Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 13:27:21 Player: Unmode Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (2623) 2623 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1793) 1793 TOTAL SCORE: 9756 Bonus ------- Follower Combat Kills 393 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 316/850 Matter 276/300 Energy 91/100 System Corruption 16% Temperature Cool (53) Movement Core (750) Ox14 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (20) --- Hybrid Fission Core Particle Reactor High-capacity Storage Unit Structural Scanner Encrypted Comm Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Precision Energy Filter EM Disruption Field Hacking Drone Bay (1/1) Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Rocket Launcher Field Lobotomy Kit (4) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Flak Cannon Heavy Pick > --- INVENTORY -------- Hybrid Fission Core Particle Reactor Improved Cooling System High-capacity Storage Unit Structural Scanner Encrypted Comm Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Precision Energy Filter EM Disruption Field Hacking Drone Bay Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Rocket Launcher Field Lobotomy Kit CR-A16's Pointy Stick [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . . . . 1 2 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 67 | 7 . . 1 . 20 3 10 4 6 4 2 10 Power 6 | 1 . . . . 3 . 1 . . . . 1 Engine 5 | 1 . . . . 2 . 1 . . . . 1 Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . . . . 4 . 2 . 2 1 . 3 Treads 10 | 1 . . . . 2 . 2 . 2 . . 3 Leg . | . . . . . . . . . . . . . Wheel 4 | 1 . . . . 2 . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 2 . . 1 . 2 2 4 2 3 1 1 3 Device 10 | 1 . . . . 1 . 3 2 . . 1 2 Storage 2 | 1 . . 1 . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . . . . . 1 . 1 . 3 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 . . . . 11 1 3 2 1 2 1 3 Energy Gun 6 | 1 . . . . 4 . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 13 | 1 . . . . 6 1 1 1 1 1 1 . Ballistic Cannon 2 | . . . . . . . 1 . . . . 1 Launcher 1 | . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 1 1 . . . 1 . Parts Lost 34 | . . . . . 6 . . 2 5 1 . 20 Power 2 | . . . . . . . . . . . . 2 Propulsion 11 | . . . . . 1 . . 2 2 . . 6 Utility 11 | . . . . . 1 . . . 1 1 . 8 Weapon 10 | . . . . . 4 . . . 2 . . 4 Highest Loss Streak 13 | . . . . . 3 . . 2 4 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 2 4 7 9 10 16 17 19 19 18 17 19 19 Power 1 | . 1 . . . 1 . . 1 2 2 2 1 Propulsion . | 1 2 2 2 2 2 2 1 . . . . . Utility 6 | . . 1 2 3 4 7 8 8 7 7 6 7 Weapon 6 | . 1 3 4 4 6 7 8 8 6 6 8 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . . 2 . 1 4 1 7 1 . . 2 9 Power 4 | . . 1 . . 1 1 . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . . . . . 4 . . . 2 4 Weapon 12 | . . 1 . 1 3 . 3 1 . . . 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 100 100 88 95 99 95 88 93 89 81 Engine 7 | . 14 14 14 14 6 7 7 6 6 6 6 4 Treads 17 | . 14 14 14 14 17 15 14 16 15 20 20 14 Wheel 6 | . 14 14 14 14 10 15 15 6 . . 6 4 Device 11 | . 14 14 14 14 8 7 7 19 11 9 13 9 Storage 7 | . 14 14 14 14 9 7 7 6 6 6 6 6 Processor 9 | . . . . . . 10 15 13 13 13 13 7 Protection 10 | . . . . . 6 7 7 6 14 16 13 12 Energy Gun 6 | . 14 14 14 14 9 . 2 7 7 6 . 4 Ballistic Gun 8 | . 14 14 14 14 12 18 17 10 5 7 3 2 Piercing Weapon 2 | . . . . . . . . . 