Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 14:17:52 Player: eseft Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1213) 1213 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3366 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 160/160 System Corruption 8% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (4) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Shield Generator Particle Gun Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Katana > --- INVENTORY -------- Medium Matter Pod Shield Generator EM Shotgun Particle Gun Particle Gun Beam Cannon [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 53 | 8 4 6 19 16 Power 6 | 1 . 2 1 2 Engine 3 | 1 . 1 . 1 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 14 | 2 1 1 8 2 Treads 4 | . . . 3 1 Leg 10 | 2 1 1 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 2 . 7 2 Device 7 | 2 1 . 4 . Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 19 | 2 1 3 3 10 Energy Gun 6 | . 1 . 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon 3 | . . 1 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 1 1 10 13 Power 2 | . . . 1 1 Propulsion 9 | . 1 . 5 3 Utility 6 | . . . 3 3 Weapon 8 | . . 1 1 6 Highest Loss Streak 10 | . 1 1 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 99 94 65 Engine 5 | . 14 5 . 5 Core 6 | . . 8 10 1 Treads 4 | . . . 5 15 Leg 21 | . 27 28 24 . Device 13 | . 14 14 12 12 Storage 11 | . 14 14 11 6 Processor 1 | . . . 4 . Protection 2 | . . . 3 4 Energy Gun 6 | . 12 3 6 5 Ballistic Gun 13 | . 15 23 9 4 Ballistic Cannon 3 | . . . 5 5 Peak Build Rating 19 | 10 8 11 16 19 Average Rating 10 | 6 7 8 13 12 On Entrance 8 | . 8 7 11 16 Naked Turns 102 | . . . . 102 Heaviest Build 32 | 15 15 17 29 32 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 7 | 1 1 . 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 8 Most Carried 10 | 8 8 8 10 9 Average Carried 7 | 4 7 7 8 5 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 8 8 8 10 4 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1355 | 253 152 186 604 160 Remotely . | . . . . . Salvage Created 1436 | 48 204 243 770 171 Parts 120 | 11 18 19 63 9 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 52 | . 6 10 30 6 Guns 43 | . 5 10 24 4 Cannons 8 | . . . 6 2 AOE 1 | . 1 . . . Classes Destroyed 7 | 1 3 . 1 2 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Watcher 1 | . 1 . . . Swarmer 31 | . 3 7 17 4 Grunt 14 | . 3 3 7 1 Brawler 1 | . . . . 1 Sentry 6 | . . . 6 . Best Kill Streak 8 | 3 3 3 8 4 Combat Bots Only 8 | . 3 3 8 4 Max Kills in Single Turn 2 | 2 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 418 | . 39 46 171 162 Missed 112 | . 13 14 39 46 Damage Taken 3683 | . 268 336 1474 1605 Core 904 | . 44 37 266 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 73 | . . . 73 . Core Remaining (%) 66 | 100 . 67 33 . Volleys Fired 135 | 4 20 21 70 20 Largest 3 | 2 2 2 2 3 Hottest 164 | 40 60 60 104 164 Shots Fired 276 | 8 40 41 140 47 Gun 218 | 8 40 41 99 30 Cannon 58 | . . . 41 17 Launcher . | . . . . . Special . | . . . . . Kinetic 187 | 8 24 35 97 23 Thermal 57 | . . . 43 14 Explosive . | . . . . . Electromagnetic 32 | . 16 6 . 10 Robot Hit Streak 17 | 3 13 6 17 7 Robot Miss Streak 6 | 1 6 2 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 185 | 5 23 28 95 34 Core Hits 78 | 3 12 14 40 9 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 1 2 . Destroy 2 | . . 1 1 . Blast 1 | . . . 1 . Corrupt 2 | . 2 . . . Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3026 | 67 323 346 1589 701 Guns 2103 | 67 294 346 1121 275 Cannons 604 | . . . 468 136 Explosions 22 | . 22 . . . Melee 278 | . . . . 278 Ramming 19 | . 7 . . 12 Kinetic 1801 | 67 152 291 1102 189 Thermal 649 | . 22 . 487 140 Explosive . | . . . . . Electromagnetic 279 | . 142 55 . 82 Impact . | . . . . . Slashing 278 | . . . . 278 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 63 | . . . 4 59 Projectiles 9 | . . . 4 5 Explosions . | . . . . . Melee 54 | . . . . 54 Knockbacks 10 | . . . 7 3 Impact . | . . . . . Kinetic 9 | . . . 6 3 Secondary 1 | . . . 1 . Self-Inflicted Damage 14 | . 8 . . 6 Shots 1 | . 1 . . . Rammed 3 | . . . . 3 Targets Rammed 4 | . 1 . . 3 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 286 | . 30 4 286 249 Average Temperature 57 | . 