highest Corruption 13 | . . . . . . . . 1 1 1 1 1 1 1 . 4 10 10 13 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 1 1 . 2 5 10 9 Corruption Purged 10 | . . . . . . . . . . . . . . . . 4 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 88 | . . . . . . . . 1 7 1 7 10 5 . . 19 6 25 7 Message Errors 13 | . . . . . . . . . 2 . . 1 . . . 3 . 5 2 Matter Fused 18 | . . . . . . . . . 2 . 2 2 2 . . 3 1 6 . Heat Flow Errors 10 | . . . . . . . . . . . . 2 . . . 3 2 2 1 Energy Discharges 18 | . . . . . . . . 1 . . 4 1 2 . . 3 1 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . 2 . . 1 1 . . 2 . 1 2 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . 1 1 1 . Misfires 7 | . . . . . . . . . 1 1 . 2 . . . 3 . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 358 | . . . . . . . . . . . . . . . . . . 179 179 Projectiles 22 | . . . . . . . . . . . . . . . . . . . 22 Explosions 330 | . . . . . . . . . . . . . . . . . . 179 151 Melee 6 | . . . . . . . . . . . . . . . . . . . 6 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 673 | . . . . . . . . 2 . . . . . . . 95 . 462 114 Shots 9 | . . . . . . . . . . . . . . . . 1 . 7 1 Rammed 18 | . 1 . 3 1 . . 4 2 . . . . . . . 3 . 1 3 Targets Rammed 19 | . 1 . 3 1 . 1 4 2 . . . . . . . 3 . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 439 | 120 165 27 439 8 . . 332 84 120 182 269 102 174 . 358 248 243 211 227 Average Temperature 93 | 41 45 15 121 3 . . 106 35 53 79 67 36 84 . 128 114 118 42 62 Received Heat Transfer 2249 | . 132 . 303 105 . . 468 18 . 45 174 47 . . 370 63 . 232 292 Effects 16 | . . . 2 . . . 8 . . . . . . . 6 . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 4 . . . . . . . . . . . . Interference 9 | . . . . . . . 3 . . . . . . . 6 . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Robots Melted 3 | . 1 . 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . 2 . . . . . . . . . . . . . . . . Parts Melted 28 | 2 4 . 22 . . . . . . . . . . . . . . . . Heat Transferred 9502 | 707 2323 111 5661 . . . . . . . . . . . . . . 450 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Maximum Alert Level 3 | . 1 . . . . . 1 . . . . . . . . 2 1 3 2 Low Security (%) 83 | 100 81 100 100 100 . 100 69 100 . . 100 . . . . 80 86 26 . Level 1 11 | . 18 . . . . . 30 . . . . . . . . . 13 28 83 Level 2 4 | . . . . . . . . . . . . . . . . 18 . 16 16 Level 3 1 | . . . . . . . . . . . . . . . . . . 27 . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 793 | 5 252 70 156 98 . 30 343 162 . . 110 . . . . 622 204 793 458 Initial 376 | . . . 23 48 . . . 144 . . . . . . . 118 204 86 376 Average 120 | . 107 5 76 8 . 12 165 112 . . 40 . . . . 177 170 414 361 Influence Increases 6339 | 25 433 70 644 100 . 35 883 118 120 60 423 230 45 . 595 1194 . 995 369 Destroy 0b10 Robot/C 3540 | . 200 60 400 80 . 20 560 60 100 60 300 200 20 . 520 600 . 180 180 Destroy 0b10 Robot/NC 350 | 25 35 . 65 . . 5 80 15 . . 35 . . . . 60 . 10 20 Destroy Leader 728 | . 38 10 120 20 . 10 146 26 20 . 56 30 10 . 60 138 . 32 12 Allied During Kill 55 | . . . . . . . . . . . . . . . . 55 . . . Successful Hack 51 | . 10 . 27 . . . . . . . 7 . . . . . . . 7 Disable Machine 645 | . . . . . . . 30 15 . . 15 . . . . 225 . 345 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 355 | . . . 2 . . . 7 2 . . 10 . . . . 116 . 158 60 Lose Combat Pursuer 465 | . 150 . 30 . . . 60 . . . . . 15 . 15 . . 120 75 Influence Decreases 5984 | 25 432 11 580 224 . 35 565 304 252 60 379 274 45 . 407 799 459 350 783 Entered New Map 1235 | . . 1 37 76 . . . 174 50 . . 17 . . . 