3 4 6 4 Peak Build Rating 69 | 7 7 8 9 9 35 42 47 54 54 60 65 69 Average Rating 41 | 5 7 7 8 9 23 38 43 52 51 55 50 57 On Entrance 29 | . 7 7 8 9 9 33 42 47 53 54 56 61 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 14 14 14 49 49 73 74 84 83 96 96 93 92 Greatest Support 76 | 16 16 16 16 16 40 26 40 40 76 76 12 12 Greatest Overweight (x) 8 | . . . 3 3 3 2 3 8 4 6 7 7 Average Overweight (x) 2 | . . . 2 3 1 2 2 2 1 1 6 6 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 8 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 5 8 10 11 20 18 20 20 20 18 20 20 Average Carried 16 | 2 4 7 9 10 16 17 19 19 18 17 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 5 8 10 11 18 18 20 19 18 18 20 17 Class Distribution -------------------- 44% | Scavenger-Mutant 26% | Mutant 8% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Tank 4% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Matter Collected 2377 | 257 25 13 . 14 420 . 487 100 505 332 40 184 Remotely . | . . . . . . . . . . . . . Salvage Created 2943 | 90 35 48 . 43 820 . 496 130 499 405 148 229 Parts 141 | 4 . 9 . 3 33 . 34 10 25 14 2 7 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 20 29 2 9 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 60 | . 1 4 . . 12 . 13 4 8 11 . 7 Guns 40 | . 1 4 . . 12 . 8 4 5 4 . 2 Cannons 4 | . . . . . . . 1 . . . . 3 AOE 16 | . . . . . . . 4 . 3 7 . 2 Classes Destroyed 14 | 2 1 1 . 1 2 . 2 . 2 1 . 2 Worker 2 | . . . . 1 1 . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . Recycler 4 | 1 . . . . 3 . . . . . . . Swarmer 19 | . . 4 . . . . 4 3 3 4 . 1 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 18 | . 1 . . . 8 . 4 . 2 2 . 1 Brawler 3 | . . . . . . . . . . 3 . . Duelist 2 | . . . . . . . . . . . . 2 Sentry 6 | . . . . . 3 . . . 1 1 . 1 Specialist 3 | . . . . . . . 3 . . . . . Hunter 3 | . . . . . 1 . 1 . 1 . . . Programmer 4 | . . . . . . . 1 1 . 1 . 1 Behemoth 1 | . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . 3 . . . Best Kill Streak 6 | 1 1 3 . 1 4 . 5 3 3 6 . 5 Combat Bots Only 6 | . 1 3 . . 3 . 5 3 3 6 . 5 Max Kills in Single Turn 3 | 1 1 2 . 1 2 . 2 1 2 3 . 1 Gunslinging 2 | . . 1 . . . . . . . 2 . . Exploded 3 | . . . . . . . 2 . 2 3 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 490 | . 7 23 . 2 80 . 47 25 117 38 . 151 Missed 144 | . . 9 . 2 25 . 12 3 36 17 . 40 Hits 346 | . 7 14 . . 55 . 35 22 81 21 . 111 Melee 13 | . . . . . . . . . . 2 . 11 Projectile 333 | . 7 14 . . 55 . 35 22 81 19 . 100 Critical Strikes 14 | . . . . . 1 . 3 1 2 . . 7 Damage Taken 6320 | . 75 115 . . 812 . 630 333 1250 564 . 2541 Core 773 | . 33 49 . . 108 . 49 55 58 20 . 401 Absorbed by Shields 70 | . . . . . . . 70 . . . . . Ignored by Resistances 129 | . . . . . 41 . 88 . . . . . Core Remaining (%) 85 | 100 . . . 67 80 . 93 . . . . . Volleys Fired 195 | 6 10 9 . 4 45 . 28 10 38 22 . 23 Largest 3 | 2 2 2 . 2 3 . 3 3 3 3 . 3 Hottest 215 | 70 70 70 . 70 150 . 117 150 170 124 . 215 Shots Fired 465 | 12 20 18 . 8 126 . 66 30 102 45 . 38 Gun 408 | 12 20 18 . 8 126 . 56 30 81 37 . 20 Cannon 43 | . . . . . . . 7 . 19 3 . 14 Launcher 13 | . . . . . . . 3 . 2 4 . 4 Special 1 | . . . . . . . . . . 1 . . Kinetic 269 | 6 10 9 . 4 84 . 54 16 44 25 . 17 Thermal 179 | 6 10 9 . 4 39 . 9 14 56 15 . 17 Explosive 13 | . . . . . . . 3 . 2 4 . 4 Electromagnetic 3 | . . . . . 3 . . . . . . . Robot Hit Streak 24 | 5 4 4 . 4 18 . 18 12 24 18 . 14 Robot Miss Streak 6 | 1 2 6 . 1 3 . 3 2 1 1 . 5 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 9 | . . 