Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 04:50:46 Player: cptwinky Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (357) 1785 Value Destroyed (13820) 13820 Prototype IDs (74) 1480 Alien Tech Used (4) 800 Bonus (8119) 8119 TOTAL SCORE: 36104 Bonus ------- High Alert Combat Kills 1128 Follower Combat Kills 571 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1034 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -214 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 100/100 System Corruption 15% Temperature Cool (1) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Guided Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Spiked Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Quantum Capacitor Experimental EM Disruption Field Deep Network Scanner System Shield > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Improved Matter Compressor Long-range Sensor Array Makeshift Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Experimental Powered Armor Graphene Brace Advanced Shield Generator Makeshift Hacking Suite Advanced Component Analysis Suite Advanced System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Core Reset Matrix Tachyon Dispersion Ray Vortex Rail Potential Cannon Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Guided Remote Datajack Makeshift Hammer [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Centrium Leg Wheel Overtuned Huge Scrapsphere Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 . . . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 Utility 9 | . . . 1 . . . 1 1 . . . 3 . . . . . . 2 . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 431 | 6 2 2 33 6 2 6 17 38 10 2 15 13 2 4 7 13 16 12 62 11 15 6 14 23 4 10 48 32 Power 25 | 1 . . 5 . . . . 1 1 . . 1 . . . . 1 . 3 . 2 . . 1 . 1 5 3 Engine 9 | 1 . . 5 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 5 3 Propulsion 68 | 2 . . 8 1 . . 6 8 1 1 6 . 1 1 1 . . . 6 1 . . 2 1 . . 12 10 Treads 47 | 2 . . 6 1 . . 6 8 1 1 4 . 1 1 1 . . . 2 . . . 2 . . . 6 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 16 | . . . 2 . . . . . . . 2 . . . . . . . 4 1 . . . 1 . . 4 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Utility 167 | 1 2 . 3 . 2 . 4 12 4 . 4 6 1 2 4 6 7 5 33 7 5 3 9 15 1 6 18 7 Device 110 | . . . . . . . 2 5 2 . 3 4 1 1 4 6 7 5 26 5 3 1 7 8 1 5 9 5 Storage 7 | 1 1 . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 Processor 8 | . . . . . . . . 2 . . . 1 . . . . . . 2 . . . . . . . 2 1 Hackware 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . Protection 37 | . 1 . 3 . 1 . 2 4 1 . 1 1 . 1 . . . . 4 1 2 1 2 7 . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 171 | 2 . 2 17 5 . 6 7 17 4 1 5 6 . 1 2 7 8 7 20 3 8 3 3 6 3 3 13 12 Energy Gun 60 | . . . 7 3 . 3 4 11 3 . 2 . . 1 2 . 5 2 3 . 3 . . 1 1 1 3 5 Energy Cannon 16 | . . . . . . . . . . . . . . . . . . . 3 1 1 2 . 3 1 1 4 . Ballistic Gun 35 | 2 . 1 5 . . . 1 1 1 . 2 4 . . . 3 1 3 8 . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 36 | . . 1 5 2 . 3 2 3 . . 1 1 . . . 1 2 2 5 1 1 1 1 1 . . 3 . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . . 1 3 . 2 1 1 1 . 1 Impact Weapon 10 | . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . 3 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . . . 1 3 . . . . . . . . 2 . . . . 3 . . 1 4 1 1 Parts Lost 107 | . . 3 8 1 . . 1 4 6 . . . 1 . . . . . 23 . 2 . 1 5 2 . 22 28 Power 16 | . . 1 2 . . . . . 1 . . . . . . . . . 2 . . . . . 1 . 5 4 Propulsion 31 | . . 1 2 1 . . . 2 1 . . . 1 . . . . . 4 . 1 . 1 1 . . 6 10 Utility 33 | . . 1 1 . . . 1 1 3 . . . . . . . . . 8 . 1 . . 1 . . 8 8 Weapon 27 | . . . 3 . . . . 1 1 . . . . . . . . . 9 . . . . 3 1 . 3 6 Highest Loss Streak 16 | . . 3 3 1 . . 1 2 2 . . . 1 . . . . . 6 . 2 . 1 2 2 . 15 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 99 99 100 100 99 99 99 92 84 87 85 88 88 88 87 88 85 85 81 77 79 72 73 74 71 43 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 11 11 11 11 11 10 5 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 5 9 10 9 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 10 10 9 8 8 9 3 Treads 17 | . 28 28 27 32 33 33 27 29 30 30 29 11 8 11 11 11 11 11 3 . . . 5 8 4 4 4 8 Wheel 4 | . . . 5 . . . . . . . . 5 5 5 5 5 5 5 10 15 13 10 5 . 4 4 6 2 Device 13 | . . . . . . . 16 7 12 15 14 16 17 17 17 17 16 17 19 21 18 13 20 18 19 21 13 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . Processor 10 | . . . . . . . . 14 8 7 7 11 11 11 11 11 11 11 13 21 21 21 21 14 14 14 13 17 Protection 7 | . 12 14 22 22 22 22 10 6 6 7 6 5 5 5 5 5 5 5 3 . 1 5 . 3 4 . 1 . Energy Gun 6 | . . . 8 10 11 10 21 14 15 7 1 11 11 11 11 11 1 10 3 . . . . . 3 4 5 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 5 6 5 5 6 3 3 2 . Ballistic Gun 5 | . 28 27 13 11 11 11 5 7 7 3 . 4 5 5 5 4 3 4 8 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 11 29 29 40 40 100 98 107 110 110 108 116 121 121 121 127 128 147 147 148 144 152 149 149 152 147 149 164 55 Greatest Support 103 | 40 40 40 60 60 60 60 60 80 88 88 98 20 20 20 20 20 20 20 46 40 30 10 103 103 75 75 90 28 Greatest Overweight (x) 15 | . . 