Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.05 @ 02:48:31 Player: ldi (hl). (hl) Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (307) 1535 Value Destroyed (16754) 16754 Prototype IDs (42) 840 Alien Tech Used (6) 1200 Bonus (8266) 8266 TOTAL SCORE: 37095 Bonus ------- High Alert Combat Kills 2524 Follower Combat Kills 134 Entered Garrisons 200 Used RIF Installer 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -92 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Energy Well Advanced Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Improved Power Shielding Medium Insulated Plating Hacking Suite > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Enhanced Biometal Leg Enhanced Biometal Leg Cooled Antigrav System Combat Linear Gravjet Advanced Power Amplifier Experimental Heat Sink Improved Shield Generator Heavy Laser Heavy Laser KE Penetrator Gamma Bomb Array Core Stripper Sigix Broadsword [Rating: 184] Favorites ----------- Power Reinforced Quantum Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon KE Penetrator Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 . . . 4 2 . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 2 Propulsion 2 | . . 1 . . . . . . . . . . 1 . . . . . . . Utility 12 | . . 1 1 . . . 3 2 . . . . 1 . . 2 . 2 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 442 | 6 2 7 15 . 27 3 33 53 1 2 8 5 16 4 . 27 23 79 51 80 Power 27 | 1 . 1 3 . . . 2 1 . . . 1 . . . 2 . 7 . 9 Engine 5 | 1 . 1 3 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 1 . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . 1 . . . 2 . 7 . 9 Propulsion 77 | 2 . 1 6 . 9 1 8 8 1 . 3 . 1 2 . 9 2 9 5 10 Treads 25 | . . . 1 . 1 1 1 3 . . . . . . . . . 6 5 7 Leg 29 | 2 . 1 5 . 8 . 4 3 1 . . . . . . . . 2 . 3 Wheel 5 | . . . . . . . 3 2 . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . 3 . 1 2 . 9 2 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 183 | 1 2 1 2 . 3 2 11 23 . 2 5 3 8 2 . 11 19 39 21 28 Device 87 | . . . 2 . 1 2 3 5 . 1 3 2 7 1 . 7 8 18 9 18 Storage 11 | 1 1 . . . . . . 2 . . . . . . . . 2 1 3 1 Processor 35 | . 1 1 . . . . 2 5 . 1 . . . . . 3 3 9 5 5 Hackware 11 | . . . . . . . 2 1 . . 1 . . . . . 4 3 . . Protection 39 | . . . . . 2 . 4 10 . . 1 1 1 1 . 1 2 8 4 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 . 4 4 . 15 . 12 21 . . . 1 7 . . 5 2 24 25 33 Energy Gun 45 | 1 . 1 3 . 5 . 2 4 . . . . 2 . . 1 . 15 5 6 Energy Cannon 13 | . . . . . . . . 2 . . . 1 . . . . . . 7 3 Ballistic Gun 64 | 1 . 3 1 . 2 . 5 14 . . . . . . . 1 1 7 11 18 Ballistic Cannon 7 | . . . . . 2 . 5 . . . . . . . . . . . . . Launcher 9 | . . . . . 6 . . 1 . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 8 | . . . . . . . . . . . . . 4 . . . . . . 4 Piercing Weapon 6 | . . . . . . . . . . . . . 1 . . 3 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 2 . . . . . 2 . . 5 . 1 . . 1 5 5 7 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . . . . . . . . . 9 . . Parts Lost 169 | . . 1 10 . 11 . 15 15 . . . . 8 8 . 15 2 28 15 41 Power 13 | . . . 2 . . . 2 . . . . . . . . 2 1 1 . 5 Propulsion 36 | . . 1 4 . 5 . 4 1 . . . . . 2 . 6 . 4 1 8 Utility 71 | . . . 1 . 2 . 5 9 . . . . 4 4 . 4 . 17 8 17 Weapon 49 | . . . 3 . 4 . 4 5 . . . . 4 2 . 3 1 6 6 11 Highest Loss Streak 10 | . . 1 8 . 6 . 4 5 . . . . 4 4 . 10 2 6 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 89 80 90 91 90 83 94 46 52 63 77 82 77 68 81 57 82 85 83 Engine 2 | . 14 11 7 9 9 9 2 . . . . . . . . . 3 . . . Reactor 2 | . . . . . . . . . . . . 1 5 5 5 3 . 3 4 10 Treads 5 | . . . 2 . 4 17 1 4 5 5 3 . . . . . . 6 8 7 Leg 5 | . 28 25 19 27 20 1 6 6 4 5 3 . . . . . . . . . Wheel 1 | . . . . . . . 8 4 5 5 3 . . . . . . . . . Hover 2 | . . . . . . . . . . . 3 17 15 15 15 14 15 1 . . Device 11 | . . . 5 9 8 9 12 6 . 3 5 5 6 6 . 12 12 15 18 17 Storage 5 | . 23 11 9 9 9 9 6 5 . . . . . . . . 1 4 6 7 Processor 17 | . 3 20 13 9 9 9 11 19 29 30 35 35 30 23 21 24 3 17 17 18 Hackware 3 | . . . . . . . 1 3 . . 2 5 5 5 5 4 4 11 4 1 Protection 5 | . . . . . 7 9 5 9 . . 2 5 5 8 10 4 8 4 7 4 Energy Gun 7 | . 14 6 10 18 16 18 7 9 . . . . 4 . . 3 . 8 2 4 Ballistic Gun 7 | . 