1 . . 1 . 3 1 . 3 . . Max Gunslinging Chain 2 | . . 1 . . 1 . 1 1 . 2 . . Shots Hit Robots 352 | 8 11 10 . 6 95 . 49 20 79 37 4 33 Core Hits 202 | 4 2 5 . 4 41 . 49 9 26 37 2 23 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 10 | . . . . . 1 . . 1 5 3 . . Critical Strikes 23 | . . 1 . . 3 . 1 1 11 4 . 2 Burn 10 | . . 1 . . 2 . . . 5 1 . 1 Destroy 12 | . . . . . . . 1 1 6 3 . 1 Smash 1 | . . . . . 1 . . . . . . . Melee Attacks 80 | . . . . . 19 3 3 2 15 31 6 1 Impact 25 | . . . . . 19 3 3 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 55 | . . . . . . . . 2 15 31 6 1 Sneak Attacks 5 | . . . . . 1 . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8152 | 83 118 107 . 62 1279 . 1321 337 1744 1436 244 1421 Guns 4985 | 83 118 107 . 62 1196 . 1011 337 1180 522 . 369 Cannons 536 | . . . . . . . 34 . 120 . . 382 Explosions 2012 | . . . . . . . 276 . 171 914 . 651 Melee 619 | . . . . . 83 . . . 273 . 244 19 Ramming . | . . . . . . . . . . . . . Kinetic 2728 | 33 41 31 . 23 621 . 860 172 296 287 . 364 Thermal 2793 | 50 77 76 . 39 575 . 185 165 1004 235 . 387 Explosive 2012 | . . . . . . . 276 . 171 914 . 651 Electromagnetic . | . . . . . . . . . . . . . Impact 83 | . . . . . 83 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 536 | . . . . . . . . . 273 . 244 19 Highest Corruption 16 | . . . . . . . 1 1 1 1 1 16 Average Corruption 1 | . . . . . . . 1 1 1 1 1 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . . . . . 1 3 15 13 1 6 Message Errors 7 | . . . . . . . . . 3 3 . 1 Matter Fused 11 | . . . . . . . 1 1 3 3 . 3 Heat Flow Errors 7 | . . . . . . . . 1 4 2 . . Energy Discharges 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 7 | . . . . . . . . 1 3 3 . . Misfires 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 216 | . . . . . 83 . . . 31 . 89 13 Projectiles 13 | . . . . . . . . . . . . 13 Explosions 13 | . . . . . . . . . 13 . . . Melee 190 | . . . . . 83 . . . 18 . 89 . Knockbacks 6 | . . . . . . . . . 1 . . 5 Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 1 . . 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . . . . . 138 Shots 3 | . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 454 | 50 142 90 . 30 202 . 265 454 254 94 . 144 Average Temperature 82 | 24 57 43 . 18 64 . 102 165 103 26 . 78 Received Heat Transfer 1579 | . 42 . . . 378 . 157 . 195 102 . 705 Effects 3 | . . . . . . . . 3 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . 1 2 . . 1 1 1 . 1 Heat Transferred 5899 | 148 222 296 . 111 1332 . 333 259 2109 482 . 607 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 . 100 100 100 74 100 . . . . Level 1 3 | . . . . . . . 25 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 350 | 5 20 70 . 157 92 2 350 183 . . . . Initial 183 | . . . . . 50 . . 183 . . . . Average 45 | . 3 39 . 8 28 . 145 58 . . . . Influence Increases 2069 | 10 20 150 . 193 414 3 350 125 225 402 15 162 Destroy 0b10 Robot/C 1520 | . 20 120 . 140 240 . 260 80 160 340 . 160 Destroy 0b10 Robot/NC 65 | 10 . . . 10 20 . 5 . . 5 15 . Destroy Leader 210 | . . 20 . 20 60 . 50 20 20 20 . . Allied During Kill 66 | . . 4 . 23 . . . . . 37 . 2 Successful Hack 46 | . . 6 . . 17 . . 23 . . . . Disable Machine 15 | . . . . . 15 . . . . . . . Destroy Structure 42 | . . . . . 17 3 20 2 . . . . Lose Combat Pursuer 105 | . . . . . 45 . 15 . 45 . . . Influence Decreases 2069 | 10 20 130 20 63 544 3 . 475 225 366 51 162 Entered New Map 303 | . . . 20 . 80 . . 