1 2 . 1 1 1 2 1 1 5 6 6 6 6 6 7 7 7 7 15 14 14 1 7 5 8 3 Average Overweight (x) 3 | . . . . . . 1 1 1 1 1 . 5 6 6 6 5 5 6 5 5 7 13 7 1 2 1 3 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 23 | 7 13 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 7 Most Carried 25 | 6 15 15 15 15 17 18 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 21 24 25 5 Average Carried 21 | 3 10 15 13 14 16 17 24 24 24 23 24 22 24 24 24 24 24 24 17 24 24 24 24 24 19 19 20 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 15 15 15 15 17 18 25 25 24 24 25 24 25 25 25 25 25 25 25 25 25 25 25 21 19 24 5 1 Class Distribution -------------------- 18% | Gunner 17% | Mutant 15% | Scrapper 12% | Scavenger-Mutant 12% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Tank | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scrapper | -5/Factory Scrapper | -5/Waste Scrapper | -5/Factory Scrapper | -5/Upper Caves Scrapper | -5/Upper Caves Scrapper | -5/Warlord Scrapper | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Derelict-Gunner | -3/Armory Derelict-Gunner | -3/Lab Hacker-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 8504 | 253 162 114 837 192 . 129 282 781 386 . 47 242 . 536 198 282 282 69 1592 322 210 338 248 252 8 166 317 259 Remotely 322 | . . . . . . . . . . . . . . . . . 92 . 230 . . . . . . . . . Salvage Created 14003 | . 185 18 1542 200 . 100 1101 1879 1405 . . 596 . 742 122 244 99 94 2403 125 382 88 260 749 . 4 1161 504 Parts 678 | . 11 4 93 25 . 8 56 90 54 . . 28 . 26 10 8 6 10 106 4 13 . 6 35 . . 68 17 Haulers Intercepted 20 | . 1 . 6 . . . 3 5 5 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . 6 . . . 1 . . . . 1 . . . . . . 3 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . . 8 18 . 5 . 1 7 . 3 . . . . . Prevented 20 | . . . . . . . . . . . . . . . 3 . . . . 3 1 . 13 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 280 | . 5 3 30 10 . 6 24 34 22 . . 10 . 11 5 8 8 10 39 1 8 . 5 8 . 1 23 9 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 153 | . 5 . 21 5 . 1 19 26 21 . . 7 . 11 5 4 . 1 20 . . . . . . . 2 5 Cannons 16 | . . . . . . . . . . . . . . . . . . . 3 . . . . 6 . 1 6 . AOE 96 | . . 3 9 5 . 5 4 7 . . . 3 . . . 3 8 9 14 . 7 . 3 1 . . 13 2 Classes Destroyed 18 | . 3 . 8 . . . 2 2 . . . . . . . 1 . . . . . . 1 1 . . . . Worker 23 | . . . 2 . . . 2 6 1 . . 3 . . . . . . 4 . . . . 2 . . 3 . Builder 11 | . . . 3 1 . . . 2 1 . . 2 . . . . . . 1 . . . . . . . 1 . Tunneler 4 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Hauler 20 | . 1 . 6 . . . 3 5 5 . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 Watcher 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Swarmer 86 | . 3 3 9 6 . 4 7 4 3 . . . . . 5 2 . 10 8 . 5 . . . . . 14 3 Grunt 108 | . 2 . 14 4 . 2 14 20 13 . . 5 . 9 . . . . 16 . 2 . 3 2 . . 2 . Brawler 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Protector 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Sentry 24 | . . . 6 . . . 2 3 6 . . . . 1 . . . . 3 1 1 . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 11 | . . . . . . . 1 2 . . . 2 . 1 . 1 . . 2 . . . . 2 . . . . Programmer 34 | . . . . . . . . 4 . . . 3 . . . 1 5 . 9 . . . . 2 . . 7 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 10 6 . 2 5 6 12 . . 4 . 7 5 4 6 5 6 1 7 . 4 3 . 1 7 3 Combat Bots Only 11 | . 3 3 6 5 . 2 5 4 11 . . 4 . 6 5 4 6 5 5 1 7 . 4 2 . 1 5 3 Max Kills in Single Turn 5 | . 1 2 4 3 . 2 2 5 1 . . 2 . 2 2 2 5 3 3 1 3 . 1 2 . 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Exploded 5 | . . 2 3 2 . 2 2 3 . . . 2 . . . 2 5 3 3 . 3 . 1 1 . . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 2196 | . 20 14 146 21 . 27 68 241 227 . . 61 1 35 21 20 29 30 380 15 26 . 14 174 2 41 229 354 Missed 707 | . 4 3 36 5 . 17 18 88 73 . . 12 . 7 4 4 10 13 124 7 9 . 6 69 . 7 82 109 Damage Taken 24411 | . 160 423 1344 193 . 90 719 2211 1458 . . 711 33 467 192 197 128 218 4488 117 332 . 116 1315 139 142 3540 5678 Core 3520 | . . 7 74 9 . 8 74 161 78 . . 107 . 113 25 31 28 23 384 18 17 . 16 126 . . 617 1604 Absorbed by Shields 1739 | . . . . . . . . . 115 . . 261 11 165 75 74 56 80 113 43 122 . 45 463 48 68 . . Reduced by Siege Mode 29 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 14 . . Redirected to Shielding 314 | . . . 14 2 . 2 7 . . . . . . . . . . . 47 . . . . 191 . 5 46 . Ignored by Resistances 1721 | . . . . . . . . . . . . . . . . . 225 . 651 . . . . 18 . 678 149 . Regen/Repaired (Parts) 2090 | . . . 60 . . . . 295 . . 976 31 . 10 20 41 11 . 427 . . . . . 208 . . 11 Core Remaining (%) 78 | 100 . 97 . . . 77 86 . . . 65 . . . . . . 67 . . . . 62 . . 100 48 . Volleys Fired 881 | . 16 5 112 19 . 7 57 83 58 . . 28 . 30 11 32 10 15 118 13 25 4 18 84 7 32 68 29 Largest 3 | . 2 2 2 2 . 2 3 3 3 . . 3 . 3 3 3 2 2 3 2 1 1 1 1 1 2 2 3 Hottest 215 | . 40 40 79 79 . 79 173 159 159 . . 154 . 154 154 195 86 162 195 215 110 105 110 110 88 193 193 204 Shots Fired 1724 | . 32 8 212 32 . 10 161 241 173 . . 78 . 