Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 05:37:42 Player: Some Pennies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (1667) 1667 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 4705 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Cooling System Experimental Sensor Array ECM Suite Advanced Beam Rifle Advanced Beam Rifle Missile Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System ECM Suite Advanced Beam Rifle Rocket Launcher Makeshift Hammer [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 89 | 4 25 3 21 3 . . 33 Power 12 | 1 2 . 3 1 . . 5 Engine 7 | 1 2 . 3 . . . 1 Core 5 | . . . . 1 . . 4 Reactor . | . . . . . . . . Propulsion 27 | . 6 1 10 2 . . 8 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 27 | . 6 1 10 2 . . 8 Utility 18 | 1 4 . 3 . . . 10 Device 6 | . . . . . . . 6 Storage 7 | 1 3 . 1 . . . 2 Processor 5 | . 1 . 2 . . . 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 13 2 5 . . . 10 Energy Gun 9 | . . . 4 . . . 5 Energy Cannon . | . . . . . . . . Ballistic Gun 20 | 2 13 2 1 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 4 | . . . 1 . . . 3 Parts Lost 12 | . . . 1 . . . 11 Power 2 | . . . . . . . 2 Propulsion 9 | . . . 1 . . . 8 Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 64 100 99 100 100 . 87 Engine 6 | . 10 14 11 1 . . 1 Core 3 | . . . . 9 11 . 6 Flight 27 | . 21 28 32 33 33 . 27 Device 1 | . . . . . . . 2 Storage 10 | . 10 14 11 11 11 . 9 Processor 18 | . 11 14 21 22 22 . 21 Energy Gun 10 | . . . 12 22 22 . 14 Ballistic Gun 7 | . 10 28 9 . . . 1 Naked Turns 1 | . 1 . . . . . . Heaviest Build 22 | 10 13 15 15 14 14 14 22 Greatest Support 19 | 3 8 8 12 14 14 14 19 Greatest Overweight (x) 5 | 3 2 1 2 1 . . 5 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 10 Average Capacity 8 | 6 8 10 8 8 8 8 9 Most Carried 10 | 5 10 10 10 8 8 8 10 Average Carried 8 | 1 7 9 8 7 8 8 8 Final Capacity 10 | 5 10 10 8 8 8 8 10 Final Carried 10 | 5 10 10 8 8 8 8 10 Class Distribution -------------------- 50% | Mutant 27% | Sprinter 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1514 | 270 290 137 332 30 . . 455 Remotely . | . . . . . . . . Salvage Created 2681 | 106 477 95 584 25 . . 1394 Parts 181 | 9 32 6 47 3 . . 84 Haulers Intercepted 11 | . 2 . 4 . . . 5 Recyclers Shooed 3 | 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 12 2 9 . . . 23 Guns 46 | . 12 2 9 . . . 23 Classes Destroyed 10 | 2 4 . 3 . . . 1 Worker 2 | . . . 1 . . . 1 Builder 3 | . . . 1 1 . . 1 Tunneler 3 | 2 . . . . . . 1 Hauler 11 | . 2 . 4 . . . 5 Recycler 1 | 1 . . . . . . . Operator 2 | . . . . . . . 2 Watcher 3 | . 1 . 2 . . . . Swarmer 15 | . 6 . 5 . . . 4 Grunt 22 | . 6 2 1 . . . 13 Sentry 9 | . . . 3 . . . 6 Best Kill Streak 5 | 2 4 2 5 1 . . 4 Combat Bots Only 4 | . 4 2 3 . . . 4 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 236 | . 54 14 20 2 . 2 144 Missed 72 | . 18 6 6 1 . 2 39 Damage Taken 2162 | . 348 110 149 10 . . 1545 Core 778 | . 111 51 56 . . . 560 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 48 | . . . . . . . 48 Core Remaining (%) 73 | 100 . 35 . . . 86 . Volleys Fired 200 | 10 43 15 44 1 . . 87 Largest 2 | 1 2 2 2 2 . . 2 Hottest 122 | 20 40 40 122 122 . . 122 Shots Fired 383 | 10 86 30 87 2 . . 168 Gun 383 | 10 86 30 87 2 . . 168 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 204 | 10 86 30 40 . . . 38 Thermal 179 | . . . 47 2 . . 130 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 4 16 10 7 3 . . 14 Robot Miss Streak 4 | 1 4 2 3 . . . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 251 | 8 52 21 51 2 . . 117 Core Hits 109 | 4 25 7 22 1 . . 50 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 13 | . . . 3 . . . 10 Burn 12 | . . . 2 . . . 10 Destroy 1 | . . . 1 . . . . Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3971 | 100 606 167 767 40 . . 2291 Guns 3971 | 100 606 167 767 40 . . 2291 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1665 | 100 606 167 297 . . . 495 Thermal 2306 | . . . 470 40 . . 1796 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . . . 27 Message Errors 7 | . . . . . . . 