70 379 38 393 Time Decay 3968 | 25 412 10 485 148 . 35 545 130 202 50 309 257 45 . 317 536 70 222 170 Lost Part 560 | . 20 . 10 . . . 20 . . 10 70 . . . 90 20 10 90 220 Lost Ally 40 | . . . . . . . . . . . . . . . . 40 . . . Purge Threat 181 | . . . 48 . . . . . . . . . . . . 133 . . . Squads Dispatched 26 | . 1 . 1 . . . 4 2 . . 3 . . . 1 8 . 4 2 Investigation 5 | . . . . . . . 1 1 . . . . . . . 1 . 2 . Extermination 7 | . . . . . . . . 1 . . 3 . . . . 3 . . . Reinforcement 9 | . 1 . 1 . . . 3 . . . . . . . . 2 . . 2 Assault 5 | . . . . . . . . . . . . . . . 1 2 . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 22 | . 4 . 4 . . . 4 . . . 1 . . . . 3 . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 33 5 34 4 . 1 37 4 5 3 21 10 2 . 28 31 6 23 25 Peak Tracking Total 11 | . 8 3 6 2 . 1 7 4 4 3 4 3 1 . 8 9 6 6 11 Tactical Retreats 19 | . 5 . 2 . . . 2 . . . . . 1 . 1 . 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 5 | . . . . . . . 1 . . . 2 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 44 | . . . . . . . 2 1 . . 1 . . . . 15 . 24 1 Max in Single Turn 13 | . . . . . . . 1 1 . . 1 . . . . 3 . 13 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 45 | . 6 . 6 . 1 . 7 3 . 1 9 3 1 . . 4 . 3 1 Terminals 29 | . 5 . 5 . . . 7 3 . . 3 1 . . . 3 . 1 1 Fabricators 4 | . . . . . . . . . . . 3 . . . . 1 . . . Repair Stations 3 | . 1 . . . . . . . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Total Hacks 102 | . 19 . 18 . 1 . 18 6 . 1 15 3 1 . . 8 . 8 4 Successful 43 | . 11 . 8 . 1 . 4 . . 1 6 3 1 . . 2 . 4 2 Failed 59 | . 8 . 10 . . . 14 6 . . 9 . . . . 6 . 4 2 Catastrophic 15 | . . . 2 . . . 2 1 . . 4 . . . . 3 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 64 | . 15 . 15 . 1 . 14 4 . . 2 . . 1 . 7 . 1 4 Terminals 73 | . 16 . 15 . . . 18 6 . . 5 1 . . . 7 . 1 4 Fabricators 6 | . . . . . . . . . . . 5 . . . . 1 . . . Repair Stations 6 | . 3 . . . . . . . . . 3 . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . 6 . Scanalyzers 5 | . . . 3 . . . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 27 | . 6 . 6 . 1 . 4 . . 1 2 3 1 . . 1 . . 2 Record 3 | . 1 . . . . . . . . . 1 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . 2 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 4 | . 3 . . . . . . . . . 1 . . . . . . . . Scan Component 3 | . 2 . . . . . . . . . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . 4 . Recycle Component 1 | . . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 . Scanalyzer 4 | . . . 2 . . . . . . . 2 . . . . . . . . Retrieve Study 4 | . . . 2 . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 5 . . . 7 3 . . 9 . . . . 3 . 3 1 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . . . 2 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . 1 . Recycled Matter 35 | . . . . . . . . . . . . . . . . . . 35 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 3 . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 3 | . . . . . . . . . . . . . . . 2 1 . . . Largest Group 2 | . . . . . . . . . . . . . . . 2 2 . . . Highest-Rated Group 99 | . . . . . . . . . . . . . . . 59 99 . . . Highest-Rated Ally 99 | . . . . . . . . . . . . . . . 30 99 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . . . . . . 43 . . . Total Damage 2393 | . . . . . . . . . . . . . . . . 2393 . . . Kills 22 | . . . . . . . . . . . . . . . . 22 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Active Infowar (turns) 459 | 22 185 . . 3 . . . . . . . . . . . . . 249 . Terrain 3 | . . . . 3 . . . . . . . . . . . . . . . Traps 249 | . . . . . . . . . . . . . . . . . . 