80 25 53 13 18 275 14 25 4 18 84 7 49 69 43 Gun 1434 | . 32 6 203 26 . 6 158 235 173 . . 76 . 80 25 49 7 14 244 . 6 . . 9 . 17 26 42 Cannon 194 | . . . . . . . . . . . . . . . . . . . 18 12 15 1 14 67 1 31 35 . Launcher 77 | . . 2 9 6 . 4 3 6 . . . 2 . . . 4 6 4 13 . 4 . 4 2 . . 8 . Special 19 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . 6 6 1 . 1 Kinetic 641 | . 32 6 135 13 . 3 29 79 58 . . 24 . 30 13 28 1 8 159 . . . . . . . . 23 Thermal 874 | . . . 68 13 . 3 129 156 115 . . 52 . 50 12 21 . 6 93 3 10 1 . 50 . 48 36 8 Explosive 77 | . . 2 9 6 . 4 3 6 . . . 2 . . . 4 6 4 13 . 4 . 4 2 . . 8 . Electromagnetic 91 | . . . . . . . . . . . . . . . . . 6 . 4 9 11 . 14 26 1 . 9 11 Entropic 22 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 16 . Robot Hit Streak 24 | . 7 9 16 9 . 2 21 24 16 . . 12 . 12 7 9 17 2 20 7 13 17 3 21 14 16 14 12 Robot Miss Streak 6 | . 5 2 4 1 . 2 5 3 3 . . 3 . 3 3 2 1 2 6 2 1 . 3 3 . 2 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . Secondary Targets 24 | . . . 1 . . . 3 4 4 . . . . 3 2 1 . . 6 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . . . . 1 1 1 . . 1 . . . . . . . . . Capacitor 178 | . . . . . . . . . . . . . . . . . . . . 8 21 1 14 76 1 10 47 . Shots Hit Robots 1157 | . 19 4 142 22 . 3 105 177 123 . 1 56 . 57 10 27 21 5 184 11 13 4 9 34 6 35 45 44 Core Hits 668 | . 10 4 69 19 . 11 49 85 51 . . 25 . 32 5 16 31 10 100 4 24 . 9 32 . 12 46 24 Critical Kills 11 | . . . . . . . . . . . . 1 . . 1 . . . 6 . . 1 . . . . 1 1 Critical Parts Destroyed 14 | . . . . . . . . . . . . 1 . 1 . . . . 7 . . . . . . 2 2 1 Critical Strikes 84 | . . . 5 2 . 1 7 13 9 . . 4 . 5 3 6 . . 19 . . 1 1 . . 3 3 2 Burn 56 | . . . 5 2 . 1 7 13 9 . . 2 . 4 2 6 . . 5 . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Destroy 21 | . . . . . . . . . . . . 2 . 1 1 . . . 13 . . . . . . 3 . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 52 | . . . . . . . . 3 . . 1 . . . . 1 21 . 4 . . . . . . . 4 18 Impact 41 | . . . . . . . . 3 . . . . . . . . 12 . 4 . . . . . . . 4 18 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . 1 . . . . 1 9 . 1 . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39954 | . 204 220 2867 763 . 468 2172 4657 2683 . . 2012 . 1355 222 1179 2063 1121 7492 291 929 45 912 1450 . 814 4020 2015 Guns 21457 | . 200 39 1885 334 . 42 1805 3612 2671 . . 1541 . 1355 222 612 81 91 4821 . 108 . . 185 . 280 701 872 Cannons 3189 | . . . . . . . . . . . . . . . . . . . 282 291 118 45 179 736 . 534 1004 . Explosions 14380 | . . 181 938 405 . 426 344 1022 . . . 471 . . . 567 1982 1030 2262 . 703 . 733 499 . . 2301 516 Melee 752 | . . . . . . . . . . . . . . . . . . . 127 . . . . . . . . 625 Ramming 176 | . 4 . 44 24 . . 23 23 12 . . . . . . . . . . . . . . 30 . . 14 2 Kinetic 8910 | . 200 39 1160 175 . 12 246 1082 768 . . 571 . 575 82 218 . . 3203 . . . . . . . . 579 Thermal 14097 | . . . 725 159 . 30 1559 2530 1903 . . 1040 . 780 140 394 . 91 1643 71 76 45 . 514 . 814 1432 151 Explosive 13590 | . . 181 938 405 . 426 344 1022 . . . 401 . . . 567 1982 1030 2262 . 627 . 733 283 . . 1873 516 Electromagnetic 1731 | . . . . . . . . . . . . . . . . . 81 . 50 220 226 . 179 623 . . 210 142 Impact 752 | . . . . . . . . . . . . . . . . . . . 127 . . . . . . . . 625 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 698 | . . . . . . . . . . . . . . . . . . . 207 . . . . . . . 491 . Highest Corruption 15 | . . . . . . . . 5 5 5 . 2 2 2 2 2 2 2 2 . . . . . . 4 9 15 Average Corruption 3 | . . . . . . . . 4 5 5 . 1 2 2 2 2 1 2 1 . . . . . . 3 2 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . . . 58 24 2 . . 4 2 13 13 1 4 6 . . . . . . 9 5 6 Message Errors 31 | . . . . . . . . 13 4 1 . . . 1 2 3 . 1 1 . . . . . . 2 1 2 Matter Fused 36 | . . . . . . . . 14 4 . . . 1 . 4 2 . 2 2 . . . . . . 5 1 1 Heat Flow Errors 11 | . . . . . . . . 5 1 . . . . . 1 2 . . 1 . . . . . . . 1 . Energy Discharges 18 | . . . . . . . . 7 3 1 . . 1 . 1 . 1 . . . . . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . 8 5 . . . 1 1 1 2 . . . . . . . . . . 2 . Data Loss (major) 9 | . . . . . . . . 3 1 . . . . . 2 2 . 1 . . . . . . . . . . Misfires 9 | . . . . . . . . 5 1 . . . . . 2 1 . . . . . . . . . . . . Alerts 5 | . . . . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1059 | . . . . 28 . 5 12 17 . . . 23 . . . 32 48 78 231 21 19 . 84 33 . . 193 235 Projectiles 150 | . . . . . . . . . . . . . . . . . . . . 21 . . 21 33 . . 75 . Explosions 587 | . . . . 28 . 5 12 17 . . . 23 . . . 32 48 78 124 . 19 . 63 . . . 118 20 Melee 322 | . . . . . . . . . . . . . . . . . . . 107 . . . . . . . . 215 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 615 | . . 21 . 19 . . 24 . . . . 7 . . . . . 39 30 . 93 . . . . . 249 133 Shots 16 | . . 1 . 1 . . 1 . . . . 1 . . . . . 2 1 . 3 . . . . . 5 1 Rammed 31 | . 2 . 6 7 . . 3 3 2 . . . . . . . . . . . . . . 3 . . 3 2 Targets Rammed 34 | . 2 . 7 7 . . 3 3 2 . . . . . . . . . . . . . . 4 . . 4 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Highest Temperature 365 | . 23 12 294 132 . 45 280 346 284 . . 255 . 