18 3 66 48 Received Heat Transfer 1185 | . 102 99 444 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1567 | . 50 . 1184 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 509 | 15 202 240 509 447 Initial 214 | . 9 15 56 214 Average 169 | 6 91 116 210 280 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 57 | 100 81 87 46 1 Level 1 38 | . 18 12 46 89 Level 2 3 | . . . 6 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 . 2 2 Investigation 4 | . 2 . 1 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 10 14 43 26 Peak Tracking Total 9 | . 3 3 7 9 Tactical Retreats 14 | . . 4 4 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 4 | . . 4 . . Traps Extracted . | . . . . . Installed 4 | . . 4 . . Triggered 4 | . . 4 . . Most Traps Carried 2 | . . 2 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 2 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 5 1 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 6 . 17 3 Successful 15 | . 2 . 12 1 Failed 11 | . 4 . 5 2 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 13 | . 3 . 10 . Terminals 23 | . 5 . 15 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 . 7 1 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . . 2 . Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Botnet 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3161 | 117 597 751 1176 520 Spaces Moved 1545 | 63 326 375 474 307 Core 203 | 4 . . . 199 Treads 178 | . . . 82 96 Legs 1164 | 59 326 375 392 12 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 120 | 116 120 120 139 95 Slowest Speed 400 | 120 190 120 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 53 71 36 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 10 | . 3 . . 7 Melee 6 | . . . . 6 Projectile 1 | . . . . 1 AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2544 | 95 493 642 849 465 Wait 699 | 11 126 206 266 90 Move 1541 | 62 325 374 473 307 Hop . | . . . . . Pick Up 52 | 9 9 14 16 4 Fast Attach 16 | 7 . 3 4 2 Attach 23 | . 1 3 12 7 Detach 4 | . . 1 1 2 Swap 14 | 1 3 . 3 7 Drop 34 | 1 8 16 4 5 Fire 135 | 4 20 21 70 20 Melee 18 | . . . . 18 Ram 2 | . . . . 2 Kick 1 | . 1 . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . 4 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 4) 493 | -10/Materials | Discovered new exit (range 13) 715 | -10/Materials | Entered Mines 924 | -10/Mines | Found a hidden stash of uninstalled traps 1414 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1461 | -10/Mines | Discovered new exit (range 4) 1466 | -10/Mines | Entered Materials 1466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -9/Materials | Repaired Hvy. Assault Rifle 2002 | -9/Materials | Destroyed 8 combat bots 2008 | -9/Materials | Lost 3 parts (1p1n1u) 2016 | -9/Materials | Identified exit to Materials 2169 | -9/Materials | Discovered new exit (range 8) 2284 | -9/Materials | Build established: Scavenger-Mutant 2453 | -9/Materials | Core integrity fell below 50% 2642 | -9/Materials | Entered another Materials area 2642 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2962 | -8/Materials | Lost 3 parts (2n1u) 3062 | -8/Materials | Lost 10 parts (1p1n2u6w) 3089 | -8/Materials | Core integrity fell below 50% 3097 | -8/Materials | Core integrity fell below 20% 3162 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03071_ Purification Channel disabled. 03083_ C> REE9T6Y1GUMEB%%QIUSU &VJ|JSEHTQBT2S 03094_ Critical hit (Burn: +37). 03097_ Acquired 1 matter. 03098_ Acquired 19 matter. 03099_ Acquired 2 matter. 03104_ Dropped Lgt. Ion Engine. 03104_ Acquired Scythe. 03106_ Dropped Med. Storage Unit. 03107_ Acquired Lgt. Nuclear Core. 03112_ %:0BQKUMQ>HNKWAE%LJCNDVMK 9/N 03112_ Slammed into R-06 Scavenger. 03130_ System corrupted: IFF burst signal emitted. 03143_ Acquired Titanium Leg. 03144_ K-01 Serf cleans the Terminal. 03147_ 9N/D2R9KD3TNO3UNSHTR 03158_ K-01 Serf cleans the Atomic Centrifuge. 03160_ Acquired System Shield. 03161_ K-01 Serf cleans the Atomic Centrifuge. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###???????? | | ????????????????????##########??????#### #####??## | | ????????#####???????# #??????# #??? | | ????????# #???????# /// #??????#! """ #### | | ????????# = #???????# /// ######## """ # # | | ????????# #???????# * # #! 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