14 15 12 9 2 . 9 12 . . . . . . . 1 1 5 12 8 Naked Turns 29 | . . . . . . . . . . . . . . . . 3 14 . . 12 Heaviest Build 181 | 13 33 33 45 45 54 51 72 85 . 1 2 22 39 39 34 48 32 174 180 181 Greatest Support 165 | 20 20 30 40 40 40 40 48 46 3 3 22 33 52 52 42 54 44 145 160 165 Greatest Overweight (x) 5 | 1 1 1 2 1 3 2 3 5 . . . . . . . 1 1 2 1 3 Average Overweight (x) . | . . . . 1 1 1 1 4 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 25 25 25 25 Average Capacity 16 | 7 14 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 6 22 25 24 Most Carried 25 | 1 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 25 25 25 Average Carried 15 | . 2 10 14 15 13 14 13 14 4 4 5 4 4 4 4 4 4 21 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 25 25 5 Final Carried 25 | 1 4 15 15 15 14 15 15 5 5 5 5 5 5 4 5 1 5 25 25 2 Class Distribution -------------------- 38% | Scavenger-Gunner 23% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Tank 5% | Scout 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scout | -3/Research Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Matter Collected 9426 | 199 111 262 276 . 528 148 976 1160 10 37 . 18 245 60 . 202 52 1520 1329 2293 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 17016 | . 113 702 549 . 614 . 957 2248 . . . . 330 87 . 482 52 3176 2280 5426 Parts 748 | . 8 40 25 . 34 . 39 109 . . . . 23 4 . 24 1 110 108 223 Haulers Intercepted 11 | . 1 4 1 . . . 1 2 . . . . . . . . . 1 . 1 Recyclers Shooed 9 | . . 2 . . . . 3 3 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 254 | . 1 13 11 . 24 . 17 37 . . . . 6 2 . 8 1 40 27 67 Melee 16 | . . . . . . . . . . . . . 3 2 . 8 . 3 . . Guns 184 | . 1 13 11 . 8 . 9 34 . . . . 2 . . . . 31 19 56 Cannons 25 | . . . . . 2 . 8 2 . . . . 1 . . . . . 7 5 AOE 15 | . . . . . 14 . . . . . . . . . . . . . . 1 Classes Destroyed 20 | . 3 3 3 . 1 . 4 2 . . . . 2 . . . . . 1 1 Worker 14 | . . . 1 . . . . 3 . . . . 1 . . . . . 3 6 Builder 8 | . . . . . . . 2 . . . . . . . . . . 1 1 4 Tunneler 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Hauler 11 | . 1 4 1 . . . 1 2 . . . . . . . . . 1 . 1 Recycler 6 | . . . . . . . 3 1 . . . . . . . . . 2 . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . 1 . . . . . . . 1 . . . 2 Watcher 6 | . 1 1 . . . . . . . . . . . . . . . . 2 2 Swarmer 49 | . . 7 . . 6 . 3 14 . . . . . 1 . 3 . 5 . 10 Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 71 | . 1 4 8 . 11 . 5 7 . . . . . . . . . 13 9 13 Brawler 6 | . . . . . 1 . . 1 . . . . . . . . . . . 4 Duelist 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . 1 1 Sentry 20 | . . 2 1 . 5 . 2 2 . . . . . . . 1 . 2 3 2 Specialist 3 | . . . . . . . 2 . . . . . . . . . . 1 . . Hunter 34 | . . . . . . . . 9 . . . . 2 . . . . 6 2 15 Programmer 52 | . . . . . . . 3 4 . . . . 1 1 . 4 1 12 9 17 Heavy 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 16 | . 1 6 5 . 16 . 5 9 . . . . 4 1 . 3 1 5 9 9 Combat Bots Only 16 | . 1 5 3 . 16 . 4 9 . . . . 3 1 . 3 1 5 9 7 Max Kills in Single Turn 3 | . 1 1 1 . 3 . 3 3 . . . . 1 1 . 1 1 2 2 3 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . . 1 . 1 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Damage Taken 35498 | . 33 509 1240 . 1511 . 1994 3804 101 . . . 1885 789 85 2414 473 7490 3798 9372 Core 4699 | . 12 40 250 . 118 . 160 490 43 . . . 247 75 24 422 94 843 211 1670 Absorbed by Shields 1873 | . . . . . . . . . . . . . . . . . . . . 1873 Reduced by Siege Mode 600 | . . . . . . . . . . . . . . . . . . 56 138 406 Redirected to Shielding 554 | . . . . . . . . 111 . . . . 88 17 . 26 . 15 41 256 Regen/Repaired (Parts) 18 | . . . . . . . . . . . . . . . . . . . . 18 Core Remaining (%) 66 | 100 95 90 . . . 33 81 . . . . 42 . . 69 . 60 . 27 . Volleys Fired 632 | . 10 44 39 . 47 . 62 72 . . . . 21 . . . 6 88 80 163 Largest 4 | . 2 2 3 . 3 . 4 4 . . . . 2 . . . 1 4 4 4 Hottest 310 | . 60 60 153 . 160 . 188 226 . . . . 173 . . . 33 310 284 310 Shots Fired 1983 | . 20 88 102 . 90 . 188 272 . . . . 27 . . . 6 315 247 628 Gun 1748 | . 20 88 102 . 56 . 107 266 . . . . 21 . . . 6 315 185 582 Cannon 203 | . . . . . 6 . 81 5 . . . . 6 . . . . . 