256 156 248 3 108 315 172 171 58 205 365 31 277 322 45 Average Temperature 78 | . 8 7 74 55 . 23 83 69 63 . . 88 . 90 52 62 3 38 138 64 68 34 84 103 31 126 124 24 Received Heat Transfer 4235 | . 48 . 504 36 . 9 324 786 434 . . 45 . 164 . 18 12 . 1031 20 26 . 35 125 9 . 306 303 Effects 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . Total Turns 96 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 72 13 . Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 72 9 . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 2 . . . 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . 2 Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . 2 5 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 Robots Melted 9 | . . . . . . . 2 1 1 . . . . . . 1 . . 2 . . 1 . . . . 1 . Combat Hostiles 8 | . . . . . . . 1 1 1 . . . . . . 1 . . 2 . . 1 . . . . 1 . Parts Melted 60 | . . . 4 1 . . 9 17 7 . . 4 . 3 . 1 . . 5 . . 1 . . . . 6 2 Heat Transferred 27045 | . . . 2183 555 . 148 3885 5384 3848 . . 1826 . 1739 407 1036 . 148 2775 74 100 37 . 459 . 1092 1164 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 1083 | . 86 94 610 447 . 255 386 698 687 231 . 263 92 447 . . . . 1083 . . . . 170 90 . 443 533 Initial 305 | . . . 24 204 . . . 124 305 231 . . 92 57 . . . . 78 . . . . . 60 . . 220 Average 278 | . 37 78 224 236 . 79 195 344 562 231 . 111 87 243 . . . . 590 . . . . 57 72 . 245 349 Maximum Alert Level 3 | . . . 2 2 . 1 1 2 2 1 . 1 . 2 . . . . 3 . . . . . . . 2 2 Low Security (%) 45 | 100 100 100 52 29 . 82 47 38 . . . 83 100 38 . . . . 7 . . . . 100 100 . 25 . Level 1 29 | . . . 37 66 . 17 52 7 13 100 . 16 . 45 . . . . 31 . . . . . . . 67 66 Level 2 20 | . . . 10 4 . . . 54 86 . . . . 16 . . . . 17 . . . . . . . 6 33 Level 3 5 | . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . . . 3 1 . . 3 10 7 . . 1 . 6 . . . . 8 . . . . 6 4 . 7 9 Investigation 16 | . . . 3 . . . 1 2 2 . . . . 4 . . . . 1 . . . . . 2 . . 1 Extermination 15 | . . . . . . . . 4 1 . . 1 . 1 . . . . 4 . . . . 1 . . 2 1 Reinforcement 21 | . . . . 1 . . 2 2 4 . . . . 1 . . . . 1 . . . . 5 2 . 2 1 Assault 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 5 | . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 17 | . 1 . 6 . . . 1 . 2 . . 1 . . . . . . 4 . . . . 2 . . . . Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . Distress Signals 49 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . Times Spotted 466 | . 14 4 45 9 . 9 39 41 29 . . 15 5 19 5 9 30 12 61 6 6 . 11 23 1 1 38 34 Peak Tracking Total 11 | . 4 3 6 3 . 3 6 5 7 . . 6 5 4 5 4 10 5 6 4 5 . 4 7 2 1 8 11 Tactical Retreats 30 | . . . 1 . . . 3 1 1 . . 1 . . . . 1 1 5 2 . . 3 2 1 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 12 | . . . 1 . . . 1 3 1 . . 1 . 2 . . . . 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . 6 . . . 10 . . . . 3 . . . . . . . . . . . . . . . . Reused 4 | . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Triggered 14 | . . . 2 . . . . . . . . . . . 1 . 9 . 1 . . . 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 19 | . . . 3 . . . 1 . 1 . . 3 . 3 . . . . 4 . . . . . 1 1 1 1 Max in Single Turn 2 | . . . 1 . . . 1 . 1 . . 2 . 1 . . . . 1 . . . . . 1 1 1 1 Garrison Access 6 | . . . . . . . . 2 1 . . . . . . . . . 2 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 74 | . 3 . 6 . . . 5 15 8 . . 3 . 5 1 . 1 . 12 . 1 4 . 2 2 . 5 1 Terminals 34 | . 1 . 5 . . . 4 6 6 . . 2 . 2 . . . . 5 . . . . . . . 3 . Fabricators 5 | . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 14 | . . . 1 . . . 1 5 1 . . 1 . . . . . . 2 . . . . 2 1 . . . Recycling Units 5 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Garrison Access 6 | . . . . . . . . 2 1 . . . . . . . . . 2 . . . . . . . 1 . Total Hacks 160 | . 4 . 14 . . . 17 29 17 . . 6 . 10 1 . 1 . 21 . 1 17 . 4 4 . 12 2 Successful 79 | . 2 . 5 . . . 5 13 6 . . 2 . 5 1 . 1 . 13 . 1 17 . 1 1 . 5 1 Failed 80 | . 2 . 9 . . . 11 16 11 . . 4 . 5 . . . . 8 . . . . 3 3 . 7 1 Catastrophic 15 | . . . 1 . . . . 4 1 . . . . 2 . . . . 4 . . . . . 1 . 2 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 2 . 7 . . . 14 7 4 . . 2 . 3 . . . . 10 . . . . . 3 1 4 2 Terminals 75 | . 2 . 11 . . . 14 11 14 . . 3 . 4 . . . . 8 . . . . . . . 8 . Fabricators 9 | . . . . . . . . 3 . . . . . 2 . . . . 4 . . . . . . . . . Repair Stations 33 | . . . 3 . . . 3 13 1 . . 3 . . . . . . 4 . . . . 4 2 . . . Recycling Units 8 | . 2 . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 2 Scanalyzers 5 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . Garrison Access 10 | . . . . . . . . 2 2 . . . . . . . . . 3 . . . . . . . 3 . Terminal Hacks 40 | . 1 . 3 . . . 3 3 5 . . . . 1 1 . 1 . 2 . 1 17 . . . . 2 . Record 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 5 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 1 . . . 1 6 . . . 2 . . . . . . 4 . . . . 1 . . . . Scan Component 10 | . . . 1 . . . 1 4 . . . 1 . . . . . . 2 . . . . 1 . . . . Repair 5 | . . . . . . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . Seal Access 4 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 12 | . . . 