7 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 8 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 309 | . 20 47 309 75 . . 297 Average Temperature 79 | . 5 15 91 37 . . 91 Received Heat Transfer 999 | . 93 81 27 6 . . 792 Effects 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . 1 . . . 7 Heat Transferred 5069 | . . . 999 74 . . 3996 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 510 | 15 413 93 483 122 . . 510 Initial 72 | . 9 43 35 72 . . . Average 193 | 5 209 89 218 97 . . 219 Maximum Alert Level 2 | . 2 . 2 . . . 2 Low Security (%) 50 | 100 36 100 37 100 . 100 43 Level 1 42 | . 62 . 53 . . . 45 Level 2 6 | . . . 9 . . . 10 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . . 1 . . 9 Investigation 6 | . 2 . . 1 . . 3 Extermination . | . . . . . . . . Reinforcement 5 | . . . . . . . 5 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 3 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 19 2 20 3 . 4 47 Peak Tracking Total 7 | . 3 2 7 2 . 4 7 Tactical Retreats 14 | . 1 . 2 2 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 7 | . 2 . 1 . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 26 | . 8 . 7 1 1 . 9 Terminals 19 | . 8 . 6 . . . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 67 | . 27 . 17 1 1 . 21 Successful 34 | . 14 . 9 1 1 . 9 Failed 32 | . 12 . 8 . . . 12 Catastrophic 3 | . . . . . . . 3 Database Lockouts 1 | . 1 . . . . . . Manual 36 | . 16 . 13 . . . 7 Terminals 50 | . 27 . 14 . . . 9 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . . 5 Recycling Units 5 | . . . 3 . . . 2 Scanalyzers 2 | . . . . . . . 2 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 18 | . 11 . 4 1 1 . 1 Record 1 | . . . . . 1 . . Robot Analysis 4 | . 2 . 2 . . . . Prototype ID Bank 3 | . 3 . . . . . . Open Door 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 Alert Level 2 | . 2 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 . 5 . . . 1 Terminals 7 | . 3 . 3 . . . 1 Assimilate 3 | . 3 . . . . . . Botnet 2 | . . . 2 . . . . Operators 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Reject 1 | . . . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 7 . 7 . . . 9 Full Trace Events 4 | . 2 . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 187 | . . . . . . . 187 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . . 9 Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 . . . . Highest-Rated Group 10 | . 10 10 10 . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 2 . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3533 | 85 735 346 507 139 97 9 1615 Spaces Moved 3829 | 69 707 255 857 389 324 29 1199 Core 194 | 69 115 . . . . . 10 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3635 | . 592 255 857 389 324 29 1189 Fastest Speed 27 | 50 37 117 29 29 30 30 27 Average Speed 60 | 75 76 117 34 30 30 30 76 Slowest Speed 300 | 200 150 117 195 109 30 30 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . 3 . 9 1 . . 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 5 97 64 64 77 80 11 82 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4674 | 93 827 279 975 408 323 28 1741 Wait 445 | . 16 2 39 5 . . 383 Move 3784 | 68 700 254 838 386 323 28 1187 Hop 19 | . 3 . 9 1 . . 6 Pick Up 57 | 7 15 3 6 6 . . 20 Fast Attach 20 | . 4 . 9 . . . 7 Attach 37 | 4 13 2 3 . . . 15 Detach 22 | 3 11 . . . . . 8 Swap 32 | . 8 1 9 3 . . 11 Drop 57 | 1 14 2 18 6 . . 16 Fire 200 | 10 43 15 44 1 . . 87 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Central database locked down 786 | -10/Materials | Build established: Scavenger-Mutant 821 | -10/Materials | Entered Mines 821 | -10/Mines | Accompanied by 1 ally 833 | -10/Mines | Core integrity fell below 50% 903 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 928 | -10/Mines | Learned location of Zion (-7) 1072 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1113 | -10/Mines | Discovered new exit (range 10) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Accompanied by 1 ally 1167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -9/Materials | Discovered new exit (range 8) 1580 | -9/Materials | Discovered new exit (range 