62 43 Launcher 32 | . . . . . 28 . . 1 . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1104 | . 10 64 62 . 15 . 140 156 . . . . . . . . 6 132 152 367 Thermal 847 | . 10 24 40 . 47 . 48 115 . . . . 27 . . . . 183 95 258 Explosive 29 | . . . . . 28 . . 1 . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 56 | . 4 12 12 . 16 . 15 19 . . . . 5 . . . 3 30 44 56 Robot Miss Streak 12 | . 4 3 5 . 7 . 12 8 . . . . 2 . . . 4 5 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . 1 1 1 Secondary Targets 45 | . . 3 2 . 2 . 2 8 . . . . . . . . . 10 . 18 Max Gunslinging Chain 2 | . . 1 1 . 1 . 1 1 . . . . . . . . . 1 . 2 Shots Hit Robots 1585 | . 11 62 92 . 59 . 147 194 . . . . 31 7 . 41 10 251 178 502 Core Hits 864 | . 4 29 65 . 88 . 136 132 . . . . 16 3 . 15 1 87 79 209 Critical Kills 31 | . . . . . . . 1 1 . . . . . . . . . 3 4 22 Critical Parts Destroyed 37 | . . 1 . . . . . 1 . . . . . . . . 2 4 5 24 Critical Strikes 106 | . . 1 . . . . 1 10 . . . . 4 1 . 5 2 15 9 58 Burn 29 | . . . . . . . . 8 . . . . 1 . . . . 8 . 12 Meltdown 5 | . . . . . . . . . . . . . . . . . . . 1 4 Destroy 58 | . . 1 . . . . 1 2 . . . . . . . . . 4 8 42 Smash 5 | . . . . . . . . . . . . . . . . . 2 3 . . Sever 4 | . . . . . . . . . . . . . 3 . . 1 . . . . Impale 5 | . . . . . . . . . . . . . . 1 . 4 . . . . Melee Attacks 182 | . . . . . . . . . . . . . 17 16 . 87 16 42 1 3 Impact 54 | . . . . . . . . . . . . . . . . . 16 38 . . Slashing 28 | . . . . . . . . . . . . . 17 3 . 5 . . . 3 Piercing 100 | . . . . . . . . . . . . . . 13 . 82 . 4 1 . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 1 . 3 . . . . Damage Inflicted 43526 | . 132 867 1294 . 2219 . 2471 4364 . . . . 1178 281 . 1444 400 8535 6018 14323 Guns 32713 | . 132 867 1294 . 576 . 1271 4234 . . . . 426 . . . 91 7524 4101 12197 Cannons 4854 | . . . . . 97 . 1196 114 . . . . 102 . . . . . 1908 1437 Explosions 2212 | . . . . . 1546 . . . . . . . . . . . . . . 666 Melee 3662 | . . . . . . . . . . . . . 650 271 . 1433 309 999 . . Ramming 85 | . . . . . . . 4 16 . . . . . 10 . 11 . 12 9 23 Kinetic 19197 | . 78 694 772 . 211 . 1859 2381 . . . . . . . . 91 2394 3278 7439 Thermal 18417 | . 54 173 522 . 462 . 608 1967 . . . . 528 . . . . 5130 2731 6242 Explosive 1738 | . . . . . 1546 . . . . . . . . . . . . . . 192 Electromagnetic 427 | . . . . . . . . . . . . . . . . . . . . 427 Impact 1268 | . . . . . . . . . . . . . . . . . 309 959 . . Slashing 705 | . . . . . . . . . . . . . 650 16 . 39 . . . . Piercing 1689 | . . . . . . . . . . . . . . 255 . 1394 . 40 . . Highest Corruption 40 | . . . . . 10 10 6 2 2 2 2 2 . . . . 6 18 40 22 Average Corruption 10 | . . . . . 10 10 5 1 2 2 2 2 . . . . 3 11 25 7 Corruption Purged 7 | . . . . . . . . 2 . . . . . . . . . 5 . . Corruption Blocked 31 | . . . . . . . . . . . . . 2 3 . 11 . 14 1 . Effects 369 | . . . . . 24 39 19 14 4 4 4 3 . . . . 7 93 98 60 Message Errors 77 | . . . . . 7 3 1 2 . 1 1 2 . . . . 3 18 27 12 Matter Fused 83 | . . . . . 2 11 8 3 1 1 2 . . . . . 1 23 21 10 Heat Flow Errors 49 | . . . . . 4 7 1 2 1 . . 1 . . . . 1 12 13 7 Energy Discharges 41 | . . . . . 7 8 2 3 1 1 1 . . . . . . 9 5 4 Parts Rejected 5 | . . . . . . . . 1 . . . . . . . . . 2 . 2 Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 41 | . . . . . 4 4 4 2 1 1 . . . . . . 1 7 11 6 Data Loss (major) 13 | . . . . . . 3 . 1 . . . . . . . . 1 6 . 2 Misfires 13 | . . . . . . . 1 . . . . . . . . . . 6 3 3 Alerts 9 | . . . . . . 2 . . . . . . . . . . . 2 3 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 32 | . . . . . . . 2 . . . . . . . . . . 7 15 8 Overload Shots 26 | . . . . . . . . . . . . . . . . . . 26 . . Overflow Damage 579 | . . . . . 124 . . 33 . . . . 44 54 . 23 112 89 7 93 Projectiles 84 | . . . . . . . . 33 . . . . . . . . . . 7 44 Explosions 173 | . . . . . 124 . . . . . . . . . . . . . . 49 Melee 322 | . . . . . . . . . . . . . 44 54 . 23 112 89 . . Knockbacks 50 | . . . . . . . 38 . . . . . . . . . 2 9 . 1 Impact 10 | . . . . . . . . . . . . . . . . . 2 7 . 1 Kinetic 36 | . . . . . . . 36 . . . . . . . . . . . . . Secondary 4 | . . . . . . . 2 . . . . . . . . . . 2 . . Self-Inflicted Damage 335 | . . . . . 