1 . . . 1 2 . . . . . 2 . . . . 3 . . . . . 1 . 1 1 Terminals 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Liberate 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Patch 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Jam 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 58 | . 2 . 6 . . . 4 13 6 . . 3 . 4 . . . . 11 . . . . 2 2 . 4 1 Full Trace Events 6 | . . . 1 . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 1 . . . . . . . . . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . Time 110 | . . . . . . . . 44 . . . 22 . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . 1 . . . . 1 9 . . . . 3 . . 1 1 . . Non-combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Combat 14 | . . . . . . . . . . . 1 . . . . 1 8 . . . . 3 . . . 1 . . Robot Hacks Applied 16 | . . . . . . . . . . . 1 . . . . 1 9 . . . . 3 . . 1 1 . . parse_system 16 | . . . . . . . . . . . 1 . . . . 1 9 . . . . 3 . . 1 1 . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 . . 1 Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 22 | . . . . 3 . . . 3 . . . . . . . . . . 3 2 . . . 2 3 . 1 5 Largest Group 5 | . . . . 3 3 3 2 3 . . . . . . . . . . 3 1 1 . . 1 3 . 1 5 Highest-Rated Group 326 | . . . . 40 40 40 32 60 . . . . . . . . . . 141 30 24 . . 64 160 . 45 326 Highest-Rated Ally 67 | . . . . 16 16 16 16 20 . . . . . . . . . . 47 30 24 . . 64 65 . 45 67 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 96 | . . . . . . 22 5 8 . . . . . . . . . . 7 10 . . . 6 1 . . 37 Total Damage 2353 | . . . . . . 214 45 216 . . . . . . . . . . 118 362 . . . 189 . . . 1209 Kills 13 | . . . . . . 3 1 1 . . . . . . . . . . . 1 . . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . . 3 . . . . . . . . . . 2 1 . 1 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 32851 | 69 864 360 1645 1140 646 1033 2132 3251 1046 119 3429 660 122 555 1185 1267 1123 507 2220 1880 1780 490 2229 874 221 489 956 559 Spaces Moved 15714 | 36 340 204 725 665 272 419 756 1132 324 47 1743 328 91 344 839 861 767 349 1082 1057 824 164 851 267 81 152 573 421 Core 271 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 176 93 Treads 7191 | 34 340 204 554 665 272 419 756 1132 324 47 1578 . . . . . . . . . . . 357 267 60 142 35 5 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8092 | . . . 171 . . . . . . . 165 328 91 344 839 861 767 349 1082 1057 824 164 494 . 21 10 331 194 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 129 Fastest Speed 40 | 50 160 160 100 160 160 240 240 247 247 245 120 120 130 130 130 120 120 130 109 115 123 275 123 250 120 120 45 40 Average Speed 178 | 153 160 160 145 160 235 240 241 250 247 245 193 129 130 130 130 129 128 131 139 168 197 288 246 250 226 250 112 79 Slowest Speed 360 | 160 160 240 160 160 240 240 250 330 247 247 245 130 130 130 130 130 140 140 205 185 305 290 290 260 260 260 360 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 54 | 4 47 44 69 98 70 89 54 30 42 11 93 11 90 12 84 78 89 60 31 92 87 60 85 9 8 94 24 13 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . . 1 . 2 . . . . . . . . . . . . . 1 . 1 . 3 . . . . . . Known Exits Taken 15 | . . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 3 . 1 . . . . 4 . . . 2 4 . . . 4 3 . 2 . . . . . Spaces Dug 256 | . . 18 10 . . . 11 11 . . . . . 8 6 20 . 6 56 . 10 . . 41 . . 58 1 Terrain Destroyed 962 | . . 18 47 28 . 48 29 32 2 . . 45 . 21 10 67 46 57 177 1 37 . 62 65 . 6 128 36 Melee 10 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . 4 1 Projectile 207 | . . . . . . . . . 2 . . 13 . 21 10 31 . 6 33 1 10 . . 43 . 6 31 . AOE 745 | . . 18 47 28 . 48 29 29 . . . 32 . . . 36 46 51 142 . 27 . 62 22 . . 93 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 19222 | 47 630 229 1106 703 277 434 944 1359 440 52 1797 512 94 406 919 972 864 378 1550 1158 972 181 978 459 116 220 844 581 Wait 1669 | . 261 19 182 4 . 2 79 58 30 . 8 94 . 20 56 54 38 1 255 55 88 . 83 70 5 14 121 72 Move 15676 | 35 339 203 724 664 271 418 755 1131 323 46 1742 328 90 343 838 860 766 348 1081 1056 823 163 850 267 80 151 572 409 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 189 | 6 9 . 23 2 3 1 18 21 10 . 10 5 2 4 2 4 4 1 19 10 7 2 4 5 . 7 9 1 Fast Attach 117 | 6 1 . 7 . . . 2 12 1 . 5 2 1 . 2 . 5 . 15 3 6 4 4 1 . 4 18 18 Attach 103 | . . . 13 1 . . 3 8 7 . 4 4 1 . . . 1 . 17 3 1 1 2 5 3 3 12 14 Detach 47 | . . . 6 . . . 1 1 1 2 7 1 . . 1 1 1 . 3 . 1 1 1 1 1 2 5 10 Swap 216 | . 1 2 13 5 2 6 12 18 2 2 6 7 . 4 5 13 10 12 30 5 8 2 8 17 2 5 19 . Drop 167 | . 1 . 19 1 1 . 14 19 6 2 14 3 . 5 4 5 8 1 8 13 13 4 7 5 . 2 9 3 Fire 881 | . 16 5 112 19 . 7 57 83 58 . . 28 . 30 11 32 10 15 118 13 25 4 18 84 7 32 68 29 Melee 52 | . . . . . . . . 3 . . 1 . . . . 1 21 . 4 . . . . . . . 4 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 . 7 7 . . 3 3 2 . . . . . . . . . . . . . . 3 . . 4 2 Escape Stasis 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . Trap 42 | . . . . . . . . . . . . 40 . . . 1 . . . . . . 1 . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: [Fac x2] / *Sto x2 / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 5) 827 | -10/Materials | Discovered new exit (range 16) 934 | -10/Materials | Entered Mines 955 | -10/Mines | Assembled infested the area 1059 | -10/Mines | Learned location of Storage (-7) 1236 | -10/Mines | Discovered new exit (range 16) 1294 | -10/Mines | Entered Materials 1294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1323 | -9/Materials | Lost 3 parts (1p1n1u) 1459 | -9/Materials | Discovered new exit (range 8) 1669 | -9/Materials | Lost 3 parts (1n1u1w) 1970 | -9/Materials | Build established: Scavenger-Mutant 2057 | -9/Materials | Discovered new exit (range 13) 2939 | -9/Materials | Entered Mines 3044 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3138 | -9/Mines | Discovered new exit (range 5) 3164 | -9/Mines | Learned location of Zion (-6) 3279 | -9/Mines | Discovered new exit (range 14) 3773 | -9/Mines | Discovered new exit (range 15) 3903 | -9/Mines | Learned Materials garrison access intel 4055 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4079 | -9/Mines | Entered Exiles 4079 | -9/Exiles | Found Exiles lab abandoned 4079 | -9/Exiles | Accompanied by 3 allies 4689 | -9/Exiles | Discovered new exit (range 14) 4725 | -9/Exiles | Entered Mines 4725 | -8/Mines | Accompanied by 3 allies 5678 | -8/Mines | Discovered new exit (range 15) 5758 | -8/Mines | Entered Materials 5758 | -8/Materials | Accompanied by 2 allies 5758 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5759 | -8/Materials | Loaded intel: 1 garrison access location 6060 | -8/Materials | Build established: Scavenger-Tank 6813 | -8/Materials | Central database locked down 7388 | -8/Materials | Discovered new exit (range 16) 7890 | -8/Materials | Entered Factory 7890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8449 | -7/Factory | Build established: Gunner 9020 | -7/Factory | Build established: Skirmisher 9092 | -7/Factory | Repaired Cld. Ion Engine 9152 | -7/Factory | Fabricated B-48 Gladiator? 9156 | -7/Factory | Discovered new exit (range 13) 9203 | -7/Factory | Identified exit to Lower Caves 9264 | -7/Factory | Lost 3 allies 9318 | -7/Factory | Repaired Arm. Treads 9326 | -7/Factory | Build established: Gunner 9450 | -7/Factory | Identified exit to Storage 10290 | -7/Factory | First assault squad dispatched 10814 | -7/Factory | Discovered new exit (range 13) 10814 | -7/Factory | Discovered new exit (range 16) 11141 | -7/Factory | Entered Storage 11392 | -7/Storage | Hacking Suite fried by hacking feedback 11395 | -7/Storage | Destroyed 11 combat bots 11763 | -7/Storage | Build established: Tank 12177 | -7/Storage | Used back door to open Recycling access 12177 | -7/Storage | Discovered new exit (range 5) 12187 | -7/Storage | Entered Recycling 12247 | -7/Recycling | Scanned before Scraplab entrance 12281 | -7/Recycling | Entered Scraplab 12301 | -7/Recycling | Discovered new exit (range 3) 12306 | -7/Recycling | Entered Scraptown 12306 | -7/Scraptown | System corruption cleaned by C-Scrubber 12554 | -7/Scraptown | Build established: Mutant 12930 | -7/Scraptown | Discovered new exit (range 7) 13087 | -7/Scraptown | Visited Symbiants 13148 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13177 | -7/Scraptown | Visited CR-KLE's Repair Center 13214 | -7/Scraptown | Visited Spacefarers 13427 | -7/Scraptown | Visited The Evicted 13498 | -7/Scraptown | Visited Cyclists 13530 | -7/Scraptown | Visited Red Mages 14013 | -7/Scraptown | Visited Assassins FH 14084 | -7/Scraptown | Visited UFD Registry 14084 | -7/Scraptown | Registered with UFD as "Macetalker" 14129 | -7/Scraptown | Visited Infowarlord's Domain 14142 | -7/Scraptown | Found Exp. Signal Interpreter 14206 | -7/Scraptown | Visited Supply Room 14470 | -7/Scraptown | Visited Scrap Suit Storage 14548 | -7/Scraptown | Visited Derelict Rescue Squad 14580 | -7/Scraptown | Visited Modified Component R&D 14791 | -7/Scraptown | Discovered new exit (range 5) 14928 | -7/Scraptown | Found Scrap Suit 14993 | -7/Scraptown | Visited Science Testing Area 15019 | -7/Scraptown | Visited Research Penetration Think Tank 15059 | -7/Scraptown | Visited Curators Association 15270 | -7/Scraptown | Entered Cyclist Reading Room 15503 | -7/Scraptown | CR-KLE repaired 9 parts 15649 | -7/Scraptown | Found Scrap Suit 15735 | -7/Scraptown | Entered Factory 15735 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 15853 | -5/Factory | Build established: Scrapper 16220 | -5/Factory | Repaired Imp. Shield Generator 16395 | -5/Factory | Sucked down chute 16395 | -5/Factory | Entered Waste 16404 | -5/Waste | Spotted C-40 Crusher 16421 | -5/Waste | Spotted C-40 Crusher 16426 | -5/Waste | Spotted C-40 Crusher 16442 | -5/Waste | Spotted C-40 Crusher 16450 | -5/Waste | Spotted C-40 Crusher 16457 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16489 | -5/Waste | Discovered new exit (range 16) 16513 | -5/Waste | Found Prototype Device 16516 | -5/Waste | Identified exit to Factory 16517 | -5/Waste | Entered Factory 