249 . Seismic 207 | 22 185 . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 . . . 1 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 15945 | 250 1096 207 1355 1472 522 91 1728 260 776 294 1284 1368 657 671 1225 1726 147 460 356 Spaces Moved 10803 | 129 499 124 659 890 325 50 837 218 725 270 1141 1184 578 620 700 913 135 560 246 Core 16 | 15 . . . . . . . . . . . . . . 1 . . . . Treads 4065 | 114 499 124 659 890 325 50 837 . . . . . . . . 567 . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 6722 | . . . . . . . . 218 725 270 1141 1184 578 620 699 346 135 560 246 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 160 160 160 160 105 105 105 105 108 108 108 52 44 104 44 44 Average Speed 128 | 147 176 160 160 160 160 160 163 105 105 105 105 108 108 108 144 152 104 65 95 Slowest Speed 800 | 160 240 160 240 240 160 160 240 105 105 108 112 108 108 108 800 300 112 112 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 77 43 41 93 71 19 67 7 93 29 31 86 86 73 89 19 78 15 9 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . . 1 1 . . . . Known Exits Taken 4 | . . . 1 1 . . . . . . 1 . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 1 1 1 . 1 1 . 1 . . 1 . Scrap Searched 24 | . . . . 2 . . . . 2 2 . 2 9 3 4 . . . . Spaces Dug 13 | . . . . . . . . . . . 1 . . . . 9 . 2 1 Terrain Destroyed 215 | . . . . . . . 2 1 1 3 5 12 1 . 1 70 . 80 39 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Projectile 58 | . . . . . . . 2 1 1 3 5 12 1 . 1 18 . 4 10 AOE 154 | . . . . . . . . . . . . . . . . 50 . 76 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Total 12131 | 159 625 127 820 915 329 56 1066 254 739 280 1218 1276 612 621 867 1097 140 608 322 Wait 346 | . 50 . 6 5 . . 83 . 6 . 7 40 22 . 56 57 2 2 10 Move 10785 | 128 498 123 658 889 324 49 836 217 724 269 1140 1183 577 619 699 913 134 559 246 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 9 19 . 25 1 1 . 17 2 1 2 9 5 2 1 6 21 1 11 11 Fast Attach 41 | . . . 9 3 . 2 7 . . . 1 2 . . 5 8 1 2 1 Attach 98 | 7 3 1 9 1 . . 5 9 . 1 12 2 1 . 10 8 2 9 18 Detach 34 | . 1 . 5 3 . . 3 6 . . 4 2 . . 1 1 . 1 7 Swap 11 | . 1 . 3 . . . 4 1 . . . . 1 . . 1 . . . Drop 112 | . 5 . 34 2 4 2 24 6 . 1 3 6 3 1 5 11 . 2 3 Fire 517 | 15 47 3 68 10 . 2 83 11 5 7 42 26 6 . 79 74 . 21 18 Melee 5 | . . . . . . . . . . . . . . . . . . . 5 Ram 6 | . . . . . . . . 2 . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 . 3 1 . 1 4 . . . . . . . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . 3 . . 10 . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 251 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 4) 530 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Discovered new exit (range 5) 1299 | -10/Materials | Repaired Lgt. Treads 1347 | -10/Materials | Entered Mines 1524 | -10/Mines | Discovered new exit (range 10) 1554 | -10/Mines | Entered Materials 1554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1609 | -9/Materials | Discovered new exit (range 11) 1737 | -9/Materials | Identified exit to Mines 1737 | -9/Materials | Identified exit to Storage 1840 | -9/Materials | Build established: Tank 2074 | -9/Materials | Discovered new exit (range 10) 2334 | -9/Materials | Discovered new exit (range 11) 2909 | -9/Materials | Entered Mines 2910 | -9/Mines | Assembled infested the area 3119 | -9/Mines | Found a hidden stash of uninstalled traps 3572 | -9/Mines | Discovered new exit (range 9) 3622 | -9/Mines | Discovered new exit (range 5) 3732 | -9/Mines | Discovered new exit (range 12) 4115 | -9/Mines | Identified exit to Exiles 4381 | -9/Mines | Entered Exiles 4417 | -9/Exiles | Discovered new exit (range 15) 4452 | -9/Exiles | Met 8R-AWN 4474 | -9/Exiles | Met EX-HEX 4564 | -9/Exiles | Met EX-DEC 4653 | -9/Exiles | Met EX-BIN 4685 | -9/Exiles | Aligned with FarCom system 4687 | -9/Exiles | Given EX-Vault access code 4724 | -9/Exiles | Opened EX-Vault 4735 | -9/Exiles | Found XL Autogun Array 4768 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4888 | -9/Exiles | Discovered new exit (range 10) 4903 | -9/Exiles | Left Exiles lab with XL Autogun Array 4903 | -9/Exiles | Entered Mines 4975 | -8/Mines | Discovered new exit (range 9) 4994 | -8/Mines | Entered Materials 4994 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5400 | -8/Materials | Build established: Skirmisher 5819 | -8/Materials | Build established: Scavenger-Skirmisher 6681 | -8/Materials | Discovered new exit (range 11) 6722 | -8/Materials | Entered Factory 6722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6977 | -7/Factory | Discovered new exit (range 4) 6982 | -7/Factory | Entered Lower Caves 7075 | -7/Lower Caves | Learned Factory security intel 7151 | -7/Lower Caves | Entered a destroyed Warlord outpost 7252 | -7/Lower Caves | Build established: Scavenger-Gunner 7548 | -7/Lower Caves | Discovered new exit (range 15) 7758 | -7/Lower Caves | Entered another Lower Caves area 7760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7794 | -7/Lower Caves | Discovered new exit (range 7) 8052 | -7/Lower Caves | Entered Factory 8052 | -6/Factory | Evolved 2 slots: Utility x2 8340 | -6/Factory | Build established: Scavenger-Tank 8542 | -6/Factory | Identified exit to Lower Caves 8947 | -6/Factory | Lost 4 parts (2n2u) 9336 | -6/Factory | Entered Lower Caves 9490 | -6/Lower Caves | Build established: Tank 9706 | -6/Lower Caves | Found Prototype Device 9720 | -6/Lower Caves | Identified Heart of Steel 10092 | -6/Lower Caves | Discovered new exit (range 8) 10704 | -6/Lower Caves | Entered another Lower Caves area 10773 | -6/Lower Caves | Discovered new exit (range 16) 10811 | -6/Lower Caves | Spotted B-75 Beast 11064 | -6/Lower Caves | Learned Factory non-interactive machine intel 11288 | -6/Lower Caves | Discovered new exit (range 10) 11361 | -6/Lower Caves | Entered Zion 11442 | -6/Zion | System corruption cleaned by Quarantine Array 11582 | -6/Zion | Identified exit to Proximity Caves 11752 | -6/Zion | Given the Hacking Drone Bay 11987 | -6/Zion | Given A8's code to call for help 12019 | -6/Zion | Found CR-A16's Pointy Stick 12032 | -6/Zion | Entered Proximity Caves 12052 | -5/Proximity Caves | Spotted B-75 Beast 12530 | -5/Proximity Caves | Learned Factory stockpile data 12811 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12883 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 12919 | -5/Proximity Caves | Destroyed 11 combat bots 13050 | -5/Proximity Caves | Discovered new exit (range 16) 13257 | -5/Proximity Caves | Entered Factory 13257 | -5/Factory | Accompanied by 2 allies 13257 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13259 | -5/Factory | Loaded intel: 269 non-interactive machine locations 13686 | -5/Factory | Build established: Scavenger-Skirmisher 14129 | -5/Factory | Heart of Steel transformed into Warbot 14757 | -5/Factory | First assault squad dispatched 14983 | -5/Factory | Sucked down chute 14983 | -5/Factory | Entered Waste 14992 | -5/Waste | Spotted C-40 Crusher 14995 | -5/Waste | Spotted C-40 Crusher 14998 | -5/Waste | EMP discharged 15046 | -5/Waste | Spotted