186 . 2 41 . . . . . 5 . 5 . . . 96 Shots 15 | . . . . . 7 . . 1 . . . . . . . . . . . 7 Rammed 15 | . . . . . . . 1 4 . . . . . 1 . 2 . 3 1 3 Targets Rammed 16 | . . . . . . . 1 5 . . . . . 1 . 2 . 3 1 3 Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 12 24 122 . 435 263 333 376 231 . . 103 30 . . . 182 448 247 450 Average Temperature 105 | . 10 8 38 . 181 110 89 94 131 . . 52 17 . . . 122 123 55 109 Received Heat Transfer 3777 | . 18 195 495 . 486 . 435 486 45 . . . 45 87 21 240 . 495 342 387 Effects 23 | . . . . . 8 . . 6 . . . . . . . . . 2 . 7 Shutdowns 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Interference 14 | . . . . . 2 . . 5 . . . . . . . . . 1 . 6 Short Circuit 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . 6 5 12 Total Turns 512 | . . . . . . . . . . . . . . . . . . 95 193 224 Longest Duration 118 | . . . . . . . . . . . . . . . . . . 41 118 40 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Impact Corruptions 9 | . . . . . . . . . . . . . . . . . 5 4 . . Robots Melted 9 | . . . . . . . . 1 . . . . . . . . . 3 1 4 Combat Hostiles 9 | . . . . . . . . 1 . . . . . . . . . 3 1 4 Parts Melted 77 | . . 1 . . . . . 15 . . . . 2 . . . . 30 1 28 Heat Transferred 26007 | . 125 400 665 . 585 . 901 4114 . . . . 777 . . . . 6957 2589 8894 Parts Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Peak Influence 1452 | . 93 295 273 51 1045 519 227 626 . . . . 159 . . 328 157 494 342 1452 Initial 469 | . . 39 84 51 33 469 92 60 . . . . . . . 161 157 16 96 204 Average 297 | . 41 135 129 51 604 379 107 170 . . . . 79 . . 128 20 236 169 786 Maximum Alert Level 4 | . . 1 1 . 3 2 1 2 . . . . . . . 1 . 2 1 4 Low Security (%) 53 | 100 100 70 81 100 14 . 93 70 . . . . 100 . . 78 100 50 72 . Level 1 22 | . . 29 18 . 2 60 6 24 . . . . . . . 21 . 29 27 23 Level 2 13 | . . . . . 50 39 . 5 . . . . . . . . . 19 . 17 Level 3 7 | . . . . . 32 . . . . . . . . . . . . . . 35 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 1 1 . . . 5 12 . . . . 6 . . 5 . 15 7 20 Investigation 16 | . . 1 . . . . 1 1 . . . . 3 . . 1 . 5 2 2 Extermination 20 | . . . . . . . 1 2 . . . . . . . 2 . 5 3 7 Reinforcement 27 | . 1 . 1 . . . 2 6 . . . . 3 . . 2 . 5 2 5 Assault 8 | . . . . . . . . 2 . . . . . . . . . . . 6 Garrison 2 | . . . . . . . 1 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Distress Signals 12 | . . 3 . . . . 1 1 . . . . 2 . . 2 . . . 3 Communications Jammed 119 | . . . . . . . . . . . . . . . . . . . . 119 Distress Signals 119 | . . . . . . . . . . . . . . . . . . . . 119 Times Spotted 462 | . 7 18 15 . 36 . 22 73 3 . . . 16 21 3 47 5 53 31 112 Peak Tracking Total 18 | . 3 5 4 . 7 . 5 14 3 . . . 6 11 3 18 1 6 7 18 Tactical Retreats 50 | . . 1 . . 11 . 1 5 2 . . . 2 7 1 7 . 6 . 7 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 16 | . . 1 . . 4 . 1 2 . . . . 3 . . 2 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 20 | . . 2 1 . 4 . 1 3 . . . . . . . . . . 7 2 Max in Single Turn 1 | . . 1 1 . 1 . . 1 . . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . 1 1 . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 67 | . 1 3 4 1 3 2 3 4 . 1 4 1 4 . . 6 6 8 8 8 Terminals 56 | . 1 3 4 . 3 2 3 3 . 1 . 1 4 . . 6 5 5 7 8 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 1 . . . . . . . . . 1 1 . Total Hacks 156 | . 4 12 9 1 4 6 9 10 . 1 17 1 8 . . 14 10 17 18 15 Successful 69 | . 3 3 3 1 2 4 2 3 . 1 17 1 2 . . 6 3 8 7 3 Failed 87 | . 1 9 6 . 2 2 7 7 . . . . 6 . . 8 7 9 11 12 Catastrophic 23 | . . 1 2 . 1 . 1 2 . . . . 4 . . 2 2 3 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 32 | . . 4 4 . . 2 . . . . . . 4 . . 9 . 2 7 . Terminals 128 | . 4 12 9 . 4 6 9 9 . 1 . 1 8 . . 14 9 12 15 15 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . 1 . . . . . . . . . 1 3 . Terminal Hacks 57 | . 3 3 3 . 2 4 2 2 . 1 17 1 2 . . 4 2 4 4 3 Record 8 | . . . . . . . . . . 1 5 1 . . . . . . 1 . Part Schematic 6 | . . 1 1 . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . . . . . . 2 . . . . 4 . . . . 1 . . . . Prototype ID Bank 7 | . . . 1 . . 1 . . . . 4 . 1 . . . . . . . Open Door 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . . 1 . . . . . 1 . . . . . . . 1 1 2 . . Locate Traps 4 | . 1 1 . . . . 1 . . . . . . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 1 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . 1 . . . . . . . . . 1 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . Unauthorized Hacks 4 | . . . . . . . . . . . . . . . . 2 . . 2 . Terminals 4 | . . . . . . . . . . . . . . . . 2 . . 2 . Track 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 55 | . . 3 4 . 3 2 2 3 . . . 1 4 . . 6 6 6 7 8 Full Trace Events 12 | . . . . . . . 1 1 . . . . 2 . . 1 . 4 1 2 Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 1 . . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . 187 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 9 . . 3 . . . . . . . . 3 . . . Machine Destruction 12 | . . . . . 9 . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . Attached 3 | . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total Allies 9 | . . . . . 2 . . . . . . . . . . . . . 1 6 Largest Group 2 | . . . . . 2 2 2 . . . . . . . . . . . 1 . Highest-Rated Group 70 | . . . . . 70 70 70 . . . . . . . . . . . 26 . Highest-Rated Ally 39 | . . . . . 39 39 39 . . . . . . . . . . . 26 . Total Orders 3 | . . . . . . . . . . . . . . 1 . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 31 | . . . . . 1 9 10 . . . . . . . . . . 5 . 6 Total Damage 675 | . . . . . 41 100 163 . . . . . . . . . . 161 . 210 Kills 4 | . . . . . 1 3 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Robot Analysis Total 7 | . . . . . . 2 . . . . 4 . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 2 . . . 4 . . Drone Recoveries 5 | . . . . . . . . . . . . . . 2 . . . 3 . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Turns Passed 17741 | 51 313 938 658 26 1348 1002 1106 2166 248 188 132 264 494 373 25 922 540 2784 1782 2381 Spaces Moved 10241 | 34 144 426 272 13 535 403 559 1034 489 368 181 290 705 729 46 878 531 1020 652 932 Core 1281 | 8 . . . . . . . 4 489 368 179 20 . . . 3 86 . . 124 Treads 2866 | . . . 11 . 36 382 38 . . . . . . . . . . 939 652 808 Legs 1415 | 26 144 426 261 13 499 21 3 4 . . . . . . . . . 18 . . Wheels 1544 | . . . . . . . 518 1026 . . . . . . . . . . . . Hover 3135 | . . . . . . . . . . . 2 270 705 729 46 875 445 63 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 123 193 190 245 115 50 50 50 46 42 36 36 52 38 50 65 140 50 Average Speed 127 | 120 187 181 185 193 218 245 134 160 50 50 49 45 42 44 52 49 66 171 203 180 Slowest Speed 330 | 190 190 190 330 193 330 260 330 186 50 50 50 50 45 52 52 111 156 305 225 305 Overloaded Moves 475 | . . . . . . . . . . . . . 212 170 . 93 . . . . Propulsion Burnouts 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . Teleports 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 40 | 4 26 34 27 6 64 91 11 27 73 61 61 57 21 91 18 28 46 19 67 25 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . . . . . . . Known Exits Taken 11 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . . . . . . . . 1 . 1 . Scrap Searched 7 | . . . . . . . . . 1 2 . 1 . 2 1 . . . . . Spaces Dug 62 | . . . . . 7 . . 7 . . . . . 3 . 29 . 7 5 4 Terrain Destroyed 335 | . . . . . 143 . . 12 . . . . 2 3 . 29 . 41 43 62 Melee 36 | . . . . . . . . . . . . . . 3 . 29 . 1 1 2 Projectile 106 | . . . . . . . . 4 . . . . 2 . . . . 40 41 19 AOE 191 | . . . . . 143 . . 7 . . . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total 13397 | 41 168 503 338 13 631 419 766 1365 491 370 220 421 839 756 46 1204 683 1788 975 1360 Wait 1466 | . 6 7 7 . 5 4 84 141 1 . 24 124 70 7 . 187 95 446 142 116 Move 10222 | 33 143 425 271 13 534 402 558 1034 488 367 180 289 704 728 45 877 530 1019 650 932 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 2 4 14 2 . 2 3 11 19 1 1 . 1 6 3 1 6 2 49 17 25 Fast Attach 242 | 5 2 3 11 . 6 1 14 26 . 1 10 3 11 1 . 17 20 43 30 38 Attach 118 | 1 . 2 3 . 6 . 13 8 1 1 . 1 5 3 . 7 3 20 15 29 Detach 67 | . 1 1 2 . . 1 5 7 . . . . 1 . . 1 7 19 7 15 Swap 86 | . . 2 1 . 15 2 6 19 . . . 1 . . . 3 . 16 8 13 Drop 176 | . 2 5 2 . 1 6 4 35 . . 6 2 4 . . 16 4 43 23 23 Fire 632 | . 10 44 39 . 47 . 62 72 . . . . 21 . . . 