16840 | -5/Factory | Identified exit to Upper Caves 17072 | -5/Factory | Entered Upper Caves 17098 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17105 | -5/Upper Caves | Identified exit to Warlord 17125 | -5/Upper Caves | Identified Exp. EM Disruption Field 18012 | -5/Upper Caves | Discovered new exit (range 5) 18256 | -5/Upper Caves | Identified exit to Upper Caves 18257 | -5/Upper Caves | Entered another Upper Caves area 18317 | -5/Upper Caves | Discovered new exit (range 6) 18325 | -5/Upper Caves | Identified exit to Factory 18534 | -5/Upper Caves | Learned Factory stockpile data 18625 | -5/Upper Caves | Activated DRS Beacon 18984 | -5/Upper Caves | Ambushed by wild Derelicts 19524 | -5/Upper Caves | Entered Warlord 19564 | -5/Warlord | System corruption cleaned by Quarantine Array 20081 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20148 | -5/Warlord | Rebuked by Warlord 20166 | -5/Warlord | Warlord's base attacked by MAIN.C 20359 | -5/Warlord | Found Prototype Energy Gun 20359 | -5/Warlord | Identified Vortex Shotgun 20365 | -5/Warlord | Found Prototype Energy Gun 20365 | -5/Warlord | Identified Vortex Rail 20369 | -5/Warlord | Found Vortex Rail 20505 | -5/Warlord | Spotted Executioner 20516 | -5/Warlord | Warlord forces counterattacked 20610 | -5/Warlord | Discovered new exit (range 14) 20643 | -5/Warlord | Lost 8 allies 20646 | -5/Warlord | Identified exit to Proximity Caves 20647 | -5/Warlord | Entered Proximity Caves 21006 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21091 | -4/Proximity Caves | Discovered exit to Factory (range 4) 21128 | -4/Proximity Caves | Spotted B-86 Titan 21154 | -4/Proximity Caves | Entered Factory 21154 | -4/Factory | Evolved 2 slots: Utility x2 21197 | -4/Factory | Repaired Imp. Medium Armor Plating 21385 | -4/Factory | Lost 3 parts (1p1n1u) 21707 | -4/Factory | Build established: Skirmisher 21724 | -4/Factory | Repaired Imp. Medium Armor Plating 22054 | -4/Factory | Spotted B-86 Titan 22154 | -4/Factory | First assault squad dispatched 22164 | -4/Factory | Garrison activated, responded to threat 22186 | -4/Factory | Build established: Tank 22221 | -4/Factory | Lost 5 parts (1n2u2w) 22287 | -4/Factory | Discovered new exit (range 6) 22293 | -4/Factory | Identified exit to Research 22447 | -4/Factory | Lost 6 parts (1p1n2u2w) 22878 | -4/Factory | Found Quantum Capacitor 23023 | -4/Factory | Build established: Scavenger-Gunner 23095 | -4/Factory | Identified exit to Upper Caves 23095 | -4/Factory | Identified exit to Extension 23374 | -4/Factory | Entered Upper Caves 23646 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24235 | -4/Upper Caves | Discovered new exit (range 15) 24306 | -4/Upper Caves | Identified exit to Upper Caves 25254 | -4/Upper Caves | Entered another Upper Caves area 25254 | -4/Upper Caves | Accompanied by 1 ally 25407 | -4/Upper Caves | Discovered exit to Research (range 7) 25716 | -4/Upper Caves | Learned location of 1 exit from Research 25800 | -4/Upper Caves | Encountered a Warlord checkpoint 26120 | -4/Upper Caves | Learned Research interactive machine intel 26421 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26438 | -4/Upper Caves | Destroyed 7 combat bots 26560 | -4/Upper Caves | Discovered new exit (range 5) 26572 | -4/Upper Caves | Identified exit to Zhirov 26785 | -4/Upper Caves | Found DCF Scrap (13 items) 27034 | -4/Upper Caves | Entered Zhirov 27034 | -4/Zhirov | Discovered new exit (range 3) 27090 | -4/Zhirov | Met Zhirov 27154 | -4/Zhirov | Learned location of Quarantine (-3) 27154 | -4/Zhirov | Learned location of Testing (-2) 27154 | -4/Zhirov | Learned location of Command (-1) 27167 | -4/Zhirov | Build established: Gunner 27172 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27216 | -4/Zhirov | Found Alien Artifact 27216 | -4/Zhirov | Identified Integrated Reactor 27216 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27356 | -4/Zhirov | Found Alien Artifact 27521 | -4/Zhirov | Identified exit to Proximity Caves 27524 | -4/Zhirov | Entered Proximity Caves 28748 | -3/Proximity Caves | Discovered exit to Research (range 3) 29753 | -3/Proximity Caves | Entered Research 29753 | -3/Research | Evolved 2 slots: Propulsion x2 29754 | -3/Research | Identified exit to Armory 29755 | -3/Research | Identified exit to Quarantine 29756 | -3/Research | Loaded intel: 43 interactive machine locations 30359 | -3/Research | Build established: Mutant 30627 | -3/Research | Entered Armory 30846 | -3/Armory | Identified Transdimensional Reconstructor 30846 | -3/Armory | Warped through subspace to slip node 30846 | -3/Armory | Discovered new exit (range 1) 30846 | -3/Armory | Identified exit to Lab 30848 | -3/Armory | Entered Lab 30848 | -3/Lab | Discovered new exit (range 9) 30857 | -3/Lab | Identified exit to Research 30869 | -3/Lab | Unable to decrypt terminal 30869 | -3/Lab | Opened the door to a hidden lab 30870 | -3/Lab | Gained access to the hidden lab's interior 30872 | -3/Lab | Detected by scanners 30878 | -3/Lab | Confronted by A5 30947 | -3/Lab | Destroyed A5 31023 | -3/Lab | Found Alien Artifact 31023 | -3/Lab | Identified Integrated Mediator 31023 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 31042 | -3/Lab | Found Alien Artifact 31042 | -3/Lab | Identified Core Regenerator 31042 | -3/Lab | Used Core Regenerator, restored core integrity (+234) 31085 | -3/Lab | Found Prototype Protection 31085 | -3/Lab | Identified Exp. Powered Armor 31098 | -3/Lab | Found Prototype Energy Gun 31098 | -3/Lab | Identified Tachyon Dispersion Ray 31106 | -3/Lab | Found Prototype Energy Cannon 31112 | -3/Lab | Identified Potential Cannon 31119 | -3/Lab | Found Deep Network Scanner 31147 | -3/Lab | Build established: Derelict-Gunner 31167 | -3/Lab | Unable to decrypt terminal 31200 | -3/Lab | Found Prototype Special Weapon 31220 | -3/Lab | Identified Gui. Remote Datajack 31266 | -3/Lab | Found Transdimensional Reconstructor 31295 | -3/Lab | Found Alien Artifact 31337 | -3/Lab | Entered Research 31337 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31493 | -2/Research | Identified Core Reset Matrix 31930 | -2/Research | Build established: Hacker-Gunner 32007 | -2/Research | Identified exit to Access 32048 | -2/Research | Intercept squad dispatched 32070 | -2/Research | Spotted Tracker 32071 | -2/Research | Spotted Tracker 32081 | -2/Research | Warped through subspace 32143 | -2/Research | Lost 15 parts (3p5n4u3w) 32179 | -2/Research | Crushed by falling debris 32179 | -2/Research | Discovered new exit (range 13) 32210 | -2/Research | Lost 3 parts (1n2u) 32237 | -2/Research | Core integrity fell below 50% 32293 | -2/Research | Entered Access 32293 | -1/Access | Evolved 2 slots: Propulsion x2 32376 | -1/Access | Build established: Hacker-Mutant 32514 | -1/Access | Scrapoids reinforcements arrived? 32526 | -1/Access | Garrison activated, responded to threat 32529 | -1/Access | P-80 Master assimilated allied 01A02-D 32533 | -1/Access | Found Scrap Suit 32565 | -1/Access | Lost 4 allies 32644 | -1/Access | Lost 11 parts (2p7n2u) 32690 | -1/Access | Found Scrap Suit 32737 | -1/Access | Intercept squad dispatched 32749 | -1/Access | Spotted Tracker 32750 | -1/Access | Spotted Tracker 32765 | -1/Access | Destroyed Tracker 32776 | -1/Access | Destroyed Tracker 32777 | -1/Access | Spotted Combat Programmer 32784 | -1/Access | Spotted Combat Programmer 32785 | -1/Access | Destroyed Combat Programmer 32810 | -1/Access | System corruption reached 10% 32826 | -1/Access | Core integrity fell below 50% 32843 | -1/Access | Core integrity fell below 20% 32852 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 32837_ EMDS Slug penetrates Earth. 32837_ K-01 Serf collects debris. 32839_ Penetrated by EMDS Slug. 32840_ Acquired 16 matter. 32841_ EMDS Slug penetrates Earth. 32841_ K-01 Serf collects debris. 32842_ TVXQPR|OLS4YJ5FPZZM 32845_ S-43 Plague knocked back. 32846_ The unstable cave ceiling collapses. 32846_ Mak. Hammer destroyed. 32846_ Penetrated by EMDS Slug. 32847_ Acquired Xenon Bombardment Thruster. 32847_ K-01 Serf collects debris. 32849_ The unstable cave ceiling collapses. 32849_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# ##?? | | ????????????????????????????????????????# # ?? | | ????????????????????????????????????????# # #? | | ????????????????????????????????????????# # #? | | ????????????????????????????####+####???# # #? | | ????????????????????##??????# #???? # #? | | ???????????????????## #?????# #######+### ## | | ???????????????????# ####??# # | | ??????????????????## #### # | | ??????????????????# # # | | ??????????????????# # #######+## # | | ?????????????????## # #???? ## # | | ?????????????????# # ##??? # | | ?????????????????## # #??? % # | | ?????????????????## # #??= # | | ?????????????????# % # #?# # | | ?????????????????## % pk## #?# # | | ??????????????????# ## #?# ###### | | ??????????????????# ## #?#? ?????? | | ??????????????????# ## #?? ?????? | | ???????????#+#############s### #?? ?????? | | ?????????? w p #???? ?????? | | ?????????? #?????????????? | | ?????????? @ #?????????????? | | ?????????? h????????? | | ???????????" ##+###????????? | | ???????????""R u #####+#########?????????????? | | ???????????" ????????????????????????????? | | ???????????? ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ???????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 67 Energy Capacity 525 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Corruption Containment 12 Armor Coverage 450 Resistance: EM 75 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -7/Storage | Hacked Ovr. Railgun | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Storage | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldTargetingScrap Manual? 0 Play Time 02:58:18 Cumulative 1573.3 hours Start 2024.07.17 @ 13:40:19 End 2024.07.18 @ 04:50:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1087 Rogue 1083 Adventurer 4 Explorer 0 Win Type - Total 200 Types 148/11/14/9/2/1/3/8/4 Lore% 90 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e27a2a9c-9f27-4237-ba2b-52b7f5ad9a25