167 . . 36 . Time Decay 1518 | 10 20 130 . 23 414 3 . 288 217 356 15 42 Lost Part 188 | . . . . . 50 . . 20 8 10 . 100 Lost Ally 60 | . . . . 40 . . . . . . . 20 Squads Dispatched 6 | . . . . . 1 . 2 1 . 1 . 1 Investigation 1 | . . . . . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Distress Signals 2 | . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 3 6 . 8 14 . 15 4 12 21 . 18 Peak Tracking Total 9 | . 3 3 . 7 4 . 5 3 4 9 . 9 Tactical Retreats 5 | . . . . . 1 . 1 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Machines Disabled 2 | . . . . . 1 . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 11 | . 1 1 2 . 4 1 . 2 . . . . Terminals 7 | . 1 1 . . 3 1 . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 20 | . 1 2 2 . 8 4 . 3 . . . . Successful 13 | . 1 1 2 . 6 1 . 2 . . . . Failed 7 | . . 1 . . 2 3 . 1 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . 2 1 . 4 . . 1 . . . . Terminals 15 | . 1 2 . . 6 4 . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 1 1 2 . 3 1 . 1 . . . . Record 2 | . 1 . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . 1 . . . . Terminals 2 | . . . . . 2 . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . 2 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 Robots Rewired 3 | . . . . . . . . . . 2 . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Total Allies 9 | . . 4 . . 1 . . . . 3 . 1 Largest Group 4 | . . 4 4 3 1 . . . . 3 3 3 Highest-Rated Group 144 | . . 71 71 40 10 . . . . 144 144 144 Highest-Rated Ally 85 | . . 31 31 16 10 . . . . 85 85 85 Initial Warlord ECA Mod 44 | . . . . . . . . 9 9 9 9 8 Total Orders 2 | . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . 1 . Ally Attacks 83 | . . 7 . 31 . . . . . 32 . 13 Total Damage 1408 | . . 41 . 286 . . . . . 848 . 233 Kills 17 | . . 2 . 7 . . . . . 7 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Active Infowar (turns) 7105 | 42 154 277 501 408 384 . . 796 1410 854 2279 . Structural 5339 | . . . . . . . . 796 1410 854 2279 . Seismic 1766 | 42 154 277 501 408 384 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Turns Passed 10815 | 114 154 277 501 408 1496 206 516 796 2235 1672 2285 155 Spaces Moved 5035 | 82 110 218 367 267 612 159 271 376 722 608 1217 26 Core 2 | 2 . . . . . . . . . . . . Treads 1657 | . . . . . 241 . 16 115 722 563 . . Legs . | . . . . . . . . . . . . . Wheels 3376 | 80 110 218 367 267 371 159 255 261 . 45 1217 26 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 145 120 120 120 135 240 180 180 180 Average Speed 184 | 98 100 100 135 145 172 120 131 175 280 235 183 193 Slowest Speed 480 | 100 100 100 145 145 240 120 245 325 480 240 195 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 22 37 72 82 37 5 96 7 84 73 86 6 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . . Known Exits Taken 3 | . . . . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 7 | . . 2 . 1 . . . . 1 1 2 . Spaces Dug 82 | . . . . . 17 3 9 2 15 34 . 2 Terrain Destroyed 129 | . . . . . 17 3 22 2 34 44 . 7 Melee 53 | . . . . . 17 3 2 2 9 20 . . Projectile 15 | . . . . . . . 3 . 11 . . 1 AOE 61 | . . . . . . . 17 . 14 24 . 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Total 6034 | 100 136 261 373 281 924 168 383 491 819 741 1267 90 Wait 465 | 2 16 28 3 8 188 . 29 87 24 51 26 3 Move 5023 | 81 109 217 366 266 611 158 270 375 721 607 1216 26 Hop . | . . . . . . . . . . . . . Pick Up 66 | 4 1 5 2 2 19 2 14 5 2 1 6 3 Fast Attach 31 | 7 . . . . 