11) 1674 | -9/Materials | Entered Mines 1682 | -9/Mines | Build established: Sprinter 1685 | -9/Mines | Met a Derelict shopkeep closing up shop 1710 | -9/Mines | Discovered new exit (range 18) 1747 | -9/Mines | Learned 2 Materials zone layouts 1750 | -9/Mines | Discovered new exit (range 9) 1764 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1782 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1784 | -9/Mines | Found Prototype Device 1790 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -9/Mines | Discovered new exit (range 5) 1813 | -9/Mines | Entered Exiles 1817 | -9/Exiles | Discovered new exit (range 15) 1820 | -9/Exiles | Met 8R-AWN 1826 | -9/Exiles | Met EX-HEX 1839 | -9/Exiles | Met EX-DEC 1848 | -9/Exiles | Visited The Gauntlet 1866 | -9/Exiles | Met EX-BIN 1908 | -9/Exiles | Discovered new exit (range 10) 1910 | -9/Exiles | Entered Mines 1916 | -8/Mines | Discovered new exit (range 12) 1919 | -8/Mines | Entered Materials 1919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1920 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Identified Exp. Sensor Array 2085 | -8/Materials | Lost 3 parts (1p2n) 2346 | -8/Materials | Build established: Mutant 2412 | -8/Materials | Met 7R-MNS 2731 | -8/Materials | Core integrity fell below 50% 2823 | -8/Materials | Discovered new exit (range 11) 2896 | -8/Materials | Discovered exit to Factory (range 4) 3042 | -8/Materials | Build established: Sprinter 3144 | -8/Materials | Repaired Broken Exp. Sensor Array 3197 | -8/Materials | Repaired Imp. Flight Unit 3334 | -8/Materials | Garrison activated, responded to threat 3366 | -8/Materials | Build established: Mutant 3433 | -8/Materials | Core integrity fell below 20% 3473 | -8/Materials | Lost 3 parts (1p2n) 3534 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03475_ System corrupted: Component data lost. 03477_ T-07 Excavator is excavating. 03488_ Acquired Hvy. Assault Rifle. 03497_ VTOL Module destroyed. 03504_ System corrupted: Component data lost. 03504_ G-50 Soldier destroyed. 03514_ G-47 Trooper destroyed. 03520_ Acquired 70 matter. 03521_ R-06 Scavenger collects Adv. Heat Sink. 03522_ R-06 Scavenger collects Particle Gun. 03524_ T-07 Excavator is excavating. 03525_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 03528_ System corrupted: FCS attempts to trigger Enh. Autogun. 03528_ System corrupted: Enh. Autogun misfires. 03528_ T-07 Excavator destroyed. 03529_ Acquired Lgt. Nuclear Core. 03529_ R-06 Scavenger collects Carbon-fiber Leg. 03532_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????# ##???????????????? | | ?????????????????########?## ##??????????????? | | ?????????????????# *% #?# %* #??????????????? | | ?????????????????# =! ### | #??????????????? | | ???#####?????????# !% r g #??????????????? | | ???# ########??# *[!#@##+#########???????????? | | ???# < # """ #??# =%#%#? ??? ???????????? | | ???# # !"Y" #??# !# #?? ?? *???????????? | | ???# + [[ #?######### #?" ? ???????????? | | #### # =[*!#? ?# #?T? # / ???????????? | | # # [ #?""" """?# #?"? ## #???????????? | | # # #?""" """ # #???? ## #??"""??????? | | # ########?""" """ #k######+## #??"""??????? | | # #????????""" """ + #??"""??????? | | # #????????""" """ # #??"""??"""?? | | + #??????# #k #####+## #??"""???R"?? | | # #??????# ! ?#r ## # #???????"""?? | | # ################## ## " # #???????????? | | # ## T + ######??????? | | #### % + " ! # ##"""#??????? | | # ################## ## # ##"G"#?????"" | | # #????????????????# ## # ##" "#####?"" | | " + ###############??# %## ! # #?"" | | " # % = #??# ####+### #?"" | | # #??# # [ #"" +?"" | | % # #??# # T #"T #?"" | | #### ######### ##?# # #"" #?"" | | ??# #???????# T#?# + [[[# [= #??? | | ??#** ||#???????# ##?# # *=[[ # == #??? | | ??#*** ||#????#### #??# # !%[[ # !=! = #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorMicroDoomcannon Manual? 0 Play Time 00:59:16 Cumulative 95.3 hours Start 2024.05.27 @ 04:31:51 End 2024.05.27 @ 05:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 79 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d56996a-e0e2-497e-bb6f-bc32a069d893