C-40 Crusher 15049 | -5/Waste | Spotted C-40 Crusher 15052 | -5/Waste | Spotted C-40 Crusher 15056 | -5/Waste | Spotted C-40 Crusher 15098 | -5/Waste | EMP discharged 15098 | -5/Waste | System corruption reached 10% 15107 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15118 | -5/Waste | Discovered new exit (range 10) 15130 | -5/Waste | Entered Factory 15286 | -5/Factory | Lost 3 parts (1n1u1w) 15299 | -5/Factory | Discovered new exit (range 12) 15436 | -5/Factory | Lost 6 parts (1p3n1u1w) 15590 | -5/Factory | Entered another Factory area 15590 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15761 | -4/Factory | Identified exit to Upper Caves 15761 | -4/Factory | Identified exit to Extension 15761 | -4/Factory | Identified exit to Research 15863 | -4/Factory | Destroyed 8 combat bots 15864 | -4/Factory | System corruption reached 10% 15891 | -4/Factory | Core integrity fell below 50% 15931 | -4/Factory | Core integrity fell below 20% 15946 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 15913_ U-05 Engineer lays Concrete. 15913_ W-44 Eye sends out distress signal. 15914_ The unstable cave ceiling collapses. 15915_ Nuclear Reactor explodes. 15915_ K-01 Serf destroyed. 15915_ U-05 Engineer destroyed. 15916_ Slug penetrates Wall. 15919_ The unstable cave ceiling collapses. 15919_ Imp. Targeting Computer destroyed. 15919_ Penetrated by Slug. 15921_ Gyrokinetic Inverter destroyed. 15922_ Slug penetrates Wall. 15925_ System corrupted: Component data lost. 15925_ Slug penetrates Wall. 15927_ Gravmag System destroyed. 15935_ Acquired Imp. Linear Gravjet. 15936_ Penetrated by Slug. 15939_ Lrg. Storage Unit destroyed. 15940_ Acquired Gyrokinetic Inverter. 15941_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# ] | | ?????????????????????????????????????????????# " | | ???????????????????????#######???????????????# " | | ?????>?????????????????# #???????????????# ! 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"""""??????????????# ! | | ???????????????????????# @ T#?????????????????# | | ???????????????????????## ##?????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????# #???????????######## | | ????????????????????????# #??????###### | | ???????????????????????## Y######## # | | ???????????????????????#]=!wsp | | ???????????????????????# != "#### | | ???????????????????????# ##?# s | | ???????????????????????# #??# g #### | | ???????????????????????# #??# ? | | ???????????????????????## ##??# ] | | ????????????????????????# #???# | | ????????????????????????# #???## | | ????????????????????????# #????" | | ????????????????????????# #???"F | | ????????????????????????# #???"" | | ????????????????????????# #???"" %| | | ????????????????????????# #????# | | ????????????????????????# #????# ?? | | ????????????????????????# T????# ????? | | ????????????????????????# ????? ???????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 9 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -10/Materials Studied --------- Hover Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Hover Unit | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Botjacking Brother of Steel Construction Begets Destruction Ew, Corruption Explorer Fancy Inventory Gun Specialist It Was An Accident, I Swear Significant Disruption Challenges ------------ None Game ------ Seed GravitonGyrokineticHammer Manual? 0 Play Time 02:50:31 Cumulative 22.5 hours Start 2026.07.27 @ 00:28:43 End 2026.07.27 @ 03:21:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41096b34-d94b-4a84-aad3-0f5756b25831