Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.26 @ 21:25:39 Player: knighthart Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (83) 83 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 603 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 128/300 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 6 2 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 1 | 1 1 1 Power . | . 1 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 82 | . 85 73 Engine 13 | . 14 11 Leg 27 | . 28 23 Storage 14 | . 14 14 Energy Gun 15 | . 19 . Ballistic Gun 11 | . 8 23 Peak Build Rating 6 | 6 6 6 Average Rating 5 | 3 6 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 10 | 10 10 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 5 3 2 Average Carried 1 | 1 1 1 Final Capacity 8 | 8 8 8 Final Carried 2 | 1 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 113 | 68 45 . Remotely . | . . . Salvage Created 56 | . 45 11 Parts 8 | . 7 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 3 1 Guns 4 | . 3 1 Classes Destroyed 2 | . 1 1 Swarmer 3 | . 3 . Demolisher 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 22 | . 9 13 Missed 5 | . 4 1 Hits 17 | . 5 12 Projectile 17 | . 5 12 AOE 14 | . . 14 Damage Taken 826 | . 30 796 Core 278 | . . 278 Absorbed by Shields . | . . . Ignored by Resistances 139 | . 10 129 Core Remaining (%) 100 | 100 . . Volleys Fired 14 | . 5 9 Largest 2 | . 2 2 Hottest 80 | . 80 40 Shots Fired 24 | . 10 14 Gun 24 | . 10 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 14 | . . 14 Thermal 10 | . 10 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 2 11 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | . 5 10 Core Hits 9 | . 3 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 133 | . 57 76 Guns 133 | . 57 76 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 76 | . . 76 Thermal 57 | . 57 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 54 . Average Temperature 25 | . 25 . Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 125 | . 125 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 36 Initial 16 | . . 16 Average 21 | . 28 9 Influence Increases 152 | . 122 30 Destroy 0b10 Robot/C 80 | . 60 20 Destroy Leader 20 | . 10 10 Successful Hack 22 | . 22 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 152 | . 72 80 Entered New Map 34 | . . 34 Time Decay 92 | . 72 20 Lost Part 26 | . . 26 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 7 2 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 352 | 48 254 50 Spaces Moved 255 | 40 191 24 Core 19 | 18 . 1 Treads . | . . . Legs 236 | 22 191 23 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 114 | 88 120 119 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 16 | 3 36 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 292 | 52 206 34 Wait 4 | . 4 . Move 253 | 39 190 24 Hop . | . . . Pick Up 10 | 7 3 . Fast Attach . | . . . Attach 7 | 6 . 1 Detach . | . . . Swap 2 | . 2 . Drop 2 | . 2 . Fire 14 | . 5 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Entered Mines 304 | -10/Mines | Assembled infested the area 308 | -10/Mines | Build established: Mutant 309 | -10/Mines | Assisted by a Guerilla fighting off Assembled 342 | -10/Mines | Core integrity fell below 50% 344 | -10/Mines | Crushed by falling debris 352 | -10/Mines | Core integrity fell below 20% 353 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." VQ-IL5(h) destroyed. The unstable cave ceiling collapses. D-53 Grenadier destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Aluminum Leg destroyed. System corrupted by crushing effect (+2). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+3). Aluminum Leg destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. Launcher Guidance Computer crushed. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????? ?????## ####?###?????????????? | | ??????????????""" ??## ### ###???????????? | | ??????????????""" # # ##??????????? | | ??????????????""" ## #??????????? | | ????????????????????# ## ##?????????? | | ????????????????????# @ ### #?????????? | | ????????????????????# ## #?????????? | | ????????????????????## #?????????? | | ????????????????????# ## #?????????? | | ????????????????????## #### #?????????? | | ?????????????????????# #??? #?????????? | | ?????????????????????### ## #??? #????????? | | ???????????????????????# ## ##???# #????????? | | ???????????????????????# d #?###?????# #????????? | | ???????????????????????# ##??????????##????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? % ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? 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"""%?????????????????????? | | ??????????????????????? ???!?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 145 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalFieldOptics Manual? 0 Play Time 00:07:38 Cumulative 13.2 hours Start 2026.10.24 @ 11:14:48 End 2026.10.26 @ 21:25:39 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 1 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 38% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8754fae4-fdac-4a47-be2d-4792cec15bc6