8 2 4 . 3 1 2 4 Attach 23 | . . . . . 8 1 1 3 3 1 2 4 Detach 3 | . . . . . 1 . . . . . 2 . Swap 61 | . . . 1 . 13 . 10 5 13 13 1 5 Drop 49 | . . 2 1 1 12 2 18 4 . . 6 3 Fire 195 | 6 10 9 . 4 45 . 28 10 38 22 . 23 Melee 80 | . . . . . 19 3 3 2 15 31 6 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . Rewire 33 | . . . . . . . 1 . . 14 . 18 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 7) 269 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 310 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 310 | -10/Mines | Discovered new exit (range 5) 357 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 384 | -10/Mines | Received a Mining Laser from a helpful Derelict 447 | -10/Mines | Assembled infested the area 448 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 486 | -10/Mines | Discovered new exit (range 8) 546 | -10/Mines | Entered Exiles 546 | -10/Exiles | Accompanied by 4 allies 570 | -10/Exiles | Met 8R-AWN 587 | -10/Exiles | Met EX-HEX 663 | -10/Exiles | Met EX-DEC 702 | -10/Exiles | Met EX-BIN 721 | -10/Exiles | Aligned with FarCom system 722 | -10/Exiles | Given EX-Vault access code 756 | -10/Exiles | Opened EX-Vault 766 | -10/Exiles | Found Field Lobotomy Kit 794 | -10/Exiles | Warned to stay clear of 0b10 Research branches 958 | -10/Exiles | Learned location of Zion (-6) 1028 | -10/Exiles | Discovered new exit (range 12) 1047 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1047 | -10/Exiles | Entered Mines 1047 | -9/Mines | Accompanied by 3 allies 1197 | -9/Mines | Learned location of Storage (-9) 1256 | -9/Mines | Learned location of 1 exit from Lower Caves 1347 | -9/Mines | Discovered new exit (range 13) 1363 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1887 | -8/Materials | Lost 3 parts (1u2w) 2300 | -8/Materials | Discovered new exit (range 4) 2951 | -8/Materials | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Utility x2 2954 | -7/Factory | Identified exit to DSF 3157 | -7/Factory | Entered DSF 3193 | -7/DSF | Additional patrols routed to DSF 3597 | -7/DSF | Sterilization system engaged 3617 | -7/DSF | Ambient heat levels rising (+10) 3627 | -7/DSF | Discovered new exit (range 14) 3632 | -7/DSF | Ambient heat levels rising (+10) 3647 | -7/DSF | Ambient heat levels rising (+10) 3662 | -7/DSF | Ambient heat levels rising (+10) 3673 | -7/DSF | Entered Factory 3673 | -6/Factory | Evolved 2 slots: Utility x2 3877 | -6/Factory | Discovered new exit (range 3) 3967 | -6/Factory | Build established: Scavenger-Gunner 4469 | -6/Factory | Entered Lower Caves 4470 | -6/Lower Caves | Identified exit to Lower Caves 4746 | -6/Lower Caves | Build established: Scavenger-Mutant 4939 | -6/Lower Caves | Met a Warlord Commander 4940 | -6/Lower Caves | Learned location of Warlord (-4) 4941 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4951 | -6/Lower Caves | Found Encrypted Comm Array 5183 | -6/Lower Caves | Build established: Scavenger-Tank 5272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5308 | -6/Lower Caves | Spotted B-75 Beast 5371 | -6/Lower Caves | Destroyed B-75 Beast 5390 | -6/Lower Caves | Lost 4 parts (2n1u1w) 5600 | -6/Lower Caves | Build established: Tank 5870 | -6/Lower Caves | Learned Factory terminal intel 6162 | -6/Lower Caves | Build established: Mutant 6538 | -6/Lower Caves | Build established: Scavenger-Mutant 6704 | -6/Lower Caves | Entered another Lower Caves area 6704 | -6/Lower Caves | Spotted B-75 Beast 6736 