6 88 80 163 Melee 167 | . . . . . . . . . . . . . 17 13 . 75 16 42 1 3 Ram 10 | . . . . . . . 1 3 . . . . . 1 . 2 . . . 3 Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . 3 1 . Escape Stasis 37 | . . . . . 15 . 8 . . . . . . . . 13 . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 232 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Discovered new exit (range 16) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1734 | -8/Materials | Lost 8 parts (1p3n1u3w) 1952 | -8/Materials | Discovered new exit (range 7) 1961 | -8/Materials | Entered Storage 1987 | -8/Storage | Identified exit to Garrison 1987 | -8/Storage | Entered Garrison 2038 | -8/Garrison | Triggered checkpoint 2086 | -8/Garrison | Garrison Relay disabled 2170 | -8/Garrison | Triggered checkpoint 2193 | -8/Garrison | Core integrity fell below 50% 2249 | -8/Garrison | Destroyed 16 combat bots 2257 | -8/Garrison | Lost 6 parts (2n2u2w) 2262 | -8/Garrison | Triggered checkpoint 2302 | -8/Garrison | Discovered new exit (range 8) 2394 | -8/Garrison | Triggered checkpoint 2600 | -8/Garrison | Discovered new exit (range 71) 2600 | -8/Garrison | Discovered new exit (range 54) 2600 | -8/Garrison | Discovered new exit (range 19) 2629 | -8/Garrison | Crushed by falling debris 2629 | -8/Garrison | System corruption reached 10% 2660 | -8/Garrison | Lost 3 parts (2n1w) 2811 | -8/Garrison | Installed Relay Interface Framework 2915 | -8/Garrison | Build established: Scavenger-Mutant 3111 | -8/Garrison | Rescued a captive Derelict 3112 | -8/Garrison | Rescued a captive Derelict 3260 | -8/Garrison | Phase Generator disabled 3335 | -8/Garrison | Entered Recycling 3335 | -8/Recycling | Accompanied by 2 allies 4058 | -8/Recycling | Discovered new exit (range 15) 4337 | -8/Recycling | Entered Factory 4337 | -6/Factory | Accompanied by 2 allies 4337 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 4384 | -6/Factory | Garrison activated, responded to threat 4711 | -6/Factory | Build established: Scavenger-Tank 4783 | -6/Factory | Discovered new exit (range 6) 4795 | -6/Factory | Lost 3 parts (1n2u) 4870 | -6/Factory | Lost 4 parts (1p2u1w) 4935 | -6/Factory | Lost 3 parts (1n2w) 5229 | -6/Factory | Build established: Scavenger-Gunner 5434 | -6/Factory | Discovered new exit (range 4) 5443 | -6/Factory | Entered another Factory area 5443 | -5/Factory | Evolved 2 slots: Utility x2 5551 | -5/Factory | Garrison activated, responded to threat 5667 | -5/Factory | Spotted B-75 Beast 5834 | -5/Factory | Build established: Scavenger-Tank 5854 | -5/Factory | Lost 4 parts (1n3u) 6975 | -5/Factory | Cargo convoy interrupted 7058 | -5/Factory | Build established: Scavenger-Gunner 7358 | -5/Factory | Identified exit to Upper Caves 7528 | -5/Factory | Destroyed 9 combat bots 7543 | -5/Factory | First assault squad dispatched 7607 | -5/Factory | Discovered new exit (range 17) 7609 | -5/Factory | Entered Upper Caves 7638 | -5/Upper Caves | Lost 5 parts (2u3w) 7642 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7642 | -5/Upper Caves | Core integrity fell below 50% 7768 | -5/Upper Caves | Discovered new exit (range 13) 7773 | -5/Upper Caves | Encountered a Warlord checkpoint 7774 | -5/Upper Caves | Identified exit to Upper Caves 7857 | -5/Upper Caves | Entered another Upper Caves area 7890 | -5/Upper Caves | Build established: Mutant 7891 | -5/Upper Caves | Discovered new exit (range 10) 7894 | -5/Upper Caves | Identified exit to Factory 8037 | -5/Upper Caves | Discovered new exit (range 22) 8044 | -5/Upper Caves | Identified exit to Zhirov 8045 | -5/Upper Caves | Entered Zhirov 8045 | -5/Zhirov | Discovered new exit (range 3) 8066 | -5/Zhirov | Learned location of Quarantine (-2) 8066 | -5/Zhirov | Learned location of Testing (-3) 8066 | -5/Zhirov | Learned location of Command (-1) 8077 | -5/Zhirov | Found Alien Artifact 8077 | -5/Zhirov | Identified Integrated Dissipator 8077 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8084 | -5/Zhirov | Found Alien Artifact 8084 | -5/Zhirov | Identified Transdimensional Reconstructor 8084 | -5/Zhirov | Warped through subspace 8175 | -5/Zhirov | Identified exit to Proximity