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 6882 | -6/Lower Caves | Discovered new exit (range 15) 7130 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7354 | -6/Lower Caves | Identified exit to Zion 8376 | -6/Lower Caves | Entered Zion 8376 | -6/Zion | Accompanied by 3 allies 8509 | -6/Zion | System corruption cleaned by Quarantine Array 8712 | -6/Zion | Discovered new exit (range 12) 8880 | -6/Zion | Learned Factory emergency access door positions 9257 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9520 | -6/Zion | Rebuked by Imprinter 9648 | -6/Zion | Learned Factory stockpile data 9739 | -6/Zion | Given the Hacking Drone Bay 9844 | -6/Zion | Found CR-A16's Pointy Stick 10161 | -6/Zion | Found Prototype Device 10161 | -6/Zion | Identified Hacking Drone Bay 10661 | -6/Zion | Entered Proximity Caves 10661 | -5/Proximity Caves | Accompanied by 3 allies 10663 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10700 | -5/Proximity Caves | System corruption reached 10% 10715 | -5/Proximity Caves | Lost 3 allies 10730 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 10812 | -5/Proximity Caves | Core integrity fell below 50% 10816 | -5/Proximity Caves | Self-destructed Last Messages --------------- 10800_ Cesium-ion Thruster fries itself beyond repair. 10800_ Imp. Remote Datajack fries itself beyond repair. 10801_ P-70 Sage knocked back. 10801_ P-70 Sage suffers critical hit (Burn). 10801_ Destroyed Tesla Rifle. 10801_ Adv. Heat Sink destroyed. 10801_ Critical hit (Burn: +37). 10802_ P-70 Sage heat damages Imp. Target Analyzer. 10802_ Imp. Cooling System destroyed. 10803_ Hvy. Flak Cannon destroyed. 10806_ Melted Antigrav System. 10807_ Angular Momentum Engine destroyed. 10807_ Hvy. Plasma Cannon destroyed. 10809_ Destroyed Antigrav System. 10809_ Med. Treads destroyed. 10809_ Hvy. Beamcaster destroyed. 10811_ P-70 Sage heat short circuits Hpw. Shock Rifle. 10812_ Destroyed Broken Hpw. Shock Rifle. 10814_ Imp. Cooling System destroyed. 10816_ P-70 Sage heat short circuits Imp. Target Analyzer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ??????????????????????## ???????????????????????? | | ??????????????????????#" ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????## ####?###?????????????????? | | ?????????#??????????## # # "#?????????????????? | | ????????## ?????????# / # "#?????????????????? | | ???????## ???????## %@l; "#?????????????????? | | ???????# ?????##; =!%%;g "#?????????????????? | | ??????# ???##; =g* %p "#?????????????????? | | ??????# #?## g gg#g "#?????????????????? | | ??????# ## ##/### #??????????????? | | ????? g% #??????????????? | | ????? ### #??????????????? | | ?????# % % #????????????????????? | | ??????# #????????????????????? | | ??????# #??????????????????? | | ??????# # #???????????????? | | ??????## # # #??????????????? | | ???????## #"## #### ### #?????????????? | | ????????# ?##?###???## ##??# #?????????????? | | ???????# ????????????# #???? ?????????????? | | ???????? ???????????????# ##????? ?????????????? | | ?????????????????????????##??????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartExoskeletonCompactor Manual? 0 Play Time 01:19:40 Cumulative 594.0 hours Start 2025.07.16 @ 23:18:13 End 2025.07.17 @ 13:27:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 277 Adventurer 7 Explorer 0 Win Type - Total 22 Types 13/0/4/5/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 40a9c463-291f-4d54-b3db-a3b2c454c6ed