Caves 8177 | -5/Zhirov | Entered Proximity Caves 8421 | -4/Proximity Caves | Discovered exit to Factory (range 10) 8436 | -4/Proximity Caves | Learned Research stockpile data 8441 | -4/Proximity Caves | Entered Factory 8441 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8792 | -4/Factory | Lost 4 parts (1u3w) 8828 | -4/Factory | Spotted B-86 Titan 8885 | -4/Factory | Identified exit to Upper Caves 8885 | -4/Factory | Identified exit to Armory 8935 | -4/Factory | Entered Upper Caves 8952 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9051 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9055 | -4/Upper Caves | Spotted B-86 Titan 9132 | -4/Upper Caves | Lost 4 parts (1n2u1w) 9233 | -4/Upper Caves | Learned Research terminal intel 9236 | -4/Upper Caves | Lost 3 parts (1n2u) 9302 | -4/Upper Caves | Discovered new exit (range 4) 9306 | -4/Upper Caves | Identified exit to Upper Caves 9308 | -4/Upper Caves | Entered another Upper Caves area 9317 | -4/Upper Caves | Discovered new exit (range 11) 9322 | -4/Upper Caves | Identified exit to Research 9333 | -4/Upper Caves | Entered Research 9333 | -3/Research | Evolved 2 slots: Utility x2 9335 | -3/Research | Loaded intel: 23 terminal locations 9493 | -3/Research | Identified exit to Testing 9495 | -3/Research | Found Prototype Processor 9495 | -3/Research | Identified Exp. Target Analyzer 9798 | -3/Research | Spotted B-86 Titan 9803 | -3/Research | Build established: Scout 10157 | -3/Research | Found Enh. Force Lance 10159 | -3/Research | Found Enh. Force Lance 10161 | -3/Research | Found Enh. Force Lance 10252 | -3/Research | Released all parts (10) 10255 | -3/Research | Entered Testing 10282 | -3/Testing | Lost 10 parts (1p5n3u1w) 10320 | -3/Testing | Found Adv. Powered Armor 10420 | -3/Testing | Found Prototype Processor 10420 | -3/Testing | Identified Spectral Analyzer 10524 | -3/Testing | Found Prototype Hackware 10524 | -3/Testing | Identified Exp. System Shield 10565 | -3/Testing | Build established: Mutant 10583 | -3/Testing | Spotted Striker 10605 | -3/Testing | Found Spectral Analyzer 10750 | -3/Testing | Discovered new exit (range 10) 10795 | -3/Testing | Entered Research 10795 | -2/Research | Evolved 2 slots: Utility x2 11026 | -2/Research | Fabricated Assault Drone Bay? 11089 | -2/Research | Lost 6 parts (2n4u) 11180 | -2/Research | Lost 6 parts (1p1n3u1w) 11476 | -2/Research | Build established: Hacker-Gunner 11639 | -2/Research | Found Gamma Bomb Array 11641 | -2/Research | Found Gamma Bomb Array 12401 | -2/Research | Found Prototype Device 12401 | -2/Research | Identified Exp. EM Disruption Field 12606 | -2/Research | System corruption reached 10% 12713 | -2/Research | Build established: Scavenger-Gunner 12945 | -2/Research | Core integrity fell below 50% 12975 | -2/Research | Lost 5 parts (1n1u3w) 13297 | -2/Research | Identified exit to Quarantine 13474 | -2/Research | Found Enh. Force Lance 13555 | -2/Research | Crushed by falling debris 13579 | -2/Research | Entered Quarantine 13586 | -2/Quarantine | Lost 5 parts (4u1w) 13707 | -2/Quarantine | Found Alien Artifact 13707 | -2/Quarantine | Identified Terrabomb 13707 | -2/Quarantine | Used Terrabomb 13998 | -2/Quarantine | Met incapacitated Sigix Warrior 13998 | -2/Quarantine | Lockdown squad dispatched 14007 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 14148 | -2/Quarantine | Spotted Lightning 14148 | -2/Quarantine | Spotted Lightning 14148 | -2/Quarantine | Spotted Lightning 14185 | -2/Quarantine | System corruption reached 30% 14193 | -2/Quarantine | Destroyed Lightning 14198 | -2/Quarantine | Lost 3 parts (3u) 14209 | -2/Quarantine | Destroyed Lightning 14223 | -2/Quarantine | Destroyed Lightning 14241 | -2/Quarantine | Found Prototype Processor 14241 | -2/Quarantine | Identified Exp. Targeting Computer 14244 | -2/Quarantine | Destroyed 9 combat bots 14251 | -2/Quarantine | Found Exp. Targeting Computer 14257 | -2/Quarantine | Found Prototype Energy Cannon 14349 | -2/Quarantine | Identified EMDS 14494 | -2/Quarantine | Found Alien Slashing Weapon 14718 | -2/Quarantine | Found Alien Impact Weapon 14718 | -2/Quarantine | Identified Core Stripper 14944 | -2/Quarantine | Found Alien Artifact 14944 | -2/Quarantine | Identified Core Reset Matrix 14944 | -2/Quarantine | Identified Sigix Broadsword 14944 | -2/Quarantine | Used Core Reset Matrix 14948 | -2/Quarantine | Sensed 4 artifacts in vicinity 15023 | -2/Quarantine | Crushed by falling debris 15198 | -2/Quarantine | Lost 4 parts (2u2w) 15350 | -2/Quarantine | Discovered new exit (range 6) 15361 | -2/Quarantine | Entered Access 15361 | -1/Access | Evolved 2 slots: Power x2 15925 | -1/Access | Lost 5 parts (1n3u1w) 16144 | -1/Access | Identified exit to Command 16161 | -1/Access | First assault squad dispatched 16344 | -1/Access | Lost 4 parts (2p1n1u) 16349 | -1/Access | Destroyed 7 combat bots 16403 | -1/Access | Lost 3 parts (1p1u1w) 16536 | -1/Access | Lost 3 parts (3u) 16989 | -1/Access | Destroyed 7 combat bots 17215 | -1/Access | System corruption reached 10% 17625 | -1/Access | Destroyed 7 combat bots 17659 | -1/Access | Released all parts (14) 17673 | -1/Access | Core integrity fell below 50% 17688 | -1/Access | Lost 8 parts (1p2n3u2w) 17701 | -1/Access | Emitted hypermatrix ping 17706 | -1/Access | Assembled emerged from beneath the floor 17725 | -1/Access | Core integrity fell below 20% 17740 | -1/Access | Lost 4 parts (3n1w) 17742 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 17692_ Connecting with Terminal... 17693_ System corrupted: Enh. Biometal Leg rejected. 17693_ Acquired Enh. Biometal Leg. 17696_ Med. Treads destroyed. 17697_ Enh. Biometal Leg destroyed. 17698_ Sigix Broadsword destroyed. 17699_ P-80 Master resets P-80 Master, system corruption cleaned. 17701_ Emitted hypermatrix ping. 17703_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 17709_ Penetrated by Slug. 17709_ Enh. Biometal Leg destroyed. 17710_ System corrupted: Heat flow error (+237). 17716_ P-80 Master resets P-80 Master, system corruption cleaned. 17720_ Acquired Unknown Processor. 17720_ Identified Imp. Targeting Computer. 17724_ Slammed into G-73 Enforcer. 17724_ G-73 Enforcer knocked back. 17725_ Slammed into G-73 Enforcer. 17726_ System corrupted: Component data lost. 17730_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #???######?????????????????????????????????????? | | #??? ??????????????????????????????????????? | | #?? #?????????????????????????????????????? | | #?? #?????????????????????????????????????? | | #?"" #?????????????????????????????????????? | | #?""" #?????????????????????????????????????? | | # " #?????????????????????????????????????? | | # #?????????????????????????????????????? | | / #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ###########???????####?????????????????????????? | | # # ?????? #???????????????????????? | | # # ??? #???????????????????????? | | # #? """"" ????????????????????????? | | # #? ""Y"" ????????????????????????? | | / #?? ?????????????????????????? | | # #?? ?????????????????????????? | | [!# #??? ??????????????????????????? | | %=# #??? ??????????????????????????? | | =|###########???? ???????????????????????????? | | #?????????????? ???????????????????????????? | | #??????????????? ????????????????????????????? | | #??????????????? ????????????????????????????? | | #################+##############???????????????? | | @ ????????? | | k % ????????? | | ############+######## ############ #???????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ???????????????????? +?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 67 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 85 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1650 Resistance: TH 25 Resistance: EM 75 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 40 Melee Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 30 Relay Coupler Types 3 Relay Coupler Value 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Core Stripper Core Reset Matrix Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyTrapVibroblade Manual? 0 Play Time 03:30:51 Cumulative 569.9 hours Start 2023.06.04 @ 03:50:33 End 2023.06.05 @ 02:48:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32990cc9-e256-4995-b8bb-ce1967d396d2